renamed and cleaned up source files for handling global animations
[rocksndiamonds.git] / src / events.c
index 9af9d45901658ab5bf8ecb87117ee5684a2ec9ed..564f647d396ff52c1f8d230a848fba4b1a2c9ae9 100644 (file)
@@ -19,7 +19,7 @@
 #include "editor.h"
 #include "files.h"
 #include "tape.h"
-#include "cartoons.h"
+#include "anim.h"
 #include "network.h"
 
 
@@ -1623,15 +1623,6 @@ void HandleNoEvent()
   {
     case GAME_MODE_MAIN:
       DrawPreviewLevelAnimation();
-      DoAnimation();
-      break;
-
-    case GAME_MODE_LEVELS:
-    case GAME_MODE_LEVELNR:
-    case GAME_MODE_SETUP:
-    case GAME_MODE_INFO:
-    case GAME_MODE_SCORES:
-      DoAnimation();
       break;
 
     case GAME_MODE_EDITOR: