if (key_status == KEY_RELEASED)
return;
- if (key == KSYM_Return && GetKeyModState() & KMOD_Alt &&
- video.fullscreen_available)
+ if ((key == KSYM_Return || key == KSYM_KP_Enter) &&
+ (GetKeyModState() & KMOD_Alt) && video.fullscreen_available)
{
setup.fullscreen = !setup.fullscreen;
if (game_status == GAME_MODE_PLAYING && AllPlayersGone &&
(key == KSYM_Return || key == setup.shortcut.toggle_pause))
{
+#if 1
+ GameEnd();
+#else
CloseDoor(DOOR_CLOSE_1);
game_status = GAME_MODE_MAIN;
DrawMainMenu();
+#endif
return;
}
if (AllPlayersGone && newbutton)
{
+#if 1
+ GameEnd();
+#else
CloseDoor(DOOR_CLOSE_1);
game_status = GAME_MODE_MAIN;
DrawMainMenu();
+#endif
+
return;
}