#if defined(TARGET_SDL2)
case SDL_CONTROLLERBUTTONUP:
+ HandleJoystickEvent(&event);
ClearPlayerAction();
break;
#endif
#if defined(TARGET_SDL2)
case SDL_CONTROLLERBUTTONUP:
+ HandleJoystickEvent(&event);
key_joystick_mapping = 0;
break;
#endif
int joy = 0;
int i;
+#if defined(TARGET_SDL2)
+ /* map special "play/pause" media key to default key for play/pause actions */
+ if (key == KSYM_PlayPause)
+ key = KSYM_space;
+#endif
+
+ HandleSpecialGameControllerKeys(key, key_status);
+
if (game_status == GAME_MODE_PLAYING)
{
/* only needed for single-step tape recording mode */
case GAME_MODE_INFO:
{
static unsigned int joystickmove_delay = 0;
+ static unsigned int joystickmove_delay_value = GADGET_FRAME_DELAY;
+ static int joystick_last = 0;
if (joystick && !button &&
- !DelayReached(&joystickmove_delay, GADGET_FRAME_DELAY))
+ !DelayReached(&joystickmove_delay, joystickmove_delay_value))
+ {
+ /* delay joystick actions if buttons/axes continually pressed */
newbutton = dx = dy = 0;
+ }
+ else
+ {
+ /* start with longer delay, then continue with shorter delay */
+ if (joystick != joystick_last)
+ joystickmove_delay_value = GADGET_FRAME_DELAY_FIRST;
+ else
+ joystickmove_delay_value = GADGET_FRAME_DELAY;
+ }
if (game_status == GAME_MODE_TITLE)
HandleTitleScreen(0,0,dx,dy, newbutton ? MB_MENU_CHOICE : MB_MENU_MARK);
HandleSetupScreen(0,0,dx,dy, newbutton ? MB_MENU_CHOICE : MB_MENU_MARK);
else if (game_status == GAME_MODE_INFO)
HandleInfoScreen(0,0,dx,dy, newbutton ? MB_MENU_CHOICE : MB_MENU_MARK);
+
+ joystick_last = joystick;
+
break;
}
}
#endif
}
+
+void HandleSpecialGameControllerKeys(Key key, int key_status)
+{
+#if defined(TARGET_SDL2)
+#if defined(KSYM_Rewind) && defined(KSYM_FastForward)
+ int button = SDL_CONTROLLER_BUTTON_INVALID;
+
+ /* map keys to joystick buttons (special hack for Amazon Fire TV remote) */
+ if (key == KSYM_Rewind)
+ button = SDL_CONTROLLER_BUTTON_A;
+ else if (key == KSYM_FastForward || key == KSYM_Menu)
+ button = SDL_CONTROLLER_BUTTON_B;
+
+ if (button != SDL_CONTROLLER_BUTTON_INVALID)
+ {
+ Event event;
+
+ event.type = (key_status == KEY_PRESSED ? SDL_CONTROLLERBUTTONDOWN :
+ SDL_CONTROLLERBUTTONUP);
+
+ event.cbutton.which = 0; /* first joystick (Amazon Fire TV remote) */
+ event.cbutton.button = button;
+ event.cbutton.state = (key_status == KEY_PRESSED ? SDL_PRESSED :
+ SDL_RELEASED);
+
+ HandleJoystickEvent(&event);
+ }
+#endif
+#endif
+}