printf(" MovDelay[%d][%d] == %d\n", x,y, MovDelay[x][y]);
printf(" ChangeDelay[%d][%d] == %d\n", x,y, ChangeDelay[x][y]);
printf(" GfxElement[%d][%d] == %d\n", x,y, GfxElement[x][y]);
+ printf(" GfxAction[%d][%d] == %d\n", x,y, GfxAction[x][y]);
printf("\n");
}
}