Delay(100);
KeyboardAutoRepeatOffUnlessAutoplay();
}
+
if (old_joystick_status != -1)
joystick.status = old_joystick_status;
}
printf("ScrollStepSize == %d (1/1)\n", ScrollStepSize);
break;
+ case KSYM_v:
+ printf("::: currently using game engine version %d\n",
+ game.engine_version);
+ break;
+
#if 0
case KSYM_z: