fixed bug with playing EM level with inactive player
[rocksndiamonds.git] / src / engines.h
index f59217b64ef53ef555fb50e7adf6f17704b14a10..f51868556b3ae5408930c1d59d91a2f3f42a5135 100644 (file)
 // functions and definitions exported from main program to game_em
 // ============================================================================
 
-void SetBitmaps_EM(Bitmap **);
 void UpdateEngineValues(int, int, int, int);
 
 boolean getTeamMode_EM(void);
+boolean isActivePlayer_EM(int);
 
 void PlayLevelSound_EM(int, int, int, int);
 void InitGraphicInfo_EM(void);