/* ========================================================================= */
extern void SetBitmaps_EM(Bitmap **);
-extern void UpdateEngineValues(int, int);
+extern void UpdateEngineValues(int, int, int, int);
extern boolean getTeamMode_EM();
extern int getGameFrameDelay_EM(int);
extern void PlayLevelSound_EM(int, int, int, int);
extern void InitGraphicInfo_EM(void);
-extern void CheckSingleStepMode_EM(byte action[], int, boolean, boolean);
+extern void CheckSingleStepMode_EM(byte action[], int,
+ boolean, boolean, boolean);
void SetGfxAnimation_EM(struct GraphicInfo_EM *, int, int, int, int);
void getGraphicSourceObjectExt_EM(struct GraphicInfo_EM *, int, int, int, int);