#include "game_em/export.h"
#include "game_sp/export.h"
+#include "game_mm/export.h"
#include "game.h"
/* ========================================================================= */
extern void SetBitmaps_EM(Bitmap **);
-extern void UpdateEngineValues(int, int);
+extern void UpdateEngineValues(int, int, int, int);
-extern boolean getTeamMode_EM();
+extern boolean getTeamMode_EM(void);
extern int getGameFrameDelay_EM(int);
extern void PlayLevelSound_EM(int, int, int, int);
boolean isNextAnimationFrame_SP(int, int);
+/* ========================================================================= */
+/* functions and definitions exported from main program to game_mm */
+/* ========================================================================= */
+
+void SetDrawtoField(int);
+
+int el2img_mm(int);
+
+void CheckSingleStepMode_MM(boolean, boolean);
+
+void getGraphicSource(int, int, Bitmap **, int *, int *);
+void getMiniGraphicSource(int, Bitmap **, int *, int *);
+void getSizedGraphicSource(int, int, int, Bitmap **, int *, int *);
+
+
#endif /* ENGINES_H */