/* functions and definitions exported from main program to game_em */
/* ========================================================================= */
+#include "game.h"
+
extern void SetBitmaps_EM(Bitmap **);
extern void UpdateEngineValues(int, int);
extern void DrawAllGameValues(int, int, int, int, int);
-extern void setCenteredPlayerNr_EM(int);
-extern int getCenteredPlayerNr_EM();
-extern void setSetCenteredPlayer_EM(boolean);
-extern boolean getSetCenteredPlayer_EM();
extern int getNumActivePlayers_EM();
extern int getGameFrameDelay_EM(int);