/* ========================================================================= */
-/* functions and definitions exported from main program to game_em */
+/* functions and definitions exported from main program to game_sp */
/* ========================================================================= */
extern void SetBitmaps_SP(Bitmap **);
+void getGraphicSource_SP(struct GraphicInfo_SP *, int, int, int, int);
+int getGraphicInfo_Delay(int);
+boolean isRandomAnimation_SP(int);
+boolean isNextAnimationFrame_SP(int, int);
+
#endif /* ENGINES_H */