// (c) 1995-2014 by Artsoft Entertainment
// Holger Schemel
// info@artsoft.org
-// http://www.artsoft.org/
+// https://www.artsoft.org/
// ----------------------------------------------------------------------------
// engines.h
// ============================================================================
// functions and definitions exported from main program to game_em
// ============================================================================
-void SetBitmaps_EM(Bitmap **);
void UpdateEngineValues(int, int, int, int);
+boolean swapTiles_EM(boolean);
boolean getTeamMode_EM(void);
-int getGameFrameDelay_EM(int);
+boolean isActivePlayer_EM(int);
void PlayLevelSound_EM(int, int, int, int);
void InitGraphicInfo_EM(void);