extern void PlayLevelSound_EM(int, int, int, int);
extern void InitGraphicInfo_EM(void);
-void SetGfxAnimation_EM(int, int, int, int);
+void SetGfxAnimation_EM(struct GraphicInfo_EM *, int, int, int, int);
void getGraphicSourceObjectExt_EM(struct GraphicInfo_EM *, int, int, int, int);
-void getGraphicSourcePlayerExt_EM(int, int, int, Bitmap **, int *, int *);
+void getGraphicSourcePlayerExt_EM(struct GraphicInfo_EM *, int, int, int);
#endif /* ENGINES_H */