MINI_TILEX / 2)
/* values for the settings windows */
-#define ED_SETTINGS_XSTART (3 * MINI_TILEX / 2)
-#define ED_SETTINGS_YSTART (MINI_TILEY * 10)
+#define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
+#define ED_LEVEL_SETTINGS_YSTART (5 * MINI_TILEY)
+
+#define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
+#define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
#define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
2 * ED_GADGET_DISTANCE)
#define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
#define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
-#define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \
+#define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
+ (n) * ED_SETTINGS_XOFFSET)
+#define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
+ (n) * ED_SETTINGS_YOFFSET)
+
+#define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
(n) * ED_SETTINGS_XOFFSET)
-#define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \
+#define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
(n) * ED_SETTINGS_YOFFSET)
#define ED_SETTINGS1_YPOS MINI_TILEY
(n) * ED_COUNTER_YDISTANCE - 2)
/* values for element content drawing areas */
-#define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_SETTINGS_XPOS(n))
-#define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_SETTINGS_YPOS(n) + \
+#define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
+#define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
ED_GADGET_DISTANCE)
-#define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_SETTINGS_XPOS(n))
-#define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_SETTINGS_YPOS(n) + \
+#define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
+#define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
ED_GADGET_DISTANCE - MINI_TILEY)
/* yamyam content */
#define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
#define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
#define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
-#define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
-#define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
-#define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
-#define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
-#define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
-#define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 8)
+#define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 3)
+#define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 4)
+#define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 5)
+#define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
+#define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 7)
+#define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 8)
#define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 9)
#define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 10)
#define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 11)
#define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
/* values for checkbutton gadgets */
-#define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
-#define ED_CHECKBUTTON_ID_GRAVITY 1
-#define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
-#define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
-#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
-#define ED_CHECKBUTTON_ID_USE_SPRING_BUG 5
-#define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 6
+#define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 0
+#define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 1
+#define ED_CHECKBUTTON_ID_STICK_ELEMENT 2
+#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 3
+#define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
+#define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 5
+#define ED_CHECKBUTTON_ID_DOUBLE_SPEED 6
#define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 7
#define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 8
#define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 9
#define ED_NUM_CHECKBUTTONS 37
-#define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
+#define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_INITIAL_GRAVITY
#define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
#define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
char *text;
} control_info[ED_NUM_CTRL_BUTTONS] =
{
+ /* note: some additional characters are already reserved for "cheat mode"
+ shortcuts (":XYZ" style) -- for details, see "events.c" */
+
{ 's', "draw single items" },
{ 'd', "draw connected items" },
{ 'l', "draw lines" },
char *text_above, *text_left, *text_right;
} counterbutton_info[ED_NUM_COUNTERBUTTONS] =
{
- /* ---------- level and editor settings ---------------------------------- */
+ /* ---------- current level number --------------------------------------- */
{
DX + 5 - SX, DY + 3 - SY,
&level_nr,
NULL, NULL, NULL
},
+
+ /* ---------- level and editor settings ---------------------------------- */
+
{
- ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(2),
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
MIN_LEV_FIELDX, MAX_LEV_FIELDX,
GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
"playfield size:", NULL, "width",
},
{
- -1, ED_COUNTER_YPOS(2),
+ -1, ED_LEVEL_SETTINGS_YPOS(4),
MIN_LEV_FIELDY, MAX_LEV_FIELDY,
GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
NULL, " ", "height",
},
{
- ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(3),
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
0, 999,
GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
&level.gems_needed,
- "number of gems to collect:", NULL, NULL
+ NULL, "number of gems to collect:", NULL
},
{
- ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8),
0, 9999,
GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
"time or step limit to solve level:", NULL, NULL
},
{
- ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5),
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
0, 255,
GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
"score for each 10 sec/steps left:", NULL, NULL
},
{
- ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
+ ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
1, 100,
GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
/* ---------- element settings: configure (various elements) ------------- */
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
MIN_SCORE, MAX_SCORE,
GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
NULL, NULL, NULL
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
MIN_SCORE, MAX_SCORE,
GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
NULL, NULL, NULL
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(3),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
NULL, NULL, "number of content areas"
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
NULL, NULL, "width",
},
{
- -1, ED_SETTINGS_YPOS(0),
+ -1, ED_ELEMENT_SETTINGS_YPOS(0),
MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
/* ---------- element settings: configure 1 (custom elements) ------------ */
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
MIN_SCORE, MAX_SCORE,
GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
NULL, "score", " "
},
{
- -1, ED_SETTINGS_YPOS(6),
+ -1, ED_ELEMENT_SETTINGS_YPOS(6),
MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
NULL, "count", NULL
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
0, 255,
GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
NULL, "push delay", NULL
},
{
- -1, ED_SETTINGS_YPOS(7),
+ -1, ED_ELEMENT_SETTINGS_YPOS(7),
0, 255,
GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
NULL, "+random", NULL
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
0, 255,
GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
NULL, "drop delay", NULL
},
{
- -1, ED_SETTINGS_YPOS(8),
+ -1, ED_ELEMENT_SETTINGS_YPOS(8),
0, 255,
GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
/* ---------- element settings: configure 2 (custom elements) ------------ */
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
0, 999,
GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
NULL, "move delay", NULL
},
{
- -1, ED_SETTINGS_YPOS(5),
+ -1, ED_ELEMENT_SETTINGS_YPOS(5),
0, 999,
GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
NULL, "+random", NULL
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12),
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
0, 255,
GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
NULL, "explosion delay", NULL
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(13),
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
0, 255,
GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
/* ---------- element settings: configure (group elements) --------------- */
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(5),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
/* ---------- element settings: advanced (custom elements) --------------- */
{
- ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(2),
+ ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
0, 999,
GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
NULL, "delay", NULL,
},
{
- -1, ED_SETTINGS_YPOS(2),
+ -1, ED_ELEMENT_SETTINGS_YPOS(2),
0, 999,
GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
NULL, "+random", NULL
},
{
- ED_SETTINGS_XPOS(3), ED_SETTINGS_YPOS(12),
+ ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
0, 100,
GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
} textinput_info[ED_NUM_TEXTINPUT] =
{
{
- ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(0),
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
GADGET_ID_LEVEL_NAME,
MAX_LEVEL_NAME_LEN,
level.name,
"Title:", "Title"
},
{
- ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
GADGET_ID_LEVEL_AUTHOR,
MAX_LEVEL_AUTHOR_LEN,
level.author,
} textarea_info[ED_NUM_TEXTAREAS] =
{
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
GADGET_ID_ENVELOPE_INFO,
MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
NULL,
static struct ValueTextInfo options_game_engine_type[] =
{
- { GAME_ENGINE_TYPE_RND, "RND" },
- { GAME_ENGINE_TYPE_EM, "EM" },
+ { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
+ { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
{ -1, NULL }
};
static struct ValueTextInfo options_access_direction[] =
{
+ { MV_NO_DIRECTIONS, "no direction" },
{ MV_LEFT, "left" },
{ MV_RIGHT, "right" },
{ MV_UP, "up" },
static struct ValueTextInfo options_move_stepsize[] =
{
+ { 0, "not moving" },
{ 1, "very slow" },
{ 2, "slow" },
{ 4, "normal" },
static struct ValueTextInfo options_change_other_action[] =
{
- { CE_OTHER_GETS_TOUCHED, "player touches" },
- { CE_OTHER_GETS_PRESSED, "player presses" },
- { CE_OTHER_GETS_PUSHED, "player pushes" },
- { CE_OTHER_GETS_ENTERED, "player enters" },
- { CE_OTHER_GETS_LEFT, "player leaves" },
- { CE_OTHER_GETS_DIGGED, "player digs" },
- { CE_OTHER_GETS_COLLECTED, "player collects" },
- { CE_OTHER_GETS_DROPPED, "player drops/throws" },
- { CE_OTHER_IS_TOUCHING, "touching" },
+ { CE_PLAYER_TOUCHES_X, "player touches" },
+ { CE_PLAYER_PRESSES_X, "player presses" },
+ { CE_PLAYER_PUSHES_X, "player pushes" },
+ { CE_PLAYER_ENTERS_X, "player enters" },
+ { CE_PLAYER_LEAVES_X, "player leaves" },
+ { CE_PLAYER_DIGS_X, "player digs" },
+ { CE_PLAYER_COLLECTS_X, "player collects" },
+ { CE_PLAYER_DROPS_X, "player drops/throws" },
+ { CE_TOUCHING_X, "touching" },
#if 1
- { CE_OTHER_IS_HITTING, "hitting" },
- { CE_OTHER_GETS_HIT, "hit by" },
+ { CE_HITTING_X, "hitting" },
+ { CE_HIT_BY_X, "hit by" },
#endif
- { CE_OTHER_IS_SWITCHING, "switch of" },
- { CE_OTHER_IS_CHANGING, "change by page of" },
- { CE_OTHER_IS_EXPLODING, "explosion of" },
+ { CE_SWITCH_OF_X, "switch of" },
+ { CE_CHANGE_OF_X, "change by page of" },
+ { CE_EXPLOSION_OF_X, "explosion of" },
{ -1, NULL }
};
/* ---------- level and editor settings ---------------------------------- */
{
- -1, ED_COUNTER_YPOS(4),
+ -1, ED_LEVEL_SETTINGS_YPOS(8),
GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
-1,
options_time_or_steps,
NULL, "(0 => no limit)", "time or step limit"
},
{
- ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) + 8,
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
-1,
options_game_engine_type,
/* ---------- element settings: configure 1 (custom elements) ----------- */
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
-1,
options_access_type,
NULL, NULL, "type of access to this field"
},
{
- -1, ED_SETTINGS_YPOS(3),
+ -1, ED_ELEMENT_SETTINGS_YPOS(3),
GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
-1,
options_access_layer,
NULL, NULL, "layer of access for this field"
},
{
- -1, ED_SETTINGS_YPOS(3),
+ -1, ED_ELEMENT_SETTINGS_YPOS(3),
GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
-1,
options_access_protected,
NULL, NULL, "protected access for this field"
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
-1,
options_access_direction,
"from", NULL, "access direction for this field"
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
-1,
options_walk_to_action,
/* ---------- element settings: configure 2 (custom elements) ----------- */
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(1),
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
-1,
options_move_pattern,
"can move", NULL, "element move pattern"
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2),
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
-1,
options_move_direction,
"starts moving", NULL, "initial element move direction"
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
-1,
options_move_stepsize,
"move/fall speed", NULL, "speed of element movement"
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
-1,
options_move_leave_type,
"can dig: can", ":", "leave behind or change element"
},
{
- -1, ED_SETTINGS_YPOS(7),
+ -1, ED_ELEMENT_SETTINGS_YPOS(7),
GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
-1,
options_smash_targets,
"can smash", NULL, "elements that can be smashed"
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
-1,
options_slippery_type,
"slippery", NULL, "where other elements fall down"
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9),
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
-1,
options_deadliness,
"deadly when", NULL, "deadliness of element"
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(10),
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
-1,
options_explosion_type,
/* ---------- element settings: advanced (custom elements) --------------- */
{
- ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(3),
+ ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
-1,
options_time_units,
"delay time given in", NULL, "delay time units for change"
},
{
- ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(4),
+ ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
-1,
options_change_direct_action,
NULL, NULL, "type of direct action"
},
{
- ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(5),
+ ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
-1,
options_change_other_action,
NULL, "element:", "type of other element action"
},
{
- ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(6),
+ ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
-1,
options_change_trigger_side,
"at", "side", "element side that causes change"
},
{
- ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7),
+ ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
-1,
options_change_trigger_player,
"player:", " ", "player that causes change"
},
{
- ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7),
+ ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
-1,
options_change_trigger_page,
"page:", NULL, "change page that causes change"
},
{
- ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(10),
+ ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
-1,
options_change_replace_when,
"replace when", NULL, "which elements can be replaced"
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(14),
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
3,
options_change_page,
/* ---------- element settings: configure (group elements) --------------- */
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
-1,
options_group_choice_mode,
{
#if 1
{
- ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
8, "Info",
NULL, NULL, "Show information about element"
},
{
- ED_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
+ ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
8, "Config",
NULL, NULL, "Configure element properties"
},
{
- ED_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
+ ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
8, "Config 1",
NULL, NULL, "Configure custom element properties"
},
{
- ED_SETTINGS_XPOS(0) + 248, ED_COUNTER_YPOS(1),
+ ED_ELEMENT_SETTINGS_XPOS(0) + 248, ED_COUNTER_YPOS(1),
GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
8, "Config 2",
NULL, NULL, "Configure custom element properties"
},
{
- ED_SETTINGS_XPOS(0) + 372, ED_COUNTER_YPOS(1),
+ ED_ELEMENT_SETTINGS_XPOS(0) + 372, ED_COUNTER_YPOS(1),
GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
8, "Change",
NULL, NULL, "Custom element change configuration"
},
#else
{
- ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
11, "Information",
NULL, NULL, "Show information about element"
},
{
- ED_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1),
+ ED_ELEMENT_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1),
GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
11, "Configure",
NULL, NULL, "Configure element properties"
},
{
- ED_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1),
+ ED_ELEMENT_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1),
GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
11, "Advanced",
NULL, NULL, "Advanced element configuration"
},
#endif
{
- -1, ED_SETTINGS_YPOS(2),
+ -1, ED_ELEMENT_SETTINGS_YPOS(2),
GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
-1, "Save",
" ", "As Template", "Save current settings as new template"
},
{
- -1, ED_SETTINGS_YPOS(14),
+ -1, ED_ELEMENT_SETTINGS_YPOS(14),
GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
-1, "New",
NULL, NULL, "Add new change page"
},
{
- -1, ED_SETTINGS_YPOS(14),
+ -1, ED_ELEMENT_SETTINGS_YPOS(14),
GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
-1, "Delete",
NULL, NULL, "Delete current change page"
{
{
ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(14),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
NULL, NULL, "select previous change page"
},
{
ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
- -1, ED_SETTINGS_YPOS(14),
+ -1, ED_ELEMENT_SETTINGS_YPOS(14),
ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
NULL, "change page", "select next change page"
},
{
ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
- -1, ED_SETTINGS_YPOS(14),
+ -1, ED_ELEMENT_SETTINGS_YPOS(14),
ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
" ", NULL, "copy settings from this change page"
},
{
ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
- -1, ED_SETTINGS_YPOS(14),
+ -1, ED_ELEMENT_SETTINGS_YPOS(14),
ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
NULL, NULL, "paste settings to this change page"
/* ---------- level and editor settings ---------------------------------- */
{
- ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) - MINI_TILEY,
- GADGET_ID_DOUBLE_SPEED, GADGET_ID_NONE,
- &level.double_speed,
- NULL, "double speed movement", "set movement speed of player"
- },
- {
- -1, ED_COUNTER_YPOS(6) - MINI_TILEY,
- GADGET_ID_GRAVITY, GADGET_ID_DOUBLE_SPEED,
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
+ GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
&level.initial_gravity,
- " ", "gravity", "set level gravity"
+ NULL,
+ "initial gravity", "set initial level gravity"
},
{
- ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
+ ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
&random_placement_background_restricted,
NULL,
/* ---------- element settings: configure (various elements) ------------- */
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
&stick_element_properties_window,
NULL,
"stick this screen to edit content","stick this screen to edit content"
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
&level.em_slippery_gems,
NULL,
"slip down from certain flat walls","use EM style slipping behaviour"
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
&level.use_spring_bug,
NULL,
"use spring pushing bug", "use odd spring pushing behaviour"
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
&level.grow_into_diggable,
NULL,
"can grow into anything diggable", "grow into more than just sand"
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
+ GADGET_ID_DOUBLE_SPEED, GADGET_ID_NONE,
+ &level.double_speed,
+ NULL,
+ "double speed movement", "set initial movement speed of player"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
&level.block_last_field,
NULL,
"block last field when moving", "player blocks last field when moving"
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
&level.sp_block_last_field,
NULL,
"block last field when moving", "player blocks last field when moving"
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
&level.instant_relocation,
NULL,
"no scrolling when relocating", "player gets relocated without delay"
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(3),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
&level.can_pass_to_walkable,
NULL,
"can pass to walkable element", "player can pass to empty or walkable"
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
&custom_element_properties[EP_CAN_MOVE_INTO_ACID],
NULL,
"can fall into acid (with gravity)","player can fall into acid pool"
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
&custom_element_properties[EP_CAN_MOVE_INTO_ACID],
NULL,
"can move into acid", "element can move into acid pool"
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
&custom_element_properties[EP_DONT_COLLIDE_WITH],
NULL,
/* ---------- element settings: configure 1 (custom elements) ----------- */
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
&custom_element.use_gfx_element,
#endif
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
&level.use_custom_template,
NULL, "use template", "use template for custom properties"
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(3),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
&custom_element_properties[EP_ACCESSIBLE],
NULL, NULL, "player can walk to or pass this field"
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
&custom_element_properties[EP_GRAVITY_REACHABLE],
NULL, "reachable despite gravity", "player can walk/dig despite gravity"
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(5),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
&custom_element_properties[EP_WALK_TO_OBJECT],
NULL, NULL, "player can dig/collect/push element"
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
&custom_element_properties[EP_INDESTRUCTIBLE],
NULL, "indestructible", "element is indestructible"
/* ---------- element settings: configure 2 (custom elements) ----------- */
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
&custom_element_properties[EP_CAN_MOVE],
NULL, NULL, "element can move with some pattern"
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(7),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
&custom_element_properties[EP_CAN_FALL],
NULL, "can fall", "element can fall down"
},
{
- -1, ED_SETTINGS_YPOS(7),
+ -1, ED_ELEMENT_SETTINGS_YPOS(7),
GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
&custom_element_properties[EP_CAN_SMASH],
" ", NULL, "element can smash other elements"
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(8),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
&custom_element_properties[EP_SLIPPERY],
NULL, NULL, "other elements can fall down from it"
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
&custom_element_properties[EP_DEADLY],
NULL, NULL, "element can kill the player"
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
&custom_element_properties[EP_CAN_EXPLODE],
NULL, NULL, "element can explode"
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(11),
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
&custom_element_properties[EP_EXPLODES_BY_FIRE],
NULL, "by fire", "element can explode by fire/explosion"
},
{
- -1, ED_SETTINGS_YPOS(11),
+ -1, ED_ELEMENT_SETTINGS_YPOS(11),
GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
&custom_element_properties[EP_EXPLODES_SMASHED],
" ", "smashed", "element can explode when smashed"
},
{
- -1, ED_SETTINGS_YPOS(11),
+ -1, ED_ELEMENT_SETTINGS_YPOS(11),
GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
&custom_element_properties[EP_EXPLODES_IMPACT],
" ", "impact", "element can explode on impact"
/* ---------- element settings: advanced (custom elements) --------------- */
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
&custom_element_change.can_change,
NULL, "element changes to:", "element can change to other element"
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2),
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
&custom_element_change_events[CE_DELAY],
NULL, NULL, "element changes after delay"
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
&custom_element_change_events[CE_BY_DIRECT_ACTION],
NULL, NULL, "element changes by direct action"
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
&custom_element_change_events[CE_BY_OTHER_ACTION],
NULL, NULL, "element changes by other element"
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
&custom_element_change.explode,
NULL, "explode instead of change", "element explodes instead of change"
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9),
+ ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
&custom_element_change.use_target_content,
NULL, "use extended change target:","element changes to more elements"
},
{
- ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(11),
+ ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
&custom_element_change.only_if_complete,
NULL, "replace all or nothing", "only replace when all can be changed"
},
{
- ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(12),
+ ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
&custom_element_change.use_random_replace,
NULL, NULL, "use percentage for random replace"
/* ---------- random background (for random painting) -------------------- */
{
- -1, ED_SETTINGS_YPOS(14),
+ -1, ED_ELEMENT_SETTINGS_YPOS(14),
1, 1,
GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
NULL, NULL, NULL
static int editor_el_emerald_mine_club[] =
{
- EL_EM_KEY_5,
- EL_EM_KEY_6,
- EL_EM_KEY_7,
- EL_EM_KEY_8,
+ EL_EMC_KEY_5,
+ EL_EMC_KEY_6,
+ EL_EMC_KEY_7,
+ EL_EMC_KEY_8,
- EL_EM_GATE_5,
- EL_EM_GATE_6,
- EL_EM_GATE_7,
- EL_EM_GATE_8,
+ EL_EMC_GATE_5,
+ EL_EMC_GATE_6,
+ EL_EMC_GATE_7,
+ EL_EMC_GATE_8,
- EL_EM_GATE_5_GRAY,
- EL_EM_GATE_6_GRAY,
- EL_EM_GATE_7_GRAY,
- EL_EM_GATE_8_GRAY,
+ EL_EMC_GATE_5_GRAY,
+ EL_EMC_GATE_6_GRAY,
+ EL_EMC_GATE_7_GRAY,
+ EL_EMC_GATE_8_GRAY,
EL_EMC_STEELWALL_1,
EL_EMC_STEELWALL_2,
EL_EMC_WALL_11,
EL_EMC_WALL_12,
+#if RELEASE_311
+ EL_EMPTY,
+#else
EL_EMC_ANDROID,
+#endif
EL_BALLOON,
EL_BALLOON_SWITCH_ANY,
+#if RELEASE_311
+ EL_EMPTY,
+#else
EL_BALLOON_SWITCH_NONE,
+#endif
EL_BALLOON_SWITCH_LEFT,
EL_BALLOON_SWITCH_RIGHT,
EL_EMC_GRASS,
EL_EMC_PLANT,
+#if RELEASE_311
+ EL_EMPTY,
+ EL_EMPTY,
+#else
EL_EMC_LENSES,
EL_EMC_MAGNIFIER,
+#endif
+#if RELEASE_311
+ EL_EMPTY,
+ EL_EMPTY,
+#else
EL_EMC_MAGIC_BALL,
EL_EMC_MAGIC_BALL_SWITCH,
+#endif
EL_SPRING,
+#if RELEASE_311
+ EL_EMPTY,
+#else
EL_EMC_SPRING_BUMPER,
+#endif
- EL_EMC_DRIPPER,
+#if RELEASE_311
EL_EMPTY,
+#else
+ EL_EMC_DRIPPER,
+#endif
+ EL_EMC_FAKE_GRASS,
EL_EMPTY,
EL_EMPTY,
};
checked_free(editor_elements);
+#if 0
if (!initialized)
+#else
+ /* reload user defined element list for each invocation of level editor */
+#endif
{
/* initialize optional user defined element list */
LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
/* set "change by other element action" selectbox help value */
custom_element_change.other_action =
- (HAS_CHANGE_EVENT(element, CE_OTHER_GETS_TOUCHED) ? CE_OTHER_GETS_TOUCHED :
- HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PRESSED) ? CE_OTHER_GETS_PRESSED :
- HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PUSHED) ? CE_OTHER_GETS_PUSHED :
- HAS_CHANGE_EVENT(element, CE_OTHER_GETS_ENTERED) ? CE_OTHER_GETS_ENTERED :
- HAS_CHANGE_EVENT(element, CE_OTHER_GETS_LEFT) ? CE_OTHER_GETS_LEFT :
- HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DIGGED) ? CE_OTHER_GETS_DIGGED :
- HAS_CHANGE_EVENT(element, CE_OTHER_GETS_COLLECTED) ? CE_OTHER_GETS_COLLECTED :
- HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DROPPED) ? CE_OTHER_GETS_DROPPED :
- HAS_CHANGE_EVENT(element, CE_OTHER_IS_TOUCHING) ? CE_OTHER_IS_TOUCHING :
- HAS_CHANGE_EVENT(element, CE_OTHER_IS_HITTING) ? CE_OTHER_IS_HITTING :
- HAS_CHANGE_EVENT(element, CE_OTHER_GETS_HIT) ? CE_OTHER_GETS_HIT :
- HAS_CHANGE_EVENT(element, CE_OTHER_IS_SWITCHING) ? CE_OTHER_IS_SWITCHING :
- HAS_CHANGE_EVENT(element, CE_OTHER_IS_CHANGING) ? CE_OTHER_IS_CHANGING :
- HAS_CHANGE_EVENT(element, CE_OTHER_IS_EXPLODING) ? CE_OTHER_IS_EXPLODING :
+ (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
+ HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
+ HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
+ HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
+ HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
+ HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
+ HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
+ HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
+ HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
+ HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
+ HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
+ HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
+ HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
+ HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
custom_element_change.other_action);
}
custom_element_change_events[CE_BY_DIRECT_ACTION];
/* set other element action change event from checkbox and selectbox */
- custom_element_change_events[CE_OTHER_GETS_TOUCHED] = FALSE;
- custom_element_change_events[CE_OTHER_GETS_PRESSED] = FALSE;
- custom_element_change_events[CE_OTHER_GETS_PUSHED] = FALSE;
- custom_element_change_events[CE_OTHER_GETS_ENTERED] = FALSE;
- custom_element_change_events[CE_OTHER_GETS_LEFT] = FALSE;
- custom_element_change_events[CE_OTHER_GETS_DIGGED] = FALSE;
- custom_element_change_events[CE_OTHER_GETS_COLLECTED] = FALSE;
- custom_element_change_events[CE_OTHER_GETS_DROPPED] = FALSE;
- custom_element_change_events[CE_OTHER_IS_TOUCHING] = FALSE;
- custom_element_change_events[CE_OTHER_IS_HITTING] = FALSE;
- custom_element_change_events[CE_OTHER_GETS_HIT] = FALSE;
- custom_element_change_events[CE_OTHER_IS_SWITCHING] = FALSE;
- custom_element_change_events[CE_OTHER_IS_CHANGING] = FALSE;
- custom_element_change_events[CE_OTHER_IS_EXPLODING] = FALSE;
+ custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
+ custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
+ custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
+ custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
+ custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
+ custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
+ custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
+ custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
+ custom_element_change_events[CE_TOUCHING_X] = FALSE;
+ custom_element_change_events[CE_HITTING_X] = FALSE;
+ custom_element_change_events[CE_HIT_BY_X] = FALSE;
+ custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
+ custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
+ custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
custom_element_change_events[custom_element_change.other_action] =
custom_element_change_events[CE_BY_OTHER_ACTION];
static boolean PrintInfoText(char *text, int font_nr, int start_line)
{
int font_height = getFontHeight(font_nr);
- int pad_x = ED_SETTINGS_XPOS(0);
- int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
+ int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
+ int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
int sx = SX + pad_x;
int sy = SY + pad_y;
int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
int font_nr = FONT_TEXT_2;
int font_width = getFontWidth(font_nr);
int font_height = getFontHeight(font_nr);
- int pad_x = ED_SETTINGS_XPOS(0);
- int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
+ int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
+ int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
int sx = SX + pad_x;
int sy = SY + pad_y + start_line * font_height;
int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
int font_nr = FONT_TEXT_2;
int font_width = getFontWidth(font_nr);
int font_height = getFontHeight(font_nr);
- int pad_x = ED_SETTINGS_XPOS(0);
- int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
+ int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
+ int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
int sx = SX + pad_x;
int sy = SY + pad_y;
int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
int font2_nr = FONT_TEXT_2;
int font1_width = getFontWidth(font1_nr);
int font2_height = getFontHeight(font2_nr);
- int pad_x = ED_SETTINGS_XPOS(0);
- int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
+ int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
+ int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
int screen_line = 0;
int i, x, y;
{ EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
{ EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
#endif
- { EL_EM_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
- { EL_EM_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
- { EL_EM_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
- { EL_EM_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
+ { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
+ { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
+ { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
+ { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
{ EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
{ EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
{ EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
counterbutton_info[counter_id].y =
- ED_SETTINGS_YPOS((HAS_CONTENT(properties_element) ? 1 : 0) +
+ ED_ELEMENT_SETTINGS_YPOS((HAS_CONTENT(properties_element) ? 1 : 0) +
(CAN_GROW(properties_element) ? 1 : 0) +
(COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
(MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0)+
counterbutton_info[counter_id].value = elements_with_counter[i].value;
counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
+ /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
+ counterbutton_info[counter_id].min_value = MIN_SCORE;
+ counterbutton_info[counter_id].max_value = MAX_SCORE;
+
MapCounterButtons(counter_id);
num_element_counters++;
ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
+ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DOUBLE_SPEED);
}
if (IS_GEM(properties_element))
{
/* set position for checkbutton for "can move into acid" */
checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
- ED_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
+ ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
- ED_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
+ ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
HAS_CONTENT(properties_element) ? 1 : 0);
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
if (CAN_GROW(properties_element))
{
checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
- ED_SETTINGS_YPOS(HAS_CONTENT(properties_element) ? 1 : 0);
+ ED_ELEMENT_SETTINGS_YPOS(HAS_CONTENT(properties_element) ? 1 : 0);
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
}
int font_nr = FONT_TEXT_1;
int font_width = getFontWidth(font_nr);
int font_height = getFontHeight(font_nr);
- int max_text_width = SXSIZE - x - ED_SETTINGS_XPOS(0);
+ int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
int max_chars_per_line = max_text_width / font_width;
char buffer[max_chars_per_line + 1];
#define CB_BRUSH_TO_LEVEL 2
#define CB_DELETE_OLD_CURSOR 3
#define CB_DUMP_BRUSH 4
+#define CB_DUMP_BRUSH_SMALL 5
static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
int button, int mode)
int new_element = BUTTON_ELEMENT(button);
int x, y;
- if (mode == CB_DUMP_BRUSH)
+ if (mode == CB_DUMP_BRUSH ||
+ mode == CB_DUMP_BRUSH_SMALL)
{
if (!draw_with_brush)
{
if (IS_CUSTOM_ELEMENT(element))
element_mapped = EL_CUSTOM_START;
- else if (element > EL_ENVELOPE_4)
- element_mapped = EL_CHAR_QUESTION; /* change to EL_UNKNOWN ... */
+ else if (IS_GROUP_ELEMENT(element))
+ element_mapped = EL_GROUP_START;
+ else if (element >= NUM_FILE_ELEMENTS)
+ element_mapped = EL_UNKNOWN;
- printf("`%03d", element_mapped);
+ printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : 'ΒΈ'), element_mapped);
#endif
}
CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
}
+void DumpBrush_Small()
+{
+ CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
+}
+
static void FloodFill(int from_x, int from_y, int fill_element)
{
int i,x,y;
if ((level_changed && pressed) || (!level_changed && released))
return;
- if (level_changed && !Request("Level has changed! Discard changes ?",
+ if (level_changed && !Request("Level has changed ! Discard changes ?",
REQ_ASK))
{
if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
{
if (!ask_if_level_has_changed ||
!LevelChanged() ||
- Request("Level has changed! Exit without saving ?",
+ Request("Level has changed ! Exit without saving ?",
REQ_ASK | REQ_STAY_OPEN))
{
#if 1