#include "tape.h"
+#define INFOTEXT_UNKNOWN_ELEMENT "unknown"
+
+
/*
-----------------------------------------------------------------------------
screen and artwork graphic pixel position definitions
#define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
/* values for the control window */
-#define ED_CTRL_BUTTONS_GFX_YPOS 236
-#define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
+#define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
+#define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
+#define ED_CTRL1_BUTTONS_GFX_YPOS 236
+#define ED_CTRL2_BUTTONS_GFX_YPOS 236
+#define ED_CTRL3_BUTTONS_GFX_YPOS 324
+#define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
+#define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
-#define ED_CTRL1_BUTTONS_HORIZ 4
-#define ED_CTRL1_BUTTONS_VERT 4
#define ED_CTRL1_BUTTON_XSIZE 22
#define ED_CTRL1_BUTTON_YSIZE 22
#define ED_CTRL1_BUTTONS_XPOS 6
#define ED_CTRL1_BUTTONS_YPOS 6
-#define ED_CTRL2_BUTTONS_HORIZ 3
-#define ED_CTRL2_BUTTONS_VERT 2
#define ED_CTRL2_BUTTON_XSIZE 30
#define ED_CTRL2_BUTTON_YSIZE 20
#define ED_CTRL2_BUTTONS_XPOS 5
#define ED_CTRL2_BUTTONS_YPOS 99
+#define ED_CTRL3_BUTTON_XSIZE 22
+#define ED_CTRL3_BUTTON_YSIZE 22
+#define ED_CTRL3_BUTTONS_XPOS 6
+#define ED_CTRL3_BUTTONS_YPOS 6
+
+#define ED_CTRL1_BUTTONS_HORIZ 4
+#define ED_CTRL1_BUTTONS_VERT 4
+#define ED_CTRL2_BUTTONS_HORIZ 3
+#define ED_CTRL2_BUTTONS_VERT 2
+#define ED_CTRL3_BUTTONS_HORIZ 3
+#define ED_CTRL3_BUTTONS_VERT 1
+
#define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
#define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
-#define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
+#define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
+#define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
+#define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
+ ED_NUM_CTRL2_BUTTONS + \
+ ED_NUM_CTRL3_BUTTONS)
/* values for the element list */
#define ED_ELEMENTLIST_XPOS 5
#define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(12) + \
ED_GADGET_DISTANCE - MINI_TILEY)
/* custom change trigger element */
-#define ED_AREA_ELEM_CONTENT5_YPOS (ED_SETTINGS_YPOS(7) + \
+#define ED_AREA_ELEM_CONTENT5_YPOS (ED_SETTINGS_YPOS(6) + \
ED_GADGET_DISTANCE)
/* extended custom change target */
#define ED_AREA_ELEM_CONTENT6_XPOS (29 * MINI_TILEX)
#define ED_AREA_ELEM_CONTENT6_YPOS (ED_SETTINGS_YPOS(10) + \
ED_GADGET_DISTANCE - MINI_TILEY)
+/* group element content */
+#define ED_AREA_GROUP_CONTENT_XPOS ED_SETTINGS_XPOS(0)
+#define ED_AREA_GROUP_CONTENT_YPOS (22 * MINI_TILEY)
/* values for random placement background drawing area */
#define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
#define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
#define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
#define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
+
#define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
#define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
#define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
#define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
#define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
+#define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
+#define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
+#define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
+
/* counter button identifiers */
-#define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
+#define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 25)
#define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
#define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
#define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
#define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
#define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 59)
+#define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 60)
+#define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 61)
+#define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 62)
/* drawing area identifiers */
-#define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 60)
+#define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 63)
#define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
#define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
#define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 12)
#define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 13)
#define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 14)
-#define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 15)
+#define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 15)
+#define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 16)
/* text input identifiers */
-#define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 16)
+#define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 17)
#define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
#define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
#define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 8)
#define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 9)
#define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 10)
-#define GADGET_ID_CHANGE_PLAYER_ACTION (GADGET_ID_SELECTBOX_FIRST + 11)
-#define GADGET_ID_CHANGE_COLLIDE_ACTION (GADGET_ID_SELECTBOX_FIRST + 12)
-#define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 13)
+#define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 11)
+#define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 12)
+#define GADGET_ID_CHANGE_SIDES (GADGET_ID_SELECTBOX_FIRST + 13)
#define GADGET_ID_CHANGE_POWER (GADGET_ID_SELECTBOX_FIRST + 14)
#define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 15)
#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 23)
#define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 24)
#define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 25)
-#define GADGET_ID_CHANGE_BY_PLAYER (GADGET_ID_CHECKBUTTON_FIRST + 26)
-#define GADGET_ID_CHANGE_BY_COLLISION (GADGET_ID_CHECKBUTTON_FIRST + 27)
-#define GADGET_ID_CHANGE_BY_OTHER (GADGET_ID_CHECKBUTTON_FIRST + 28)
+#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 26)
+#define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
/* gadgets for buttons in element list */
-#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 29)
+#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 28)
#define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
ED_NUM_ELEMENTLIST_BUTTONS - 1)
#define ED_COUNTER_ID_PUSH_DELAY_RND 14
#define ED_COUNTER_ID_MOVE_DELAY_FIX 15
#define ED_COUNTER_ID_MOVE_DELAY_RND 16
-#define ED_COUNTER_ID_CHANGE_DELAY_FIX 17
-#define ED_COUNTER_ID_CHANGE_DELAY_RND 18
-#define ED_COUNTER_ID_CHANGE_CONT_RND 19
+#define ED_COUNTER_ID_GROUP_CONTENT 17
+#define ED_COUNTER_ID_CHANGE_DELAY_FIX 18
+#define ED_COUNTER_ID_CHANGE_DELAY_RND 19
+#define ED_COUNTER_ID_CHANGE_CONT_RND 20
-#define ED_NUM_COUNTERBUTTONS 20
+#define ED_NUM_COUNTERBUTTONS 21
#define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
#define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
#define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 8
#define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 9
#define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 10
-#define ED_SELECTBOX_ID_CHANGE_PLAYER_ACTION 11
-#define ED_SELECTBOX_ID_CHANGE_COLLIDE_ACTION 12
-#define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 13
+#define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 11
+#define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 12
+#define ED_SELECTBOX_ID_CHANGE_SIDES 13
#define ED_SELECTBOX_ID_CHANGE_POWER 14
#define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 15
#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 16
#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 17
#define ED_CHECKBUTTON_ID_CHANGE_DELAY 18
-#define ED_CHECKBUTTON_ID_CHANGE_BY_PLAYER 19
-#define ED_CHECKBUTTON_ID_CHANGE_BY_COLLISION 20
-#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER 21
-#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 22
-#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 23
-#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 24
-#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 25
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 26
+#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 19
+#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 20
+#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 21
+#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 22
+#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 23
+#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 24
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 25
-#define ED_NUM_CHECKBUTTONS 27
+#define ED_NUM_CHECKBUTTONS 26
#define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
#define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
#define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 12
#define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 13
#define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 14
-#define ED_DRAWING_ID_RANDOM_BACKGROUND 15
+#define ED_DRAWING_ID_GROUP_CONTENT 15
+#define ED_DRAWING_ID_RANDOM_BACKGROUND 16
-#define ED_NUM_DRAWING_AREAS 16
+#define ED_NUM_DRAWING_AREAS 17
/*
char *text;
} control_info[ED_NUM_CTRL_BUTTONS] =
{
- { 's', "draw single items" },
- { 'd', "draw connected items" },
- { 'l', "draw lines" },
- { 'a', "draw arcs" },
- { 'r', "draw outline rectangles" },
- { 'R', "draw filled rectangles" },
- { '\0', "wrap (rotate) level up" },
- { 't', "enter text elements" },
- { 'f', "flood fill" },
- { '\0', "wrap (rotate) level left" },
- { '?', "properties of drawing element" },
- { '\0', "wrap (rotate) level right" },
- { '\0', "random element placement" },
- { 'b', "grab brush" },
- { '\0', "wrap (rotate) level down" },
- { ',', "pick drawing element" },
- { 'U', "undo last operation" },
- { 'I', "level properties" },
- { 'S', "save level" },
- { 'C', "clear level" },
- { 'T', "test level" },
- { 'E', "exit level editor" }
+ { 's', "draw single items" },
+ { 'd', "draw connected items" },
+ { 'l', "draw lines" },
+ { 'a', "draw arcs" },
+ { 'r', "draw outline rectangles" },
+ { 'R', "draw filled rectangles" },
+ { '\0', "wrap (rotate) level up" },
+ { 't', "enter text elements" },
+ { 'f', "flood fill" },
+ { '\0', "wrap (rotate) level left" },
+ { '?', "properties of drawing element" },
+ { '\0', "wrap (rotate) level right" },
+ { '\0', "random element placement" },
+ { 'b', "grab brush" },
+ { '\0', "wrap (rotate) level down" },
+ { ',', "pick drawing element" },
+
+ { 'U', "undo last operation" },
+ { 'I', "level properties" },
+ { 'S', "save level" },
+ { 'C', "clear level" },
+ { 'T', "test level" },
+ { 'E', "exit level editor" },
+
+ { '\0', "copy settings from other element" },
+ { '\0', "copy settings to other element" },
+ { '\0', "exchange settings with other element" },
};
static int random_placement_value = 10;
static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
static struct ElementChangeInfo custom_element_change;
+static struct ElementGroupInfo group_element_info;
static struct ElementInfo custom_element;
static struct
MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
- &level.envelope_xsize,
+ NULL,
NULL, NULL, "width",
},
{
MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
- &level.envelope_ysize,
+ NULL,
NULL, " ", "height",
},
- /* ---------- element settings: configure (custom elements) ------------- */
+ /* ---------- element settings: configure (custom elements) -------------- */
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
NULL, "+random", NULL
},
+ /* ---------- element settings: configure (group elements) --------------- */
+
+ {
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
+ MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
+ GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
+ GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
+ &group_element_info.num_elements,
+ NULL, NULL, "number of elements in group"
+ },
+
/* ---------- element settings: advanced (custom elements) --------------- */
{
GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
&custom_element_change.random,
- NULL, "use random change:", "(%)"
+ NULL, "use random replace:", "%"
},
};
ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
GADGET_ID_ENVELOPE_INFO,
MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
- level.envelope,
+ NULL,
"Envelope Info:", "Envelope Info"
}
};
{ MV_ALONG_RIGHT_SIDE, "along right side" },
{ MV_TURNING_LEFT, "turning left" },
{ MV_TURNING_RIGHT, "turning right" },
+ { MV_TURNING_LEFT_RIGHT, "turning left, right" },
+ { MV_TURNING_RIGHT_LEFT, "turning right, left" },
+ { MV_TURNING_RANDOM, "turning random" },
+ { MV_WHEN_PUSHED, "when pushed" },
+ { MV_WHEN_DROPPED, "when dropped" },
+#if 1
+ { MV_MAZE_RUNNER, "maze runner style" },
+ { MV_MAZE_HUNTER, "maze hunter style" },
+#endif
{ -1, NULL }
};
static struct ValueTextInfo options_consistency[] =
{
{ EP_CAN_EXPLODE_3X3, "can explode 3x3" },
+ { EP_CAN_EXPLODE_DYNA, "can explode 3+3" },
{ EP_CAN_EXPLODE_1X1, "can explode 1x1" },
{ EP_INDESTRUCTIBLE, "indestructible" },
{ -1, NULL }
static struct ValueTextInfo options_time_units[] =
{
- { FRAMES_PER_SECOND, "seconds" },
{ 1, "frames" },
+ { FRAMES_PER_SECOND, "seconds" },
{ -1, NULL }
};
-static struct ValueTextInfo options_change_player_action[] =
-{
- { CE_TOUCHED_BY_PLAYER, "touched" },
- { CE_PRESSED_BY_PLAYER, "pressed" },
- { CE_PUSHED_BY_PLAYER, "pushed" },
- { CE_DROPPED_BY_PLAYER, "dropped" },
+static struct ValueTextInfo options_change_direct_action[] =
+{
+ { CE_TOUCHED_BY_PLAYER, "touched by player ..." },
+ { CE_PRESSED_BY_PLAYER, "pressed by player ..." },
+ { CE_PUSHED_BY_PLAYER, "pushed by player ..." },
+ { CE_ENTERED_BY_PLAYER, "entered by player ..." },
+ { CE_LEFT_BY_PLAYER, "left by player ..." },
+ { CE_DROPPED_BY_PLAYER, "dropped by player" },
+ { CE_SWITCHED, "switched ..." },
+#if 1
+ { CE_HITTING_SOMETHING, "hitting something ..." },
+ { CE_HIT_BY_SOMETHING, "hit by something ..." },
+#else
+ { CE_HITTING_SOMETHING, "collision ..." },
+#endif
+ { CE_IMPACT, "impact (on something)" },
+ { CE_SMASHED, "smashed (from above)" },
{ -1, NULL }
};
-static struct ValueTextInfo options_change_collide_action[] =
+static struct ValueTextInfo options_change_other_action[] =
{
- { CE_COLLISION, "on collision" },
- { CE_IMPACT, "on impact" },
- { CE_SMASHED, "when smashed" },
+ { CE_OTHER_GETS_TOUCHED, "player touches ..." },
+ { CE_OTHER_GETS_PRESSED, "player presses ..." },
+ { CE_OTHER_GETS_PUSHED, "player pushes ..." },
+ { CE_OTHER_GETS_ENTERED, "player enters ..." },
+ { CE_OTHER_GETS_LEFT, "player leaves ..." },
+ { CE_OTHER_GETS_DIGGED, "player digs" },
+ { CE_OTHER_GETS_COLLECTED, "player collects" },
+ { CE_OTHER_GETS_DROPPED, "player drops" },
+ { CE_OTHER_IS_TOUCHING, "touching ..." },
+#if 1
+ { CE_OTHER_IS_HITTING, "hitting ..." },
+ { CE_OTHER_GETS_HIT, "hit by ..." },
+#endif
+ { CE_OTHER_IS_SWITCHING, "switch of ..." },
+ { CE_OTHER_IS_CHANGING, "change of" },
+ { CE_OTHER_IS_EXPLODING, "explosion of" },
{ -1, NULL }
};
-static struct ValueTextInfo options_change_other_action[] =
+static struct ValueTextInfo options_change_sides[] =
{
- { CE_OTHER_IS_TOUCHING, "touching" },
- { CE_OTHER_IS_CHANGING, "change of" },
- { CE_OTHER_IS_EXPLODING, "explosion of" },
- { CE_OTHER_GETS_TOUCHED, "player touches" },
- { CE_OTHER_GETS_PRESSED, "player presses" },
- { CE_OTHER_GETS_PUSHED, "player pushes" },
- { CE_OTHER_GETS_COLLECTED, "player collects" },
- { CE_OTHER_GETS_DROPPED, "player drops" },
+ { CH_SIDE_LEFT, "left side" },
+ { CH_SIDE_RIGHT, "right side" },
+ { CH_SIDE_TOP, "top side" },
+ { CH_SIDE_BOTTOM, "bottom side" },
+ { CH_SIDE_LEFT_RIGHT, "left/right side" },
+ { CH_SIDE_TOP_BOTTOM, "top/bottom side" },
+ { CH_SIDE_ANY, "any side" },
{ -1, NULL }
};
static struct ValueTextInfo options_change_power[] =
{
- { CP_NON_DESTRUCTIVE, "non-destructive" },
- { CP_HALF_DESTRUCTIVE, "half-destructive" },
- { CP_FULL_DESTRUCTIVE, "full-destructive" },
+ { CP_NON_DESTRUCTIVE, "empty" },
+ { CP_HALF_DESTRUCTIVE, "diggable" },
+ { CP_FULL_DESTRUCTIVE, "destructible" },
{ -1, NULL }
};
-1,
options_access_type,
&custom_element.access_type,
- "player can", NULL, "type of access to this field"
+ "player can", NULL, "type of access to this field"
},
{
-1, ED_SETTINGS_YPOS(1),
-1,
options_access_layer,
&custom_element.access_layer,
- NULL, NULL, "layer of access for this field"
+ NULL, NULL, "layer of access for this field"
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2),
-1,
options_walk_to_action,
&custom_element.walk_to_action,
- NULL, NULL, "diggable/collectible/pushable"
+ NULL, NULL, "diggable/collectible/pushable"
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
-1,
options_move_pattern,
&custom_element.move_pattern,
- "can move", NULL, "element move direction"
+ "can move", NULL, "element move direction"
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
-1,
options_move_direction,
&custom_element.move_direction_initial,
- "starts moving", NULL, "initial element move direction"
+ "starts moving", NULL, "initial element move direction"
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
-1,
options_move_stepsize,
&custom_element.move_stepsize,
- "move/fall speed", NULL, "speed of element movement"
+ "move/fall speed", NULL, "speed of element movement"
},
{
-1, ED_SETTINGS_YPOS(9),
-1,
options_smash_targets,
&custom_element.smash_targets,
- "can smash", NULL, "elements that can be smashed"
+ "can smash", NULL, "elements that can be smashed"
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(10),
-1,
options_slippery_type,
&custom_element.slippery_type,
- "slippery", NULL, "where other elements fall down"
+ "slippery", NULL, "where other elements fall down"
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(11),
-1,
options_deadliness,
&custom_element.deadliness,
- "deadly when", NULL, "deadliness of element"
+ "deadly when", NULL, "deadliness of element"
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12),
-1,
options_consistency,
&custom_element.consistency,
- NULL, NULL, "consistency/destructibility"
+ NULL, NULL, "consistency/destructibility"
},
/* ---------- element settings: advanced (custom elements) --------------- */
-1,
options_time_units,
&custom_element_change.delay_frames,
- "delay time given in", NULL, "delay time units for change"
+ "delay time given in", NULL, "delay time units for change"
},
{
ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(5),
- GADGET_ID_CHANGE_PLAYER_ACTION, GADGET_ID_NONE,
+ GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
-1,
- options_change_player_action,
- &custom_element_change.player_action,
- NULL, "by player", "type of player contact"
+ options_change_direct_action,
+ &custom_element_change.direct_action,
+ NULL, NULL, "type of direct action"
},
{
ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(6),
- GADGET_ID_CHANGE_COLLIDE_ACTION, GADGET_ID_NONE,
+ GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
-1,
- options_change_collide_action,
- &custom_element_change.collide_action,
- NULL, NULL, "change after impact or smash"
+ options_change_other_action,
+ &custom_element_change.other_action,
+ NULL, "element:", "type of other element action"
},
{
ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7),
- GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
+ GADGET_ID_CHANGE_SIDES, GADGET_ID_NONE,
-1,
- options_change_other_action,
- &custom_element_change.other_action,
- NULL, "element:", "type of other element action"
+ options_change_sides,
+ &custom_element_change.sides,
+ "... at", NULL, "element side that causes change"
},
{
ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(10),
-1,
options_change_power,
&custom_element_change.power,
- "power:", NULL, "power of extended change"
+ "replace when", NULL, "which elements can be replaced"
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(14),
3,
options_change_page,
&custom_element.current_change_page,
- NULL, NULL, "element config page"
+ NULL, NULL, "element config page"
},
};
{
-1, ED_COUNTER_YPOS(6) - MINI_TILEY,
GADGET_ID_GRAVITY, GADGET_ID_DOUBLE_SPEED,
- &level.gravity,
+ &level.initial_gravity,
" ", "gravity", "set level gravity"
},
{
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
- GADGET_ID_CHANGE_BY_PLAYER, GADGET_ID_NONE,
- &custom_element_change_events[CE_BY_PLAYER],
- NULL, NULL, "element changes by player contact"
+ GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
+ &custom_element_change_events[CE_BY_DIRECT_ACTION],
+ NULL, NULL, "element changes by direct action"
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
- GADGET_ID_CHANGE_BY_COLLISION, GADGET_ID_NONE,
- &custom_element_change_events[CE_BY_COLLISION],
- NULL, NULL, "element changes by impact or smash"
- },
- {
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
- GADGET_ID_CHANGE_BY_OTHER, GADGET_ID_NONE,
- &custom_element_change_events[CE_BY_OTHER],
+ GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
+ &custom_element_change_events[CE_BY_OTHER_ACTION],
NULL, NULL, "element changes by other element"
},
{
ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(11),
GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
&custom_element_change.only_complete,
- NULL, "only use complete change", "only use complete extended content"
+ NULL, "replace all or nothing", "only replace when all can be changed"
},
{
ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(12),
GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
&custom_element_change.use_random_change,
- NULL, NULL, "use random value for new content"
+ NULL, NULL, "use percentage for random replace"
},
{
ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(13),
NULL, NULL, NULL
},
+ /* ---------- group element content -------------------------------------- */
+
+ {
+ ED_AREA_GROUP_CONTENT_XPOS, ED_AREA_GROUP_CONTENT_YPOS,
+ MAX_ELEMENTS_IN_GROUP, 1,
+ GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
+ "content:", NULL, NULL
+ },
+
/* ---------- random background (for random painting) -------------------- */
{
static void ModifyEditorCounter(int, int);
static void ModifyEditorCounterLimits(int, int, int);
static void ModifyEditorSelectbox(int, int);
+static void ModifyEditorDrawingArea(int, int, int);
static void ModifyEditorElementList();
static void RedrawDrawingElements();
static void DrawDrawingWindow();
static void DrawLevelInfoWindow();
static void DrawPropertiesWindow();
+static void UpdateCustomElementGraphicGadgets();
static boolean checkPropertiesConfig();
static void CopyLevelToUndoBuffer(int);
static void HandleDrawingAreas(struct GadgetInfo *);
static int element_shift = 0;
-static int editor_el_boulderdash[] =
+static int editor_hl_boulderdash[] =
{
EL_CHAR('B'),
EL_CHAR('O'),
EL_CHAR('A'),
EL_CHAR('S'),
EL_CHAR('H'),
+};
+static int editor_el_boulderdash[] =
+{
EL_PLAYER_1,
EL_EMPTY,
EL_SAND,
EL_BD_FIREFLY_DOWN,
EL_EMPTY,
};
+static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
+static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
+static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
-static int editor_el_emerald_mine[] =
+static int editor_hl_emerald_mine[] =
{
EL_CHAR('E'),
EL_CHAR('M'),
EL_CHAR('I'),
EL_CHAR('N'),
EL_CHAR('E'),
+};
+static int editor_el_emerald_mine[] =
+{
EL_PLAYER_1,
EL_PLAYER_2,
EL_PLAYER_3,
EL_AMOEBA_WET,
EL_AMOEBA_DRY,
+#if 1
+ EL_EM_KEY_1,
+ EL_EM_KEY_2,
+ EL_EM_KEY_3,
+ EL_EM_KEY_4,
+#else
EL_EM_KEY_1_FILE,
EL_EM_KEY_2_FILE,
EL_EM_KEY_3_FILE,
EL_EM_KEY_4_FILE,
+#endif
EL_EM_GATE_1,
EL_EM_GATE_2,
EL_EM_GATE_3_GRAY,
EL_EM_GATE_4_GRAY,
};
-static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
+static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
+static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
+static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
+static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
-static int editor_el_more[] =
+static int editor_hl_more[] =
{
EL_CHAR('M'),
EL_CHAR('O'),
EL_CHAR('R'),
EL_CHAR('E'),
+};
+static int editor_el_more[] =
+{
EL_KEY_1,
EL_KEY_2,
EL_KEY_3,
EL_PIG,
EL_DRAGON,
- EL_EMPTY,
+ EL_BUG,
EL_MOLE_UP,
- EL_EMPTY,
- EL_EMPTY,
+ EL_BD_BUTTERFLY,
+ EL_BD_FIREFLY,
EL_MOLE_LEFT,
+#if 0
+ EL_MAZE_RUNNER,
+#else
EL_EMPTY,
+#endif
EL_MOLE_RIGHT,
- EL_EMPTY,
+ EL_PACMAN,
- EL_EMPTY,
+ EL_SPACESHIP,
EL_MOLE_DOWN,
EL_BALLOON,
EL_BALLOON_SWITCH_ANY,
EL_EMC_WALL_6,
EL_EMC_WALL_7,
};
+static int *editor_hl_more_ptr = editor_hl_more;
+static int *editor_el_more_ptr = editor_el_more;
+static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
-static int editor_el_sokoban[] =
+static int editor_hl_sokoban[] =
{
EL_CHAR('S'),
EL_CHAR('O'),
EL_CHAR('B'),
EL_CHAR('A'),
EL_CHAR('N'),
+};
+static int editor_el_sokoban[] =
+{
EL_SOKOBAN_OBJECT,
EL_SOKOBAN_FIELD_EMPTY,
EL_SOKOBAN_FIELD_FULL,
EL_STEELWALL,
};
+static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
+static int *editor_el_sokoban_ptr = editor_el_sokoban;
+static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
-static int editor_el_supaplex[] =
+static int editor_hl_supaplex[] =
{
EL_CHAR('S'),
EL_CHAR('U'),
EL_CHAR('L'),
EL_CHAR('E'),
EL_CHAR('X'),
+};
+static int editor_el_supaplex[] =
+{
+#if 1
+ EL_EMPTY,
+#else
EL_SP_EMPTY,
+#endif
EL_SP_ZONK,
EL_SP_BASE,
EL_SP_MURPHY,
EL_SP_CHIP_TOP,
EL_SP_CHIP_BOTTOM,
};
+static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
+static int *editor_el_supaplex_ptr = editor_el_supaplex;
+static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
-static int editor_el_diamond_caves[] =
+static int editor_hl_diamond_caves[] =
{
EL_CHAR('D'),
EL_CHAR('I'),
EL_CHAR(' '),
EL_CHAR('I'),
EL_CHAR('I'),
+};
+static int editor_el_diamond_caves[] =
+{
EL_PEARL,
EL_CRYSTAL,
EL_WALL_PEARL,
EL_SWITCHGATE_OPEN,
EL_SWITCHGATE_CLOSED,
EL_SWITCHGATE_SWITCH_UP,
- EL_ENVELOPE,
+ EL_EMPTY,
+
+ EL_ENVELOPE_1,
+ EL_ENVELOPE_2,
+ EL_ENVELOPE_3,
+ EL_ENVELOPE_4,
EL_TIMEGATE_CLOSED,
EL_TIMEGATE_OPEN,
EL_EXTRA_TIME,
EL_EMPTY,
};
+static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
+static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
+static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
-static int editor_el_dx_boulderdash[] =
+static int editor_hl_dx_boulderdash[] =
{
EL_CHAR('D'),
EL_CHAR('X'),
EL_CHAR('A'),
EL_CHAR('S'),
EL_CHAR('H'),
+};
+static int editor_el_dx_boulderdash[] =
+{
EL_SPRING,
EL_TUBE_RIGHT_DOWN,
EL_TUBE_HORIZONTAL_DOWN,
EL_EMPTY,
EL_EMPTY
};
+static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
+static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
+static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
-static int editor_el_chars[] =
+static int editor_hl_chars[] =
{
EL_CHAR('T'),
EL_CHAR('E'),
EL_CHAR('X'),
EL_CHAR('T'),
+};
+static int editor_el_chars[] =
+{
EL_CHAR(' '),
EL_CHAR('!'),
EL_CHAR('"'),
EL_CHAR(FONT_ASCII_CURSOR),
EL_CHAR(' ')
};
+static int *editor_hl_chars_ptr = editor_hl_chars;
+static int *editor_el_chars_ptr = editor_el_chars;
+static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
-static int editor_el_custom[] =
+static int editor_hl_custom[] =
{
EL_CHAR('C'),
EL_CHAR('U'),
EL_CHAR('N'),
EL_CHAR('T'),
EL_CHAR('S'),
+};
+static int editor_el_custom[] =
+{
EL_CUSTOM_START + 0,
EL_CUSTOM_START + 1,
EL_CUSTOM_START + 2,
EL_CUSTOM_START + 126,
EL_CUSTOM_START + 127
};
+static int *editor_hl_custom_ptr = editor_hl_custom;
+static int *editor_el_custom_ptr = editor_el_custom;
+static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
+static int editor_hl_custom_more[] =
+{
+};
+
static int editor_el_custom_more[] =
{
EL_CUSTOM_START + 128,
EL_CUSTOM_START + 254,
EL_CUSTOM_START + 255
};
+static int *editor_hl_custom_more_ptr = editor_hl_custom_more;
+static int *editor_el_custom_more_ptr = editor_el_custom_more;
+static int num_editor_hl_custom_more = SIZEOF_ARRAY_INT(editor_hl_custom_more);
static int num_editor_el_custom_more = SIZEOF_ARRAY_INT(editor_el_custom_more);
-static int *editor_elements = NULL; /* dynamically allocated */
-static int num_editor_elements = 0; /* dynamically determined */
+static int editor_hl_group[] =
+{
+ EL_CHAR('G'),
+ EL_CHAR('R'),
+ EL_CHAR('O'),
+ EL_CHAR('U'),
-static struct
+ EL_CHAR('P'),
+ EL_CHAR(' '),
+ EL_CHAR(' '),
+ EL_CHAR(' '),
+
+ EL_CHAR('E'),
+ EL_CHAR('L'),
+ EL_CHAR('E'),
+ EL_CHAR('M'),
+
+ EL_CHAR('E'),
+ EL_CHAR('N'),
+ EL_CHAR('T'),
+ EL_CHAR('S'),
+};
+
+static int editor_el_group[] =
{
- boolean *setup_value;
- int *element_list;
- int *element_list_size;
+ EL_GROUP_START + 0,
+ EL_GROUP_START + 1,
+ EL_GROUP_START + 2,
+ EL_GROUP_START + 3,
- boolean last_setup_value;
-}
-editor_elements_info[] =
+ EL_GROUP_START + 4,
+ EL_GROUP_START + 5,
+ EL_GROUP_START + 6,
+ EL_GROUP_START + 7,
+
+ EL_GROUP_START + 8,
+ EL_GROUP_START + 9,
+ EL_GROUP_START + 10,
+ EL_GROUP_START + 11,
+
+ EL_GROUP_START + 12,
+ EL_GROUP_START + 13,
+ EL_GROUP_START + 14,
+ EL_GROUP_START + 15
+};
+static int *editor_hl_group_ptr = editor_hl_group;
+static int *editor_el_group_ptr = editor_el_group;
+static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
+static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
+
+static int editor_hl_group_more[] =
{
- { &setup.editor.el_boulderdash, editor_el_boulderdash,
- &num_editor_el_boulderdash },
- { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
- &num_editor_el_emerald_mine },
- { &setup.editor.el_more, editor_el_more,
- &num_editor_el_more },
- { &setup.editor.el_sokoban, editor_el_sokoban,
- &num_editor_el_sokoban },
- { &setup.editor.el_supaplex, editor_el_supaplex,
- &num_editor_el_supaplex },
- { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
- &num_editor_el_diamond_caves },
- { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
- &num_editor_el_dx_boulderdash },
- { &setup.editor.el_chars, editor_el_chars,
- &num_editor_el_chars },
- { &setup.editor.el_custom, editor_el_custom,
- &num_editor_el_custom },
- { &setup.editor.el_custom_more, editor_el_custom_more,
- &num_editor_el_custom_more },
- { NULL, NULL,
- NULL }
};
+static int editor_el_group_more[] =
+{
+ EL_GROUP_START + 16,
+ EL_GROUP_START + 17,
+ EL_GROUP_START + 18,
+ EL_GROUP_START + 19,
-/*
- -----------------------------------------------------------------------------
- functions
- -----------------------------------------------------------------------------
-*/
+ EL_GROUP_START + 20,
+ EL_GROUP_START + 21,
+ EL_GROUP_START + 22,
+ EL_GROUP_START + 23,
-static void ReinitializeElementList()
-{
- int pos = 0;
- int i, j;
+ EL_GROUP_START + 24,
+ EL_GROUP_START + 25,
+ EL_GROUP_START + 26,
+ EL_GROUP_START + 27,
- if (editor_elements != NULL)
- free(editor_elements);
+ EL_GROUP_START + 28,
+ EL_GROUP_START + 29,
+ EL_GROUP_START + 30,
+ EL_GROUP_START + 31
+};
+static int *editor_hl_group_more_ptr = editor_hl_group_more;
+static int *editor_el_group_more_ptr = editor_el_group_more;
+static int num_editor_hl_group_more = SIZEOF_ARRAY_INT(editor_hl_group_more);
+static int num_editor_el_group_more = SIZEOF_ARRAY_INT(editor_el_group_more);
- num_editor_elements = 0;
+static int editor_hl_user_defined[] =
+{
+ EL_CHAR('U'),
+ EL_CHAR('S'),
+ EL_CHAR('E'),
+ EL_CHAR('R'),
- /* determine size of element list */
- for (i=0; editor_elements_info[i].setup_value != NULL; i++)
- if (*editor_elements_info[i].setup_value)
- num_editor_elements += *editor_elements_info[i].element_list_size;
+ EL_CHAR('D'),
+ EL_CHAR('E'),
+ EL_CHAR('F'),
+ EL_CHAR('I'),
- if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
- {
- /* workaround: offer at least as many elements as element buttons exist */
- int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
+ EL_CHAR('-'),
+ EL_CHAR('N'),
+ EL_CHAR('E'),
+ EL_CHAR('D'),
+};
- *editor_elements_info[list_nr].setup_value = TRUE;
- num_editor_elements += *editor_elements_info[list_nr].element_list_size;
- }
+static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
+static int *editor_el_user_defined_ptr = NULL;
+static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
+static int num_editor_el_user_defined = 0;
- editor_elements = checked_malloc(num_editor_elements * sizeof(int));
+static int editor_hl_empty[] = { };
+static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
- /* fill element list */
- for (i=0; editor_elements_info[i].setup_value != NULL; i++)
- if (*editor_elements_info[i].setup_value)
- for (j=0; j<*editor_elements_info[i].element_list_size; j++)
- editor_elements[pos++] = editor_elements_info[i].element_list[j];
+static int *editor_hl_empty_ptr = editor_hl_empty;
+static int *editor_el_empty_ptr = editor_el_empty;
+static int num_editor_hl_empty = 0;
+static int num_editor_el_empty = 0; /* dynamically determined, if needed */
- /* correct position of element list scrollbar */
- if (element_shift < 0)
- element_shift = 0;
- if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
- element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
-}
+static boolean use_el_empty = FALSE;
-static void ReinitializeElementListButtons()
+static int *editor_elements = NULL; /* dynamically allocated */
+static int num_editor_elements = 0; /* dynamically determined */
+
+static struct
{
- static boolean initialization_needed = TRUE;
- int i;
+ boolean *setup_value;
- if (!initialization_needed) /* check if editor element setup has changed */
- for (i=0; editor_elements_info[i].setup_value != NULL; i++)
- if (editor_elements_info[i].last_setup_value !=
- *editor_elements_info[i].setup_value)
- initialization_needed = TRUE;
+ int **headline_list;
+ int *headline_list_size;
- if (!initialization_needed)
- return;
+ int **element_list;
+ int *element_list_size;
- FreeLevelEditorGadgets();
- CreateLevelEditorGadgets();
+ boolean last_setup_value;
+}
+editor_elements_info[] =
+{
+ {
+ &setup.editor.el_boulderdash,
+ &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
+ &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
+ },
+ {
+ &setup.editor.el_emerald_mine,
+ &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
+ &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
+ },
+ {
+ &setup.editor.el_more,
+ &editor_hl_more_ptr, &num_editor_hl_more,
+ &editor_el_more_ptr, &num_editor_el_more
+ },
+ {
+ &setup.editor.el_sokoban,
+ &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
+ &editor_el_sokoban_ptr, &num_editor_el_sokoban
+ },
+ {
+ &setup.editor.el_supaplex,
+ &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
+ &editor_el_supaplex_ptr, &num_editor_el_supaplex
+ },
+ {
+ &setup.editor.el_diamond_caves,
+ &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
+ &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
+ },
+ {
+ &setup.editor.el_dx_boulderdash,
+ &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
+ &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
+ },
+ {
+ &setup.editor.el_chars,
+ &editor_hl_chars_ptr, &num_editor_hl_chars,
+ &editor_el_chars_ptr, &num_editor_el_chars
+ },
+ {
+ &setup.editor.el_custom,
+ &editor_hl_custom_ptr, &num_editor_hl_custom,
+ &editor_el_custom_ptr, &num_editor_el_custom
+ },
+ {
+ &setup.editor.el_custom_more,
+ &editor_hl_custom_more_ptr, &num_editor_hl_custom_more,
+ &editor_el_custom_more_ptr, &num_editor_el_custom_more
+ },
+ {
+ &setup.editor.el_custom,
+ &editor_hl_group_ptr, &num_editor_hl_group,
+ &editor_el_group_ptr, &num_editor_el_group
+ },
+ {
+ &setup.editor.el_custom_more,
+ &editor_hl_group_more_ptr, &num_editor_hl_group_more,
+ &editor_el_group_more_ptr, &num_editor_el_group_more
+ },
+ {
+ &setup.editor.el_user_defined,
+ &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
+ &editor_el_user_defined_ptr, &num_editor_el_user_defined
+ },
+ {
+ &use_el_empty,
+ &editor_hl_empty_ptr, &num_editor_hl_empty,
+ &editor_el_empty_ptr, &num_editor_el_empty,
+ },
+ {
+ NULL,
+ NULL, NULL,
+ NULL, NULL
+ }
+};
- /* store current setup values for next invocation of this function */
- for (i=0; editor_elements_info[i].setup_value != NULL; i++)
- editor_elements_info[i].last_setup_value =
- *editor_elements_info[i].setup_value;
- initialization_needed = FALSE;
-}
+/*
+ -----------------------------------------------------------------------------
+ functions
+ -----------------------------------------------------------------------------
+*/
static int getMaxInfoTextLength()
{
}
if (info_text == NULL)
+ info_text = INFOTEXT_UNKNOWN_ELEMENT;
+
+ return info_text;
+}
+
+static void ReinitializeElementList()
+{
+ static boolean initialized = FALSE;
+ int pos = 0;
+ int i, j;
+
+ checked_free(editor_elements);
+
+ if (!initialized)
+ {
+ /* initialize optional user defined element list */
+ LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
+ &num_editor_el_user_defined);
+
+ /* initialize list of empty elements (used for padding, if needed) */
+ for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
+ editor_el_empty[i] = EL_EMPTY;
+
+ /* do some sanity checks for each element from element list */
+ for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
+ {
+ for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
+ {
+ int element = (*editor_elements_info[i].element_list)[j];
+
+ if (element >= NUM_FILE_ELEMENTS)
+ Error(ERR_WARN, "editor element %d is runtime element", element);
+
+ if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
+ Error(ERR_WARN, "no element description for element %d", element);
+ }
+ }
+
+ initialized = TRUE;
+ }
+
+ num_editor_elements = 0;
+ use_el_empty = FALSE;
+
+ /* determine size of element list */
+ for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
+ {
+ if (*editor_elements_info[i].setup_value)
+ {
+ if (setup.editor.el_headlines)
+ num_editor_elements += *editor_elements_info[i].headline_list_size;
+
+ num_editor_elements += *editor_elements_info[i].element_list_size;
+ }
+ }
+
+ if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
{
- info_text = "unknown";
+ /* offer at least as many elements as element buttons exist */
+ use_el_empty = TRUE;
+ num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
- Error(ERR_WARN, "no element description for element %d", element);
+ num_editor_elements += num_editor_el_empty;
}
- return info_text;
+ editor_elements = checked_malloc(num_editor_elements * sizeof(int));
+
+ /* fill element list */
+ for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
+ {
+ if (*editor_elements_info[i].setup_value)
+ {
+ if (setup.editor.el_headlines)
+ for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
+ editor_elements[pos++] = (*editor_elements_info[i].headline_list)[j];
+
+ for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
+ editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
+ }
+ }
+
+ /* correct position of element list scrollbar */
+ if (element_shift < 0)
+ element_shift = 0;
+ if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
+ element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
+}
+
+void PrintEditorElementList()
+{
+ boolean *stop = &setup.editor.el_user_defined;
+ int i, j;
+
+ for (i = 0; editor_elements_info[i].setup_value != stop; i++)
+ {
+ for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
+ {
+ int element = (*editor_elements_info[i].headline_list)[j];
+
+ printf("# %s\n", element_info[element].token_name);
+ }
+
+ if (j > 0)
+ printf("#\n");
+
+ for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
+ {
+ int element = (*editor_elements_info[i].element_list)[j];
+
+ printf("# %s\n", element_info[element].token_name);
+ }
+
+ if (j > 0)
+ printf("#\n");
+ }
+}
+
+static void ReinitializeElementListButtons()
+{
+ static boolean last_setup_value_headlines = FALSE;
+ static boolean initialization_needed = TRUE;
+ int i;
+
+ if (!initialization_needed) /* check if editor element setup has changed */
+ {
+ if (last_setup_value_headlines != setup.editor.el_headlines)
+ initialization_needed = TRUE;
+
+ for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
+ if (editor_elements_info[i].last_setup_value !=
+ *editor_elements_info[i].setup_value)
+ initialization_needed = TRUE;
+ }
+
+ if (!initialization_needed)
+ return;
+
+ FreeLevelEditorGadgets();
+ CreateLevelEditorGadgets();
+
+ /* store current setup values for next invocation of this function */
+ last_setup_value_headlines = setup.editor.el_headlines;
+ for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
+ editor_elements_info[i].last_setup_value =
+ *editor_elements_info[i].setup_value;
+
+ initialization_needed = FALSE;
}
static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
(input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
Bitmap *src_bitmap;
int src_x, src_y;
- int num_mini_tilex = width / MINI_TILEX + 1;
- int num_mini_tiley = width / MINI_TILEY + 1;
+ int num_mini_tilex = width / MINI_TILEX + 1;
+ int num_mini_tiley = height / MINI_TILEY + 1;
int x, y;
getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
- for (y=0; y < num_mini_tiley; y++)
- for (x=0; x < num_mini_tilex; x++)
+ for (y = 0; y < num_mini_tiley; y++)
+ for (x = 0; x < num_mini_tilex; x++)
BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
DrawMiniGraphicExt(drawto, gi->x, gi->y,
el2edimg(custom_element.gfx_element));
else if (id == ED_DRAWING_ID_CUSTOM_CONTENT)
- for (y=0; y<3; y++)
- for (x=0; x<3; x++)
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
DrawMiniGraphicExt(drawto,
gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
el2edimg(custom_element.content[x][y]));
DrawMiniGraphicExt(drawto, gi->x, gi->y,
el2edimg(custom_element_change.target_element));
else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT)
- for (y=0; y < 3; y++)
- for (x=0; x < 3; x++)
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
DrawMiniGraphicExt(drawto,
gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
el2edimg(custom_element_change.content[x][y]));
else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER)
DrawMiniGraphicExt(drawto, gi->x, gi->y,
el2edimg(custom_element_change.trigger_element));
+ else if (id == ED_DRAWING_ID_GROUP_CONTENT)
+ for (x = 0; x < group_element_info.num_elements; x++)
+ DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX, gi->y,
+ el2edimg(group_element_info.element[x]));
else if (id >= ED_DRAWING_ID_ELEMENT_CONTENT_0 &&
id <= ED_DRAWING_ID_ELEMENT_CONTENT_7)
{
int nr = id - ED_DRAWING_ID_ELEMENT_CONTENT_0;
- for (y=0; y < 3; y++)
- for (x=0; x < 3; x++)
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
DrawMiniGraphicExt(drawto,
gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
el2edimg(level.yamyam_content[nr][x][y]));
if (dx)
{
x = (dx == 1 ? 0 : ed_fieldx - 1);
- for(y=0; y<ed_fieldy; y++)
+ for (y = 0; y < ed_fieldy; y++)
DrawMiniElementOrWall(x, y, from_x, from_y);
}
else if (dy)
{
y = (dy == 1 ? 0 : ed_fieldy - 1);
- for(x=0; x<ed_fieldx; x++)
+ for (x = 0; x < ed_fieldx; x++)
DrawMiniElementOrWall(x, y, from_x, from_y);
}
int i;
/* create toolbox buttons */
- for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
+ for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
{
int id = i;
int width, height;
id == GADGET_ID_FILLED_BOX ||
id == GADGET_ID_FLOOD_FILL ||
id == GADGET_ID_GRAB_BRUSH ||
- id == GADGET_ID_PICK_ELEMENT)
+ id == GADGET_ID_PICK_ELEMENT ||
+ id == GADGET_ID_CUSTOM_COPY_FROM ||
+ id == GADGET_ID_CUSTOM_COPY_TO ||
+ id == GADGET_ID_CUSTOM_EXCHANGE)
{
button_type = GD_TYPE_RADIO_BUTTON;
radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
width = ED_CTRL1_BUTTON_XSIZE;
height = ED_CTRL1_BUTTON_YSIZE;
+
+ gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
+ gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
+ gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
+ gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
}
- else
+ else if (id < ED_NUM_CTRL1_2_BUTTONS)
{
int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
width = ED_CTRL2_BUTTON_XSIZE;
height = ED_CTRL2_BUTTON_YSIZE;
- }
- gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
- gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
- gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
- gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
+ gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
+ gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
+ gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
+ gd_y2 = 0; /* no alternative graphic for these buttons */
+ }
+ else
+ {
+ int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
+ int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
+
+ gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
+ gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
+ width = ED_CTRL3_BUTTON_XSIZE;
+ height = ED_CTRL3_BUTTON_YSIZE;
+
+ gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
+ gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
+ gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
+ gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
+ }
gi = CreateGadget(GDI_CUSTOM_ID, id,
GDI_CUSTOM_TYPE_ID, i,
}
/* create buttons for scrolling of drawing area and element list */
- for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
+ for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
{
int id = scrollbutton_info[i].gadget_id;
int x, y, width, height;
}
/* create buttons for element list */
- for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
+ for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
{
Bitmap *deco_bitmap;
int deco_x, deco_y, deco_xpos, deco_ypos;
int max_infotext_len = getMaxInfoTextLength();
int i;
- for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
+ for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
{
int j;
int x = SX + counterbutton_info[i].x; /* down count button */
if (counterbutton_info[i].text_left != NULL)
x += getTextWidthForGadget(counterbutton_info[i].text_left);
- for (j=0; j<2; j++)
+ for (j = 0; j < 2; j++)
{
Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
struct GadgetInfo *gi;
{
int i;
- for (i=0; i<ED_NUM_DRAWING_AREAS; i++)
+ for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
{
struct GadgetInfo *gi;
unsigned long event_mask;
int max_infotext_len = getMaxInfoTextLength();
int i;
- for (i=0; i<ED_NUM_TEXTINPUT; i++)
+ for (i = 0; i < ED_NUM_TEXTINPUT; i++)
{
Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
int gd_x, gd_y;
int max_infotext_len = getMaxInfoTextLength();
int i;
- for (i=0; i<ED_NUM_TEXTAREAS; i++)
+ for (i = 0; i < ED_NUM_TEXTAREAS; i++)
{
Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
int gd_x, gd_y;
int max_infotext_len = getMaxInfoTextLength();
int i, j;
- for (i=0; i<ED_NUM_SELECTBOX; i++)
+ for (i = 0; i < ED_NUM_SELECTBOX; i++)
{
Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
int gd_x, gd_y;
implicitely cast -1 to an unsigned integer value!) */
selectbox_info[i].size = 0;
- for (j=0; selectbox_info[i].options[j].text != NULL; j++)
+ for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
int max_infotext_len = getMaxInfoTextLength();
int i;
- for (i=0; i<ED_NUM_TEXTBUTTONS; i++)
+ for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
{
Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
int gd_x1, gd_x2, gd_y1, gd_y2;
int i;
/* create buttons for scrolling of drawing area and element list */
- for (i=0; i < ED_NUM_GRAPHICBUTTONS; i++)
+ for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
{
int id = graphicbutton_info[i].gadget_id;
int gd_x1, gd_x2, gd_y1, gd_y2;
{
int i;
- for (i=0; i<ED_NUM_SCROLLBARS; i++)
+ for (i = 0; i < ED_NUM_SCROLLBARS; i++)
{
int id = scrollbar_info[i].gadget_id;
Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
- for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
+ for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
{
int id = checkbutton_info[i].gadget_id;
int x = SX + checkbutton_info[i].x;
gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
- for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
+ for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
{
int id = radiobutton_info[i].gadget_id;
int x = SX + radiobutton_info[i].x;
{
int i;
- for (i=0; i<NUM_EDITOR_GADGETS; i++)
+ for (i = 0; i < NUM_EDITOR_GADGETS; i++)
FreeGadget(level_editor_gadget[i]);
}
int counter_id;
int i;
- /* map toolbox buttons */
- for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
+ /* map toolbox buttons (excluding special CE toolbox buttons) */
+ for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
MapGadget(level_editor_gadget[i]);
/* map buttons to select elements */
- for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
+ for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
int y_above = textinput_info[id].y + yoffset_above;
if (textinput_info[id].text_above)
- DrawTextF(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
+ DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
int y_above = textarea_info[id].y + yoffset_above;
if (textarea_info[id].text_above)
- DrawTextF(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
+ DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
int i;
- for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
+ for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
{
if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
}
- for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
+ for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
{
if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
(i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
}
+static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
+{
+ int i;
+
+ for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
+ {
+ if (i == GADGET_ID_CUSTOM_COPY_FROM ||
+ i == GADGET_ID_CUSTOM_COPY_TO ||
+ i == GADGET_ID_CUSTOM_EXCHANGE)
+ {
+ if (map)
+ MapGadget(level_editor_gadget[i]);
+ else
+ UnmapGadget(level_editor_gadget[i]);
+ }
+ }
+}
+
+static void MapLevelEditorToolboxCustomGadgets()
+{
+ MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
+}
+
+static void UnmapLevelEditorToolboxCustomGadgets()
+{
+ MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
+}
+
+static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
+{
+ Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
+ int i;
+
+ for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
+ {
+ if (i != GADGET_ID_SINGLE_ITEMS &&
+ i != GADGET_ID_PROPERTIES &&
+ i != GADGET_ID_PICK_ELEMENT)
+ {
+ struct GadgetInfo *gi = level_editor_gadget[i];
+
+ if (map)
+ MapGadget(gi);
+ else
+ {
+ UnmapGadget(gi);
+
+ BlitBitmap(gd_bitmap, drawto,
+ DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
+ DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
+ gi->width, gi->height, gi->x, gi->y);
+
+ redraw_mask |= REDRAW_DOOR_3;
+ }
+ }
+ }
+}
+
+static void MapLevelEditorToolboxDrawingGadgets()
+{
+ MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
+}
+
+static void UnmapLevelEditorToolboxDrawingGadgets()
+{
+ MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
+}
+
static void UnmapDrawingArea(int id)
{
UnmapGadget(level_editor_gadget[id]);
}
-void UnmapLevelEditorWindowGadgets()
+static void UnmapLevelEditorWindowGadgets()
{
int i;
- for (i=0; i<NUM_EDITOR_GADGETS; i++)
+ for (i = 0; i < NUM_EDITOR_GADGETS; i++)
if (level_editor_gadget[i]->x < SX + SXSIZE)
UnmapGadget(level_editor_gadget[i]);
}
{
int i;
- for (i=0; i<NUM_EDITOR_GADGETS; i++)
+ for (i = 0; i < NUM_EDITOR_GADGETS; i++)
UnmapGadget(level_editor_gadget[i]);
}
boolean level_changed = FALSE;
int x, y;
- for(y=0; y<lev_fieldy; y++)
- for(x=0; x<lev_fieldx; x++)
+ for (y = 0; y < lev_fieldy; y++)
+ for (x = 0; x < lev_fieldx; x++)
if (Feld[x][y] != level.field[x][y])
level_changed = TRUE;
boolean player_found = FALSE;
int x, y;
- for(y=0; y<lev_fieldy; y++)
- for(x=0; x<lev_fieldx; x++)
+ for (y = 0; y < lev_fieldy; y++)
+ for (x = 0; x < lev_fieldx; x++)
if (Feld[x][y] == EL_PLAYER_1 ||
Feld[x][y] == EL_SP_MURPHY)
player_found = TRUE;
{
int x, y;
- for(x=0; x<lev_fieldx; x++)
- for(y=0; y<lev_fieldy; y++)
+ for (x = 0; x < lev_fieldx; x++)
+ for (y = 0; y < lev_fieldy; y++)
dst[x][y] = src[x][y];
}
int new_index_value = 0;
int i;
- for(i=0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
+ for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
if (selectbox_info[selectbox_id].options[i].value == new_value)
new_index_value = i;
return new_index_value;
}
+static void copy_custom_element_settings(int element_from, int element_to)
+{
+ struct ElementInfo *ei_from = &element_info[element_from];
+ struct ElementInfo *ei_to = &element_info[element_to];
+ int i, x, y;
+
+ /* ---------- copy element description ---------- */
+ for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
+ ei_to->description[i] = ei_from->description[i];
+
+ /* ---------- copy element properties ---------- */
+ Properties[element_to][EP_BITFIELD_BASE] =
+ Properties[element_from][EP_BITFIELD_BASE];
+
+ /* ---------- copy custom property values ---------- */
+
+ ei_to->use_gfx_element = ei_from->use_gfx_element;
+ ei_to->gfx_element = ei_from->gfx_element;
+
+ ei_to->collect_score = ei_from->collect_score;
+ ei_to->collect_count = ei_from->collect_count;
+
+ ei_to->push_delay_fixed = ei_from->push_delay_fixed;
+ ei_to->push_delay_random = ei_from->push_delay_random;
+ ei_to->move_delay_fixed = ei_from->move_delay_fixed;
+ ei_to->move_delay_random = ei_from->move_delay_random;
+
+ ei_to->move_pattern = ei_from->move_pattern;
+ ei_to->move_direction_initial = ei_from->move_direction_initial;
+ ei_to->move_stepsize = ei_from->move_stepsize;
+
+ ei_to->slippery_type = ei_from->slippery_type;
+
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
+ ei_to->content[x][y] = ei_from->content[x][y];
+
+ ei_to->num_change_pages = ei_from->num_change_pages;
+ setElementChangePages(ei_to, ei_to->num_change_pages);
+
+ for (i=0; i < ei_to->num_change_pages; i++)
+ {
+ struct ElementChangeInfo *change_to = &ei_to->change_page[i];
+ struct ElementChangeInfo *change_from = &ei_from->change_page[i];
+
+ /* always start with reliable default values */
+ setElementChangeInfoToDefaults(change_to);
+
+ change_to->events = change_from->events;
+
+ change_to->target_element = change_from->target_element;
+
+ change_to->delay_fixed = change_from->delay_fixed;
+ change_to->delay_random = change_from->delay_random;
+ change_to->delay_frames = change_from->delay_frames;
+
+ change_to->trigger_element = change_from->trigger_element;
+
+ change_to->explode = change_from->explode;
+ change_to->use_content = change_from->use_content;
+ change_to->only_complete = change_from->only_complete;
+ change_to->use_random_change = change_from->use_random_change;
+
+ change_to->random = change_from->random;
+ change_to->power = change_from->power;
+
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
+ change_to->content[x][y] = change_from->content[x][y];
+
+ change_to->can_change = change_from->can_change;
+
+ change_to->sides = change_from->sides;
+ }
+
+ /* mark this custom element as modified */
+ ei_to->modified_settings = TRUE;
+}
+
+static void replace_custom_element_in_settings(int element_from,
+ int element_to)
+{
+ int i, j, x, y;
+
+ for (i = 0; i < NUM_FILE_ELEMENTS; i++)
+ {
+ struct ElementInfo *ei = &element_info[i];
+
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
+ if (ei->content[x][y] == element_from)
+ ei->content[x][y] = element_to;
+
+ for (j=0; j < ei->num_change_pages; j++)
+ {
+ struct ElementChangeInfo *change = &ei->change_page[j];
+
+ if (change->target_element == element_from)
+ change->target_element = element_to;
+
+ if (change->trigger_element == element_from)
+ change->trigger_element = element_to;
+
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
+ if (change->content[x][y] == element_from)
+ change->content[x][y] = element_to;
+ }
+ }
+}
+
+static void replace_custom_element_in_playfield(int element_from,
+ int element_to)
+{
+ int x, y;
+
+ for (x = 0; x < lev_fieldx; x++)
+ for (y = 0; y < lev_fieldy; y++)
+ if (Feld[x][y] == element_from)
+ Feld[x][y] = element_to;
+}
+
+static void CopyCustomElement(int element_old, int element_new, int copy_mode)
+{
+ if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
+ {
+ copy_custom_element_settings(element_new, element_old);
+ }
+ else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
+ {
+ copy_custom_element_settings(element_old, element_new);
+ }
+ else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
+ {
+ copy_custom_element_settings(element_old, EL_DUMMY);
+ copy_custom_element_settings(element_new, element_old);
+ copy_custom_element_settings(EL_DUMMY, element_new);
+
+ replace_custom_element_in_settings(element_old, EL_DUMMY);
+ replace_custom_element_in_settings(element_new, element_old);
+ replace_custom_element_in_settings(EL_DUMMY, element_new);
+
+ replace_custom_element_in_playfield(element_old, EL_DUMMY);
+ replace_custom_element_in_playfield(element_new, element_old);
+ replace_custom_element_in_playfield(EL_DUMMY, element_new);
+ }
+
+ UpdateCustomElementGraphicGadgets();
+ DrawPropertiesWindow();
+}
+
static void CopyCustomElementPropertiesToEditor(int element)
{
int i;
int current_change_page = element_info[element].current_change_page;
/* dynamically (re)build selectbox for selecting change page */
- for (i=0; i < element_info[element].num_change_pages; i++)
+ for (i = 0; i < element_info[element].num_change_pages; i++)
{
sprintf(options_change_page_strings[i], "%d", i + 1);
custom_element_change = *element_info[element].change;
/* needed to initially set selectbox value variables to reliable defaults */
- for (i=0; i < ED_NUM_SELECTBOX; i++)
+ for (i = 0; i < ED_NUM_SELECTBOX; i++)
setSelectboxValue(i, *selectbox_info[i].value);
- for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
+ for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
custom_element_properties[i] = HAS_PROPERTY(element, i);
- for (i=0; i < NUM_CHANGE_EVENTS; i++)
+ for (i = 0; i < NUM_CHANGE_EVENTS; i++)
custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
/* ---------- element settings: configure (custom elements) ------------- */
(IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
CAN_EXPLODE_1X1(element) ? EP_CAN_EXPLODE_1X1 :
CAN_EXPLODE_3X3(element) ? EP_CAN_EXPLODE_3X3 :
+ CAN_EXPLODE_DYNA(element) ? EP_CAN_EXPLODE_DYNA :
custom_element.consistency);
custom_element_properties[EP_EXPLODE_RESULT] =
(IS_INDESTRUCTIBLE(element) ||
CAN_EXPLODE_1X1(element) ||
- CAN_EXPLODE_3X3(element));
+ CAN_EXPLODE_3X3(element) ||
+ CAN_EXPLODE_DYNA(element));
/* special case: sub-settings dependent from main setting */
if (CAN_EXPLODE_BY_FIRE(element))
/* ---------- element settings: advanced (custom elements) --------------- */
- /* set change by player selectbox help value */
- custom_element_change.player_action =
- (HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
- HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
+ /* set "change by direct action" selectbox help value */
+ custom_element_change.direct_action =
+ (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
- HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
- custom_element_change.player_action);
-
- /* set change by collision selectbox help value */
- custom_element_change.collide_action =
- (HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
+ HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
+ HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
+ HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
+ HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
+ HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
+ HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
+ HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
- HAS_CHANGE_EVENT(element, CE_COLLISION) ? CE_COLLISION :
- custom_element_change.collide_action);
+ HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
+ custom_element_change.direct_action);
- /* set change by other element action selectbox help value */
+ /* set "change by other element action" selectbox help value */
custom_element_change.other_action =
- (HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DROPPED) ? CE_OTHER_GETS_DROPPED :
- HAS_CHANGE_EVENT(element, CE_OTHER_GETS_COLLECTED) ? CE_OTHER_GETS_COLLECTED :
- HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PUSHED) ? CE_OTHER_GETS_PUSHED :
+ (HAS_CHANGE_EVENT(element, CE_OTHER_GETS_TOUCHED) ? CE_OTHER_GETS_TOUCHED :
HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PRESSED) ? CE_OTHER_GETS_PRESSED :
- HAS_CHANGE_EVENT(element, CE_OTHER_GETS_TOUCHED) ? CE_OTHER_GETS_TOUCHED :
- HAS_CHANGE_EVENT(element, CE_OTHER_IS_EXPLODING) ? CE_OTHER_IS_EXPLODING :
- HAS_CHANGE_EVENT(element, CE_OTHER_IS_CHANGING) ? CE_OTHER_IS_CHANGING :
+ HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PUSHED) ? CE_OTHER_GETS_PUSHED :
+ HAS_CHANGE_EVENT(element, CE_OTHER_GETS_ENTERED) ? CE_OTHER_GETS_ENTERED :
+ HAS_CHANGE_EVENT(element, CE_OTHER_GETS_LEFT) ? CE_OTHER_GETS_LEFT :
+ HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DIGGED) ? CE_OTHER_GETS_DIGGED :
+ HAS_CHANGE_EVENT(element, CE_OTHER_GETS_COLLECTED) ? CE_OTHER_GETS_COLLECTED :
+ HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DROPPED) ? CE_OTHER_GETS_DROPPED :
HAS_CHANGE_EVENT(element, CE_OTHER_IS_TOUCHING) ? CE_OTHER_IS_TOUCHING :
+ HAS_CHANGE_EVENT(element, CE_OTHER_IS_HITTING) ? CE_OTHER_IS_HITTING :
+ HAS_CHANGE_EVENT(element, CE_OTHER_GETS_HIT) ? CE_OTHER_GETS_HIT :
+ HAS_CHANGE_EVENT(element, CE_OTHER_IS_SWITCHING) ? CE_OTHER_IS_SWITCHING :
+ HAS_CHANGE_EVENT(element, CE_OTHER_IS_CHANGING) ? CE_OTHER_IS_CHANGING :
+ HAS_CHANGE_EVENT(element, CE_OTHER_IS_EXPLODING) ? CE_OTHER_IS_EXPLODING :
custom_element_change.other_action);
}
+static void CopyGroupElementPropertiesToEditor(int element)
+{
+ group_element_info = *element_info[element].group;
+}
+
static void CopyCustomElementPropertiesToGame(int element)
{
int i;
if (level.use_custom_template)
{
- if (Request("Copy and modify level tem- plate ?", REQ_ASK))
+ if (Request("Copy and modify level template ?", REQ_ASK))
{
level.use_custom_template = FALSE;
ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
custom_element_properties[EP_CAN_EXPLODE_1X1] = FALSE;
custom_element_properties[EP_CAN_EXPLODE_3X3] = FALSE;
+ custom_element_properties[EP_CAN_EXPLODE_DYNA] = FALSE;
custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = FALSE;
custom_element_properties[EP_CAN_EXPLODE_SMASHED] = FALSE;
custom_element_properties[EP_CAN_EXPLODE_IMPACT] = FALSE;
custom_element_properties[EP_EXPLODE_RESULT];
/* special case: sub-settings dependent from main setting */
- if (custom_element_properties[EP_CAN_EXPLODE_3X3] ||
- custom_element_properties[EP_CAN_EXPLODE_1X1])
+ if (custom_element_properties[EP_CAN_EXPLODE_1X1] ||
+ custom_element_properties[EP_CAN_EXPLODE_3X3] ||
+ custom_element_properties[EP_CAN_EXPLODE_DYNA])
{
custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] =
custom_element.can_explode_by_fire;
custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
+ custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
+ custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
- custom_element_change_events[custom_element_change.player_action] =
- custom_element_change_events[CE_BY_PLAYER];
-
- /* set collision change event from checkbox and selectbox */
- custom_element_change_events[CE_COLLISION] = FALSE;
+ custom_element_change_events[CE_SWITCHED] = FALSE;
+ custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
+ custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
custom_element_change_events[CE_IMPACT] = FALSE;
custom_element_change_events[CE_SMASHED] = FALSE;
- custom_element_change_events[custom_element_change.collide_action] =
- custom_element_change_events[CE_BY_COLLISION];
+ custom_element_change_events[custom_element_change.direct_action] =
+ custom_element_change_events[CE_BY_DIRECT_ACTION];
/* set other element action change event from checkbox and selectbox */
- custom_element_change_events[CE_OTHER_IS_TOUCHING] = FALSE;
- custom_element_change_events[CE_OTHER_IS_CHANGING] = FALSE;
- custom_element_change_events[CE_OTHER_IS_EXPLODING] = FALSE;
custom_element_change_events[CE_OTHER_GETS_TOUCHED] = FALSE;
custom_element_change_events[CE_OTHER_GETS_PRESSED] = FALSE;
custom_element_change_events[CE_OTHER_GETS_PUSHED] = FALSE;
+ custom_element_change_events[CE_OTHER_GETS_ENTERED] = FALSE;
+ custom_element_change_events[CE_OTHER_GETS_LEFT] = FALSE;
+ custom_element_change_events[CE_OTHER_GETS_DIGGED] = FALSE;
custom_element_change_events[CE_OTHER_GETS_COLLECTED] = FALSE;
custom_element_change_events[CE_OTHER_GETS_DROPPED] = FALSE;
+ custom_element_change_events[CE_OTHER_IS_TOUCHING] = FALSE;
+ custom_element_change_events[CE_OTHER_IS_HITTING] = FALSE;
+ custom_element_change_events[CE_OTHER_GETS_HIT] = FALSE;
+ custom_element_change_events[CE_OTHER_IS_SWITCHING] = FALSE;
+ custom_element_change_events[CE_OTHER_IS_CHANGING] = FALSE;
+ custom_element_change_events[CE_OTHER_IS_EXPLODING] = FALSE;
custom_element_change_events[custom_element_change.other_action] =
- custom_element_change_events[CE_BY_OTHER];
+ custom_element_change_events[CE_BY_OTHER_ACTION];
- for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
+ for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
SET_PROPERTY(element, i, custom_element_properties[i]);
- for (i=0; i < NUM_CHANGE_EVENTS; i++)
+ for (i = 0; i < NUM_CHANGE_EVENTS; i++)
SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
/* copy change events also to special level editor variable */
custom_element_change = *element_info[element].change;
}
+static void CopyGroupElementPropertiesToGame(int element)
+{
+ /* mark that this group element has been modified */
+ element_info[element].modified_settings = TRUE;
+
+ *element_info[element].group = group_element_info;
+}
+
void DrawLevelEd()
{
CloseDoor(DOOR_CLOSE_ALL);
ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
}
+static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
+{
+ int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
+ struct GadgetInfo *gi = level_editor_gadget[gadget_id];
+
+ ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
+}
+
static void ModifyEditorElementList()
{
int i;
- for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
+ for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
{
int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
struct GadgetInfo *gi = level_editor_gadget[gadget_id];
SetMainBackgroundImage(IMG_UNDEFINED);
ClearWindow();
+
UnmapLevelEditorWindowGadgets();
+ UnmapLevelEditorToolboxCustomGadgets();
AdjustDrawingAreaGadgets();
AdjustLevelScrollPosition();
AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+
MapMainDrawingArea();
+ MapLevelEditorToolboxDrawingGadgets();
}
static void DrawLevelInfoWindow()
"Editor Settings", FONT_TITLE_1);
/* draw counter gadgets */
- for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
+ for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
MapCounterButtons(i);
/* draw checkbutton gadgets */
- for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
+ for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
MapCheckbuttonGadget(i);
/* draw radiobutton gadgets */
- for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
+ for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
MapRadiobuttonGadget(i);
/* draw text input gadgets */
- for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
+ for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
MapTextInputGadget(i);
/* draw drawing area */
/* display counter to choose number of element content areas */
MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
- for (i=0; i < MAX_ELEMENT_CONTENTS; i++)
+ for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
{
int id = ED_DRAWING_ID_ELEMENT_CONTENT_0 + i;
int font_height = getFontHeight(FONT_TEXT_1);
DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
SY + drawingarea_info[id].y - MINI_TILEY / 2,
4 * MINI_TILEX,
- 4 * MINI_TILEX + ED_GADGET_TEXT_DISTANCE + font_height);
+ 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
}
}
DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
}
-static void DrawEnvelopeTextArea()
+static void DrawGroupElementArea(int element)
+{
+ int num_elements = group_element_info.num_elements;
+ int id = ED_DRAWING_ID_GROUP_CONTENT;
+ int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
+ int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
+ int xsize = MAX_ELEMENTS_IN_GROUP;
+ int ysize = 1;
+
+ if (drawingarea_info[id].text_left != NULL)
+ sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
+
+ UnmapDrawingArea(id);
+
+ ModifyEditorDrawingArea(id, num_elements, 1);
+
+ /* delete content areas in case of reducing number of them */
+ DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
+
+ MapDrawingArea(id);
+}
+
+static void DrawEnvelopeTextArea(int envelope_nr)
{
int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
UnmapGadget(gi);
DrawBackground(gi->x, gi->y, gi->width, gi->height);
- ModifyGadget(gi, GDI_AREA_SIZE, level.envelope_xsize, level.envelope_ysize,
+ if (envelope_nr != -1)
+ textarea_info[id].value = level.envelope_text[envelope_nr];
+
+ ModifyGadget(gi, GDI_AREA_SIZE,
+ *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
+ *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
GDI_END);
+
MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
}
static char *filename = NULL;
char basename[MAX_FILENAME_LEN];
- if (filename != NULL)
- free(filename);
+ checked_free(filename);
/* 1st try: look for element description file for exactly this element */
sprintf(basename, "%s.txt", element_info[element].token_name);
return NULL;
}
-static boolean PrintInfoText(char *text, int font_nr, int screen_line)
+static boolean PrintInfoText(char *text, int font_nr, int start_line)
{
int font_height = getFontHeight(font_nr);
int pad_x = ED_SETTINGS_XPOS(0);
int sy = SY + pad_y;
int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
- if (screen_line >= max_lines_per_screen)
+ if (start_line >= max_lines_per_screen)
return FALSE;
- DrawText(sx, sy + screen_line * font_height, text, font_nr);
+ DrawText(sx, sy + start_line * font_height, text, font_nr);
return TRUE;
}
-static int PrintElementDescriptionFromFile(char *filename, int screen_line)
+#if 1
+
+static int PrintElementDescriptionFromFile(char *filename, int start_line)
+{
+ int font_nr = FONT_TEXT_2;
+ int font_width = getFontWidth(font_nr);
+ int font_height = getFontHeight(font_nr);
+ int pad_x = ED_SETTINGS_XPOS(0);
+ int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
+ int sx = SX + pad_x;
+ int sy = SY + pad_y + start_line * font_height;
+ int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
+ int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
+
+ return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
+ max_lines_per_screen);
+}
+
+#else
+
+static int PrintElementDescriptionFromFile(char *filename, int start_line)
{
int font_nr = FONT_TEXT_2;
int font_width = getFontWidth(font_nr);
+ int font_height = getFontHeight(font_nr);
int pad_x = ED_SETTINGS_XPOS(0);
+ int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
+ int sx = SX + pad_x;
+ int sy = SY + pad_y;
int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
+ int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
+ int current_line = start_line;
char line[MAX_LINE_LEN];
char buffer[max_chars_per_line + 1];
int buffer_len;
- int lines_printed = 0;
FILE *file;
+ if (current_line >= max_lines_per_screen)
+ return 0;
+
if (filename == NULL)
return 0;
buffer[0] = '\0';
buffer_len = 0;
- while(!feof(file))
+ while (!feof(file) && current_line < max_lines_per_screen)
{
- char *line_ptr, *word_ptr;
+ char *line_ptr;
boolean last_line_was_empty = TRUE;
/* read next line of input file */
if (strlen(line) == 0) /* special case: force empty line */
strcpy(line, "\n");
- word_ptr = line;
+ line_ptr = line;
- while (*word_ptr)
+ while (*line_ptr && current_line < max_lines_per_screen)
{
- boolean print_buffer = FALSE;
- int word_len;
-
- /* skip leading whitespaces */
- while (*word_ptr == ' ' || *word_ptr == '\t')
- word_ptr++;
-
- line_ptr = word_ptr;
- word_len = 0;
-
- /* look for end of next word */
- while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
- {
- line_ptr++;
- word_len++;
- }
-
- if (word_len == 0)
- {
- continue;
- }
- else if (*word_ptr == '\n') /* special case: force empty line */
- {
- if (buffer_len == 0)
- word_ptr++;
-
- /* prevent printing of multiple empty lines */
- if (buffer_len > 0 || !last_line_was_empty)
- print_buffer = TRUE;
- }
- else if (word_len < max_chars_per_line - buffer_len)
- {
- /* word fits into text buffer -- add word */
-
- if (buffer_len > 0)
- buffer[buffer_len++] = ' ';
-
- strncpy(&buffer[buffer_len], word_ptr, word_len);
- buffer_len += word_len;
- buffer[buffer_len] = '\0';
- word_ptr += word_len;
- }
- else if (buffer_len > 0)
- {
- /* not enough space left for word in text buffer -- print buffer */
-
- print_buffer = TRUE;
- }
- else
- {
- /* word does not fit at all into empty text buffer -- cut word */
-
- strncpy(buffer, word_ptr, max_chars_per_line);
- buffer[max_chars_per_line] = '\0';
- word_ptr += max_chars_per_line;
- print_buffer = TRUE;
- }
-
- if (print_buffer)
+ boolean buffer_filled = RenderLineToBuffer(&line_ptr,
+ buffer, &buffer_len,
+ last_line_was_empty,
+ max_chars_per_line);
+ if (buffer_filled)
{
- if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
- return lines_printed;
+ DrawText(sx, sy + current_line * font_height, buffer, font_nr);
+ current_line++;
last_line_was_empty = (buffer_len == 0);
- lines_printed++;
buffer[0] = '\0';
buffer_len = 0;
- print_buffer = FALSE;
}
}
}
fclose(file);
- if (buffer_len > 0)
- if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
- lines_printed++;
+ if (buffer_len > 0 && current_line < max_lines_per_screen)
+ {
+ DrawText(sx, sy + current_line * font_height, buffer, font_nr);
+ current_line++;
+ }
- return lines_printed;
+ return (current_line - start_line);
}
+#endif
+
static void DrawPropertiesTabulatorGadgets()
{
struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
if (IS_CUSTOM_ELEMENT(properties_element))
id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
- for (i=id_first; i <= id_last; i++)
+ for (i = id_first; i <= id_last; i++)
{
int gadget_id = textbutton_info[i].gadget_id;
struct GadgetInfo *gi = level_editor_gadget[gadget_id];
{ EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
{ EP_DONT_TOUCH, "- deadly when touching" },
- { EP_INDESTRUCTIBLE, "- undestructible" },
+ { EP_INDESTRUCTIBLE, "- indestructible" },
{ EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
{ EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
int screen_line = 0;
int i, x, y;
+#if DEBUG
+ if (IS_CUSTOM_ELEMENT(properties_element))
+ {
+ DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
+ "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
+ screen_line++;
+ }
+#endif
+
/* ----- print number of elements / percentage of this element in level */
num_elements_in_level = 0;
- for (y=0; y<lev_fieldy; y++)
- for (x=0; x<lev_fieldx; x++)
+ for (y = 0; y < lev_fieldy; y++)
+ for (x = 0; x < lev_fieldx; x++)
if (Feld[x][y] == properties_element)
num_elements_in_level++;
percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
- DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
+ DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
percentage_text);
DrawTextF(pad_x + strlen(percentage_text) * font1_width,
pad_y + screen_line++ * font2_height, font2_nr,
/* ----- print standard properties of this element */
- DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
+ DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
properties_text);
- for (i=0; properties[i].value != -1; i++)
+ for (i = 0; properties[i].value != -1; i++)
{
if (!HAS_PROPERTY(properties_element, properties[i].value))
continue;
- DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
+ DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
properties[i].text);
num_standard_properties++;
}
if (num_standard_properties == 0)
- DrawTextF(pad_x + strlen(properties_text) * font1_width,
+ DrawTextS(pad_x + strlen(properties_text) * font1_width,
pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
screen_line++;
{ EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
{ EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
{ EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
+#if 1
+ { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
+ { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
+ { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
+ { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
+#else
{ EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
{ EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
{ EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
{ EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
+#endif
{ EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
{ EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
{ EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
if (IS_GEM(properties_element) ||
IS_CUSTOM_ELEMENT(properties_element) ||
- HAS_CONTENT(properties_element) ||
- properties_element == EL_ENVELOPE)
+ IS_GROUP_ELEMENT(properties_element) ||
+ IS_ENVELOPE(properties_element) ||
+ HAS_CONTENT(properties_element))
return TRUE;
else
- for (i=0; elements_with_counter[i].element != -1; i++)
+ for (i = 0; elements_with_counter[i].element != -1; i++)
if (elements_with_counter[i].element == properties_element)
return TRUE;
}
/* check if there are elements where a score can be chosen for */
- for (i=0; elements_with_counter[i].element != -1; i++)
+ for (i = 0; elements_with_counter[i].element != -1; i++)
{
if (elements_with_counter[i].element == properties_element)
{
if (IS_GEM(properties_element))
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
- if (properties_element == EL_ENVELOPE)
+ if (IS_ENVELOPE(properties_element))
{
+ int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
+ int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
+ int envelope_nr = properties_element - EL_ENVELOPE_1;
+
+ counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
+ counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
+
/* display counter to choose size of envelope text area */
MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
- DrawEnvelopeTextArea();
+ DrawEnvelopeTextArea(envelope_nr);
}
if (IS_CUSTOM_ELEMENT(properties_element))
MapCheckbuttonGadget(i);
/* draw counter gadgets */
- for (i=ED_COUNTER_ID_CUSTOM_FIRST; i<=ED_COUNTER_ID_CUSTOM_LAST; i++)
+ for (i = ED_COUNTER_ID_CUSTOM_FIRST; i <= ED_COUNTER_ID_CUSTOM_LAST; i++)
MapCounterButtons(i);
/* draw selectbox gadgets */
/* draw text input gadgets */
MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
}
+
+ if (IS_GROUP_ELEMENT(properties_element))
+ {
+ /* draw stickybutton gadget */
+ i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
+ checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
+ MapCheckbuttonGadget(i);
+
+ MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
+
+ DrawGroupElementArea(properties_element);
+ }
}
static void DrawPropertiesAdvancedDrawingAreas()
MapCheckbuttonGadget(i);
/* draw counter gadgets */
- for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
+ for (i = ED_COUNTER_ID_CHANGE_FIRST; i <= ED_COUNTER_ID_CHANGE_LAST; i++)
MapCounterButtons(i);
/* draw selectbox gadgets */
- for (i=ED_SELECTBOX_ID_CHANGE_FIRST; i<=ED_SELECTBOX_ID_CHANGE_LAST; i++)
+ for (i = ED_SELECTBOX_ID_CHANGE_FIRST; i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
MapSelectboxGadget(i);
/* draw textbutton gadgets */
- for (i=ED_TEXTBUTTON_ID_CHANGE_FIRST; i<=ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
+ for (i=ED_TEXTBUTTON_ID_CHANGE_FIRST; i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
MapTextbuttonGadget(i);
/* draw graphicbutton gadgets */
char buffer[max_chars_per_line + 1];
if (strlen(element_name) <= max_chars_per_line)
- DrawTextF(x, y, font_nr, element_name);
+ DrawTextS(x, y, font_nr, element_name);
else
{
int next_pos = max_chars_per_line;
}
}
- DrawTextF(x, y - font_height / 2, font_nr, buffer);
+ DrawTextS(x, y - font_height / 2, font_nr, buffer);
strncpy(buffer, &element_name[next_pos], max_chars_per_line);
buffer[max_chars_per_line] = '\0';
- DrawTextF(x, y + font_height / 2, font_nr, buffer);
+ DrawTextS(x, y + font_height / 2, font_nr, buffer);
}
}
if (IS_CUSTOM_ELEMENT(properties_element))
CopyCustomElementPropertiesToEditor(properties_element);
+ if (IS_GROUP_ELEMENT(properties_element))
+ CopyGroupElementPropertiesToEditor(properties_element);
+
UnmapLevelEditorWindowGadgets();
+ UnmapLevelEditorToolboxDrawingGadgets();
+ UnmapLevelEditorToolboxCustomGadgets();
+
+ if (IS_CUSTOM_ELEMENT(properties_element))
+ MapLevelEditorToolboxCustomGadgets();
SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
ClearWindow();
if (from_x > to_x)
swap_numbers(&from_x, &to_x);
- for (x=from_x; x<=to_x; x++)
+ for (x = from_x; x <= to_x; x++)
DrawLineElement(x, y, element, change_level);
}
else if (from_x == to_x) /* vertical line */
if (from_y > to_y)
swap_numbers(&from_y, &to_y);
- for (y=from_y; y<=to_y; y++)
+ for (y = from_y; y <= to_y; y++)
DrawLineElement(x, y, element, change_level);
}
else /* diagonal line */
if (from_x > to_x)
swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
- for (x=0; x<=len_x; x++)
+ for (x = 0; x <= len_x; x++)
{
y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
DrawLineElement(from_x + x, from_y + y, element, change_level);
if (from_y > to_y)
swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
- for (y=0; y<=len_y; y++)
+ for (y = 0; y <= len_y; y++)
{
x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
DrawLineElement(from_x + x, from_y + y, element, change_level);
if (from_y > to_y)
swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
- for (y=from_y; y<=to_y; y++)
+ for (y = from_y; y <= to_y; y++)
DrawLine(from_x, y, to_x, y, element, change_level);
}
/* not optimal (some points get drawn twice) but simple,
and fast enough for the few points we are drawing */
- for (x=0; x<=radius; x++)
+ for (x = 0; x <= radius; x++)
{
int sx, sy, lx, ly;
DrawLineElement(sx, sy, element, change_level);
}
- for (y=0; y<=radius; y++)
+ for (y = 0; y <= radius; y++)
{
int sx, sy, lx, ly;
from_lx = from_x + level_xpos;
from_ly = from_y + level_ypos;
- for (y=0; y<brush_height; y++)
+ for (y = 0; y < brush_height; y++)
{
- for (x=0; x<brush_width; x++)
+ for (x=0; x < brush_width; x++)
{
brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
return;
}
- for (y=0; y<brush_height; y++)
+ for (y = 0; y < brush_height; y++)
{
- for (x=0; x<brush_width; x++)
+ for (x = 0; x < brush_width; x++)
{
int sx = cursor_from_x + x;
int sy = cursor_from_y + y;
old_element = Feld[from_x][from_y];
Feld[from_x][from_y] = fill_element;
- for(i=0;i<4;i++)
+ for (i = 0; i < 4; i++)
{
x = from_x + check[i][0];
y = from_y + check[i][1];
undo_buffer_steps++;
}
- for(x=0; x<lev_fieldx; x++)
- for(y=0; y<lev_fieldy; y++)
+ for (x = 0; x < lev_fieldx; x++)
+ for (y = 0; y < lev_fieldy; y++)
UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
/* check if drawing operation forces change of border style */
/* determine number of free positions for the new elements */
/* (maybe this statement should be formatted a bit more readable...) */
num_free_positions = 0;
- for (x=0; x<lev_fieldx; x++)
- for (y=0; y<lev_fieldy; y++)
+ for (x = 0; x < lev_fieldx; x++)
+ for (y = 0; y < lev_fieldy; y++)
if ((free_position[x][y] =
((random_placement_background_restricted &&
Feld[x][y] == random_placement_background_element) ||
/* if not more free positions than elements to place, fill whole level */
if (num_elements >= num_free_positions)
{
- for (x=0; x<lev_fieldx; x++)
- for (y=0; y<lev_fieldy; y++)
+ for (x = 0; x < lev_fieldx; x++)
+ for (y = 0; y < lev_fieldy; y++)
Feld[x][y] = new_element;
DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
int wrap_dy = lev_fieldy - dy;
int x, y;
- for(x=0; x<lev_fieldx; x++)
- for(y=0; y<lev_fieldy; y++)
+ for (x = 0; x < lev_fieldx; x++)
+ for (y = 0; y < lev_fieldy; y++)
FieldBackup[x][y] = Feld[x][y];
- for(x=0; x<lev_fieldx; x++)
- for(y=0; y<lev_fieldy; y++)
+ for (x = 0; x < lev_fieldx; x++)
+ for (y = 0; y < lev_fieldy; y++)
Feld[x][y] =
FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
/* clicking into drawing area with pressed Control key picks element */
if (GetKeyModState() & KMOD_Control)
+ {
+ last_drawing_function = drawing_function;
actual_drawing_function = GADGET_ID_PICK_ELEMENT;
+ }
switch (actual_drawing_function)
{
if (new_element == EL_PLAYER_1)
{
/* remove player at old position */
- for(y=0; y<lev_fieldy; y++)
+ for (y = 0; y < lev_fieldy; y++)
{
- for(x=0; x<lev_fieldx; x++)
+ for (x = 0; x < lev_fieldx; x++)
{
if (Feld[x][y] == EL_PLAYER_1)
{
CopyCustomElementPropertiesToGame(properties_element);
}
+ else if (id == GADGET_ID_GROUP_CONTENT)
+ {
+ group_element_info.element[sx] = new_element;
+
+ CopyGroupElementPropertiesToGame(properties_element);
+ }
else if (id == GADGET_ID_RANDOM_BACKGROUND)
random_placement_background_element = new_element;
else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
DrawElementContentAreas();
break;
+ case ED_COUNTER_ID_GROUP_CONTENT:
+ DrawGroupElementArea(properties_element);
+ CopyGroupElementPropertiesToGame(properties_element);
+ break;
+
case ED_COUNTER_ID_ENVELOPE_XSIZE:
case ED_COUNTER_ID_ENVELOPE_YSIZE:
- DrawEnvelopeTextArea();
+ DrawEnvelopeTextArea(-1);
break;
case ED_COUNTER_ID_LEVEL_XSIZE:
}
else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
{
- boolean new_template = (!LevelFileExists(-1));
+ char *template_filename = getDefaultLevelFilename(-1);
+ boolean new_template = !fileExists(template_filename);
if (new_template ||
- Request("Save this tem- plate and kill the old ?", REQ_ASK))
+ Request("Save this template and kill the old ?", REQ_ASK))
SaveLevelTemplate();
if (new_template)
- Request("Tem- plate saved !", REQ_CONFIRM);
+ Request("Template saved !", REQ_CONFIRM);
}
else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
custom_element.num_change_pages < MAX_CHANGE_PAGES)
}
else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
{
- if (level.use_custom_template && !LevelFileExists(-1))
+ char *template_filename = getDefaultLevelFilename(-1);
+
+ if (level.use_custom_template && !fileExists(template_filename))
{
- Request("No level tem- plate found !", REQ_CONFIRM);
+ Request("No level template found !", REQ_CONFIRM);
level.use_custom_template = FALSE;
ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
static void HandleControlButtons(struct GadgetInfo *gi)
{
+ static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
+ static int last_edit_mode = ED_MODE_DRAWING;
+ static int last_custom_copy_mode = -1;
int id = gi->custom_id;
int button = gi->event.button;
int step = BUTTON_STEPSIZE(button);
if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
DrawLevelText(0, 0, 0, TEXT_END);
- if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
- id != GADGET_ID_PICK_ELEMENT && edit_mode != ED_MODE_DRAWING &&
+ if (id < ED_NUM_CTRL1_BUTTONS &&
+ id != GADGET_ID_SINGLE_ITEMS &&
+ id != GADGET_ID_PROPERTIES &&
+ id != GADGET_ID_PICK_ELEMENT &&
+ edit_mode != ED_MODE_DRAWING &&
drawing_function != GADGET_ID_PICK_ELEMENT &&
!(GetKeyModState() & KMOD_Control))
{
properties_element = new_element;
DrawPropertiesWindow();
edit_mode = ED_MODE_PROPERTIES;
+
+ last_level_drawing_function = drawing_function;
+ ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
+ MB_LEFTBUTTON);
}
else
{
DrawDrawingWindow();
edit_mode = ED_MODE_DRAWING;
+
+ ClickOnGadget(level_editor_gadget[last_level_drawing_function],
+ MB_LEFTBUTTON);
}
break;
+ case GADGET_ID_CUSTOM_COPY_FROM:
+ case GADGET_ID_CUSTOM_COPY_TO:
+ case GADGET_ID_CUSTOM_EXCHANGE:
+ last_custom_copy_mode = id;
+ last_drawing_function = drawing_function;
+ break;
+
case GADGET_ID_UNDO:
if (undo_buffer_steps == 0)
{
(undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
undo_buffer_steps--;
- for(x=0; x<lev_fieldx; x++)
- for(y=0; y<lev_fieldy; y++)
+ for (x = 0; x < lev_fieldx; x++)
+ for (y = 0; y < lev_fieldy; y++)
Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
break;
case GADGET_ID_INFO:
if (edit_mode != ED_MODE_INFO)
{
- DrawLevelInfoWindow();
+ last_edit_mode = edit_mode;
edit_mode = ED_MODE_INFO;
+
+ DrawLevelInfoWindow();
}
else
{
- DrawDrawingWindow();
- edit_mode = ED_MODE_DRAWING;
+ edit_mode = last_edit_mode;
+
+ DrawEditModeWindow();
}
break;
edit_mode = ED_MODE_DRAWING;
}
- for(x=0; x<MAX_LEV_FIELDX; x++)
- for(y=0; y<MAX_LEV_FIELDY; y++)
+ for (x = 0; x < MAX_LEV_FIELDX; x++)
+ for (y = 0; y < MAX_LEV_FIELDY; y++)
Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
else
{
- boolean new_level = (!LevelFileExists(level_nr));
+ char *level_filename = getDefaultLevelFilename(level_nr);
+ boolean new_level = !fileExists(level_filename);
if (new_level ||
Request("Save this level and kill the old ?", REQ_ASK))
int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
int new_element = editor_elements[element_position + element_shift];
+ if (last_custom_copy_mode != -1)
+ {
+ CopyCustomElement(properties_element, new_element,
+ last_custom_copy_mode);
+
+ ClickOnGadget(level_editor_gadget[last_drawing_function],
+ MB_LEFTBUTTON);
+
+ last_custom_copy_mode = -1;
+
+ break;
+ }
+
PickDrawingElement(button, new_element);
if (!stick_element_properties_window &&
else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
else
- for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
+ for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
if (letter && letter == control_info[i].shortcut)
if (!anyTextGadgetActive())
ClickOnGadget(level_editor_gadget[i], button);
else
{
if (id == GADGET_ID_AMOEBA_CONTENT)
- DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
+ DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
"Amoeba content");
else if (id == GADGET_ID_CUSTOM_GRAPHIC)
- DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
+ DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
"Custom graphic element");
else if (id == GADGET_ID_CUSTOM_CONTENT)
DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
"Custom element content position: %d, %d", sx, sy);
else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
- DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
+ DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
"New element after change");
else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
- DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
+ DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
"New extended elements after change");
else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
- DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
+ DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
"Other element triggering change");
else if (id == GADGET_ID_RANDOM_BACKGROUND)
- DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
+ DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
"Random placement background");
else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
id <= GADGET_ID_ELEMENT_CONTENT_7)
Request("Level has changed! Exit without saving ?",
REQ_ASK | REQ_STAY_OPEN))
{
+#if 1
CloseDoor(DOOR_CLOSE_1);
- /*
+ SetDoorState(DOOR_CLOSE_2);
+#else
CloseDoor(DOOR_CLOSE_ALL);
- */
+#endif
game_status = GAME_MODE_MAIN;
DrawMainMenu();
}