/***********************************************************
-* Rocks'n'Diamonds -- McDuffin Strikes Back! *
+* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
-* (c) 1995-98 Artsoft Entertainment *
-* Holger Schemel *
-* Oststrasse 11a *
-* 33604 Bielefeld *
-* phone: ++49 +521 290471 *
-* email: aeglos@valinor.owl.de *
+* (c) 1995-2002 Artsoft Entertainment *
+* Holger Schemel *
+* Detmolder Strasse 189 *
+* 33604 Bielefeld *
+* Germany *
+* e-mail: info@artsoft.org *
*----------------------------------------------------------*
-* editor.c *
+* editor.c *
***********************************************************/
+#include <math.h>
+
+#include "libgame/libgame.h"
+
#include "editor.h"
#include "screens.h"
#include "tools.h"
-#include "misc.h"
-#include "buttons.h"
#include "files.h"
#include "game.h"
#include "tape.h"
-/* positions in the level editor */
-#define ED_WIN_MB_LEFT_XPOS 7
-#define ED_WIN_MB_LEFT_YPOS 6
-#define ED_WIN_LEVELNR_XPOS 77
-#define ED_WIN_LEVELNR_YPOS 7
-#define ED_WIN_MB_MIDDLE_XPOS 7
-#define ED_WIN_MB_MIDDLE_YPOS 258
-#define ED_WIN_MB_RIGHT_XPOS 77
-#define ED_WIN_MB_RIGHT_YPOS 258
-
-/* other constants for the editor */
-#define ED_SCROLL_NO 0
-#define ED_SCROLL_LEFT 1
-#define ED_SCROLL_RIGHT 2
-#define ED_SCROLL_UP 4
-#define ED_SCROLL_DOWN 8
-
-/* screens in the level editor */
-#define ED_MODE_DRAWING 0
-#define ED_MODE_INFO 1
-#define ED_MODE_PROPERTIES 2
-/* how many steps can be cancelled */
-#define NUM_UNDO_STEPS (10 + 1)
-
-/* values for random placement */
-#define RANDOM_USE_PERCENTAGE 0
-#define RANDOM_USE_NUM_OBJECTS 1
+/*
+ -----------------------------------------------------------------------------
+ screen and artwork graphic pixel position definitions
+ -----------------------------------------------------------------------------
+*/
-/* values for elements with content */
-#define MAX_ELEMCONT 8
+/* positions in the level editor */
+#define ED_WIN_MB_LEFT_XPOS 6
+#define ED_WIN_MB_LEFT_YPOS 258
+#define ED_WIN_MB_MIDDLE_XPOS 42
+#define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
+#define ED_WIN_MB_RIGHT_XPOS 78
+#define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
/* values for the control window */
#define ED_CTRL_BUTTONS_GFX_YPOS 236
#define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
-#define ED_CTRL1_BUTTONS_HORIZ 4
-#define ED_CTRL1_BUTTONS_VERT 4
-#define ED_CTRL1_BUTTON_XSIZE 22
-#define ED_CTRL1_BUTTON_YSIZE 22
-#define ED_CTRL1_BUTTONS_XPOS 6
-#define ED_CTRL1_BUTTONS_YPOS 6
-#define ED_CTRL2_BUTTONS_HORIZ 3
-#define ED_CTRL2_BUTTONS_VERT 2
-#define ED_CTRL2_BUTTON_XSIZE 30
-#define ED_CTRL2_BUTTON_YSIZE 20
-#define ED_CTRL2_BUTTONS_XPOS 5
-#define ED_CTRL2_BUTTONS_YPOS 100
+#define ED_CTRL1_BUTTONS_HORIZ 4
+#define ED_CTRL1_BUTTONS_VERT 4
+#define ED_CTRL1_BUTTON_XSIZE 22
+#define ED_CTRL1_BUTTON_YSIZE 22
+#define ED_CTRL1_BUTTONS_XPOS 6
+#define ED_CTRL1_BUTTONS_YPOS 6
+#define ED_CTRL2_BUTTONS_HORIZ 3
+#define ED_CTRL2_BUTTONS_VERT 2
+#define ED_CTRL2_BUTTON_XSIZE 30
+#define ED_CTRL2_BUTTON_YSIZE 20
+#define ED_CTRL2_BUTTONS_XPOS 5
+#define ED_CTRL2_BUTTONS_YPOS 99
#define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
#define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
#define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
-/* values for properties window */
-#define ED_PROPERTIES_XPOS (TILEX - MINI_TILEX/2)
+/* values for the element list */
+#define ED_ELEMENTLIST_XPOS 5
+#define ED_ELEMENTLIST_YPOS 30
+#define ED_ELEMENTLIST_XSIZE 20
+#define ED_ELEMENTLIST_YSIZE 20
+#define ED_ELEMENTLIST_BUTTONS_HORIZ 4
+#define ED_ELEMENTLIST_BUTTONS_VERT 11
+#define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
+ ED_ELEMENTLIST_BUTTONS_VERT)
+
+/* values for the setting windows */
+#define ED_SETTINGS_XPOS (MINI_TILEX + 8)
+#define ED_SETTINGS2_XPOS MINI_TILEX
+#define ED_SETTINGS_YPOS MINI_TILEY
+#define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
+
/* values for counter gadgets */
-#define ED_COUNT_VALUE_XOFFSET 5
-#define ED_COUNT_VALUE_YOFFSET 3
-#define ED_COUNT_SCORE_XPOS ED_PROPERTIES_XPOS
-#define ED_COUNT_SCORE_YPOS (14 * MINI_TILEY)
-#define ED_COUNT_ELEMCONT_XPOS ED_PROPERTIES_XPOS
-#define ED_COUNT_ELEMCONT_YPOS (17 * MINI_TILEY)
+#define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
+#define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
+#define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
+#define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
+
+#define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
+#define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
+#define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
+ n * ED_COUNTER_YDISTANCE)
+#define ED_COUNTER_YPOS2(n) (ED_COUNTER_YSTART + \
+ n * ED_COUNTER_YDISTANCE / 2)
+#define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
+ n * ED_COUNTER_YDISTANCE - 2)
+
+/* standard distances */
+#define ED_BORDER_SIZE 3
+#define ED_BORDER2_SIZE 5
+#define ED_GADGET_DISTANCE 2
/* values for element content drawing areas */
-#define ED_AREA_ELEMCONT_XPOS (TILEX)
-#define ED_AREA_ELEMCONT_YPOS (10 * TILEY)
-
-/* values for scrolling gadgets */
-#define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
-#define ED_SCROLL_UP_YPOS (0)
-#define ED_SCROLL_DOWN_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
-#define ED_SCROLL_DOWN_YPOS (SYSIZE - TILEX - ED_SCROLLBUTTON_YSIZE)
-#define ED_SCROLL_LEFT_XPOS (0)
-#define ED_SCROLL_LEFT_YPOS (SYSIZE - ED_SCROLLBUTTON_YSIZE)
-#define ED_SCROLL_RIGHT_XPOS (SXSIZE - TILEX - ED_SCROLLBUTTON_XSIZE)
-#define ED_SCROLL_RIGHT_YPOS (SYSIZE - ED_SCROLLBUTTON_YSIZE)
-
-/* control button identifiers */
-#define ED_CTRL_ID_SINGLE_ITEMS 0
-#define ED_CTRL_ID_CONNECTED_ITEMS 1
-#define ED_CTRL_ID_LINE 2
-#define ED_CTRL_ID_TEXT 3
-#define ED_CTRL_ID_RECTANGLE 4
-#define ED_CTRL_ID_FILLED_BOX 5
-#define ED_CTRL_ID_WRAP_UP 6
-#define ED_CTRL_ID_PROPERTIES 7
-#define ED_CTRL_ID_FLOOD_FILL 8
-#define ED_CTRL_ID_WRAP_LEFT 9
-#define ED_CTRL_ID_UNUSED1 10
-#define ED_CTRL_ID_WRAP_RIGHT 11
-#define ED_CTRL_ID_RANDOM_PLACEMENT 12
-#define ED_CTRL_ID_BRUSH 13
-#define ED_CTRL_ID_WRAP_DOWN 14
-#define ED_CTRL_ID_PICK_ELEMENT 15
-#define ED_CTRL_ID_UNDO 16
-#define ED_CTRL_ID_INFO 17
-#define ED_CTRL_ID_SAVE 18
-#define ED_CTRL_ID_CLEAR 19
-#define ED_CTRL_ID_TEST 20
-#define ED_CTRL_ID_EXIT 21
+#define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
+#define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
+
+#define ED_AREA_ELEM_CONTENT2_XPOS ( 2 * MINI_TILEX)
+#define ED_AREA_ELEM_CONTENT2_YPOS (28 * MINI_TILEY)
+
+/* values for random placement background drawing area */
+#define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
+#define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
+
+/* values for scrolling gadgets for drawing area */
+#define ED_SCROLLBUTTON_XPOS 24
+#define ED_SCROLLBUTTON_YPOS 0
+#define ED_SCROLLBAR_XPOS 24
+#define ED_SCROLLBAR_YPOS 64
+
+#define ED_SCROLLBUTTON_XSIZE 16
+#define ED_SCROLLBUTTON_YSIZE 16
+
+#define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
+#define ED_SCROLL_UP_YPOS (0)
+#define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
+#define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
+#define ED_SCROLL_LEFT_XPOS (0)
+#define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
+#define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
+#define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
+#define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
+#define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
+#define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
+#define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
+#define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
+#define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
+#define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
+#define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
+
+/* values for scrolling gadgets for element list */
+#define ED_SCROLLBUTTON2_XPOS 50
+#define ED_SCROLLBUTTON2_YPOS 0
+#define ED_SCROLLBAR2_XPOS 50
+#define ED_SCROLLBAR2_YPOS 20
+
+#define ED_SCROLLBUTTON2_XSIZE 10
+#define ED_SCROLLBUTTON2_YSIZE 10
+
+#define ED_SCROLL2_UP_XPOS 85
+#define ED_SCROLL2_UP_YPOS 30
+#define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
+#define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
+ ED_ELEMENTLIST_BUTTONS_VERT * \
+ ED_ELEMENTLIST_YSIZE - \
+ ED_SCROLLBUTTON2_YSIZE)
+#define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
+#define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
+ ED_SCROLLBUTTON2_YSIZE)
+#define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
+#define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
+ ED_ELEMENTLIST_YSIZE - \
+ 2 * ED_SCROLLBUTTON2_YSIZE)
+
+/* values for checkbutton gadgets */
+#define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
+#define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
+#define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
+#define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
+#define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
+#define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
+#define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
+
+/* some positions in the editor control window */
+#define ED_BUTTON_ELEM_XPOS 6
+#define ED_BUTTON_ELEM_YPOS 30
+#define ED_BUTTON_ELEM_XSIZE 22
+#define ED_BUTTON_ELEM_YSIZE 22
+
+/* some values for text input, selectbox and counter gadgets */
+#define ED_BUTTON_COUNT_YPOS 60
+#define ED_BUTTON_COUNT_XSIZE 20
+#define ED_BUTTON_COUNT_YSIZE 20
+#define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
+#define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
+#define ED_WIN_COUNT_XSIZE 52
+#define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
+#define ED_WIN_COUNT2_XPOS 27
+#define ED_WIN_COUNT2_YPOS 3
+#define ED_WIN_COUNT2_XSIZE 46
+#define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
+
+#define ED_BUTTON_MINUS_XPOS 2
+#define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
+#define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
+#define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
+#define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
+ ED_WIN_COUNT_XSIZE + 2)
+#define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
+#define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
+#define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
+
+#define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
+#define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
+ 2 + ED_WIN_COUNT_YSIZE)
+#define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
+#define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
+
+#define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
+#define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
+ 2 * (2 + ED_WIN_COUNT_YSIZE))
+#define ED_TEXTBUTTON_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
+ 3 * (2 + ED_WIN_COUNT_YSIZE))
+#define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
+#define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
+
+/* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
+#define INFOTEXT_XPOS SX
+#define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
+#define INFOTEXT_XSIZE SXSIZE
+#define INFOTEXT_YSIZE MINI_TILEX
+
+
+/*
+ -----------------------------------------------------------------------------
+ editor gadget definitions
+ -----------------------------------------------------------------------------
+*/
+
+/* drawing toolbox buttons */
+#define GADGET_ID_NONE -1
+#define GADGET_ID_TOOLBOX_FIRST 0
+
+#define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
+#define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
+#define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
+#define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
+#define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
+#define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
+#define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
+#define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
+#define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
+#define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
+#define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
+#define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
+#define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
+#define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
+#define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
+#define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
+#define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
+#define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
+#define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
+#define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
+#define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
+#define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
/* counter button identifiers */
-#define ED_CTRL_ID_SCORE_DOWN 22
-#define ED_CTRL_ID_SCORE_UP 23
-#define ED_CTRL_ID_ELEMCONT_DOWN 24
-#define ED_CTRL_ID_ELEMCONT_UP 25
+#define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
+
+#define GADGET_ID_ELEM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 0)
+#define GADGET_ID_ELEM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 1)
+#define GADGET_ID_ELEM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 2)
+#define GADGET_ID_ELEM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 3)
+#define GADGET_ID_ELEM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 4)
+#define GADGET_ID_ELEM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 5)
+#define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
+#define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
+#define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
+#define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 9)
+#define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 10)
+#define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 11)
+#define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 12)
+#define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 13)
+#define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 14)
+#define GADGET_ID_LEVEL_COLLECT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
+#define GADGET_ID_LEVEL_COLLECT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
+#define GADGET_ID_LEVEL_COLLECT_UP (GADGET_ID_COUNTER_FIRST + 17)
+#define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 18)
+#define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 19)
+#define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 20)
+#define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
+#define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
+#define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
+#define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 24)
+#define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 25)
+#define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 26)
/* drawing area identifiers */
-#define ED_CTRL_ID_DRAWING_LEVEL 26
-#define ED_CTRL_ID_ELEMCONT_0 27
-#define ED_CTRL_ID_ELEMCONT_7 34
-#define ED_CTRL_ID_AMOEBA_CONTENT 35
+#define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 27)
+
+#define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
+#define GADGET_ID_ELEM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
+#define GADGET_ID_ELEM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
+#define GADGET_ID_ELEM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
+#define GADGET_ID_ELEM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
+#define GADGET_ID_ELEM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
+#define GADGET_ID_ELEM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
+#define GADGET_ID_ELEM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
+#define GADGET_ID_ELEM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
+#define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
+#define GADGET_ID_CUSTOM_CHANGED (GADGET_ID_DRAWING_AREA_FIRST + 10)
+#define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 11)
/* text input identifiers */
-#define ED_CTRL_ID_LEVEL_NAME 36
+#define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 12)
-/* gadgets for scrolling of drawing area */
-#define ED_CTRL_ID_SCROLL_UP 37
-#define ED_CTRL_ID_SCROLL_DOWN 38
-#define ED_CTRL_ID_SCROLL_LEFT 39
-#define ED_CTRL_ID_SCROLL_RIGHT 40
+#define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
+#define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
+
+/* selectbox identifiers */
+#define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 2)
+
+#define GADGET_ID_CUSTOM_CHANGE_CAUSE (GADGET_ID_SELECTBOX_FIRST + 0)
+
+/* textbutton identifiers */
+#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 1)
+
+#define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
+#define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
+#define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
-#define ED_NUM_GADGETS 41
+/* gadgets for scrolling of drawing area */
+#define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 3)
+
+#define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
+#define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
+#define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
+#define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
+#define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
+#define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
+
+/* gadgets for scrolling element list */
+#define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
+
+#define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
+#define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
+#define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
+
+/* buttons for level/element properties */
+#define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
+
+#define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
+#define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
+#define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
+#define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
+#define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
+#define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
+#define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
+#define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 7)
+#define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 8)
+#define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 9)
+#define GADGET_ID_CUSTOM_PUSHABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
+#define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 11)
+
+/* gadgets for buttons in element list */
+#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 12)
+#define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
+ ED_NUM_ELEMENTLIST_BUTTONS - 1)
+
+#define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
+
+/* radio button numbers */
+#define RADIO_NR_NONE 0
+#define RADIO_NR_DRAWING_TOOLBOX 1
+#define RADIO_NR_RANDOM_ELEMENTS 2
/* values for counter gadgets */
-#define ED_COUNTER_SCORE 0
-#define ED_COUNTER_ELEMCONT 1
+#define ED_COUNTER_ID_ELEM_SCORE 0
+#define ED_COUNTER_ID_ELEM_CONTENT 1
+#define ED_COUNTER_ID_LEVEL_XSIZE 2
+#define ED_COUNTER_ID_LEVEL_YSIZE 3
+#define ED_COUNTER_ID_LEVEL_COLLECT 4
+#define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
+#define ED_COUNTER_ID_LEVEL_TIMESCORE 6
+#define ED_COUNTER_ID_LEVEL_RANDOM 7
+#define ED_COUNTER_ID_SELECT_LEVEL 8
+
+#define ED_NUM_COUNTERBUTTONS 9
+
+#define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
+#define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
+
+/* values for scrollbutton gadgets */
+#define ED_SCROLLBUTTON_ID_AREA_UP 0
+#define ED_SCROLLBUTTON_ID_AREA_DOWN 1
+#define ED_SCROLLBUTTON_ID_AREA_LEFT 2
+#define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
+#define ED_SCROLLBUTTON_ID_LIST_UP 4
+#define ED_SCROLLBUTTON_ID_LIST_DOWN 5
+
+#define ED_NUM_SCROLLBUTTONS 6
+
+#define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
+#define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
+
+/* values for scrollbar gadgets */
+#define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
+#define ED_SCROLLBAR_ID_AREA_VERTICAL 1
+#define ED_SCROLLBAR_ID_LIST_VERTICAL 2
+
+#define ED_NUM_SCROLLBARS 3
+
+#define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
+#define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
+
+/* values for text input gadgets */
+#define ED_TEXTINPUT_ID_LEVEL_NAME 0
+#define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
+
+#define ED_NUM_TEXTINPUT 2
+
+#define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
+#define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
+
+/* values for selectbox gadgets */
+#define ED_SELECTBOX_ID_CUSTOM_CHANGE_CAUSE 0
+
+#define ED_NUM_SELECTBOX 1
+
+/* values for textbutton gadgets */
+#define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
+#define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
+#define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
+
+#define ED_NUM_TEXTBUTTON 3
+
+/* values for checkbutton gadgets */
+#define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
+#define ED_CHECKBUTTON_ID_GRAVITY 1
+#define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
+#define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
+#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
+#define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 5
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 6
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 7
+#define ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE 8
+#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 9
+
+#define ED_NUM_CHECKBUTTONS 10
+
+#define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
+#define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
+
+#define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
+#define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY
+
+/* values for radiobutton gadgets */
+#define ED_RADIOBUTTON_ID_PERCENTAGE 0
+#define ED_RADIOBUTTON_ID_QUANTITY 1
+
+#define ED_NUM_RADIOBUTTONS 2
-#define ED_NUM_COUNTERBUTTONS 2
-#define ED_NUM_SCROLLBUTTONS 4
+#define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
+#define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
+
+
+/*
+ -----------------------------------------------------------------------------
+ some internally used definitions
+ -----------------------------------------------------------------------------
+*/
/* values for CopyLevelToUndoBuffer() */
#define UNDO_IMMEDIATE 0
#define UNDO_ACCUMULATE 1
+/* values for scrollbars */
+#define ED_SCROLL_NO 0
+#define ED_SCROLL_LEFT 1
+#define ED_SCROLL_RIGHT 2
+#define ED_SCROLL_UP 4
+#define ED_SCROLL_DOWN 8
+
+/* screens in the level editor */
+#define ED_MODE_DRAWING 0
+#define ED_MODE_INFO 1
+#define ED_MODE_PROPERTIES 2
+
+/* sub-screens in the element properties section */
+#define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
+#define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
+#define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
+
+/* how many steps can be cancelled */
+#define NUM_UNDO_STEPS (10 + 1)
+
+/* values for elements with score */
+#define MIN_SCORE 0
+#define MAX_SCORE 255
+
+/* values for random placement */
+#define RANDOM_USE_PERCENTAGE 0
+#define RANDOM_USE_QUANTITY 1
+
+/* maximal size of level editor drawing area */
+#define MAX_ED_FIELDX (2 * SCR_FIELDX)
+#define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
+
+
+/*
+ -----------------------------------------------------------------------------
+ some internally used data structure definitions
+ -----------------------------------------------------------------------------
+*/
+
+static struct
+{
+ char shortcut;
+ char *text;
+} control_info[ED_NUM_CTRL_BUTTONS] =
+{
+ { 's', "draw single items" },
+ { 'd', "draw connected items" },
+ { 'l', "draw lines" },
+ { 'a', "draw arcs" },
+ { 'r', "draw outline rectangles" },
+ { 'R', "draw filled rectangles" },
+ { '\0', "wrap (rotate) level up" },
+ { 't', "enter text elements" },
+ { 'f', "flood fill" },
+ { '\0', "wrap (rotate) level left" },
+ { '?', "properties of drawing element" },
+ { '\0', "wrap (rotate) level right" },
+ { '\0', "random element placement" },
+ { 'b', "grab brush" },
+ { '\0', "wrap (rotate) level down" },
+ { ',', "pick drawing element" },
+ { 'U', "undo last operation" },
+ { 'I', "level properties" },
+ { 'S', "save level" },
+ { 'C', "clear level" },
+ { 'T', "test level" },
+ { 'E', "exit level editor" }
+};
+
+static int random_placement_value = 10;
+static int random_placement_method = RANDOM_USE_QUANTITY;
+static int random_placement_background_element = EL_SAND;
+static boolean random_placement_background_restricted = FALSE;
+static boolean stick_element_properties_window = FALSE;
+static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
+
static struct
{
int x, y;
- int gadget_id;
+ int min_value, max_value;
+ int gadget_id_down, gadget_id_up;
+ int gadget_id_text;
+ int *value;
+ char *infotext_above, *infotext_right;
} counterbutton_info[ED_NUM_COUNTERBUTTONS] =
{
- { ED_COUNT_SCORE_XPOS, ED_COUNT_SCORE_YPOS, ED_CTRL_ID_SCORE_DOWN },
- { ED_COUNT_ELEMCONT_XPOS, ED_COUNT_ELEMCONT_YPOS, ED_CTRL_ID_ELEMCONT_DOWN }
+ {
+ ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
+ MIN_SCORE, MAX_SCORE,
+ GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
+ GADGET_ID_ELEM_SCORE_TEXT,
+ NULL, /* will be set when used */
+ "element score", NULL
+ },
+ {
+ ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
+ MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
+ GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
+ GADGET_ID_ELEM_CONTENT_TEXT,
+ &level.num_yam_contents,
+ "element content", NULL
+ },
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
+ MIN_LEV_FIELDX, MAX_LEV_FIELDX,
+ GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
+ GADGET_ID_LEVEL_XSIZE_TEXT,
+ &level.fieldx,
+ "playfield size", "width",
+ },
+ {
+ ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
+ MIN_LEV_FIELDY, MAX_LEV_FIELDY,
+ GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
+ GADGET_ID_LEVEL_YSIZE_TEXT,
+ &level.fieldy,
+ NULL, "height",
+ },
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
+ 0, 999,
+ GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
+ GADGET_ID_LEVEL_COLLECT_TEXT,
+ &level.gems_needed,
+ "number of emeralds to collect", NULL
+ },
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
+ 0, 999,
+ GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
+ GADGET_ID_LEVEL_TIMELIMIT_TEXT,
+ &level.time,
+ "time available to solve level", "(0 => no time limit)"
+ },
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
+ 0, 255,
+ GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
+ GADGET_ID_LEVEL_TIMESCORE_TEXT,
+ &level.score[SC_TIME_BONUS],
+ "score for each 10 seconds left", NULL
+ },
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
+ 1, 100,
+ GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
+ GADGET_ID_LEVEL_RANDOM_TEXT,
+ &random_placement_value,
+ "random element placement", "in"
+ },
+ {
+ DX + 5 - SX, DY + 3 - SY,
+ 1, 100,
+ GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
+ GADGET_ID_SELECT_LEVEL_TEXT,
+ &level_nr,
+ NULL, NULL
+ }
+};
+
+static struct
+{
+ int x, y;
+ int gadget_id;
+ int size;
+ char *value;
+ char *infotext;
+} textinput_info[ED_NUM_TEXTINPUT] =
+{
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
+ GADGET_ID_LEVEL_NAME,
+ MAX_LEVEL_NAME_LEN,
+ level.name,
+ "Title"
+ },
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
+ GADGET_ID_LEVEL_AUTHOR,
+ MAX_LEVEL_AUTHOR_LEN,
+ level.author,
+ "Author"
+ }
+};
+
+static struct ValueTextInfo options_change_cause[] =
+{
+ { 1, "specified delay" },
+ { 2, "impact (active)" },
+ { 3, "impact (passive)" },
+ { 4, "touched by player" },
+ { 5, "pressed by player" },
+ { -1, NULL }
+};
+static int index_change_cause = 0;
+
+static struct
+{
+ int x, y;
+ int gadget_id;
+ int size;
+ struct ValueTextInfo *options;
+ int *index;
+ char *text, *infotext;
+} selectbox_info[ED_NUM_SELECTBOX] =
+{
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
+ GADGET_ID_CUSTOM_CHANGE_CAUSE,
+ 17,
+ options_change_cause, &index_change_cause,
+ "test:", "test-selectbox entry"
+ },
+};
+
+static struct
+{
+ int x, y;
+ int gadget_id;
+ int size;
+ char *value;
+ char *infotext;
+} textbutton_info[ED_NUM_TEXTBUTTON] =
+{
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
+ GADGET_ID_PROPERTIES_INFO,
+ 11, "Information",
+ "Show information about element"
+ },
+ {
+ ED_SETTINGS_XPOS + 166, ED_COUNTER_YPOS(1),
+ GADGET_ID_PROPERTIES_CONFIG,
+ 11, "Configure",
+ "Configure element properties"
+ },
+ {
+ ED_SETTINGS_XPOS + 332, ED_COUNTER_YPOS(1),
+ GADGET_ID_PROPERTIES_ADVANCED,
+ 11, "Advanced",
+ "Advanced element configuration"
+ },
};
static struct
int xpos, ypos;
int x, y;
int gadget_id;
+ char *infotext;
} scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
{
- { ED_BUTTON_UP_XPOS, ED_BUTTON_UP_YPOS,
- ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS, ED_CTRL_ID_SCROLL_UP },
- { ED_BUTTON_DOWN_XPOS, ED_BUTTON_DOWN_YPOS,
- ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS, ED_CTRL_ID_SCROLL_DOWN },
- { ED_BUTTON_LEFT_XPOS, ED_BUTTON_LEFT_YPOS,
- ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS, ED_CTRL_ID_SCROLL_LEFT },
- { ED_BUTTON_RIGHT_XPOS, ED_BUTTON_RIGHT_YPOS,
- ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS, ED_CTRL_ID_SCROLL_RIGHT }
+ {
+ ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
+ ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
+ GADGET_ID_SCROLL_UP,
+ "scroll level editing area up"
+ },
+ {
+ ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
+ ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
+ GADGET_ID_SCROLL_DOWN,
+ "scroll level editing area down"
+ },
+ {
+ ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
+ ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
+ GADGET_ID_SCROLL_LEFT,
+ "scroll level editing area left"
+ },
+ {
+ ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
+ ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
+ GADGET_ID_SCROLL_RIGHT,
+ "scroll level editing area right"
+ },
+ {
+ ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
+ ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
+ GADGET_ID_SCROLL_LIST_UP,
+ "scroll element list up ('Page Up')"
+ },
+ {
+ ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
+ ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
+ GADGET_ID_SCROLL_LIST_DOWN,
+ "scroll element list down ('Page Down')"
+ }
};
+static struct
+{
+ int xpos, ypos;
+ int x, y;
+ int width, height;
+ int type;
+ int gadget_id;
+ char *infotext;
+} scrollbar_info[ED_NUM_SCROLLBARS] =
+{
+ {
+ ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
+ SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
+ ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
+ GD_TYPE_SCROLLBAR_HORIZONTAL,
+ GADGET_ID_SCROLL_HORIZONTAL,
+ "scroll level editing area horizontally"
+ },
+ {
+ ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
+ SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
+ ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
+ GD_TYPE_SCROLLBAR_VERTICAL,
+ GADGET_ID_SCROLL_VERTICAL,
+ "scroll level editing area vertically"
+ },
+ {
+ ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
+ DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
+ ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
+ GD_TYPE_SCROLLBAR_VERTICAL,
+ GADGET_ID_SCROLL_LIST_VERTICAL,
+ "scroll element list vertically"
+ }
+};
+
+static struct
+{
+ int x, y;
+ int gadget_id;
+ int radio_button_nr;
+ int *value;
+ int checked_value;
+ char *text, *infotext;
+} radiobutton_info[ED_NUM_RADIOBUTTONS] =
+{
+ {
+ ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
+ GADGET_ID_RANDOM_PERCENTAGE,
+ RADIO_NR_RANDOM_ELEMENTS,
+ &random_placement_method, RANDOM_USE_PERCENTAGE,
+ "percentage", "use percentage for random elements"
+ },
+ {
+ ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
+ GADGET_ID_RANDOM_QUANTITY,
+ RADIO_NR_RANDOM_ELEMENTS,
+ &random_placement_method, RANDOM_USE_QUANTITY,
+ "quantity", "use quantity for random elements"
+ }
+};
+
+static struct
+{
+ int x, y;
+ int gadget_id;
+ boolean *value;
+ char *text, *infotext;
+} checkbutton_info[ED_NUM_CHECKBUTTONS] =
+{
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
+ GADGET_ID_DOUBLE_SPEED,
+ &level.double_speed,
+ "double speed movement", "set movement speed of player"
+ },
+ {
+ ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
+ GADGET_ID_GRAVITY,
+ &level.gravity,
+ "gravity", "set level gravity"
+ },
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
+ GADGET_ID_RANDOM_RESTRICTED,
+ &random_placement_background_restricted,
+ "restrict random placement to", "set random placement restriction"
+ },
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
+ GADGET_ID_STICK_ELEMENT,
+ &stick_element_properties_window,
+ "stick window to edit content", "stick window to edit content"
+ },
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
+ GADGET_ID_EM_SLIPPERY_GEMS,
+ &level.em_slippery_gems,
+ "slip down from certain flat walls","use EM style slipping behaviour"
+ },
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(10),
+ GADGET_ID_CUSTOM_INDESTRUCTIBLE,
+ &custom_element_properties[EP_INDESTRUCTIBLE],
+ "indestructible", "element cannot be destroyed"
+ },
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(11),
+ GADGET_ID_CUSTOM_CAN_FALL,
+ &custom_element_properties[EP_CAN_FALL],
+ "can fall", "element can fall down"
+ },
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(12),
+ GADGET_ID_CUSTOM_CAN_SMASH,
+ &custom_element_properties[EP_CAN_SMASH],
+ "can smash", "element can smash other elements"
+ },
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(13),
+ GADGET_ID_CUSTOM_PUSHABLE,
+ &custom_element_properties[EP_PUSHABLE],
+ "pushable", "element can be pushed"
+ },
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(14),
+ GADGET_ID_CUSTOM_SLIPPERY,
+ &custom_element_properties[EP_SLIPPERY],
+ "slippery", "other elements can fall down from it"
+ }
+};
+
+
+/*
+ -----------------------------------------------------------------------------
+ some internally used variables
+ -----------------------------------------------------------------------------
+*/
+
+/* actual size of level editor drawing area */
+static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
+
+/* actual position of level editor drawing area in level playfield */
+static int level_xpos = -1, level_ypos = -1;
+
+#define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
+
+/* drawing elements on the three mouse buttons */
+static int new_element1 = EL_WALL;
+static int new_element2 = EL_EMPTY;
+static int new_element3 = EL_SAND;
+
+#define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
+ (button) == 2 ? new_element2 : \
+ (button) == 3 ? new_element3 : EL_EMPTY)
+#define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
/* forward declaration for internal use */
+static void ModifyEditorCounter(int, int);
+static void ModifyEditorCounterLimits(int, int, int);
static void DrawDrawingWindow();
+static void DrawLevelInfoWindow();
static void DrawPropertiesWindow();
static void CopyLevelToUndoBuffer(int);
-static void HandleControlButtons(struct GadgetInfo *);
-static void HandleCounterButtons(struct GadgetInfo *);
static void HandleDrawingAreas(struct GadgetInfo *);
+static void HandleCounterButtons(struct GadgetInfo *);
static void HandleTextInputGadgets(struct GadgetInfo *);
+static void HandleSelectboxGadgets(struct GadgetInfo *);
+static void HandleTextbuttonGadgets(struct GadgetInfo *);
+static void HandleRadiobuttons(struct GadgetInfo *);
+static void HandleCheckbuttons(struct GadgetInfo *);
+static void HandleControlButtons(struct GadgetInfo *);
+static void HandleDrawingAreaInfo(struct GadgetInfo *);
-static struct GadgetInfo *level_editor_gadget[ED_NUM_GADGETS];
-static boolean level_editor_gadgets_created = FALSE;
+static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
-static int drawing_function = ED_CTRL_ID_SINGLE_ITEMS;
-static int last_drawing_function = ED_CTRL_ID_SINGLE_ITEMS;
+static int drawing_function = GADGET_ID_SINGLE_ITEMS;
+static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
+static boolean draw_with_brush = FALSE;
static int properties_element = 0;
-static short ElementContent[MAX_ELEMCONT][3][3];
+static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
static int undo_buffer_position = 0;
static int undo_buffer_steps = 0;
-static int random_placement_percentage = 10;
-static int random_placement_num_objects = 10;
-#if 0
-static int random_placement_method = RANDOM_USE_PERCENTAGE;
-#else
-static int random_placement_method = RANDOM_USE_NUM_OBJECTS;
-#endif
+static int edit_mode;
+static int edit_mode_properties;
-/* pointer to score value */
-static int *gadget_score_value;
-static int *gadget_areas_value;
+static int element_shift = 0;
-static int level_xpos,level_ypos;
-static int edit_mode;
-static boolean name_typing;
-static int new_element1 = EL_MAUERWERK;
-static int new_element2 = EL_LEERRAUM;
-static int new_element3 = EL_ERDREICH;
-
-int element_shift = 0;
-
-int editor_element[] =
-{
- EL_CHAR_A + ('B' - 'A'),
- EL_CHAR_A + ('O' - 'A'),
- EL_CHAR_A + ('U' - 'A'),
- EL_CHAR_A + ('L' - 'A'),
-
- EL_CHAR_MINUS,
- EL_CHAR_A + ('D' - 'A'),
- EL_CHAR_A + ('E' - 'A'),
- EL_CHAR_A + ('R' - 'A'),
-
- EL_CHAR_A + ('D' - 'A'),
- EL_CHAR_A + ('A' - 'A'),
- EL_CHAR_A + ('S' - 'A'),
- EL_CHAR_A + ('H' - 'A'),
-
- EL_SPIELFIGUR,
- EL_LEERRAUM,
- EL_ERDREICH,
- EL_BETON,
-
- EL_FELSBODEN,
- EL_SIEB2_INAKTIV,
- EL_AUSGANG_ZU,
- EL_AUSGANG_AUF,
-
- EL_EDELSTEIN_BD,
- EL_BUTTERFLY_O,
- EL_FIREFLY_O,
- EL_FELSBROCKEN,
-
- EL_BUTTERFLY_L,
- EL_FIREFLY_L,
- EL_BUTTERFLY_R,
- EL_FIREFLY_R,
-
- EL_AMOEBE_BD,
- EL_BUTTERFLY_U,
- EL_FIREFLY_U,
- EL_LEERRAUM,
-
- EL_CHAR_A + ('E' - 'A'),
- EL_CHAR_A + ('M' - 'A'),
- EL_CHAR_A + ('E' - 'A'),
- EL_CHAR_MINUS,
-
- EL_CHAR_A + ('R' - 'A'),
- EL_CHAR_A + ('A' - 'A'),
- EL_CHAR_A + ('L' - 'A'),
- EL_CHAR_A + ('D' - 'A'),
-
- EL_CHAR_A + ('M' - 'A'),
- EL_CHAR_A + ('I' - 'A'),
- EL_CHAR_A + ('N' - 'A'),
- EL_CHAR_A + ('E' - 'A'),
-
- EL_SPIELER1,
- EL_SPIELER2,
- EL_SPIELER3,
- EL_SPIELER4,
-
- EL_SPIELFIGUR,
- EL_LEERRAUM,
- EL_ERDREICH,
- EL_FELSBROCKEN,
-
- EL_BETON,
- EL_MAUERWERK,
- EL_FELSBODEN,
- EL_SIEB_INAKTIV,
-
- EL_EDELSTEIN,
- EL_DIAMANT,
- EL_KOKOSNUSS,
- EL_BOMBE,
-
- EL_ERZ_EDEL,
- EL_ERZ_DIAM,
- EL_MORAST_LEER,
- EL_MORAST_VOLL,
-
- EL_DYNAMIT_AUS,
- EL_DYNAMIT,
- EL_AUSGANG_ZU,
- EL_AUSGANG_AUF,
-
- EL_MAMPFER,
- EL_KAEFER_O,
- EL_FLIEGER_O,
+static int editor_el_boulderdash[] =
+{
+ EL_CHAR('B'),
+ EL_CHAR('O'),
+ EL_CHAR('U'),
+ EL_CHAR('L'),
+
+ EL_CHAR('-'),
+ EL_CHAR('D'),
+ EL_CHAR('E'),
+ EL_CHAR('R'),
+
+ EL_CHAR('D'),
+ EL_CHAR('A'),
+ EL_CHAR('S'),
+ EL_CHAR('H'),
+
+ EL_PLAYER_1,
+ EL_EMPTY,
+ EL_SAND,
+ EL_STEELWALL,
+
+ EL_BD_WALL,
+ EL_BD_MAGIC_WALL,
+ EL_EXIT_CLOSED,
+ EL_EXIT_OPEN,
+
+ EL_BD_DIAMOND,
+ EL_BD_BUTTERFLY_UP,
+ EL_BD_FIREFLY_UP,
+ EL_BD_ROCK,
+
+ EL_BD_BUTTERFLY_LEFT,
+ EL_BD_FIREFLY_LEFT,
+ EL_BD_BUTTERFLY_RIGHT,
+ EL_BD_FIREFLY_RIGHT,
+
+ EL_BD_AMOEBA,
+ EL_BD_BUTTERFLY_DOWN,
+ EL_BD_FIREFLY_DOWN,
+ EL_EMPTY,
+};
+static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
+
+static int editor_el_emerald_mine[] =
+{
+ EL_CHAR('E'),
+ EL_CHAR('M'),
+ EL_CHAR('E'),
+ EL_CHAR('-'),
+
+ EL_CHAR('R'),
+ EL_CHAR('A'),
+ EL_CHAR('L'),
+ EL_CHAR('D'),
+
+ EL_CHAR('M'),
+ EL_CHAR('I'),
+ EL_CHAR('N'),
+ EL_CHAR('E'),
+
+ EL_PLAYER_1,
+ EL_PLAYER_2,
+ EL_PLAYER_3,
+ EL_PLAYER_4,
+
+ EL_PLAYER_1,
+ EL_EMPTY,
+ EL_SAND,
+ EL_ROCK,
+
+ EL_STEELWALL,
+ EL_WALL,
+ EL_WALL_CRUMBLED,
+ EL_MAGIC_WALL,
+
+ EL_EMERALD,
+ EL_DIAMOND,
+ EL_NUT,
+ EL_BOMB,
+
+ EL_WALL_EMERALD,
+ EL_WALL_DIAMOND,
+ EL_QUICKSAND_EMPTY,
+ EL_QUICKSAND_FULL,
+
+ EL_DYNAMITE,
+ EL_DYNAMITE_ACTIVE,
+ EL_EXIT_CLOSED,
+ EL_EXIT_OPEN,
+
+ EL_YAMYAM,
+ EL_BUG_UP,
+ EL_SPACESHIP_UP,
EL_ROBOT,
- EL_KAEFER_L,
- EL_FLIEGER_L,
- EL_KAEFER_R,
- EL_FLIEGER_R,
-
- EL_ABLENK_AUS,
- EL_KAEFER_U,
- EL_FLIEGER_U,
- EL_UNSICHTBAR,
-
- EL_BADEWANNE1,
- EL_SALZSAEURE,
- EL_BADEWANNE2,
- EL_LEERRAUM,
-
- EL_BADEWANNE3,
- EL_BADEWANNE4,
- EL_BADEWANNE5,
- EL_LEERRAUM,
-
- EL_TROPFEN,
- EL_AMOEBE_TOT,
- EL_AMOEBE_NASS,
- EL_AMOEBE_NORM,
-
- EL_SCHLUESSEL1,
- EL_SCHLUESSEL2,
- EL_SCHLUESSEL3,
- EL_SCHLUESSEL4,
-
- EL_PFORTE1,
- EL_PFORTE2,
- EL_PFORTE3,
- EL_PFORTE4,
-
- EL_PFORTE1X,
- EL_PFORTE2X,
- EL_PFORTE3X,
- EL_PFORTE4X,
-
- EL_CHAR_A + ('M' - 'A'),
- EL_CHAR_A + ('O' - 'A'),
- EL_CHAR_A + ('R' - 'A'),
- EL_CHAR_A + ('E' - 'A'),
-
- EL_PFEIL_L,
- EL_PFEIL_R,
- EL_PFEIL_O,
- EL_PFEIL_U,
-
- EL_AMOEBE_VOLL,
- EL_EDELSTEIN_GELB,
- EL_EDELSTEIN_ROT,
- EL_EDELSTEIN_LILA,
-
- EL_ERZ_EDEL_BD,
- EL_ERZ_EDEL_GELB,
- EL_ERZ_EDEL_ROT,
- EL_ERZ_EDEL_LILA,
-
- EL_LIFE,
- EL_PACMAN_O,
- EL_ZEIT_VOLL,
- EL_ZEIT_LEER,
-
- EL_PACMAN_L,
- EL_MAMPFER2,
- EL_PACMAN_R,
- EL_MAUER_LEBT,
-
- EL_LIFE_ASYNC,
- EL_PACMAN_U,
- EL_BIRNE_AUS,
- EL_BIRNE_EIN,
-
- EL_DYNABOMB_NR,
- EL_DYNABOMB_SZ,
- EL_DYNABOMB_XL,
- EL_BADEWANNE,
-
- EL_MAULWURF,
- EL_PINGUIN,
- EL_SCHWEIN,
- EL_DRACHE,
-
- EL_SONDE,
- EL_MAUER_X,
- EL_MAUER_Y,
- EL_MAUER_XY,
+ EL_BUG_LEFT,
+ EL_SPACESHIP_LEFT,
+ EL_BUG_RIGHT,
+ EL_SPACESHIP_RIGHT,
+
+ EL_ROBOT_WHEEL,
+ EL_BUG_DOWN,
+ EL_SPACESHIP_DOWN,
+ EL_INVISIBLE_WALL,
+
+ EL_ACID_POOL_TOPLEFT,
+ EL_ACID,
+ EL_ACID_POOL_TOPRIGHT,
+ EL_EMPTY,
+
+ EL_ACID_POOL_BOTTOMLEFT,
+ EL_ACID_POOL_BOTTOM,
+ EL_ACID_POOL_BOTTOMRIGHT,
+ EL_EMPTY,
+
+ EL_AMOEBA_DROP,
+ EL_AMOEBA_DEAD,
+ EL_AMOEBA_WET,
+ EL_AMOEBA_DRY,
+
+ EL_EM_KEY_1_FILE,
+ EL_EM_KEY_2_FILE,
+ EL_EM_KEY_3_FILE,
+ EL_EM_KEY_4_FILE,
+
+ EL_EM_GATE_1,
+ EL_EM_GATE_2,
+ EL_EM_GATE_3,
+ EL_EM_GATE_4,
+
+ EL_EM_GATE_1_GRAY,
+ EL_EM_GATE_2_GRAY,
+ EL_EM_GATE_3_GRAY,
+ EL_EM_GATE_4_GRAY,
+};
+static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
+
+static int editor_el_more[] =
+{
+ EL_CHAR('M'),
+ EL_CHAR('O'),
+ EL_CHAR('R'),
+ EL_CHAR('E'),
+ EL_KEY_1,
+ EL_KEY_2,
+ EL_KEY_3,
+ EL_KEY_4,
+
+ EL_GATE_1,
+ EL_GATE_2,
+ EL_GATE_3,
+ EL_GATE_4,
+
+ EL_GATE_1_GRAY,
+ EL_GATE_2_GRAY,
+ EL_GATE_3_GRAY,
+ EL_GATE_4_GRAY,
+
+ EL_ARROW_LEFT,
+ EL_ARROW_RIGHT,
+ EL_ARROW_UP,
+ EL_ARROW_DOWN,
+
+ EL_AMOEBA_FULL,
+ EL_EMERALD_YELLOW,
+ EL_EMERALD_RED,
+ EL_EMERALD_PURPLE,
+
+ EL_WALL_BD_DIAMOND,
+ EL_WALL_EMERALD_YELLOW,
+ EL_WALL_EMERALD_RED,
+ EL_WALL_EMERALD_PURPLE,
+
+ EL_GAME_OF_LIFE,
+ EL_PACMAN_UP,
+ EL_TIME_ORB_FULL,
+ EL_TIME_ORB_EMPTY,
+
+ EL_PACMAN_LEFT,
+ EL_DARK_YAMYAM,
+ EL_PACMAN_RIGHT,
+ EL_EXPANDABLE_WALL,
+
+ EL_BIOMAZE,
+ EL_PACMAN_DOWN,
+ EL_LAMP,
+ EL_LAMP_ACTIVE,
+
+ EL_DYNABOMB_INCREASE_NUMBER,
+ EL_DYNABOMB_INCREASE_SIZE,
+ EL_DYNABOMB_INCREASE_POWER,
+ EL_STONEBLOCK,
+
+ EL_MOLE,
+ EL_PENGUIN,
+ EL_PIG,
+ EL_DRAGON,
+
+ EL_EMPTY,
+ EL_MOLE_UP,
+ EL_EMPTY,
+ EL_EMPTY,
+
+ EL_MOLE_LEFT,
+ EL_EMPTY,
+ EL_MOLE_RIGHT,
+ EL_EMPTY,
+
+ EL_EMPTY,
+ EL_MOLE_DOWN,
+ EL_BALLOON,
+ EL_BALLOON_SWITCH_ANY,
+
+ EL_BALLOON_SWITCH_LEFT,
+ EL_BALLOON_SWITCH_RIGHT,
+ EL_BALLOON_SWITCH_UP,
+ EL_BALLOON_SWITCH_DOWN,
+
+ EL_SATELLITE,
+ EL_EXPANDABLE_WALL_HORIZONTAL,
+ EL_EXPANDABLE_WALL_VERTICAL,
+ EL_EXPANDABLE_WALL_ANY,
+
+ EL_INVISIBLE_STEELWALL,
+ EL_INVISIBLE_WALL,
EL_SPEED_PILL,
- EL_LEERRAUM,
- EL_LEERRAUM,
- EL_LEERRAUM,
-
- EL_CHAR_A + ('S' - 'A'),
- EL_CHAR_A + ('O' - 'A'),
- EL_CHAR_A + ('K' - 'A'),
- EL_CHAR_A + ('O' - 'A'),
-
- EL_CHAR_MINUS,
- EL_CHAR_A + ('B' - 'A'),
- EL_CHAR_A + ('A' - 'A'),
- EL_CHAR_A + ('N' - 'A'),
-
- EL_SOKOBAN_OBJEKT,
- EL_SOKOBAN_FELD_LEER,
- EL_SOKOBAN_FELD_VOLL,
- EL_BETON,
-
- EL_LEERRAUM,
- EL_LEERRAUM,
- EL_LEERRAUM,
- EL_LEERRAUM,
+ EL_BLACK_ORB,
+
+ EL_EMC_STEELWALL_1,
+ EL_EMC_WALL_1,
+ EL_EMC_WALL_2,
+ EL_EMC_WALL_3,
+
+ EL_EMC_WALL_4,
+ EL_EMC_WALL_5,
+ EL_EMC_WALL_6,
+ EL_EMC_WALL_7,
+};
+static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
+
+static int editor_el_sokoban[] =
+{
+ EL_CHAR('S'),
+ EL_CHAR('O'),
+ EL_CHAR('K'),
+ EL_CHAR('O'),
+
+ EL_CHAR('-'),
+ EL_CHAR('B'),
+ EL_CHAR('A'),
+ EL_CHAR('N'),
+
+ EL_SOKOBAN_OBJECT,
+ EL_SOKOBAN_FIELD_EMPTY,
+ EL_SOKOBAN_FIELD_FULL,
+ EL_STEELWALL,
+};
+static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
+static int editor_el_supaplex[] =
+{
EL_CHAR('S'),
EL_CHAR('U'),
EL_CHAR('P'),
EL_SP_INFOTRON,
EL_SP_CHIP_SINGLE,
- EL_SP_HARD_GRAY,
- EL_SP_EXIT,
+ EL_SP_HARDWARE_GRAY,
+ EL_SP_EXIT_CLOSED,
EL_SP_DISK_ORANGE,
- EL_SP_PORT1_RIGHT,
- EL_SP_PORT1_DOWN,
- EL_SP_PORT1_LEFT,
+ EL_SP_PORT_RIGHT,
+ EL_SP_PORT_DOWN,
+ EL_SP_PORT_LEFT,
- EL_SP_PORT1_UP,
- EL_SP_PORT2_RIGHT,
- EL_SP_PORT2_DOWN,
- EL_SP_PORT2_LEFT,
+ EL_SP_PORT_UP,
+ EL_SP_GRAVITY_PORT_RIGHT,
+ EL_SP_GRAVITY_PORT_DOWN,
+ EL_SP_GRAVITY_PORT_LEFT,
- EL_SP_PORT2_UP,
+ EL_SP_GRAVITY_PORT_UP,
EL_SP_SNIKSNAK,
EL_SP_DISK_YELLOW,
EL_SP_TERMINAL,
EL_SP_DISK_RED,
- EL_SP_PORT_Y,
- EL_SP_PORT_X,
- EL_SP_PORT_XY,
+ EL_SP_PORT_VERTICAL,
+ EL_SP_PORT_HORIZONTAL,
+ EL_SP_PORT_ANY,
EL_SP_ELECTRON,
- EL_SP_BUG,
+ EL_SP_BUGGY_BASE,
EL_SP_CHIP_LEFT,
EL_SP_CHIP_RIGHT,
- EL_SP_HARD_BASE1,
- EL_SP_HARD_GREEN,
- EL_SP_HARD_BLUE,
- EL_SP_HARD_RED,
+ EL_SP_HARDWARE_BASE_1,
+ EL_SP_HARDWARE_GREEN,
+ EL_SP_HARDWARE_BLUE,
+ EL_SP_HARDWARE_RED,
+
+ EL_SP_HARDWARE_YELLOW,
+ EL_SP_HARDWARE_BASE_2,
+ EL_SP_HARDWARE_BASE_3,
+ EL_SP_HARDWARE_BASE_4,
+
+ EL_SP_HARDWARE_BASE_5,
+ EL_SP_HARDWARE_BASE_6,
+ EL_SP_CHIP_TOP,
+ EL_SP_CHIP_BOTTOM,
+};
+static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
- EL_SP_HARD_YELLOW,
- EL_SP_HARD_BASE2,
- EL_SP_HARD_BASE3,
- EL_SP_HARD_BASE4,
+static int editor_el_diamond_caves[] =
+{
+ EL_CHAR('D'),
+ EL_CHAR('I'),
+ EL_CHAR('A'),
+ EL_CHAR('-'),
+
+ EL_CHAR('M'),
+ EL_CHAR('O'),
+ EL_CHAR('N'),
+ EL_CHAR('D'),
+
+ EL_CHAR('C'),
+ EL_CHAR('A'),
+ EL_CHAR('V'),
+ EL_CHAR('E'),
+
+ EL_CHAR('S'),
+ EL_CHAR(' '),
+ EL_CHAR('I'),
+ EL_CHAR('I'),
+
+ EL_PEARL,
+ EL_CRYSTAL,
+ EL_WALL_PEARL,
+ EL_WALL_CRYSTAL,
+
+ EL_CONVEYOR_BELT_1_LEFT,
+ EL_CONVEYOR_BELT_1_MIDDLE,
+ EL_CONVEYOR_BELT_1_RIGHT,
+ EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
+
+ EL_CONVEYOR_BELT_2_LEFT,
+ EL_CONVEYOR_BELT_2_MIDDLE,
+ EL_CONVEYOR_BELT_2_RIGHT,
+ EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
+
+ EL_CONVEYOR_BELT_3_LEFT,
+ EL_CONVEYOR_BELT_3_MIDDLE,
+ EL_CONVEYOR_BELT_3_RIGHT,
+ EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
+
+ EL_CONVEYOR_BELT_4_LEFT,
+ EL_CONVEYOR_BELT_4_MIDDLE,
+ EL_CONVEYOR_BELT_4_RIGHT,
+ EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
+
+ EL_CONVEYOR_BELT_1_SWITCH_LEFT,
+ EL_CONVEYOR_BELT_2_SWITCH_LEFT,
+ EL_CONVEYOR_BELT_3_SWITCH_LEFT,
+ EL_CONVEYOR_BELT_4_SWITCH_LEFT,
+
+ EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
+ EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
+ EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
+ EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
+
+ EL_SWITCHGATE_OPEN,
+ EL_SWITCHGATE_CLOSED,
+ EL_SWITCHGATE_SWITCH_UP,
+ EL_ENVELOPE,
+
+ EL_TIMEGATE_CLOSED,
+ EL_TIMEGATE_OPEN,
+ EL_TIMEGATE_SWITCH,
+ EL_EMPTY,
+
+ EL_LANDMINE,
+ EL_INVISIBLE_SAND,
+ EL_STEELWALL_SLANTED,
+ EL_EMPTY,
+
+ EL_SIGN_EXCLAMATION,
+ EL_SIGN_STOP,
+ EL_LIGHT_SWITCH,
+ EL_LIGHT_SWITCH_ACTIVE,
+
+ EL_SHIELD_NORMAL,
+ EL_SHIELD_DEADLY,
+ EL_EXTRA_TIME,
+ EL_EMPTY,
+};
+static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
+
+static int editor_el_dx_boulderdash[] =
+{
+ EL_CHAR('D'),
+ EL_CHAR('X'),
+ EL_CHAR('-'),
+ EL_CHAR(' '),
+
+ EL_CHAR('B'),
+ EL_CHAR('O'),
+ EL_CHAR('U'),
+ EL_CHAR('L'),
+
+ EL_CHAR('-'),
+ EL_CHAR('D'),
+ EL_CHAR('E'),
+ EL_CHAR('R'),
+
+ EL_CHAR('D'),
+ EL_CHAR('A'),
+ EL_CHAR('S'),
+ EL_CHAR('H'),
+
+ EL_SPRING,
+ EL_TUBE_RIGHT_DOWN,
+ EL_TUBE_HORIZONTAL_DOWN,
+ EL_TUBE_LEFT_DOWN,
+
+ EL_TUBE_HORIZONTAL,
+ EL_TUBE_VERTICAL_RIGHT,
+ EL_TUBE_ANY,
+ EL_TUBE_VERTICAL_LEFT,
+
+ EL_TUBE_VERTICAL,
+ EL_TUBE_RIGHT_UP,
+ EL_TUBE_HORIZONTAL_UP,
+ EL_TUBE_LEFT_UP,
+
+ EL_TRAP,
+ EL_DX_SUPABOMB,
+ EL_EMPTY,
+ EL_EMPTY
+};
+static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
+
+static int editor_el_chars[] =
+{
+ EL_CHAR('T'),
+ EL_CHAR('E'),
+ EL_CHAR('X'),
+ EL_CHAR('T'),
+
+ EL_CHAR(' '),
+ EL_CHAR('!'),
+ EL_CHAR('"'),
+ EL_CHAR('#'),
+
+ EL_CHAR('$'),
+ EL_CHAR('%'),
+ EL_CHAR('&'),
+ EL_CHAR('\''),
+
+ EL_CHAR('('),
+ EL_CHAR(')'),
+ EL_CHAR('*'),
+ EL_CHAR('+'),
+
+ EL_CHAR(','),
+ EL_CHAR('-'),
+ EL_CHAR('.'),
+ EL_CHAR('/'),
+
+ EL_CHAR('0'),
+ EL_CHAR('1'),
+ EL_CHAR('2'),
+ EL_CHAR('3'),
+
+ EL_CHAR('4'),
+ EL_CHAR('5'),
+ EL_CHAR('6'),
+ EL_CHAR('7'),
+
+ EL_CHAR('8'),
+ EL_CHAR('9'),
+ EL_CHAR(':'),
+ EL_CHAR(';'),
+
+ EL_CHAR('<'),
+ EL_CHAR('='),
+ EL_CHAR('>'),
+ EL_CHAR('?'),
+
+ EL_CHAR('@'),
+ EL_CHAR('A'),
+ EL_CHAR('B'),
+ EL_CHAR('C'),
+
+ EL_CHAR('D'),
+ EL_CHAR('E'),
+ EL_CHAR('F'),
+ EL_CHAR('G'),
+
+ EL_CHAR('H'),
+ EL_CHAR('I'),
+ EL_CHAR('J'),
+ EL_CHAR('K'),
+
+ EL_CHAR('L'),
+ EL_CHAR('M'),
+ EL_CHAR('N'),
+ EL_CHAR('O'),
+
+ EL_CHAR('P'),
+ EL_CHAR('Q'),
+ EL_CHAR('R'),
+ EL_CHAR('S'),
+
+ EL_CHAR('T'),
+ EL_CHAR('U'),
+ EL_CHAR('V'),
+ EL_CHAR('W'),
+
+ EL_CHAR('X'),
+ EL_CHAR('Y'),
+ EL_CHAR('Z'),
+ EL_CHAR('['),
+
+ EL_CHAR('\\'),
+ EL_CHAR(']'),
+ EL_CHAR('^'),
+ EL_CHAR('_'),
+
+ EL_CHAR('©'),
+ EL_CHAR('Ä'),
+ EL_CHAR('Ö'),
+ EL_CHAR('Ü'),
+
+ EL_CHAR('°'),
+ EL_CHAR('®'),
+ EL_CHAR(FONT_ASCII_CURSOR),
+ EL_CHAR(' ')
+};
+static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
+
+static int editor_el_custom[] =
+{
+ EL_CHAR('C'),
+ EL_CHAR('U'),
+ EL_CHAR('S'),
+ EL_CHAR('-'),
+
+ EL_CHAR('T'),
+ EL_CHAR('O'),
+ EL_CHAR('M'),
+ EL_CHAR(' '),
+
+ EL_CHAR('E'),
+ EL_CHAR('L'),
+ EL_CHAR('E'),
+ EL_CHAR('M'),
+
+ EL_CHAR('E'),
+ EL_CHAR('N'),
+ EL_CHAR('T'),
+ EL_CHAR('S'),
+
+ EL_CUSTOM_START + 0,
+ EL_CUSTOM_START + 1,
+ EL_CUSTOM_START + 2,
+ EL_CUSTOM_START + 3,
+
+ EL_CUSTOM_START + 4,
+ EL_CUSTOM_START + 5,
+ EL_CUSTOM_START + 6,
+ EL_CUSTOM_START + 7,
+
+ EL_CUSTOM_START + 8,
+ EL_CUSTOM_START + 9,
+ EL_CUSTOM_START + 10,
+ EL_CUSTOM_START + 11,
+
+ EL_CUSTOM_START + 12,
+ EL_CUSTOM_START + 13,
+ EL_CUSTOM_START + 14,
+ EL_CUSTOM_START + 15,
+
+ EL_CUSTOM_START + 16,
+ EL_CUSTOM_START + 17,
+ EL_CUSTOM_START + 18,
+ EL_CUSTOM_START + 19,
+
+ EL_CUSTOM_START + 20,
+ EL_CUSTOM_START + 21,
+ EL_CUSTOM_START + 22,
+ EL_CUSTOM_START + 23,
+
+ EL_CUSTOM_START + 24,
+ EL_CUSTOM_START + 25,
+ EL_CUSTOM_START + 26,
+ EL_CUSTOM_START + 27,
+
+ EL_CUSTOM_START + 28,
+ EL_CUSTOM_START + 29,
+ EL_CUSTOM_START + 30,
+ EL_CUSTOM_START + 31,
+
+ EL_CUSTOM_START + 32,
+ EL_CUSTOM_START + 33,
+ EL_CUSTOM_START + 34,
+ EL_CUSTOM_START + 35,
+
+ EL_CUSTOM_START + 36,
+ EL_CUSTOM_START + 37,
+ EL_CUSTOM_START + 38,
+ EL_CUSTOM_START + 39,
+
+ EL_CUSTOM_START + 40,
+ EL_CUSTOM_START + 41,
+ EL_CUSTOM_START + 42,
+ EL_CUSTOM_START + 43,
+
+ EL_CUSTOM_START + 44,
+ EL_CUSTOM_START + 45,
+ EL_CUSTOM_START + 46,
+ EL_CUSTOM_START + 47,
+
+ EL_CUSTOM_START + 48,
+ EL_CUSTOM_START + 49,
+ EL_CUSTOM_START + 50,
+ EL_CUSTOM_START + 51,
+
+ EL_CUSTOM_START + 52,
+ EL_CUSTOM_START + 53,
+ EL_CUSTOM_START + 54,
+ EL_CUSTOM_START + 55,
+
+ EL_CUSTOM_START + 56,
+ EL_CUSTOM_START + 57,
+ EL_CUSTOM_START + 58,
+ EL_CUSTOM_START + 59,
+
+ EL_CUSTOM_START + 60,
+ EL_CUSTOM_START + 61,
+ EL_CUSTOM_START + 62,
+ EL_CUSTOM_START + 63,
+
+ EL_CUSTOM_START + 64,
+ EL_CUSTOM_START + 65,
+ EL_CUSTOM_START + 66,
+ EL_CUSTOM_START + 67,
+
+ EL_CUSTOM_START + 68,
+ EL_CUSTOM_START + 69,
+ EL_CUSTOM_START + 70,
+ EL_CUSTOM_START + 71,
+
+ EL_CUSTOM_START + 72,
+ EL_CUSTOM_START + 73,
+ EL_CUSTOM_START + 74,
+ EL_CUSTOM_START + 75,
+
+ EL_CUSTOM_START + 76,
+ EL_CUSTOM_START + 77,
+ EL_CUSTOM_START + 78,
+ EL_CUSTOM_START + 79,
+
+ EL_CUSTOM_START + 80,
+ EL_CUSTOM_START + 81,
+ EL_CUSTOM_START + 82,
+ EL_CUSTOM_START + 83,
+
+ EL_CUSTOM_START + 84,
+ EL_CUSTOM_START + 85,
+ EL_CUSTOM_START + 86,
+ EL_CUSTOM_START + 87,
+
+ EL_CUSTOM_START + 88,
+ EL_CUSTOM_START + 89,
+ EL_CUSTOM_START + 90,
+ EL_CUSTOM_START + 91,
+
+ EL_CUSTOM_START + 92,
+ EL_CUSTOM_START + 93,
+ EL_CUSTOM_START + 94,
+ EL_CUSTOM_START + 95,
+
+ EL_CUSTOM_START + 96,
+ EL_CUSTOM_START + 97,
+ EL_CUSTOM_START + 98,
+ EL_CUSTOM_START + 99,
+
+ EL_CUSTOM_START + 100,
+ EL_CUSTOM_START + 101,
+ EL_CUSTOM_START + 102,
+ EL_CUSTOM_START + 103,
+
+ EL_CUSTOM_START + 104,
+ EL_CUSTOM_START + 105,
+ EL_CUSTOM_START + 106,
+ EL_CUSTOM_START + 107,
+
+ EL_CUSTOM_START + 108,
+ EL_CUSTOM_START + 109,
+ EL_CUSTOM_START + 110,
+ EL_CUSTOM_START + 111,
+
+ EL_CUSTOM_START + 112,
+ EL_CUSTOM_START + 113,
+ EL_CUSTOM_START + 114,
+ EL_CUSTOM_START + 115,
+
+ EL_CUSTOM_START + 116,
+ EL_CUSTOM_START + 117,
+ EL_CUSTOM_START + 118,
+ EL_CUSTOM_START + 119,
+
+ EL_CUSTOM_START + 120,
+ EL_CUSTOM_START + 121,
+ EL_CUSTOM_START + 122,
+ EL_CUSTOM_START + 123,
+
+ EL_CUSTOM_START + 124,
+ EL_CUSTOM_START + 125,
+ EL_CUSTOM_START + 126,
+ EL_CUSTOM_START + 127
+};
+static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
+
+static int *editor_elements = NULL; /* dynamically allocated */
+static int num_editor_elements = 0; /* dynamically determined */
+
+static struct
+{
+ boolean *setup_value;
+ int *element_list;
+ int *element_list_size;
+
+ boolean last_setup_value;
+}
+editor_elements_info[] =
+{
+ { &setup.editor.el_boulderdash, editor_el_boulderdash,
+ &num_editor_el_boulderdash },
+ { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
+ &num_editor_el_emerald_mine },
+ { &setup.editor.el_more, editor_el_more,
+ &num_editor_el_more },
+ { &setup.editor.el_sokoban, editor_el_sokoban,
+ &num_editor_el_sokoban },
+ { &setup.editor.el_supaplex, editor_el_supaplex,
+ &num_editor_el_supaplex },
+ { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
+ &num_editor_el_diamond_caves },
+ { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
+ &num_editor_el_dx_boulderdash },
+ { &setup.editor.el_chars, editor_el_chars,
+ &num_editor_el_chars },
+ { &setup.editor.el_custom, editor_el_custom,
+ &num_editor_el_custom },
+ { NULL, NULL,
+ NULL }
+};
- EL_SP_HARD_BASE5,
- EL_SP_HARD_BASE6,
- EL_SP_CHIP_UPPER,
- EL_SP_CHIP_LOWER,
/*
- EL_CHAR_A + ('D' - 'A'),
- EL_CHAR_A + ('Y' - 'A'),
- EL_CHAR_A + ('N' - 'A'),
- EL_CHAR_A + ('A' - 'A'),
-
- EL_CHAR_A + ('B' - 'A'),
- EL_CHAR_A + ('L' - 'A'),
- EL_CHAR_A + ('A' - 'A'),
- EL_CHAR_A + ('S' - 'A'),
-
- EL_CHAR_MINUS,
- EL_CHAR_A + ('T' - 'A'),
- EL_CHAR_A + ('E' - 'A'),
- EL_CHAR_A + ('R' - 'A'),
+ -----------------------------------------------------------------------------
+ functions
+ -----------------------------------------------------------------------------
*/
- EL_LEERRAUM,
- EL_LEERRAUM,
- EL_LEERRAUM,
- EL_LEERRAUM,
-
- EL_CHAR_AUSRUF,
- EL_CHAR_ZOLL,
- EL_CHAR_DOLLAR,
- EL_CHAR_PROZ,
-
- EL_CHAR_APOSTR,
- EL_CHAR_KLAMM1,
- EL_CHAR_KLAMM2,
- EL_CHAR_PLUS,
-
- EL_CHAR_KOMMA,
- EL_CHAR_MINUS,
- EL_CHAR_PUNKT,
- EL_CHAR_SLASH,
-
- EL_CHAR_0 + 0,
- EL_CHAR_0 + 1,
- EL_CHAR_0 + 2,
- EL_CHAR_0 + 3,
-
- EL_CHAR_0 + 4,
- EL_CHAR_0 + 5,
- EL_CHAR_0 + 6,
- EL_CHAR_0 + 7,
-
- EL_CHAR_0 + 8,
- EL_CHAR_0 + 9,
- EL_CHAR_DOPPEL,
- EL_CHAR_SEMIKL,
-
- EL_CHAR_LT,
- EL_CHAR_GLEICH,
- EL_CHAR_GT,
- EL_CHAR_FRAGE,
-
- EL_CHAR_AT,
- EL_CHAR_A + 0,
- EL_CHAR_A + 1,
- EL_CHAR_A + 2,
-
- EL_CHAR_A + 3,
- EL_CHAR_A + 4,
- EL_CHAR_A + 5,
- EL_CHAR_A + 6,
-
- EL_CHAR_A + 7,
- EL_CHAR_A + 8,
- EL_CHAR_A + 9,
- EL_CHAR_A + 10,
-
- EL_CHAR_A + 11,
- EL_CHAR_A + 12,
- EL_CHAR_A + 13,
- EL_CHAR_A + 14,
-
- EL_CHAR_A + 15,
- EL_CHAR_A + 16,
- EL_CHAR_A + 17,
- EL_CHAR_A + 18,
-
- EL_CHAR_A + 19,
- EL_CHAR_A + 20,
- EL_CHAR_A + 21,
- EL_CHAR_A + 22,
-
- EL_CHAR_A + 23,
- EL_CHAR_A + 24,
- EL_CHAR_A + 25,
- EL_CHAR_AE,
-
- EL_CHAR_OE,
- EL_CHAR_UE,
- EL_CHAR_COPY,
- EL_LEERRAUM
-};
-int elements_in_list = sizeof(editor_element)/sizeof(int);
+static void ReinitializeElementList()
+{
+ int pos = 0;
+ int i, j;
+
+ if (editor_elements != NULL)
+ free(editor_elements);
+
+ num_editor_elements = 0;
+
+ /* determine size of element list */
+ for (i=0; editor_elements_info[i].setup_value != NULL; i++)
+ if (*editor_elements_info[i].setup_value)
+ num_editor_elements += *editor_elements_info[i].element_list_size;
+
+ if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
+ {
+ /* workaround: offer at least as many elements as element buttons exist */
+ int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
+
+ *editor_elements_info[list_nr].setup_value = TRUE;
+ num_editor_elements += *editor_elements_info[list_nr].element_list_size;
+ }
+
+ editor_elements = checked_malloc(num_editor_elements * sizeof(int));
+
+ /* fill element list */
+ for (i=0; editor_elements_info[i].setup_value != NULL; i++)
+ if (*editor_elements_info[i].setup_value)
+ for (j=0; j<*editor_elements_info[i].element_list_size; j++)
+ editor_elements[pos++] = editor_elements_info[i].element_list[j];
+}
+
+static void ReinitializeElementListButtons()
+{
+ static boolean initialization_needed = TRUE;
+ int i;
+
+ if (!initialization_needed) /* check if editor element setup has changed */
+ for (i=0; editor_elements_info[i].setup_value != NULL; i++)
+ if (editor_elements_info[i].last_setup_value !=
+ *editor_elements_info[i].setup_value)
+ initialization_needed = TRUE;
+
+ if (!initialization_needed)
+ return;
+
+ FreeLevelEditorGadgets();
+ CreateLevelEditorGadgets();
+
+ /* store current setup values for next invocation of this function */
+ for (i=0; editor_elements_info[i].setup_value != NULL; i++)
+ editor_elements_info[i].last_setup_value =
+ *editor_elements_info[i].setup_value;
+
+ initialization_needed = FALSE;
+}
+
+static int getCounterGadgetWidth()
+{
+ return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
+}
+
+static int getMaxInfoTextLength()
+{
+ return (SXSIZE / getFontWidth(FONT_TEXT_2));
+}
+
+static char *getElementInfoText(int element)
+{
+ char *info_text = NULL;
+
+ if (element < NUM_FILE_ELEMENTS)
+ {
+ if (element_info[element].custom_description != NULL)
+ info_text = element_info[element].custom_description;
+ else if (element_info[element].editor_description != NULL)
+ info_text = element_info[element].editor_description;
+ }
+
+ if (info_text == NULL)
+ {
+ info_text = "unknown";
+
+ Error(ERR_WARN, "no element description for element %d", element);
+ }
+
+ return info_text;
+}
static void ScrollMiniLevel(int from_x, int from_y, int scroll)
{
int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
- XCopyArea(display, drawto, drawto, gc,
- SX + (dx == -1 ? MINI_TILEX : 0),
- SY + (dy == -1 ? MINI_TILEY : 0),
- (ED_FIELDX * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
- (ED_FIELDY * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
- SX + (dx == +1 ? MINI_TILEX : 0),
- SY + (dy == +1 ? MINI_TILEY : 0));
+ BlitBitmap(drawto, drawto,
+ SX + (dx == -1 ? MINI_TILEX : 0),
+ SY + (dy == -1 ? MINI_TILEY : 0),
+ (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
+ (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
+ SX + (dx == +1 ? MINI_TILEX : 0),
+ SY + (dy == +1 ? MINI_TILEY : 0));
if (dx)
{
- x = (dx == 1 ? 0 : ED_FIELDX - 1);
- for(y=0; y<ED_FIELDY; y++)
+ x = (dx == 1 ? 0 : ed_fieldx - 1);
+ for(y=0; y<ed_fieldy; y++)
DrawMiniElementOrWall(x, y, from_x, from_y);
}
else if (dy)
{
- y = (dy == 1 ? 0 : ED_FIELDY - 1);
- for(x=0; x<ED_FIELDX; x++)
+ y = (dy == 1 ? 0 : ed_fieldy - 1);
+ for(x=0; x<ed_fieldx; x++)
DrawMiniElementOrWall(x, y, from_x, from_y);
}
BackToFront();
}
-void InitLevelEditorGadgets()
-{
- int i;
-
- for (i=0; i<ED_NUM_GADGETS; i++)
- level_editor_gadget[i] = NULL;
-}
-
static void CreateControlButtons()
{
- Pixmap gd_pixmap = pix[PIX_DOOR];
+ Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
struct GadgetInfo *gi;
unsigned long event_mask;
int i;
int gd_x1, gd_x2, gd_y1, gd_y2;
int button_type;
int radio_button_nr;
- boolean radio_button_pressed;
-
- if (id == ED_CTRL_ID_SINGLE_ITEMS ||
- id == ED_CTRL_ID_CONNECTED_ITEMS ||
- id == ED_CTRL_ID_LINE ||
- id == ED_CTRL_ID_TEXT ||
- id == ED_CTRL_ID_RECTANGLE ||
- id == ED_CTRL_ID_FILLED_BOX ||
- id == ED_CTRL_ID_FLOOD_FILL ||
- id == ED_CTRL_ID_BRUSH ||
- id == ED_CTRL_ID_PICK_ELEMENT)
+ boolean checked;
+
+ if (id == GADGET_ID_SINGLE_ITEMS ||
+ id == GADGET_ID_CONNECTED_ITEMS ||
+ id == GADGET_ID_LINE ||
+ id == GADGET_ID_ARC ||
+ id == GADGET_ID_TEXT ||
+ id == GADGET_ID_RECTANGLE ||
+ id == GADGET_ID_FILLED_BOX ||
+ id == GADGET_ID_FLOOD_FILL ||
+ id == GADGET_ID_GRAB_BRUSH ||
+ id == GADGET_ID_PICK_ELEMENT)
{
button_type = GD_TYPE_RADIO_BUTTON;
- radio_button_nr = 1;
- radio_button_pressed = (id == drawing_function ? TRUE : FALSE);
+ radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
+ checked = (id == drawing_function ? TRUE : FALSE);
event_mask = GD_EVENT_PRESSED;
}
else
{
button_type = GD_TYPE_NORMAL_BUTTON;
- radio_button_nr = 0;
- radio_button_pressed = FALSE;
+ radio_button_nr = RADIO_NR_NONE;
+ checked = FALSE;
- if (id == ED_CTRL_ID_WRAP_LEFT ||
- id == ED_CTRL_ID_WRAP_RIGHT ||
- id == ED_CTRL_ID_WRAP_UP ||
- id == ED_CTRL_ID_WRAP_DOWN)
+ if (id == GADGET_ID_WRAP_LEFT ||
+ id == GADGET_ID_WRAP_RIGHT ||
+ id == GADGET_ID_WRAP_UP ||
+ id == GADGET_ID_WRAP_DOWN)
event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
else
event_mask = GD_EVENT_RELEASED;
height = ED_CTRL2_BUTTON_YSIZE;
}
- gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
- gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
- gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
- gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
+ gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
+ gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
+ gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
+ gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, control_info[i].text,
+ GDI_X, EX + gd_xoffset,
+ GDI_Y, EY + gd_yoffset,
+ GDI_WIDTH, width,
+ GDI_HEIGHT, height,
+ GDI_TYPE, button_type,
+ GDI_STATE, GD_BUTTON_UNPRESSED,
+ GDI_RADIO_NR, radio_button_nr,
+ GDI_CHECKED, checked,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
+ GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
+ GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleControlButtons,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ }
+
+ /* create buttons for scrolling of drawing area and element list */
+ for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
+ {
+ int id = scrollbutton_info[i].gadget_id;
+ int x, y, width, height;
+ int gd_x1, gd_x2, gd_y1, gd_y2;
+
+ x = scrollbutton_info[i].x;
+ y = scrollbutton_info[i].y;
+
+ event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
+
+ if (id == GADGET_ID_SCROLL_LIST_UP ||
+ id == GADGET_ID_SCROLL_LIST_DOWN)
+ {
+ x += DX;
+ y += DY;
+ width = ED_SCROLLBUTTON2_XSIZE;
+ height = ED_SCROLLBUTTON2_YSIZE;
+ gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
+ gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
+ gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
+ gd_y2 = gd_y1;
+ }
+ else
+ {
+ x += SX;
+ y += SY;
+ width = ED_SCROLLBUTTON_XSIZE;
+ height = ED_SCROLLBUTTON_YSIZE;
+ gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
+ gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
+ gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
+ gd_y2 = gd_y1;
+ }
gi = CreateGadget(GDI_CUSTOM_ID, id,
- GDI_X, EX + gd_xoffset,
- GDI_Y, EY + gd_yoffset,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, scrollbutton_info[i].infotext,
+ GDI_X, x,
+ GDI_Y, y,
GDI_WIDTH, width,
GDI_HEIGHT, height,
- GDI_TYPE, button_type,
+ GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
GDI_STATE, GD_BUTTON_UNPRESSED,
- GDI_RADIO_NR, radio_button_nr,
- GDI_RADIO_PRESSED, radio_button_pressed,
- GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
- GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
- GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y2,
- GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
GDI_EVENT_MASK, event_mask,
- GDI_CALLBACK, HandleControlButtons,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleControlButtons,
GDI_END);
if (gi == NULL)
level_editor_gadget[id] = gi;
}
- /* create buttons for scrolling of drawing area */
- for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
+ /* create buttons for element list */
+ for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
{
- int id = scrollbutton_info[i].gadget_id;
+ Bitmap *deco_bitmap;
+ int deco_x, deco_y, deco_xpos, deco_ypos;
+ int gd_xoffset, gd_yoffset;
int gd_x1, gd_x2, gd_y;
+ int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
+ int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
+ int id = GADGET_ID_ELEMENTLIST_FIRST + i;
+ int element = editor_elements[i];
- event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
+ event_mask = GD_EVENT_RELEASED;
+
+ gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
+ gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
+
+ gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
+ gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
+ gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
- gd_x1 = DOOR_GFX_PAGEX6 + scrollbutton_info[i].xpos;
- gd_x2 = DOOR_GFX_PAGEX5 + scrollbutton_info[i].xpos;
- gd_y = DOOR_GFX_PAGEY2 + scrollbutton_info[i].ypos;
+ getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
+ deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
+ deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
gi = CreateGadget(GDI_CUSTOM_ID, id,
- GDI_X, SX + scrollbutton_info[i].x,
- GDI_Y, SY + scrollbutton_info[i].y,
- GDI_WIDTH, ED_SCROLLBUTTON_XSIZE,
- GDI_HEIGHT, ED_SCROLLBUTTON_YSIZE,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, getElementInfoText(element),
+ GDI_X, DX + gd_xoffset,
+ GDI_Y, DY + gd_yoffset,
+ GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
+ GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
GDI_STATE, GD_BUTTON_UNPRESSED,
- GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
- GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
+ GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
+ GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
+ GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
+ GDI_DECORATION_SHIFTING, 1, 1,
GDI_EVENT_MASK, event_mask,
- GDI_CALLBACK, HandleControlButtons,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleControlButtons,
GDI_END);
if (gi == NULL)
static void CreateCounterButtons()
{
- int i, j;
+ int max_infotext_len = getMaxInfoTextLength();
+ int i;
for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
{
+ int j;
+ int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
+ int ypos = SY + counterbutton_info[i].y;
+
for (j=0; j<2; j++)
{
- Pixmap gd_pixmap = pix[PIX_DOOR];
+ Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
struct GadgetInfo *gi;
- int id = counterbutton_info[i].gadget_id + j;
+ int id = (j == 0 ?
+ counterbutton_info[i].gadget_id_down :
+ counterbutton_info[i].gadget_id_up);
int gd_xoffset;
- int gd_x1, gd_x2, gd_y;
+ int gd_x, gd_x1, gd_x2, gd_y;
+ int x_size, y_size;
unsigned long event_mask;
+ char infotext[max_infotext_len + 1];
event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
- gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
- gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
- gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
- gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
+ if (i == ED_COUNTER_ID_SELECT_LEVEL)
+ {
+ int sid = (j == 0 ?
+ ED_SCROLLBUTTON_ID_AREA_LEFT :
+ ED_SCROLLBUTTON_ID_AREA_RIGHT);
+
+ event_mask |= GD_EVENT_RELEASED;
+
+ if (j == 1)
+ xpos += 2 * ED_GADGET_DISTANCE;
+ ypos += ED_GADGET_DISTANCE;
+
+ gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
+ gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
+ gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
+ x_size = ED_SCROLLBUTTON_XSIZE;
+ y_size = ED_SCROLLBUTTON_YSIZE;
+ }
+ else
+ {
+ gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
+ gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
+ gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
+ gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
+ x_size = ED_BUTTON_COUNT_XSIZE;
+ y_size = ED_BUTTON_COUNT_YSIZE;
+ }
+
+ sprintf(infotext, "%s counter value by 1, 5 or 10",
+ (j == 0 ? "decrease" : "increase"));
gi = CreateGadget(GDI_CUSTOM_ID, id,
- GDI_X, SX + counterbutton_info[i].x + gd_xoffset,
- GDI_Y, SY + counterbutton_info[i].y,
- GDI_WIDTH, ED_BUTTON_COUNT_XSIZE,
- GDI_HEIGHT, ED_BUTTON_COUNT_YSIZE,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, infotext,
+ GDI_X, xpos,
+ GDI_Y, ypos,
+ GDI_WIDTH, x_size,
+ GDI_HEIGHT, y_size,
GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
GDI_STATE, GD_BUTTON_UNPRESSED,
- GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
- GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
GDI_EVENT_MASK, event_mask,
- GDI_CALLBACK, HandleCounterButtons,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleCounterButtons,
GDI_END);
if (gi == NULL)
Error(ERR_EXIT, "cannot create gadget");
level_editor_gadget[id] = gi;
+ xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
+
+ if (j == 0)
+ {
+ int font_type = FONT_INPUT_1;
+ int font_type_active = FONT_INPUT_1_ACTIVE;
+ int gd_width = ED_WIN_COUNT_XSIZE;
+
+ id = counterbutton_info[i].gadget_id_text;
+ event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
+
+ if (i == ED_COUNTER_ID_SELECT_LEVEL)
+ {
+ font_type = FONT_LEVEL_NUMBER;
+ font_type_active = FONT_LEVEL_NUMBER;
+
+ xpos += 2 * ED_GADGET_DISTANCE;
+ ypos -= ED_GADGET_DISTANCE;
+
+ gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
+ gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
+ gd_width = ED_WIN_COUNT2_XSIZE;
+ }
+ else
+ {
+ gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
+ gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
+ }
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, "enter counter value",
+ GDI_X, xpos,
+ GDI_Y, ypos,
+ GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
+ GDI_NUMBER_VALUE, 0,
+ GDI_NUMBER_MIN, counterbutton_info[i].min_value,
+ GDI_NUMBER_MAX, counterbutton_info[i].max_value,
+ GDI_TEXT_SIZE, 3,
+ GDI_TEXT_FONT, font_type,
+ GDI_TEXT_FONT_ACTIVE, font_type_active,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
+ GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
+ GDI_DESIGN_WIDTH, gd_width,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleCounterButtons,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
+ }
}
}
}
GD_EVENT_OFF_BORDERS;
/* one for the level drawing area ... */
- id = ED_CTRL_ID_DRAWING_LEVEL;
+ id = GADGET_ID_DRAWING_LEVEL;
gi = CreateGadget(GDI_CUSTOM_ID, id,
GDI_X, SX,
GDI_Y, SY,
-
- /*
- GDI_WIDTH, SXSIZE,
- GDI_HEIGHT, SYSIZE,
- */
-
GDI_TYPE, GD_TYPE_DRAWING_AREA,
- GDI_AREA_SIZE, ED_FIELDX, ED_FIELDY,
+ GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
GDI_EVENT_MASK, event_mask,
- GDI_CALLBACK, HandleDrawingAreas,
+ GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
+ GDI_CALLBACK_ACTION, HandleDrawingAreas,
GDI_END);
if (gi == NULL)
level_editor_gadget[id] = gi;
/* ... up to eight areas for element content ... */
- for (i=0; i<MAX_ELEMCONT; i++)
+ for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
{
- int gx = SX + ED_AREA_ELEMCONT_XPOS + 5 * (i % 4) * MINI_TILEX;
- int gy = SX + ED_AREA_ELEMCONT_YPOS + 6 * (i / 4) * MINI_TILEY;
+ int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
+ int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
- id = ED_CTRL_ID_ELEMCONT_0 + i;
+ id = GADGET_ID_ELEM_CONTENT_0 + i;
gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
GDI_X, gx,
GDI_Y, gy,
GDI_WIDTH, 3 * MINI_TILEX,
GDI_TYPE, GD_TYPE_DRAWING_AREA,
GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
GDI_EVENT_MASK, event_mask,
- GDI_CALLBACK, HandleDrawingAreas,
+ GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
+ GDI_CALLBACK_ACTION, HandleDrawingAreas,
GDI_END);
if (gi == NULL)
level_editor_gadget[id] = gi;
}
- /* ... and one for the amoeba content */
- id = ED_CTRL_ID_AMOEBA_CONTENT;
+ /* ... one for the amoeba content ... */
+ id = GADGET_ID_AMOEBA_CONTENT;
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
+ GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
+ GDI_WIDTH, MINI_TILEX,
+ GDI_HEIGHT, MINI_TILEY,
+ GDI_TYPE, GD_TYPE_DRAWING_AREA,
+ GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
+ GDI_CALLBACK_ACTION, HandleDrawingAreas,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+
+ /* ... one for each custom element change target element ... */
+ id = GADGET_ID_CUSTOM_CHANGED;
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
+ GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
+ GDI_WIDTH, MINI_TILEX,
+ GDI_HEIGHT, MINI_TILEY,
+ GDI_TYPE, GD_TYPE_DRAWING_AREA,
+ GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
+ GDI_CALLBACK_ACTION, HandleDrawingAreas,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+
+ /* ... and one for random placement background restrictions */
+
+ id = GADGET_ID_RANDOM_BACKGROUND;
gi = CreateGadget(GDI_CUSTOM_ID, id,
- GDI_X, SX + ED_AREA_ELEMCONT_XPOS,
- GDI_Y, SY + ED_AREA_ELEMCONT_YPOS,
+ GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
+ GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
GDI_WIDTH, MINI_TILEX,
GDI_HEIGHT, MINI_TILEY,
GDI_TYPE, GD_TYPE_DRAWING_AREA,
GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
GDI_EVENT_MASK, event_mask,
- GDI_CALLBACK, HandleDrawingAreas,
+ GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
+ GDI_CALLBACK_ACTION, HandleDrawingAreas,
GDI_END);
if (gi == NULL)
static void CreateTextInputGadgets()
{
- Pixmap gd_pixmap = pix[PIX_DOOR];
- int gd_x, gd_y;
+ int max_infotext_len = getMaxInfoTextLength();
+ int i;
+
+ for (i=0; i<ED_NUM_TEXTINPUT; i++)
+ {
+ Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
+ int gd_x, gd_y;
+ struct GadgetInfo *gi;
+ unsigned long event_mask;
+ char infotext[MAX_OUTPUT_LINESIZE + 1];
+ int id = textinput_info[i].gadget_id;
+
+ event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
+
+ gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
+ gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
+
+ sprintf(infotext, "Enter %s", textinput_info[i].infotext);
+ infotext[max_infotext_len] = '\0';
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, infotext,
+ GDI_X, SX + textinput_info[i].x,
+ GDI_Y, SY + textinput_info[i].y,
+ GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
+ GDI_TEXT_VALUE, textinput_info[i].value,
+ GDI_TEXT_SIZE, textinput_info[i].size,
+ GDI_TEXT_FONT, FONT_INPUT_1,
+ GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
+ GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
+ GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleTextInputGadgets,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ }
+}
+
+static void CreateSelectboxGadgets()
+{
+ int max_infotext_len = getMaxInfoTextLength();
+ int i;
+
+ for (i=0; i<ED_NUM_SELECTBOX; i++)
+ {
+ Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
+ int gd_x, gd_y;
+ struct GadgetInfo *gi;
+ unsigned long event_mask;
+ char infotext[MAX_OUTPUT_LINESIZE + 1];
+ int id = selectbox_info[i].gadget_id;
+
+ event_mask = GD_EVENT_RELEASED |
+ GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
+
+ gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
+ gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
+
+ sprintf(infotext, "Select %s", selectbox_info[i].infotext);
+ infotext[max_infotext_len] = '\0';
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, infotext,
+ GDI_X, SX + selectbox_info[i].x,
+ GDI_Y, SY + selectbox_info[i].y,
+ GDI_TYPE, GD_TYPE_SELECTBOX,
+ GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
+ GDI_SELECTBOX_INDEX, selectbox_info[i].index,
+ GDI_TEXT_SIZE, selectbox_info[i].size,
+ GDI_TEXT_FONT, FONT_INPUT_1,
+ GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
+ GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
+ GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
+ GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ }
+}
+
+static void CreateTextbuttonGadgets()
+{
+ int max_infotext_len = getMaxInfoTextLength();
+ int i;
+
+ for (i=0; i<ED_NUM_TEXTBUTTON; i++)
+ {
+ Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
+ int gd_x1, gd_x2, gd_y1, gd_y2;
+ struct GadgetInfo *gi;
+ unsigned long event_mask;
+ char infotext[MAX_OUTPUT_LINESIZE + 1];
+ int id = textbutton_info[i].gadget_id;
+
+ event_mask = GD_EVENT_RELEASED;
+
+ gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
+ gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
+ gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
+ gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
+
+ sprintf(infotext, "%s", textbutton_info[i].infotext);
+ infotext[max_infotext_len] = '\0';
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, infotext,
+ GDI_X, SX + textbutton_info[i].x,
+ GDI_Y, SY + textbutton_info[i].y,
+ GDI_TYPE, GD_TYPE_TEXT_BUTTON,
+ GDI_TEXT_VALUE, textbutton_info[i].value,
+ GDI_TEXT_SIZE, textbutton_info[i].size,
+ GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
+ GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
+ GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
+ GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
+ GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
+ GDI_DECORATION_SHIFTING, 1, 1,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ }
+}
+
+static void CreateScrollbarGadgets()
+{
+ int i;
+
+ for (i=0; i<ED_NUM_SCROLLBARS; i++)
+ {
+ int id = scrollbar_info[i].gadget_id;
+ Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
+ int gd_x1, gd_x2, gd_y1, gd_y2;
+ struct GadgetInfo *gi;
+ int items_max, items_visible, item_position;
+ unsigned long event_mask;
+
+ if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
+ {
+ items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
+ items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
+ item_position = 0;
+ }
+ else /* drawing area scrollbars */
+ {
+ if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
+ {
+ items_max = MAX(lev_fieldx + 2, ed_fieldx);
+ items_visible = ed_fieldx;
+ item_position = 0;
+ }
+ else
+ {
+ items_max = MAX(lev_fieldy + 2, ed_fieldy);
+ items_visible = ed_fieldy;
+ item_position = 0;
+ }
+ }
+
+ event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
+
+ gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
+ gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
+ scrollbar_info[i].height : scrollbar_info[i].width));
+ gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
+ gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, scrollbar_info[i].infotext,
+ GDI_X, scrollbar_info[i].x,
+ GDI_Y, scrollbar_info[i].y,
+ GDI_WIDTH, scrollbar_info[i].width,
+ GDI_HEIGHT, scrollbar_info[i].height,
+ GDI_TYPE, scrollbar_info[i].type,
+ GDI_SCROLLBAR_ITEMS_MAX, items_max,
+ GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
+ GDI_SCROLLBAR_ITEM_POSITION, item_position,
+ GDI_STATE, GD_BUTTON_UNPRESSED,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
+ GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleControlButtons,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ }
+}
+
+static void CreateCheckbuttonGadgets()
+{
+ Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
struct GadgetInfo *gi;
unsigned long event_mask;
- int id;
+ int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
+ boolean checked;
+ int i;
- gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
- gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
- event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
+ event_mask = GD_EVENT_PRESSED;
- /* text input gadget for the level name */
- id = ED_CTRL_ID_LEVEL_NAME;
- gi = CreateGadget(GDI_CUSTOM_ID, id,
- GDI_X, SX + ED_COUNT_ELEMCONT_XPOS,
- GDI_Y, SY + ED_AREA_ELEMCONT_YPOS + 3 * TILEX,
- GDI_TYPE, GD_TYPE_TEXTINPUT,
- GDI_TEXT_VALUE, level.name,
- GDI_TEXT_SIZE, 30,
- GDI_TEXT_BORDER, 3,
- GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
- GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
- GDI_EVENT_MASK, event_mask,
- GDI_CALLBACK, HandleTextInputGadgets,
- GDI_END);
+ gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
+ gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
+ gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
+ gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
+ gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
+
+ for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
+ {
+ int id = radiobutton_info[i].gadget_id;
+
+ checked =
+ (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, radiobutton_info[i].infotext,
+ GDI_X, SX + radiobutton_info[i].x,
+ GDI_Y, SY + radiobutton_info[i].y,
+ GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
+ GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
+ GDI_TYPE, GD_TYPE_RADIO_BUTTON,
+ GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
+ GDI_CHECKED, checked,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
+ GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
+ GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleRadiobuttons,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ }
+
+ for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
+ {
+ int id = checkbutton_info[i].gadget_id;
+
+ if (id == GADGET_ID_STICK_ELEMENT)
+ gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
+ else
+ gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, checkbutton_info[i].infotext,
+ GDI_X, SX + checkbutton_info[i].x,
+ GDI_Y, SY + checkbutton_info[i].y,
+ GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
+ GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
+ GDI_TYPE, GD_TYPE_CHECK_BUTTON,
+ GDI_CHECKED, *checkbutton_info[i].value,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
+ GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
+ GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleCheckbuttons,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ }
+}
+
+void CreateLevelEditorGadgets()
+{
+ int old_game_status = game_status;
+
+ /* setting 'game_status' is needed to get the right fonts for the editor */
+ game_status = LEVELED;
+
+ ReinitializeElementList();
+
+ CreateControlButtons();
+ CreateCounterButtons();
+ CreateDrawingAreas();
+ CreateTextInputGadgets();
+ CreateSelectboxGadgets();
+ CreateTextbuttonGadgets();
+ CreateScrollbarGadgets();
+ CreateCheckbuttonGadgets();
+
+ game_status = old_game_status;
+}
+
+void FreeLevelEditorGadgets()
+{
+ int i;
+
+ for (i=0; i<NUM_EDITOR_GADGETS; i++)
+ FreeGadget(level_editor_gadget[i]);
+}
+
+static void MapCounterButtons(int id)
+{
+ MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
+ MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
+ MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
+}
+
+static void MapControlButtons()
+{
+ int counter_id;
+ int i;
+
+ /* map toolbox buttons */
+ for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
+ MapGadget(level_editor_gadget[i]);
+
+ /* map buttons to select elements */
+ for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
+ MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
+ MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
+ MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
+ MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
+
+ /* map buttons to select level */
+ counter_id = ED_COUNTER_ID_SELECT_LEVEL;
+ ModifyEditorCounterLimits(counter_id,
+ leveldir_current->first_level,
+ leveldir_current->last_level);
+ ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
+ MapCounterButtons(counter_id);
+}
+
+static void MapDrawingArea(int id)
+{
+ MapGadget(level_editor_gadget[id]);
+}
+
+static void MapTextInputGadget(int id)
+{
+ MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
+}
+
+static void MapSelectboxGadget(int id)
+{
+ MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
+}
+
+static void MapTextbuttonGadget(int id)
+{
+ MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
+}
+
+static void MapRadiobuttonGadget(int id)
+{
+ MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
+}
+
+static void MapCheckbuttonGadget(int id)
+{
+ MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
+}
+
+static void MapMainDrawingArea()
+{
+ boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
+ boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
+ int i;
+
+ for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
+ {
+ if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
+ i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
+ no_horizontal_scrollbar) ||
+ ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
+ i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
+ no_vertical_scrollbar))
+ continue;
+
+ MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
+ }
+
+ for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
+ {
+ if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
+ (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
+ continue;
- if (gi == NULL)
- Error(ERR_EXIT, "cannot create gadget");
+ MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
+ }
- level_editor_gadget[id] = gi;
+ MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
}
-static void CreateLevelEditorGadgets()
+static void UnmapDrawingArea(int id)
{
- if (level_editor_gadgets_created)
- return;
-
- CreateControlButtons();
- CreateCounterButtons();
- CreateDrawingAreas();
- CreateTextInputGadgets();
-
- level_editor_gadgets_created = TRUE;
+ UnmapGadget(level_editor_gadget[id]);
}
-static void MapControlButtons()
+void UnmapLevelEditorWindowGadgets()
{
int i;
- for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
- MapGadget(level_editor_gadget[i]);
+ for (i=0; i<NUM_EDITOR_GADGETS; i++)
+ if (level_editor_gadget[i]->x < SX + SXSIZE)
+ UnmapGadget(level_editor_gadget[i]);
}
-static void MapCounterButtons(int id)
+void UnmapLevelEditorGadgets()
{
int i;
- for (i=0; i<2; i++)
- MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id + i]);
+ for (i=0; i<NUM_EDITOR_GADGETS; i++)
+ UnmapGadget(level_editor_gadget[i]);
}
-static void MapDrawingArea(int id)
+static void ResetUndoBuffer()
{
- MapGadget(level_editor_gadget[id]);
+ undo_buffer_position = -1;
+ undo_buffer_steps = -1;
+ CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
}
-static void MapTextInputGadget(int id)
+static void DrawEditModeWindow()
{
- MapGadget(level_editor_gadget[id]);
+ if (edit_mode == ED_MODE_INFO)
+ DrawLevelInfoWindow();
+ else if (edit_mode == ED_MODE_PROPERTIES)
+ DrawPropertiesWindow();
+ else /* edit_mode == ED_MODE_DRAWING */
+ DrawDrawingWindow();
}
-static void MapMainDrawingArea()
+static boolean LevelChanged()
{
- int i;
+ boolean level_changed = FALSE;
+ int x, y;
- for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
- MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
+ for(y=0; y<lev_fieldy; y++)
+ for(x=0; x<lev_fieldx; x++)
+ if (Feld[x][y] != Ur[x][y])
+ level_changed = TRUE;
- MapDrawingArea(ED_CTRL_ID_DRAWING_LEVEL);
+ return level_changed;
}
-static void UnmapDrawingArea(int id)
+static boolean LevelContainsPlayer()
{
- UnmapGadget(level_editor_gadget[id]);
+ boolean player_found = FALSE;
+ int x, y;
+
+ for(y=0; y<lev_fieldy; y++)
+ for(x=0; x<lev_fieldx; x++)
+ if (Feld[x][y] == EL_PLAYER_1 ||
+ Feld[x][y] == EL_SP_MURPHY)
+ player_found = TRUE;
+
+ return player_found;
}
-void UnmapLevelEditorWindowGadgets()
+static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
+ short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
{
- int i;
+ int x, y;
- for (i=ED_NUM_CTRL_BUTTONS; i<ED_NUM_GADGETS; i++)
- UnmapGadget(level_editor_gadget[i]);
+ for(x=0; x<lev_fieldx; x++)
+ for(y=0; y<lev_fieldy; y++)
+ dst[x][y] = src[x][y];
}
-void UnmapLevelEditorGadgets()
+static void CopyCustomElementPropertiesToEditor(int element)
{
int i;
- for (i=0; i<ED_NUM_GADGETS; i++)
- UnmapGadget(level_editor_gadget[i]);
+ for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
+ custom_element_properties[i] = HAS_PROPERTY(element, i);
}
-void DrawLevelEd()
+static void CopyCustomElementPropertiesToGame(int element)
{
- int i, x, y, graphic;
+ int i;
- level_xpos = -1;
- level_ypos = -1;
- edit_mode = ED_MODE_DRAWING;
- name_typing = FALSE;
+ for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
+ SET_PROPERTY(element, i, custom_element_properties[i]);
+}
+void DrawLevelEd()
+{
CloseDoor(DOOR_CLOSE_ALL);
-
OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
if (level_editor_test_game)
{
- for(x=0; x<lev_fieldx; x++)
- for(y=0; y<lev_fieldy; y++)
- Feld[x][y] = Ur[x][y];
-
- for(x=0; x<lev_fieldx; x++)
- for(y=0; y<lev_fieldy; y++)
- Ur[x][y] = FieldBackup[x][y];
+ CopyPlayfield(Ur, Feld);
+ CopyPlayfield(FieldBackup, Ur);
level_editor_test_game = FALSE;
}
else
{
- undo_buffer_position = -1;
- undo_buffer_steps = -1;
- CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
- }
+ edit_mode = ED_MODE_DRAWING;
+ edit_mode_properties = ED_MODE_PROPERTIES_INFO;
- /*
- DrawMiniLevel(level_xpos, level_ypos);
- FadeToFront();
- */
+ ResetUndoBuffer();
- XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
- DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY1,
- DXSIZE,DYSIZE,
- DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1);
- XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
- DOOR_GFX_PAGEX6+ED_BUTTON_ELEM_XPOS,
- DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS,
- 4*ED_BUTTON_ELEM_XSIZE,5*ED_BUTTON_ELEM_YSIZE,
- DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS,
- DOOR_GFX_PAGEY1+ED_BUTTON_EUP_Y2POS);
+ level_xpos = -1;
+ level_ypos = -1;
+ }
- for(i=0;i<MAX_ELEM_X*MAX_ELEM_Y;i++)
- {
- if (i < elements_in_list)
- graphic = el2gfx(editor_element[i + element_shift]);
- else
- graphic = GFX_LEERRAUM;
-
- DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
- DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS+3 +
- (i%MAX_ELEM_X)*ED_BUTTON_ELEM_XSIZE,
- DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS+3 +
- (i/MAX_ELEM_X)*ED_BUTTON_ELEM_YSIZE,
- graphic);
- }
-
- DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
- DOOR_GFX_PAGEX1+ED_WIN_MB_LEFT_XPOS,
- DOOR_GFX_PAGEY1+ED_WIN_MB_LEFT_YPOS,
- el2gfx(new_element1));
- DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
- DOOR_GFX_PAGEX1+ED_WIN_MB_MIDDLE_XPOS,
- DOOR_GFX_PAGEY1+ED_WIN_MB_MIDDLE_YPOS,
- el2gfx(new_element2));
- DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
- DOOR_GFX_PAGEX1+ED_WIN_MB_RIGHT_XPOS,
- DOOR_GFX_PAGEY1+ED_WIN_MB_RIGHT_YPOS,
- el2gfx(new_element3));
- DrawTextExt(pix[PIX_DB_DOOR],gc,
- DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS,
- DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
- int2str(level_nr,2),FS_SMALL,FC_SPECIAL1);
- XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
- DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+3,
- DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
- 7,FONT3_YSIZE,
- DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS,
- DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
- XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
- DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+14,
- DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
- 7,FONT3_YSIZE,
- DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS+9,
- DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
-
- XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
- DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2,
- VXSIZE,VYSIZE,
- DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
+ /* copy default editor door content to main double buffer */
+ BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
+ DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
+
+ /* draw mouse button brush elements */
+ DrawMiniGraphicExt(drawto,
+ DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
+ el2edimg(new_element1));
+ DrawMiniGraphicExt(drawto,
+ DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
+ el2edimg(new_element2));
+ DrawMiniGraphicExt(drawto,
+ DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
+ el2edimg(new_element3));
/* draw bigger door */
- XCopyArea(display, pix[PIX_DOOR], drawto, gc,
- DOOR_GFX_PAGEX7, 0,
- 108, 64,
- EX - 4, EY - 12);
+ DrawSpecialEditorDoor();
/* draw new control window */
- XCopyArea(display, pix[PIX_DOOR], drawto, gc,
- DOOR_GFX_PAGEX8, 236,
- EXSIZE, EYSIZE,
- EX, EY);
+ BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
+ DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
redraw_mask |= REDRAW_ALL;
- OpenDoor(DOOR_OPEN_1);
-
- if (!level_editor_gadgets_created)
- CreateLevelEditorGadgets();
+ ReinitializeElementListButtons(); /* only needed after setup changes */
+ UnmapTapeButtons();
MapControlButtons();
- /*
- MapMainDrawingArea();
- */
+ /* copy actual editor door content to door double buffer for OpenDoor() */
+ BlitBitmap(drawto, bitmap_db_door,
+ DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
- DrawDrawingWindow();
- FadeToFront();
+ DrawEditModeWindow();
- /*
- OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
- */
+ OpenDoor(DOOR_OPEN_1);
}
-void DrawControlWindow()
+static void AdjustDrawingAreaGadgets()
{
- int i,x,y;
-
- ClearWindow();
- UnmapLevelEditorWindowGadgets();
+ int ed_xsize = lev_fieldx + 2;
+ int ed_ysize = lev_fieldy + 2;
+ int max_ed_fieldx = MAX_ED_FIELDX;
+ int max_ed_fieldy = MAX_ED_FIELDY;
+ boolean horizontal_scrollbar_needed;
+ boolean vertical_scrollbar_needed;
+ int x, y, width, height;
+ int xoffset, yoffset;
+
+ /* check if we need any scrollbars */
+ horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
+ vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
+
+ /* check if we have a smaller editor field because of scrollbars */
+ if (horizontal_scrollbar_needed)
+ max_ed_fieldy = MAX_ED_FIELDY - 1;
+ if (vertical_scrollbar_needed)
+ max_ed_fieldx = MAX_ED_FIELDX - 1;
+
+ /* check again if we now need more scrollbars because of less space */
+ horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
+ vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
+
+ /* check if editor field gets even smaller after adding new scrollbars */
+ if (horizontal_scrollbar_needed)
+ max_ed_fieldy = MAX_ED_FIELDY - 1;
+ if (vertical_scrollbar_needed)
+ max_ed_fieldx = MAX_ED_FIELDX - 1;
+
+ ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
+ ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
+
+ ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
+ GDI_WIDTH, ed_fieldx * MINI_TILEX,
+ GDI_HEIGHT, ed_fieldy * MINI_TILEY,
+ GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
+ GDI_END);
+
+ xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
+ yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
+
+ x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
+ y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
+
+ ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
+ ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
+
+ width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
+ height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
+
+ ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
+ GDI_WIDTH, width,
+ GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
+ GDI_END);
+ ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
+ GDI_HEIGHT, height,
+ GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
+ GDI_END);
+}
- /* Inhalt der Mampfer */
- DrawText(ED_COUNT_GADGET_XPOS+1,SY+6,
- "Contents of a smashed cruncher:",FS_SMALL,FC_YELLOW);
- for(i=0;i<4;i++) for(y=0;y<4;y++) for(x=0;x<4;x++)
- {
- DrawMiniElement(1+5*i+x,2+y,EL_ERDREICH);
- XFillRectangle(display,drawto,gc,
- SX+(1+5*i)*MINI_TILEX+MINI_TILEX/2-1,
- SY+(2)*MINI_TILEY+MINI_TILEY/2-1,
- 3*MINI_TILEX+2,3*MINI_TILEY+2);
- }
- XCopyArea(display,drawto,drawto,gc,
- SX+1*MINI_TILEX,SY+2*MINI_TILEY,
- 4*5*MINI_TILEX,5*MINI_TILEY,
- SX+1*MINI_TILEX-MINI_TILEX/2,SY+2*MINI_TILEY-MINI_TILEY/2);
- for(i=0;i<4;i++)
- {
- for(y=0;y<3;y++) for(x=0;x<3;x++)
- DrawMiniElement(1+5*i+x,2+y,level.mampfer_inhalt[i][x][y]);
-
- DrawText(SX+MINI_TILEX+(5*i+1)*MINI_TILEX+1,
- SY+2*MINI_TILEY+(4)*MINI_TILEY-4,
- int2str(i+1,1),FS_SMALL,FC_YELLOW);
- }
-
- /* Inhalt der Amöbe */
- for(y=0;y<2;y++) for(x=0;x<2;x++)
- {
- DrawMiniElement(29+x,26+y,EL_ERDREICH);
- XFillRectangle(display,drawto,gc,
- SX+29*MINI_TILEX+MINI_TILEX/2-1,
- SY+26*MINI_TILEY+MINI_TILEY/2-1,
- MINI_TILEX+2,MINI_TILEY+2);
- }
- XCopyArea(display,drawto,drawto,gc,
- SX+29*MINI_TILEX,SY+26*MINI_TILEY,
- 3*MINI_TILEX,3*MINI_TILEY,
- SX+29*MINI_TILEX-MINI_TILEX/2,SY+26*MINI_TILEY-MINI_TILEY/2);
- DrawMiniElement(29,26,level.amoebe_inhalt);
-
- for(i=0;i<11+3+2;i++)
- {
- XCopyArea(display,pix[PIX_DOOR],drawto,gc,
- DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
- DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
- DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
- ED_COUNT_GADGET_XPOS,
- ED_COUNT_GADGET_YPOS+i*ED_COUNT_GADGET_YSIZE);
-
- if (i<11)
- DrawText(ED_COUNT_VALUE_XPOS,
- ED_COUNT_VALUE_YPOS+i*ED_COUNT_GADGET_YSIZE,
- int2str(level.score[i],3),FS_SMALL,FC_YELLOW);
- else if (i==11)
- DrawText(ED_COUNT_VALUE_XPOS,
- ED_COUNT_VALUE_YPOS+11*ED_COUNT_GADGET_YSIZE,
- int2str(level.tempo_amoebe,3),FS_SMALL,FC_YELLOW);
- else if (i==12)
- DrawText(ED_COUNT_VALUE_XPOS,
- ED_COUNT_VALUE_YPOS+12*ED_COUNT_GADGET_YSIZE,
- int2str(level.dauer_sieb,3),FS_SMALL,FC_YELLOW);
- else if (i==13)
- DrawText(ED_COUNT_VALUE_XPOS,
- ED_COUNT_VALUE_YPOS+13*ED_COUNT_GADGET_YSIZE,
- int2str(level.dauer_ablenk,3),FS_SMALL,FC_YELLOW);
- else if (i==14)
- DrawText(ED_COUNT_VALUE_XPOS,
- ED_COUNT_VALUE_YPOS+14*ED_COUNT_GADGET_YSIZE,
- int2str(level.edelsteine,3),FS_SMALL,FC_YELLOW);
- else if (i==15)
- DrawText(ED_COUNT_VALUE_XPOS,
- ED_COUNT_VALUE_YPOS+15*ED_COUNT_GADGET_YSIZE,
- int2str(level.time,3),FS_SMALL,FC_YELLOW);
- }
-
- DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+0*ED_COUNT_TEXT_YSIZE,
- "Score for Emerald",FS_SMALL,FC_YELLOW);
- DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+1*ED_COUNT_TEXT_YSIZE,
- "Score for Diamond",FS_SMALL,FC_YELLOW);
- DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+2*ED_COUNT_TEXT_YSIZE,
- "Score for smashing a Bug",FS_SMALL,FC_YELLOW);
- DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+3*ED_COUNT_TEXT_YSIZE,
- "Score for smashing a Spaceship",FS_SMALL,FC_YELLOW);
- DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+4*ED_COUNT_TEXT_YSIZE,
- "Score for smashing a Cruncher",FS_SMALL,FC_YELLOW);
- DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+5*ED_COUNT_TEXT_YSIZE,
- "Score for smashing an Alien",FS_SMALL,FC_YELLOW);
- DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+6*ED_COUNT_TEXT_YSIZE,
- "Score for smashing a Pacman",FS_SMALL,FC_YELLOW);
- DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+7*ED_COUNT_TEXT_YSIZE,
- "Score for cracking a nut",FS_SMALL,FC_YELLOW);
- DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+8*ED_COUNT_TEXT_YSIZE,
- "Score for dynamite",FS_SMALL,FC_YELLOW);
- DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+9*ED_COUNT_TEXT_YSIZE,
- "Score for key",FS_SMALL,FC_YELLOW);
- DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+10*ED_COUNT_TEXT_YSIZE,
- "Score for each 10 seconds left",FS_SMALL,FC_YELLOW);
- DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+11*ED_COUNT_TEXT_YSIZE,
- "Speed of the amoeba / Content",FS_SMALL,FC_YELLOW);
- DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+12*ED_COUNT_TEXT_YSIZE,
- "Time for magic wall",FS_SMALL,FC_YELLOW);
- DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+13*ED_COUNT_TEXT_YSIZE,
- "Time for wheel",FS_SMALL,FC_YELLOW);
- DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+14*ED_COUNT_TEXT_YSIZE,
- "Emeralds needed in this level",FS_SMALL,FC_YELLOW);
- DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+15*ED_COUNT_TEXT_YSIZE,
- "Time available for this level",FS_SMALL,FC_YELLOW);
-
- XCopyArea(display,pix[PIX_DOOR],drawto,gc,
- DOOR_GFX_PAGEX4+ED_WIN_COUNT_XPOS,
- DOOR_GFX_PAGEY1+ED_WIN_COUNT_YPOS,
- ED_WIN_COUNT_XSIZE,ED_WIN_COUNT_YSIZE,
- ED_COUNT_GADGET_XPOS,
- ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE);
- for(i=1;i<31;i++)
- XCopyArea(display,pix[PIX_DOOR],drawto,gc,
- DOOR_GFX_PAGEX4+ED_WIN_COUNT_XPOS+3+2*FONT2_XSIZE,
- DOOR_GFX_PAGEY1+ED_WIN_COUNT_YPOS,
- ED_WIN_COUNT_XSIZE-3-2*FONT2_XSIZE,ED_WIN_COUNT_YSIZE,
- ED_COUNT_GADGET_XPOS+3+i*FONT2_XSIZE,
- ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE);
- DrawText(ED_COUNT_GADGET_XPOS+5,
- ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
- level.name,FS_SMALL,FC_YELLOW);
- DrawText(ED_COUNT_GADGET_XPOS+(30+3)*FONT2_XSIZE-5,
- ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
- "Title",FS_SMALL,FC_YELLOW);
-
- DrawText(ED_SIZE_GADGET_XPOS,ED_SIZE_GADGET_YPOS-18,
- "Playfield size:",FS_SMALL,FC_YELLOW);
- XCopyArea(display,pix[PIX_DOOR],drawto,gc,
- DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
- DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
- DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
- ED_SIZE_GADGET_XPOS,
- ED_SIZE_GADGET_YPOS+0*ED_COUNT_GADGET_YSIZE);
- XCopyArea(display,pix[PIX_DOOR],drawto,gc,
- DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
- DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
- DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
- ED_SIZE_GADGET_XPOS,
- ED_SIZE_GADGET_YPOS+1*ED_COUNT_GADGET_YSIZE);
- DrawText(ED_SIZE_TEXT_XPOS,ED_SIZE_TEXT_YPOS+0*ED_SIZE_TEXT_YSIZE,
- "Width",FS_SMALL,FC_YELLOW);
- DrawText(ED_SIZE_TEXT_XPOS,ED_SIZE_TEXT_YPOS+1*ED_SIZE_TEXT_YSIZE,
- "Height",FS_SMALL,FC_YELLOW);
- DrawText(ED_SIZE_VALUE_XPOS,ED_SIZE_VALUE_YPOS+0*ED_SIZE_GADGET_YSIZE,
- int2str(level.fieldx,3),FS_SMALL,FC_YELLOW);
- DrawText(ED_SIZE_VALUE_XPOS,ED_SIZE_VALUE_YPOS+1*ED_SIZE_GADGET_YSIZE,
- int2str(level.fieldy,3),FS_SMALL,FC_YELLOW);
-}
-
-void AdjustLevelScrollPosition()
+static void AdjustLevelScrollPosition()
{
if (level_xpos < -1)
level_xpos = -1;
- if (level_xpos > lev_fieldx - ED_FIELDX + 1)
- level_xpos = lev_fieldx - ED_FIELDX + 1;
- if (lev_fieldx < ED_FIELDX - 2)
+ if (level_xpos > lev_fieldx - ed_fieldx + 1)
+ level_xpos = lev_fieldx - ed_fieldx + 1;
+ if (lev_fieldx < ed_fieldx - 2)
level_xpos = -1;
if (level_ypos < -1)
level_ypos = -1;
- if (level_ypos > lev_fieldy - ED_FIELDY + 1)
- level_ypos = lev_fieldy - ED_FIELDY + 1;
- if (lev_fieldy < ED_FIELDY - 2)
+ if (level_ypos > lev_fieldy - ed_fieldy + 1)
+ level_ypos = lev_fieldy - ed_fieldy + 1;
+ if (lev_fieldy < ed_fieldy - 2)
level_ypos = -1;
}
+static void AdjustEditorScrollbar(int id)
+{
+ struct GadgetInfo *gi = level_editor_gadget[id];
+ int items_max, items_visible, item_position;
+
+ if (id == GADGET_ID_SCROLL_HORIZONTAL)
+ {
+ items_max = MAX(lev_fieldx + 2, ed_fieldx);
+ items_visible = ed_fieldx;
+ item_position = level_xpos + 1;
+ }
+ else
+ {
+ items_max = MAX(lev_fieldy + 2, ed_fieldy);
+ items_visible = ed_fieldy;
+ item_position = level_ypos + 1;
+ }
+
+ if (item_position > items_max - items_visible)
+ item_position = items_max - items_visible;
+
+ ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
+ GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
+}
+
+static void ModifyEditorTextInput(int textinput_id, char *new_text)
+{
+ int gadget_id = textinput_info[textinput_id].gadget_id;
+ struct GadgetInfo *gi = level_editor_gadget[gadget_id];
+
+ ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
+}
+
+static void ModifyEditorCounter(int counter_id, int new_value)
+{
+ int *counter_value = counterbutton_info[counter_id].value;
+ int gadget_id = counterbutton_info[counter_id].gadget_id_text;
+ struct GadgetInfo *gi = level_editor_gadget[gadget_id];
+
+ ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
+
+ if (counter_value != NULL)
+ *counter_value = gi->text.number_value;
+}
+
+static void ModifyEditorCounterLimits(int counter_id, int min, int max)
+{
+ int gadget_id = counterbutton_info[counter_id].gadget_id_text;
+ struct GadgetInfo *gi = level_editor_gadget[gadget_id];
+
+ ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
+}
+
static void PickDrawingElement(int button, int element)
{
if (button < 1 || button > 3)
if (button == 1)
{
new_element1 = element;
- DrawMiniGraphicExt(drawto, gc,
- DX + ED_WIN_MB_LEFT_XPOS,
- DY + ED_WIN_MB_LEFT_YPOS,
- el2gfx(new_element1));
+ DrawMiniGraphicExt(drawto,
+ DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
+ el2edimg(new_element1));
}
else if (button == 2)
{
new_element2 = element;
- DrawMiniGraphicExt(drawto, gc,
- DX + ED_WIN_MB_MIDDLE_XPOS,
- DY + ED_WIN_MB_MIDDLE_YPOS,
- el2gfx(new_element2));
+ DrawMiniGraphicExt(drawto,
+ DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
+ el2edimg(new_element2));
}
else
{
new_element3 = element;
- DrawMiniGraphicExt(drawto, gc,
- DX + ED_WIN_MB_RIGHT_XPOS,
- DY + ED_WIN_MB_RIGHT_YPOS,
- el2gfx(new_element3));
+ DrawMiniGraphicExt(drawto,
+ DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
+ el2edimg(new_element3));
}
redraw_mask |= REDRAW_DOOR_1;
}
-void LevelEd(int mx, int my, int button)
+static void DrawDrawingWindow()
+{
+ SetMainBackgroundImage(IMG_UNDEFINED);
+ ClearWindow();
+ UnmapLevelEditorWindowGadgets();
+
+ AdjustDrawingAreaGadgets();
+ AdjustLevelScrollPosition();
+ AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
+ AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
+
+ DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+ MapMainDrawingArea();
+}
+
+static void DrawElementBorder(int dest_x, int dest_y, int width, int height)
{
- static int last_button = 0;
- static int in_field_pressed = FALSE;
- static boolean use_floodfill = FALSE;
+ int border_graphic = IMG_EDITOR_ELEMENT_BORDER;
+ Bitmap *src_bitmap;
+ int src_x, src_y;
+ int num_mini_tilex = width / MINI_TILEX + 1;
+ int num_mini_tiley = width / MINI_TILEY + 1;
+ int x, y;
+ getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
- /*
- int x = (mx-SX)/MINI_TILEX;
- int y = (my-SY)/MINI_TILEY;
- */
+ for (y=0; y < num_mini_tiley; y++)
+ for (x=0; x < num_mini_tilex; x++)
+ BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
+ dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
+ dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
- /*
- HandlePressedControlButtons();
- HandleDrawingFunctions(mx, my, button);
- */
+ ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
+}
- if (use_floodfill) /********** FLOOD FILL **********/
- {
+static void DrawRandomPlacementBackgroundArea()
+{
+ int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
+ int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
+ int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
+ int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
+ ElementContent[0][0][0] = random_placement_background_element;
-#if 0
+ DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
+ DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
+
+ MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
+}
+
+static void DrawLevelInfoWindow()
+{
+ char infotext[MAX_OUTPUT_LINESIZE + 1];
+ int max_infotext_len = getMaxInfoTextLength();
+ int xoffset_above = 0;
+ int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
+ int xoffset_right = getCounterGadgetWidth();
+ int yoffset_right = ED_BORDER_SIZE;
+ int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
+ int yoffset_right2 = ED_BORDER_SIZE;
+ int i, x, y;
+
+ SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
+ ClearWindow();
+ UnmapLevelEditorWindowGadgets();
+
+ DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
+ "Level Settings", FONT_TITLE_1);
+ DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
+ "Editor Settings", FONT_TITLE_1);
- if (button)
+ /* draw counter gadgets */
+ for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
+ {
+ if (counterbutton_info[i].infotext_above)
{
- if (mx>=SX && mx<SX+SXSIZE && my>=SY && my<SY+SYSIZE)
- {
- int from_x, from_y;
- int fill_element;
-
- if (x>lev_fieldx || y>lev_fieldy ||
- (x==0 && level_xpos<0) ||
- (x==ED_FIELDX-1 && level_xpos>lev_fieldx-ED_FIELDX) ||
- (y==0 && level_ypos<0) ||
- (y==ED_FIELDY-1 && level_ypos>lev_fieldy-ED_FIELDY))
- return;
-
- from_x = x+level_xpos;
- from_y = y+level_ypos;
- fill_element = (button==1 ? new_element1 :
- button==2 ? new_element2 :
- button==3 ? new_element3 : 0);
-
- FloodFill(from_x,from_y,fill_element);
- DrawMiniLevel(level_xpos,level_ypos);
- }
+ x = counterbutton_info[i].x + xoffset_above;
+ y = counterbutton_info[i].y + yoffset_above;
- use_floodfill = FALSE;
- CloseDoor(DOOR_CLOSE_1);
- OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
+ sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
+ infotext[max_infotext_len] = '\0';
+ DrawTextF(x, y, FONT_TEXT_1, infotext);
}
- return;
-#endif
+ if (counterbutton_info[i].infotext_right)
+ {
+ x = counterbutton_info[i].x + xoffset_right;
+ y = counterbutton_info[i].y + yoffset_right;
+ sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
+ infotext[max_infotext_len] = '\0';
+ DrawTextF(x, y, FONT_TEXT_1, infotext);
+ }
+
+ ModifyEditorCounter(i, *counterbutton_info[i].value);
+ MapCounterButtons(i);
+ }
+
+ /* draw text input gadgets */
+ for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
+ {
+ x = textinput_info[i].x + xoffset_above;
+ y = textinput_info[i].y + yoffset_above;
+ sprintf(infotext, "%s:", textinput_info[i].infotext);
+ infotext[max_infotext_len] = '\0';
+ DrawTextF(x, y, FONT_TEXT_1, infotext);
+ ModifyEditorTextInput(i, textinput_info[i].value);
+ MapTextInputGadget(i);
}
- else /********** EDIT/CTRL-FENSTER **********/
+
+ /* draw radiobutton gadgets */
+ for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
{
- static unsigned long choice_delay = 0;
- int choice = CheckElemButtons(mx,my,button);
- int elem_pos = choice-ED_BUTTON_ELEM;
+ boolean checked =
+ (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
- if (((choice == ED_BUTTON_EUP && element_shift>0) ||
- (choice == ED_BUTTON_EDOWN &&
- element_shift<elements_in_list-MAX_ELEM_X*MAX_ELEM_Y)) &&
- DelayReached(&choice_delay, GADGET_FRAME_DELAY))
- {
- int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
- int i;
+ x = radiobutton_info[i].x + xoffset_right2;
+ y = radiobutton_info[i].y + yoffset_right2;
-#if 0
- step = (button==1 ? MAX_ELEM_X : button==2 ? 5*MAX_ELEM_X :
- elements_in_list);
- element_shift += (choice==ED_BUTTON_EUP ? -step : step);
-#else
- step = step * MAX_ELEM_X * (choice == ED_BUTTON_EUP ? -1 : +1);
- element_shift += step;
-#endif
+ DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[i].text);
+ ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
+ GDI_CHECKED, checked, GDI_END);
+ MapRadiobuttonGadget(i);
+ }
- if (element_shift<0)
- element_shift = 0;
- if (element_shift>elements_in_list-MAX_ELEM_X*MAX_ELEM_Y)
- element_shift = elements_in_list-MAX_ELEM_X*MAX_ELEM_Y;
- if (element_shift % MAX_ELEM_X)
- element_shift += MAX_ELEM_X-(element_shift % MAX_ELEM_X);
+ /* draw checkbutton gadgets */
+ for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
+ {
+ x = checkbutton_info[i].x + xoffset_right2;
+ y = checkbutton_info[i].y + yoffset_right2;
- for(i=0;i<MAX_ELEM_X*MAX_ELEM_Y;i++)
- DrawElemButton(i+2,ED_BUTTON_RELEASED);
- }
- else if (elem_pos>=0 && elem_pos<MAX_ELEM_X*MAX_ELEM_Y)
- {
- int new_element;
+ DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
+ ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
+ GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
+ MapCheckbuttonGadget(i);
+ }
- if (elem_pos+element_shift < elements_in_list)
- new_element = editor_element[elem_pos+element_shift];
- else
- new_element = EL_LEERRAUM;
+ /* draw drawing area */
+ DrawRandomPlacementBackgroundArea();
+}
- PickDrawingElement(last_button, new_element);
+static void DrawAmoebaContentArea()
+{
+ int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
+ int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
+ int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
+ int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
- if (!HAS_CONTENT(properties_element))
- {
- properties_element = new_element;
- if (edit_mode == ED_MODE_PROPERTIES)
- DrawPropertiesWindow();
- }
- }
-
- if (edit_mode == ED_MODE_DRAWING) /********** EDIT-FENSTER **********/
- {
+ ElementContent[0][0][0] = level.amoeba_content;
+ DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
+ DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
+ DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
-#if 0
+ MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
+}
- switch(CheckEditButtons(mx,my,button))
- {
- case ED_BUTTON_CTRL:
- CloseDoor(DOOR_CLOSE_2);
- DrawControlWindow();
- XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
- DOOR_GFX_PAGEX4,DOOR_GFX_PAGEY1+80,
- VXSIZE,VYSIZE,
- DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
- OpenDoor(DOOR_OPEN_2);
- edit_mode = ED_MODE_INFO;
- break;
- case ED_BUTTON_FILL:
- Request("Caution ! Flood fill mode ! Choose area !",REQ_OPEN);
- use_floodfill = TRUE;
- return;
- break;
- case ED_BUTTON_LEFT:
- if (level_xpos>=0)
- {
- if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
- break;
- if (lev_fieldx<ED_FIELDX-2)
- break;
-
- level_xpos -= (button==1 ? 1 : button==2 ? 5 : lev_fieldx);
- if (level_xpos<-1)
- level_xpos = -1;
- if (button==1)
- ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_RIGHT);
- else
- DrawMiniLevel(level_xpos,level_ypos);
- }
- break;
- case ED_BUTTON_RIGHT:
- if (level_xpos<=lev_fieldx-ED_FIELDX)
- {
- if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
- break;
- if (lev_fieldx<ED_FIELDX-2)
- break;
-
- level_xpos += (button==1 ? 1 : button==2 ? 5 : lev_fieldx);
- if (level_xpos>lev_fieldx-ED_FIELDX+1)
- level_xpos = lev_fieldx-ED_FIELDX+1;
- if (button==1)
- ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_LEFT);
- else
- DrawMiniLevel(level_xpos,level_ypos);
- }
- break;
- case ED_BUTTON_UP:
- if (level_ypos>=0)
- {
- if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
- break;
- if (lev_fieldy<ED_FIELDY-2)
- break;
-
- level_ypos -= (button==1 ? 1 : button==2 ? 5 : lev_fieldy);
- if (level_ypos<-1)
- level_ypos = -1;
- if (button==1)
- ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_DOWN);
- else
- DrawMiniLevel(level_xpos,level_ypos);
- }
- break;
- case ED_BUTTON_DOWN:
- if (level_ypos<=lev_fieldy-ED_FIELDY)
- {
- if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
- break;
- if (lev_fieldy<ED_FIELDY-2)
- break;
-
- level_ypos += (button==1 ? 1 : button==2 ? 5 : lev_fieldy);
- if (level_ypos>lev_fieldy-ED_FIELDY+1)
- level_ypos = lev_fieldy-ED_FIELDY+1;
- if (button==1)
- ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_UP);
- else
- DrawMiniLevel(level_xpos,level_ypos);
- }
- break;
- default:
- break;
- }
+static void DrawCustomChangedArea()
+{
+ int area_x = ED_AREA_ELEM_CONTENT2_XPOS / MINI_TILEX;
+ int area_y = ED_AREA_ELEM_CONTENT2_YPOS / MINI_TILEY;
+ int area_sx = SX + ED_AREA_ELEM_CONTENT2_XPOS;
+ int area_sy = SY + ED_AREA_ELEM_CONTENT2_YPOS;
+ int i = properties_element - EL_CUSTOM_START;
-#endif
+ if (!IS_CUSTOM_ELEMENT(properties_element))
+ {
+ /* this should never happen */
+ Error(ERR_WARN, "element %d is no custom element", properties_element);
+
+ return;
+ }
+ ElementContent[0][0][0] = level.custom_element_successor[i];
+ DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
+ DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
-#if 0
+ DrawText(area_sx + TILEX, area_sy + 1, "Element after change", FONT_TEXT_1);
- if (mx>=SX && mx<SX+SXSIZE && my>=SY && my<SY+SYSIZE)
- {
- int new_element;
+ MapDrawingArea(GADGET_ID_CUSTOM_CHANGED);
+}
+
+static void DrawElementContentAreas()
+{
+ int counter_id = ED_COUNTER_ID_ELEM_CONTENT;
+ int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
+ int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
+ int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
+ int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
+ int xoffset_right = getCounterGadgetWidth();
+ int yoffset_right = ED_BORDER_SIZE;
+ int i, x, y;
+
+ for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
+ for (y=0; y<3; y++)
+ for (x=0; x<3; x++)
+ ElementContent[i][x][y] = level.yam_content[i][x][y];
+
+ for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
+ UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
+
+ /* display counter to choose number of element content areas */
+ x = counterbutton_info[counter_id].x + xoffset_right;
+ y = counterbutton_info[counter_id].y + yoffset_right;
+ DrawTextF(x, y, FONT_TEXT_1, "number of content areas");
+
+ ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
+ MapCounterButtons(counter_id);
+
+ /* delete content areas in case of reducing number of them */
+ DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
+
+ for (i=0; i<level.num_yam_contents; i++)
+ DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
+ area_sy + 6 * (i / 4) * MINI_TILEY,
+ 3 * MINI_TILEX, 3 * MINI_TILEY);
+
+ DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
+ "Content", FONT_TEXT_1);
+ DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
+ "when", FONT_TEXT_1);
+ DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
+ "smashed", FONT_TEXT_1);
+
+ for (i=0; i<level.num_yam_contents; i++)
+ {
+ for (y=0; y<3; y++)
+ for (x=0; x<3; x++)
+ DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
+ ElementContent[i][x][y]);
+
+ DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
+ area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
+ FONT_TEXT_1, "%d", i + 1);
+ }
+
+ for (i=0; i<level.num_yam_contents; i++)
+ MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
+}
+
+#define TEXT_COLLECTING "Score for collecting"
+#define TEXT_SMASHING "Score for smashing"
+#define TEXT_CRACKING "Score for cracking"
+#define TEXT_SPEED "Speed of amoeba growth"
+#define TEXT_DURATION "Duration when activated"
+
+static struct
+{
+ int element;
+ int *value;
+ char *text;
+} elements_with_counter[] =
+{
+ { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
+ { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
+ { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
+ { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
+ { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
+ { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
+ { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
+ { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
+ { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
+ { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
+ { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
+ { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
+ { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
+ { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
+ { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
+ { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
+ { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
+ { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
+ { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
+ { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
+ { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
+ { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
+ { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
+ { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
+ { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
+ { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
+ { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
+ { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
+ { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
+ { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
+ { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
+ { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
+ { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
+ { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
+ { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
+ { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
+ { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
+ { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
+ { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
+ { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
+ { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
+ { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
+ { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
+ { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
+ { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
+ { -1, NULL, NULL }
+};
+
+static boolean checkPropertiesConfig()
+{
+ int i;
+
+ if (IS_GEM(properties_element) ||
+ IS_CUSTOM_ELEMENT(properties_element) ||
+ HAS_CONTENT(properties_element))
+ return TRUE;
+ else
+ for (i=0; elements_with_counter[i].element != -1; i++)
+ if (elements_with_counter[i].element == properties_element)
+ return TRUE;
+
+ return FALSE;
+}
+
+static void DrawPropertiesConfig()
+{
+ int counter_id = ED_COUNTER_ID_ELEM_SCORE;
+ int xoffset_right = getCounterGadgetWidth();
+ int yoffset_right = ED_BORDER_SIZE;
+ int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
+ int yoffset_right2 = ED_BORDER_SIZE;
+ int i, x, y;
+
+ /* check if there are elements where a score can be chosen for */
+ for (i=0; elements_with_counter[i].element != -1; i++)
+ {
+ if (elements_with_counter[i].element == properties_element)
+ {
+ int x = counterbutton_info[counter_id].x + xoffset_right;
+ int y = counterbutton_info[counter_id].y + yoffset_right;
+
+ counterbutton_info[counter_id].value = elements_with_counter[i].value;
+ DrawTextF(x, y, FONT_TEXT_1, elements_with_counter[i].text);
+
+ ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
+ MapCounterButtons(counter_id);
+ break;
+ }
+ }
+
+ if (HAS_CONTENT(properties_element) ||
+ IS_CUSTOM_ELEMENT(properties_element))
+ {
+ /* draw stickybutton gadget */
+ i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
+ x = checkbutton_info[i].x + xoffset_right2;
+ y = checkbutton_info[i].y + yoffset_right2;
+
+ DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
+ ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
+ GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
+ MapCheckbuttonGadget(i);
+
+ if (HAS_CONTENT(properties_element))
+ {
+ if (IS_AMOEBOID(properties_element))
+ DrawAmoebaContentArea();
+ else
+ DrawElementContentAreas();
+ }
+ else if (IS_CUSTOM_ELEMENT(properties_element))
+ DrawCustomChangedArea();
+ }
+
+ if (IS_GEM(properties_element))
+ {
+ /* draw checkbutton gadget */
+ i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
+ x = checkbutton_info[i].x + xoffset_right2;
+ y = checkbutton_info[i].y + yoffset_right2;
+
+ DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
+ ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
+ GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
+ MapCheckbuttonGadget(i);
+ }
+
+ if (IS_CUSTOM_ELEMENT(properties_element))
+ {
+ CopyCustomElementPropertiesToEditor(properties_element);
- if (button && !motion_status)
- in_field_pressed = TRUE;
+ for (i = ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE;
+ i <= ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY; i++)
+ {
+ /* draw checkbutton gadget */
+ x = checkbutton_info[i].x + xoffset_right2;
+ y = checkbutton_info[i].y + yoffset_right2;
+
+ DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
+ ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
+ GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
+ MapCheckbuttonGadget(i);
+ }
- if (!button || !in_field_pressed || button<1 || button>3 ||
- (y==0 && level_ypos<0) ||
- (y==ED_FIELDY-1 && level_ypos>lev_fieldy-ED_FIELDY) ||
- (x==0 && level_xpos<0) ||
- (x==ED_FIELDX-1 && level_xpos>lev_fieldx-ED_FIELDX) ||
- x>lev_fieldx || y>lev_fieldy)
- return;
+ /* draw selectbox gadget */
+ i = ED_SELECTBOX_ID_CUSTOM_CHANGE_CAUSE;
+ x = selectbox_info[i].x + xoffset_right2;
+ y = selectbox_info[i].y + yoffset_right2;
- new_element = (button==1 ? new_element1 :
- button==2 ? new_element2 :
- button==3 ? new_element3 : 0);
+ selectbox_info[i].index = &index_change_cause;
- if (new_element != Feld[x+level_xpos][y+level_ypos])
- {
- if (new_element==EL_SPIELFIGUR) /* Jeder nur EINE Figur bitte... */
- {
- int x,y;
+ DrawTextF(x, y, FONT_TEXT_1, selectbox_info[i].text);
+ ModifyGadget(level_editor_gadget[selectbox_info[i].gadget_id],
+ GDI_SELECTBOX_INDEX, *selectbox_info[i].index, GDI_END);
+ MapSelectboxGadget(i);
+ }
+}
- for(x=0;x<lev_fieldx;x++) for(y=0;y<lev_fieldy;y++)
- {
- if (Feld[x][y]==EL_SPIELFIGUR || Feld[x][y]==EL_SPIELER1)
- {
- Feld[x][y] = EL_LEERRAUM;
- if (x-level_xpos>=0 && x-level_xpos<ED_FIELDX &&
- y-level_ypos>=0 && y-level_ypos<ED_FIELDY)
- DrawMiniElement(x-level_xpos,y-level_ypos,EL_LEERRAUM);
- }
- }
- }
+char *getElementDescriptionFilename(int element)
+{
+ char *docs_dir = options.docs_directory;
+ char *elements_subdir = "elements";
+ static char *filename = NULL;
+ char basename[MAX_FILENAME_LEN];
- Feld[x+level_xpos][y+level_ypos] = new_element;
- DrawMiniElement(x,y,new_element);
- }
- }
- else if (!motion_status) /* Mauszeiger nicht im Level-Feld */
- in_field_pressed = FALSE;
+ if (filename != NULL)
+ free(filename);
-#endif
+ /* 1st try: look for element description file for exactly this element */
+ sprintf(basename, "%s.txt", element_info[element].token_name);
+ filename = getPath3(docs_dir, elements_subdir, basename);
+ if (fileExists(filename))
+ return filename;
+ free(filename);
+ /* 2nd try: look for element description file for this element's class */
+ sprintf(basename, "%s.txt", element_info[element].class_name);
+ filename = getPath3(docs_dir, elements_subdir, basename);
+ if (fileExists(filename))
+ return filename;
- }
- else if (edit_mode == ED_MODE_INFO)/********** KONTROLL-FENSTER **********/
- {
- int choice = CheckCountButtons(mx,my,button);
- int step = (button==1 ? 1 : button==2 ? 5 : button==3 ? 10 : 0);
+ return NULL;
+}
- if (choice >= 0 && choice < 36 &&
- DelayReached(&choice_delay, GADGET_FRAME_DELAY))
- {
- if (!(choice % 2))
- step = -step;
+static boolean PrintInfoText(char *text, int font_nr, int screen_line)
+{
+ int font_height = getFontHeight(font_nr);
+ int pad_x = ED_SETTINGS_XPOS;
+ int pad_y = 5 * TILEY;
+ int sx = SX + pad_x;
+ int sy = SY + pad_y;
+ int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
- choice /= 2;
+ if (screen_line >= max_lines_per_screen)
+ return FALSE;
- if (choice<11)
- {
- level.score[choice] += step;
- if (level.score[choice]<0)
- level.score[choice] = 0;
- else if (level.score[choice]>255)
- level.score[choice] = 255;
- }
- else if (choice==11)
- {
- level.tempo_amoebe += step;
- if (level.tempo_amoebe<0)
- level.tempo_amoebe = 0;
- else if (level.tempo_amoebe>255)
- level.tempo_amoebe = 255;
- }
- else if (choice==12)
- {
- level.dauer_sieb += step;
- if (level.dauer_sieb<0)
- level.dauer_sieb = 0;
- else if (level.dauer_sieb>255)
- level.dauer_sieb = 255;
- }
- else if (choice==13)
- {
- level.dauer_ablenk += step;
- if (level.dauer_ablenk<0)
- level.dauer_ablenk = 0;
- else if (level.dauer_ablenk>255)
- level.dauer_ablenk = 255;
- }
- else if (choice==14)
- {
- level.edelsteine += step;
- if (level.edelsteine<0)
- level.edelsteine = 0;
- else if (level.edelsteine>999)
- level.edelsteine = 999;
- }
- else if (choice==15)
- {
- level.time += step;
- if (level.time<0)
- level.time = 0;
- else if (level.time>999)
- level.time = 999;
- }
- else if (choice==16)
- {
- lev_fieldx += step;
- if (lev_fieldx<MIN_LEV_FIELDX)
- lev_fieldx = MIN_LEV_FIELDX;
- else if (lev_fieldx>MAX_LEV_FIELDX)
- lev_fieldx = MAX_LEV_FIELDX;
- level.fieldx = lev_fieldx;
- }
- else if (choice==17)
- {
- lev_fieldy += step;
- if (lev_fieldy<MIN_LEV_FIELDY)
- lev_fieldy = MIN_LEV_FIELDY;
- else if (lev_fieldy>MAX_LEV_FIELDY)
- lev_fieldy = MAX_LEV_FIELDY;
- level.fieldy = lev_fieldy;
- }
+ DrawText(sx, sy + screen_line * font_height, text, font_nr);
- if (choice<11)
- DrawText(ED_COUNT_VALUE_XPOS,
- ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE,
- int2str(level.score[choice],3),FS_SMALL,FC_YELLOW);
- else if (choice==11)
- DrawText(ED_COUNT_VALUE_XPOS,
- ED_COUNT_VALUE_YPOS+11*ED_COUNT_GADGET_YSIZE,
- int2str(level.tempo_amoebe,3),FS_SMALL,FC_YELLOW);
- else if (choice==12)
- DrawText(ED_COUNT_VALUE_XPOS,
- ED_COUNT_VALUE_YPOS+12*ED_COUNT_GADGET_YSIZE,
- int2str(level.dauer_sieb,3),FS_SMALL,FC_YELLOW);
- else if (choice==13)
- DrawText(ED_COUNT_VALUE_XPOS,
- ED_COUNT_VALUE_YPOS+13*ED_COUNT_GADGET_YSIZE,
- int2str(level.dauer_ablenk,3),FS_SMALL,FC_YELLOW);
- else if (choice==14)
- DrawText(ED_COUNT_VALUE_XPOS,
- ED_COUNT_VALUE_YPOS+14*ED_COUNT_GADGET_YSIZE,
- int2str(level.edelsteine,3),FS_SMALL,FC_YELLOW);
- else if (choice==15)
- DrawText(ED_COUNT_VALUE_XPOS,
- ED_COUNT_VALUE_YPOS+15*ED_COUNT_GADGET_YSIZE,
- int2str(level.time,3),FS_SMALL,FC_YELLOW);
- else if (choice==16)
- DrawText(ED_SIZE_VALUE_XPOS,
- ED_SIZE_VALUE_YPOS+0*ED_SIZE_GADGET_YSIZE,
- int2str(level.fieldx,3),FS_SMALL,FC_YELLOW);
- else if (choice==17)
- DrawText(ED_SIZE_VALUE_XPOS,
- ED_SIZE_VALUE_YPOS+1*ED_SIZE_GADGET_YSIZE,
- int2str(level.fieldy,3),FS_SMALL,FC_YELLOW);
-
- redraw_mask &= ~REDRAW_FIELD;
- if (choice<16)
- XCopyArea(display,drawto,window,gc,
- ED_COUNT_VALUE_XPOS,
- ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE,
- 3*FONT2_XSIZE,FONT2_YSIZE,
- ED_COUNT_VALUE_XPOS,
- ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE);
- else
- XCopyArea(display,drawto,window,gc,
- ED_SIZE_VALUE_XPOS,
- ED_SIZE_VALUE_YPOS+(choice-16)*ED_SIZE_GADGET_YSIZE,
- 3*FONT2_XSIZE,FONT2_YSIZE,
- ED_SIZE_VALUE_XPOS,
- ED_SIZE_VALUE_YPOS+(choice-16)*ED_SIZE_GADGET_YSIZE);
- XFlush(display);
- }
+ return TRUE;
+}
+static int PrintElementDescriptionFromFile(char *filename, int screen_line)
+{
+ int font_nr = FONT_TEXT_2;
+ int font_width = getFontWidth(font_nr);
+ int pad_x = ED_SETTINGS_XPOS;
+ int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
+ char line[MAX_LINE_LEN];
+ char buffer[max_chars_per_line + 1];
+ int buffer_len;
+ int lines_printed = 0;
+ FILE *file;
+
+ if (filename == NULL)
+ return 0;
+
+ if (!(file = fopen(filename, MODE_READ)))
+ return 0;
+
+ buffer[0] = '\0';
+ buffer_len = 0;
+
+ while(!feof(file))
+ {
+ char *line_ptr, *word_ptr;
+ boolean last_line_was_empty = TRUE;
+ /* read next line of input file */
+ if (!fgets(line, MAX_LINE_LEN, file))
+ break;
-#if 0
+ /* skip comments (lines directly beginning with '#') */
+ if (line[0] == '#')
+ continue;
- switch(CheckCtrlButtons(mx,my,button))
+ /* cut trailing newline from input line */
+ for (line_ptr = line; *line_ptr; line_ptr++)
+ {
+ if (*line_ptr == '\n' || *line_ptr == '\r')
{
- case ED_BUTTON_EDIT:
- CloseDoor(DOOR_CLOSE_2);
- AdjustLevelScrollPosition();
- DrawMiniLevel(level_xpos,level_ypos);
- XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
- DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2,
- VXSIZE,VYSIZE,
- DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
- OpenDoor(DOOR_OPEN_2);
- edit_mode = ED_MODE_DRAWING;
- break;
- case ED_BUTTON_CLEAR:
- if (Request("Are you sure to clear this level ?",REQ_ASK))
- {
- for(x=0;x<MAX_LEV_FIELDX;x++)
- for(y=0;y<MAX_LEV_FIELDY;y++)
- Feld[x][y] = EL_ERDREICH;
- DrawMiniLevel(level_xpos,level_ypos);
- }
- break;
- case ED_BUTTON_UNDO:
- if (leveldir[leveldir_nr].readonly ||
- Request("Exit without saving ?",REQ_ASK | REQ_STAY_OPEN))
- {
- CloseDoor(DOOR_CLOSE_ALL);
- game_status=MAINMENU;
- DrawMainMenu();
- }
- else
- {
- CloseDoor(DOOR_CLOSE_1);
- OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
- }
- break;
- case ED_BUTTON_EXIT:
- {
- int figur_vorhanden = FALSE;
+ *line_ptr = '\0';
+ break;
+ }
+ }
- if (leveldir[leveldir_nr].readonly)
- {
- Request("This level is read only !",REQ_CONFIRM);
- break;
- }
+ if (strlen(line) == 0) /* special case: force empty line */
+ strcpy(line, "\n");
- for(y=0;y<lev_fieldy;y++)
- for(x=0;x<lev_fieldx;x++)
- if (Feld[x][y] == EL_SPIELFIGUR ||
- Feld[x][y] == EL_SPIELER1 ||
- Feld[x][y] == EL_SP_MURPHY)
- figur_vorhanden = TRUE;
-
- if (!figur_vorhanden)
- Request("No Level without Gregor Mc Duffin please !",
- REQ_CONFIRM);
- else
- {
- if (Request("Save this level and kill the old ?",
- REQ_ASK | REQ_STAY_OPEN))
- {
- for(x=0;x<lev_fieldx;x++)
- for(y=0;y<lev_fieldy;y++)
- Ur[x][y]=Feld[x][y];
- SaveLevel(level_nr);
- }
- CloseDoor(DOOR_CLOSE_ALL);
- game_status=MAINMENU;
- DrawMainMenu();
- }
- }
- break;
- default:
- break;
- }
+ word_ptr = line;
-#endif
+ while (*word_ptr)
+ {
+ boolean print_buffer = FALSE;
+ int word_len;
+ /* skip leading whitespaces */
+ while (*word_ptr == ' ' || *word_ptr == '\t')
+ word_ptr++;
+ line_ptr = word_ptr;
+ word_len = 0;
- if (mx>=ED_COUNT_GADGET_XPOS &&
- mx<ED_COUNT_GADGET_XPOS+31*FONT2_XSIZE+10 &&
- my>=ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE &&
- my<ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE+ED_WIN_COUNT_YSIZE)
+ /* look for end of next word */
+ while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
{
- if (!name_typing)
- {
- name_typing = TRUE;
- DrawText(ED_COUNT_GADGET_XPOS+5,
- ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
- level.name,FS_SMALL,FC_GREEN);
- DrawText(ED_COUNT_GADGET_XPOS+5+strlen(level.name)*FONT2_XSIZE,
- ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
- "<",FS_SMALL,FC_RED);
- }
+ line_ptr++;
+ word_len++;
}
- else
+
+ if (word_len == 0)
{
- if (name_typing)
- {
- name_typing = FALSE;
- DrawText(ED_COUNT_GADGET_XPOS+5,
- ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
- level.name,FS_SMALL,FC_YELLOW);
- DrawText(ED_COUNT_GADGET_XPOS+5+strlen(level.name)*FONT2_XSIZE,
- ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
- " ",FS_SMALL,FC_RED);
- }
+ continue;
}
-
- if (mx>=SX+29*MINI_TILEX && mx<SX+30*MINI_TILEX &&
- my>=SY+26*MINI_TILEY && my<SY+27*MINI_TILEY)
+ else if (*word_ptr == '\n') /* special case: force empty line */
{
- int new_element;
+ if (buffer_len == 0)
+ word_ptr++;
- if (!button || button<1 || button>3)
- return;
+ /* prevent printing of multiple empty lines */
+ if (buffer_len > 0 || !last_line_was_empty)
+ print_buffer = TRUE;
+ }
+ else if (word_len < max_chars_per_line - buffer_len)
+ {
+ /* word fits into text buffer -- add word */
- new_element = (button==1 ? new_element1 :
- button==2 ? new_element2 :
- button==3 ? new_element3 : 0);
+ if (buffer_len > 0)
+ buffer[buffer_len++] = ' ';
- if (new_element != level.amoebe_inhalt)
- {
- level.amoebe_inhalt = new_element;
- DrawMiniElement(29,26,new_element);
- }
+ strncpy(&buffer[buffer_len], word_ptr, word_len);
+ buffer_len += word_len;
+ buffer[buffer_len] = '\0';
+ word_ptr += word_len;
}
+ else if (buffer_len > 0)
+ {
+ /* not enough space left for word in text buffer -- print buffer */
- if (mx>=SX+1*MINI_TILEX && mx<SX+(1+4*5)*MINI_TILEX &&
- my>=SY+2*MINI_TILEY && my<SY+(2+3)*MINI_TILEY)
+ print_buffer = TRUE;
+ }
+ else
{
- int x = (mx-SX-1*MINI_TILEX)/MINI_TILEX;
- int y = (my-SY-2*MINI_TILEY)/MINI_TILEY;
- int i = x/5;
- int new_element;
+ /* word does not fit at all into empty text buffer -- cut word */
- x = x-i*5;
- if (i>=0 && i<43 && x>=0 && x<3 && y>=0 && y<3)
- {
- if (button && !motion_status)
- in_field_pressed = TRUE;
+ strncpy(buffer, word_ptr, max_chars_per_line);
+ buffer[max_chars_per_line] = '\0';
+ word_ptr += max_chars_per_line;
+ print_buffer = TRUE;
+ }
- if (!button || !in_field_pressed || button<1 || button>3)
- return;
+ if (print_buffer)
+ {
+ if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
+ return lines_printed;
- new_element = (button==1 ? new_element1 :
- button==2 ? new_element2 :
- button==3 ? new_element3 : 0);
+ last_line_was_empty = (buffer_len == 0);
+ lines_printed++;
- if (new_element != level.mampfer_inhalt[i][x][y])
- {
- level.mampfer_inhalt[i][x][y] = new_element;
- DrawMiniElement(1+5*i+x,2+y,new_element);
- }
- }
- else if (!motion_status)/* Mauszeiger nicht im Cruncher-Feld */
- in_field_pressed = FALSE;
+ buffer[0] = '\0';
+ buffer_len = 0;
+ print_buffer = FALSE;
}
- else if (!motion_status) /* Mauszeiger nicht im Cruncher-Feld */
- in_field_pressed = FALSE;
}
}
- last_button = button;
-
- BackToFront();
-}
-
-void LevelNameTyping(KeySym key)
-{
- unsigned char ascii = 0;
- int len = strlen(level.name);
-
- if (!name_typing)
- return;
-
- if (key>=XK_A && key<=XK_Z)
- ascii = 'A'+(char)(key-XK_A);
- else if (key>=XK_a && key<=XK_z)
- ascii = 'a'+(char)(key-XK_a);
- else if (key>=XK_0 && key<=XK_9)
- ascii = '0'+(char)(key-XK_0);
-#ifdef XK_LATIN1
- else if (key>=XK_space && key<=XK_at)
- ascii = ' '+(char)(key-XK_space);
- else if (key==XK_Adiaeresis)
- ascii = 'Ä';
- else if (key==XK_Odiaeresis)
- ascii = 'Ö';
- else if (key==XK_Udiaeresis)
- ascii = 'Ü';
- else if (key==XK_adiaeresis)
- ascii = 'ä';
- else if (key==XK_odiaeresis)
- ascii = 'ö';
- else if (key==XK_udiaeresis)
- ascii = 'ü';
- else if (key==XK_underscore)
- ascii = '_';
-#endif
+ fclose(file);
- if (ascii && len<MAX_LEVNAMLEN-2)
- {
- level.name[len] = ascii;
- level.name[len+1] = 0;
- len++;
-
- DrawTextExt(drawto,gc,
- ED_COUNT_GADGET_XPOS+5,
- ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
- level.name,FS_SMALL,FC_GREEN);
- DrawTextExt(window,gc,
- ED_COUNT_GADGET_XPOS+5,
- ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
- level.name,FS_SMALL,FC_GREEN);
- DrawTextExt(drawto,gc,
- ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
- ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
- "<",FS_SMALL,FC_RED);
- DrawTextExt(window,gc,
- ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
- ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
- "<",FS_SMALL,FC_RED);
- }
- else if ((key==XK_Delete || key==XK_BackSpace) && len>0)
- {
- level.name[len-1] = 0;
- len--;
-
- DrawTextExt(drawto,gc,
- ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
- ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
- "< ",FS_SMALL,FC_GREEN);
- DrawTextExt(window,gc,
- ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
- ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
- "< ",FS_SMALL,FC_GREEN);
- }
- else if (key==XK_Return)
- {
- DrawTextExt(drawto,gc,
- ED_COUNT_GADGET_XPOS+5,
- ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
- level.name,FS_SMALL,FC_YELLOW);
- DrawTextExt(window,gc,
- ED_COUNT_GADGET_XPOS+5,
- ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
- level.name,FS_SMALL,FC_YELLOW);
- DrawTextExt(drawto,gc,
- ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
- ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
- " ",FS_SMALL,FC_YELLOW);
- DrawTextExt(window,gc,
- ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
- ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
- " ",FS_SMALL,FC_YELLOW);
-
- name_typing = FALSE;
- }
-}
-
-static void DrawCounterValueField(int counter_id, int value)
-{
- int x = SX + counterbutton_info[counter_id].x + ED_WIN_COUNT_XPOS;
- int y = SY + counterbutton_info[counter_id].y;
-
- XCopyArea(display, pix[PIX_DOOR], drawto, gc,
- DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS,
- DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS,
- ED_WIN_COUNT_XSIZE, ED_WIN_COUNT_YSIZE,
- x, y);
-
- DrawText(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
- int2str(value, 3), FS_SMALL, FC_YELLOW);
-}
+ if (buffer_len > 0)
+ if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
+ lines_printed++;
-static void DrawDrawingWindow()
-{
- ClearWindow();
- UnmapLevelEditorWindowGadgets();
- MapMainDrawingArea();
- AdjustLevelScrollPosition();
- DrawMiniLevel(level_xpos, level_ypos);
+ return lines_printed;
}
-static void DrawElementContentAreas()
+static void DrawPropertiesTabulatorGadgets()
{
- int *num_areas = &MampferMax;
- int area_x = ED_AREA_ELEMCONT_XPOS / MINI_TILEX;
- int area_y = ED_AREA_ELEMCONT_YPOS / MINI_TILEY;
- int area_sx = SX + ED_AREA_ELEMCONT_XPOS;
- int area_sy = SY + ED_AREA_ELEMCONT_YPOS;
- int i, x, y;
-
- for (i=0; i<MAX_ELEMCONT; i++)
- for (y=0; y<3; y++)
- for (x=0; x<3; x++)
- ElementContent[i][x][y] = level.mampfer_inhalt[i][x][y];
-
- for (i=0; i<MAX_ELEMCONT; i++)
- UnmapDrawingArea(ED_CTRL_ID_ELEMCONT_0 + i);
+ struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
+ struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
+ int gd_x = gd->x + gd_gi->border.width / 2;
+ int gd_y = gd->y + gd_gi->height - 1;
+ Pixel line_color = GetPixel(gd->bitmap, gd_x, gd_y);
+ int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
+ int id_last = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
+ int i;
- /* display counter to choose number of element content areas */
- gadget_areas_value = num_areas;
- DrawCounterValueField(ED_COUNTER_ELEMCONT, *gadget_areas_value);
- x = counterbutton_info[ED_COUNTER_ELEMCONT].x + DXSIZE;
- y = counterbutton_info[ED_COUNTER_ELEMCONT].y;
- DrawTextF(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
- FC_YELLOW, "number of content areas");
- MapCounterButtons(ED_COUNTER_ELEMCONT);
+ /* draw additional "configure" tabulator for configurable elements */
+ if (checkPropertiesConfig())
+ id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
- /* delete content areas in case of reducing number of them */
- XFillRectangle(display, backbuffer, gc,
- SX, area_sy - MINI_TILEX,
- SXSIZE, 12 * MINI_TILEY);
+ /* draw additional "advanced" tabulator for custom elements */
+ if (IS_CUSTOM_ELEMENT(properties_element))
+ id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
- /* draw some decorative border for the objects */
- for (i=0; i<*num_areas; i++)
+ for (i=id_first; i <= id_last; i++)
{
- for (y=0; y<4; y++)
- for (x=0; x<4; x++)
- DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
- EL_ERDREICH);
-
- XFillRectangle(display, drawto, gc,
- area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
- area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
- 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
- }
+ int gadget_id = textbutton_info[i].gadget_id;
+ struct GadgetInfo *gi = level_editor_gadget[gadget_id];
+ boolean active = (i != edit_mode_properties);
+ Pixel color = (active ? BLACK_PIXEL : line_color);
- /* copy border to the right location */
- XCopyArea(display, drawto, drawto, gc,
- area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 12 * MINI_TILEY,
- area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
-
- DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
- "Content", FS_SMALL, FC_YELLOW);
- DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
- "when", FS_SMALL, FC_YELLOW);
- DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
- "smashed", FS_SMALL, FC_YELLOW);
-
- for (i=0; i<*num_areas; i++)
- {
- for (y=0; y<3; y++)
- for (x=0; x<3; x++)
- DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
- ElementContent[i][x][y]);
+ /* draw solid or black line below tabulator button */
+ FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, color);
- DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
- area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
- FC_YELLOW, "%d", i + 1);
+ ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
+ MapTextbuttonGadget(i);
}
- for (i=0; i<*num_areas; i++)
- MapDrawingArea(ED_CTRL_ID_ELEMCONT_0 + i);
-}
-
-static void DrawAmoebaContentArea()
-{
- int area_x = ED_AREA_ELEMCONT_XPOS / MINI_TILEX;
- int area_y = ED_AREA_ELEMCONT_YPOS / MINI_TILEY;
- int area_sx = SX + ED_AREA_ELEMCONT_XPOS;
- int area_sy = SY + ED_AREA_ELEMCONT_YPOS;
- int x, y;
-
- ElementContent[0][0][0] = level.amoebe_inhalt;
-
- /* draw decorative border for the object */
- for (y=0; y<2; y++)
- for (x=0; x<2; x++)
- DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
-
- XFillRectangle(display, drawto, gc,
- area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
- MINI_TILEX + 2, MINI_TILEY + 2);
-
- /* copy border to the right location */
- XCopyArea(display, drawto, drawto, gc,
- area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
- area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
-
- DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
- FS_SMALL, FC_YELLOW);
-
- DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
-
- MapDrawingArea(ED_CTRL_ID_AMOEBA_CONTENT);
+ /* draw little border line below tabulator buttons */
+ FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
+ 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE, ED_GADGET_DISTANCE,
+ line_color);
}
-#define TEXT_COLLECTING "Score for collecting"
-#define TEXT_SMASHING "Score for smashing"
-#define TEXT_CRACKING "Score for cracking"
-#define TEXT_SPEED "Speed of amoeba growth"
-#define TEXT_DURATION "Duration when activated"
-
-static void DrawPropertiesWindow()
+static void DrawPropertiesInfo()
{
- int i, x, y;
- int num_elements_in_level;
static struct
{
- int element;
- int *counter_value;
+ int value;
char *text;
- } elements_with_counter[] =
- {
- { EL_EDELSTEIN, &level.score[0], TEXT_COLLECTING },
- { EL_EDELSTEIN_BD, &level.score[0], TEXT_COLLECTING },
- { EL_EDELSTEIN_GELB,&level.score[0], TEXT_COLLECTING },
- { EL_EDELSTEIN_ROT, &level.score[0], TEXT_COLLECTING },
- { EL_EDELSTEIN_LILA,&level.score[0], TEXT_COLLECTING },
- { EL_DIAMANT, &level.score[1], TEXT_COLLECTING },
- { EL_KAEFER_R, &level.score[2], TEXT_SMASHING },
- { EL_KAEFER_O, &level.score[2], TEXT_SMASHING },
- { EL_KAEFER_L, &level.score[2], TEXT_SMASHING },
- { EL_KAEFER_U, &level.score[2], TEXT_SMASHING },
- { EL_BUTTERFLY_R, &level.score[2], TEXT_SMASHING },
- { EL_BUTTERFLY_O, &level.score[2], TEXT_SMASHING },
- { EL_BUTTERFLY_L, &level.score[2], TEXT_SMASHING },
- { EL_BUTTERFLY_U, &level.score[2], TEXT_SMASHING },
- { EL_FLIEGER_R, &level.score[3], TEXT_SMASHING },
- { EL_FLIEGER_O, &level.score[3], TEXT_SMASHING },
- { EL_FLIEGER_L, &level.score[3], TEXT_SMASHING },
- { EL_FLIEGER_U, &level.score[3], TEXT_SMASHING },
- { EL_FIREFLY_R, &level.score[3], TEXT_SMASHING },
- { EL_FIREFLY_O, &level.score[3], TEXT_SMASHING },
- { EL_FIREFLY_L, &level.score[3], TEXT_SMASHING },
- { EL_FIREFLY_U, &level.score[3], TEXT_SMASHING },
- { EL_MAMPFER, &level.score[4], TEXT_SMASHING },
- { EL_MAMPFER2, &level.score[4], TEXT_SMASHING },
- { EL_ROBOT, &level.score[5], TEXT_SMASHING },
- { EL_PACMAN_R, &level.score[6], TEXT_SMASHING },
- { EL_PACMAN_O, &level.score[6], TEXT_SMASHING },
- { EL_PACMAN_L, &level.score[6], TEXT_SMASHING },
- { EL_PACMAN_U, &level.score[6], TEXT_SMASHING },
- { EL_KOKOSNUSS, &level.score[7], TEXT_CRACKING },
- { EL_DYNAMIT_AUS, &level.score[8], TEXT_COLLECTING },
- { EL_SCHLUESSEL1, &level.score[9], TEXT_COLLECTING },
- { EL_SCHLUESSEL2, &level.score[9], TEXT_COLLECTING },
- { EL_SCHLUESSEL3, &level.score[9], TEXT_COLLECTING },
- { EL_SCHLUESSEL4, &level.score[9], TEXT_COLLECTING },
- { EL_AMOEBE_NASS, &level.tempo_amoebe, TEXT_SPEED },
- { EL_AMOEBE_NORM, &level.tempo_amoebe, TEXT_SPEED },
- { EL_AMOEBE_VOLL, &level.tempo_amoebe, TEXT_SPEED },
- { EL_AMOEBE_BD, &level.tempo_amoebe, TEXT_SPEED },
- { EL_SIEB_INAKTIV, &level.dauer_sieb, TEXT_DURATION },
- { EL_ABLENK_AUS, &level.dauer_ablenk, TEXT_DURATION },
- { -1, NULL, NULL }
+ }
+ properties[] =
+ {
+ { EP_AMOEBALIVE, "- living amoeba" },
+ { EP_AMOEBOID, "- amoeboid" },
+ { EP_PFORTE, "- pforte" },
+ { EP_SOLID, "- solid" },
+ { EP_INDESTRUCTIBLE, "- undestructible" },
+ { EP_SLIPPERY, "- slippery" },
+ { EP_ENEMY, "- enemy" },
+ { EP_MAUER, "- mauer" },
+ { EP_CAN_FALL, "- can fall" },
+ { EP_CAN_SMASH, "- can smash" },
+ { EP_CAN_CHANGE, "- can change" },
+ { EP_CAN_MOVE, "- can move" },
+ { EP_COULD_MOVE, "- could move" },
+ { EP_DONT_TOUCH, "- don't touch" },
+ { EP_DONT_GO_TO, "- don't go to" },
+ { EP_FOOD_DARK_YAMYAM, "- food for dark yamyam" },
+ { EP_BD_ELEMENT, "- BD style" },
+ { EP_SB_ELEMENT, "- SB style" },
+ { EP_GEM, "- gem" },
+ { EP_INACTIVE, "- inactive" },
+ { EP_EXPLOSIVE, "- explosive" },
+ { EP_FOOD_PENGUIN, "- food for penguin" },
+ { EP_PUSHABLE, "- pushable" },
+ { EP_PLAYER, "- player" },
+ { EP_HAS_CONTENT, "- has content" },
+ { EP_DIGGABLE, "- diggable" },
+ { EP_SP_ELEMENT, "- SB style" },
+ { EP_WALKABLE_THROUGH, "- walkable through" },
+ { EP_OVER_PLAYER, "- over player" },
+ { EP_ACTIVE_BOMB, "- active bomb" },
+ { EP_BELT, "- belt" },
+ { EP_BELT_ACTIVE, "- active belt" },
+ { EP_BELT_SWITCH, "- belt switch" },
+ { EP_WALKABLE_UNDER, "- walkable under" },
+ { EP_EM_SLIPPERY_WALL, "- EM style slippery wall" },
+ { EP_CAN_BE_CRUMBLED, "- can be crumbled" },
+ { -1, NULL }
};
-
- ClearWindow();
- UnmapLevelEditorWindowGadgets();
-
- /* draw some decorative border for the object */
- for (y=0; y<3; y++)
- for (x=0; x<3; x++)
- DrawMiniElement(2 + x , 2 + y, EL_ERDREICH);
-
- XFillRectangle(display, drawto, gc,
- SX + TILEX + MINI_TILEX/2 - 1,
- SY + TILEY + MINI_TILEY/2 - 1,
- TILEX + 2, TILEY + 2);
-
- /* copy border to the right location */
- XCopyArea(display, drawto, drawto, gc,
- SX + TILEX, SY + TILEY,
- 2 * TILEX, 2 * TILEY,
- SX + TILEX - MINI_TILEX/2, SY + TILEY - MINI_TILEY/2);
-
- DrawGraphic(1, 1, el2gfx(properties_element));
- DrawText(SX + 3*TILEX, SY + 5*TILEY/4, "Element Properties",
- FS_SMALL, FC_YELLOW);
+ char *filename = getElementDescriptionFilename(properties_element);
+ char *percentage_text = "In this level:";
+ char *properties_text = "Standard properties:";
+ float percentage;
+ int num_elements_in_level;
+ int num_standard_properties = 0;
+ int font1_nr = FONT_TEXT_1;
+ int font2_nr = FONT_TEXT_2;
+ int font1_width = getFontWidth(font1_nr);
+ int font2_height = getFontHeight(font2_nr);
+ int pad_x = ED_SETTINGS_XPOS;
+ int pad_y = 5 * TILEY;
+ int screen_line = 2;
+ int i, x, y;
num_elements_in_level = 0;
for (y=0; y<lev_fieldy; y++)
for (x=0; x<lev_fieldx; x++)
if (Feld[x][y] == properties_element)
num_elements_in_level++;
+ percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
- DrawTextF(ED_PROPERTIES_XPOS, 5*TILEY, FC_YELLOW, "%d x contained in level",
- num_elements_in_level);
+ DrawTextF(pad_x, pad_y, font1_nr, percentage_text);
+ DrawTextF(pad_x + strlen(percentage_text) * font1_width, pad_y,
+ font2_nr, "%d (%.2f%%)", num_elements_in_level, percentage);
- /* check if there are elements where a score can be chosen for */
- for (i=0; elements_with_counter[i].element != -1; i++)
+ for (i=0; properties[i].value != -1; i++)
+ if (HAS_PROPERTY(properties_element, properties[i].value))
+ num_standard_properties++;
+
+ if (num_standard_properties > 0)
{
- if (elements_with_counter[i].element == properties_element)
+ DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
+ properties_text);
+ screen_line++;
+
+ for (i=0; properties[i].value != -1; i++)
{
- int x = counterbutton_info[ED_COUNTER_SCORE].x + DXSIZE;
- int y = counterbutton_info[ED_COUNTER_SCORE].y;
-
- gadget_score_value = elements_with_counter[i].counter_value;
- DrawCounterValueField(ED_COUNTER_SCORE, *gadget_score_value);
- DrawTextF(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
- FC_YELLOW, elements_with_counter[i].text);
- MapCounterButtons(ED_COUNTER_SCORE);
- break;
+ if (!HAS_PROPERTY(properties_element, properties[i].value))
+ continue;
+
+ DrawTextF(pad_x, pad_y + screen_line * font2_height, font2_nr,
+ properties[i].text);
+ screen_line++;
}
- }
- if (HAS_CONTENT(properties_element))
- {
- if (IS_AMOEBOID(properties_element))
- DrawAmoebaContentArea();
- else
- DrawElementContentAreas();
+ screen_line++;
}
- /* TEST ONLY: level name text input gadget */
- MapTextInputGadget(ED_CTRL_ID_LEVEL_NAME);
+ PrintInfoText("Description:", FONT_TEXT_1, screen_line);
+ if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
+ PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
}
-static void swap_numbers(int *i1, int *i2)
+static void DrawPropertiesAdvanced()
{
- int help = *i1;
-
- *i1 = *i2;
- *i2 = help;
+ DrawText(SX + ED_SETTINGS_XPOS, SY + 5 * TILEY, "Coming soon!", FONT_TEXT_1);
}
-static void swap_number_pairs(int *x1, int *y1, int *x2, int *y2)
+static void DrawPropertiesWindow()
{
- int help_x = *x1;
- int help_y = *y1;
+ int xstart = 2;
+ int ystart = 4;
+
+ /* make sure that previous properties edit mode exists for this element */
+ if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
+ !IS_CUSTOM_ELEMENT(properties_element))
+ edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
+
+ if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
+ !checkPropertiesConfig())
+ edit_mode_properties = ED_MODE_PROPERTIES_INFO;
+
+ UnmapLevelEditorWindowGadgets();
+
+ SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
+ ClearWindow();
- *x1 = *x2;
- *x2 = help_x;
+ DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
+ "Element Settings", FONT_TITLE_1);
- *y1 = *y2;
- *y2 = help_y;
+ DrawElementBorder(SX + xstart * MINI_TILEX,
+ SY + ystart * MINI_TILEY + MINI_TILEY / 2,
+ TILEX, TILEY);
+ DrawGraphicAnimationExt(drawto,
+ SX + xstart * MINI_TILEX,
+ SY + ystart * MINI_TILEY + MINI_TILEY / 2,
+ el2img(properties_element), -1, NO_MASKING);
+
+ FrameCounter = 0; /* restart animation frame counter */
+
+ DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
+ FONT_TEXT_1, getElementInfoText(properties_element));
+
+ DrawPropertiesTabulatorGadgets();
+
+ if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
+ DrawPropertiesInfo();
+ else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
+ DrawPropertiesConfig();
+ else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
+ DrawPropertiesAdvanced();
}
static void DrawLineElement(int sx, int sy, int element, boolean change_level)
for (x=0; x<=len_x; x++)
{
- int y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
-
+ y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
DrawLineElement(from_x + x, from_y + y, element, change_level);
}
}
for (y=0; y<=len_y; y++)
{
- int x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
-
+ x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
DrawLineElement(from_x + x, from_y + y, element, change_level);
}
}
}
}
-static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
- int element, boolean change_level)
+static void DrawBox(int from_x, int from_y, int to_x, int to_y,
+ int element, boolean change_level)
{
DrawLine(from_x, from_y, from_x, to_y, element, change_level);
DrawLine(from_x, to_y, to_x, to_y, element, change_level);
DrawLine(from_x, y, to_x, y, element, change_level);
}
+static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
+ int element, boolean change_level)
+{
+ int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
+ int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
+ int len_x = ABS(to_x - from_x);
+ int len_y = ABS(to_y - from_y);
+ int radius, x, y;
+
+ radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
+
+ /* not optimal (some points get drawn twice) but simple,
+ and fast enough for the few points we are drawing */
+
+ for (x=0; x<=radius; x++)
+ {
+ int sx, sy, lx, ly;
+
+ y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
+
+ sx = from_x + x * (from_x < to_x2 ? +1 : -1);
+ sy = from_y + y * (from_y < to_y2 ? +1 : -1);
+ lx = sx + level_xpos;
+ ly = sy + level_ypos;
+
+ if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
+ DrawLineElement(sx, sy, element, change_level);
+ }
+
+ for (y=0; y<=radius; y++)
+ {
+ int sx, sy, lx, ly;
+
+ x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
+
+ sx = from_x + x * (from_x < to_x2 ? +1 : -1);
+ sy = from_y + y * (from_y < to_y2 ? +1 : -1);
+ lx = sx + level_xpos;
+ ly = sy + level_ypos;
+
+ if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
+ DrawLineElement(sx, sy, element, change_level);
+ }
+}
+
+static void DrawArc(int from_x, int from_y, int to_x, int to_y,
+ int element, boolean change_level)
+{
+ int to_x2 = to_x + (to_x < from_x ? -1 : +1);
+ int to_y2 = to_y + (to_y > from_y ? +1 : -1);
+
+ DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
+}
+
+#define DRAW_CIRCLES_BUTTON_AVAILABLE 0
+#if DRAW_CIRCLES_BUTTON_AVAILABLE
+static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
+ int element, boolean change_level)
+{
+ int to_x2 = to_x + (to_x < from_x ? -1 : +1);
+ int to_y2 = to_y + (to_y > from_y ? +1 : -1);
+ int mirror_to_x2 = from_x - (to_x2 - from_x);
+ int mirror_to_y2 = from_y - (to_y2 - from_y);
+
+ DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
+ DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
+ DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
+ DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
+}
+#endif
+
static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
{
int from_sx, from_sy;
to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
- XSetForeground(display, gc, WhitePixel(display, screen));
-
- XDrawLine(display, drawto, gc, from_sx, from_sy, to_sx, from_sy);
- XDrawLine(display, drawto, gc, to_sx, from_sy, to_sx, to_sy);
- XDrawLine(display, drawto, gc, to_sx, to_sy, from_sx, to_sy);
- XDrawLine(display, drawto, gc, from_sx, to_sy, from_sx, from_sy);
-
- XSetForeground(display, gc, BlackPixel(display, screen));
+ DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
+ DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
+ DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
+ DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
if (from_x == to_x && from_y == to_y)
MarkTileDirty(from_x/2, from_y/2);
int element, boolean change_level)
{
if (element == -1 || change_level)
- DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
+ DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
else
DrawAreaBorder(from_x, from_y, to_x, to_y);
}
/* values for CopyBrushExt() */
#define CB_AREA_TO_BRUSH 0
-#define CB_BRUSH_TO_LEVEL 1
+#define CB_BRUSH_TO_CURSOR 1
+#define CB_BRUSH_TO_LEVEL 2
+#define CB_DELETE_OLD_CURSOR 3
-static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y, int mode)
+static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
+ int button, int mode)
{
- static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
- static brush_from_x, brush_from_y;
- static brush_to_x, brush_to_y;
+ static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
+ static int brush_width, brush_height;
+ static int last_cursor_x = -1, last_cursor_y = -1;
+ static boolean delete_old_brush;
+ int new_element = BUTTON_ELEMENT(button);
int x, y;
- if (from_x > to_x)
- swap_numbers(&from_x, &to_x);
+ if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
+ return;
+
+ if (mode == CB_AREA_TO_BRUSH)
+ {
+ int from_lx, from_ly;
+
+ if (from_x > to_x)
+ swap_numbers(&from_x, &to_x);
+
+ if (from_y > to_y)
+ swap_numbers(&from_y, &to_y);
+
+ brush_width = to_x - from_x + 1;
+ brush_height = to_y - from_y + 1;
+
+ from_lx = from_x + level_xpos;
+ from_ly = from_y + level_ypos;
+
+ for (y=0; y<brush_height; y++)
+ {
+ for (x=0; x<brush_width; x++)
+ {
+ brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
+
+ if (button != 1)
+ DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
+ }
+ }
+
+ if (button != 1)
+ CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
+
+ delete_old_brush = FALSE;
+ }
+ else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
+ mode == CB_BRUSH_TO_LEVEL)
+ {
+ int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
+ int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
+ int cursor_from_x = cursor_x - brush_width / 2;
+ int cursor_from_y = cursor_y - brush_height / 2;
+ int border_from_x = cursor_x, border_from_y = cursor_y;
+ int border_to_x = cursor_x, border_to_y = cursor_y;
+
+ if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
+ CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
+
+ if (!IN_ED_FIELD(cursor_x, cursor_y) ||
+ !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
+ {
+ delete_old_brush = FALSE;
+ return;
+ }
+
+ for (y=0; y<brush_height; y++)
+ {
+ for (x=0; x<brush_width; x++)
+ {
+ int sx = cursor_from_x + x;
+ int sy = cursor_from_y + y;
+ int lx = sx + level_xpos;
+ int ly = sy + level_ypos;
+ boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
+ int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
+ mode == CB_BRUSH_TO_CURSOR || button == 1 ?
+ brush_buffer[x][y] : new_element);
+
+ if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
+ {
+ if (sx < border_from_x)
+ border_from_x = sx;
+ else if (sx > border_to_x)
+ border_to_x = sx;
+ if (sy < border_from_y)
+ border_from_y = sy;
+ else if (sy > border_to_y)
+ border_to_y = sy;
+
+ DrawLineElement(sx, sy, element, change_level);
+ }
+ }
+ }
+
+ if (mode != CB_DELETE_OLD_CURSOR)
+ DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
- if (from_y > to_y)
- swap_numbers(&from_y, &to_y);
+ last_cursor_x = cursor_x;
+ last_cursor_y = cursor_y;
+ delete_old_brush = TRUE;
+ }
+}
- if (mode == CB_AREA_TO_BRUSH)
- {
- for (y=from_y; y<=to_y; y++)
- for (x=from_x; x<=to_x; x++)
- brush_buffer[x][y] = Feld[x][y];
+static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
+ int button)
+{
+ CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
+}
- brush_from_x = from_x;
- brush_from_y = from_y;
- brush_to_x = to_x;
- brush_to_y = to_y;
- }
- else
- {
- for (y=brush_from_y; y<=brush_to_y; y++)
- for (x=brush_from_x; x<=brush_to_x; x++)
- Feld[x][y] = brush_buffer[x][y];
- CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
- }
+static void CopyBrushToLevel(int x, int y, int button)
+{
+ CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
}
-static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y)
+static void CopyBrushToCursor(int x, int y)
{
- CopyBrushExt(from_x, from_y, to_x, to_y, CB_AREA_TO_BRUSH);
+ CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
}
-#if 0
-static void CopyBrushToLevel()
+static void DeleteBrushFromCursor()
{
- CopyBrushExt(0, 0, 0, 0, CB_BRUSH_TO_LEVEL);
+ CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
}
-#endif
static void FloodFill(int from_x, int from_y, int fill_element)
{
}
/* values for DrawLevelText() modes */
-#define TEXT_INIT 0
-#define TEXT_SETCURSOR 1
-#define TEXT_WRITECHAR 2
-#define TEXT_BACKSPACE 3
-#define TEXT_NEWLINE 4
-#define TEXT_END 5
-
-static void DrawLevelText(int sx, int sy, char letter, int mode)
+#define TEXT_INIT 0
+#define TEXT_SETCURSOR 1
+#define TEXT_WRITECHAR 2
+#define TEXT_BACKSPACE 3
+#define TEXT_NEWLINE 4
+#define TEXT_END 5
+#define TEXT_QUERY_TYPING 6
+
+static int DrawLevelText(int sx, int sy, char letter, int mode)
{
static short delete_buffer[MAX_LEV_FIELDX];
static int start_sx, start_sy;
static int last_sx, last_sy;
static boolean typing = FALSE;
int letter_element = EL_CHAR_ASCII0 + letter;
- int lx, ly;
+ int lx = 0, ly = 0;
+
+ /* map lower case letters to upper case and convert special characters */
+ if (letter >= 'a' && letter <= 'z')
+ letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
+ else if (letter == 'ä' || letter == 'Ä')
+ letter_element = EL_CHAR_AUMLAUT;
+ else if (letter == 'ö' || letter == 'Ö')
+ letter_element = EL_CHAR_OUMLAUT;
+ else if (letter == 'ü' || letter == 'Ü')
+ letter_element = EL_CHAR_UUMLAUT;
+ else if (letter == '^')
+ letter_element = EL_CHAR_COPYRIGHT;
+ else
+ letter_element = EL_CHAR_ASCII0 + letter;
if (mode != TEXT_INIT)
{
if (!typing)
- return;
+ return FALSE;
if (mode != TEXT_SETCURSOR)
{
delete_buffer[sx - start_sx] = Feld[lx][ly];
Feld[lx][ly] = letter_element;
- if (sx + 1 < ED_FIELDX && lx + 1 < lev_fieldx)
+ if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
- else if (sy + 1 < ED_FIELDY && ly + 1 < lev_fieldy)
+ else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
else
DrawLevelText(0, 0, 0, TEXT_END);
if (sx > start_sx)
{
Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
- DrawMiniElement(sx - 1, sy, new_element3);
+ DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
}
break;
case TEXT_NEWLINE:
- if (sy + 1 < ED_FIELDY - 1 && ly + 1 < lev_fieldy - 1)
+ if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
else
DrawLevelText(0, 0, 0, TEXT_END);
typing = FALSE;
break;
+ case TEXT_QUERY_TYPING:
+ break;
+
default:
break;
}
+
+ return typing;
+}
+
+static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
+ int element, boolean change_level)
+{
+ int lx = sx + level_xpos;
+ int ly = sy + level_ypos;
+
+ if (element == -1)
+ DrawMiniElement(sx, sy, Feld[lx][ly]);
+ else
+ DrawAreaBorder(sx, sy, sx, sy);
}
static void CopyLevelToUndoBuffer(int mode)
{
static boolean accumulated_undo = FALSE;
boolean new_undo_buffer_position = TRUE;
+ int last_border_element;
int x, y;
switch (mode)
for(x=0; x<lev_fieldx; x++)
for(y=0; y<lev_fieldy; y++)
UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
+
+ /* check if drawing operation forces change of border style */
+ last_border_element = BorderElement;
+ SetBorderElement();
+ if (BorderElement != last_border_element)
+ DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+
#if 0
#ifdef DEBUG
printf("level saved to undo buffer\n");
#endif
}
-static void RandomPlacement(int button)
+static void RandomPlacement(int new_element)
{
- int new_element;
+ static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+ int num_free_positions;
+ int num_percentage;
+ int num_elements;
int x, y;
- new_element = (button == 1 ? new_element1 :
- button == 2 ? new_element2 :
- button == 3 ? new_element3 : 0);
-
- if (random_placement_method == RANDOM_USE_PERCENTAGE)
+ /* determine number of free positions for the new elements */
+ /* (maybe this statement should be formatted a bit more readable...) */
+ num_free_positions = 0;
+ for (x=0; x<lev_fieldx; x++)
+ for (y=0; y<lev_fieldy; y++)
+ if ((free_position[x][y] =
+ ((random_placement_background_restricted &&
+ Feld[x][y] == random_placement_background_element) ||
+ (!random_placement_background_restricted &&
+ Feld[x][y] != new_element))) == TRUE)
+ num_free_positions++;
+
+ /* determine number of new elements to place there */
+ num_percentage = num_free_positions * random_placement_value / 100;
+ num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
+ num_percentage : random_placement_value);
+
+ /* if not more free positions than elements to place, fill whole level */
+ if (num_elements >= num_free_positions)
{
- for(x=0; x<lev_fieldx; x++)
- for(y=0; y<lev_fieldy; y++)
- if (RND(100) < random_placement_percentage)
- Feld[x][y] = new_element;
+ for (x=0; x<lev_fieldx; x++)
+ for (y=0; y<lev_fieldy; y++)
+ Feld[x][y] = new_element;
+
+ DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+ CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
+ return;
}
- else
+
+ while (num_elements > 0)
{
- int elements_left = random_placement_num_objects;
+ x = RND(lev_fieldx);
+ y = RND(lev_fieldy);
- while (elements_left > 0)
+ /* don't place element at the same position twice */
+ if (free_position[x][y])
{
- x = RND(lev_fieldx);
- y = RND(lev_fieldy);
-
- if (Feld[x][y] != new_element)
- {
- Feld[x][y] = new_element;
- elements_left--;
- }
+ free_position[x][y] = FALSE;
+ Feld[x][y] = new_element;
+ num_elements--;
}
}
- DrawMiniLevel(level_xpos, level_ypos);
+ DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
}
Feld[x][y] =
FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
- DrawMiniLevel(level_xpos, level_ypos);
+ DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
}
static void HandleDrawingAreas(struct GadgetInfo *gi)
{
static boolean started_inside_drawing_area = FALSE;
- static boolean draw_with_brush = FALSE;
int id = gi->custom_id;
- boolean inside_drawing_area = !gi->event.off_borders;
boolean button_press_event;
boolean button_release_event;
- boolean draw_level = (id == ED_CTRL_ID_DRAWING_LEVEL);
- int new_element;
+ boolean inside_drawing_area = !gi->event.off_borders;
+ boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
+ int actual_drawing_function;
int button = gi->event.button;
+ int new_element = BUTTON_ELEMENT(button);
int sx = gi->event.x, sy = gi->event.y;
int min_sx = 0, min_sy = 0;
int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
- int lx, ly;
+ int lx = 0, ly = 0;
int min_lx = 0, min_ly = 0;
int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
int x, y;
- /*
- if (edit_mode != ED_MODE_DRAWING)
- return;
- */
+ /* handle info callback for each invocation of action callback */
+ gi->callback_info(gi);
button_press_event = (gi->event.type == GD_EVENT_PRESSED);
button_release_event = (gi->event.type == GD_EVENT_RELEASED);
lx = sx + level_xpos;
ly = sy + level_ypos;
+ if (!IN_LEV_FIELD(lx, ly))
+ inside_drawing_area = FALSE;
+
/* make sure to stay inside level field boundaries */
lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
if (!button && !button_release_event)
return;
- new_element = (button == 1 ? new_element1 :
- button == 2 ? new_element2 :
- button == 3 ? new_element3 : 0);
-
- if (!draw_level && drawing_function != ED_CTRL_ID_SINGLE_ITEMS)
- return;
+ /* automatically switch to 'single item' drawing mode, if needed */
+ actual_drawing_function =
+ (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
- switch (drawing_function)
+ switch (actual_drawing_function)
{
- case ED_CTRL_ID_SINGLE_ITEMS:
+ case GADGET_ID_SINGLE_ITEMS:
if (draw_level)
{
if (button_release_event)
+ {
CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
+ if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
+ !inside_drawing_area)
+ DeleteBrushFromCursor();
+ }
+
if (!button)
break;
- if (new_element != Feld[lx][ly])
+ if (draw_with_brush)
+ {
+ if (!button_release_event)
+ CopyBrushToLevel(sx, sy, button);
+ }
+ else if (new_element != Feld[lx][ly])
{
- if (new_element == EL_SPIELFIGUR)
+ if (new_element == EL_PLAYER_1)
{
/* remove player at old position */
for(y=0; y<lev_fieldy; y++)
{
for(x=0; x<lev_fieldx; x++)
{
- if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
+ if (Feld[x][y] == EL_PLAYER_1)
{
- Feld[x][y] = EL_LEERRAUM;
- if (x - level_xpos >= 0 && x - level_xpos < ED_FIELDX &&
- y - level_ypos >= 0 && y - level_ypos < ED_FIELDY)
+ Feld[x][y] = EL_EMPTY;
+ if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
+ y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
DrawMiniElement(x - level_xpos, y - level_ypos,
- EL_LEERRAUM);
+ EL_EMPTY);
}
}
}
}
else
{
- DrawMiniGraphicExt(drawto, gc,
+ DrawMiniGraphicExt(drawto,
gi->x + sx * MINI_TILEX,
gi->y + sy * MINI_TILEY,
- el2gfx(new_element));
- DrawMiniGraphicExt(window, gc,
+ el2edimg(new_element));
+ DrawMiniGraphicExt(window,
gi->x + sx * MINI_TILEX,
gi->y + sy * MINI_TILEY,
- el2gfx(new_element));
+ el2edimg(new_element));
+
+ if (id == GADGET_ID_AMOEBA_CONTENT)
+ level.amoeba_content = new_element;
+ else if (id == GADGET_ID_CUSTOM_CHANGED &&
+ IS_CUSTOM_ELEMENT(properties_element))
+ {
+ int i = properties_element - EL_CUSTOM_START;
- if (id == ED_CTRL_ID_AMOEBA_CONTENT)
- level.amoebe_inhalt = new_element;
- else if (id >= ED_CTRL_ID_ELEMCONT_0 && id <= ED_CTRL_ID_ELEMCONT_7)
- level.mampfer_inhalt[id - ED_CTRL_ID_ELEMCONT_0][sx][sy] =
+ level.custom_element_successor[i] = new_element;
+ }
+ else if (id == GADGET_ID_RANDOM_BACKGROUND)
+ random_placement_background_element = new_element;
+ else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
+ id <= GADGET_ID_ELEM_CONTENT_7)
+ level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
new_element;
}
break;
- case ED_CTRL_ID_CONNECTED_ITEMS:
+ case GADGET_ID_CONNECTED_ITEMS:
{
static int last_sx = -1;
static int last_sy = -1;
}
break;
- case ED_CTRL_ID_LINE:
- case ED_CTRL_ID_RECTANGLE:
- case ED_CTRL_ID_FILLED_BOX:
- case ED_CTRL_ID_BRUSH:
+ case GADGET_ID_LINE:
+ case GADGET_ID_ARC:
+ case GADGET_ID_RECTANGLE:
+ case GADGET_ID_FILLED_BOX:
+ case GADGET_ID_GRAB_BRUSH:
+ case GADGET_ID_TEXT:
{
static int last_sx = -1;
static int last_sy = -1;
static int start_sy = -1;
void (*draw_func)(int, int, int, int, int, boolean);
- if (drawing_function == ED_CTRL_ID_LINE)
+ if (drawing_function == GADGET_ID_LINE)
draw_func = DrawLine;
- else if (drawing_function == ED_CTRL_ID_RECTANGLE)
- draw_func = DrawRectangle;
- else if (drawing_function == ED_CTRL_ID_FILLED_BOX)
+ else if (drawing_function == GADGET_ID_ARC)
+ draw_func = DrawArc;
+ else if (drawing_function == GADGET_ID_RECTANGLE)
+ draw_func = DrawBox;
+ else if (drawing_function == GADGET_ID_FILLED_BOX)
draw_func = DrawFilledBox;
- else
+ else if (drawing_function == GADGET_ID_GRAB_BRUSH)
draw_func = SelectArea;
+ else /* (drawing_function == GADGET_ID_TEXT) */
+ draw_func = SetTextCursor;
if (button_press_event)
{
draw_func(sx, sy, sx, sy, new_element, FALSE);
start_sx = last_sx = sx;
start_sy = last_sy = sy;
+
+ if (drawing_function == GADGET_ID_TEXT)
+ DrawLevelText(0, 0, 0, TEXT_END);
}
else if (button_release_event)
{
draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
- if (drawing_function == ED_CTRL_ID_BRUSH)
+ if (drawing_function == GADGET_ID_GRAB_BRUSH)
{
- CopyAreaToBrush(start_sx, start_sy, sx, sy);
+ CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
+ CopyBrushToCursor(sx, sy);
+ ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
+ MB_LEFTBUTTON);
draw_with_brush = TRUE;
}
+ else if (drawing_function == GADGET_ID_TEXT)
+ DrawLevelText(sx, sy, 0, TEXT_INIT);
else
CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
}
}
break;
- case ED_CTRL_ID_TEXT:
- if (button_press_event)
- DrawLevelText(sx, sy, 0, TEXT_INIT);
- break;
-
- case ED_CTRL_ID_FLOOD_FILL:
+ case GADGET_ID_FLOOD_FILL:
if (button_press_event && Feld[lx][ly] != new_element)
{
FloodFill(lx, ly, new_element);
- DrawMiniLevel(level_xpos, level_ypos);
+ DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
}
break;
- case ED_CTRL_ID_PICK_ELEMENT:
- if (button_press_event)
- PickDrawingElement(button, Feld[lx][ly]);
+ case GADGET_ID_PICK_ELEMENT:
if (button_release_event)
- ClickOnGadget(level_editor_gadget[last_drawing_function]);
+ ClickOnGadget(level_editor_gadget[last_drawing_function],
+ MB_LEFTBUTTON);
+ else
+ PickDrawingElement(button, Feld[lx][ly]);
+
break;
default:
static void HandleCounterButtons(struct GadgetInfo *gi)
{
- int id = gi->custom_id;
+ int gadget_id = gi->custom_id;
+ int counter_id = gi->custom_type_id;
int button = gi->event.button;
- int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
+ int *counter_value = counterbutton_info[counter_id].value;
+ int step = BUTTON_STEPSIZE(button) *
+ (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
- switch (id)
+ if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
{
- case ED_CTRL_ID_SCORE_DOWN:
- case ED_CTRL_ID_SCORE_UP:
- *gadget_score_value += (id == ED_CTRL_ID_SCORE_DOWN ? -step : step);
- if (*gadget_score_value < 0)
- *gadget_score_value = 0;
- else if (*gadget_score_value > 255)
- *gadget_score_value = 255;
+ boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
+ boolean released = (gi->event.type == GD_EVENT_RELEASED);
+ boolean level_changed = LevelChanged();
- DrawCounterValueField(ED_COUNTER_SCORE, *gadget_score_value);
- break;
+ if ((level_changed && pressed) || (!level_changed && released))
+ return;
+
+ if (level_changed && !Request("Level has changed! Discard changes ?",
+ REQ_ASK))
+ {
+ if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
+ ModifyEditorCounter(counter_id, *counter_value);
+ return;
+ }
+ }
- case ED_CTRL_ID_ELEMCONT_DOWN:
- case ED_CTRL_ID_ELEMCONT_UP:
- *gadget_areas_value += (id == ED_CTRL_ID_ELEMCONT_DOWN ? -step : step);
- if (*gadget_areas_value < 1)
- *gadget_areas_value = 1;
- else if (*gadget_areas_value > MAX_ELEMCONT)
- *gadget_areas_value = MAX_ELEMCONT;
+ if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
+ *counter_value = gi->text.number_value;
+ else
+ ModifyEditorCounter(counter_id, *counter_value + step);
- DrawCounterValueField(ED_COUNTER_ELEMCONT, *gadget_areas_value);
+ switch (counter_id)
+ {
+ case ED_COUNTER_ID_ELEM_CONTENT:
DrawElementContentAreas();
break;
+ case ED_COUNTER_ID_LEVEL_XSIZE:
+ case ED_COUNTER_ID_LEVEL_YSIZE:
+ lev_fieldx = level.fieldx;
+ lev_fieldy = level.fieldy;
+ break;
+
+ case ED_COUNTER_ID_SELECT_LEVEL:
+ LoadLevel(level_nr);
+ TapeErase();
+ ResetUndoBuffer();
+ DrawEditModeWindow();
+ break;
+
default:
break;
}
}
+static void HandleTextInputGadgets(struct GadgetInfo *gi)
+{
+ strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
+}
+
+static void HandleSelectboxGadgets(struct GadgetInfo *gi)
+{
+ int type_id = gi->custom_type_id;
+
+ *selectbox_info[type_id].index = gi->selectbox.index;
+
+#if 0
+ printf("Selected text value: '%s' [%d]\n",
+ selectbox_info[type_id].options[gi->selectbox.index].text,
+ selectbox_info[type_id].options[gi->selectbox.index].value);
+#endif
+}
+
+static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
+{
+ if (gi->custom_type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
+ gi->custom_type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
+ {
+ edit_mode_properties = gi->custom_type_id;
+
+ DrawPropertiesWindow();
+ }
+}
+
+static void HandleRadiobuttons(struct GadgetInfo *gi)
+{
+ *radiobutton_info[gi->custom_type_id].value =
+ radiobutton_info[gi->custom_type_id].checked_value;
+}
+
+static void HandleCheckbuttons(struct GadgetInfo *gi)
+{
+ int type_id = gi->custom_type_id;
+
+ *checkbutton_info[type_id].value ^= TRUE;
+
+ if (type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
+ type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST)
+ CopyCustomElementPropertiesToGame(properties_element);
+}
+
static void HandleControlButtons(struct GadgetInfo *gi)
{
int id = gi->custom_id;
int button = gi->event.button;
- int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
- int new_element;
- int player_present = FALSE;
- int level_changed = FALSE;
- int x, y;
-
- new_element = (button == 1 ? new_element1 :
- button == 2 ? new_element2 :
- button == 3 ? new_element3 : 0);
+ int step = BUTTON_STEPSIZE(button);
+ int new_element = BUTTON_ELEMENT(button);
+ int i, x, y;
- if (edit_mode == ED_MODE_DRAWING && drawing_function == ED_CTRL_ID_TEXT)
+ if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
DrawLevelText(0, 0, 0, TEXT_END);
- if (id < ED_NUM_CTRL1_BUTTONS && id != ED_CTRL_ID_PROPERTIES &&
+ if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
edit_mode != ED_MODE_DRAWING)
{
DrawDrawingWindow();
switch (id)
{
- case ED_CTRL_ID_SCROLL_LEFT:
+ case GADGET_ID_SCROLL_LEFT:
if (level_xpos >= 0)
{
- if (lev_fieldx < ED_FIELDX - 2)
+ if (lev_fieldx < ed_fieldx - 2)
break;
level_xpos -= step;
- if (level_xpos <- 1)
+ if (level_xpos < -1)
level_xpos = -1;
if (button == 1)
ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
else
- DrawMiniLevel(level_xpos, level_ypos);
+ DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+
+ ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
+ GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
}
break;
- case ED_CTRL_ID_SCROLL_RIGHT:
- if (level_xpos <= lev_fieldx - ED_FIELDX)
+ case GADGET_ID_SCROLL_RIGHT:
+ if (level_xpos <= lev_fieldx - ed_fieldx)
{
- if (lev_fieldx < ED_FIELDX - 2)
+ if (lev_fieldx < ed_fieldx - 2)
break;
level_xpos += step;
- if (level_xpos > lev_fieldx - ED_FIELDX + 1)
- level_xpos = lev_fieldx - ED_FIELDX + 1;
+ if (level_xpos > lev_fieldx - ed_fieldx + 1)
+ level_xpos = lev_fieldx - ed_fieldx + 1;
if (button == 1)
ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
else
- DrawMiniLevel(level_xpos, level_ypos);
+ DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+
+ ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
+ GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
}
break;
- case ED_CTRL_ID_SCROLL_UP:
+ case GADGET_ID_SCROLL_UP:
if (level_ypos >= 0)
{
- if (lev_fieldy < ED_FIELDY - 2)
+ if (lev_fieldy < ed_fieldy - 2)
break;
level_ypos -= step;
if (button == 1)
ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
else
- DrawMiniLevel(level_xpos, level_ypos);
+ DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+
+ ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
+ GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
}
break;
- case ED_CTRL_ID_SCROLL_DOWN:
- if (level_ypos <= lev_fieldy - ED_FIELDY)
+ case GADGET_ID_SCROLL_DOWN:
+ if (level_ypos <= lev_fieldy - ed_fieldy)
{
- if (lev_fieldy < ED_FIELDY - 2)
+ if (lev_fieldy < ed_fieldy - 2)
break;
level_ypos += step;
- if (level_ypos > lev_fieldy - ED_FIELDY + 1)
- level_ypos = lev_fieldy - ED_FIELDY + 1;
+ if (level_ypos > lev_fieldy - ed_fieldy + 1)
+ level_ypos = lev_fieldy - ed_fieldy + 1;
if (button == 1)
ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
else
- DrawMiniLevel(level_xpos, level_ypos);
+ DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+
+ ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
+ GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
+ }
+ break;
+
+ case GADGET_ID_SCROLL_HORIZONTAL:
+ level_xpos = gi->event.item_position - 1;
+ DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+ break;
+
+ case GADGET_ID_SCROLL_VERTICAL:
+ level_ypos = gi->event.item_position - 1;
+ DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+ break;
+
+ case GADGET_ID_SCROLL_LIST_UP:
+ case GADGET_ID_SCROLL_LIST_DOWN:
+ case GADGET_ID_SCROLL_LIST_VERTICAL:
+ if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
+ element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
+ else
+ {
+ step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
+ element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
+
+ if (element_shift < 0)
+ element_shift = 0;
+ if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
+ element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
+
+ ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
+ GDI_SCROLLBAR_ITEM_POSITION,
+ element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
+ }
+
+ for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
+ {
+ int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
+ struct GadgetInfo *gi = level_editor_gadget[gadget_id];
+ struct GadgetDesign *gd = &gi->deco.design;
+ int element = editor_elements[element_shift + i];
+
+ UnmapGadget(gi);
+ getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
+ ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
+ MapGadget(gi);
}
break;
- case ED_CTRL_ID_WRAP_LEFT:
+ case GADGET_ID_WRAP_LEFT:
WrapLevel(-step, 0);
break;
- case ED_CTRL_ID_WRAP_RIGHT:
+ case GADGET_ID_WRAP_RIGHT:
WrapLevel(step, 0);
break;
- case ED_CTRL_ID_WRAP_UP:
+ case GADGET_ID_WRAP_UP:
WrapLevel(0, -step);
break;
- case ED_CTRL_ID_WRAP_DOWN:
+ case GADGET_ID_WRAP_DOWN:
WrapLevel(0, step);
break;
- case ED_CTRL_ID_SINGLE_ITEMS:
- case ED_CTRL_ID_CONNECTED_ITEMS:
- case ED_CTRL_ID_LINE:
- case ED_CTRL_ID_TEXT:
- case ED_CTRL_ID_RECTANGLE:
- case ED_CTRL_ID_FILLED_BOX:
- case ED_CTRL_ID_FLOOD_FILL:
- case ED_CTRL_ID_BRUSH:
- case ED_CTRL_ID_PICK_ELEMENT:
+ case GADGET_ID_SINGLE_ITEMS:
+ case GADGET_ID_CONNECTED_ITEMS:
+ case GADGET_ID_LINE:
+ case GADGET_ID_ARC:
+ case GADGET_ID_TEXT:
+ case GADGET_ID_RECTANGLE:
+ case GADGET_ID_FILLED_BOX:
+ case GADGET_ID_FLOOD_FILL:
+ case GADGET_ID_GRAB_BRUSH:
+ case GADGET_ID_PICK_ELEMENT:
last_drawing_function = drawing_function;
drawing_function = id;
+ draw_with_brush = FALSE;
break;
- case ED_CTRL_ID_RANDOM_PLACEMENT:
- RandomPlacement(button);
+ case GADGET_ID_RANDOM_PLACEMENT:
+ RandomPlacement(new_element);
break;
- case ED_CTRL_ID_PROPERTIES:
+ case GADGET_ID_PROPERTIES:
if (edit_mode != ED_MODE_PROPERTIES)
{
properties_element = new_element;
}
break;
- case ED_CTRL_ID_UNDO:
+ case GADGET_ID_UNDO:
if (undo_buffer_steps == 0)
{
Request("Undo buffer empty !", REQ_CONFIRM);
for(x=0; x<lev_fieldx; x++)
for(y=0; y<lev_fieldy; y++)
Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
- DrawMiniLevel(level_xpos,level_ypos);
+ DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
break;
- case ED_CTRL_ID_INFO:
+ case GADGET_ID_INFO:
if (edit_mode != ED_MODE_INFO)
{
- DrawControlWindow();
+ DrawLevelInfoWindow();
edit_mode = ED_MODE_INFO;
}
else
}
break;
- case ED_CTRL_ID_CLEAR:
+ case GADGET_ID_CLEAR:
for(x=0; x<MAX_LEV_FIELDX; x++)
for(y=0; y<MAX_LEV_FIELDY; y++)
- Feld[x][y] = new_element3;
- CopyLevelToUndoBuffer(ED_CTRL_ID_CLEAR);
+ Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
+ CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
- DrawMiniLevel(level_xpos, level_ypos);
+ DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
break;
- case ED_CTRL_ID_SAVE:
- if (leveldir[leveldir_nr].readonly)
+ case GADGET_ID_SAVE:
+ if (leveldir_current->readonly)
{
Request("This level is read only !", REQ_CONFIRM);
break;
}
- for(y=0; y<lev_fieldy; y++)
- for(x=0; x<lev_fieldx; x++)
- if (Feld[x][y] != Ur[x][y])
- level_changed = TRUE;
-
- if (0 && !level_changed)
- {
- Request("Level has not changed !", REQ_CONFIRM);
- break;
- }
-
- for(y=0; y<lev_fieldy; y++)
- for(x=0; x<lev_fieldx; x++)
- if (Feld[x][y] == EL_SPIELFIGUR ||
- Feld[x][y] == EL_SPIELER1 ||
- Feld[x][y] == EL_SP_MURPHY)
- player_present = TRUE;
-
- if (!player_present)
+ if (!LevelContainsPlayer)
Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
else
{
if (Request("Save this level and kill the old ?", REQ_ASK))
{
- for(x=0; x<lev_fieldx; x++)
- for(y=0; y<lev_fieldy; y++)
- Ur[x][y] = Feld[x][y];
+ CopyPlayfield(Feld, Ur);
+
SaveLevel(level_nr);
}
}
break;
- case ED_CTRL_ID_TEST:
- for(y=0; y<lev_fieldy; y++)
- for(x=0; x<lev_fieldx; x++)
- if (Feld[x][y] == EL_SPIELFIGUR ||
- Feld[x][y] == EL_SPIELER1 ||
- Feld[x][y] == EL_SP_MURPHY)
- player_present = TRUE;
-
- if (!player_present)
+ case GADGET_ID_TEST:
+ if (!LevelContainsPlayer)
Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
else
{
- for(x=0; x<lev_fieldx; x++)
- for(y=0; y<lev_fieldy; y++)
- FieldBackup[x][y] = Ur[x][y];
+ if (LevelChanged())
+ level.game_version = GAME_VERSION_ACTUAL;
- for(x=0; x<lev_fieldx; x++)
- for(y=0; y<lev_fieldy; y++)
- Ur[x][y] = Feld[x][y];
+ CopyPlayfield(Ur, FieldBackup);
+ CopyPlayfield(Feld, Ur);
UnmapLevelEditorGadgets();
-
- /* draw smaller door */
- XCopyArea(display, pix[PIX_DOOR], drawto, gc,
- DOOR_GFX_PAGEX7, 64,
- 108, 64,
- EX - 4, EY - 12);
- redraw_mask |= REDRAW_ALL;
+ UndrawSpecialEditorDoor();
CloseDoor(DOOR_CLOSE_ALL);
}
break;
- case ED_CTRL_ID_EXIT:
- for(y=0; y<lev_fieldy; y++)
- for(x=0; x<lev_fieldx; x++)
- if (Feld[x][y] != Ur[x][y])
- level_changed = TRUE;
+ case GADGET_ID_EXIT:
+ RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
+ break;
- if (!level_changed ||
- Request("Level has changed! Exit without saving ?",
- REQ_ASK | REQ_STAY_OPEN))
+ default:
+ if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
+ id <= GADGET_ID_ELEMENTLIST_LAST)
{
- CloseDoor(DOOR_CLOSE_1);
+ int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
+ int new_element = editor_elements[element_position + element_shift];
- /*
- CloseDoor(DOOR_CLOSE_ALL);
- */
+ PickDrawingElement(button, new_element);
- /* draw smaller door */
- XCopyArea(display, pix[PIX_DOOR], drawto, gc,
- DOOR_GFX_PAGEX7, 64,
- 108, 64,
- EX - 4, EY - 12);
- redraw_mask |= REDRAW_ALL;
+#if 1
+ if (!stick_element_properties_window)
+#else
+ if (!HAS_CONTENT(properties_element) ||
+ !stick_element_properties_window)
+#endif
+ {
+ properties_element = new_element;
+ if (edit_mode == ED_MODE_PROPERTIES)
+ DrawPropertiesWindow();
+ }
- game_status = MAINMENU;
- DrawMainMenu();
- }
- else
- {
- CloseDoor(DOOR_CLOSE_1);
- XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc,
- DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
- DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
- OpenDoor(DOOR_OPEN_1);
+ if (drawing_function == GADGET_ID_PICK_ELEMENT)
+ ClickOnGadget(level_editor_gadget[last_drawing_function],
+ MB_LEFTBUTTON);
}
- break;
-
- default:
#ifdef DEBUG
- if (gi->event.type == GD_EVENT_PRESSED)
- printf("default: HandleControlButtons: GD_EVENT_PRESSED\n");
+ else if (gi->event.type == GD_EVENT_PRESSED)
+ printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
else if (gi->event.type == GD_EVENT_RELEASED)
- printf("default: HandleControlButtons: GD_EVENT_RELEASED\n");
+ printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
else if (gi->event.type == GD_EVENT_MOVING)
- printf("default: HandleControlButtons: GD_EVENT_MOVING\n");
+ printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
else
- printf("default: HandleControlButtons: ?\n");
+ printf("default: HandleControlButtons: ? (id == %d)\n", id);
#endif
break;
}
}
-void HandleLevelEditorKeyInput(KeySym key)
+void HandleLevelEditorKeyInput(Key key)
{
- if (edit_mode == ED_MODE_DRAWING && drawing_function == ED_CTRL_ID_TEXT)
- {
- char letter = getCharFromKeySym(key);
-
- /* map lower case letters to upper case */
- if (letter >= 'a' && letter <= 'z')
- letter += (int)('A' - 'a');
- else if (letter == 'ä')
- letter = 'Ä';
- else if (letter == 'ä')
- letter = 'Ö';
- else if (letter == 'ä')
- letter = 'Ü';
+ char letter = getCharFromKey(key);
+ int button = MB_LEFTBUTTON;
+ if (drawing_function == GADGET_ID_TEXT &&
+ DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
+ {
if (letter)
DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
- else if (key == XK_Delete || key == XK_BackSpace)
+ else if (key == KSYM_Delete || key == KSYM_BackSpace)
DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
- else if (key == XK_Return)
+ else if (key == KSYM_Return)
DrawLevelText(0, 0, 0, TEXT_NEWLINE);
+ else if (key == KSYM_Escape)
+ DrawLevelText(0, 0, 0, TEXT_END);
+ }
+ else if (button_status == MB_RELEASED)
+ {
+ int i, id = GADGET_ID_NONE;
+
+ switch (key)
+ {
+ case KSYM_Left:
+ id = GADGET_ID_SCROLL_LEFT;
+ break;
+ case KSYM_Right:
+ id = GADGET_ID_SCROLL_RIGHT;
+ break;
+ case KSYM_Up:
+ id = GADGET_ID_SCROLL_UP;
+ break;
+ case KSYM_Down:
+ id = GADGET_ID_SCROLL_DOWN;
+ break;
+ case KSYM_Page_Up:
+ id = GADGET_ID_SCROLL_LIST_UP;
+ button = MB_RIGHTBUTTON;
+ break;
+ case KSYM_Page_Down:
+ id = GADGET_ID_SCROLL_LIST_DOWN;
+ button = MB_RIGHTBUTTON;
+ break;
+
+ case KSYM_Escape:
+ if (edit_mode == ED_MODE_DRAWING)
+ {
+ RequestExitLevelEditor(setup.ask_on_escape);
+ }
+ else
+ {
+ DrawDrawingWindow();
+ edit_mode = ED_MODE_DRAWING;
+ }
+ break;
+
+ default:
+ break;
+ }
+
+ if (id != GADGET_ID_NONE)
+ ClickOnGadget(level_editor_gadget[id], button);
+ else if (letter == '.')
+ ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
+ else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
+ ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
+ else
+ for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
+ if (letter && letter == control_info[i].shortcut)
+ if (!anyTextGadgetActive())
+ ClickOnGadget(level_editor_gadget[i], button);
}
}
-static void HandleTextInputGadgets(struct GadgetInfo *gi)
+void HandleLevelEditorIdle()
+{
+ static unsigned long action_delay = 0;
+ unsigned long action_delay_value = GameFrameDelay;
+ int xpos = 1, ypos = 2;
+
+ if (edit_mode != ED_MODE_PROPERTIES)
+ return;
+
+ if (!DelayReached(&action_delay, action_delay_value))
+ return;
+
+ DrawGraphicAnimationExt(drawto,
+ SX + xpos * TILEX,
+ SY + ypos * TILEY + MINI_TILEY / 2,
+ el2img(properties_element), -1, NO_MASKING);
+
+ MarkTileDirty(xpos, ypos);
+ MarkTileDirty(xpos, ypos + 1);
+
+ FrameCounter++; /* increase animation frame counter */
+}
+
+void ClearEditorGadgetInfoText()
+{
+ DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
+}
+
+void HandleEditorGadgetInfoText(void *ptr)
+{
+ struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
+ char infotext[MAX_OUTPUT_LINESIZE + 1];
+ char shortcut[MAX_OUTPUT_LINESIZE + 1];
+ int max_infotext_len = getMaxInfoTextLength();
+
+ if (game_status != LEVELED)
+ return;
+
+ ClearEditorGadgetInfoText();
+
+ if (gi->event.type == GD_EVENT_INFO_LEAVING)
+ return;
+
+ /* misuse this function to delete brush cursor, if needed */
+ if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
+ DeleteBrushFromCursor();
+
+ if (gi == NULL || gi->info_text == NULL)
+ return;
+
+ strncpy(infotext, gi->info_text, max_infotext_len);
+ infotext[max_infotext_len] = '\0';
+
+ if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
+ {
+ int key = control_info[gi->custom_id].shortcut;
+
+ if (key)
+ {
+ if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
+ sprintf(shortcut, " ('.' or '%c')", key);
+ else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
+ sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
+ else /* normal case */
+ sprintf(shortcut, " ('%s%c')",
+ (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
+
+ if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
+ strcat(infotext, shortcut);
+ }
+ }
+
+ DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
+}
+
+static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
{
+ static int start_lx, start_ly;
+ char *infotext;
int id = gi->custom_id;
+ int sx = gi->event.x;
+ int sy = gi->event.y;
+ int lx = sx + level_xpos;
+ int ly = sy + level_ypos;
+ int min_sx = 0, min_sy = 0;
+ int max_sx = gi->drawing.area_xsize - 1;
+ int max_sy = gi->drawing.area_ysize - 1;
- switch (id)
+ ClearEditorGadgetInfoText();
+
+ if (gi->event.type == GD_EVENT_INFO_LEAVING)
+ return;
+
+ /* make sure to stay inside drawing area boundaries */
+ sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
+ sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
+
+ if (id == GADGET_ID_DRAWING_LEVEL)
{
- case ED_CTRL_ID_LEVEL_NAME:
- strcpy(level.name, gi->text_value);
- break;
+ if (button_status)
+ {
+ int min_lx = 0, min_ly = 0;
+ int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
- default:
- break;
+ /* get positions inside level field */
+ lx = sx + level_xpos;
+ ly = sy + level_ypos;
+
+ /* make sure to stay inside level field boundaries */
+ lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
+ ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
+
+ /* correct drawing area positions accordingly */
+ sx = lx - level_xpos;
+ sy = ly - level_ypos;
+ }
+
+ if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
+ {
+ if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
+ {
+ if (gi->event.type == GD_EVENT_PRESSED)
+ {
+ start_lx = lx;
+ start_ly = ly;
+ }
+
+ switch (drawing_function)
+ {
+ case GADGET_ID_SINGLE_ITEMS:
+ infotext = "Drawing single items";
+ break;
+ case GADGET_ID_CONNECTED_ITEMS:
+ infotext = "Drawing connected items";
+ break;
+ case GADGET_ID_LINE:
+ infotext = "Drawing line";
+ break;
+ case GADGET_ID_ARC:
+ infotext = "Drawing arc";
+ break;
+ case GADGET_ID_TEXT:
+ infotext = "Setting text cursor";
+ break;
+ case GADGET_ID_RECTANGLE:
+ infotext = "Drawing rectangle";
+ break;
+ case GADGET_ID_FILLED_BOX:
+ infotext = "Drawing filled box";
+ break;
+ case GADGET_ID_FLOOD_FILL:
+ infotext = "Flood fill";
+ break;
+ case GADGET_ID_GRAB_BRUSH:
+ infotext = "Grabbing brush";
+ break;
+ case GADGET_ID_PICK_ELEMENT:
+ infotext = "Picking element";
+ break;
+
+ default:
+ infotext = "Drawing position";
+ break;
+ }
+
+ if (drawing_function == GADGET_ID_PICK_ELEMENT)
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
+ "%s: %d, %d", infotext, lx, ly);
+ else
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
+ "%s: %d, %d", infotext,
+ ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
+ }
+ else if (drawing_function == GADGET_ID_PICK_ELEMENT)
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
+ "%s", getElementInfoText(Feld[lx][ly]));
+ else
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
+ "Level position: %d, %d", lx, ly);
+ }
+
+ /* misuse this function to draw brush cursor, if needed */
+ if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
+ {
+ if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
+ CopyBrushToCursor(sx, sy);
+ else
+ DeleteBrushFromCursor();
+ }
+ }
+ else if (id == GADGET_ID_AMOEBA_CONTENT)
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
+ "Amoeba content");
+ else if (id == GADGET_ID_CUSTOM_CHANGED)
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
+ "Next element after change");
+ else if (id == GADGET_ID_RANDOM_BACKGROUND)
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
+ "Random placement background");
+ else
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
+ "Content area %d position: %d, %d",
+ id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);
+}
+
+void RequestExitLevelEditor(boolean ask_if_level_has_changed)
+{
+ if (!ask_if_level_has_changed ||
+ !LevelChanged() ||
+ Request("Level has changed! Exit without saving ?",
+ REQ_ASK | REQ_STAY_OPEN))
+ {
+ CloseDoor(DOOR_CLOSE_1);
+ /*
+ CloseDoor(DOOR_CLOSE_ALL);
+ */
+ game_status = MAINMENU;
+ DrawMainMenu();
+ }
+ else
+ {
+ CloseDoor(DOOR_CLOSE_1);
+ BlitBitmap(bitmap_db_door, bitmap_db_door,
+ DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
+ DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
+ OpenDoor(DOOR_OPEN_1);
}
}