rnd-20021019-1-src
[rocksndiamonds.git] / src / editor.c
index cf287ec8e82456497d57234c75a3fbee052079f7..db1a37e8705064866c79be94d87ea00baf298a9b 100644 (file)
@@ -754,29 +754,29 @@ int editor_element[] =
   EL_CHAR('S'),
   EL_CHAR('H'),
 
-  EL_PLAYER,
+  EL_PLAYER1,
   EL_EMPTY,
   EL_SAND,
   EL_STEELWALL,
 
   EL_BD_WALL,
-  EL_MAGIC_WALL_BD_OFF,
+  EL_BD_MAGIC_WALL,
   EL_EXIT_CLOSED,
   EL_EXIT_OPEN,
 
-  EL_EDELSTEIN_BD,
-  EL_BUTTERFLY_UP,
-  EL_FIREFLY_UP,
+  EL_BD_DIAMOND,
+  EL_BD_BUTTERFLY_UP,
+  EL_BD_FIREFLY_UP,
   EL_BD_ROCK,
 
-  EL_BUTTERFLY_LEFT,
-  EL_FIREFLY_LEFT,
-  EL_BUTTERFLY_RIGHT,
-  EL_FIREFLY_RIGHT,
+  EL_BD_BUTTERFLY_LEFT,
+  EL_BD_FIREFLY_LEFT,
+  EL_BD_BUTTERFLY_RIGHT,
+  EL_BD_FIREFLY_RIGHT,
 
   EL_BD_AMOEBA,
-  EL_BUTTERFLY_DOWN,
-  EL_FIREFLY_DOWN,
+  EL_BD_BUTTERFLY_DOWN,
+  EL_BD_FIREFLY_DOWN,
   EL_EMPTY,
 
   EL_CHAR('E'),
@@ -794,12 +794,12 @@ int editor_element[] =
   EL_CHAR('N'),
   EL_CHAR('E'),
 
-  EL_SPIELER1,
-  EL_SPIELER2,
-  EL_SPIELER3,
-  EL_SPIELER4,
+  EL_PLAYER1,
+  EL_PLAYER2,
+  EL_PLAYER3,
+  EL_PLAYER4,
 
-  EL_PLAYER,
+  EL_PLAYER1,
   EL_EMPTY,
   EL_SAND,
   EL_ROCK,
@@ -854,15 +854,15 @@ int editor_element[] =
   EL_AMOEBA_WET,
   EL_AMOEBA_DRY,
 
-  EL_EM_KEY_1_FILE,
-  EL_EM_KEY_2_FILE,
-  EL_EM_KEY_3_FILE,
-  EL_EM_KEY_4_FILE,
+  EL_EM_KEY1_FILE,
+  EL_EM_KEY2_FILE,
+  EL_EM_KEY3_FILE,
+  EL_EM_KEY4_FILE,
 
-  EL_EM_GATE_1,
-  EL_EM_GATE_2,
-  EL_EM_GATE_3,
-  EL_EM_GATE_4,
+  EL_EM_GATE1,
+  EL_EM_GATE2,
+  EL_EM_GATE3,
+  EL_EM_GATE4,
 
   EL_EM_GATE1_GRAY,
   EL_EM_GATE2_GRAY,
@@ -889,15 +889,15 @@ int editor_element[] =
   EL_GATE3_GRAY,
   EL_GATE4_GRAY,
 
-  EL_PFEIL_LEFT,
-  EL_PFEIL_RIGHT,
-  EL_PFEIL_UP,
-  EL_PFEIL_DOWN,
+  EL_ARROW_BLUE_LEFT,
+  EL_ARROW_BLUE_RIGHT,
+  EL_ARROW_BLUE_UP,
+  EL_ARROW_BLUE_DOWN,
 
   EL_AMOEBA_FULL,
-  EL_EDELSTEIN_YELLOW,
-  EL_EDELSTEIN_RED,
-  EL_EDELSTEIN_PURPLE,
+  EL_EMERALD_YELLOW,
+  EL_EMERALD_RED,
+  EL_EMERALD_PURPLE,
 
   EL_WALL_BD_DIAMOND,
   EL_WALL_EMERALD_YELLOW,
@@ -912,7 +912,7 @@ int editor_element[] =
   EL_PACMAN_LEFT,
   EL_DARK_YAMYAM,
   EL_PACMAN_RIGHT,
-  EL_MAUER_LEBT,
+  EL_WALL_GROWING,
 
   EL_BIOMAZE,
   EL_PACMAN_DOWN,
@@ -922,12 +922,12 @@ int editor_element[] =
   EL_DYNABOMB_NR,
   EL_DYNABOMB_SZ,
   EL_DYNABOMB_XL,
-  EL_BADEWANNE,
+  EL_STONEBLOCK,
 
   EL_MOLE,
-  EL_PINGUIN,
-  EL_SCHWEIN,
-  EL_DRACHE,
+  EL_PENGUIN,
+  EL_PIG,
+  EL_DRAGON,
 
   EL_EMPTY,
   EL_MOLE_UP,
@@ -942,32 +942,32 @@ int editor_element[] =
   EL_EMPTY,
   EL_MOLE_DOWN,
   EL_BALLOON,
-  EL_BALLOON_SEND_ANY,
+  EL_BALLOON_SEND_ANY_DIRECTION,
 
   EL_BALLOON_SEND_LEFT,
   EL_BALLOON_SEND_RIGHT,
   EL_BALLOON_SEND_UP,
   EL_BALLOON_SEND_DOWN,
 
-  EL_SONDE,
-  EL_MAUER_X,
-  EL_MAUER_Y,
-  EL_MAUER_XY,
+  EL_SATELLITE,
+  EL_WALL_GROWING_X,
+  EL_WALL_GROWING_Y,
+  EL_WALL_GROWING_XY,
 
-  EL_INVISIBLE_STEEL,
+  EL_INVISIBLE_STEELWALL,
   EL_INVISIBLE_WALL,
   EL_SPEED_PILL,
   EL_BLACK_ORB,
 
-  EL_EMC_STEEL_WALL_1,
-  EL_EMC_WALL_1,
-  EL_EMC_WALL_2,
-  EL_EMC_WALL_3,
+  EL_EMC_STEELWALL1,
+  EL_EMC_WALL_PILLAR_UPPER,
+  EL_EMC_WALL_PILLAR_MIDDLE,
+  EL_EMC_WALL_PILLAR_LOWER,
 
-  EL_EMC_WALL_4,
-  EL_EMC_WALL_5,
-  EL_EMC_WALL_6,
-  EL_EMC_WALL_7,
+  EL_EMC_WALL4,
+  EL_EMC_WALL5,
+  EL_EMC_WALL6,
+  EL_EMC_WALL7,
 
 
   EL_CHAR('S'),
@@ -980,9 +980,9 @@ int editor_element[] =
   EL_CHAR('A'),
   EL_CHAR('N'),
 
-  EL_SOKOBAN_OBJEKT,
-  EL_SOKOBAN_FELD_LEER,
-  EL_SOKOBAN_FELD_VOLL,
+  EL_SOKOBAN_OBJECT,
+  EL_SOKOBAN_FIELD_EMPTY,
+  EL_SOKOBAN_FIELD_FULL,
   EL_STEELWALL,
 
   EL_CHAR('S'),
@@ -1003,7 +1003,7 @@ int editor_element[] =
   EL_SP_INFOTRON,
   EL_SP_CHIP_SINGLE,
   EL_SP_HARD_GRAY,
-  EL_SP_EXIT,
+  EL_SP_EXIT_CLOSED,
 
   EL_SP_DISK_ORANGE,
   EL_SP_PORT1_RIGHT,
@@ -1026,7 +1026,7 @@ int editor_element[] =
   EL_SP_PORT_XY,
 
   EL_SP_ELECTRON,
-  EL_SP_BUG,
+  EL_SP_BUGGY_BASE,
   EL_SP_CHIP_LEFT,
   EL_SP_CHIP_RIGHT,
 
@@ -1070,58 +1070,58 @@ int editor_element[] =
   EL_WALL_PEARL,
   EL_WALL_CRYSTAL,
 
-  EL_BELT1_LEFT,
-  EL_BELT1_MIDDLE,
-  EL_BELT1_RIGHT,
-  EL_BELT1_SWITCH_MIDDLE,
+  EL_CONVEYOR_BELT1_LEFT,
+  EL_CONVEYOR_BELT1_MIDDLE,
+  EL_CONVEYOR_BELT1_RIGHT,
+  EL_CONVEYOR_BELT1_SWITCH_MIDDLE,
 
-  EL_BELT2_LEFT,
-  EL_BELT2_MIDDLE,
-  EL_BELT2_RIGHT,
-  EL_BELT2_SWITCH_MIDDLE,
+  EL_CONVEYOR_BELT2_LEFT,
+  EL_CONVEYOR_BELT2_MIDDLE,
+  EL_CONVEYOR_BELT2_RIGHT,
+  EL_CONVEYOR_BELT2_SWITCH_MIDDLE,
 
-  EL_BELT3_LEFT,
-  EL_BELT3_MIDDLE,
-  EL_BELT3_RIGHT,
-  EL_BELT3_SWITCH_MIDDLE,
+  EL_CONVEYOR_BELT3_LEFT,
+  EL_CONVEYOR_BELT3_MIDDLE,
+  EL_CONVEYOR_BELT3_RIGHT,
+  EL_CONVEYOR_BELT3_SWITCH_MIDDLE,
 
-  EL_BELT4_LEFT,
-  EL_BELT4_MIDDLE,
-  EL_BELT4_RIGHT,
-  EL_BELT4_SWITCH_MIDDLE,
+  EL_CONVEYOR_BELT4_LEFT,
+  EL_CONVEYOR_BELT4_MIDDLE,
+  EL_CONVEYOR_BELT4_RIGHT,
+  EL_CONVEYOR_BELT4_SWITCH_MIDDLE,
 
-  EL_BELT1_SWITCH_LEFT,
-  EL_BELT2_SWITCH_LEFT,
-  EL_BELT3_SWITCH_LEFT,
-  EL_BELT4_SWITCH_LEFT,
+  EL_CONVEYOR_BELT1_SWITCH_LEFT,
+  EL_CONVEYOR_BELT2_SWITCH_LEFT,
+  EL_CONVEYOR_BELT3_SWITCH_LEFT,
+  EL_CONVEYOR_BELT4_SWITCH_LEFT,
 
-  EL_BELT1_SWITCH_RIGHT,
-  EL_BELT2_SWITCH_RIGHT,
-  EL_BELT3_SWITCH_RIGHT,
-  EL_BELT4_SWITCH_RIGHT,
+  EL_CONVEYOR_BELT1_SWITCH_RIGHT,
+  EL_CONVEYOR_BELT2_SWITCH_RIGHT,
+  EL_CONVEYOR_BELT3_SWITCH_RIGHT,
+  EL_CONVEYOR_BELT4_SWITCH_RIGHT,
 
   EL_SWITCHGATE_OPEN,
   EL_SWITCHGATE_CLOSED,
-  EL_SWITCHGATE_SWITCH_1,
+  EL_SWITCHGATE_SWITCH_UP,
   EL_ENVELOPE,
 
   EL_TIMEGATE_CLOSED,
   EL_TIMEGATE_OPEN,
-  EL_TIMEGATE_SWITCH_OFF,
+  EL_TIMEGATE_SWITCH,
   EL_EMPTY,
 
   EL_LANDMINE,
-  EL_SAND_INVISIBLE,
-  EL_STEEL_SLANTED,
+  EL_INVISIBLE_SAND,
+  EL_STEELWALL_SLANTED,
   EL_EMPTY,
 
   EL_SIGN_EXCLAMATION,
   EL_SIGN_STOP,
-  EL_LIGHT_SWITCH_OFF,
-  EL_LIGHT_SWITCH_ON,
+  EL_LIGHT_SWITCH,
+  EL_LIGHT_SWITCH_ACTIVE,
 
-  EL_SHIELD_PASSIVE,
-  EL_SHIELD_ACTIVE,
+  EL_SHIELD_NORMAL,
+  EL_SHIELD_DEADLY,
   EL_EXTRA_TIME,
   EL_EMPTY,
 
@@ -1147,20 +1147,20 @@ int editor_element[] =
 
   EL_SPRING,
   EL_TUBE_RIGHT_DOWN,
-  EL_TUBE_HORIZ_DOWN,
+  EL_TUBE_HORIZONTAL_DOWN,
   EL_TUBE_LEFT_DOWN,
 
   EL_TUBE_HORIZONTAL,
-  EL_TUBE_VERT_RIGHT,
-  EL_TUBE_CROSS,
-  EL_TUBE_VERT_LEFT,
+  EL_TUBE_VERTICAL_RIGHT,
+  EL_TUBE_ALL,
+  EL_TUBE_VERTICAL_LEFT,
 
   EL_TUBE_VERTICAL,
   EL_TUBE_RIGHT_UP,
-  EL_TUBE_HORIZ_UP,
+  EL_TUBE_HORIZONTAL_UP,
   EL_TUBE_LEFT_UP,
 
-  EL_TRAP_INACTIVE,
+  EL_TRAP,
   EL_DX_SUPABOMB,
   EL_EMPTY,
   EL_EMPTY,
@@ -1298,13 +1298,13 @@ static void ScrollMiniLevel(int from_x, int from_y, int scroll)
   {
     x = (dx == 1 ? 0 : ed_fieldx - 1);
     for(y=0; y<ed_fieldy; y++)
-      DrawMiniElementOrWall(x, y, from_x, from_y);
+      DrawNewMiniElementOrWall(x, y, from_x, from_y);
   }
   else if (dy)
   {
     y = (dy == 1 ? 0 : ed_fieldy - 1);
     for(x=0; x<ed_fieldx; x++)
-      DrawMiniElementOrWall(x, y, from_x, from_y);
+      DrawNewMiniElementOrWall(x, y, from_x, from_y);
   }
 
   redraw_mask |= REDRAW_FIELD;
@@ -1490,8 +1490,8 @@ static void CreateControlButtons()
     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
 
-    getMiniGraphicSource(el2gfx(editor_element[i]),
-                        &deco_bitmap, &deco_x, &deco_y);
+    getNewMiniGraphicSource(el2img(editor_element[i]),
+                           &deco_bitmap, &deco_x, &deco_y);
     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
 
@@ -2101,8 +2101,7 @@ static boolean LevelContainsPlayer()
 
   for(y=0; y<lev_fieldy; y++) 
     for(x=0; x<lev_fieldx; x++)
-      if (Feld[x][y] == EL_PLAYER ||
-         Feld[x][y] == EL_SPIELER1 ||
+      if (Feld[x][y] == EL_PLAYER1 ||
          Feld[x][y] == EL_SP_MURPHY) 
        player_found = TRUE;
 
@@ -2142,15 +2141,15 @@ void DrawLevelEd()
             DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
 
   /* draw mouse button brush elements */
-  DrawMiniGraphicExt(drawto,
+  DrawNewMiniGraphicExt(drawto,
                     DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
-                    el2gfx(new_element1));
-  DrawMiniGraphicExt(drawto,
+                    el2img(new_element1));
+  DrawNewMiniGraphicExt(drawto,
                     DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
-                    el2gfx(new_element2));
-  DrawMiniGraphicExt(drawto,
+                    el2img(new_element2));
+  DrawNewMiniGraphicExt(drawto,
                     DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
-                    el2gfx(new_element3));
+                    el2img(new_element3));
 
   /* draw bigger door */
   DrawSpecialEditorDoor();
@@ -2321,23 +2320,23 @@ static void PickDrawingElement(int button, int element)
   if (button == 1)
   {
     new_element1 = element;
-    DrawMiniGraphicExt(drawto,
+    DrawNewMiniGraphicExt(drawto,
                       DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
-                      el2gfx(new_element1));
+                      el2img(new_element1));
   }
   else if (button == 2)
   {
     new_element2 = element;
-    DrawMiniGraphicExt(drawto,
+    DrawNewMiniGraphicExt(drawto,
                       DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
-                      el2gfx(new_element2));
+                      el2img(new_element2));
   }
   else
   {
     new_element3 = element;
-    DrawMiniGraphicExt(drawto,
+    DrawNewMiniGraphicExt(drawto,
                       DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
-                      el2gfx(new_element3));
+                      el2img(new_element3));
   }
 
   redraw_mask |= REDRAW_DOOR_1;
@@ -2351,7 +2350,7 @@ static void DrawDrawingWindow()
   AdjustLevelScrollPosition();
   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
-  DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+  DrawNewMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
   MapMainDrawingArea();
 }
 
@@ -2368,7 +2367,7 @@ static void DrawRandomPlacementBackgroundArea()
   /* draw decorative border for the object */
   for (y=0; y<2; y++)
     for (x=0; x<2; x++)
-      DrawMiniElement(area_x + x, area_y + y, EL_SAND);
+      DrawNewMiniElement(area_x + x, area_y + y, EL_SAND);
 
   ClearRectangle(drawto,
                 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
@@ -2379,7 +2378,7 @@ static void DrawRandomPlacementBackgroundArea()
             area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
             area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
 
-  DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
+  DrawNewMiniElement(area_x, area_y, ElementContent[0][0][0]);
 
   MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
 }
@@ -2490,7 +2489,7 @@ static void DrawAmoebaContentArea()
   /* draw decorative border for the object */
   for (y=0; y<2; y++)
     for (x=0; x<2; x++)
-      DrawMiniElement(area_x + x, area_y + y, EL_SAND);
+      DrawNewMiniElement(area_x + x, area_y + y, EL_SAND);
 
   ClearRectangle(drawto,
                 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
@@ -2504,7 +2503,7 @@ static void DrawAmoebaContentArea()
   DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
           FS_SMALL, font_color);
 
-  DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
+  DrawNewMiniElement(area_x, area_y, ElementContent[0][0][0]);
 
   MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
 }
@@ -2547,7 +2546,7 @@ static void DrawElementContentAreas()
   {
     for (y=0; y<4; y++)
       for (x=0; x<4; x++)
-       DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
+       DrawNewMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
                        EL_SAND);
 
     ClearRectangle(drawto,
@@ -2572,7 +2571,7 @@ static void DrawElementContentAreas()
   {
     for (y=0; y<3; y++)
       for (x=0; x<3; x++)
-       DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
+       DrawNewMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
                        ElementContent[i][x][y]);
 
     DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
@@ -2611,27 +2610,27 @@ static void DrawPropertiesWindow()
   } elements_with_counter[] =
   {
     { EL_EMERALD,      &level.score[SC_EDELSTEIN],     TEXT_COLLECTING },
-    { EL_EDELSTEIN_BD, &level.score[SC_EDELSTEIN],     TEXT_COLLECTING },
-    { EL_EDELSTEIN_YELLOW,&level.score[SC_EDELSTEIN],  TEXT_COLLECTING },
-    { EL_EDELSTEIN_RED,        &level.score[SC_EDELSTEIN],     TEXT_COLLECTING },
-    { EL_EDELSTEIN_PURPLE,&level.score[SC_EDELSTEIN],  TEXT_COLLECTING },
+    { EL_BD_DIAMOND,   &level.score[SC_EDELSTEIN],     TEXT_COLLECTING },
+    { EL_EMERALD_YELLOW,&level.score[SC_EDELSTEIN],    TEXT_COLLECTING },
+    { EL_EMERALD_RED,  &level.score[SC_EDELSTEIN],     TEXT_COLLECTING },
+    { EL_EMERALD_PURPLE,&level.score[SC_EDELSTEIN],    TEXT_COLLECTING },
     { EL_DIAMOND,      &level.score[SC_DIAMANT],       TEXT_COLLECTING },
     { EL_BUG_RIGHT,    &level.score[SC_KAEFER],        TEXT_SMASHING },
     { EL_BUG_UP,       &level.score[SC_KAEFER],        TEXT_SMASHING },
     { EL_BUG_LEFT,     &level.score[SC_KAEFER],        TEXT_SMASHING },
     { EL_BUG_DOWN,     &level.score[SC_KAEFER],        TEXT_SMASHING },
-    { EL_BUTTERFLY_RIGHT,&level.score[SC_KAEFER],      TEXT_SMASHING },
-    { EL_BUTTERFLY_UP, &level.score[SC_KAEFER],        TEXT_SMASHING },
-    { EL_BUTTERFLY_LEFT,&level.score[SC_KAEFER],       TEXT_SMASHING },
-    { EL_BUTTERFLY_DOWN,&level.score[SC_KAEFER],       TEXT_SMASHING },
+    { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_KAEFER],   TEXT_SMASHING },
+    { EL_BD_BUTTERFLY_UP,   &level.score[SC_KAEFER],   TEXT_SMASHING },
+    { EL_BD_BUTTERFLY_LEFT, &level.score[SC_KAEFER],   TEXT_SMASHING },
+    { EL_BD_BUTTERFLY_DOWN, &level.score[SC_KAEFER],   TEXT_SMASHING },
     { EL_SPACESHIP_RIGHT,&level.score[SC_FLIEGER],     TEXT_SMASHING },
-    { EL_SPACESHIP_UP, &level.score[SC_FLIEGER],       TEXT_SMASHING },
-    { EL_SPACESHIP_LEFT,&level.score[SC_FLIEGER],      TEXT_SMASHING },
-    { EL_SPACESHIP_DOWN,&level.score[SC_FLIEGER],      TEXT_SMASHING },
-    { EL_FIREFLY_RIGHT,        &level.score[SC_FLIEGER],       TEXT_SMASHING },
-    { EL_FIREFLY_UP,   &level.score[SC_FLIEGER],       TEXT_SMASHING },
-    { EL_FIREFLY_LEFT, &level.score[SC_FLIEGER],       TEXT_SMASHING },
-    { EL_FIREFLY_DOWN, &level.score[SC_FLIEGER],       TEXT_SMASHING },
+    { EL_SPACESHIP_UP,  &level.score[SC_FLIEGER],      TEXT_SMASHING },
+    { EL_SPACESHIP_LEFT, &level.score[SC_FLIEGER],     TEXT_SMASHING },
+    { EL_SPACESHIP_DOWN, &level.score[SC_FLIEGER],     TEXT_SMASHING },
+    { EL_BD_FIREFLY_RIGHT,&level.score[SC_FLIEGER],    TEXT_SMASHING },
+    { EL_BD_FIREFLY_UP,          &level.score[SC_FLIEGER],     TEXT_SMASHING },
+    { EL_BD_FIREFLY_LEFT, &level.score[SC_FLIEGER],    TEXT_SMASHING },
+    { EL_BD_FIREFLY_DOWN, &level.score[SC_FLIEGER],    TEXT_SMASHING },
     { EL_YAMYAM,       &level.score[SC_MAMPFER],       TEXT_SMASHING },
     { EL_DARK_YAMYAM,  &level.score[SC_MAMPFER],       TEXT_SMASHING },
     { EL_ROBOT,                &level.score[SC_ROBOT],         TEXT_SMASHING },
@@ -2645,10 +2644,10 @@ static void DrawPropertiesWindow()
     { EL_KEY2,         &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
     { EL_KEY3,         &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
     { EL_KEY4,         &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
-    { EL_EM_KEY_1_FILE,        &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
-    { EL_EM_KEY_2_FILE,        &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
-    { EL_EM_KEY_3_FILE,        &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
-    { EL_EM_KEY_4_FILE,        &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
+    { EL_EM_KEY1_FILE, &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
+    { EL_EM_KEY2_FILE, &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
+    { EL_EM_KEY3_FILE, &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
+    { EL_EM_KEY4_FILE, &level.score[SC_SCHLUESSEL],    TEXT_COLLECTING },
     { EL_AMOEBA_WET,   &level.amoeba_speed,            TEXT_SPEED },
     { EL_AMOEBA_DRY,   &level.amoeba_speed,            TEXT_SPEED },
     { EL_AMOEBA_FULL,  &level.amoeba_speed,            TEXT_SPEED },
@@ -2667,7 +2666,7 @@ static void DrawPropertiesWindow()
   /* draw some decorative border for the object */
   for (y=0; y<3; y++)
     for (x=0; x<3; x++)
-      DrawMiniElement(xstart + x , ystart + y, EL_SAND);
+      DrawNewMiniElement(xstart + x , ystart + y, EL_SAND);
 
   ClearRectangle(drawto,
                 SX + xstart * MINI_TILEX + MINI_TILEX/2 - 1,
@@ -2682,7 +2681,7 @@ static void DrawPropertiesWindow()
             SX + xstart * MINI_TILEX - MINI_TILEX/2,
             SY + ystart * MINI_TILEY - MINI_TILEY/2);
 
-  DrawGraphic(xstart/2, ystart/2, el2gfx(properties_element));
+  DrawNewGraphic(xstart / 2, ystart / 2, el2img(properties_element), 0);
 
   /* copy the whole stuff to the definitive location */
   BlitBitmap(drawto, drawto,
@@ -2760,7 +2759,7 @@ static void DrawLineElement(int sx, int sy, int element, boolean change_level)
   int lx = sx + level_xpos;
   int ly = sy + level_ypos;
 
-  DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
+  DrawNewMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
 
   if (change_level)
     Feld[lx][ly] = element;
@@ -3143,7 +3142,7 @@ static int DrawLevelText(int sx, int sy, char letter, int mode)
   else if (letter == 'ü' || letter == 'Ü')
     letter_element = EL_CHAR_UE;
   else if (letter == '^')
-    letter_element = EL_CHAR_COPY;
+    letter_element = EL_CHAR_COPYRIGHT;
   else
     letter_element = EL_CHAR_ASCII0 + letter;
 
@@ -3175,7 +3174,7 @@ static int DrawLevelText(int sx, int sy, char letter, int mode)
       break;
 
     case TEXT_SETCURSOR:
-      DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
+      DrawNewMiniElement(last_sx, last_sy, Feld[lx][ly]);
       DrawAreaBorder(sx, sy, sx, sy);
       last_sx = sx;
       last_sy = sy;
@@ -3200,7 +3199,7 @@ static int DrawLevelText(int sx, int sy, char letter, int mode)
       if (sx > start_sx)
       {
        Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
-       DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
+       DrawNewMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
        DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
       }
       break;
@@ -3214,7 +3213,7 @@ static int DrawLevelText(int sx, int sy, char letter, int mode)
 
     case TEXT_END:
       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
-      DrawMiniElement(sx, sy, Feld[lx][ly]);
+      DrawNewMiniElement(sx, sy, Feld[lx][ly]);
       typing = FALSE;
       break;
 
@@ -3235,7 +3234,7 @@ static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
   int ly = sy + level_ypos;
 
   if (element == -1)
-    DrawMiniElement(sx, sy, Feld[lx][ly]);
+    DrawNewMiniElement(sx, sy, Feld[lx][ly]);
   else
     DrawAreaBorder(sx, sy, sx, sy);
 }
@@ -3280,7 +3279,7 @@ static void CopyLevelToUndoBuffer(int mode)
   last_border_element = BorderElement;
   SetBorderElement();
   if (BorderElement != last_border_element)
-    DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+    DrawNewMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
 
 #if 0
 #ifdef DEBUG
@@ -3321,7 +3320,7 @@ static void RandomPlacement(int new_element)
       for (y=0; y<lev_fieldy; y++)
        Feld[x][y] = new_element;
 
-    DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+    DrawNewMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
     CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
     return;
   }
@@ -3340,7 +3339,7 @@ static void RandomPlacement(int new_element)
     }
   }
 
-  DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+  DrawNewMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
 }
 
@@ -3359,7 +3358,7 @@ void WrapLevel(int dx, int dy)
       Feld[x][y] =
        FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
 
-  DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+  DrawNewMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
 }
 
@@ -3447,19 +3446,19 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
        }
        else if (new_element != Feld[lx][ly])
        {
-         if (new_element == EL_PLAYER)
+         if (new_element == EL_PLAYER1)
          {
            /* remove player at old position */
            for(y=0; y<lev_fieldy; y++)
            {
              for(x=0; x<lev_fieldx; x++)
              {
-               if (Feld[x][y] == EL_PLAYER || Feld[x][y] == EL_SPIELER1)
+               if (Feld[x][y] == EL_PLAYER1)
                {
                  Feld[x][y] = EL_EMPTY;
                  if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
                      y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
-                   DrawMiniElement(x - level_xpos, y - level_ypos,
+                   DrawNewMiniElement(x - level_xpos, y - level_ypos,
                                    EL_EMPTY);
                }
              }
@@ -3467,19 +3466,19 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
          }
 
          Feld[lx][ly] = new_element;
-         DrawMiniElement(sx, sy, new_element);
+         DrawNewMiniElement(sx, sy, new_element);
        }
       }
       else
       {
-       DrawMiniGraphicExt(drawto,
+       DrawNewMiniGraphicExt(drawto,
                           gi->x + sx * MINI_TILEX,
                           gi->y + sy * MINI_TILEY,
-                          el2gfx(new_element));
-       DrawMiniGraphicExt(window,
+                          el2img(new_element));
+       DrawNewMiniGraphicExt(window,
                           gi->x + sx * MINI_TILEX,
                           gi->y + sy * MINI_TILEY,
-                          el2gfx(new_element));
+                          el2img(new_element));
 
        if (id == GADGET_ID_AMOEBA_CONTENT)
          level.amoeba_content = new_element;
@@ -3576,7 +3575,7 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
       if (button_press_event && Feld[lx][ly] != new_element)
       {
        FloodFill(lx, ly, new_element);
-       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+       DrawNewMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
        CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
       }
       break;
@@ -3699,7 +3698,7 @@ static void HandleControlButtons(struct GadgetInfo *gi)
        if (button == 1)
          ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
        else
-         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+         DrawNewMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
 
        ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
                     GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
@@ -3718,7 +3717,7 @@ static void HandleControlButtons(struct GadgetInfo *gi)
        if (button == 1)
          ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
        else
-         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+         DrawNewMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
 
        ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
                     GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
@@ -3737,7 +3736,7 @@ static void HandleControlButtons(struct GadgetInfo *gi)
        if (button == 1)
          ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
        else
-         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+         DrawNewMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
 
        ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
                     GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
@@ -3756,7 +3755,7 @@ static void HandleControlButtons(struct GadgetInfo *gi)
        if (button == 1)
          ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
        else
-         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+         DrawNewMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
 
        ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
                     GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
@@ -3765,12 +3764,12 @@ static void HandleControlButtons(struct GadgetInfo *gi)
 
     case GADGET_ID_SCROLL_HORIZONTAL:
       level_xpos = gi->event.item_position - 1;
-      DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+      DrawNewMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
       break;
 
     case GADGET_ID_SCROLL_VERTICAL:
       level_ypos = gi->event.item_position - 1;
-      DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+      DrawNewMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
       break;
 
     case GADGET_ID_SCROLL_LIST_UP:
@@ -3801,7 +3800,7 @@ static void HandleControlButtons(struct GadgetInfo *gi)
        int element = editor_element[element_shift + i];
 
        UnmapGadget(gi);
-       getMiniGraphicSource(el2gfx(element), &gd->bitmap, &gd->x, &gd->y);
+       getNewMiniGraphicSource(el2img(element), &gd->bitmap, &gd->x, &gd->y);
        ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
        MapGadget(gi);
       }
@@ -3870,7 +3869,7 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       for(x=0; x<lev_fieldx; x++)
        for(y=0; y<lev_fieldy; y++)
          Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
-      DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
+      DrawNewMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
       break;
 
     case GADGET_ID_INFO:
@@ -3892,7 +3891,7 @@ static void HandleControlButtons(struct GadgetInfo *gi)
          Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
 
-      DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+      DrawNewMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
       break;
 
     case GADGET_ID_SAVE: