#define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
#define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
#define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
-#define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 7)
-#define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 8)
-#define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
+#define GADGET_ID_SAVE_AS_TEMPLATE_1 (GADGET_ID_TEXTBUTTON_FIRST + 7)
+#define GADGET_ID_SAVE_AS_TEMPLATE_2 (GADGET_ID_TEXTBUTTON_FIRST + 8)
+#define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
+#define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 10)
/* graphicbutton identifiers */
-#define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 10)
+#define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 11)
#define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
#define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
#define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 42)
#define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 43)
#define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 44)
-#define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 45)
-#define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 46)
-#define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 47)
-#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 48)
-#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 49)
-#define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 50)
-#define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 51)
-#define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 52)
-#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 53)
-#define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 54)
+#define GADGET_ID_CUSTOM_USE_TEMPLATE_1 (GADGET_ID_CHECKBUTTON_FIRST + 45)
+#define GADGET_ID_CUSTOM_USE_TEMPLATE_2 (GADGET_ID_CHECKBUTTON_FIRST + 46)
+#define GADGET_ID_CUSTOM_USE_TEMPLATE_3 (GADGET_ID_CHECKBUTTON_FIRST + 47)
+#define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 48)
+#define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 49)
+#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 50)
+#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 51)
+#define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 52)
+#define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 53)
+#define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 54)
+#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 55)
+#define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 56)
/* gadgets for buttons in element list */
-#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 55)
+#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 57)
#define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
ED_NUM_ELEMENTLIST_BUTTONS - 1)
#define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
#define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
#define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
-#define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 7
-#define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 8
-#define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 9
+#define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2 7
+#define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 8
+#define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 9
+#define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 10
-#define ED_NUM_TEXTBUTTONS 10
+#define ED_NUM_TEXTBUTTONS 11
-#define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
-#define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
+#define ED_TAB_BUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
+#define ED_TAB_BUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
-#define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
-#define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
+#define ED_TAB_BUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
+#define ED_TAB_BUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
#define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
#define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
/* values for checkbutton gadgets */
#define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
-#define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
-#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
-#define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 3
-#define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
-#define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
-#define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
-#define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
-#define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
-#define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 9
-#define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 10
-#define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 11
-#define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 12
-#define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 13
-#define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 14
-#define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 15
-#define ED_CHECKBUTTON_ID_LAZY_RELOCATION 16
-#define ED_CHECKBUTTON_ID_USE_START_ELEMENT 17
-#define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 18
-#define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 19
-#define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 20
-#define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 21
-#define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 22
-#define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 23
-#define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 24
-#define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 25
-#define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 26
-#define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 27
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 28
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 29
-#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 30
-#define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 31
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 32
-#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 33
-#define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 34
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 35
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 36
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 37
-#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 38
-#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 39
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 40
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 41
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 42
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 43
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 44
-#define ED_CHECKBUTTON_ID_CHANGE_DELAY 45
-#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 46
-#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 47
-#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 48
-#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 49
-#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 50
-#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 51
-#define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 52
-
-#define ED_NUM_CHECKBUTTONS 53
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3 1
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2 2
+#define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
+#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
+#define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 5
+#define ED_CHECKBUTTON_ID_USE_SPRING_BUG 6
+#define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 7
+#define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 8
+#define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 9
+#define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 10
+#define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 11
+#define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 12
+#define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 13
+#define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 14
+#define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 15
+#define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 16
+#define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 17
+#define ED_CHECKBUTTON_ID_LAZY_RELOCATION 18
+#define ED_CHECKBUTTON_ID_USE_START_ELEMENT 19
+#define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 20
+#define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 21
+#define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 22
+#define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 23
+#define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 24
+#define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 25
+#define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 26
+#define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 27
+#define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 28
+#define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 29
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 30
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 31
+#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 32
+#define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 33
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 34
+#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 35
+#define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 36
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 37
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 38
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 39
+#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 40
+#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 41
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 42
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 43
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 44
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 45
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 46
+#define ED_CHECKBUTTON_ID_CHANGE_DELAY 47
+#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 48
+#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 49
+#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 50
+#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 51
+#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 52
+#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 53
+#define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 54
+
+#define ED_NUM_CHECKBUTTONS 55
#define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
-#define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
+#define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2
#define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
#define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
int gadget_id_align;
int size;
char *text;
- char *text_left, *text_right, *infotext;
+ char *text_above, *text_left, *text_right, *infotext;
} textbutton_info[ED_NUM_TEXTBUTTONS] =
{
/* ---------- level and editor settings (tabs) --------------------------- */
ED_LEVEL_TABS_XPOS(0), ED_LEVEL_TABS_YPOS(0),
GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
8, "Level",
- NULL, NULL, "Configure level properties"
+ NULL, NULL, NULL, "Configure level properties"
},
{
-1, -1,
GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVEL,
8, "Editor",
- NULL, NULL, "Configure editor properties"
+ NULL, NULL, NULL, "Configure editor properties"
},
/* ---------- element settings (tabs) ------------------------------------ */
ED_ELEMENT_TABS_XPOS(0), ED_ELEMENT_TABS_YPOS(0),
GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
8, "Info",
- NULL, NULL, "Show information about element"
+ NULL, NULL, NULL, "Show information about element"
},
{
-1, -1,
GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_PROPERTIES_INFO,
8, "Config",
- NULL, NULL, "Configure element properties"
+ NULL, NULL, NULL, "Configure element properties"
},
{
-1, -1,
GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_PROPERTIES_INFO,
8, "Config 1",
- NULL, NULL, "Configure element properties, part 1"
+ NULL, NULL, NULL, "Configure element properties, part 1"
},
{
-1, -1,
GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_PROPERTIES_CONFIG_1,
8, "Config 2",
- NULL, NULL, "Configure element properties, part 2"
+ NULL, NULL, NULL, "Configure element properties, part 2"
},
{
-1, -1,
GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_PROPERTIES_CONFIG_2,
8, "Change",
- NULL, NULL, "Configure custom element change pages"
+ NULL, NULL, NULL, "Configure custom element change pages"
+ },
+
+ /* ---------- level and editor settings (buttons) ------------------------ */
+
+ {
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
+ GADGET_ID_SAVE_AS_TEMPLATE_2, GADGET_ID_NONE,
+ -1, "Save",
+ NULL, NULL, "this level as level template",
+ "Save current settings as new template"
},
/* ---------- element settings (buttons) --------------------------------- */
{
-1, -1,
- GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
+ GADGET_ID_SAVE_AS_TEMPLATE_1, GADGET_ID_CUSTOM_USE_TEMPLATE_1,
-1, "Save",
- " ", "As Template", "Save current settings as new template"
+ NULL, " ", "As Template",
+ "Save current settings as new template"
},
{
-1, -1,
GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
-1, "New",
- NULL, NULL, "Add new change page"
+ NULL, NULL, NULL, "Add new change page"
},
{
-1, -1,
GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
-1, "Delete",
- NULL, NULL, "Delete current change page"
+ NULL, NULL, NULL, "Delete current change page"
},
};
int gadget_id;
int gadget_id_align;
boolean *value;
- char *text_left, *text_right, *infotext;
+ char *text_above, *text_left, *text_right, *infotext;
} checkbutton_info[ED_NUM_CHECKBUTTONS] =
{
/* ---------- level and editor settings ---------------------------------- */
ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
&random_placement_background_restricted,
- NULL,
+ NULL, NULL,
"restrict random placement to:", "set random placement restriction"
},
+ {
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
+ GADGET_ID_CUSTOM_USE_TEMPLATE_3, GADGET_ID_NONE,
+ &setup.editor.use_template_for_new_levels,
+ "Template for new levels and CE/GE:", NULL,
+ "use template for new levels", "use template for level properties"
+ },
+ {
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
+ GADGET_ID_CUSTOM_USE_TEMPLATE_2, GADGET_ID_NONE,
+ &level.use_custom_template,
+ NULL, NULL,
+ "use template for custom elements", "use template for custom properties"
+ },
/* ---------- element settings: configure (various elements) ------------- */
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
&stick_element_properties_window,
- NULL,
+ NULL, NULL,
"stick this screen to edit content","stick this screen to edit content"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
&level.em_slippery_gems,
- NULL,
+ NULL, NULL,
"slip down from certain flat walls","use EM/DC style slipping behaviour"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
&level.em_explodes_by_fire,
- NULL,
+ NULL, NULL,
"explodes with chain reaction", "use R'n'D style explosion behaviour"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
&level.use_spring_bug,
- NULL,
+ NULL, NULL,
"use spring pushing bug", "use odd spring pushing behaviour"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
&level.use_time_orb_bug,
- NULL,
+ NULL, NULL,
"use time orb bug", "use odd time orb behaviour"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
&level.ball_random,
- NULL,
+ NULL, NULL,
"create single random element", "only create one element from content"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
&level.ball_state_initial,
- NULL,
+ NULL, NULL,
"magic ball initially activated", "activate magic ball after level start"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
&level.grow_into_diggable,
- NULL,
+ NULL, NULL,
"can grow into anything diggable", "grow into more than just sand"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
&level.auto_exit_sokoban,
- NULL,
+ NULL, NULL,
"exit level if all fields solved", "automatically finish Sokoban levels"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
&level.continuous_snapping,
- NULL,
+ NULL, NULL,
"continuous snapping", "use snapping without releasing key"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
&level.block_snap_field,
- NULL,
+ NULL, NULL,
"block snapped field when snapping", "use snapping delay to show animation"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
&level.block_last_field,
- NULL,
+ NULL, NULL,
"block last field when moving", "player blocks last field when moving"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
&level.sp_block_last_field,
- NULL,
+ NULL, NULL,
"block last field when moving", "player blocks last field when moving"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
&level.instant_relocation,
- NULL,
+ NULL, NULL,
"no scrolling when relocating", "player gets relocated without delay"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
&level.shifted_relocation,
- NULL,
+ NULL, NULL,
"no centering when relocating", "level not centered after relocation"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
GADGET_ID_LAZY_RELOCATION, GADGET_ID_NONE,
&level.lazy_relocation,
- NULL,
+ NULL, NULL,
"only redraw off-screen relocation","no redraw if relocation target visible"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
&level.use_start_element[0],
- NULL,
+ NULL, NULL,
"use level start element:", "start level at this element's position"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
&level.use_artwork_element[0],
- NULL,
+ NULL, NULL,
"use artwork from element:", "use player artwork from other element"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
&level.use_explosion_element[0],
- NULL,
+ NULL, NULL,
"use explosion from element:", "use explosion properties from element"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
&level.initial_player_gravity[0],
- NULL,
+ NULL, NULL,
"use initial gravity", "set initial player gravity"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
&level.use_initial_inventory[0],
- NULL,
+ NULL, NULL,
"use initial inventory:", "use collected elements on level start"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
&level.can_pass_to_walkable,
- NULL,
+ NULL, NULL,
"can pass to walkable element", "player can pass to empty or walkable"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
&custom_element_properties[EP_CAN_MOVE_INTO_ACID],
- NULL,
+ NULL, NULL,
"can fall into acid (with gravity)","player can fall into acid pool"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
&custom_element_properties[EP_CAN_MOVE_INTO_ACID],
- NULL,
+ NULL, NULL,
"can move into acid", "element can move into acid pool"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
&custom_element_properties[EP_DONT_COLLIDE_WITH],
- NULL,
+ NULL, NULL,
"deadly when colliding with", "element is deadly when hitting player"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
&level.envelope[0].autowrap,
- NULL,
+ NULL, NULL,
"auto-wrap", "automatically wrap envelope text"
},
{
-1, ED_ELEMENT_SETTINGS_YPOS(1),
GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
&level.envelope[0].centered,
- " ",
+ NULL, " ",
"centered", "automatically center envelope text"
},
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
&custom_element.use_gfx_element,
- NULL,
+ NULL, NULL,
"use graphic of element:", "use existing element graphic"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
- GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
+ GADGET_ID_CUSTOM_USE_TEMPLATE_1, GADGET_ID_NONE,
&level.use_custom_template,
- NULL,
+ NULL, NULL,
"use template", "use template for custom properties"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
&custom_element_properties[EP_ACCESSIBLE],
- NULL,
+ NULL, NULL,
NULL, "player can walk to or pass this field"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
&custom_element_properties[EP_GRAVITY_REACHABLE],
- NULL,
+ NULL, NULL,
"reachable despite gravity", "player can walk/dig despite gravity"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
&custom_element.use_last_ce_value,
- NULL,
+ NULL, NULL,
"use last CE value after change", "use last CE value after change"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
&custom_element_properties[EP_WALK_TO_OBJECT],
- NULL,
+ NULL, NULL,
NULL, "player can dig/collect/push element"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
&custom_element_properties[EP_INDESTRUCTIBLE],
- NULL,
+ NULL, NULL,
"indestructible", "element is indestructible"
},
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
&custom_element_properties[EP_CAN_MOVE],
- NULL,
+ NULL, NULL,
NULL, "element can move with some pattern"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
&custom_element_properties[EP_CAN_FALL],
- NULL,
+ NULL, NULL,
"can fall", "element can fall down"
},
{
-1, ED_ELEMENT_SETTINGS_YPOS(7),
GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
&custom_element_properties[EP_CAN_SMASH],
- " ",
+ NULL, " ",
NULL, "element can smash other elements"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
&custom_element_properties[EP_SLIPPERY],
- NULL,
+ NULL, NULL,
NULL, "other elements can fall down from it"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
&custom_element_properties[EP_DEADLY],
- NULL,
+ NULL, NULL,
NULL, "element can kill the player"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
&custom_element_properties[EP_CAN_EXPLODE],
- NULL,
+ NULL, NULL,
NULL, "element can explode"
},
{
ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
&custom_element_properties[EP_EXPLODES_BY_FIRE],
- NULL,
+ NULL, NULL,
"by fire", "element can explode by fire/explosion"
},
{
-1, ED_ELEMENT_SETTINGS_YPOS(11),
GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
&custom_element_properties[EP_EXPLODES_SMASHED],
- " ",
+ NULL, " ",
"smashed", "element can explode when smashed"
},
{
-1, ED_ELEMENT_SETTINGS_YPOS(11),
GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
&custom_element_properties[EP_EXPLODES_IMPACT],
- " ",
+ NULL, " ",
"impact", "element can explode on impact"
},
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
&custom_element_change.can_change,
- NULL,
+ NULL, NULL,
"element changes to:", "change element on specified condition"
},
{
ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
&custom_element_change_events[CE_DELAY],
- NULL,
+ NULL, NULL,
NULL, "element changes after delay"
},
{
ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
&custom_element_change_events[CE_BY_DIRECT_ACTION],
- NULL,
+ NULL, NULL,
NULL, "element changes by direct action"
},
{
ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
&custom_element_change_events[CE_BY_OTHER_ACTION],
- NULL,
+ NULL, NULL,
NULL, "element changes by other element"
},
{
ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
&custom_element_change.explode,
- NULL,
+ NULL, NULL,
"explode instead of change", "element explodes instead of change"
},
{
ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
&custom_element_change.use_target_content,
- NULL,
+ NULL, NULL,
"use extended change target:", "element changes to more elements"
},
{
ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
&custom_element_change.only_if_complete,
- NULL,
+ NULL, NULL,
"replace all or nothing", "only replace when all can be changed"
},
{
ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
&custom_element_change.use_random_replace,
- NULL,
+ NULL, NULL,
NULL, "use percentage for random replace"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
&custom_element_change.has_action,
- NULL,
+ NULL, NULL,
NULL, "execute action on specified condition"
},
};
struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
int xoffset_right = ED_GADGET_TEXT_DISTANCE;
+ int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
int yoffset = (gi->height - font_height) / 2;
int x_left = gi->x - xoffset_left;
int x_right = gi->x + gi->width + xoffset_right;
+ int y_above = gi->y - yoffset_above;
+ int x = gi->x;
int y = gi->y + yoffset;
/* only show button to delete change pages when more than minimum pages */
custom_element.num_change_pages == MIN_CHANGE_PAGES)
return;
+ if (textbutton_info[id].text_above)
+ DrawText(x, y_above, textbutton_info[id].text_above, font_nr);
+
if (textbutton_info[id].text_left)
DrawText(x_left, y, textbutton_info[id].text_left, font_nr);
struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
int xoffset_right = ED_GADGET_TEXT_DISTANCE;
+ int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
int yoffset = (gi->height - font_height) / 2;
+ int y_above = gi->y - yoffset_above;
+ int x = gi->x;
int x_left, x_right, y; /* set after gadget position was modified */
/* set position for gadgets with dynamically determined position */
x_right = gi->x + gi->width + xoffset_right;
y = gi->y + yoffset;
+ if (checkbutton_info[id].text_above)
+ DrawText(x, y_above, checkbutton_info[id].text_above, font_nr);
+
if (checkbutton_info[id].text_left)
DrawText(x_left, y, checkbutton_info[id].text_left, font_nr);
{
level.use_custom_template = FALSE;
- ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
+ ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_1],
+ GDI_CHECKED, FALSE, GDI_END);
+ ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_2],
GDI_CHECKED, FALSE, GDI_END);
return TRUE;
int gd_x = gd->x + gd_gi1->border.width / 2;
int gd_y = gd->y + gd_gi1->height - 1;
Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
- int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
- int id_last = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
+ int id_first = ED_TAB_BUTTON_ID_LEVELINFO_FIRST;
+ int id_last = ED_TAB_BUTTON_ID_LEVELINFO_LAST;
int i;
for (i = id_first; i <= id_last; i++)
/* draw drawing area */
MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
+
+ /* draw textbutton gadgets */
+ MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2);
}
static void DrawLevelInfoWindow()
MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
}
-static boolean PrintInfoText(char *text, int font_nr, int start_line)
+static void PrintInfoText(char *text, int font_nr, int xpos, int ypos)
{
- int font_height = getFontHeight(font_nr);
- int pad_x = ED_ELEMENT_SETTINGS_X(0);
- int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
- int sx = SX + pad_x;
- int sy = SY + pad_y;
- int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
-
- if (start_line >= max_lines_per_screen)
- return FALSE;
-
- DrawText(sx, sy + start_line * font_height, text, font_nr);
-
- return TRUE;
+ DrawText(SX + xpos, SY + ypos, text, font_nr);
}
-static int PrintElementDescriptionFromFile(char *filename, int start_line)
+static int PrintElementDescriptionFromFile(char *filename, int font_nr,
+ int xpos, int ypos)
{
- int font_nr = FONT_TEXT_2;
int font_width = getFontWidth(font_nr);
int font_height = getFontHeight(font_nr);
- int pad_x = ED_ELEMENT_SETTINGS_X(0);
- int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
- int sx = SX + pad_x;
- int sy = SY + pad_y + start_line * font_height;
- int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
- int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
- int max_lines_drawable = max_lines_per_screen - start_line;
-
- if (start_line >= max_lines_per_screen)
- return FALSE;
+ int max_chars_per_line = (SXSIZE - 2 * xpos) / font_width;
+ int max_lines_drawable = (SYSIZE - ypos) / font_height - 1;
- return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
- max_lines_drawable, 0, -1, TRUE, FALSE, FALSE);
+ return DrawTextFile(SX + xpos, SY + ypos, filename, font_nr,
+ max_chars_per_line, -1, max_lines_drawable, 0, -1,
+ TRUE, FALSE, FALSE);
}
static void DrawPropertiesInfo()
char *filename = getElementDescriptionFilename(properties_element);
char *percentage_text = "In this level: ";
char *properties_text = "Standard properties: ";
+ char *description_text = "Description:";
+ char *no_description_text = "No description available.";
+ char *none_text = "None";
float percentage;
int num_elements_in_level;
int num_standard_properties = 0;
int font1_nr = FONT_TEXT_1;
int font2_nr = FONT_TEXT_2;
int font1_width = getFontWidth(font1_nr);
+ int font1_height = getFontHeight(font1_nr);
int font2_height = getFontHeight(font2_nr);
- int pad_x = ED_ELEMENT_SETTINGS_X(0);
- int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
- int screen_line = 0;
+ int line1_height = font1_height + ED_GADGET_LINE_DISTANCE;
+ int font2_yoffset = (font1_height - font2_height) / 2;
+ int percentage_text_len = strlen(percentage_text) * font1_width;
+ int properties_text_len = strlen(properties_text) * font1_width;
+ int xpos = ED_ELEMENT_SETTINGS_X(0);
+ int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
int i, x, y;
if (setup.editor.show_element_token)
{
- DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
+ int font3_nr = FONT_TEXT_3;
+ int font3_height = getFontHeight(font3_nr);
+
+ DrawTextF(xpos, ypos, font3_nr,
"[%s]", element_info[properties_element].token_name);
- screen_line++;
+
+ ypos += 2 * font3_height;
}
/* ----- print number of elements / percentage of this element in level */
num_elements_in_level++;
percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
- DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
- percentage_text);
- DrawTextF(pad_x + strlen(percentage_text) * font1_width,
- pad_y + screen_line++ * font2_height, font2_nr,
- "%d (%.2f%%)", num_elements_in_level, percentage);
+ DrawTextS(xpos, ypos, font1_nr, percentage_text);
+
+ if (num_elements_in_level > 0)
+ DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
+ "%d (%.2f %%)", num_elements_in_level, percentage);
+ else
+ DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
+ none_text);
- screen_line++;
+ ypos += 2 * MAX(font1_height, font2_height);
/* ----- print standard properties of this element */
- DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
- properties_text);
+ DrawTextS(xpos, ypos, font1_nr, properties_text);
+
+ ypos += line1_height;
for (i = 0; properties[i].value != -1; i++)
{
if (!HAS_PROPERTY(properties_element, properties[i].value))
continue;
- DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
- properties[i].text);
+ DrawTextS(xpos, ypos, font2_nr, properties[i].text);
+
+ ypos += font2_height;
+
num_standard_properties++;
}
if (num_standard_properties == 0)
- DrawTextS(pad_x + strlen(properties_text) * font1_width,
- pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
+ {
+ DrawTextS(xpos + properties_text_len, ypos - line1_height + font2_yoffset,
+ font2_nr, none_text);
+
+ ypos -= (line1_height - font1_height);
+ }
- screen_line++;
+ ypos += MAX(font1_height, font2_height);
/* ----- print special description of this element */
- PrintInfoText("Description:", FONT_TEXT_1, screen_line);
- if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
- PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
+ PrintInfoText(description_text, font1_nr, xpos, ypos);
+
+ ypos += line1_height;
+
+ if (PrintElementDescriptionFromFile(filename, font2_nr, xpos, ypos) == 0)
+ PrintInfoText(no_description_text, font1_nr, xpos, ypos - line1_height);
}
#define TEXT_COLLECTING "Score for collecting"
if (!checkPropertiesConfig(properties_element))
{
- PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
+ int xpos = ED_ELEMENT_SETTINGS_X(0);
+ int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
+
+ PrintInfoText("No configuration options available.",
+ FONT_TEXT_1, xpos, ypos);
return;
}
MapSelectboxGadget(i);
/* draw textbutton gadgets */
- MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
+ MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
/* draw text input gadgets */
MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
/* draw checkbutton gadgets */
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
- MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
+ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1);
/* draw counter gadgets */
MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
/* draw textbutton gadgets */
- MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
+ MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
/* draw drawing area gadgets */
DrawGroupElementArea(properties_element);
int type_id = gi->custom_type_id;
int i;
- if (type_id >= ED_TEXTBUTTON_ID_LEVELINFO_FIRST &&
- type_id <= ED_TEXTBUTTON_ID_LEVELINFO_LAST)
+ if (type_id >= ED_TAB_BUTTON_ID_LEVELINFO_FIRST &&
+ type_id <= ED_TAB_BUTTON_ID_LEVELINFO_LAST)
{
edit_mode_levelinfo = gi->custom_type_id;
DrawLevelInfoWindow();
}
- else if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
- type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
+ else if (type_id >= ED_TAB_BUTTON_ID_PROPERTIES_FIRST &&
+ type_id <= ED_TAB_BUTTON_ID_PROPERTIES_LAST)
{
edit_mode_properties = gi->custom_type_id;
DrawPropertiesWindow();
}
- else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
+ else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 ||
+ type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2)
{
boolean new_template = !fileExists(getLocalLevelTemplateFilename());
type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
(type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
- type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
+ type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1))
{
CopyElementPropertiesToGame(properties_element);
}
{
UpdateCustomElementGraphicGadgets();
}
- else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
+ else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 ||
+ type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2)
{
boolean template_related_changes_found = FALSE;
int i;
DrawEditModeWindow();
}
+ else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3)
+ {
+ if (setup.editor.use_template_for_new_levels &&
+ !fileExists(getGlobalLevelTemplateFilename()))
+ {
+ Request("No level template found!", REQ_CONFIRM);
+
+ return;
+ }
+
+ if (setup.editor.use_template_for_new_levels &&
+ level.changed &&
+ !Request("Discard level and load template?", REQ_ASK))
+ {
+ return;
+ }
+
+ if (!setup.editor.use_template_for_new_levels &&
+ level.changed &&
+ !Request("Discard level and use empty level?", REQ_ASK))
+ {
+ return;
+ }
+
+ LoadLevel(level_nr);
+ LoadScore(level_nr);
+
+ TapeErase();
+
+ ResetUndoBuffer();
+ DrawEditModeWindow();
+ }
/* do not mark level as modified for certain non-level-changing gadgets */
if ((type_id >= ED_CHECKBUTTON_ID_EDITOR_FIRST &&