*/
/* values for the control window */
-#define ED_CTRL1_BUTTONS_HORIZ 4
+#define ED_CTRL1_BUTTONS_HORIZ 4 /* toolbox */
#define ED_CTRL1_BUTTONS_VERT 4
-#define ED_CTRL2_BUTTONS_HORIZ 3
+#define ED_CTRL2_BUTTONS_HORIZ 3 /* level */
#define ED_CTRL2_BUTTONS_VERT 2
-#define ED_CTRL3_BUTTONS_HORIZ 3
+#define ED_CTRL3_BUTTONS_HORIZ 3 /* CE and GE */
#define ED_CTRL3_BUTTONS_VERT 1
-#define ED_CTRL4_BUTTONS_HORIZ 2
+#define ED_CTRL4_BUTTONS_HORIZ 2 /* CE and GE */
#define ED_CTRL4_BUTTONS_VERT 1
-#define ED_CTRL5_BUTTONS_HORIZ 1
+#define ED_CTRL5_BUTTONS_HORIZ 1 /* properties */
#define ED_CTRL5_BUTTONS_VERT 1
+#define ED_CTRL6_BUTTONS_HORIZ 3 /* properties */
+#define ED_CTRL6_BUTTONS_VERT 1
+#define ED_CTRL7_BUTTONS_HORIZ 1 /* palette */
+#define ED_CTRL7_BUTTONS_VERT 1
#define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
#define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
#define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
#define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
#define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
+#define ED_NUM_CTRL6_BUTTONS (ED_CTRL6_BUTTONS_HORIZ * ED_CTRL6_BUTTONS_VERT)
+#define ED_NUM_CTRL7_BUTTONS (ED_CTRL7_BUTTONS_HORIZ * ED_CTRL7_BUTTONS_VERT)
#define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
#define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
#define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
-#define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
+#define ED_NUM_CTRL1_5_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
+#define ED_NUM_CTRL1_6_BUTTONS (ED_NUM_CTRL1_5_BUTTONS + ED_NUM_CTRL6_BUTTONS)
+#define ED_NUM_CTRL1_7_BUTTONS (ED_NUM_CTRL1_6_BUTTONS + ED_NUM_CTRL7_BUTTONS)
+#define ED_NUM_CTRL_BUTTONS ED_NUM_CTRL1_7_BUTTONS
/* values for the element list */
#define ED_ELEMENTLIST_XPOS (editor.palette.x)
#define ED_TABBUTTON_XSIZE (graphic_info[IMG_EDITOR_TABBUTTON].width)
#define ED_TABBUTTON_YSIZE (graphic_info[IMG_EDITOR_TABBUTTON].height)
-#define ED_LEVEL_SETTINGS_TABS_X (editor.settings.tabs.x)
-#define ED_LEVEL_SETTINGS_TABS_Y (editor.settings.tabs.y)
-#define ED_ELEMENT_SETTINGS_TABS_X (editor.settings.tabs.x)
-#define ED_ELEMENT_SETTINGS_TABS_Y (editor.settings.tabs.y + \
+#define ED_SETTINGS_LEVEL_TABS_X (editor.settings.tabs.x)
+#define ED_SETTINGS_LEVEL_TABS_Y (editor.settings.tabs.y)
+#define ED_SETTINGS_ELEMENT_TABS_X (editor.settings.tabs.x)
+#define ED_SETTINGS_ELEMENT_TABS_Y (editor.settings.tabs.y + \
editor.settings.tabs.yoffset2)
#define ED_SETTINGS_TABS_XOFFSET (editor.settings.tabs.draw_xoffset)
#define ED_SETTINGS_TABS_YOFFSET (editor.settings.tabs.draw_yoffset)
-#define ED_LEVEL_SETTINGS_XSTART (ED_LEVEL_SETTINGS_TABS_X + \
+#define ED_LEVEL_TABS_XSTART (ED_SETTINGS_LEVEL_TABS_X)
+#define ED_LEVEL_TABS_YSTART (ED_SETTINGS_LEVEL_TABS_Y)
+#define ED_LEVEL_SETTINGS_XSTART (ED_SETTINGS_LEVEL_TABS_X + \
ED_SETTINGS_TABS_XOFFSET)
-#define ED_LEVEL_SETTINGS_YSTART (ED_LEVEL_SETTINGS_TABS_Y + \
+#define ED_LEVEL_SETTINGS_YSTART (ED_SETTINGS_LEVEL_TABS_Y + \
ED_TABBUTTON_YSIZE + \
ED_GADGET_TINY_DISTANCE + \
ED_TAB_BAR_HEIGHT + \
ED_SETTINGS_TABS_YOFFSET + \
getFontHeight(FONT_TEXT_1) + \
ED_GADGET_TEXT_DISTANCE)
-#define ED_ELEMENT_SETTINGS_XSTART (ED_ELEMENT_SETTINGS_TABS_X + \
+#define ED_ELEMENT_TABS_XSTART (ED_SETTINGS_ELEMENT_TABS_X)
+#define ED_ELEMENT_TABS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y)
+#define ED_ELEMENT_SETTINGS_XSTART (ED_SETTINGS_ELEMENT_TABS_X + \
ED_SETTINGS_TABS_XOFFSET)
-#define ED_ELEMENT_SETTINGS_YSTART (ED_ELEMENT_SETTINGS_TABS_Y + \
+#define ED_ELEMENT_SETTINGS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y + \
ED_TABBUTTON_YSIZE + \
ED_GADGET_TINY_DISTANCE + \
ED_TAB_BAR_HEIGHT + \
#define ED_SETTINGS_YOFFSET (ED_CHECKBUTTON_YSIZE + \
ED_GADGET_LINE_DISTANCE)
-#define ED_POS_LEVEL_SETTINGS_RANGE (10000)
-#define ED_POS_LEVEL_SETTINGS_FIRST (1 * ED_POS_LEVEL_SETTINGS_RANGE)
-#define ED_POS_LEVEL_SETTINGS_LAST (2 * ED_POS_LEVEL_SETTINGS_RANGE - 1)
-#define ED_POS_ELEMENT_SETTINGS_FIRST (2 * ED_POS_LEVEL_SETTINGS_RANGE)
-#define ED_POS_ELEMENT_SETTINGS_LAST (3 * ED_POS_LEVEL_SETTINGS_RANGE - 1)
+#define ED_POS_RANGE (10000)
+#define ED_POS_LEVEL_TABS_FIRST (1 * ED_POS_RANGE)
+#define ED_POS_LEVEL_TABS_LAST (2 * ED_POS_RANGE - 1)
+#define ED_POS_LEVEL_SETTINGS_FIRST (2 * ED_POS_RANGE)
+#define ED_POS_LEVEL_SETTINGS_LAST (3 * ED_POS_RANGE - 1)
+#define ED_POS_ELEMENT_TABS_FIRST (3 * ED_POS_RANGE)
+#define ED_POS_ELEMENT_TABS_LAST (4 * ED_POS_RANGE - 1)
+#define ED_POS_ELEMENT_SETTINGS_FIRST (4 * ED_POS_RANGE)
+#define ED_POS_ELEMENT_SETTINGS_LAST (5 * ED_POS_RANGE - 1)
+
+#define ED_LEVEL_TABS_XPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
+#define ED_LEVEL_TABS_YPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
#define ED_LEVEL_SETTINGS_XPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
#define ED_LEVEL_SETTINGS_YPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
+#define ED_ELEMENT_TABS_XPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
+#define ED_ELEMENT_TABS_YPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
+
#define ED_ELEMENT_SETTINGS_XPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
#define ED_ELEMENT_SETTINGS_YPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
+#define IS_POS_LEVEL_TABS(n) ((n) >= ED_POS_LEVEL_TABS_FIRST && \
+ (n) <= ED_POS_LEVEL_TABS_LAST)
#define IS_POS_LEVEL_SETTINGS(n) ((n) >= ED_POS_LEVEL_SETTINGS_FIRST && \
(n) <= ED_POS_LEVEL_SETTINGS_LAST)
+#define IS_POS_ELEMENT_TABS(n) ((n) >= ED_POS_ELEMENT_TABS_FIRST && \
+ (n) <= ED_POS_ELEMENT_TABS_LAST)
#define IS_POS_ELEMENT_SETTINGS(n) ((n) >= ED_POS_ELEMENT_SETTINGS_FIRST && \
(n) <= ED_POS_ELEMENT_SETTINGS_LAST)
+#define ED_LEVEL_TABS_LINE(n) ((n) - ED_POS_LEVEL_TABS_FIRST)
#define ED_LEVEL_SETTINGS_LINE(n) ((n) - ED_POS_LEVEL_SETTINGS_FIRST)
+#define ED_ELEMENT_TABS_LINE(n) ((n) - ED_POS_ELEMENT_TABS_FIRST)
#define ED_ELEMENT_SETTINGS_LINE(n) ((n) - ED_POS_ELEMENT_SETTINGS_FIRST)
+#define ED_LEVEL_TABS_X(n) (ED_LEVEL_TABS_XSTART + \
+ (n) * ED_SETTINGS_TABS_XOFFSET)
+#define ED_LEVEL_TABS_Y(n) (ED_LEVEL_TABS_YSTART + \
+ (n) * ED_SETTINGS_TABS_YOFFSET)
+
#define ED_LEVEL_SETTINGS_X(n) (ED_LEVEL_SETTINGS_XSTART + \
(n) * ED_SETTINGS_XOFFSET)
#define ED_LEVEL_SETTINGS_Y(n) (ED_LEVEL_SETTINGS_YSTART + \
(n) * ED_SETTINGS_YOFFSET)
+#define ED_ELEMENT_TABS_X(n) (ED_ELEMENT_TABS_XSTART + \
+ (n) * ED_SETTINGS_TABS_XOFFSET)
+#define ED_ELEMENT_TABS_Y(n) (ED_ELEMENT_TABS_YSTART + \
+ (n) * ED_SETTINGS_TABS_YOFFSET)
+
#define ED_ELEMENT_SETTINGS_X(n) (ED_ELEMENT_SETTINGS_XSTART + \
(n) * ED_SETTINGS_XOFFSET)
#define ED_ELEMENT_SETTINGS_Y(n) (ED_ELEMENT_SETTINGS_YSTART + \
(n) * ED_SETTINGS_YOFFSET)
+#define ED_POS_TO_LEVEL_TABS_X(n) \
+ (ED_LEVEL_TABS_X(ED_LEVEL_TABS_LINE(n)))
+#define ED_POS_TO_LEVEL_TABS_Y(n) \
+ (ED_LEVEL_TABS_Y(ED_LEVEL_TABS_LINE(n)))
+
#define ED_POS_TO_LEVEL_SETTINGS_X(n) \
(ED_LEVEL_SETTINGS_X(ED_LEVEL_SETTINGS_LINE(n)))
#define ED_POS_TO_LEVEL_SETTINGS_Y(n) \
(ED_LEVEL_SETTINGS_Y(ED_LEVEL_SETTINGS_LINE(n)))
+#define ED_POS_TO_ELEMENT_TABS_X(n) \
+ (ED_ELEMENT_TABS_X(ED_ELEMENT_TABS_LINE(n)))
+#define ED_POS_TO_ELEMENT_TABS_Y(n) \
+ (ED_ELEMENT_TABS_Y(ED_ELEMENT_TABS_LINE(n)))
+
#define ED_POS_TO_ELEMENT_SETTINGS_X(n) \
(ED_ELEMENT_SETTINGS_X(ED_ELEMENT_SETTINGS_LINE(n)))
#define ED_POS_TO_ELEMENT_SETTINGS_Y(n) \
(ED_ELEMENT_SETTINGS_Y(ED_ELEMENT_SETTINGS_LINE(n)))
-#define ED_SETTINGS_X(n) (IS_POS_LEVEL_SETTINGS(n) ? \
+#define ED_SETTINGS_X(n) (IS_POS_LEVEL_TABS(n) ? \
+ ED_POS_TO_LEVEL_TABS_X(n) : \
+ IS_POS_LEVEL_SETTINGS(n) ? \
ED_POS_TO_LEVEL_SETTINGS_X(n) : \
+ IS_POS_ELEMENT_TABS(n) ? \
+ ED_POS_TO_ELEMENT_TABS_X(n) : \
IS_POS_ELEMENT_SETTINGS(n) ? \
ED_POS_TO_ELEMENT_SETTINGS_X(n) : (n))
-#define ED_SETTINGS_Y(n) (IS_POS_LEVEL_SETTINGS(n) ? \
+#define ED_SETTINGS_Y(n) (IS_POS_LEVEL_TABS(n) ? \
+ ED_POS_TO_LEVEL_TABS_Y(n) : \
+ IS_POS_LEVEL_SETTINGS(n) ? \
ED_POS_TO_LEVEL_SETTINGS_Y(n) : \
+ IS_POS_ELEMENT_TABS(n) ? \
+ ED_POS_TO_ELEMENT_TABS_Y(n) : \
IS_POS_ELEMENT_SETTINGS(n) ? \
ED_POS_TO_ELEMENT_SETTINGS_Y(n) : (n))
-#define ED_TAB_SETTINGS_X(n) (IS_POS_LEVEL_SETTINGS(n) ? \
- ED_LEVEL_SETTINGS_TABS_X : \
- ED_ELEMENT_SETTINGS_TABS_X)
-#define ED_TAB_SETTINGS_Y(n) (IS_POS_LEVEL_SETTINGS(n) ? \
- ED_LEVEL_SETTINGS_TABS_Y : \
- ED_ELEMENT_SETTINGS_TABS_Y)
-
#define ED_SETTINGS_XOFF(n) (5 * ((n) % 4) * \
ED_DRAWINGAREA_TILE_SIZE)
#define ED_SETTINGS_YOFF(n) (5 * ((n) / 4) * \
ED_AREA_YOFFSET_2(3))
/* values for scrolling gadgets for drawing area */
-#define ED_SCROLLBUTTON_XSIZE 16
-#define ED_SCROLLBUTTON_YSIZE 16
+#define ED_SCROLLBUTTON_XSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].width)
+#define ED_SCROLLBUTTON_YSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].height)
#define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
#define ED_SCROLL_UP_YPOS (0)
#define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
#define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
+#define GADGET_ID_ELEMENT_LEFT (GADGET_ID_TOOLBOX_FIRST + 28)
+#define GADGET_ID_ELEMENT_MIDDLE (GADGET_ID_TOOLBOX_FIRST + 29)
+#define GADGET_ID_ELEMENT_RIGHT (GADGET_ID_TOOLBOX_FIRST + 30)
+#define GADGET_ID_PALETTE (GADGET_ID_TOOLBOX_FIRST + 31)
/* counter gadget identifiers */
-#define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 28)
+#define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 32)
#define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
#define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
#define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
#define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
#define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
-#define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 7)
-#define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 8)
-#define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
+#define GADGET_ID_SAVE_AS_TEMPLATE_1 (GADGET_ID_TEXTBUTTON_FIRST + 7)
+#define GADGET_ID_SAVE_AS_TEMPLATE_2 (GADGET_ID_TEXTBUTTON_FIRST + 8)
+#define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
+#define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 10)
/* graphicbutton identifiers */
-#define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 10)
+#define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 11)
#define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
#define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
#define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 42)
#define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 43)
#define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 44)
-#define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 45)
-#define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 46)
-#define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 47)
-#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 48)
-#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 49)
-#define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 50)
-#define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 51)
-#define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 52)
-#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 53)
-#define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 54)
+#define GADGET_ID_CUSTOM_USE_TEMPLATE_1 (GADGET_ID_CHECKBUTTON_FIRST + 45)
+#define GADGET_ID_CUSTOM_USE_TEMPLATE_2 (GADGET_ID_CHECKBUTTON_FIRST + 46)
+#define GADGET_ID_CUSTOM_USE_TEMPLATE_3 (GADGET_ID_CHECKBUTTON_FIRST + 47)
+#define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 48)
+#define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 49)
+#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 50)
+#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 51)
+#define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 52)
+#define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 53)
+#define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 54)
+#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 55)
+#define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 56)
/* gadgets for buttons in element list */
-#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 55)
+#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 57)
#define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
ED_NUM_ELEMENTLIST_BUTTONS - 1)
#define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
#define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
#define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
-#define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 7
-#define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 8
-#define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 9
+#define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2 7
+#define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 8
+#define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 9
+#define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 10
-#define ED_NUM_TEXTBUTTONS 10
+#define ED_NUM_TEXTBUTTONS 11
-#define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
-#define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
+#define ED_TAB_BUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
+#define ED_TAB_BUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
-#define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
-#define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
+#define ED_TAB_BUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
+#define ED_TAB_BUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
#define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
#define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
/* values for checkbutton gadgets */
#define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
-#define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
-#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
-#define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 3
-#define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
-#define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
-#define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
-#define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
-#define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
-#define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 9
-#define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 10
-#define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 11
-#define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 12
-#define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 13
-#define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 14
-#define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 15
-#define ED_CHECKBUTTON_ID_LAZY_RELOCATION 16
-#define ED_CHECKBUTTON_ID_USE_START_ELEMENT 17
-#define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 18
-#define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 19
-#define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 20
-#define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 21
-#define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 22
-#define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 23
-#define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 24
-#define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 25
-#define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 26
-#define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 27
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 28
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 29
-#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 30
-#define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 31
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 32
-#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 33
-#define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 34
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 35
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 36
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 37
-#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 38
-#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 39
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 40
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 41
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 42
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 43
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 44
-#define ED_CHECKBUTTON_ID_CHANGE_DELAY 45
-#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 46
-#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 47
-#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 48
-#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 49
-#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 50
-#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 51
-#define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 52
-
-#define ED_NUM_CHECKBUTTONS 53
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3 1
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2 2
+#define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
+#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
+#define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 5
+#define ED_CHECKBUTTON_ID_USE_SPRING_BUG 6
+#define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 7
+#define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 8
+#define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 9
+#define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 10
+#define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 11
+#define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 12
+#define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 13
+#define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 14
+#define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 15
+#define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 16
+#define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 17
+#define ED_CHECKBUTTON_ID_LAZY_RELOCATION 18
+#define ED_CHECKBUTTON_ID_USE_START_ELEMENT 19
+#define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 20
+#define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 21
+#define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 22
+#define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 23
+#define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 24
+#define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 25
+#define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 26
+#define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 27
+#define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 28
+#define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 29
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 30
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 31
+#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 32
+#define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 33
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 34
+#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 35
+#define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 36
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 37
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 38
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 39
+#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 40
+#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 41
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 42
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 43
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 44
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 45
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 46
+#define ED_CHECKBUTTON_ID_CHANGE_DELAY 47
+#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 48
+#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 49
+#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 50
+#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 51
+#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 52
+#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 53
+#define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 54
+
+#define ED_NUM_CHECKBUTTONS 55
#define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
-#define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
+#define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2
#define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
#define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
#define ED_NUM_DRAWING_AREAS 33
+#define ED_DRAWING_ID_EDITOR_FIRST ED_DRAWING_ID_RANDOM_BACKGROUND
+#define ED_DRAWING_ID_EDITOR_LAST ED_DRAWING_ID_RANDOM_BACKGROUND
+
/*
-----------------------------------------------------------------------------
#define ED_MODE_DRAWING 0
#define ED_MODE_INFO 1
#define ED_MODE_PROPERTIES 2
+#define ED_MODE_PALETTE 3
/* sub-screens in the global settings section */
#define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
{
int graphic;
int gadget_id;
- struct XY *pos;
+ struct XYTileSize *pos;
int gadget_type;
char *infotext;
char shortcut;
IMG_GFX_EDITOR_BUTTON_PROPERTIES, GADGET_ID_PROPERTIES,
&editor.button.properties, GD_TYPE_NORMAL_BUTTON,
"properties of drawing element", 'p'
+ },
+ {
+ IMG_GFX_EDITOR_BUTTON_ELEMENT_LEFT, GADGET_ID_ELEMENT_LEFT,
+ &editor.button.element_left, GD_TYPE_NORMAL_BUTTON,
+ "properties of drawing element 1", '1'
+ },
+ {
+ IMG_GFX_EDITOR_BUTTON_ELEMENT_MIDDLE, GADGET_ID_ELEMENT_MIDDLE,
+ &editor.button.element_middle, GD_TYPE_NORMAL_BUTTON,
+ "properties of drawing element 2", '2'
+ },
+ {
+ IMG_GFX_EDITOR_BUTTON_ELEMENT_RIGHT, GADGET_ID_ELEMENT_RIGHT,
+ &editor.button.element_right, GD_TYPE_NORMAL_BUTTON,
+ "properties of drawing element 3", '3'
+ },
+ {
+ IMG_GFX_EDITOR_BUTTON_PALETTE, GADGET_ID_PALETTE,
+ &editor.button.palette, GD_TYPE_NORMAL_BUTTON,
+ "show list of elements", 'e'
}
};
int gadget_id_align;
int size;
char *text;
- char *text_left, *text_right, *infotext;
+ char *text_above, *text_left, *text_right, *infotext;
} textbutton_info[ED_NUM_TEXTBUTTONS] =
{
+ /* ---------- level and editor settings (tabs) --------------------------- */
+
{
- ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
+ ED_LEVEL_TABS_XPOS(0), ED_LEVEL_TABS_YPOS(0),
GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
8, "Level",
- NULL, NULL, "Configure level properties"
+ NULL, NULL, NULL, "Configure level properties"
},
{
-1, -1,
GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVEL,
8, "Editor",
- NULL, NULL, "Configure editor properties"
+ NULL, NULL, NULL, "Configure editor properties"
},
+
+ /* ---------- element settings (tabs) ------------------------------------ */
+
{
- ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
+ ED_ELEMENT_TABS_XPOS(0), ED_ELEMENT_TABS_YPOS(0),
GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
8, "Info",
- NULL, NULL, "Show information about element"
+ NULL, NULL, NULL, "Show information about element"
},
{
-1, -1,
GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_PROPERTIES_INFO,
8, "Config",
- NULL, NULL, "Configure element properties"
+ NULL, NULL, NULL, "Configure element properties"
},
{
-1, -1,
GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_PROPERTIES_INFO,
8, "Config 1",
- NULL, NULL, "Configure element properties, part 1"
+ NULL, NULL, NULL, "Configure element properties, part 1"
},
{
-1, -1,
GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_PROPERTIES_CONFIG_1,
8, "Config 2",
- NULL, NULL, "Configure element properties, part 2"
+ NULL, NULL, NULL, "Configure element properties, part 2"
},
{
-1, -1,
GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_PROPERTIES_CONFIG_2,
8, "Change",
- NULL, NULL, "Configure custom element change pages"
+ NULL, NULL, NULL, "Configure custom element change pages"
+ },
+
+ /* ---------- level and editor settings (buttons) ------------------------ */
+
+ {
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
+ GADGET_ID_SAVE_AS_TEMPLATE_2, GADGET_ID_NONE,
+ -1, "Save",
+ NULL, NULL, "this level as level template",
+ "Save current settings as new template"
},
+
+ /* ---------- element settings (buttons) --------------------------------- */
+
{
-1, -1,
- GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
+ GADGET_ID_SAVE_AS_TEMPLATE_1, GADGET_ID_CUSTOM_USE_TEMPLATE_1,
-1, "Save",
- " ", "As Template", "Save current settings as new template"
+ NULL, " ", "As Template",
+ "Save current settings as new template"
},
{
-1, -1,
GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
-1, "New",
- NULL, NULL, "Add new change page"
+ NULL, NULL, NULL, "Add new change page"
},
{
-1, -1,
GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
-1, "Delete",
- NULL, NULL, "Delete current change page"
+ NULL, NULL, NULL, "Delete current change page"
},
};
int gadget_id;
int gadget_id_align;
boolean *value;
- char *text_left, *text_right, *infotext;
+ char *text_above, *text_left, *text_right, *infotext;
} checkbutton_info[ED_NUM_CHECKBUTTONS] =
{
/* ---------- level and editor settings ---------------------------------- */
ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
&random_placement_background_restricted,
- NULL,
+ NULL, NULL,
"restrict random placement to:", "set random placement restriction"
},
+ {
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
+ GADGET_ID_CUSTOM_USE_TEMPLATE_3, GADGET_ID_NONE,
+ &setup.editor.use_template_for_new_levels,
+ "Template for new levels and CE/GE:", NULL,
+ "use template for new levels", "use template for level properties"
+ },
+ {
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
+ GADGET_ID_CUSTOM_USE_TEMPLATE_2, GADGET_ID_NONE,
+ &level.use_custom_template,
+ NULL, NULL,
+ "use template for custom elements", "use template for custom properties"
+ },
/* ---------- element settings: configure (various elements) ------------- */
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
&stick_element_properties_window,
- NULL,
+ NULL, NULL,
"stick this screen to edit content","stick this screen to edit content"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
&level.em_slippery_gems,
- NULL,
+ NULL, NULL,
"slip down from certain flat walls","use EM/DC style slipping behaviour"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
&level.em_explodes_by_fire,
- NULL,
+ NULL, NULL,
"explodes with chain reaction", "use R'n'D style explosion behaviour"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
&level.use_spring_bug,
- NULL,
+ NULL, NULL,
"use spring pushing bug", "use odd spring pushing behaviour"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
&level.use_time_orb_bug,
- NULL,
+ NULL, NULL,
"use time orb bug", "use odd time orb behaviour"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
&level.ball_random,
- NULL,
+ NULL, NULL,
"create single random element", "only create one element from content"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
&level.ball_state_initial,
- NULL,
+ NULL, NULL,
"magic ball initially activated", "activate magic ball after level start"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
&level.grow_into_diggable,
- NULL,
+ NULL, NULL,
"can grow into anything diggable", "grow into more than just sand"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
&level.auto_exit_sokoban,
- NULL,
+ NULL, NULL,
"exit level if all fields solved", "automatically finish Sokoban levels"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
&level.continuous_snapping,
- NULL,
+ NULL, NULL,
"continuous snapping", "use snapping without releasing key"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
&level.block_snap_field,
- NULL,
+ NULL, NULL,
"block snapped field when snapping", "use snapping delay to show animation"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
&level.block_last_field,
- NULL,
+ NULL, NULL,
"block last field when moving", "player blocks last field when moving"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
&level.sp_block_last_field,
- NULL,
+ NULL, NULL,
"block last field when moving", "player blocks last field when moving"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
&level.instant_relocation,
- NULL,
+ NULL, NULL,
"no scrolling when relocating", "player gets relocated without delay"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
&level.shifted_relocation,
- NULL,
+ NULL, NULL,
"no centering when relocating", "level not centered after relocation"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
GADGET_ID_LAZY_RELOCATION, GADGET_ID_NONE,
&level.lazy_relocation,
- NULL,
+ NULL, NULL,
"only redraw off-screen relocation","no redraw if relocation target visible"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
&level.use_start_element[0],
- NULL,
+ NULL, NULL,
"use level start element:", "start level at this element's position"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
&level.use_artwork_element[0],
- NULL,
+ NULL, NULL,
"use artwork from element:", "use player artwork from other element"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
&level.use_explosion_element[0],
- NULL,
+ NULL, NULL,
"use explosion from element:", "use explosion properties from element"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
&level.initial_player_gravity[0],
- NULL,
+ NULL, NULL,
"use initial gravity", "set initial player gravity"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
&level.use_initial_inventory[0],
- NULL,
+ NULL, NULL,
"use initial inventory:", "use collected elements on level start"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
&level.can_pass_to_walkable,
- NULL,
+ NULL, NULL,
"can pass to walkable element", "player can pass to empty or walkable"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
&custom_element_properties[EP_CAN_MOVE_INTO_ACID],
- NULL,
+ NULL, NULL,
"can fall into acid (with gravity)","player can fall into acid pool"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
&custom_element_properties[EP_CAN_MOVE_INTO_ACID],
- NULL,
+ NULL, NULL,
"can move into acid", "element can move into acid pool"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
&custom_element_properties[EP_DONT_COLLIDE_WITH],
- NULL,
+ NULL, NULL,
"deadly when colliding with", "element is deadly when hitting player"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
&level.envelope[0].autowrap,
- NULL,
+ NULL, NULL,
"auto-wrap", "automatically wrap envelope text"
},
{
-1, ED_ELEMENT_SETTINGS_YPOS(1),
GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
&level.envelope[0].centered,
- " ",
+ NULL, " ",
"centered", "automatically center envelope text"
},
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
&custom_element.use_gfx_element,
- NULL,
+ NULL, NULL,
"use graphic of element:", "use existing element graphic"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
- GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
+ GADGET_ID_CUSTOM_USE_TEMPLATE_1, GADGET_ID_NONE,
&level.use_custom_template,
- NULL,
+ NULL, NULL,
"use template", "use template for custom properties"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
&custom_element_properties[EP_ACCESSIBLE],
- NULL,
+ NULL, NULL,
NULL, "player can walk to or pass this field"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
&custom_element_properties[EP_GRAVITY_REACHABLE],
- NULL,
+ NULL, NULL,
"reachable despite gravity", "player can walk/dig despite gravity"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
&custom_element.use_last_ce_value,
- NULL,
+ NULL, NULL,
"use last CE value after change", "use last CE value after change"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
&custom_element_properties[EP_WALK_TO_OBJECT],
- NULL,
+ NULL, NULL,
NULL, "player can dig/collect/push element"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
&custom_element_properties[EP_INDESTRUCTIBLE],
- NULL,
+ NULL, NULL,
"indestructible", "element is indestructible"
},
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
&custom_element_properties[EP_CAN_MOVE],
- NULL,
+ NULL, NULL,
NULL, "element can move with some pattern"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
&custom_element_properties[EP_CAN_FALL],
- NULL,
+ NULL, NULL,
"can fall", "element can fall down"
},
{
-1, ED_ELEMENT_SETTINGS_YPOS(7),
GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
&custom_element_properties[EP_CAN_SMASH],
- " ",
+ NULL, " ",
NULL, "element can smash other elements"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
&custom_element_properties[EP_SLIPPERY],
- NULL,
+ NULL, NULL,
NULL, "other elements can fall down from it"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
&custom_element_properties[EP_DEADLY],
- NULL,
+ NULL, NULL,
NULL, "element can kill the player"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
&custom_element_properties[EP_CAN_EXPLODE],
- NULL,
+ NULL, NULL,
NULL, "element can explode"
},
{
ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
&custom_element_properties[EP_EXPLODES_BY_FIRE],
- NULL,
+ NULL, NULL,
"by fire", "element can explode by fire/explosion"
},
{
-1, ED_ELEMENT_SETTINGS_YPOS(11),
GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
&custom_element_properties[EP_EXPLODES_SMASHED],
- " ",
+ NULL, " ",
"smashed", "element can explode when smashed"
},
{
-1, ED_ELEMENT_SETTINGS_YPOS(11),
GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
&custom_element_properties[EP_EXPLODES_IMPACT],
- " ",
+ NULL, " ",
"impact", "element can explode on impact"
},
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
&custom_element_change.can_change,
- NULL,
+ NULL, NULL,
"element changes to:", "change element on specified condition"
},
{
ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
&custom_element_change_events[CE_DELAY],
- NULL,
+ NULL, NULL,
NULL, "element changes after delay"
},
{
ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
&custom_element_change_events[CE_BY_DIRECT_ACTION],
- NULL,
+ NULL, NULL,
NULL, "element changes by direct action"
},
{
ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
&custom_element_change_events[CE_BY_OTHER_ACTION],
- NULL,
+ NULL, NULL,
NULL, "element changes by other element"
},
{
ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
&custom_element_change.explode,
- NULL,
+ NULL, NULL,
"explode instead of change", "element explodes instead of change"
},
{
ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
&custom_element_change.use_target_content,
- NULL,
+ NULL, NULL,
"use extended change target:", "element changes to more elements"
},
{
ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
&custom_element_change.only_if_complete,
- NULL,
+ NULL, NULL,
"replace all or nothing", "only replace when all can be changed"
},
{
ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
&custom_element_change.use_random_replace,
- NULL,
+ NULL, NULL,
NULL, "use percentage for random replace"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
&custom_element_change.has_action,
- NULL,
+ NULL, NULL,
NULL, "execute action on specified condition"
},
};
(button) == 2 ? new_element2 : \
(button) == 3 ? new_element3 : EL_EMPTY)
+#define BUTTON_TILE_SIZE(x) ((x) >= TILESIZE ? TILESIZE : MINI_TILESIZE)
+
+static int use_permanent_palette = TRUE;
+
+#define PX (use_permanent_palette ? DX : SX)
+#define PY (use_permanent_palette ? DY : SY)
+#define PXSIZE (use_permanent_palette ? DXSIZE : SXSIZE)
+#define PYSIZE (use_permanent_palette ? DYSIZE : SYSIZE)
+
/* forward declaration for internal use */
static void ModifyEditorCounterValue(int, int);
static void ModifyEditorCounterLimits(int, int, int);
static void DrawDrawingWindow();
static void DrawLevelInfoWindow();
static void DrawPropertiesWindow();
+static void DrawPaletteWindow();
static void UpdateCustomElementGraphicGadgets();
static boolean checkPropertiesConfig(int);
static void CopyLevelToUndoBuffer(int);
static void HandleControlButtons(struct GadgetInfo *);
static void HandleDrawingAreaInfo(struct GadgetInfo *);
static void PrintEditorGadgetInfoText(struct GadgetInfo *);
+static boolean AskToCopyAndModifyLevelTemplate();
static int num_editor_gadgets = 0; /* dynamically determined */
static int *editor_elements = NULL; /* dynamically allocated */
static int num_editor_elements = 0; /* dynamically determined */
-static boolean setup_editor_show_always = TRUE;
static boolean setup_editor_cascade_never = FALSE;
static int editor_hl_unused[] = { EL_EMPTY };
editor_elements_info[] =
{
{
- &setup_editor_show_always,
+ &setup.editor.el_classic,
&setup_editor_cascade_never,
&editor_hl_unused_ptr, &num_editor_hl_unused,
&editor_el_players_ptr, &num_editor_el_players
},
{
- &setup.editor.el_boulderdash,
+ &setup.editor.el_classic,
&setup.editor_cascade.el_bd,
&editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
&editor_el_boulderdash_ptr, &num_editor_el_boulderdash
},
{
- &setup.editor.el_emerald_mine,
+ &setup.editor.el_classic,
&setup.editor_cascade.el_em,
&editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
&editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
},
{
- &setup.editor.el_emerald_mine_club,
+ &setup.editor.el_classic,
&setup.editor_cascade.el_emc,
&editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
&editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
},
{
- &setup.editor.el_more,
+ &setup.editor.el_classic,
&setup.editor_cascade.el_rnd,
&editor_hl_rnd_ptr, &num_editor_hl_rnd,
&editor_el_rnd_ptr, &num_editor_el_rnd
},
{
- &setup.editor.el_sokoban,
+ &setup.editor.el_classic,
&setup.editor_cascade.el_sb,
&editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
&editor_el_sokoban_ptr, &num_editor_el_sokoban
},
{
- &setup.editor.el_supaplex,
+ &setup.editor.el_classic,
&setup.editor_cascade.el_sp,
&editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
&editor_el_supaplex_ptr, &num_editor_el_supaplex
},
{
- &setup.editor.el_diamond_caves,
+ &setup.editor.el_classic,
&setup.editor_cascade.el_dc,
&editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
&editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
},
{
- &setup.editor.el_dx_boulderdash,
+ &setup.editor.el_classic,
&setup.editor_cascade.el_dx,
&editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
&editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
},
{
- &setup.editor.el_chars,
+ &setup.editor.el_classic,
&setup.editor_cascade.el_chars,
&editor_hl_chars_ptr, &num_editor_hl_chars,
&editor_el_chars_ptr, &num_editor_el_chars
},
{
- &setup.editor.el_steel_chars,
+ &setup.editor.el_classic,
&setup.editor_cascade.el_steel_chars,
&editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
&editor_el_steel_chars_ptr, &num_editor_el_steel_chars
BackToFront();
}
-void getElementListGraphicSource(int element, Bitmap **bitmap, int *x, int *y)
+void getEditorGraphicSource(int element, int tile_size, Bitmap **bitmap,
+ int *x, int *y)
{
- int graphic = el2edimg(element);
- int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
- MINI_TILESIZE);
-
- getSizedGraphicSource(graphic, 0, tile_size, bitmap, x, y);
+ getSizedGraphicSource(el2edimg(element), 0, tile_size, bitmap, x, y);
}
static void CreateControlButtons()
int id = controlbutton_info[i].gadget_id;
int type = controlbutton_info[i].gadget_type;
int graphic = controlbutton_info[i].graphic;
- struct XY *pos = controlbutton_info[i].pos;
+ struct XYTileSize *pos = controlbutton_info[i].pos;
struct GraphicInfo *gd = &graphic_info[graphic];
+ Bitmap *deco_bitmap = NULL;
+ int deco_x = 0, deco_y = 0, deco_xpos = 0, deco_ypos = 0;
+ int tile_size = 0, deco_shift = 0;
+ boolean deco_masked = FALSE;
int gd_x1 = gd->src_x;
int gd_y1 = gd->src_y;
int gd_x2 = gd->src_x + gd->pressed_xoffset;
event_mask = GD_EVENT_RELEASED;
}
- if (id == GADGET_ID_PROPERTIES)
+ if (id == GADGET_ID_PROPERTIES ||
+ id == GADGET_ID_PALETTE)
{
x += DX;
y += DY;
}
+ else if (id == GADGET_ID_ELEMENT_LEFT ||
+ id == GADGET_ID_ELEMENT_MIDDLE ||
+ id == GADGET_ID_ELEMENT_RIGHT)
+ {
+ x += DX;
+ y += DY;
+
+ int element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
+ id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
+ id == GADGET_ID_ELEMENT_RIGHT ? new_element3 : EL_EMPTY);
+
+ tile_size = BUTTON_TILE_SIZE(id == GADGET_ID_ELEMENT_LEFT ?
+ editor.button.element_left.tile_size :
+ id == GADGET_ID_ELEMENT_MIDDLE ?
+ editor.button.element_middle.tile_size :
+ id == GADGET_ID_ELEMENT_RIGHT ?
+ editor.button.element_right.tile_size : 0);
+
+ // make sure that decoration does not overlap gadget border
+ tile_size = MIN(tile_size, MIN(gd->width, gd->height));
+
+ getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x,&deco_y);
+
+ deco_xpos = (gd->width - tile_size) / 2;
+ deco_ypos = (gd->height - tile_size) / 2;
+ deco_shift = 1;
+ deco_masked = gd->draw_masked;
+ }
else
{
x += EX;
GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
+ GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
+ GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
+ GDI_DECORATION_SIZE, tile_size, tile_size,
+ GDI_DECORATION_SHIFTING, deco_shift, deco_shift,
+ GDI_DECORATION_MASKED, deco_masked,
GDI_EVENT_MASK, event_mask,
GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
GDI_CALLBACK_ACTION, HandleControlButtons,
if (id == GADGET_ID_SCROLL_LIST_UP ||
id == GADGET_ID_SCROLL_LIST_DOWN)
{
- x += DX;
- y += DY;
+ x += PX;
+ y += PY;
}
else
{
int gd_y2 = gd->src_y + gd->pressed_yoffset;
int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
- int x = DX + ED_ELEMENTLIST_XPOS + xx * gd->width;
- int y = DY + ED_ELEMENTLIST_YPOS + yy * gd->height;
+ int x = PX + ED_ELEMENTLIST_XPOS + xx * gd->width;
+ int y = PY + ED_ELEMENTLIST_YPOS + yy * gd->height;
int element = editor_elements[i];
- int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
- MINI_TILESIZE);
+ int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
unsigned int event_mask = GD_EVENT_RELEASED;
- getElementListGraphicSource(element, &deco_bitmap, &deco_x, &deco_y);
+ getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
+
deco_xpos = (gd->width - tile_size) / 2;
deco_ypos = (gd->height - tile_size) / 2;
struct GadgetInfo *gi;
unsigned int event_mask;
char infotext[MAX_OUTPUT_LINESIZE + 1];
- int x = SX + ED_TAB_SETTINGS_X(textbutton_info[i].x);
- int y = SY + ED_TAB_SETTINGS_Y(textbutton_info[i].y);
+ int x = SX + ED_SETTINGS_X(textbutton_info[i].x);
+ int y = SY + ED_SETTINGS_Y(textbutton_info[i].y);
if (textbutton_info[i].size == -1) /* dynamically determine size */
textbutton_info[i].size = strlen(textbutton_info[i].text);
scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
- DX + ED_SCROLL2_VERTICAL_XPOS;
+ PX + ED_SCROLL2_VERTICAL_XPOS;
scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
- DY + ED_SCROLL2_VERTICAL_YPOS;
+ PY + ED_SCROLL2_VERTICAL_YPOS;
scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
ED_SCROLL2_VERTICAL_XSIZE;
scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
ED_SCROLL2_VERTICAL_YSIZE;
- scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = DX;
- scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = DY;
- scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = DXSIZE;
- scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = DYSIZE;
+ scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = PX;
+ scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = PY;
+ scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = PXSIZE;
+ scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = PYSIZE;
for (i = 0; i < ED_NUM_SCROLLBARS; i++)
{
editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
editor_el_empty_ptr = editor_el_empty;
+ use_permanent_palette = !editor.palette.show_as_separate_screen;
+
ReinitializeElementList();
CreateControlButtons();
for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
MapGadget(level_editor_gadget[i]);
- /* map toolbox buttons (element properties button) */
- MapGadget(level_editor_gadget[ED_NUM_CTRL1_4_BUTTONS]);
+ /* map toolbox buttons (element properties buttons) */
+ for (i = ED_NUM_CTRL1_4_BUTTONS; i < ED_NUM_CTRL1_7_BUTTONS; i++)
+ MapGadget(level_editor_gadget[i]);
- /* map buttons to select elements */
- for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
- MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
- MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
- MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
- MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
+ if (use_permanent_palette)
+ {
+ /* map buttons to select elements */
+ for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
+ MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
+ MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
+ MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
+ MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
+ }
/* map buttons to select level */
counter_id = ED_COUNTER_ID_SELECT_LEVEL;
struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
int xoffset_right = ED_GADGET_TEXT_DISTANCE;
+ int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
int yoffset = (gi->height - font_height) / 2;
int x_left = gi->x - xoffset_left;
int x_right = gi->x + gi->width + xoffset_right;
+ int y_above = gi->y - yoffset_above;
+ int x = gi->x;
int y = gi->y + yoffset;
/* only show button to delete change pages when more than minimum pages */
custom_element.num_change_pages == MIN_CHANGE_PAGES)
return;
+ if (textbutton_info[id].text_above)
+ DrawText(x, y_above, textbutton_info[id].text_above, font_nr);
+
if (textbutton_info[id].text_left)
DrawText(x_left, y, textbutton_info[id].text_left, font_nr);
struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
int xoffset_right = ED_GADGET_TEXT_DISTANCE;
+ int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
int yoffset = (gi->height - font_height) / 2;
+ int y_above = gi->y - yoffset_above;
+ int x = gi->x;
int x_left, x_right, y; /* set after gadget position was modified */
/* set position for gadgets with dynamically determined position */
x_right = gi->x + gi->width + xoffset_right;
y = gi->y + yoffset;
+ if (checkbutton_info[id].text_above)
+ DrawText(x, y_above, checkbutton_info[id].text_above, font_nr);
+
if (checkbutton_info[id].text_left)
DrawText(x_left, y, checkbutton_info[id].text_left, font_nr);
DrawLevelInfoWindow();
else if (edit_mode == ED_MODE_PROPERTIES)
DrawPropertiesWindow();
+ else if (edit_mode == ED_MODE_PALETTE)
+ DrawPaletteWindow();
else /* edit_mode == ED_MODE_DRAWING */
DrawDrawingWindow();
}
+static void ChangeEditModeWindow(int new_edit_mode)
+{
+ edit_mode = (new_edit_mode != edit_mode ? new_edit_mode : ED_MODE_DRAWING);
+
+ DrawEditModeWindow();
+}
+
static boolean LevelChanged()
{
boolean field_changed = FALSE;
static boolean CopyCustomElement(int element_old, int element_new,
int copy_mode)
{
+ int copy_mode_orig = copy_mode;
+
if (copy_mode == GADGET_ID_CUSTOM_COPY)
{
element_new = (IS_CUSTOM_ELEMENT(element_old) ?
level.changed = TRUE;
}
+ /* when modifying custom/group element, ask for copying level template */
+ if (copy_mode_orig != GADGET_ID_CUSTOM_COPY && level.use_custom_template)
+ {
+ if (!AskToCopyAndModifyLevelTemplate())
+ return FALSE;
+ }
+
if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
{
copy_custom_element_settings(element_new, element_old);
CopyClassicElementPropertiesToEditor(element);
}
+static boolean AskToCopyAndModifyLevelTemplate()
+{
+ if (Request("Copy and modify settings from level template?", REQ_ASK))
+ {
+ level.use_custom_template = FALSE;
+
+ ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_1],
+ GDI_CHECKED, FALSE, GDI_END);
+ ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_2],
+ GDI_CHECKED, FALSE, GDI_END);
+
+ return TRUE;
+ }
+ else
+ {
+ LoadLevelTemplate(-1); /* this resets all element modifications ... */
+
+ DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
+
+ return FALSE;
+ }
+}
+
static void CopyCustomElementPropertiesToGame(int element)
{
int i;
level.changed = TRUE;
if (level.use_custom_template)
- {
- if (Request("Copy and modify level template?", REQ_ASK))
- {
- level.use_custom_template = FALSE;
- ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
- GDI_CHECKED, FALSE, GDI_END);
- }
- else
- {
- LoadLevelTemplate(-1); /* this resets all element modifications ... */
-
- DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
- }
- }
+ AskToCopyAndModifyLevelTemplate();
element_info[element] = custom_element;
*element_info[element].change = custom_element_change;
static void CopyGroupElementPropertiesToGame(int element)
{
- element_info[element] = custom_element;
- *element_info[element].group = group_element_info;
-
/* mark that this group element has been modified */
- element_info[element].modified_settings = TRUE;
+ custom_element.modified_settings = TRUE;
level.changed = TRUE;
+
+ if (level.use_custom_template)
+ AskToCopyAndModifyLevelTemplate();
+
+ element_info[element] = custom_element;
+ *element_info[element].group = group_element_info;
}
static void CopyClassicElementPropertiesToGame(int element)
BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
graphic_info[IMG_BACKGROUND_PALETTE].src_x,
graphic_info[IMG_BACKGROUND_PALETTE].src_y,
- DXSIZE, DYSIZE, DX, DY);
+ MIN(DXSIZE, graphic_info[IMG_BACKGROUND_PALETTE].width),
+ MIN(DYSIZE, graphic_info[IMG_BACKGROUND_PALETTE].height),
+ DX, DY);
/* draw bigger door */
DrawSpecialEditorDoor();
BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
- EXSIZE, EYSIZE, EX, EY);
+ MIN(EXSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].width),
+ MIN(EYSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].height),
+ EX, EY);
// redraw_mask |= REDRAW_ALL;
{
int i;
+ if (!use_permanent_palette && edit_mode != ED_MODE_PALETTE)
+ return;
+
for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
{
int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
struct GadgetInfo *gi = level_editor_gadget[gadget_id];
struct GadgetDesign *gd = &gi->deco.design;
int element = editor_elements[element_shift + i];
+ int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
UnmapGadget(gi);
- getElementListGraphicSource(element, &gd->bitmap, &gd->x, &gd->y);
+ getEditorGraphicSource(element, tile_size, &gd->bitmap, &gd->x, &gd->y);
ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
}
}
-static void DrawDrawingElement(int element, struct EditorPaletteElementInfo *e)
+static void DrawDrawingElementGraphic(int element, struct XYTileSize *pos)
{
int graphic = el2edimg(element);
- int tile_size = (e->tile_size >= TILESIZE ? TILESIZE : MINI_TILESIZE);
+ int tile_size = BUTTON_TILE_SIZE(pos->tile_size);
+
+ if (pos->x == -1 &&
+ pos->y == -1)
+ return;
+
+ DrawSizedGraphicExt(drawto, DX + pos->x, DY + pos->y, graphic, 0, tile_size);
+}
+
+static void ModifyDrawingElementButton(int element, int id)
+{
+ struct GadgetInfo *gi = level_editor_gadget[id];
+ Bitmap *deco_bitmap;
+ int deco_x, deco_y;
+ int tile_size = gi->deco.width;
+
+ getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
- DrawSizedGraphicExt(drawto, DX + e->x, DY + e->y, graphic, 0, tile_size);
+ ModifyGadget(gi, GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y, GDI_END);
}
static void PickDrawingElement(int button, int element)
struct
{
int *new_element;
- struct EditorPaletteElementInfo *e;
+ struct XYTileSize *pos;
+ int id;
} de, drawing_elements[] =
{
- { &new_element1, &editor.palette.element_left },
- { &new_element2, &editor.palette.element_middle },
- { &new_element3, &editor.palette.element_right },
+ { &new_element1, &editor.palette.element_left, GADGET_ID_ELEMENT_LEFT },
+ { &new_element2, &editor.palette.element_middle, GADGET_ID_ELEMENT_MIDDLE },
+ { &new_element3, &editor.palette.element_right, GADGET_ID_ELEMENT_RIGHT },
};
if (button < 1 || button > 3)
de = drawing_elements[button - 1];
- DrawDrawingElement((*de.new_element = element), de.e);
+ *de.new_element = element; // update global drawing element variable
+
+ DrawDrawingElementGraphic(element, de.pos);
+ ModifyDrawingElementButton(element, de.id);
redraw_mask |= REDRAW_DOOR_1;
}
int gd_x = gd->x + gd_gi1->border.width / 2;
int gd_y = gd->y + gd_gi1->height - 1;
Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
- int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
- int id_last = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
+ int id_first = ED_TAB_BUTTON_ID_LEVELINFO_FIRST;
+ int id_last = ED_TAB_BUTTON_ID_LEVELINFO_LAST;
int i;
for (i = id_first; i <= id_last; i++)
/* draw drawing area */
MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
+
+ /* draw textbutton gadgets */
+ MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2);
}
static void DrawLevelInfoWindow()
MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
}
-static boolean PrintInfoText(char *text, int font_nr, int start_line)
+static void PrintInfoText(char *text, int font_nr, int xpos, int ypos)
{
- int font_height = getFontHeight(font_nr);
- int pad_x = ED_ELEMENT_SETTINGS_X(0);
- int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
- int sx = SX + pad_x;
- int sy = SY + pad_y;
- int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
-
- if (start_line >= max_lines_per_screen)
- return FALSE;
-
- DrawText(sx, sy + start_line * font_height, text, font_nr);
-
- return TRUE;
+ DrawText(SX + xpos, SY + ypos, text, font_nr);
}
-static int PrintElementDescriptionFromFile(char *filename, int start_line)
+static int PrintElementDescriptionFromFile(char *filename, int font_nr,
+ int xpos, int ypos)
{
- int font_nr = FONT_TEXT_2;
int font_width = getFontWidth(font_nr);
int font_height = getFontHeight(font_nr);
- int pad_x = ED_ELEMENT_SETTINGS_X(0);
- int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
- int sx = SX + pad_x;
- int sy = SY + pad_y + start_line * font_height;
- int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
- int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
- int max_lines_drawable = max_lines_per_screen - start_line;
-
- if (start_line >= max_lines_per_screen)
- return FALSE;
+ int max_chars_per_line = (SXSIZE - 2 * xpos) / font_width;
+ int max_lines_drawable = (SYSIZE - ypos) / font_height - 1;
- return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
- max_lines_drawable, 0, -1, TRUE, FALSE, FALSE);
+ return DrawTextFile(SX + xpos, SY + ypos, filename, font_nr,
+ max_chars_per_line, -1, max_lines_drawable, 0, -1,
+ TRUE, FALSE, FALSE);
}
static void DrawPropertiesInfo()
char *filename = getElementDescriptionFilename(properties_element);
char *percentage_text = "In this level: ";
char *properties_text = "Standard properties: ";
+ char *description_text = "Description:";
+ char *no_description_text = "No description available.";
+ char *none_text = "None";
float percentage;
int num_elements_in_level;
int num_standard_properties = 0;
int font1_nr = FONT_TEXT_1;
int font2_nr = FONT_TEXT_2;
int font1_width = getFontWidth(font1_nr);
+ int font1_height = getFontHeight(font1_nr);
int font2_height = getFontHeight(font2_nr);
- int pad_x = ED_ELEMENT_SETTINGS_X(0);
- int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
- int screen_line = 0;
+ int line1_height = font1_height + ED_GADGET_LINE_DISTANCE;
+ int font2_yoffset = (font1_height - font2_height) / 2;
+ int percentage_text_len = strlen(percentage_text) * font1_width;
+ int properties_text_len = strlen(properties_text) * font1_width;
+ int xpos = ED_ELEMENT_SETTINGS_X(0);
+ int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
int i, x, y;
if (setup.editor.show_element_token)
{
- DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
+ int font3_nr = FONT_TEXT_3;
+ int font3_height = getFontHeight(font3_nr);
+
+ DrawTextF(xpos, ypos, font3_nr,
"[%s]", element_info[properties_element].token_name);
- screen_line++;
+
+ ypos += 2 * font3_height;
}
/* ----- print number of elements / percentage of this element in level */
num_elements_in_level++;
percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
- DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
- percentage_text);
- DrawTextF(pad_x + strlen(percentage_text) * font1_width,
- pad_y + screen_line++ * font2_height, font2_nr,
- "%d (%.2f%%)", num_elements_in_level, percentage);
+ DrawTextS(xpos, ypos, font1_nr, percentage_text);
- screen_line++;
+ if (num_elements_in_level > 0)
+ DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
+ "%d (%.2f %%)", num_elements_in_level, percentage);
+ else
+ DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
+ none_text);
+
+ ypos += 2 * MAX(font1_height, font2_height);
/* ----- print standard properties of this element */
- DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
- properties_text);
+ DrawTextS(xpos, ypos, font1_nr, properties_text);
+
+ ypos += line1_height;
for (i = 0; properties[i].value != -1; i++)
{
if (!HAS_PROPERTY(properties_element, properties[i].value))
continue;
- DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
- properties[i].text);
+ DrawTextS(xpos, ypos, font2_nr, properties[i].text);
+
+ ypos += font2_height;
+
num_standard_properties++;
}
if (num_standard_properties == 0)
- DrawTextS(pad_x + strlen(properties_text) * font1_width,
- pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
+ {
+ DrawTextS(xpos + properties_text_len, ypos - line1_height + font2_yoffset,
+ font2_nr, none_text);
+
+ ypos -= (line1_height - font1_height);
+ }
- screen_line++;
+ ypos += MAX(font1_height, font2_height);
/* ----- print special description of this element */
- PrintInfoText("Description:", FONT_TEXT_1, screen_line);
- if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
- PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
+ PrintInfoText(description_text, font1_nr, xpos, ypos);
+
+ ypos += line1_height;
+
+ if (PrintElementDescriptionFromFile(filename, font2_nr, xpos, ypos) == 0)
+ PrintInfoText(no_description_text, font1_nr, xpos, ypos - line1_height);
}
#define TEXT_COLLECTING "Score for collecting"
if (!checkPropertiesConfig(properties_element))
{
- PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
+ int xpos = ED_ELEMENT_SETTINGS_X(0);
+ int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
+
+ PrintInfoText("No configuration options available.",
+ FONT_TEXT_1, xpos, ypos);
return;
}
MapSelectboxGadget(i);
/* draw textbutton gadgets */
- MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
+ MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
/* draw text input gadgets */
MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
/* draw checkbutton gadgets */
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
- MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
+ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1);
/* draw counter gadgets */
MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
/* draw textbutton gadgets */
- MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
+ MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
/* draw drawing area gadgets */
DrawGroupElementArea(properties_element);
DrawPropertiesConfig();
}
+static void DrawPaletteWindow()
+{
+ int i;
+
+ UnmapLevelEditorFieldGadgets();
+
+ SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
+ ClearField();
+
+ /* map buttons to select elements */
+ for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
+ MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
+ MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
+ MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
+ MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
+}
+
static void UpdateCustomElementGraphicGadgets()
{
- struct ElementInfo *ei = &element_info[properties_element];
int i;
- ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial :
- properties_element);
+ InitElementPropertiesGfxElement();
ModifyEditorElementList();
RedrawDrawingElements();
{
static boolean started_inside_drawing_area = FALSE;
int id = gi->custom_id;
+ int type_id = gi->custom_type_id;
boolean button_press_event;
boolean button_release_event;
boolean inside_drawing_area = !gi->event.off_borders;
SetElementButton(lx, ly, new_element, button);
}
}
- else
+ else if (!button_release_event)
{
- int type_id = gi->custom_type_id;
int pos = sx * drawingarea_info[type_id].area_ysize + sy;
if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
PickDrawingElement(button, Feld[lx][ly]);
else
{
- int type_id = gi->custom_type_id;
int pos = sx * drawingarea_info[type_id].area_ysize + sy;
PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
}
- break;
-
default:
break;
}
+
+ /* do not mark level as modified for certain non-level-changing gadgets */
+ if ((type_id >= ED_DRAWING_ID_EDITOR_FIRST &&
+ type_id <= ED_DRAWING_ID_EDITOR_LAST) ||
+ actual_drawing_function == GADGET_ID_PICK_ELEMENT)
+ return;
+
+ level.changed = TRUE;
}
static void HandleCounterButtons(struct GadgetInfo *gi)
counter_id <= ED_COUNTER_ID_CHANGE_LAST))
CopyElementPropertiesToGame(properties_element);
+ /* do not mark level as modified for certain non-level-changing gadgets */
+ if (counter_id >= ED_COUNTER_ID_EDITOR_FIRST &&
+ counter_id <= ED_COUNTER_ID_EDITOR_LAST)
+ return;
+
level.changed = TRUE;
}
int type_id = gi->custom_type_id;
int i;
- if (type_id >= ED_TEXTBUTTON_ID_LEVELINFO_FIRST &&
- type_id <= ED_TEXTBUTTON_ID_LEVELINFO_LAST)
+ if (type_id >= ED_TAB_BUTTON_ID_LEVELINFO_FIRST &&
+ type_id <= ED_TAB_BUTTON_ID_LEVELINFO_LAST)
{
edit_mode_levelinfo = gi->custom_type_id;
DrawLevelInfoWindow();
}
- else if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
- type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
+ else if (type_id >= ED_TAB_BUTTON_ID_PROPERTIES_FIRST &&
+ type_id <= ED_TAB_BUTTON_ID_PROPERTIES_LAST)
{
edit_mode_properties = gi->custom_type_id;
DrawPropertiesWindow();
}
- else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
+ else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 ||
+ type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2)
{
- char *template_filename = getDefaultLevelFilename(-1);
- boolean new_template = !fileExists(template_filename);
+ boolean new_template = !fileExists(getLocalLevelTemplateFilename());
/* backup original "level.field" (needed to track playfield changes) */
CopyPlayfield(level.field, FieldBackup);
{
struct ElementInfo *ei = &element_info[properties_element];
+ /* when modifying custom element, ask for copying level template */
+ if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
+ return;
+
setElementChangePages(ei, ei->num_change_pages + 1);
/* set new change page to be new current change page */
{
struct ElementInfo *ei = &element_info[properties_element];
+ /* when modifying custom element, ask for copying level template */
+ if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
+ return;
+
/* copy all change pages after change page to be deleted */
for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
ei->change_page[i] = ei->change_page[i + 1];
int current_change_page = ei->current_change_page;
if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
+ {
element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
ei->change_page[current_change_page];
+ }
else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
{
+ /* when modifying custom element, ask for copying level template */
+ if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
+ return;
+
ei->change_page[current_change_page] =
element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
static void HandleRadiobuttons(struct GadgetInfo *gi)
{
- *radiobutton_info[gi->custom_type_id].value =
- radiobutton_info[gi->custom_type_id].checked_value;
+ int type_id = gi->custom_type_id;
+
+ *radiobutton_info[type_id].value =
+ radiobutton_info[type_id].checked_value;
+
+ /* do not mark level as modified for certain non-level-changing gadgets */
+ if (type_id >= ED_RADIOBUTTON_ID_EDITOR_FIRST &&
+ type_id <= ED_RADIOBUTTON_ID_EDITOR_LAST)
+ return;
level.changed = TRUE;
}
type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
(type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
- type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
+ type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1))
{
CopyElementPropertiesToGame(properties_element);
}
{
UpdateCustomElementGraphicGadgets();
}
- else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
+ else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 ||
+ type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2)
{
- char *template_filename = getDefaultLevelFilename(-1);
+ boolean template_related_changes_found = FALSE;
+ int i;
+
+ /* check if any custom or group elements have been changed */
+ for (i = 0; i < NUM_FILE_ELEMENTS; i++)
+ if ((IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)) &&
+ element_info[i].modified_settings)
+ template_related_changes_found = TRUE;
- if (level.use_custom_template && !fileExists(template_filename))
+ if (level.use_custom_template &&
+ !fileExists(getGlobalLevelTemplateFilename()))
{
Request("No level template found!", REQ_CONFIRM);
level.use_custom_template = FALSE;
+
+ ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
+
+ return;
+ }
+
+ if (level.use_custom_template &&
+ template_related_changes_found &&
+ !Request("Discard changes and use level template?", REQ_ASK))
+ {
+ level.use_custom_template = FALSE;
+
ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
return;
}
+ if (!level.use_custom_template &&
+ Request("Copy settings from level template?", REQ_ASK))
+ {
+ return;
+ }
+
LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
DrawEditModeWindow();
}
+ else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3)
+ {
+ if (setup.editor.use_template_for_new_levels &&
+ !fileExists(getGlobalLevelTemplateFilename()))
+ {
+ Request("No level template found!", REQ_CONFIRM);
+
+ return;
+ }
+
+ if (setup.editor.use_template_for_new_levels &&
+ level.changed &&
+ !Request("Discard level and load template?", REQ_ASK))
+ {
+ return;
+ }
+
+ if (!setup.editor.use_template_for_new_levels &&
+ level.changed &&
+ !Request("Discard level and use empty level?", REQ_ASK))
+ {
+ return;
+ }
+
+ LoadLevel(level_nr);
+ LoadScore(level_nr);
+
+ TapeErase();
+
+ ResetUndoBuffer();
+ DrawEditModeWindow();
+ }
+
+ /* do not mark level as modified for certain non-level-changing gadgets */
+ if ((type_id >= ED_CHECKBUTTON_ID_EDITOR_FIRST &&
+ type_id <= ED_CHECKBUTTON_ID_EDITOR_LAST) ||
+ type_id == ED_CHECKBUTTON_ID_STICK_ELEMENT)
+ return;
level.changed = TRUE;
}
static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
static int last_edit_mode = ED_MODE_DRAWING;
static int last_custom_copy_mode = -1;
+ static int last_button = 0;
int id = gi->custom_id;
int button = gi->event.button;
int step = BUTTON_STEPSIZE(button);
int new_element = BUTTON_ELEMENT(button);
+ int last_properties_element = properties_element;
int x, y;
if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
edit_mode != ED_MODE_DRAWING &&
drawing_function != GADGET_ID_PICK_ELEMENT &&
!(GetKeyModState() & KMOD_Control))
- {
- DrawDrawingWindow();
- edit_mode = ED_MODE_DRAWING;
- }
+ ChangeEditModeWindow(ED_MODE_DRAWING);
/* element copy mode active, but no element button pressed => deactivate */
if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
last_custom_copy_mode = -1;
+ /* when showing palette on element buttons, change element of button used */
+ if (editor.palette.show_on_element_buttons &&
+ id >= GADGET_ID_ELEMENT_LEFT && id <= GADGET_ID_ELEMENT_RIGHT)
+ {
+ last_button = id - GADGET_ID_ELEMENT_LEFT + 1;
+
+ id = GADGET_ID_PALETTE;
+ }
+
switch (id)
{
case GADGET_ID_SCROLL_LEFT:
break;
case GADGET_ID_PROPERTIES:
+ // always switch off element properties when they are already displayed
+ last_properties_element = new_element;
+ case GADGET_ID_ELEMENT_LEFT:
+ case GADGET_ID_ELEMENT_MIDDLE:
+ case GADGET_ID_ELEMENT_RIGHT:
+ properties_element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
+ id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
+ id == GADGET_ID_ELEMENT_RIGHT ? new_element3 :
+ new_element);
+
if (edit_mode != ED_MODE_PROPERTIES)
{
- properties_element = new_element;
- DrawPropertiesWindow();
- edit_mode = ED_MODE_PROPERTIES;
+ last_edit_mode = edit_mode;
+
+ ChangeEditModeWindow(ED_MODE_PROPERTIES);
last_level_drawing_function = drawing_function;
ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
MB_LEFTBUTTON);
}
+ else if (properties_element != last_properties_element)
+ {
+ DrawEditModeWindow();
+ }
else
{
- DrawDrawingWindow();
- edit_mode = ED_MODE_DRAWING;
+ ChangeEditModeWindow(last_edit_mode);
ClickOnGadget(level_editor_gadget[last_level_drawing_function],
MB_LEFTBUTTON);
}
break;
+ case GADGET_ID_PALETTE:
+ if (edit_mode != ED_MODE_PALETTE)
+ {
+ last_edit_mode = edit_mode;
+
+ ChangeEditModeWindow(ED_MODE_PALETTE);
+ }
+ else
+ {
+ ChangeEditModeWindow(last_edit_mode);
+ }
+ break;
+
case GADGET_ID_WRAP_LEFT:
WrapLevel(-step, 0);
break;
}
if (edit_mode != ED_MODE_DRAWING)
- {
- DrawDrawingWindow();
- edit_mode = ED_MODE_DRAWING;
- }
+ ChangeEditModeWindow(ED_MODE_DRAWING);
if (button == 1)
{
if (edit_mode != ED_MODE_INFO)
{
last_edit_mode = edit_mode;
- edit_mode = ED_MODE_INFO;
- DrawLevelInfoWindow();
+ ChangeEditModeWindow(ED_MODE_INFO);
}
else
{
- edit_mode = last_edit_mode;
-
- DrawEditModeWindow();
+ ChangeEditModeWindow(last_edit_mode);
}
break;
case GADGET_ID_CLEAR:
if (edit_mode != ED_MODE_DRAWING)
- {
- DrawDrawingWindow();
- edit_mode = ED_MODE_DRAWING;
- }
+ ChangeEditModeWindow(ED_MODE_DRAWING);
for (x = 0; x < MAX_LEV_FIELDX; x++)
for (y = 0; y < MAX_LEV_FIELDY; y++)
break;
}
+ /* change element of button used to show palette */
+ if (editor.palette.show_on_element_buttons)
+ button = last_button;
+
PickDrawingElement(button, new_element);
if (!stick_element_properties_window &&
if (drawing_function == GADGET_ID_PICK_ELEMENT)
ClickOnGadget(level_editor_gadget[last_drawing_function],
MB_LEFTBUTTON);
+
+ if (!use_permanent_palette)
+ ChangeEditModeWindow(last_edit_mode);
}
#ifdef DEBUG
else if (gi->event.type == GD_EVENT_PRESSED)
{
int id = GADGET_ID_NONE;
int new_element_shift = element_shift;
+ int step = ED_ELEMENTLIST_BUTTONS_VERT - 1;
int i;
switch (key)
case KSYM_Down:
id = GADGET_ID_SCROLL_DOWN;
break;
+
case KSYM_Page_Up:
- id = GADGET_ID_SCROLL_LIST_UP;
- button = ED_ELEMENTLIST_BUTTONS_VERT - 1;
- break;
case KSYM_Page_Down:
- id = GADGET_ID_SCROLL_LIST_DOWN;
- button = ED_ELEMENTLIST_BUTTONS_VERT - 1;
+ step *= (key == KSYM_Page_Up ? -1 : +1);
+ element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
+
+ if (element_shift < 0)
+ element_shift = 0;
+ if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
+ element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
+
+ ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
+ GDI_SCROLLBAR_ITEM_POSITION,
+ element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
+
+ ModifyEditorElementList();
+
break;
case KSYM_Home:
{
HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
}
+ else if (edit_mode == ED_MODE_PALETTE)
+ {
+ HandleControlButtons(level_editor_gadget[GADGET_ID_PALETTE]);
+ }
else /* should never happen */
{
- DrawDrawingWindow();
- edit_mode = ED_MODE_DRAWING;
+ ChangeEditModeWindow(ED_MODE_DRAWING);
}
break;
if (id != GADGET_ID_NONE)
ClickOnGadget(level_editor_gadget[id], button);
- else if (letter >= '1' && letter <= '3')
- ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], letter - '0');
- else if (letter == '?')
- ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], button);
+ else if (letter == '1' || letter == '?')
+ ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_LEFT], button);
+ else if (letter == '2')
+ ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_MIDDLE], button);
+ else if (letter == '3')
+ ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_RIGHT], button);
else if (letter == '.')
ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
else if (letter == 'U')