/* checkbuttons/radiobuttons for level/element properties */
#define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
-#define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
-#define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
-#define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
-#define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
-#define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
-#define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
-#define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
-#define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
-#define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
-#define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
-#define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
-#define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11)
-#define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12)
-#define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
-#define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
-#define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
-#define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
-#define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
-#define GADGET_ID_LAZY_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 18)
-#define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
-#define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
-#define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
-#define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 22)
-#define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 23)
-#define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 24)
-#define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25)
-#define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 26)
-#define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 27)
-#define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 28)
-#define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 29)
-#define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 30)
-#define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 31)
-#define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 32)
-#define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 33)
-#define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 34)
-#define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 35)
-#define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 36)
-#define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 37)
-#define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 38)
-#define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 39)
-#define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 40)
-#define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 41)
-#define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 42)
-#define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 43)
-#define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 44)
-#define GADGET_ID_CUSTOM_USE_TEMPLATE_1 (GADGET_ID_CHECKBUTTON_FIRST + 45)
-#define GADGET_ID_CUSTOM_USE_TEMPLATE_2 (GADGET_ID_CHECKBUTTON_FIRST + 46)
-#define GADGET_ID_CUSTOM_USE_TEMPLATE_3 (GADGET_ID_CHECKBUTTON_FIRST + 47)
-#define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 48)
-#define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 49)
-#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 50)
-#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 51)
-#define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 52)
-#define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 53)
-#define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 54)
-#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 55)
-#define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 56)
+#define GADGET_ID_AUTO_COUNT_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 0)
+#define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 1)
+#define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 2)
+#define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 3)
+#define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 4)
+#define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 5)
+#define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 6)
+#define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
+#define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 8)
+#define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 9)
+#define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 10)
+#define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 11)
+#define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 12)
+#define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 13)
+#define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
+#define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
+#define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 16)
+#define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
+#define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 18)
+#define GADGET_ID_LAZY_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 19)
+#define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
+#define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
+#define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 22)
+#define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 23)
+#define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 24)
+#define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 25)
+#define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 26)
+#define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 27)
+#define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 28)
+#define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 29)
+#define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 30)
+#define GADGET_ID_MM_LASER_RED (GADGET_ID_CHECKBUTTON_FIRST + 31)
+#define GADGET_ID_MM_LASER_GREEN (GADGET_ID_CHECKBUTTON_FIRST + 32)
+#define GADGET_ID_MM_LASER_BLUE (GADGET_ID_CHECKBUTTON_FIRST + 33)
+#define GADGET_ID_DF_LASER_RED (GADGET_ID_CHECKBUTTON_FIRST + 34)
+#define GADGET_ID_DF_LASER_GREEN (GADGET_ID_CHECKBUTTON_FIRST + 35)
+#define GADGET_ID_DF_LASER_BLUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
+#define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 37)
+#define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 38)
+#define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 39)
+#define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 40)
+#define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 41)
+#define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 42)
+#define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 43)
+#define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 44)
+#define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 45)
+#define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 46)
+#define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 47)
+#define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 48)
+#define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 49)
+#define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 50)
+#define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 51)
+#define GADGET_ID_CUSTOM_USE_TEMPLATE_1 (GADGET_ID_CHECKBUTTON_FIRST + 52)
+#define GADGET_ID_CUSTOM_USE_TEMPLATE_2 (GADGET_ID_CHECKBUTTON_FIRST + 53)
+#define GADGET_ID_CUSTOM_USE_TEMPLATE_3 (GADGET_ID_CHECKBUTTON_FIRST + 54)
+#define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 55)
+#define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 56)
+#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 57)
+#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 58)
+#define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 59)
+#define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 60)
+#define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 61)
+#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 62)
+#define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 63)
/* gadgets for buttons in element list */
-#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 57)
+#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 64)
#define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
ED_NUM_ELEMENTLIST_BUTTONS - 1)
#define ED_NUM_SELECTBOX 29
#define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
-#define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
+#define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_GAME_ENGINE_TYPE
#define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
#define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
#define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
/* values for checkbutton gadgets */
-#define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3 1
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2 2
-#define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
-#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
-#define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 5
-#define ED_CHECKBUTTON_ID_USE_SPRING_BUG 6
-#define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 7
-#define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 8
-#define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 9
-#define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 10
-#define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 11
-#define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 12
-#define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 13
-#define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 14
-#define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 15
-#define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 16
-#define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 17
-#define ED_CHECKBUTTON_ID_LAZY_RELOCATION 18
-#define ED_CHECKBUTTON_ID_USE_START_ELEMENT 19
-#define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 20
-#define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 21
-#define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 22
-#define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 23
-#define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 24
-#define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 25
-#define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 26
-#define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 27
-#define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 28
-#define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 29
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 30
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 31
-#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 32
-#define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 33
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 34
-#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 35
-#define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 36
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 37
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 38
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 39
-#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 40
-#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 41
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 42
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 43
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 44
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 45
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 46
-#define ED_CHECKBUTTON_ID_CHANGE_DELAY 47
-#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 48
-#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 49
-#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 50
-#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 51
-#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 52
-#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 53
-#define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 54
-
-#define ED_NUM_CHECKBUTTONS 55
+#define ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS 0
+#define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 1
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3 2
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2 3
+#define ED_CHECKBUTTON_ID_STICK_ELEMENT 4
+#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 5
+#define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 6
+#define ED_CHECKBUTTON_ID_USE_SPRING_BUG 7
+#define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 8
+#define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 9
+#define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 10
+#define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 11
+#define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 12
+#define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 13
+#define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 14
+#define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 15
+#define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 16
+#define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 17
+#define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 18
+#define ED_CHECKBUTTON_ID_LAZY_RELOCATION 19
+#define ED_CHECKBUTTON_ID_USE_START_ELEMENT 20
+#define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 21
+#define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 22
+#define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 23
+#define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 24
+#define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 25
+#define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 26
+#define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 27
+#define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 28
+#define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 29
+#define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 30
+#define ED_CHECKBUTTON_ID_MM_LASER_RED 31
+#define ED_CHECKBUTTON_ID_MM_LASER_GREEN 32
+#define ED_CHECKBUTTON_ID_MM_LASER_BLUE 33
+#define ED_CHECKBUTTON_ID_DF_LASER_RED 34
+#define ED_CHECKBUTTON_ID_DF_LASER_GREEN 35
+#define ED_CHECKBUTTON_ID_DF_LASER_BLUE 36
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 37
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 38
+#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 39
+#define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 40
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 41
+#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 42
+#define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 43
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 44
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 45
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 46
+#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 47
+#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 48
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 49
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 50
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 51
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 52
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 53
+#define ED_CHECKBUTTON_ID_CHANGE_DELAY 54
+#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 55
+#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 56
+#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 57
+#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 58
+#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 59
+#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 60
+#define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 61
+
+#define ED_NUM_CHECKBUTTONS 62
+
+#define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS
+#define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS
#define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
#define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2
NULL, "number of gems to collect:", NULL
},
{
- ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8),
0, 9999,
GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
"time or step limit to solve level:", NULL, NULL
},
{
- ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
0, 999,
GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
/* ---------- level and editor settings ---------------------------------- */
{
- -1, ED_LEVEL_SETTINGS_YPOS(7),
+ -1, ED_LEVEL_SETTINGS_YPOS(8),
GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
-1,
options_time_or_steps,
&level.game_engine_type,
"game engine:", NULL, "game engine"
},
+
+ /* ---------- element settings: configure (several elements) ------------- */
+
{
- ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
-1,
options_wind_direction,
&level.wind_direction_initial,
"initial wind direction:", NULL, "initial wind direction"
},
-
- /* ---------- element settings: configure (several elements) ------------- */
-
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
{
/* ---------- level and editor settings ---------------------------------- */
+ {
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
+ GADGET_ID_AUTO_COUNT_GEMS, GADGET_ID_NONE,
+ &level.auto_count_gems,
+ NULL, NULL,
+ "automatically count gems needed", "set counter to number of gems"
+ },
{
ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
NULL, " ",
"centered", "automatically center envelope text"
},
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
+ GADGET_ID_MM_LASER_RED, GADGET_ID_NONE,
+ &level.mm_laser_red,
+ "choose color components for laser:", NULL,
+ "red", "use red color components in laser"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
+ GADGET_ID_MM_LASER_GREEN, GADGET_ID_NONE,
+ &level.mm_laser_green,
+ NULL, NULL,
+ "green", "use green color components in laser"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
+ GADGET_ID_MM_LASER_BLUE, GADGET_ID_NONE,
+ &level.mm_laser_blue,
+ NULL, NULL,
+ "blue", "use blue color components in laser"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
+ GADGET_ID_DF_LASER_RED, GADGET_ID_NONE,
+ &level.df_laser_red,
+ "choose color components for laser:", NULL,
+ "red", "use red color components in laser"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
+ GADGET_ID_DF_LASER_GREEN, GADGET_ID_NONE,
+ &level.df_laser_green,
+ NULL, NULL,
+ "green", "use green color components in laser"
+ },
+ {
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
+ GADGET_ID_DF_LASER_BLUE, GADGET_ID_NONE,
+ &level.df_laser_blue,
+ NULL, NULL,
+ "blue", "use blue color components in laser"
+ },
/* ---------- element settings: configure 1 (custom elements) ----------- */
static void DrawPaletteWindow();
static void UpdateCustomElementGraphicGadgets();
static boolean checkPropertiesConfig(int);
+static void SetAutomaticNumberOfGemsNeeded();
+static void ClearEditorGadgetInfoText();
static void CopyLevelToUndoBuffer(int);
static void HandleDrawingAreas(struct GadgetInfo *);
static void HandleCounterButtons(struct GadgetInfo *);
void PrintEditorElementList()
{
- boolean *stop = &setup.editor.el_user_defined;
+ boolean *stop = &setup_editor_el_user_defined;
int i, j;
for (i = 0; editor_elements_info[i].setup_value != stop; i++)
return max_ed_fieldy;
}
-void InitZoomLevelSettings()
+void InitZoomLevelSettings(int zoom_tilesize)
{
+ if (zoom_tilesize == -1)
+ zoom_tilesize = setup.auto_setup.editor_zoom_tilesize;
+
+ // limit zoom tilesize by upper and lower bound
+ zoom_tilesize = MIN(MAX(MICRO_TILESIZE, zoom_tilesize), TILESIZE);
+
+ ed_tilesize = setup.auto_setup.editor_zoom_tilesize = zoom_tilesize;
+
MAX_ED_FIELDX = getMaxEdFieldX(FALSE);
MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
}
ClearField();
- InitZoomLevelSettings();
+ InitZoomLevelSettings(-1);
OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
MapCounterButtons(i);
+ /* draw checkbutton gadgets */
+ for (i = ED_CHECKBUTTON_ID_LEVEL_FIRST; i<= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
+ MapCheckbuttonGadget(i);
+
/* draw selectbox gadgets */
for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
MapSelectboxGadget(i);
stick_element_properties_window = FALSE;
+ SetAutomaticNumberOfGemsNeeded();
+
UnmapLevelEditorFieldGadgets();
SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
#define TEXT_CRACKING "Score for cracking"
#define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
#define TEXT_DURATION "Duration when activated"
+#define TEXT_DELAY_ON "Delay before activating"
+#define TEXT_DELAY_OFF "Delay before deactivating"
+#define TEXT_DELAY_EXPLODING "Delay before exploding"
+#define TEXT_DELAY_MOVING "Delay before moving"
#define TEXT_BALL_DELAY "Element generation delay"
#define TEXT_MOVE_SPEED "Speed of android moving"
#define TEXT_CLONE_SPEED "Speed of android cloning"
{ EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
{ EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
{ EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
+ { EL_MM_KETTLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
+ { EL_DF_CELL, &level.score[SC_EMERALD], TEXT_COLLECTING },
+ { EL_MM_KEY, &level.score[SC_KEY], TEXT_COLLECTING },
+ { EL_MM_LIGHTBALL, &level.score[SC_ELEM_BONUS], TEXT_COLLECTING },
+ { EL_MM_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
+ { EL_MM_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
+ { EL_MM_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
+ { EL_MM_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
+ { EL_MM_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
{ EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
{ EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
{ EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
{ EL_SPRING, &level.slurp_score, TEXT_SLURPING },
{ EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
{ EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
+ { EL_MM_FUSE_ACTIVE, &level.mm_time_fuse, TEXT_DELAY_OFF },
+ { EL_MM_BOMB, &level.mm_time_bomb, TEXT_DELAY_EXPLODING },
+ { EL_MM_GRAY_BALL, &level.mm_time_ball, TEXT_DELAY_ON },
+ { EL_MM_STEEL_BLOCK, &level.mm_time_block, TEXT_DELAY_MOVING },
+ { EL_MM_WOODEN_BLOCK, &level.mm_time_block, TEXT_DELAY_MOVING },
{ -1, NULL, NULL }
};
if (IS_GEM(element) ||
IS_CUSTOM_ELEMENT(element) ||
IS_GROUP_ELEMENT(element) ||
+ IS_BALLOON_ELEMENT(element) ||
IS_ENVELOPE(element) ||
+ IS_MM_MCDUFFIN(element) ||
+ IS_DF_LASER(element) ||
ELEM_IS_PLAYER(element) ||
HAS_EDITOR_CONTENT(element) ||
CAN_GROW(element) ||
return FALSE;
}
+static void SetAutomaticNumberOfGemsNeeded()
+{
+ int x, y;
+
+ if (!level.auto_count_gems)
+ return;
+
+ level.gems_needed = 0;
+
+ for (x = 0; x < lev_fieldx; x++)
+ {
+ for (y = 0; y < lev_fieldy; y++)
+ {
+ int element = Feld[x][y];
+
+ if (IS_GEM(element) ||
+ element == EL_MM_KETTLE ||
+ element == EL_DF_CELL)
+ level.gems_needed++;
+ }
+ }
+
+ ModifyEditorCounterValue(ED_COUNTER_ID_LEVEL_GEMSLIMIT, level.gems_needed);
+}
+
static void DrawPropertiesConfig()
{
boolean draw_footer_line = FALSE;
ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
- HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
+ IS_BALLOON_ELEMENT(properties_element) ||
+ HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
}
properties_element == EL_SOKOBAN_FIELD_FULL)
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
+ if (IS_BALLOON_ELEMENT(properties_element))
+ MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
+
if (IS_ENVELOPE(properties_element))
{
int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
DrawEnvelopeTextArea(envelope_nr);
}
+ if (IS_MM_MCDUFFIN(properties_element))
+ {
+ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_RED);
+ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_GREEN);
+ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_BLUE);
+ }
+
+ if (IS_DF_LASER(properties_element))
+ {
+ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_RED);
+ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_GREEN);
+ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_BLUE);
+ }
+
if (IS_CUSTOM_ELEMENT(properties_element))
{
/* draw stickybutton gadget */
{ EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
{ EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
{ EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
+ { EL_MM_EXIT_CLOSED, EL_MM_EXIT_OPEN },
+ { EL_MM_FUSE, EL_MM_FUSE_ACTIVE },
+ { EL_MM_LIGHTBULB, EL_MM_LIGHTBULB_ACTIVE },
+ { EL_MM_FUEL_EMPTY, EL_MM_FUEL_FULL },
{ -1, -1 },
};
- static int rotatable_elements[][4] =
+ static int rotatable_elements_4[][4] =
{
{
EL_BUG_UP,
EL_BUG_DOWN,
EL_BUG_LEFT
},
-
{
EL_SPACESHIP_UP,
EL_SPACESHIP_RIGHT,
EL_SPACESHIP_DOWN,
EL_SPACESHIP_LEFT
},
-
{
EL_BD_BUTTERFLY_UP,
EL_BD_BUTTERFLY_RIGHT,
EL_BD_BUTTERFLY_DOWN,
EL_BD_BUTTERFLY_LEFT
},
-
{
EL_BD_FIREFLY_UP,
EL_BD_FIREFLY_RIGHT,
EL_BD_FIREFLY_DOWN,
EL_BD_FIREFLY_LEFT
},
-
{
EL_PACMAN_UP,
EL_PACMAN_RIGHT,
EL_PACMAN_DOWN,
EL_PACMAN_LEFT
},
-
{
EL_YAMYAM_UP,
EL_YAMYAM_RIGHT,
EL_YAMYAM_DOWN,
EL_YAMYAM_LEFT
},
-
{
EL_ARROW_UP,
EL_ARROW_RIGHT,
EL_ARROW_DOWN,
EL_ARROW_LEFT
},
-
{
EL_SP_PORT_UP,
EL_SP_PORT_RIGHT,
EL_SP_PORT_DOWN,
EL_SP_PORT_LEFT
},
-
{
EL_SP_GRAVITY_PORT_UP,
EL_SP_GRAVITY_PORT_RIGHT,
EL_SP_GRAVITY_PORT_DOWN,
EL_SP_GRAVITY_PORT_LEFT
},
-
{
EL_SP_GRAVITY_ON_PORT_UP,
EL_SP_GRAVITY_ON_PORT_RIGHT,
EL_SP_GRAVITY_ON_PORT_DOWN,
EL_SP_GRAVITY_ON_PORT_LEFT
},
-
{
EL_SP_GRAVITY_OFF_PORT_UP,
EL_SP_GRAVITY_OFF_PORT_RIGHT,
EL_SP_GRAVITY_OFF_PORT_DOWN,
EL_SP_GRAVITY_OFF_PORT_LEFT
},
-
{
EL_MOLE_UP,
EL_MOLE_RIGHT,
EL_MOLE_DOWN,
EL_MOLE_LEFT
},
-
{
EL_BALLOON_SWITCH_UP,
EL_BALLOON_SWITCH_RIGHT,
EL_BALLOON_SWITCH_DOWN,
EL_BALLOON_SWITCH_LEFT
},
+ {
+ EL_MM_MCDUFFIN_UP,
+ EL_MM_MCDUFFIN_RIGHT,
+ EL_MM_MCDUFFIN_DOWN,
+ EL_MM_MCDUFFIN_LEFT
+ },
+ {
+ EL_MM_MIRROR_FIXED_1,
+ EL_MM_MIRROR_FIXED_4,
+ EL_MM_MIRROR_FIXED_3,
+ EL_MM_MIRROR_FIXED_2
+ },
+ {
+ EL_MM_STEEL_GRID_FIXED_1,
+ EL_MM_STEEL_GRID_FIXED_4,
+ EL_MM_STEEL_GRID_FIXED_2,
+ EL_MM_STEEL_GRID_FIXED_3
+ },
+ {
+ EL_MM_WOODEN_GRID_FIXED_1,
+ EL_MM_WOODEN_GRID_FIXED_4,
+ EL_MM_WOODEN_GRID_FIXED_2,
+ EL_MM_WOODEN_GRID_FIXED_3
+ },
+ {
+ EL_MM_POLARISATOR_CROSS_1,
+ EL_MM_POLARISATOR_CROSS_4,
+ EL_MM_POLARISATOR_CROSS_3,
+ EL_MM_POLARISATOR_CROSS_2
+ },
+ {
+ EL_MM_PACMAN_UP,
+ EL_MM_PACMAN_RIGHT,
+ EL_MM_PACMAN_DOWN,
+ EL_MM_PACMAN_LEFT
+ },
+ {
+ EL_DF_LASER_UP,
+ EL_DF_LASER_RIGHT,
+ EL_DF_LASER_DOWN,
+ EL_DF_LASER_LEFT
+ },
+ {
+ EL_DF_RECEIVER_UP,
+ EL_DF_RECEIVER_RIGHT,
+ EL_DF_RECEIVER_DOWN,
+ EL_DF_RECEIVER_LEFT
+ },
{
-1,
+ },
+ };
+ static int rotatable_elements_8[][8] =
+ {
+ {
+ EL_DF_STEEL_GRID_FIXED_1,
+ EL_DF_STEEL_GRID_FIXED_8,
+ EL_DF_STEEL_GRID_FIXED_7,
+ EL_DF_STEEL_GRID_FIXED_6,
+ EL_DF_STEEL_GRID_FIXED_5,
+ EL_DF_STEEL_GRID_FIXED_4,
+ EL_DF_STEEL_GRID_FIXED_3,
+ EL_DF_STEEL_GRID_FIXED_2
+ },
+ {
+ EL_DF_WOODEN_GRID_FIXED_1,
+ EL_DF_WOODEN_GRID_FIXED_8,
+ EL_DF_WOODEN_GRID_FIXED_7,
+ EL_DF_WOODEN_GRID_FIXED_6,
+ EL_DF_WOODEN_GRID_FIXED_5,
+ EL_DF_WOODEN_GRID_FIXED_4,
+ EL_DF_WOODEN_GRID_FIXED_3,
+ EL_DF_WOODEN_GRID_FIXED_2
+ },
+ {
+ EL_DF_STEEL_GRID_ROTATING_1,
+ EL_DF_STEEL_GRID_ROTATING_8,
+ EL_DF_STEEL_GRID_ROTATING_7,
+ EL_DF_STEEL_GRID_ROTATING_6,
+ EL_DF_STEEL_GRID_ROTATING_5,
+ EL_DF_STEEL_GRID_ROTATING_4,
+ EL_DF_STEEL_GRID_ROTATING_3,
+ EL_DF_STEEL_GRID_ROTATING_2
+ },
+ {
+ EL_DF_WOODEN_GRID_ROTATING_1,
+ EL_DF_WOODEN_GRID_ROTATING_8,
+ EL_DF_WOODEN_GRID_ROTATING_7,
+ EL_DF_WOODEN_GRID_ROTATING_6,
+ EL_DF_WOODEN_GRID_ROTATING_5,
+ EL_DF_WOODEN_GRID_ROTATING_4,
+ EL_DF_WOODEN_GRID_ROTATING_3,
+ EL_DF_WOODEN_GRID_ROTATING_2
+ },
+
+ {
-1,
- -1,
+ },
+ };
+ static int rotatable_elements_16[][16] =
+ {
+ {
+ EL_MM_MIRROR_1,
+ EL_MM_MIRROR_16,
+ EL_MM_MIRROR_15,
+ EL_MM_MIRROR_14,
+ EL_MM_MIRROR_13,
+ EL_MM_MIRROR_12,
+ EL_MM_MIRROR_11,
+ EL_MM_MIRROR_10,
+ EL_MM_MIRROR_9,
+ EL_MM_MIRROR_8,
+ EL_MM_MIRROR_7,
+ EL_MM_MIRROR_6,
+ EL_MM_MIRROR_5,
+ EL_MM_MIRROR_4,
+ EL_MM_MIRROR_3,
+ EL_MM_MIRROR_2
+ },
+ {
+ EL_MM_BEAMER_5,
+ EL_MM_BEAMER_4,
+ EL_MM_BEAMER_3,
+ EL_MM_BEAMER_2,
+ EL_MM_BEAMER_1,
+ EL_MM_BEAMER_16,
+ EL_MM_BEAMER_15,
+ EL_MM_BEAMER_14,
+ EL_MM_BEAMER_13,
+ EL_MM_BEAMER_12,
+ EL_MM_BEAMER_11,
+ EL_MM_BEAMER_10,
+ EL_MM_BEAMER_9,
+ EL_MM_BEAMER_8,
+ EL_MM_BEAMER_7,
+ EL_MM_BEAMER_6
+ },
+ {
+ EL_MM_BEAMER_RED_5,
+ EL_MM_BEAMER_RED_4,
+ EL_MM_BEAMER_RED_3,
+ EL_MM_BEAMER_RED_2,
+ EL_MM_BEAMER_RED_1,
+ EL_MM_BEAMER_RED_16,
+ EL_MM_BEAMER_RED_15,
+ EL_MM_BEAMER_RED_14,
+ EL_MM_BEAMER_RED_13,
+ EL_MM_BEAMER_RED_12,
+ EL_MM_BEAMER_RED_11,
+ EL_MM_BEAMER_RED_10,
+ EL_MM_BEAMER_RED_9,
+ EL_MM_BEAMER_RED_8,
+ EL_MM_BEAMER_RED_7,
+ EL_MM_BEAMER_RED_6
+ },
+ {
+ EL_MM_BEAMER_YELLOW_5,
+ EL_MM_BEAMER_YELLOW_4,
+ EL_MM_BEAMER_YELLOW_3,
+ EL_MM_BEAMER_YELLOW_2,
+ EL_MM_BEAMER_YELLOW_1,
+ EL_MM_BEAMER_YELLOW_16,
+ EL_MM_BEAMER_YELLOW_15,
+ EL_MM_BEAMER_YELLOW_14,
+ EL_MM_BEAMER_YELLOW_13,
+ EL_MM_BEAMER_YELLOW_12,
+ EL_MM_BEAMER_YELLOW_11,
+ EL_MM_BEAMER_YELLOW_10,
+ EL_MM_BEAMER_YELLOW_9,
+ EL_MM_BEAMER_YELLOW_8,
+ EL_MM_BEAMER_YELLOW_7,
+ EL_MM_BEAMER_YELLOW_6
+ },
+ {
+ EL_MM_BEAMER_GREEN_5,
+ EL_MM_BEAMER_GREEN_4,
+ EL_MM_BEAMER_GREEN_3,
+ EL_MM_BEAMER_GREEN_2,
+ EL_MM_BEAMER_GREEN_1,
+ EL_MM_BEAMER_GREEN_16,
+ EL_MM_BEAMER_GREEN_15,
+ EL_MM_BEAMER_GREEN_14,
+ EL_MM_BEAMER_GREEN_13,
+ EL_MM_BEAMER_GREEN_12,
+ EL_MM_BEAMER_GREEN_11,
+ EL_MM_BEAMER_GREEN_10,
+ EL_MM_BEAMER_GREEN_9,
+ EL_MM_BEAMER_GREEN_8,
+ EL_MM_BEAMER_GREEN_7,
+ EL_MM_BEAMER_GREEN_6
+ },
+ {
+ EL_MM_BEAMER_BLUE_5,
+ EL_MM_BEAMER_BLUE_4,
+ EL_MM_BEAMER_BLUE_3,
+ EL_MM_BEAMER_BLUE_2,
+ EL_MM_BEAMER_BLUE_1,
+ EL_MM_BEAMER_BLUE_16,
+ EL_MM_BEAMER_BLUE_15,
+ EL_MM_BEAMER_BLUE_14,
+ EL_MM_BEAMER_BLUE_13,
+ EL_MM_BEAMER_BLUE_12,
+ EL_MM_BEAMER_BLUE_11,
+ EL_MM_BEAMER_BLUE_10,
+ EL_MM_BEAMER_BLUE_9,
+ EL_MM_BEAMER_BLUE_8,
+ EL_MM_BEAMER_BLUE_7,
+ EL_MM_BEAMER_BLUE_6
+ },
+ {
+ EL_MM_POLARISATOR_1,
+ EL_MM_POLARISATOR_16,
+ EL_MM_POLARISATOR_15,
+ EL_MM_POLARISATOR_14,
+ EL_MM_POLARISATOR_13,
+ EL_MM_POLARISATOR_12,
+ EL_MM_POLARISATOR_11,
+ EL_MM_POLARISATOR_10,
+ EL_MM_POLARISATOR_9,
+ EL_MM_POLARISATOR_8,
+ EL_MM_POLARISATOR_7,
+ EL_MM_POLARISATOR_6,
+ EL_MM_POLARISATOR_5,
+ EL_MM_POLARISATOR_4,
+ EL_MM_POLARISATOR_3,
+ EL_MM_POLARISATOR_2
+ },
+ {
+ EL_DF_MIRROR_1,
+ EL_DF_MIRROR_16,
+ EL_DF_MIRROR_15,
+ EL_DF_MIRROR_14,
+ EL_DF_MIRROR_13,
+ EL_DF_MIRROR_12,
+ EL_DF_MIRROR_11,
+ EL_DF_MIRROR_10,
+ EL_DF_MIRROR_9,
+ EL_DF_MIRROR_8,
+ EL_DF_MIRROR_7,
+ EL_DF_MIRROR_6,
+ EL_DF_MIRROR_5,
+ EL_DF_MIRROR_4,
+ EL_DF_MIRROR_3,
+ EL_DF_MIRROR_2
+ },
+ {
+ EL_DF_MIRROR_ROTATING_1,
+ EL_DF_MIRROR_ROTATING_16,
+ EL_DF_MIRROR_ROTATING_15,
+ EL_DF_MIRROR_ROTATING_14,
+ EL_DF_MIRROR_ROTATING_13,
+ EL_DF_MIRROR_ROTATING_12,
+ EL_DF_MIRROR_ROTATING_11,
+ EL_DF_MIRROR_ROTATING_10,
+ EL_DF_MIRROR_ROTATING_9,
+ EL_DF_MIRROR_ROTATING_8,
+ EL_DF_MIRROR_ROTATING_7,
+ EL_DF_MIRROR_ROTATING_6,
+ EL_DF_MIRROR_ROTATING_5,
+ EL_DF_MIRROR_ROTATING_4,
+ EL_DF_MIRROR_ROTATING_3,
+ EL_DF_MIRROR_ROTATING_2
+ },
+
+ {
-1,
},
};
new_element = (old_element == element1 ? element2 : element1);
}
- for (i = 0; rotatable_elements[i][0] != -1; i++)
+ for (i = 0; rotatable_elements_4[i][0] != -1; i++)
{
for (j = 0; j < 4; j++)
{
- int element = rotatable_elements[i][j];
+ int element = rotatable_elements_4[i][j];
+
+ if (old_element == element)
+ new_element = (button == 1 ? rotatable_elements_4[i][(j + 3) % 4] :
+ button == 2 ? rotatable_elements_4[i][0] :
+ button == 3 ? rotatable_elements_4[i][(j + 1) % 4] :
+ old_element);
+ }
+ }
+
+ for (i = 0; rotatable_elements_8[i][0] != -1; i++)
+ {
+ for (j = 0; j < 8; j++)
+ {
+ int element = rotatable_elements_8[i][j];
+
+ if (old_element == element)
+ new_element = (button == 1 ? rotatable_elements_8[i][(j + 7) % 8] :
+ button == 2 ? rotatable_elements_8[i][0] :
+ button == 3 ? rotatable_elements_8[i][(j + 1) % 8] :
+ old_element);
+ }
+ }
+
+ for (i = 0; rotatable_elements_16[i][0] != -1; i++)
+ {
+ for (j = 0; j < 16; j++)
+ {
+ int element = rotatable_elements_16[i][j];
if (old_element == element)
- new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
- button == 2 ? rotatable_elements[i][0] :
- button == 3 ? rotatable_elements[i][(j + 1) % 4] :
+ new_element = (button == 1 ? rotatable_elements_16[i][(j + 15) % 16] :
+ button == 2 ? rotatable_elements_16[i][0] :
+ button == 3 ? rotatable_elements_16[i][(j + 1) % 16] :
old_element);
}
}
+
+ if (old_element != new_element)
+ {
+ int max_infotext_len = getMaxInfoTextLength();
+ char infotext[MAX_OUTPUT_LINESIZE + 1];
+
+ strncpy(infotext, getElementInfoText(new_element), max_infotext_len);
+ infotext[max_infotext_len] = '\0';
+
+ ClearEditorGadgetInfoText();
+
+ DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT,
+ infotext);
+ }
}
SetElementSimple(x, y, new_element, change_level);
SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
}
+static boolean draw_mode_hires = FALSE;
+
+static void SetDrawModeHiRes(int element)
+{
+ draw_mode_hires =
+ (level.game_engine_type == GAME_ENGINE_TYPE_MM &&
+ (IS_MM_WALL_EDITOR(element) || element == EL_EMPTY));
+}
+
+static boolean getDrawModeHiRes()
+{
+ return draw_mode_hires;
+}
+
+static int getLoResScreenPos(int pos)
+{
+ return (getDrawModeHiRes() ? pos / 2 : pos);
+}
+
+static int getLoResScreenMod(int pos)
+{
+ return (getDrawModeHiRes() ? pos % 2 : 0);
+}
+
static void SetElementExt(int x, int y, int dx, int dy, int element,
boolean change_level, int button)
{
static void SetElementHiRes(int sx2, int sy2, int element, boolean change_level)
{
- int lx = sx2 / 2 + level_xpos;
- int ly = sy2 / 2 + level_ypos;
- int dx = sx2 % 2;
- int dy = sy2 % 2;
+ int lx = getLoResScreenPos(sx2) + level_xpos;
+ int ly = getLoResScreenPos(sy2) + level_ypos;
+ int dx = getLoResScreenMod(sx2);
+ int dy = getLoResScreenMod(sy2);
SetElementExt(lx, ly, dx, dy, element, change_level, -1);
}
return element;
}
-static void DrawLineElement(int sx2, int sy2, int element, boolean change_level)
+static void DrawLineElement(int x, int y, int element, boolean change_level)
{
- SetElementHiRes(sx2, sy2, element, change_level);
+ SetElementHiRes(x, y, element, change_level);
}
static void DrawLine(int from_x, int from_y, int to_x, int to_y,
for (x = 0; x <= radius; x++)
{
- int sx2, sy2, lx, ly;
+ int sx, sy, sx2, sy2, lx, ly;
y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
sx2 = from_x + x * (from_x < to_x2 ? +1 : -1);
sy2 = from_y + y * (from_y < to_y2 ? +1 : -1);
- lx = sx2 / 2 + level_xpos;
- ly = sy2 / 2 + level_ypos;
+ sx = getLoResScreenPos(sx2);
+ sy = getLoResScreenPos(sy2);
+ lx = sx + level_xpos;
+ ly = sy + level_ypos;
- if (IN_ED_FIELD(sx2 / 2, sy2 / 2) && IN_LEV_FIELD(lx, ly))
+ if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
DrawLineElement(sx2, sy2, element, change_level);
}
for (y = 0; y <= radius; y++)
{
- int sx2, sy2, lx, ly;
+ int sx, sy, sx2, sy2, lx, ly;
x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
sx2 = from_x + x * (from_x < to_x2 ? +1 : -1);
sy2 = from_y + y * (from_y < to_y2 ? +1 : -1);
- lx = sx2 / 2 + level_xpos;
- ly = sy2 / 2 + level_ypos;
+ sx = getLoResScreenPos(sx2);
+ sy = getLoResScreenPos(sy2);
+ lx = sx + level_xpos;
+ ly = sy + level_ypos;
- if (IN_ED_FIELD(sx2 / 2, sy2 / 2) && IN_LEV_FIELD(lx, ly))
+ if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
DrawLineElement(sx2, sy2, element, change_level);
}
}
static void DrawAreaBox(int from_x, int from_y, int to_x, int to_y,
int element, boolean change_level)
{
- DrawBox(from_x * 2, from_y * 2, to_x * 2, to_y * 2, element, change_level);
+ DrawBox(from_x, from_y, to_x, to_y, element, change_level);
}
static void SelectArea(int from_x, int from_y, int to_x, int to_y,
static void DrawBrushElement(int sx, int sy, int element, boolean change_level)
{
- DrawLineElement(sx * 2, sy * 2, element, change_level);
+ DrawLineElement(sx, sy, element, change_level);
}
static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
/* also correct MM wall-sized (double) drawing area positions accordingly */
if (sx2 / 2 < sx || sx2 / 2 > sx)
{
- sx2 = sx * 2;
dx = (sx2 / 2 < sx ? 0 : 1);
+ sx2 = sx * 2 + dx;
}
if (sy2 / 2 < sy || sy2 / 2 > sy)
{
- sy2 = sy * 2;
dy = (sy2 / 2 < sy ? 0 : 1);
+ sy2 = sy * 2 + dy;
}
if (button_release_event)
ResetIntelliDraw();
}
+ SetDrawModeHiRes(-1); /* reset to normal draw mode */
+
switch (actual_drawing_function)
{
case GADGET_ID_SINGLE_ITEMS:
if (button)
{
- sx = sx2;
- sy = sy2;
+ SetDrawModeHiRes(new_element);
+
+ if (getDrawModeHiRes())
+ {
+ sx = sx2;
+ sy = sy2;
+ }
if (!button_press_event)
DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
case GADGET_ID_ARC:
case GADGET_ID_RECTANGLE:
case GADGET_ID_FILLED_BOX:
- sx = sx2;
- sy = sy2;
+ SetDrawModeHiRes(new_element);
+
+ if (getDrawModeHiRes())
+ {
+ sx = sx2;
+ sy = sy2;
+ }
/* FALLTHROUGH */
case GADGET_ID_GRAB_BRUSH:
case GADGET_ID_TEXT:
if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
{
- LoadLevel(level_nr);
- LoadScore(level_nr);
+ int last_game_engine_type = level.game_engine_type;
- SaveLevelSetup_SeriesInfo();
+ LoadLevel(level_nr);
+ LoadScore(level_nr);
- TapeErase();
+ SaveLevelSetup_SeriesInfo();
- ResetUndoBuffer();
- DrawEditModeWindow();
+ TapeErase();
- return;
+ ResetUndoBuffer();
+ DrawEditModeWindow();
+
+ if (level.game_engine_type != last_game_engine_type)
+ {
+ /* update element selection list */
+ ReinitializeElementList();
+ ModifyEditorElementList();
+ }
+
+ return;
}
switch (counter_id)
ResetUndoBuffer();
DrawEditModeWindow();
}
+ else if (type_id == ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS)
+ {
+ SetAutomaticNumberOfGemsNeeded();
+ }
/* do not mark level as modified for certain non-level-changing gadgets */
if ((type_id >= ED_CHECKBUTTON_ID_EDITOR_FIRST &&
// limit zoom level by upper and lower bound
ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
- InitZoomLevelSettings();
+ InitZoomLevelSettings(ed_tilesize);
if (edit_mode == ED_MODE_DRAWING)
{
PrintEditorGadgetInfoText(level_editor_gadget[id]);
}
+ /* save current editor zoom tilesize */
+ SaveSetup_AutoSetup();
+
break;
case GADGET_ID_CUSTOM_COPY_FROM:
break;
case GADGET_ID_UNDO:
+ if (button == 1 && GetKeyModState() & (KMOD_Shift|KMOD_Control))
+ button = 3;
+
if (button == 1 && undo_buffer_steps == 0)
{
Request("Undo buffer empty!", REQ_CONFIRM);
if (edit_mode != ED_MODE_DRAWING)
ChangeEditModeWindow(ED_MODE_DRAWING);
- for (x = 0; x < MAX_LEV_FIELDX; x++)
- for (y = 0; y < MAX_LEV_FIELDY; y++)
+ for (x = 0; x < MAX_LEV_FIELDX; x++)
+ for (y = 0; y < MAX_LEV_FIELDY; y++)
Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
if (leveldir_former->readonly)
ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
+ SetAutomaticNumberOfGemsNeeded();
+
CopyPlayfield(Feld, level.field);
SaveLevel(level_nr);
FrameCounter++; /* increase animation frame counter */
}
-void ClearEditorGadgetInfoText()
+static void ClearEditorGadgetInfoText()
{
DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
}