ED_GADGET_DISTANCE)
/* custom element content */
#define ED_AREA_ELEM_CONTENT4_XPOS (29 * MINI_TILEX)
-#define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(12) + \
+#define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(13) + \
ED_GADGET_DISTANCE - MINI_TILEY)
+/* movement enter/leave element */
+#define ED_AREA_ELEM_CONTENT4a_XPOS (29 * MINI_TILEX)
+#define ED_AREA_ELEM_CONTENT4a_YPOS (ED_SETTINGS_YPOS(7) + \
+ ED_GADGET_DISTANCE)
+#define ED_AREA_ELEM_CONTENT4b_XPOS (29 * MINI_TILEX)
+#define ED_AREA_ELEM_CONTENT4b_YPOS (ED_SETTINGS_YPOS(7) + \
+ ED_GADGET_DISTANCE)
/* custom change trigger element */
#define ED_AREA_ELEM_CONTENT5_YPOS (ED_SETTINGS_YPOS(6) + \
ED_GADGET_DISTANCE)
#define ED_AREA_ELEM_CONTENT6_XPOS (29 * MINI_TILEX)
#define ED_AREA_ELEM_CONTENT6_YPOS (ED_SETTINGS_YPOS(10) + \
ED_GADGET_DISTANCE - MINI_TILEY)
+/* group element content */
+#define ED_AREA_GROUP_CONTENT_XPOS ED_SETTINGS_XPOS(0)
+#define ED_AREA_GROUP_CONTENT_YPOS (22 * MINI_TILEY)
/* values for random placement background drawing area */
#define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
#define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
#define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
#define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 59)
+#define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 60)
+#define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 61)
+#define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 62)
/* drawing area identifiers */
-#define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 60)
+#define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 63)
#define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
#define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
#define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
#define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 10)
#define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 11)
-#define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 12)
-#define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 13)
-#define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 14)
-#define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 15)
+#define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 12)
+#define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 13)
+#define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 14)
+#define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 15)
+#define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 16)
+#define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
+#define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 18)
/* text input identifiers */
-#define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 16)
+#define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 19)
#define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
#define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
#define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 3)
#define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 4)
#define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 5)
-#define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 6)
-#define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 7)
-#define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 8)
-#define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 9)
-#define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 10)
-#define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 11)
-#define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 12)
-#define GADGET_ID_CHANGE_SIDES (GADGET_ID_SELECTBOX_FIRST + 13)
-#define GADGET_ID_CHANGE_POWER (GADGET_ID_SELECTBOX_FIRST + 14)
-#define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 15)
+#define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 6)
+#define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 7)
+#define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 8)
+#define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 9)
+#define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 10)
+#define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 11)
+#define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 12)
+#define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 13)
+#define GADGET_ID_CHANGE_SIDES (GADGET_ID_SELECTBOX_FIRST + 14)
+#define GADGET_ID_CHANGE_POWER (GADGET_ID_SELECTBOX_FIRST + 15)
+#define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 16)
/* textbutton identifiers */
-#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 16)
+#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 17)
#define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
#define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
#define ED_COUNTER_ID_PUSH_DELAY_RND 14
#define ED_COUNTER_ID_MOVE_DELAY_FIX 15
#define ED_COUNTER_ID_MOVE_DELAY_RND 16
-#define ED_COUNTER_ID_CHANGE_DELAY_FIX 17
-#define ED_COUNTER_ID_CHANGE_DELAY_RND 18
-#define ED_COUNTER_ID_CHANGE_CONT_RND 19
+#define ED_COUNTER_ID_GROUP_CONTENT 17
+#define ED_COUNTER_ID_CHANGE_DELAY_FIX 18
+#define ED_COUNTER_ID_CHANGE_DELAY_RND 19
+#define ED_COUNTER_ID_CHANGE_CONT_RND 20
-#define ED_NUM_COUNTERBUTTONS 20
+#define ED_NUM_COUNTERBUTTONS 21
#define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
#define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
#define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 3
#define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 4
#define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 5
-#define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 6
-#define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 7
-#define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 8
-#define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 9
-#define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 10
-#define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 11
-#define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 12
-#define ED_SELECTBOX_ID_CHANGE_SIDES 13
-#define ED_SELECTBOX_ID_CHANGE_POWER 14
-#define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 15
-
-#define ED_NUM_SELECTBOX 16
+#define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 6
+#define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 7
+#define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 8
+#define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 9
+#define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 10
+#define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 11
+#define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 12
+#define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 13
+#define ED_SELECTBOX_ID_CHANGE_SIDES 14
+#define ED_SELECTBOX_ID_CHANGE_POWER 15
+#define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 16
+
+#define ED_NUM_SELECTBOX 17
#define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
#define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM_CONSISTENCY
#define ED_DRAWING_ID_AMOEBA_CONTENT 9
#define ED_DRAWING_ID_CUSTOM_GRAPHIC 10
#define ED_DRAWING_ID_CUSTOM_CONTENT 11
-#define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 12
-#define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 13
-#define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 14
-#define ED_DRAWING_ID_RANDOM_BACKGROUND 15
+#define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 12
+#define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 13
+#define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 14
+#define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 15
+#define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 16
+#define ED_DRAWING_ID_GROUP_CONTENT 17
+#define ED_DRAWING_ID_RANDOM_BACKGROUND 18
-#define ED_NUM_DRAWING_AREAS 16
+#define ED_NUM_DRAWING_AREAS 19
/*
static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
static struct ElementChangeInfo custom_element_change;
+static struct ElementGroupInfo group_element_info;
static struct ElementInfo custom_element;
static struct
NULL, " ", "height",
},
- /* ---------- element settings: configure (custom elements) ------------- */
+ /* ---------- element settings: configure (custom elements) -------------- */
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
NULL, "+random", NULL
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9),
0, 999,
GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
NULL, "move delay", NULL
},
{
- -1, ED_SETTINGS_YPOS(7),
+ -1, ED_SETTINGS_YPOS(9),
0, 999,
GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
NULL, "+random", NULL
},
+ /* ---------- element settings: configure (group elements) --------------- */
+
+ {
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
+ MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
+ GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
+ GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
+ &group_element_info.num_elements,
+ NULL, NULL, "number of elements in group"
+ },
+
/* ---------- element settings: advanced (custom elements) --------------- */
{
{ MV_ALONG_RIGHT_SIDE, "along right side" },
{ MV_TURNING_LEFT, "turning left" },
{ MV_TURNING_RIGHT, "turning right" },
+ { MV_TURNING_LEFT_RIGHT, "turning left, right" },
+ { MV_TURNING_RIGHT_LEFT, "turning right, left" },
+ { MV_TURNING_RANDOM, "turning random" },
{ MV_WHEN_PUSHED, "when pushed" },
-#if 0
+ { MV_WHEN_DROPPED, "when dropped" },
+#if 1
{ MV_MAZE_RUNNER, "maze runner style" },
{ MV_MAZE_HUNTER, "maze hunter style" },
#endif
static struct ValueTextInfo options_move_direction[] =
{
- { MV_NO_MOVING, "automatic" },
+ { MV_AUTOMATIC, "automatic" },
{ MV_LEFT, "left" },
{ MV_RIGHT, "right" },
{ MV_UP, "up" },
{ MV_DOWN, "down" },
+ { MV_RANDOM, "random" },
+ { MV_PREVIOUS, "previous" },
{ -1, NULL }
};
{ -1, NULL }
};
+static struct ValueTextInfo options_move_leave_type[] =
+{
+ { LEAVE_TYPE_UNLIMITED, "leave behind" },
+ { LEAVE_TYPE_LIMITED, "change to" },
+ { -1, NULL }
+};
+
static struct ValueTextInfo options_smash_targets[] =
{
{ EP_CAN_SMASH_PLAYER, "player" },
static struct ValueTextInfo options_consistency[] =
{
{ EP_CAN_EXPLODE_3X3, "can explode 3x3" },
+ { EP_CAN_EXPLODE_DYNA, "can explode 3+3" },
{ EP_CAN_EXPLODE_1X1, "can explode 1x1" },
{ EP_INDESTRUCTIBLE, "indestructible" },
{ -1, NULL }
{ CE_LEFT_BY_PLAYER, "left by player ..." },
{ CE_DROPPED_BY_PLAYER, "dropped by player" },
{ CE_SWITCHED, "switched ..." },
-#if 0
- { CE_COLLISION_ACTIVE, "hitting something ..." },
- { CE_COLLISION_PASSIVE, "hit by something ..." },
+#if 1
+ { CE_HITTING_SOMETHING, "hitting something ..." },
+ { CE_HIT_BY_SOMETHING, "hit by something ..." },
#else
- { CE_COLLISION_ACTIVE, "collision ..." },
+ { CE_HITTING_SOMETHING, "collision ..." },
#endif
{ CE_IMPACT, "impact (on something)" },
{ CE_SMASHED, "smashed (from above)" },
{ CE_OTHER_GETS_COLLECTED, "player collects" },
{ CE_OTHER_GETS_DROPPED, "player drops" },
{ CE_OTHER_IS_TOUCHING, "touching ..." },
-#if 0
- { CE_OTHER_IS_COLL_ACTIVE, "hitting ..." },
- { CE_OTHER_IS_COLL_PASSIVE, "hit by ..." },
+#if 1
+ { CE_OTHER_IS_HITTING, "hitting ..." },
+ { CE_OTHER_GETS_HIT, "hit by ..." },
#endif
{ CE_OTHER_IS_SWITCHING, "switch of ..." },
{ CE_OTHER_IS_CHANGING, "change of" },
"move/fall speed", NULL, "speed of element movement"
},
{
- -1, ED_SETTINGS_YPOS(9),
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
+ GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
+ -1,
+ options_move_leave_type,
+ &custom_element.move_leave_type,
+ "can dig: can", ":", "leave behind or change element"
+ },
+ {
+ -1, ED_SETTINGS_YPOS(10),
GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
-1,
options_smash_targets,
"can smash", NULL, "elements that can be smashed"
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(10),
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(11),
GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
-1,
options_slippery_type,
"slippery", NULL, "where other elements fall down"
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(11),
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12),
GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
-1,
options_deadliness,
"deadly when", NULL, "deadliness of element"
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12),
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(13),
GADGET_ID_CUSTOM_CONSISTENCY, GADGET_ID_NONE,
-1,
options_consistency,
NULL, NULL, "element can move in some direction"
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9),
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
&custom_element_properties[EP_CAN_FALL],
NULL, "can fall", "element can fall down"
},
{
- -1, ED_SETTINGS_YPOS(9),
+ -1, ED_SETTINGS_YPOS(10),
GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
&custom_element_properties[EP_CAN_SMASH],
" ", NULL, "element can smash other elements"
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(11),
GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
&custom_element_properties[EP_SLIPPERY],
NULL, NULL, "other elements can fall down from it"
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(11),
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
&custom_element_properties[EP_DEADLY],
NULL, NULL, "element can kill the player"
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(13),
GADGET_ID_CUSTOM_EXPLODE_RESULT, GADGET_ID_NONE,
&custom_element_properties[EP_EXPLODE_RESULT],
NULL, NULL, "set consistency/destructibility"
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(13),
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(14),
GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
&custom_element.can_explode_by_fire,
NULL, "by fire", "element can explode by fire/explosion"
},
{
- -1, ED_SETTINGS_YPOS(13),
+ -1, ED_SETTINGS_YPOS(14),
GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
&custom_element.can_explode_smashed,
" ", "smashed", "element can explode when smashed"
},
{
- -1, ED_SETTINGS_YPOS(13),
+ -1, ED_SETTINGS_YPOS(14),
GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
&custom_element.can_explode_impact,
" ", "impact", "element can explode on impact"
"content:", NULL, NULL
},
+ /* ---------- custom enter and leave element (when moving) --------------- */
+
+ {
+ ED_SETTINGS_XPOS(1), ED_AREA_ELEM_CONTENT4a_YPOS,
+ 1, 1,
+ GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
+ "can dig:", " ", NULL
+ },
+ {
+ -1, ED_AREA_ELEM_CONTENT4b_YPOS,
+ 1, 1,
+ GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
+ NULL, NULL, NULL
+ },
+
/* ---------- custom change target --------------------------------------- */
{
NULL, NULL, NULL
},
+ /* ---------- group element content -------------------------------------- */
+
+ {
+ ED_AREA_GROUP_CONTENT_XPOS, ED_AREA_GROUP_CONTENT_YPOS,
+ MAX_ELEMENTS_IN_GROUP, 1,
+ GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
+ "content:", NULL, NULL
+ },
+
/* ---------- random background (for random painting) -------------------- */
{
static void ModifyEditorCounter(int, int);
static void ModifyEditorCounterLimits(int, int, int);
static void ModifyEditorSelectbox(int, int);
+static void ModifyEditorDrawingArea(int, int, int);
static void ModifyEditorElementList();
static void RedrawDrawingElements();
static void DrawDrawingWindow();
EL_BD_FIREFLY,
EL_MOLE_LEFT,
- EL_MAZE_RUNNER,
+ EL_EMPTY,
EL_MOLE_RIGHT,
EL_PACMAN,
EL_SOKOBAN_OBJECT,
EL_SOKOBAN_FIELD_EMPTY,
EL_SOKOBAN_FIELD_FULL,
- EL_STEELWALL,
+ EL_SOKOBAN_FIELD_PLAYER,
};
static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
static int *editor_el_sokoban_ptr = editor_el_sokoban;
static int num_editor_hl_custom_more = SIZEOF_ARRAY_INT(editor_hl_custom_more);
static int num_editor_el_custom_more = SIZEOF_ARRAY_INT(editor_el_custom_more);
+static int editor_hl_group[] =
+{
+ EL_CHAR('G'),
+ EL_CHAR('R'),
+ EL_CHAR('O'),
+ EL_CHAR('U'),
+
+ EL_CHAR('P'),
+ EL_CHAR(' '),
+ EL_CHAR(' '),
+ EL_CHAR(' '),
+
+ EL_CHAR('E'),
+ EL_CHAR('L'),
+ EL_CHAR('E'),
+ EL_CHAR('M'),
+
+ EL_CHAR('E'),
+ EL_CHAR('N'),
+ EL_CHAR('T'),
+ EL_CHAR('S'),
+};
+
+static int editor_el_group[] =
+{
+ EL_GROUP_START + 0,
+ EL_GROUP_START + 1,
+ EL_GROUP_START + 2,
+ EL_GROUP_START + 3,
+
+ EL_GROUP_START + 4,
+ EL_GROUP_START + 5,
+ EL_GROUP_START + 6,
+ EL_GROUP_START + 7,
+
+ EL_GROUP_START + 8,
+ EL_GROUP_START + 9,
+ EL_GROUP_START + 10,
+ EL_GROUP_START + 11,
+
+ EL_GROUP_START + 12,
+ EL_GROUP_START + 13,
+ EL_GROUP_START + 14,
+ EL_GROUP_START + 15
+};
+static int *editor_hl_group_ptr = editor_hl_group;
+static int *editor_el_group_ptr = editor_el_group;
+static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
+static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
+
+static int editor_hl_group_more[] =
+{
+};
+
+static int editor_el_group_more[] =
+{
+ EL_GROUP_START + 16,
+ EL_GROUP_START + 17,
+ EL_GROUP_START + 18,
+ EL_GROUP_START + 19,
+
+ EL_GROUP_START + 20,
+ EL_GROUP_START + 21,
+ EL_GROUP_START + 22,
+ EL_GROUP_START + 23,
+
+ EL_GROUP_START + 24,
+ EL_GROUP_START + 25,
+ EL_GROUP_START + 26,
+ EL_GROUP_START + 27,
+
+ EL_GROUP_START + 28,
+ EL_GROUP_START + 29,
+ EL_GROUP_START + 30,
+ EL_GROUP_START + 31
+};
+static int *editor_hl_group_more_ptr = editor_hl_group_more;
+static int *editor_el_group_more_ptr = editor_el_group_more;
+static int num_editor_hl_group_more = SIZEOF_ARRAY_INT(editor_hl_group_more);
+static int num_editor_el_group_more = SIZEOF_ARRAY_INT(editor_el_group_more);
+
static int editor_hl_user_defined[] =
{
EL_CHAR('U'),
&editor_hl_custom_more_ptr, &num_editor_hl_custom_more,
&editor_el_custom_more_ptr, &num_editor_el_custom_more
},
+ {
+ &setup.editor.el_custom,
+ &editor_hl_group_ptr, &num_editor_hl_group,
+ &editor_el_group_ptr, &num_editor_el_group
+ },
+ {
+ &setup.editor.el_custom_more,
+ &editor_hl_group_more_ptr, &num_editor_hl_group_more,
+ &editor_el_group_more_ptr, &num_editor_el_group_more
+ },
{
&setup.editor.el_user_defined,
&editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
}
};
+static struct
+{
+ short element;
+ short element_mapped;
+}
+forum_sketch_element_mapping[] =
+{
+ { EL_WALL_SLIPPERY, EL_WALL },
+ { EL_EXPANDABLE_WALL, EL_WALL },
+ { EL_EXPANDABLE_WALL_HORIZONTAL, EL_WALL },
+ { EL_EXPANDABLE_WALL_VERTICAL, EL_WALL },
+ { EL_EXPANDABLE_WALL_ANY, EL_WALL },
+ { EL_WALL_EMERALD, EL_WALL },
+ { EL_WALL_DIAMOND, EL_WALL },
+ { EL_WALL_BD_DIAMOND, EL_WALL },
+ { EL_WALL_EMERALD_YELLOW, EL_WALL },
+ { EL_WALL_EMERALD_RED, EL_WALL },
+ { EL_WALL_EMERALD_PURPLE, EL_WALL },
+ { EL_ACID_POOL_TOPLEFT, EL_WALL },
+ { EL_ACID_POOL_TOPRIGHT, EL_WALL },
+ { EL_ACID_POOL_BOTTOMLEFT, EL_WALL },
+ { EL_ACID_POOL_BOTTOM, EL_WALL },
+ { EL_ACID_POOL_BOTTOMRIGHT, EL_WALL },
+ { EL_BD_WALL, EL_WALL },
+
+ { EL_BD_ROCK, EL_ROCK },
+
+ { EL_SP_ZONK, EL_ROCK },
+ { EL_SP_BASE, EL_SAND },
+ { EL_SP_MURPHY, EL_PLAYER_1 },
+ { EL_SP_INFOTRON, EL_EMERALD },
+ { EL_SP_HARDWARE_GRAY, EL_STEELWALL },
+ { EL_SP_EXIT_CLOSED, EL_EXIT_OPEN },
+ { EL_SP_DISK_ORANGE, EL_BOMB },
+ { EL_SP_DISK_RED, EL_BOMB },
+ { EL_SP_DISK_YELLOW, EL_BOMB },
+ { EL_SP_PORT_RIGHT, EL_GATE_1_GRAY },
+ { EL_SP_PORT_DOWN, EL_GATE_1_GRAY },
+ { EL_SP_PORT_LEFT, EL_GATE_1_GRAY },
+ { EL_SP_PORT_UP, EL_GATE_1_GRAY },
+ { EL_SP_GRAVITY_PORT_RIGHT, EL_GATE_1_GRAY },
+ { EL_SP_GRAVITY_PORT_DOWN, EL_GATE_1_GRAY },
+ { EL_SP_GRAVITY_PORT_LEFT, EL_GATE_1_GRAY },
+ { EL_SP_GRAVITY_PORT_UP, EL_GATE_1_GRAY },
+ { EL_SP_PORT_VERTICAL, EL_GATE_1_GRAY },
+ { EL_SP_PORT_HORIZONTAL, EL_GATE_1_GRAY },
+ { EL_SP_PORT_ANY, EL_GATE_1_GRAY },
+ { EL_SP_SNIKSNAK, EL_BUG },
+ { EL_SP_ELECTRON, EL_SPACESHIP },
+ { EL_SP_CHIP_SINGLE, EL_WALL },
+ { EL_SP_CHIP_LEFT, EL_WALL },
+ { EL_SP_CHIP_RIGHT, EL_WALL },
+ { EL_SP_CHIP_TOP, EL_WALL },
+ { EL_SP_CHIP_BOTTOM, EL_WALL },
+ { EL_SP_HARDWARE_BASE_1, EL_STEELWALL },
+ { EL_SP_HARDWARE_GREEN, EL_STEELWALL },
+ { EL_SP_HARDWARE_BLUE, EL_STEELWALL },
+ { EL_SP_HARDWARE_RED, EL_STEELWALL },
+ { EL_SP_HARDWARE_YELLOW, EL_STEELWALL },
+ { EL_SP_HARDWARE_BASE_2, EL_STEELWALL },
+ { EL_SP_HARDWARE_BASE_3, EL_STEELWALL },
+ { EL_SP_HARDWARE_BASE_3, EL_STEELWALL },
+ { EL_SP_HARDWARE_BASE_4, EL_STEELWALL },
+ { EL_SP_HARDWARE_BASE_5, EL_STEELWALL },
+ { EL_SP_HARDWARE_BASE_6, EL_STEELWALL },
+
+ { EL_STEELWALL_SLIPPERY, EL_STEELWALL },
+
+ { EL_EXIT_CLOSED, EL_EXIT_OPEN },
+
+ { EL_DIAMOND, EL_EMERALD },
+ { EL_BD_DIAMOND, EL_EMERALD },
+ { EL_EMERALD_YELLOW, EL_EMERALD },
+ { EL_EMERALD_RED, EL_EMERALD },
+ { EL_EMERALD_PURPLE, EL_EMERALD },
+
+ { EL_AMOEBA_DEAD, EL_AMOEBA },
+ { EL_AMOEBA_DROP, EL_AMOEBA },
+ { EL_AMOEBA_WET, EL_AMOEBA },
+ { EL_AMOEBA_DRY, EL_AMOEBA },
+ { EL_AMOEBA_FULL, EL_AMOEBA },
+ { EL_BD_AMOEBA, EL_AMOEBA },
+ { EL_AMOEBA_TO_DIAMOND, EL_AMOEBA },
+
+ { EL_DYNAMITE_ACTIVE, EL_DYNAMITE },
+
+ { EL_GATE_2_GRAY, EL_GATE_1_GRAY },
+ { EL_GATE_3_GRAY, EL_GATE_1_GRAY },
+ { EL_GATE_4_GRAY, EL_GATE_1_GRAY },
+
+ { EL_EM_KEY_1, EL_KEY_1 },
+ { EL_EM_KEY_2, EL_KEY_2 },
+ { EL_EM_KEY_3, EL_KEY_3 },
+ { EL_EM_KEY_4, EL_KEY_4 },
+
+ { EL_EM_GATE_1, EL_GATE_1 },
+ { EL_EM_GATE_2, EL_GATE_2 },
+ { EL_EM_GATE_3, EL_GATE_3 },
+ { EL_EM_GATE_4, EL_GATE_4 },
+
+ { EL_EM_GATE_1_GRAY, EL_GATE_1_GRAY },
+ { EL_EM_GATE_2_GRAY, EL_GATE_1_GRAY },
+ { EL_EM_GATE_3_GRAY, EL_GATE_1_GRAY },
+ { EL_EM_GATE_4_GRAY, EL_GATE_1_GRAY },
+
+ { EL_INVISIBLE_SAND, EL_EMPTY },
+ { EL_INVISIBLE_WALL, EL_EMPTY },
+ { EL_INVISIBLE_STEELWALL, EL_EMPTY },
+
+ { EL_PACMAN, EL_YAMYAM },
+ { EL_DARK_YAMYAM, EL_YAMYAM },
+
+ { EL_BD_MAGIC_WALL, EL_MAGIC_WALL },
+
+ { EL_DYNABOMB_INCREASE_NUMBER, EL_BOMB },
+ { EL_DYNABOMB_INCREASE_SIZE, EL_BOMB },
+ { EL_DYNABOMB_INCREASE_POWER, EL_BOMB },
+ { EL_BLACK_ORB, EL_BOMB },
+ { EL_DX_SUPABOMB, EL_BOMB },
+
+ { EL_SOKOBAN_OBJECT, EL_KEY_1 },
+ { EL_SOKOBAN_FIELD_EMPTY, EL_GATE_1_GRAY },
+ { EL_SOKOBAN_FIELD_FULL, EL_GATE_1 },
+ { EL_SOKOBAN_FIELD_PLAYER, EL_PLAYER_1 },
+
+ { EL_BD_BUTTERFLY_RIGHT, EL_BD_BUTTERFLY },
+ { EL_BD_BUTTERFLY_UP, EL_BD_BUTTERFLY },
+ { EL_BD_BUTTERFLY_LEFT, EL_BD_BUTTERFLY },
+ { EL_BD_BUTTERFLY_DOWN, EL_BD_BUTTERFLY },
+
+ { EL_BD_FIREFLY_RIGHT, EL_BD_FIREFLY },
+ { EL_BD_FIREFLY_UP, EL_BD_FIREFLY },
+ { EL_BD_FIREFLY_LEFT, EL_BD_FIREFLY },
+ { EL_BD_FIREFLY_DOWN, EL_BD_FIREFLY },
+
+ { EL_PLAYER_2, EL_PLAYER_1 },
+ { EL_PLAYER_3, EL_PLAYER_1 },
+ { EL_PLAYER_4, EL_PLAYER_1 },
+
+ { EL_BUG_RIGHT, EL_BUG },
+ { EL_BUG_UP, EL_BUG },
+ { EL_BUG_LEFT, EL_BUG },
+ { EL_BUG_DOWN, EL_BUG },
+
+ { EL_SPACESHIP_RIGHT, EL_SPACESHIP },
+ { EL_SPACESHIP_UP, EL_SPACESHIP },
+ { EL_SPACESHIP_LEFT, EL_SPACESHIP },
+ { EL_SPACESHIP_DOWN, EL_SPACESHIP },
+
+ { EL_PACMAN_RIGHT, EL_YAMYAM },
+ { EL_PACMAN_UP, EL_YAMYAM },
+ { EL_PACMAN_LEFT, EL_YAMYAM },
+ { EL_PACMAN_DOWN, EL_YAMYAM },
+
+ { -1, -1 }
+};
+
+static struct
+{
+ short element;
+ char *element_string;
+}
+forum_sketch_element_strings[] =
+{
+ { EL_PLAYER_1, "p" },
+ { EL_EMPTY, "_" },
+ { EL_SAND, "s" },
+ { EL_ROCK, "b" },
+ { EL_EMERALD, "e" },
+ { EL_BUG, "u" },
+ { EL_SPACESHIP, "h" },
+ { EL_BD_FIREFLY, "f" },
+ { EL_BD_BUTTERFLY, "b" },
+ { EL_AMOEBA, "a" },
+ { EL_YAMYAM, "y" },
+ { EL_WALL, "w" },
+ { EL_STEELWALL, "t" },
+ { EL_MAGIC_WALL, "m" },
+ { EL_EXIT_OPEN, "x" },
+ { EL_DYNAMITE, "d" },
+ { EL_KEY_1, "1" },
+ { EL_KEY_2, "2" },
+ { EL_KEY_3, "3" },
+ { EL_KEY_4, "4" },
+ { EL_GATE_1, "5" },
+ { EL_GATE_2, "6" },
+ { EL_GATE_3, "7" },
+ { EL_GATE_4, "8" },
+ { EL_GATE_1_GRAY, "9" },
+ { EL_BOMB, "@" },
+ { EL_ROBOT, "r" },
+ { EL_ROBOT_WHEEL, "0" },
+ { EL_NUT, "n" },
+ { EL_CUSTOM_1, "c" },
+ { EL_CHAR_QUESTION, "?" },
+
+ { -1, NULL }
+};
+
/*
-----------------------------------------------------------------------------
int pos = 0;
int i, j;
- if (editor_elements != NULL)
- free(editor_elements);
+ checked_free(editor_elements);
if (!initialized)
{
(input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
Bitmap *src_bitmap;
int src_x, src_y;
- int num_mini_tilex = width / MINI_TILEX + 1;
- int num_mini_tiley = width / MINI_TILEY + 1;
+ int num_mini_tilex = width / MINI_TILEX + 1;
+ int num_mini_tiley = height / MINI_TILEY + 1;
int x, y;
getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
DrawMiniGraphicExt(drawto,
gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
el2edimg(custom_element.content[x][y]));
+ else if (id == ED_DRAWING_ID_CUSTOM_MOVE_ENTER)
+ DrawMiniGraphicExt(drawto, gi->x, gi->y,
+ el2edimg(custom_element.move_enter_element));
+ else if (id == ED_DRAWING_ID_CUSTOM_MOVE_LEAVE)
+ DrawMiniGraphicExt(drawto, gi->x, gi->y,
+ el2edimg(custom_element.move_leave_element));
else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TARGET)
DrawMiniGraphicExt(drawto, gi->x, gi->y,
el2edimg(custom_element_change.target_element));
else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER)
DrawMiniGraphicExt(drawto, gi->x, gi->y,
el2edimg(custom_element_change.trigger_element));
+ else if (id == ED_DRAWING_ID_GROUP_CONTENT)
+ for (x = 0; x < group_element_info.num_elements; x++)
+ DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX, gi->y,
+ el2edimg(group_element_info.element[x]));
else if (id >= ED_DRAWING_ID_ELEMENT_CONTENT_0 &&
id <= ED_DRAWING_ID_ELEMENT_CONTENT_7)
{
static void UnmapDrawingArea(int id)
{
- UnmapGadget(level_editor_gadget[id]);
+ UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
}
static void UnmapLevelEditorWindowGadgets()
static void copy_custom_element_settings(int element_from, int element_to)
{
+#if 1
+ struct ElementInfo ei_to_old = element_info[element_to];
+ struct ElementInfo *ei_from = &element_info[element_from];
+ struct ElementInfo *ei_to = &element_info[element_to];
+ int i;
+
+ /* ---------- copy whole element structure ---------- */
+ *ei_to = *ei_from;
+
+ /* ---------- restore structure pointers which cannot be copied ---------- */
+ ei_to->token_name = ei_to_old.token_name;
+ ei_to->class_name = ei_to_old.class_name;
+ ei_to->editor_description = ei_to_old.editor_description;
+ ei_to->custom_description = ei_to_old.custom_description;
+ ei_to->change_page = ei_to_old.change_page;
+ ei_to->change = ei_to_old.change;
+ ei_to->group = ei_to_old.group;
+
+ /* ---------- copy element base properties ---------- */
+ Properties[element_to][EP_BITFIELD_BASE] =
+ Properties[element_from][EP_BITFIELD_BASE];
+
+ /* ---------- reinitialize and copy change pages ---------- */
+ setElementChangePages(ei_to, ei_to->num_change_pages);
+
+ for (i=0; i < ei_to->num_change_pages; i++)
+ ei_to->change_page[i] = ei_from->change_page[i];
+
+ /* ---------- copy group element info ---------- */
+ if (ei_from->group != NULL && ei_to->group != NULL) /* group or internal */
+ *ei_to->group = *ei_from->group;
+
+#else
+
struct ElementInfo *ei_from = &element_info[element_from];
struct ElementInfo *ei_to = &element_info[element_to];
int i, x, y;
change_to->sides = change_from->sides;
}
+#endif
/* mark this custom element as modified */
ei_to->modified_settings = TRUE;
if (ei->content[x][y] == element_from)
ei->content[x][y] = element_to;
- for (j=0; j < ei->num_change_pages; j++)
+ for (j = 0; j < ei->num_change_pages; j++)
{
struct ElementChangeInfo *change = &ei->change_page[j];
if (change->content[x][y] == element_from)
change->content[x][y] = element_to;
}
+
+ if (ei->group != NULL) /* group or internal */
+ for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
+ if (ei->group->element[j] == element_from)
+ ei->group->element[j] = element_to;
}
}
Feld[x][y] = element_to;
}
-static void CopyCustomElement(int element_old, int element_new, int copy_mode)
+static boolean CopyCustomElement(int element_old, int element_new,
+ int copy_mode)
{
+ if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
+ {
+ Request("Please choose custom element !", REQ_CONFIRM);
+
+ return FALSE;
+ }
+ else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
+ {
+ Request("Please choose group element !", REQ_CONFIRM);
+
+ return FALSE;
+ }
+
if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
{
copy_custom_element_settings(element_new, element_old);
}
else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
{
- copy_custom_element_settings(element_old, EL_DUMMY);
+ copy_custom_element_settings(element_old, EL_INTERNAL_EDITOR);
copy_custom_element_settings(element_new, element_old);
- copy_custom_element_settings(EL_DUMMY, element_new);
+ copy_custom_element_settings(EL_INTERNAL_EDITOR, element_new);
- replace_custom_element_in_settings(element_old, EL_DUMMY);
+ replace_custom_element_in_settings(element_old, EL_INTERNAL_EDITOR);
replace_custom_element_in_settings(element_new, element_old);
- replace_custom_element_in_settings(EL_DUMMY, element_new);
+ replace_custom_element_in_settings(EL_INTERNAL_EDITOR, element_new);
- replace_custom_element_in_playfield(element_old, EL_DUMMY);
+ replace_custom_element_in_playfield(element_old, EL_INTERNAL_EDITOR);
replace_custom_element_in_playfield(element_new, element_old);
- replace_custom_element_in_playfield(EL_DUMMY, element_new);
+ replace_custom_element_in_playfield(EL_INTERNAL_EDITOR, element_new);
}
UpdateCustomElementGraphicGadgets();
DrawPropertiesWindow();
+
+ return TRUE;
}
static void CopyCustomElementPropertiesToEditor(int element)
(IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
CAN_EXPLODE_1X1(element) ? EP_CAN_EXPLODE_1X1 :
CAN_EXPLODE_3X3(element) ? EP_CAN_EXPLODE_3X3 :
+ CAN_EXPLODE_DYNA(element) ? EP_CAN_EXPLODE_DYNA :
custom_element.consistency);
custom_element_properties[EP_EXPLODE_RESULT] =
(IS_INDESTRUCTIBLE(element) ||
CAN_EXPLODE_1X1(element) ||
- CAN_EXPLODE_3X3(element));
+ CAN_EXPLODE_3X3(element) ||
+ CAN_EXPLODE_DYNA(element));
/* special case: sub-settings dependent from main setting */
if (CAN_EXPLODE_BY_FIRE(element))
HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
- HAS_CHANGE_EVENT(element, CE_COLLISION_ACTIVE) ? CE_COLLISION_ACTIVE :
- HAS_CHANGE_EVENT(element, CE_COLLISION_PASSIVE) ? CE_COLLISION_PASSIVE :
+ HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
+ HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
custom_element_change.direct_action);
HAS_CHANGE_EVENT(element, CE_OTHER_GETS_COLLECTED) ? CE_OTHER_GETS_COLLECTED :
HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DROPPED) ? CE_OTHER_GETS_DROPPED :
HAS_CHANGE_EVENT(element, CE_OTHER_IS_TOUCHING) ? CE_OTHER_IS_TOUCHING :
- HAS_CHANGE_EVENT(element, CE_OTHER_IS_COLL_ACTIVE) ? CE_OTHER_IS_COLL_ACTIVE :
- HAS_CHANGE_EVENT(element, CE_OTHER_IS_COLL_PASSIVE) ? CE_OTHER_IS_COLL_PASSIVE :
+ HAS_CHANGE_EVENT(element, CE_OTHER_IS_HITTING) ? CE_OTHER_IS_HITTING :
+ HAS_CHANGE_EVENT(element, CE_OTHER_GETS_HIT) ? CE_OTHER_GETS_HIT :
HAS_CHANGE_EVENT(element, CE_OTHER_IS_SWITCHING) ? CE_OTHER_IS_SWITCHING :
HAS_CHANGE_EVENT(element, CE_OTHER_IS_CHANGING) ? CE_OTHER_IS_CHANGING :
HAS_CHANGE_EVENT(element, CE_OTHER_IS_EXPLODING) ? CE_OTHER_IS_EXPLODING :
custom_element_change.other_action);
}
+static void CopyGroupElementPropertiesToEditor(int element)
+{
+ group_element_info = *element_info[element].group;
+ custom_element = element_info[element]; /* needed for description */
+}
+
+static void CopyElementPropertiesToEditor(int element)
+{
+ if (IS_CUSTOM_ELEMENT(element))
+ CopyCustomElementPropertiesToEditor(element);
+ else if (IS_GROUP_ELEMENT(element))
+ CopyGroupElementPropertiesToEditor(element);
+}
+
static void CopyCustomElementPropertiesToGame(int element)
{
int i;
if (level.use_custom_template)
{
- if (Request("Copy and modify level tem- plate ?", REQ_ASK))
+ if (Request("Copy and modify level template ?", REQ_ASK))
{
level.use_custom_template = FALSE;
ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
custom_element_properties[EP_CAN_EXPLODE_1X1] = FALSE;
custom_element_properties[EP_CAN_EXPLODE_3X3] = FALSE;
+ custom_element_properties[EP_CAN_EXPLODE_DYNA] = FALSE;
custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = FALSE;
custom_element_properties[EP_CAN_EXPLODE_SMASHED] = FALSE;
custom_element_properties[EP_CAN_EXPLODE_IMPACT] = FALSE;
custom_element_properties[EP_EXPLODE_RESULT];
/* special case: sub-settings dependent from main setting */
- if (custom_element_properties[EP_CAN_EXPLODE_3X3] ||
- custom_element_properties[EP_CAN_EXPLODE_1X1])
+ if (custom_element_properties[EP_CAN_EXPLODE_1X1] ||
+ custom_element_properties[EP_CAN_EXPLODE_3X3] ||
+ custom_element_properties[EP_CAN_EXPLODE_DYNA])
{
custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] =
custom_element.can_explode_by_fire;
custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
custom_element_change_events[CE_SWITCHED] = FALSE;
- custom_element_change_events[CE_COLLISION_ACTIVE] = FALSE;
- custom_element_change_events[CE_COLLISION_PASSIVE] = FALSE;
+ custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
+ custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
custom_element_change_events[CE_IMPACT] = FALSE;
custom_element_change_events[CE_SMASHED] = FALSE;
custom_element_change_events[custom_element_change.direct_action] =
custom_element_change_events[CE_OTHER_GETS_COLLECTED] = FALSE;
custom_element_change_events[CE_OTHER_GETS_DROPPED] = FALSE;
custom_element_change_events[CE_OTHER_IS_TOUCHING] = FALSE;
- custom_element_change_events[CE_OTHER_IS_COLL_ACTIVE] = FALSE;
- custom_element_change_events[CE_OTHER_IS_COLL_PASSIVE] = FALSE;
+ custom_element_change_events[CE_OTHER_IS_HITTING] = FALSE;
+ custom_element_change_events[CE_OTHER_GETS_HIT] = FALSE;
custom_element_change_events[CE_OTHER_IS_SWITCHING] = FALSE;
custom_element_change_events[CE_OTHER_IS_CHANGING] = FALSE;
custom_element_change_events[CE_OTHER_IS_EXPLODING] = FALSE;
custom_element_change = *element_info[element].change;
}
+static void CopyGroupElementPropertiesToGame(int element)
+{
+ element_info[element] = custom_element;
+ *element_info[element].group = group_element_info;
+
+ /* mark that this group element has been modified */
+ element_info[element].modified_settings = TRUE;
+}
+
+static void CopyElementPropertiesToGame(int element)
+{
+ if (IS_CUSTOM_ELEMENT(element))
+ CopyCustomElementPropertiesToGame(element);
+ else if (IS_GROUP_ELEMENT(element))
+ CopyGroupElementPropertiesToGame(element);
+}
+
void DrawLevelEd()
{
CloseDoor(DOOR_CLOSE_ALL);
ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
}
+static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
+{
+ int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
+ struct GadgetInfo *gi = level_editor_gadget[gadget_id];
+
+ ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
+}
+
static void ModifyEditorElementList()
{
int i;
DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
SY + drawingarea_info[id].y - MINI_TILEY / 2,
4 * MINI_TILEX,
- 4 * MINI_TILEX + ED_GADGET_TEXT_DISTANCE + font_height);
+ 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
}
}
DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
}
+static void DrawGroupElementArea(int element)
+{
+ int num_elements = group_element_info.num_elements;
+ int id = ED_DRAWING_ID_GROUP_CONTENT;
+ int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
+ int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
+ int xsize = MAX_ELEMENTS_IN_GROUP;
+ int ysize = 1;
+
+ if (drawingarea_info[id].text_left != NULL)
+ sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
+
+ UnmapDrawingArea(id);
+
+ ModifyEditorDrawingArea(id, num_elements, 1);
+
+ /* delete content areas in case of reducing number of them */
+ DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
+
+ MapDrawingArea(id);
+}
+
static void DrawEnvelopeTextArea(int envelope_nr)
{
int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
static char *filename = NULL;
char basename[MAX_FILENAME_LEN];
- if (filename != NULL)
- free(filename);
+ checked_free(filename);
/* 1st try: look for element description file for exactly this element */
sprintf(basename, "%s.txt", element_info[element].token_name);
int i;
/* draw additional "advanced" tabulator for custom elements */
- if (IS_CUSTOM_ELEMENT(properties_element))
+ if (IS_CUSTOM_ELEMENT(properties_element) ||
+ IS_GROUP_ELEMENT(properties_element))
id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
for (i = id_first; i <= id_last; i++)
"[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
screen_line++;
}
+ else if (IS_GROUP_ELEMENT(properties_element))
+ {
+ DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
+ "[Group Element %d]", properties_element - EL_GROUP_START + 1);
+ screen_line++;
+ }
#endif
/* ----- print number of elements / percentage of this element in level */
if (IS_GEM(properties_element) ||
IS_CUSTOM_ELEMENT(properties_element) ||
+ IS_GROUP_ELEMENT(properties_element) ||
IS_ENVELOPE(properties_element) ||
HAS_CONTENT(properties_element))
return TRUE;
/* draw drawing area gadgets */
DrawCustomContentArea();
+ MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
+ MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
+
+ /* draw text input gadgets */
+ MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
+ }
+ else if (IS_GROUP_ELEMENT(properties_element))
+ {
+ /* draw stickybutton gadget */
+ i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
+ checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
+ MapCheckbuttonGadget(i);
+
+ /* draw counter gadgets */
+ MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
+
+ /* draw drawing area gadgets */
+ DrawGroupElementArea(properties_element);
/* draw text input gadgets */
MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
static void DrawPropertiesAdvancedDrawingAreas()
{
MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
- MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
- MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
- DrawCustomChangeContentArea();
+ if (IS_CUSTOM_ELEMENT(properties_element))
+ {
+ MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
+ MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
+
+ DrawCustomChangeContentArea();
+ }
redraw_mask |= REDRAW_FIELD;
}
checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
MapCheckbuttonGadget(i);
- /* draw checkbutton gadgets */
- for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
- i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
+ if (IS_CUSTOM_ELEMENT(properties_element))
+ {
+ /* draw checkbutton gadgets */
+ for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
+ i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
MapCheckbuttonGadget(i);
- /* draw counter gadgets */
- for (i = ED_COUNTER_ID_CHANGE_FIRST; i <= ED_COUNTER_ID_CHANGE_LAST; i++)
- MapCounterButtons(i);
+ /* draw counter gadgets */
+ for (i = ED_COUNTER_ID_CHANGE_FIRST;
+ i <= ED_COUNTER_ID_CHANGE_LAST; i++)
+ MapCounterButtons(i);
- /* draw selectbox gadgets */
- for (i = ED_SELECTBOX_ID_CHANGE_FIRST; i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
- MapSelectboxGadget(i);
+ /* draw selectbox gadgets */
+ for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
+ i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
+ MapSelectboxGadget(i);
- /* draw textbutton gadgets */
- for (i=ED_TEXTBUTTON_ID_CHANGE_FIRST; i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
- MapTextbuttonGadget(i);
+ /* draw textbutton gadgets */
+ for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
+ i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
+ MapTextbuttonGadget(i);
+
+ /* draw graphicbutton gadgets */
+ for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
+ i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
+ MapGraphicbuttonGadget(i);
+ }
+ else if (IS_GROUP_ELEMENT(properties_element))
+ {
+ /* draw checkbutton gadgets */
+ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
+ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
- /* draw graphicbutton gadgets */
- for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
- i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
- MapGraphicbuttonGadget(i);
+ /* draw textbutton gadgets */
+ MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
+ }
/* draw drawing area gadgets */
DrawPropertiesAdvancedDrawingAreas();
/* make sure that previous properties edit mode exists for this element */
if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
- !IS_CUSTOM_ELEMENT(properties_element))
+ !IS_CUSTOM_ELEMENT(properties_element) &&
+ !IS_GROUP_ELEMENT(properties_element))
edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
- if (IS_CUSTOM_ELEMENT(properties_element))
- CopyCustomElementPropertiesToEditor(properties_element);
+ CopyElementPropertiesToEditor(properties_element);
UnmapLevelEditorWindowGadgets();
UnmapLevelEditorToolboxDrawingGadgets();
UnmapLevelEditorToolboxCustomGadgets();
- if (IS_CUSTOM_ELEMENT(properties_element))
+ if (IS_CUSTOM_ELEMENT(properties_element) ||
+ IS_GROUP_ELEMENT(properties_element))
MapLevelEditorToolboxCustomGadgets();
SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
#define CB_BRUSH_TO_CURSOR 1
#define CB_BRUSH_TO_LEVEL 2
#define CB_DELETE_OLD_CURSOR 3
+#define CB_DUMP_BRUSH 4
static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
int button, int mode)
int new_element = BUTTON_ELEMENT(button);
int x, y;
+ if (mode == CB_DUMP_BRUSH)
+ {
+ if (!draw_with_brush)
+ {
+ Error(ERR_WARN, "no brush selected");
+
+ return;
+ }
+
+ for (y = 0; y < brush_height; y++)
+ {
+ for (x = 0; x < brush_width; x++)
+ {
+ int element = brush_buffer[x][y];
+ int element_mapped = element;
+ char *element_string = "?";
+ int k;
+
+ for (k = 0; forum_sketch_element_mapping[k].element != -1; k++)
+ {
+ if (forum_sketch_element_mapping[k].element == element)
+ {
+ element_mapped = forum_sketch_element_mapping[k].element_mapped;
+ break;
+ }
+ }
+
+ if (IS_CUSTOM_ELEMENT(element))
+ element_mapped = EL_CUSTOM_1;
+
+ for (k = 0; forum_sketch_element_strings[k].element != -1; k++)
+ {
+ if (forum_sketch_element_strings[k].element == element_mapped)
+ {
+ element_string = forum_sketch_element_strings[k].element_string;
+ break;
+ }
+ }
+
+ printf("`%s", element_string);
+ }
+
+ printf("\n");
+ }
+
+ return;
+ }
+
if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
return;
CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
}
+void DumpBrush()
+{
+ CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
+}
+
static void FloodFill(int from_x, int from_y, int fill_element)
{
int i,x,y;
new_element = GFX_ELEMENT(new_element);
custom_element.gfx_element = new_element;
- CopyCustomElementPropertiesToGame(properties_element);
+ CopyElementPropertiesToGame(properties_element);
UpdateCustomElementGraphicGadgets();
CopyCustomElementPropertiesToGame(properties_element);
}
+ else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
+ {
+ custom_element.move_enter_element = new_element;
+
+ CopyCustomElementPropertiesToGame(properties_element);
+ }
+ else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
+ {
+ custom_element.move_leave_element = new_element;
+
+ CopyCustomElementPropertiesToGame(properties_element);
+ }
else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
{
custom_element_change.target_element = new_element;
CopyCustomElementPropertiesToGame(properties_element);
}
+ else if (id == GADGET_ID_GROUP_CONTENT)
+ {
+ group_element_info.element[sx] = new_element;
+
+ CopyGroupElementPropertiesToGame(properties_element);
+ }
else if (id == GADGET_ID_RANDOM_BACKGROUND)
random_placement_background_element = new_element;
else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
PickDrawingElement(button, custom_element.gfx_element);
else if (id == GADGET_ID_CUSTOM_CONTENT)
PickDrawingElement(button, custom_element.content[sx][sy]);
+ else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
+ PickDrawingElement(button, custom_element.move_enter_element);
+ else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
+ PickDrawingElement(button, custom_element.move_leave_element);
else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
PickDrawingElement(button, custom_element_change.target_element);
else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
PickDrawingElement(button, custom_element_change.content[sx][sy]);
else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
PickDrawingElement(button, custom_element_change.trigger_element);
+ else if (id == GADGET_ID_GROUP_CONTENT)
+ PickDrawingElement(button, group_element_info.element[sx]);
else if (id == GADGET_ID_RANDOM_BACKGROUND)
PickDrawingElement(button, random_placement_background_element);
else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
DrawElementContentAreas();
break;
+ case ED_COUNTER_ID_GROUP_CONTENT:
+ DrawGroupElementArea(properties_element);
+ CopyGroupElementPropertiesToGame(properties_element);
+ break;
+
case ED_COUNTER_ID_ENVELOPE_XSIZE:
case ED_COUNTER_ID_ENVELOPE_YSIZE:
DrawEnvelopeTextArea(-1);
counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
(counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
counter_id <= ED_COUNTER_ID_CHANGE_LAST))
- CopyCustomElementPropertiesToGame(properties_element);
+ CopyElementPropertiesToGame(properties_element);
}
static void HandleTextInputGadgets(struct GadgetInfo *gi)
if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
{
- CopyCustomElementPropertiesToGame(properties_element);
+ CopyElementPropertiesToGame(properties_element);
ModifyEditorElementList(); /* update changed button info text */
}
type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
(type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
- CopyCustomElementPropertiesToGame(properties_element);
+ CopyElementPropertiesToGame(properties_element);
}
static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
}
else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
{
- boolean new_template = (!LevelFileExists(-1));
+ char *template_filename = getDefaultLevelFilename(-1);
+ boolean new_template = !fileExists(template_filename);
if (new_template ||
- Request("Save this tem- plate and kill the old ?", REQ_ASK))
+ Request("Save this template and kill the old ?", REQ_ASK))
SaveLevelTemplate();
if (new_template)
- Request("Tem- plate saved !", REQ_CONFIRM);
+ Request("Template saved !", REQ_CONFIRM);
}
else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
custom_element.num_change_pages < MAX_CHANGE_PAGES)
type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST &&
type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
{
- CopyCustomElementPropertiesToGame(properties_element);
+ CopyElementPropertiesToGame(properties_element);
}
if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
}
else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
{
- if (level.use_custom_template && !LevelFileExists(-1))
+ char *template_filename = getDefaultLevelFilename(-1);
+
+ if (level.use_custom_template && !fileExists(template_filename))
{
- Request("No level tem- plate found !", REQ_CONFIRM);
+ Request("No level template found !", REQ_CONFIRM);
level.use_custom_template = FALSE;
ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
edit_mode = ED_MODE_DRAWING;
}
+ /* element copy mode active, but no element button pressed => deactivate */
+ if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
+ last_custom_copy_mode = -1;
+
switch (id)
{
case GADGET_ID_SCROLL_LEFT:
Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
else
{
- boolean new_level = (!LevelFileExists(level_nr));
+ char *level_filename = getDefaultLevelFilename(level_nr);
+ boolean new_level = !fileExists(level_filename);
if (new_level ||
Request("Save this level and kill the old ?", REQ_ASK))
if (last_custom_copy_mode != -1)
{
- CopyCustomElement(properties_element, new_element,
- last_custom_copy_mode);
-
- ClickOnGadget(level_editor_gadget[last_drawing_function],
- MB_LEFTBUTTON);
+ if (CopyCustomElement(properties_element, new_element,
+ last_custom_copy_mode))
+ {
+ ClickOnGadget(level_editor_gadget[last_drawing_function],
+ MB_LEFTBUTTON);
- last_custom_copy_mode = -1;
+ last_custom_copy_mode = -1;
+ }
break;
}
static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
{
static int start_lx, start_ly;
- char *infotext;
int id = gi->custom_id;
int sx = gi->event.x;
int sy = gi->event.y;
int max_sx = gi->drawing.area_xsize - 1;
int max_sy = gi->drawing.area_ysize - 1;
int actual_drawing_function = drawing_function;
+ int max_infotext_len = getMaxInfoTextLength();
+ char infotext[MAX_OUTPUT_LINESIZE + 1];
+ char *text;
+
+ infotext[0] = '\0'; /* start with empty info text */
/* pressed Control key: simulate picking element */
if (GetKeyModState() & KMOD_Control)
switch (actual_drawing_function)
{
case GADGET_ID_SINGLE_ITEMS:
- infotext = "Drawing single items";
+ text = "Drawing single items";
break;
case GADGET_ID_CONNECTED_ITEMS:
- infotext = "Drawing connected items";
+ text = "Drawing connected items";
break;
case GADGET_ID_LINE:
- infotext = "Drawing line";
+ text = "Drawing line";
break;
case GADGET_ID_ARC:
- infotext = "Drawing arc";
+ text = "Drawing arc";
break;
case GADGET_ID_TEXT:
- infotext = "Setting text cursor";
+ text = "Setting text cursor";
break;
case GADGET_ID_RECTANGLE:
- infotext = "Drawing rectangle";
+ text = "Drawing rectangle";
break;
case GADGET_ID_FILLED_BOX:
- infotext = "Drawing filled box";
+ text = "Drawing filled box";
break;
case GADGET_ID_FLOOD_FILL:
- infotext = "Flood fill";
+ text = "Flood fill";
break;
case GADGET_ID_GRAB_BRUSH:
- infotext = "Grabbing brush";
+ text = "Grabbing brush";
break;
case GADGET_ID_PICK_ELEMENT:
- infotext = "Picking element";
+ text = "Picking element";
break;
default:
- infotext = "Drawing position";
+ text = "Drawing position";
break;
}
+#if 1
+ if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
+ sprintf(infotext, "%s: %d, %d", text, lx, ly);
+ else
+ sprintf(infotext, "%s: %d, %d", text,
+ ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
+#else
if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
"%s: %d, %d", infotext, lx, ly);
DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
"%s: %d, %d", infotext,
ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
+#endif
}
+#if 1
+ else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
+ strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
+ else
+ sprintf(infotext, "Level position: %d, %d", lx, ly);
+#else
else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
"%s", getElementInfoText(Feld[lx][ly]));
else
DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
"Level position: %d, %d", lx, ly);
+#endif
}
/* misuse this function to draw brush cursor, if needed */
}
else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
{
+ int element = EL_EMPTY;
+
if (id == GADGET_ID_AMOEBA_CONTENT)
- DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
- getElementInfoText(level.amoeba_content));
+ element = level.amoeba_content;
else if (id == GADGET_ID_CUSTOM_GRAPHIC)
- DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
- getElementInfoText(custom_element.gfx_element));
+ element = custom_element.gfx_element;
else if (id == GADGET_ID_CUSTOM_CONTENT)
- DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
- getElementInfoText(custom_element.content[sx][sy]));
+ element = custom_element.content[sx][sy];
+ else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
+ element = custom_element.move_enter_element;
+ else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
+ element = custom_element.move_leave_element;
else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
- DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
- getElementInfoText(custom_element_change.target_element));
+ element = custom_element_change.target_element;
else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
- DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
- getElementInfoText(custom_element_change.content[sx][sy]));
+ element = custom_element_change.content[sx][sy];
else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
- DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
- getElementInfoText(custom_element_change.trigger_element));
+ element = custom_element_change.trigger_element;
+ else if (id == GADGET_ID_GROUP_CONTENT)
+ element = group_element_info.element[sx];
else if (id == GADGET_ID_RANDOM_BACKGROUND)
- DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
- getElementInfoText(random_placement_background_element));
+ element = random_placement_background_element;
else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
id <= GADGET_ID_ELEMENT_CONTENT_7)
- {
- int i = id - GADGET_ID_ELEMENT_CONTENT_0;
+ element = level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy];
- DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
- getElementInfoText(level.yamyam_content[i][sx][sy]));
- }
+ strncpy(infotext, getElementInfoText(element), max_infotext_len);
}
else
{
if (id == GADGET_ID_AMOEBA_CONTENT)
- DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
- "Amoeba content");
+ strcpy(infotext, "Amoeba content");
else if (id == GADGET_ID_CUSTOM_GRAPHIC)
- DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
- "Custom graphic element");
+ strcpy(infotext, "Custom graphic element");
else if (id == GADGET_ID_CUSTOM_CONTENT)
- DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
- "Custom element content position: %d, %d", sx, sy);
+ sprintf(infotext, "Custom element content position: %d, %d", sx, sy);
+ else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
+ strcpy(infotext, "Element that can be digged/collected");
+ else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
+ strcpy(infotext, "Element that will be left behind");
else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
- DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
- "New element after change");
+ strcpy(infotext, "New element after change");
else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
- DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
- "New extended elements after change");
+ strcpy(infotext, "New extended elements after change");
else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
- DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
- "Other element triggering change");
+ strcpy(infotext, "Other element triggering change");
+ else if (id == GADGET_ID_GROUP_CONTENT)
+ sprintf(infotext, "Group element position: %d", sx + 1);
else if (id == GADGET_ID_RANDOM_BACKGROUND)
- DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
- "Random placement background");
+ strcpy(infotext, "Random placement background");
else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
id <= GADGET_ID_ELEMENT_CONTENT_7)
- DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
- "Content area %d position: %d, %d",
- id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
+ sprintf(infotext, "Content area %d position: %d, %d",
+ id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
}
+
+ infotext[max_infotext_len] = '\0';
+
+ if (strlen(infotext) > 0)
+ DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
}
void RequestExitLevelEditor(boolean ask_if_level_has_changed)