EL_EM_EXIT_OPEN,
EL_EM_STEEL_EXIT_CLOSED,
EL_EM_STEEL_EXIT_OPEN,
+
+ EL_DC_KEY_WHITE,
+ EL_DC_GATE_WHITE,
+ EL_DC_GATE_WHITE_GRAY,
+ EL_DC_GATE_FAKE_GRAY,
+
+ EL_DC_MAGIC_WALL,
+ EL_QUICKSAND_FAST_EMPTY,
+ EL_QUICKSAND_FAST_FULL,
+ EL_EMPTY,
};
static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
if (i == ED_COUNTER_ID_SELECT_LEVEL)
{
font_type = FONT_LEVEL_NUMBER;
+#if 1
+ font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
+#else
font_type_active = FONT_LEVEL_NUMBER;
-
+#endif
x += 2 * ED_GADGET_DISTANCE;
y -= ED_GADGET_DISTANCE;
static void DrawPropertiesTabulatorGadgets()
{
- struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
- struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
- int gd_x = gd->x + gd_gi->border.width / 2;
- int gd_y = gd->y + gd_gi->height - 1;
+ struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
+ struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
+ struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
+ int gd_x = gd->x + gd_gi1->border.width / 2;
+ int gd_y = gd->y + gd_gi1->height - 1;
Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
+#if 1
+#else
int max_tabs = 4;
+#endif
int i;
- /* draw additional "advanced" tabulator for custom elements */
+ /* draw additional "change" tabulator for custom elements */
if (IS_CUSTOM_ELEMENT(properties_element))
id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
continue;
/* draw background line below tabulator button */
- ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
+ ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
/* draw solid line below inactive tabulator buttons */
if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
- FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
+ FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
MapTextbuttonGadget(i);
}
+#if 1
/* draw little border line below tabulator buttons */
if (tab_color != BLACK_PIXEL) /* black => transparent */
- FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
- max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
+ FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
+ gd_gi4->x - gd_gi1->x + gd_gi4->width, ED_GADGET_DISTANCE,
+ tab_color);
+#else
+ /* draw little border line below tabulator buttons */
+ if (tab_color != BLACK_PIXEL) /* black => transparent */
+ FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
+ max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
ED_GADGET_DISTANCE, tab_color);
+#endif
}
static void DrawPropertiesInfo()
/* pre-defined properties */
{ EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
+ { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
{ EP_SWITCHABLE, "- can be switched" },
#if 0
{ EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
{ EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
{ EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
{ EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
+ { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
{ EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
{ EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },