added precedence of game keys over speed/debug keys when playing
[rocksndiamonds.git] / src / editor.c
index c6f6d7bd3841616b6494a9f9ebf36338551925de..c105afcd10ba8776e4726b28d3269a6760b0cdae 100644 (file)
@@ -7389,6 +7389,11 @@ static struct XY xy_directions[] =
 // functions
 // ----------------------------------------------------------------------------
 
+boolean isLevelEditorFastStart(void)
+{
+  return (level_editor_test_game && setup.editor.fast_game_start);
+}
+
 static int getMaxInfoTextLength(void)
 {
   return (SXSIZE / getFontWidth(INFOTEXT_FONT));