rnd-19980926
[rocksndiamonds.git] / src / editor.c
index 17677e8dec42d4520c39a2d481f87a50c5f0f030..ae7e7e8cb5d95671148d68115d1eb987c0adf62f 100644 (file)
@@ -19,6 +19,8 @@
 #include "buttons.h"
 #include "files.h"
 
+#define CHOICE_DELAY_VALUE     100
+
 static int level_xpos,level_ypos;
 static BOOL edit_mode;
 static BOOL name_typing;
@@ -84,6 +86,11 @@ int editor_element[] =
   EL_CHAR_A + ('N' - 'A'),
   EL_CHAR_A + ('E' - 'A'),
 
+  EL_SPIELER1,
+  EL_SPIELER2,
+  EL_SPIELER3,
+  EL_SPIELER4,
+
   EL_SPIELFIGUR,
   EL_LEERRAUM,
   EL_ERDREICH,
@@ -676,7 +683,7 @@ void LevelEd(int mx, int my, int button)
     if (((choice == ED_BUTTON_EUP && element_shift>0) ||
         (choice == ED_BUTTON_EDOWN &&
          element_shift<elements_in_list-MAX_ELEM_X*MAX_ELEM_Y)) &&
-       DelayReached(&choice_delay,10))
+       DelayReached(&choice_delay, CHOICE_DELAY_VALUE))
     {
       int i, step;
 
@@ -746,7 +753,7 @@ void LevelEd(int mx, int my, int button)
        case ED_BUTTON_LEFT:
          if (level_xpos>=0)
          {
-           if (!DelayReached(&choice_delay,10))
+           if (!DelayReached(&choice_delay, CHOICE_DELAY_VALUE))
              break;
            if (lev_fieldx<2*SCR_FIELDX-2)
              break;
@@ -763,7 +770,7 @@ void LevelEd(int mx, int my, int button)
        case ED_BUTTON_RIGHT:
          if (level_xpos<=lev_fieldx-2*SCR_FIELDX)
          {
-           if (!DelayReached(&choice_delay,10))
+           if (!DelayReached(&choice_delay, CHOICE_DELAY_VALUE))
              break;
            if (lev_fieldx<2*SCR_FIELDX-2)
              break;
@@ -780,7 +787,7 @@ void LevelEd(int mx, int my, int button)
        case ED_BUTTON_UP:
          if (level_ypos>=0)
          {
-           if (!DelayReached(&choice_delay,10))
+           if (!DelayReached(&choice_delay, CHOICE_DELAY_VALUE))
              break;
            if (lev_fieldy<2*SCR_FIELDY-2)
              break;
@@ -797,7 +804,7 @@ void LevelEd(int mx, int my, int button)
        case ED_BUTTON_DOWN:
          if (level_ypos<=lev_fieldy-2*SCR_FIELDY)
          {
-           if (!DelayReached(&choice_delay,10))
+           if (!DelayReached(&choice_delay, CHOICE_DELAY_VALUE))
              break;
            if (lev_fieldy<2*SCR_FIELDY-2)
              break;
@@ -864,7 +871,8 @@ void LevelEd(int mx, int my, int button)
       int choice = CheckCountButtons(mx,my,button);
       int step = (button==1 ? 1 : button==2 ? 5 : button==3 ? 10 : 0);
 
-      if (choice>=0 && choice<36 && DelayReached(&choice_delay,10))
+      if (choice >= 0 && choice < 36 &&
+         DelayReached(&choice_delay, CHOICE_DELAY_VALUE))
       {
        if (!(choice % 2))
          step = -step;