#define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 48)
#define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 49)
#define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 50)
-#define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 51)
-#define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 52)
-#define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 53)
-#define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 54)
-#define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 55)
-#define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 56)
-#define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
-#define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
-#define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 59)
-#define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 60)
-#define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 61)
-#define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 62)
+#define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 51)
+#define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 52)
+#define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 53)
+#define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 54)
+#define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 55)
+#define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 56)
+#define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 57)
+#define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 58)
+#define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 59)
+#define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 60)
+#define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 61)
+#define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 62)
+#define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
+#define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
+#define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
+#define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 66)
+#define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 67)
+#define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 68)
/* drawing area identifiers */
-#define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 63)
+#define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 69)
#define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
#define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
#define ED_COUNTER_ID_PUSH_DELAY_RND 14
#define ED_COUNTER_ID_MOVE_DELAY_FIX 15
#define ED_COUNTER_ID_MOVE_DELAY_RND 16
-#define ED_COUNTER_ID_GROUP_CONTENT 17
-#define ED_COUNTER_ID_CHANGE_DELAY_FIX 18
-#define ED_COUNTER_ID_CHANGE_DELAY_RND 19
-#define ED_COUNTER_ID_CHANGE_CONT_RND 20
+#define ED_COUNTER_ID_EXPLOSION_DELAY 17
+#define ED_COUNTER_ID_IGNITION_DELAY 18
+#define ED_COUNTER_ID_GROUP_CONTENT 19
+#define ED_COUNTER_ID_CHANGE_DELAY_FIX 20
+#define ED_COUNTER_ID_CHANGE_DELAY_RND 21
+#define ED_COUNTER_ID_CHANGE_CONT_RND 22
-#define ED_NUM_COUNTERBUTTONS 21
+#define ED_NUM_COUNTERBUTTONS 23
#define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
#define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
-#define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM_SCORE
-#define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_MOVE_DELAY_RND
+#define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
+#define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_MOVE_DELAY_RND
+#define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_EXPLOSION_DELAY
+#define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
+#define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
+#define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
#define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
#define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
#define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE
#define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_DEADLINESS
#define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_CONSISTENCY
+#define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
+#define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
#define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
#define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
#define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY
#define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_DEADLY
#define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
+#define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
+#define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
#define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
#define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM
NULL, " ", "height",
},
- /* ---------- element settings: configure (custom elements) -------------- */
+ /* ---------- element settings: configure 1 (custom elements) ------------ */
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
NULL, "+random", NULL
},
+ /* ---------- element settings: configure 2 (custom elements) ------------ */
+
+ {
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
+ 0, 255,
+ GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
+ GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
+ &custom_element.explosion_delay,
+ NULL, "explosion delay", NULL
+ },
+ {
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
+ 0, 255,
+ GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
+ GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
+ &custom_element.ignition_delay,
+ NULL, "ignition delay", NULL
+ },
+
/* ---------- element settings: configure (group elements) --------------- */
{
static struct ValueTextInfo options_move_direction[] =
{
- { MV_AUTOMATIC, "automatic" },
- { MV_LEFT, "left" },
- { MV_RIGHT, "right" },
- { MV_UP, "up" },
- { MV_DOWN, "down" },
- { MV_RANDOM, "random" },
- { MV_PREVIOUS, "previous" },
+ { MV_START_AUTOMATIC, "automatic" },
+ { MV_START_LEFT, "left" },
+ { MV_START_RIGHT, "right" },
+ { MV_START_UP, "up" },
+ { MV_START_DOWN, "down" },
+ { MV_START_RANDOM, "random" },
+ { MV_START_PREVIOUS, "previous" },
{ -1, NULL }
};
MapCheckbuttonGadget(i);
/* draw counter gadgets */
- for (i = ED_COUNTER_ID_CUSTOM_FIRST; i <= ED_COUNTER_ID_CUSTOM_LAST; i++)
+ for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
+ i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
MapCounterButtons(i);
/* draw selectbox gadgets */
i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
MapCheckbuttonGadget(i);
+ /* draw counter gadgets */
+ for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
+ i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
+ MapCounterButtons(i);
+
/* draw selectbox gadgets */
for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
static void UpdateCustomElementGraphicGadgets()
{
+ int i;
+
ModifyEditorElementList();
RedrawDrawingElements();
- if (edit_mode == ED_MODE_PROPERTIES &&
- edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
- DrawPropertiesChangeDrawingAreas();
+ /* force redraw of all mapped drawing area gadgets */
+ for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
+ {
+ struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
+
+ if (gi->mapped)
+ MapDrawingArea(i);
+ }
}
static void DrawLineElement(int sx, int sy, int element, boolean change_level)
DrawPropertiesWindow();
}
- else if ((type_id >= ED_SELECTBOX_ID_CUSTOM1_FIRST &&
- type_id <= ED_SELECTBOX_ID_CUSTOM1_LAST) ||
- (type_id >= ED_SELECTBOX_ID_CUSTOM2_FIRST &&
- type_id <= ED_SELECTBOX_ID_CUSTOM2_LAST) ||
+ else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
+ type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
(type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
(type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
*checkbutton_info[type_id].value ^= TRUE;
+ if (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
+ type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
+ (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
+ type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
+ type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
+ {
+ CopyElementPropertiesToGame(properties_element);
+ }
+
if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
{
UpdateCustomElementGraphicGadgets();
DrawEditModeWindow();
}
- else if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM1_FIRST &&
- type_id <= ED_CHECKBUTTON_ID_CUSTOM1_LAST) ||
- (type_id >= ED_CHECKBUTTON_ID_CUSTOM2_FIRST &&
- type_id <= ED_CHECKBUTTON_ID_CUSTOM2_LAST) ||
- (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
- type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST))
- {
- CopyElementPropertiesToGame(properties_element);
- }
}
static void HandleControlButtons(struct GadgetInfo *gi)