GADGET_ID_BD_AMOEBA_2_CONTENT_ENCLOSED,
GADGET_ID_BD_AMOEBA_2_CONTENT_EXPLODING,
GADGET_ID_BD_AMOEBA_2_CONTENT_LOOKS_LIKE,
+ GADGET_ID_BD_ACID_EATS_ELEMENT,
+ GADGET_ID_BD_ACID_TURNS_TO_ELEMENT,
GADGET_ID_START_ELEMENT,
GADGET_ID_ARTWORK_ELEMENT,
GADGET_ID_EXPLOSION_ELEMENT,
GADGET_ID_BD_VOODOO_HURT_KILLS_PLAYER,
GADGET_ID_BD_VOODOO_DIES_BY_ROCK,
GADGET_ID_BD_VOODOO_VANISH_BY_EXPLOSION,
+ GADGET_ID_BD_SLIME_IS_PREDICTABLE,
GADGET_ID_ENVELOPE_AUTOWRAP,
GADGET_ID_ENVELOPE_CENTERED,
GADGET_ID_MM_LASER_RED,
ED_CHECKBUTTON_ID_BD_VOODOO_HURT_KILLS_PLAYER,
ED_CHECKBUTTON_ID_BD_VOODOO_DIES_BY_ROCK,
ED_CHECKBUTTON_ID_BD_VOODOO_VANISH_BY_EXPLOSION,
+ ED_CHECKBUTTON_ID_BD_SLIME_IS_PREDICTABLE,
ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP,
ED_CHECKBUTTON_ID_ENVELOPE_CENTERED,
ED_CHECKBUTTON_ID_MM_LASER_RED,
ED_DRAWING_ID_BD_AMOEBA_2_CONTENT_ENCLOSED,
ED_DRAWING_ID_BD_AMOEBA_2_CONTENT_EXPLODING,
ED_DRAWING_ID_BD_AMOEBA_2_CONTENT_LOOKS_LIKE,
+ ED_DRAWING_ID_BD_ACID_EATS_ELEMENT,
+ ED_DRAWING_ID_BD_ACID_TURNS_TO_ELEMENT,
ED_DRAWING_ID_START_ELEMENT,
ED_DRAWING_ID_ARTWORK_ELEMENT,
ED_DRAWING_ID_EXPLOSION_ELEMENT,
NULL, NULL,
"disappears in explosions", "can be destroyed by explosions"
},
+ {
+ ED_CHECKBUTTON_ID_BD_SLIME_IS_PREDICTABLE,
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
+ GADGET_ID_BD_SLIME_IS_PREDICTABLE, GADGET_ID_NONE,
+ &level.bd_slime_is_predictable,
+ NULL, NULL,
+ "slime is predictable", "use predictable random numbers"
+ },
{
ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP,
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
&level.bd_amoeba_2_content_looks_like, 1, 1,
"use graphic of element:", NULL, NULL, NULL, "BD amoeba 2 looks like this element"
},
+ {
+ ED_DRAWING_ID_BD_ACID_EATS_ELEMENT,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(1),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_ACID_EATS_ELEMENT, GADGET_ID_NONE,
+ &level.bd_acid_eats_element, 1, 1,
+ "can eat:", NULL, NULL, NULL, "eats this element when spreading"
+ },
+ {
+ ED_DRAWING_ID_BD_ACID_TURNS_TO_ELEMENT,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_ACID_TURNS_TO_ELEMENT, GADGET_ID_NONE,
+ &level.bd_acid_turns_to_element, 1, 1,
+ "can leave behind:", NULL, NULL, NULL, "turns to this element after spreading"
+ },
// ---------- level start element -------------------------------------------
#define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
#define TEXT_TIME_BONUS "Extra time to solve level"
#define TEXT_TIME_PENALTY "Time penalty if destroyed"
+#define TEXT_PERMEABILITY_RATE "slime permeability rate"
+#define TEXT_PERMEABILITY_BITS "slime permeability bits"
+#define TEXT_RANDOM_SEED "slime random number seed"
+#define TEXT_ACID_SPREAD_RATE "Spread rate (percent)"
static struct
{
-100, 100 },
{ EL_BD_VOODOO_DOLL, &level.bd_voodoo_penalty_time, TEXT_TIME_PENALTY,
0, 100 },
+ { EL_BD_SLIME, &level.bd_slime_permeability_rate, TEXT_PERMEABILITY_RATE,
+ 0, 100 },
+ { EL_BD_SLIME, &level.bd_slime_permeability_bits_c64, TEXT_PERMEABILITY_BITS,
+ 0, 255 },
+ { EL_BD_SLIME, &level.bd_slime_random_seed_c64, TEXT_RANDOM_SEED,
+ -1, 65535 },
+ { EL_BD_ACID, &level.bd_acid_spread_rate, TEXT_ACID_SPREAD_RATE,
+ 0, 100 },
{ EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
{ EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
{ EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1,0,8 },
(COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
(MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
(properties_element == EL_BD_VOODOO_DOLL ? 4 : 0) +
+ (properties_element == EL_BD_SLIME ? 1 : 0) +
+ (properties_element == EL_BD_ACID ? 1 : 0) +
(properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
num_element_counters);
}
else if (IS_AMOEBOID(properties_element))
MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
+ else if (properties_element == EL_BD_ACID)
+ {
+ MapDrawingArea(ED_DRAWING_ID_BD_ACID_EATS_ELEMENT);
+ MapDrawingArea(ED_DRAWING_ID_BD_ACID_TURNS_TO_ELEMENT);
+ }
else if (properties_element == EL_YAMYAM ||
properties_element == EL_YAMYAM_LEFT ||
properties_element == EL_YAMYAM_RIGHT ||
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BD_VOODOO_VANISH_BY_EXPLOSION);
}
+ if (properties_element == EL_BD_SLIME)
+ {
+ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BD_SLIME_IS_PREDICTABLE);
+ }
+
if (properties_element == EL_BD_MAGIC_WALL)
{
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BD_MAGIC_WALL_WAIT_HATCHING);