added setup options to skip (un)covering and hatching for BD engine
[rocksndiamonds.git] / src / editor.c
index 3bed979da4aaff0c642f24bc6e27b1e6883048cf..8fa52676a277cb5aec9b7700206a81081e1fb78d 100644 (file)
@@ -1794,6 +1794,7 @@ static struct ValueTextInfo options_time_score_base[] =
 static struct ValueTextInfo options_game_engine_type[] =
 {
   { GAME_ENGINE_TYPE_RND,      "Rocks'n'Diamonds"              },
+  { GAME_ENGINE_TYPE_BD,       "Boulder Dash"                  },
   { GAME_ENGINE_TYPE_EM,       "Emerald Mine"                  },
   { GAME_ENGINE_TYPE_SP,       "Supaplex"                      },
   { GAME_ENGINE_TYPE_MM,       "Mirror Magic"                  },