Merge branch 'master' into releases
[rocksndiamonds.git] / src / editor.c
index 793ade1b2cf3ec494cb0aebf59e1d53fd0a9a3c5..8e9904e7d0d55ad3b27fbab90052fae056c7613a 100644 (file)
@@ -1118,6 +1118,7 @@ static struct ValueTextInfo options_change_direct_action[] =
   { CE_ENTERED_BY_PLAYER,      "entered by player ..."         },
   { CE_LEFT_BY_PLAYER,         "left by player ..."            },
   { CE_DROPPED_BY_PLAYER,      "dropped by player"             },
+  { CE_SWITCHED,               "switched ..."                  },
   { CE_COLLISION,              "collision ..."                 },
   { CE_IMPACT,                 "impact"                        },
   { CE_SMASHED,                        "smashed"                       },
@@ -1135,6 +1136,7 @@ static struct ValueTextInfo options_change_other_action[] =
   { CE_OTHER_GETS_COLLECTED,   "player collects"               },
   { CE_OTHER_GETS_DROPPED,     "player drops"                  },
   { CE_OTHER_IS_TOUCHING,      "touching ..."                  },
+  { CE_OTHER_IS_SWITCHING,     "switch of ..."                 },
   { CE_OTHER_IS_CHANGING,      "change of"                     },
   { CE_OTHER_IS_EXPLODING,     "explosion of"                  },
   { -1,                                NULL                            }
@@ -2093,17 +2095,17 @@ static int editor_el_more[] =
   EL_PIG,
   EL_DRAGON,
 
-  EL_EMPTY,
+  EL_BUG,
   EL_MOLE_UP,
-  EL_EMPTY,
-  EL_EMPTY,
+  EL_BD_BUTTERFLY,
+  EL_BD_FIREFLY,
 
   EL_MOLE_LEFT,
   EL_EMPTY,
   EL_MOLE_RIGHT,
-  EL_EMPTY,
+  EL_PACMAN,
 
-  EL_EMPTY,
+  EL_SPACESHIP,
   EL_MOLE_DOWN,
   EL_BALLOON,
   EL_BALLOON_SWITCH_ANY,
@@ -4593,6 +4595,7 @@ static void CopyCustomElementPropertiesToEditor(int element)
      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
+     HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
      HAS_CHANGE_EVENT(element, CE_COLLISION) ? CE_COLLISION :
      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
@@ -4609,6 +4612,7 @@ static void CopyCustomElementPropertiesToEditor(int element)
      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_COLLECTED) ? CE_OTHER_GETS_COLLECTED :
      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DROPPED) ? CE_OTHER_GETS_DROPPED :
      HAS_CHANGE_EVENT(element, CE_OTHER_IS_TOUCHING) ? CE_OTHER_IS_TOUCHING :
+     HAS_CHANGE_EVENT(element, CE_OTHER_IS_SWITCHING) ? CE_OTHER_IS_SWITCHING :
      HAS_CHANGE_EVENT(element, CE_OTHER_IS_CHANGING) ? CE_OTHER_IS_CHANGING :
      HAS_CHANGE_EVENT(element, CE_OTHER_IS_EXPLODING) ? CE_OTHER_IS_EXPLODING :
      custom_element_change.other_action);
@@ -4709,6 +4713,7 @@ static void CopyCustomElementPropertiesToGame(int element)
   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
+  custom_element_change_events[CE_SWITCHED] = FALSE;
   custom_element_change_events[CE_COLLISION] = FALSE;
   custom_element_change_events[CE_IMPACT] = FALSE;
   custom_element_change_events[CE_SMASHED] = FALSE;
@@ -4725,6 +4730,7 @@ static void CopyCustomElementPropertiesToGame(int element)
   custom_element_change_events[CE_OTHER_GETS_COLLECTED] = FALSE;
   custom_element_change_events[CE_OTHER_GETS_DROPPED] = FALSE;
   custom_element_change_events[CE_OTHER_IS_TOUCHING] = FALSE;
+  custom_element_change_events[CE_OTHER_IS_SWITCHING] = FALSE;
   custom_element_change_events[CE_OTHER_IS_CHANGING] = FALSE;
   custom_element_change_events[CE_OTHER_IS_EXPLODING] = FALSE;
   custom_element_change_events[custom_element_change.other_action] =