break;
case GADGET_ID_EXIT:
- if (!LevelChanged() ||
- Request("Level has changed! Exit without saving ?",
- REQ_ASK | REQ_STAY_OPEN))
- {
- CloseDoor(DOOR_CLOSE_1);
-
- /*
- CloseDoor(DOOR_CLOSE_ALL);
- */
-
- game_status = MAINMENU;
- DrawMainMenu();
- }
- else
- {
- CloseDoor(DOOR_CLOSE_1);
- BlitBitmap(pix[PIX_DB_DOOR], pix[PIX_DB_DOOR],
- DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
- DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
- OpenDoor(DOOR_OPEN_1);
- }
+ RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
break;
default:
case KSYM_Escape:
if (edit_mode == ED_MODE_DRAWING)
{
- game_status = MAINMENU;
- DrawMainMenu();
+ RequestExitLevelEditor(setup.ask_on_escape);
}
else
{
ClickOnGadget(level_editor_gadget[id], button);
else if (letter == '.')
ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
- else if (key == KSYM_space || key == KSYM_Return)
+ else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
else
for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
"Content area %d position: %d, %d",
id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);
}
+
+void RequestExitLevelEditor(boolean ask_if_level_has_changed)
+{
+ if (!ask_if_level_has_changed ||
+ !LevelChanged() ||
+ Request("Level has changed! Exit without saving ?",
+ REQ_ASK | REQ_STAY_OPEN))
+ {
+ CloseDoor(DOOR_CLOSE_1);
+ /*
+ CloseDoor(DOOR_CLOSE_ALL);
+ */
+ game_status = MAINMENU;
+ DrawMainMenu();
+ }
+ else
+ {
+ CloseDoor(DOOR_CLOSE_1);
+ BlitBitmap(pix[PIX_DB_DOOR], pix[PIX_DB_DOOR],
+ DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
+ DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
+ OpenDoor(DOOR_OPEN_1);
+ }
+}