/***********************************************************
-* Rocks'n'Diamonds -- McDuffin Strikes Back! *
+* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
-* (c) 1995-98 Artsoft Entertainment *
-* Holger Schemel *
-* Oststrasse 11a *
-* 33604 Bielefeld *
-* phone: ++49 +521 290471 *
-* email: aeglos@valinor.owl.de *
+* (c) 1995-2001 Artsoft Entertainment *
+* Holger Schemel *
+* Detmolder Strasse 189 *
+* 33604 Bielefeld *
+* Germany *
+* e-mail: info@artsoft.org *
*----------------------------------------------------------*
-* editor.c *
+* editor.c *
***********************************************************/
#include <math.h>
+#include "libgame/libgame.h"
+
#include "editor.h"
#include "screens.h"
#include "tools.h"
-#include "misc.h"
-#include "buttons.h"
#include "files.h"
#include "game.h"
#include "tape.h"
#define GADGET_ID_DOUBLE_SPEED 73
#define GADGET_ID_GRAVITY 74
#define GADGET_ID_STICK_ELEMENT 75
+#define GADGET_ID_EM_SLIPPERY_GEMS 76
/* another drawing area for random placement */
-#define GADGET_ID_RANDOM_BACKGROUND 76
+#define GADGET_ID_RANDOM_BACKGROUND 77
/* gadgets for buttons in element list */
-#define GADGET_ID_ELEMENTLIST_FIRST 77
-#define GADGET_ID_ELEMENTLIST_LAST (77 + ED_NUM_ELEMENTLIST_BUTTONS - 1)
+#define GADGET_ID_ELEMENTLIST_FIRST 78
+#define GADGET_ID_ELEMENTLIST_LAST (78 + ED_NUM_ELEMENTLIST_BUTTONS - 1)
#define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
#define ED_CHECKBUTTON_ID_GRAVITY 1
#define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
#define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
+#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
-#define ED_NUM_CHECKBUTTONS 4
+#define ED_NUM_CHECKBUTTONS 5
#define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
#define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
GADGET_ID_STICK_ELEMENT,
&stick_element_properties_window,
"stick window to edit content", "stick window to edit content"
+ },
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
+ GADGET_ID_EM_SLIPPERY_GEMS,
+ &level.em_slippery_gems,
+ "slip down from certain flat walls","use EM style slipping behaviour"
}
};
static int new_element2 = EL_LEERRAUM;
static int new_element3 = EL_ERDREICH;
-#define BUTTON_ELEMENT(button) (button == 1 ? new_element1 : \
- button == 2 ? new_element2 : \
- button == 3 ? new_element3 : EL_LEERRAUM)
-#define BUTTON_STEPSIZE(button) (button == 1 ? 1 : button == 2 ? 5 : 10)
+#define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
+ (button) == 2 ? new_element2 : \
+ (button) == 3 ? new_element3 : EL_LEERRAUM)
+#define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
/* forward declaration for internal use */
static void ModifyEditorCounter(int, int);
EL_CHAR('U'),
EL_CHAR('L'),
- EL_CHAR_MINUS,
+ EL_CHAR('-'),
EL_CHAR('D'),
EL_CHAR('E'),
EL_CHAR('R'),
EL_ERDREICH,
EL_BETON,
- EL_FELSBODEN,
- EL_SIEB2_INAKTIV,
+ EL_BD_WALL,
+ EL_MAGIC_WALL_BD_OFF,
EL_AUSGANG_ZU,
EL_AUSGANG_AUF,
EL_EDELSTEIN_BD,
- EL_BUTTERFLY_O,
- EL_FIREFLY_O,
- EL_FELSBROCKEN,
+ EL_BUTTERFLY_UP,
+ EL_FIREFLY_UP,
+ EL_BD_ROCK,
- EL_BUTTERFLY_L,
- EL_FIREFLY_L,
- EL_BUTTERFLY_R,
- EL_FIREFLY_R,
+ EL_BUTTERFLY_LEFT,
+ EL_FIREFLY_LEFT,
+ EL_BUTTERFLY_RIGHT,
+ EL_FIREFLY_RIGHT,
EL_AMOEBE_BD,
- EL_BUTTERFLY_U,
- EL_FIREFLY_U,
+ EL_BUTTERFLY_DOWN,
+ EL_FIREFLY_DOWN,
EL_LEERRAUM,
EL_CHAR('E'),
EL_CHAR('M'),
EL_CHAR('E'),
- EL_CHAR_MINUS,
+ EL_CHAR('-'),
EL_CHAR('R'),
EL_CHAR('A'),
EL_BETON,
EL_MAUERWERK,
EL_FELSBODEN,
- EL_SIEB_INAKTIV,
+ EL_MAGIC_WALL_OFF,
EL_EDELSTEIN,
EL_DIAMANT,
EL_AUSGANG_AUF,
EL_MAMPFER,
- EL_KAEFER_O,
- EL_FLIEGER_O,
+ EL_KAEFER_UP,
+ EL_FLIEGER_UP,
EL_ROBOT,
- EL_KAEFER_L,
- EL_FLIEGER_L,
- EL_KAEFER_R,
- EL_FLIEGER_R,
+ EL_KAEFER_LEFT,
+ EL_FLIEGER_LEFT,
+ EL_KAEFER_RIGHT,
+ EL_FLIEGER_RIGHT,
EL_ABLENK_AUS,
- EL_KAEFER_U,
- EL_FLIEGER_U,
+ EL_KAEFER_DOWN,
+ EL_FLIEGER_DOWN,
EL_UNSICHTBAR,
EL_BADEWANNE1,
EL_PFORTE3X,
EL_PFORTE4X,
- EL_PFEIL_L,
- EL_PFEIL_R,
- EL_PFEIL_O,
- EL_PFEIL_U,
+ EL_PFEIL_LEFT,
+ EL_PFEIL_RIGHT,
+ EL_PFEIL_UP,
+ EL_PFEIL_DOWN,
EL_AMOEBE_VOLL,
EL_EDELSTEIN_GELB,
EL_ERZ_EDEL_LILA,
EL_LIFE,
- EL_PACMAN_O,
+ EL_PACMAN_UP,
EL_ZEIT_VOLL,
EL_ZEIT_LEER,
- EL_PACMAN_L,
+ EL_PACMAN_LEFT,
EL_MAMPFER2,
- EL_PACMAN_R,
+ EL_PACMAN_RIGHT,
EL_MAUER_LEBT,
EL_LIFE_ASYNC,
- EL_PACMAN_U,
+ EL_PACMAN_DOWN,
EL_BIRNE_AUS,
EL_BIRNE_EIN,
EL_DYNABOMB_XL,
EL_BADEWANNE,
- EL_MAULWURF,
+ EL_MOLE,
EL_PINGUIN,
EL_SCHWEIN,
EL_DRACHE,
+ EL_LEERRAUM,
+ EL_MOLE_UP,
+ EL_LEERRAUM,
+ EL_LEERRAUM,
+
+ EL_MOLE_LEFT,
+ EL_LEERRAUM,
+ EL_MOLE_RIGHT,
+ EL_LEERRAUM,
+
+ EL_LEERRAUM,
+ EL_MOLE_DOWN,
+ EL_BALLOON,
+ EL_BALLOON_SEND_ANY,
+
+ EL_BALLOON_SEND_LEFT,
+ EL_BALLOON_SEND_RIGHT,
+ EL_BALLOON_SEND_UP,
+ EL_BALLOON_SEND_DOWN,
+
EL_SONDE,
EL_MAUER_X,
EL_MAUER_Y,
EL_SPEED_PILL,
EL_BLACK_ORB,
+ EL_EMC_STEEL_WALL_1,
+ EL_EMC_WALL_1,
+ EL_EMC_WALL_2,
+ EL_EMC_WALL_3,
+
+ EL_EMC_WALL_4,
+ EL_EMC_WALL_5,
+ EL_EMC_WALL_6,
+ EL_EMC_WALL_7,
+
+
EL_CHAR('S'),
EL_CHAR('O'),
EL_CHAR('K'),
EL_CHAR('O'),
- EL_CHAR_MINUS,
+ EL_CHAR('-'),
EL_CHAR('B'),
EL_CHAR('A'),
EL_CHAR('N'),
EL_SOKOBAN_FELD_VOLL,
EL_BETON,
- EL_LEERRAUM,
- EL_LEERRAUM,
- EL_LEERRAUM,
- EL_LEERRAUM,
-
EL_CHAR('S'),
EL_CHAR('U'),
EL_CHAR('P'),
EL_SP_CHIP_UPPER,
EL_SP_CHIP_LOWER,
+ EL_CHAR('D'),
+ EL_CHAR('I'),
+ EL_CHAR('A'),
+ EL_CHAR('-'),
+
+ EL_CHAR('M'),
+ EL_CHAR('O'),
+ EL_CHAR('N'),
+ EL_CHAR('D'),
+
+ EL_CHAR('C'),
+ EL_CHAR('A'),
+ EL_CHAR('V'),
+ EL_CHAR('E'),
+
+ EL_CHAR('S'),
+ EL_CHAR(' '),
+ EL_CHAR('I'),
+ EL_CHAR('I'),
+
+ EL_PEARL,
+ EL_CRYSTAL,
+ EL_WALL_PEARL,
+ EL_WALL_CRYSTAL,
+
+ EL_BELT1_LEFT,
+ EL_BELT1_MIDDLE,
+ EL_BELT1_RIGHT,
+ EL_BELT1_SWITCH_MIDDLE,
+
+ EL_BELT2_LEFT,
+ EL_BELT2_MIDDLE,
+ EL_BELT2_RIGHT,
+ EL_BELT2_SWITCH_MIDDLE,
+
+ EL_BELT3_LEFT,
+ EL_BELT3_MIDDLE,
+ EL_BELT3_RIGHT,
+ EL_BELT3_SWITCH_MIDDLE,
+
+ EL_BELT4_LEFT,
+ EL_BELT4_MIDDLE,
+ EL_BELT4_RIGHT,
+ EL_BELT4_SWITCH_MIDDLE,
+
+ EL_BELT1_SWITCH_LEFT,
+ EL_BELT2_SWITCH_LEFT,
+ EL_BELT3_SWITCH_LEFT,
+ EL_BELT4_SWITCH_LEFT,
+
+ EL_BELT1_SWITCH_RIGHT,
+ EL_BELT2_SWITCH_RIGHT,
+ EL_BELT3_SWITCH_RIGHT,
+ EL_BELT4_SWITCH_RIGHT,
+
+ EL_SWITCHGATE_OPEN,
+ EL_SWITCHGATE_CLOSED,
+ EL_SWITCHGATE_SWITCH_1,
+ EL_ENVELOPE,
+
+ EL_TIMEGATE_CLOSED,
+ EL_TIMEGATE_OPEN,
+ EL_TIMEGATE_SWITCH_OFF,
+ EL_LEERRAUM,
+
+ EL_LANDMINE,
+ EL_SAND_INVISIBLE,
+ EL_STEEL_SLANTED,
+ EL_LEERRAUM,
+
+ EL_SIGN_EXCLAMATION,
+ EL_SIGN_STOP,
+ EL_LIGHT_SWITCH_OFF,
+ EL_LIGHT_SWITCH_ON,
+
+ EL_SHIELD_PASSIVE,
+ EL_SHIELD_ACTIVE,
+ EL_EXTRA_TIME,
+ EL_LEERRAUM,
+
+ EL_CHAR('D'),
+ EL_CHAR('X'),
+ EL_CHAR('-'),
+ EL_CHAR(' '),
+
+ EL_CHAR('B'),
+ EL_CHAR('O'),
+ EL_CHAR('U'),
+ EL_CHAR('L'),
+
+ EL_CHAR('-'),
+ EL_CHAR('D'),
+ EL_CHAR('E'),
+ EL_CHAR('R'),
+
+ EL_CHAR('D'),
+ EL_CHAR('A'),
+ EL_CHAR('S'),
+ EL_CHAR('H'),
+
+ EL_SPRING,
+ EL_TUBE_RIGHT_DOWN,
+ EL_TUBE_HORIZ_DOWN,
+ EL_TUBE_LEFT_DOWN,
+
+ EL_TUBE_HORIZONTAL,
+ EL_TUBE_VERT_RIGHT,
+ EL_TUBE_CROSS,
+ EL_TUBE_VERT_LEFT,
+
+ EL_TUBE_VERTICAL,
+ EL_TUBE_RIGHT_UP,
+ EL_TUBE_HORIZ_UP,
+ EL_TUBE_LEFT_UP,
+
+ EL_TRAP_INACTIVE,
+ EL_DX_SUPABOMB,
+ EL_LEERRAUM,
+ EL_LEERRAUM,
+
/*
EL_CHAR('D'),
EL_CHAR('Y'),
};
int elements_in_list = sizeof(editor_element)/sizeof(int);
+static char *getElementInfoText(int element)
+{
+ char *info_text = "unknown";
+
+ if (element < NUM_LEVEL_ELEMENTS)
+ info_text = element_info[element].editor_description;
+ else
+ Error(ERR_WARN, "no element description for element %d", element);
+
+ return info_text;
+}
+
static void ScrollMiniLevel(int from_x, int from_y, int scroll)
{
int x,y;
int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
- XCopyArea(display, drawto, drawto, gc,
- SX + (dx == -1 ? MINI_TILEX : 0),
- SY + (dy == -1 ? MINI_TILEY : 0),
- (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
- (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
- SX + (dx == +1 ? MINI_TILEX : 0),
- SY + (dy == +1 ? MINI_TILEY : 0));
+ BlitBitmap(drawto, drawto,
+ SX + (dx == -1 ? MINI_TILEX : 0),
+ SY + (dy == -1 ? MINI_TILEY : 0),
+ (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
+ (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
+ SX + (dx == +1 ? MINI_TILEX : 0),
+ SY + (dy == +1 ? MINI_TILEY : 0));
if (dx)
{
x = (dx == 1 ? 0 : ed_fieldx - 1);
static void CreateControlButtons()
{
- Pixmap gd_pixmap = pix[PIX_DOOR];
+ Bitmap *gd_bitmap = pix[PIX_DOOR];
struct GadgetInfo *gi;
unsigned long event_mask;
int i;
GDI_STATE, GD_BUTTON_UNPRESSED,
GDI_RADIO_NR, radio_button_nr,
GDI_CHECKED, checked,
- GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
- GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
- GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y2,
- GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
+ GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
+ GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
GDI_CALLBACK_ACTION, HandleControlButtons,
GDI_END);
GDI_HEIGHT, height,
GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
GDI_STATE, GD_BUTTON_UNPRESSED,
- GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
- GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
GDI_CALLBACK_ACTION, HandleControlButtons,
GDI_END);
/* create buttons for element list */
for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
{
- Pixmap deco_pixmap;
+ Bitmap *deco_bitmap;
int deco_x, deco_y, deco_xpos, deco_ypos;
int gd_xoffset, gd_yoffset;
int gd_x1, gd_x2, gd_y;
gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
getMiniGraphicSource(el2gfx(editor_element[i]),
- &deco_pixmap, &deco_x, &deco_y);
+ &deco_bitmap, &deco_x, &deco_y);
deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
gi = CreateGadget(GDI_CUSTOM_ID, id,
GDI_CUSTOM_TYPE_ID, i,
- GDI_INFO_TEXT, element_info[editor_element[i]],
+ GDI_INFO_TEXT, getElementInfoText(editor_element[i]),
GDI_X, DX + gd_xoffset,
GDI_Y, DY + gd_yoffset,
GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
GDI_STATE, GD_BUTTON_UNPRESSED,
- GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
- GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
- GDI_DECORATION_DESIGN, deco_pixmap, deco_x, deco_y,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
+ GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
GDI_DECORATION_SHIFTING, 1, 1,
GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
GDI_CALLBACK_ACTION, HandleControlButtons,
GDI_END);
for (j=0; j<2; j++)
{
- Pixmap gd_pixmap = pix[PIX_DOOR];
+ Bitmap *gd_bitmap = pix[PIX_DOOR];
struct GadgetInfo *gi;
int id = (j == 0 ?
counterbutton_info[i].gadget_id_down :
GDI_HEIGHT, y_size,
GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
GDI_STATE, GD_BUTTON_UNPRESSED,
- GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
- GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
GDI_CALLBACK_ACTION, HandleCounterButtons,
GDI_END);
GDI_NUMBER_MAX, counterbutton_info[i].max_value,
GDI_TEXT_SIZE, 3,
GDI_TEXT_FONT, font_type,
- GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
- GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
GDI_BORDER_SIZE, ED_BORDER_SIZE,
GDI_TEXTINPUT_DESIGN_WIDTH, gd_width,
GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
GDI_CALLBACK_ACTION, HandleCounterButtons,
GDI_END);
for (i=0; i<ED_NUM_TEXTINPUT; i++)
{
- Pixmap gd_pixmap = pix[PIX_DOOR];
+ Bitmap *gd_bitmap = pix[PIX_DOOR];
int gd_x, gd_y;
struct GadgetInfo *gi;
unsigned long event_mask;
GDI_TEXT_VALUE, textinput_info[i].value,
GDI_TEXT_SIZE, textinput_info[i].size,
GDI_TEXT_FONT, FC_YELLOW,
- GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
- GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
GDI_BORDER_SIZE, ED_BORDER_SIZE,
GDI_TEXTINPUT_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
GDI_CALLBACK_ACTION, HandleTextInputGadgets,
GDI_END);
for (i=0; i<ED_NUM_SCROLLBARS; i++)
{
int id = scrollbar_info[i].gadget_id;
- Pixmap gd_pixmap = pix[PIX_DOOR];
+ Bitmap *gd_bitmap = pix[PIX_DOOR];
int gd_x1, gd_x2, gd_y1, gd_y2;
struct GadgetInfo *gi;
int items_max, items_visible, item_position;
GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
GDI_SCROLLBAR_ITEM_POSITION, item_position,
GDI_STATE, GD_BUTTON_UNPRESSED,
- GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
- GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
GDI_BORDER_SIZE, ED_BORDER_SIZE,
GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
GDI_CALLBACK_ACTION, HandleControlButtons,
GDI_END);
static void CreateCheckbuttonGadgets()
{
- Pixmap gd_pixmap = pix[PIX_DOOR];
+ Bitmap *gd_bitmap = pix[PIX_DOOR];
struct GadgetInfo *gi;
unsigned long event_mask;
int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
GDI_TYPE, GD_TYPE_RADIO_BUTTON,
GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
GDI_CHECKED, checked,
- GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
- GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
- GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y,
- GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
+ GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
+ GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
GDI_CALLBACK_ACTION, HandleRadiobuttons,
GDI_END);
GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
GDI_TYPE, GD_TYPE_CHECK_BUTTON,
GDI_CHECKED, *checkbutton_info[i].value,
- GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
- GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
- GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y,
- GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
+ GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
+ GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
GDI_CALLBACK_ACTION, HandleCheckbuttons,
GDI_END);
/* map buttons to select level */
counter_id = ED_COUNTER_ID_SELECT_LEVEL;
ModifyEditorCounterLimits(counter_id,
- leveldir[leveldir_nr].first_level,
- leveldir[leveldir_nr].last_level);
+ leveldir_current->first_level,
+ leveldir_current->last_level);
ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
MapCounterButtons(counter_id);
}
}
/* copy default editor door content to main double buffer */
- XCopyArea(display, pix[PIX_DOOR], drawto, gc,
- DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
+ BlitBitmap(pix[PIX_DOOR], drawto,
+ DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
/* draw mouse button brush elements */
- DrawMiniGraphicExt(drawto, gc,
+ DrawMiniGraphicExt(drawto,
DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
el2gfx(new_element1));
- DrawMiniGraphicExt(drawto, gc,
+ DrawMiniGraphicExt(drawto,
DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
el2gfx(new_element2));
- DrawMiniGraphicExt(drawto, gc,
+ DrawMiniGraphicExt(drawto,
DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
el2gfx(new_element3));
DrawSpecialEditorDoor();
/* draw new control window */
- XCopyArea(display, pix[PIX_DOOR], drawto, gc,
- DOOR_GFX_PAGEX8, 236,
- EXSIZE, EYSIZE,
- EX, EY);
+ BlitBitmap(pix[PIX_DOOR], drawto,
+ DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
redraw_mask |= REDRAW_ALL;
MapControlButtons();
/* copy actual editor door content to door double buffer for OpenDoor() */
- XCopyArea(display, drawto, pix[PIX_DB_DOOR], gc,
- DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
+ BlitBitmap(drawto, pix[PIX_DB_DOOR],
+ DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
DrawEditModeWindow();
if (button == 1)
{
new_element1 = element;
- DrawMiniGraphicExt(drawto, gc,
+ DrawMiniGraphicExt(drawto,
DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
el2gfx(new_element1));
}
else if (button == 2)
{
new_element2 = element;
- DrawMiniGraphicExt(drawto, gc,
+ DrawMiniGraphicExt(drawto,
DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
el2gfx(new_element2));
}
else
{
new_element3 = element;
- DrawMiniGraphicExt(drawto, gc,
+ DrawMiniGraphicExt(drawto,
DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
el2gfx(new_element3));
}
for (x=0; x<2; x++)
DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
- XFillRectangle(display, drawto, gc,
+ ClearRectangle(drawto,
area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
MINI_TILEX + 2, MINI_TILEY + 2);
/* copy border to the right location */
- XCopyArea(display, drawto, drawto, gc,
- area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
- area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
+ BlitBitmap(drawto, drawto,
+ area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
+ area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
for (x=0; x<2; x++)
DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
- XFillRectangle(display, drawto, gc,
+ ClearRectangle(drawto,
area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
MINI_TILEX + 2, MINI_TILEY + 2);
/* copy border to the right location */
- XCopyArea(display, drawto, drawto, gc,
- area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
- area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
+ BlitBitmap(drawto, drawto,
+ area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
+ area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
FS_SMALL, font_color);
MapCounterButtons(counter_id);
/* delete content areas in case of reducing number of them */
- XFillRectangle(display, backbuffer, gc,
+ ClearRectangle(backbuffer,
SX, area_sy - MINI_TILEX,
SXSIZE, 12 * MINI_TILEY);
DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
EL_ERDREICH);
- XFillRectangle(display, drawto, gc,
+ ClearRectangle(drawto,
area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
}
/* copy border to the right location */
- XCopyArea(display, drawto, drawto, gc,
- area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 11 * MINI_TILEY,
- area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
+ BlitBitmap(drawto, drawto,
+ area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 11 * MINI_TILEY,
+ area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
"Content", FS_SMALL, font_color);
{ EL_EDELSTEIN_ROT, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
{ EL_EDELSTEIN_LILA,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
{ EL_DIAMANT, &level.score[SC_DIAMANT], TEXT_COLLECTING },
- { EL_KAEFER_R, &level.score[SC_KAEFER], TEXT_SMASHING },
- { EL_KAEFER_O, &level.score[SC_KAEFER], TEXT_SMASHING },
- { EL_KAEFER_L, &level.score[SC_KAEFER], TEXT_SMASHING },
- { EL_KAEFER_U, &level.score[SC_KAEFER], TEXT_SMASHING },
- { EL_BUTTERFLY_R, &level.score[SC_KAEFER], TEXT_SMASHING },
- { EL_BUTTERFLY_O, &level.score[SC_KAEFER], TEXT_SMASHING },
- { EL_BUTTERFLY_L, &level.score[SC_KAEFER], TEXT_SMASHING },
- { EL_BUTTERFLY_U, &level.score[SC_KAEFER], TEXT_SMASHING },
- { EL_FLIEGER_R, &level.score[SC_FLIEGER], TEXT_SMASHING },
- { EL_FLIEGER_O, &level.score[SC_FLIEGER], TEXT_SMASHING },
- { EL_FLIEGER_L, &level.score[SC_FLIEGER], TEXT_SMASHING },
- { EL_FLIEGER_U, &level.score[SC_FLIEGER], TEXT_SMASHING },
- { EL_FIREFLY_R, &level.score[SC_FLIEGER], TEXT_SMASHING },
- { EL_FIREFLY_O, &level.score[SC_FLIEGER], TEXT_SMASHING },
- { EL_FIREFLY_L, &level.score[SC_FLIEGER], TEXT_SMASHING },
- { EL_FIREFLY_U, &level.score[SC_FLIEGER], TEXT_SMASHING },
+ { EL_KAEFER_RIGHT, &level.score[SC_KAEFER], TEXT_SMASHING },
+ { EL_KAEFER_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
+ { EL_KAEFER_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
+ { EL_KAEFER_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
+ { EL_BUTTERFLY_RIGHT,&level.score[SC_KAEFER], TEXT_SMASHING },
+ { EL_BUTTERFLY_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
+ { EL_BUTTERFLY_LEFT,&level.score[SC_KAEFER], TEXT_SMASHING },
+ { EL_BUTTERFLY_DOWN,&level.score[SC_KAEFER], TEXT_SMASHING },
+ { EL_FLIEGER_RIGHT, &level.score[SC_FLIEGER], TEXT_SMASHING },
+ { EL_FLIEGER_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
+ { EL_FLIEGER_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
+ { EL_FLIEGER_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
+ { EL_FIREFLY_RIGHT, &level.score[SC_FLIEGER], TEXT_SMASHING },
+ { EL_FIREFLY_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
+ { EL_FIREFLY_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
+ { EL_FIREFLY_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
{ EL_MAMPFER, &level.score[SC_MAMPFER], TEXT_SMASHING },
{ EL_MAMPFER2, &level.score[SC_MAMPFER], TEXT_SMASHING },
{ EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
- { EL_PACMAN_R, &level.score[SC_PACMAN], TEXT_SMASHING },
- { EL_PACMAN_O, &level.score[SC_PACMAN], TEXT_SMASHING },
- { EL_PACMAN_L, &level.score[SC_PACMAN], TEXT_SMASHING },
- { EL_PACMAN_U, &level.score[SC_PACMAN], TEXT_SMASHING },
+ { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
+ { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
+ { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
+ { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
{ EL_KOKOSNUSS, &level.score[SC_KOKOSNUSS], TEXT_CRACKING },
{ EL_DYNAMITE_INACTIVE,&level.score[SC_DYNAMIT], TEXT_COLLECTING },
{ EL_SCHLUESSEL1, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
{ EL_AMOEBE_NORM, &level.amoeba_speed, TEXT_SPEED },
{ EL_AMOEBE_VOLL, &level.amoeba_speed, TEXT_SPEED },
{ EL_AMOEBE_BD, &level.amoeba_speed, TEXT_SPEED },
- { EL_SIEB_INAKTIV, &level.time_magic_wall, TEXT_DURATION },
+ { EL_MAGIC_WALL_OFF,&level.time_magic_wall, TEXT_DURATION },
{ EL_ABLENK_AUS, &level.time_wheel, TEXT_DURATION },
{ -1, NULL, NULL }
};
for (x=0; x<3; x++)
DrawMiniElement(xstart + x , ystart + y, EL_ERDREICH);
- XFillRectangle(display, drawto, gc,
+ ClearRectangle(drawto,
SX + xstart * MINI_TILEX + MINI_TILEX/2 - 1,
SY + ystart * MINI_TILEY + MINI_TILEY/2 - 1,
TILEX + 2, TILEY + 2);
/* copy border to the right location */
- XCopyArea(display, drawto, drawto, gc,
- SX + xstart * MINI_TILEX,
- SY + ystart * MINI_TILEY,
- 2 * TILEX, 2 * TILEY,
- SX + xstart * MINI_TILEX - MINI_TILEX/2,
- SY + ystart * MINI_TILEY - MINI_TILEY/2);
+ BlitBitmap(drawto, drawto,
+ SX + xstart * MINI_TILEX,
+ SY + ystart * MINI_TILEY,
+ 2 * TILEX, 2 * TILEY,
+ SX + xstart * MINI_TILEX - MINI_TILEX/2,
+ SY + ystart * MINI_TILEY - MINI_TILEY/2);
DrawGraphic(xstart/2, ystart/2, el2gfx(properties_element));
/* copy the whole stuff to the definitive location */
- XCopyArea(display, drawto, drawto, gc,
- SX + xstart * MINI_TILEX - MINI_TILEX/2,
- SY + ystart * MINI_TILEY - MINI_TILEY,
- 2 * TILEX, 2 * TILEY,
- SX + xstart * MINI_TILEX - MINI_TILEX/2,
- SY + ystart * MINI_TILEY - MINI_TILEY/2);
+ BlitBitmap(drawto, drawto,
+ SX + xstart * MINI_TILEX - MINI_TILEX/2,
+ SY + ystart * MINI_TILEY - MINI_TILEY,
+ 2 * TILEX, 2 * TILEY,
+ SX + xstart * MINI_TILEX - MINI_TILEX/2,
+ SY + ystart * MINI_TILEY - MINI_TILEY/2);
DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
- font_color, element_info[properties_element]);
+ font_color, getElementInfoText(properties_element));
num_elements_in_level = 0;
for (y=0; y<lev_fieldy; y++)
else
DrawElementContentAreas();
}
-}
-
-static void swap_numbers(int *i1, int *i2)
-{
- int help = *i1;
- *i1 = *i2;
- *i2 = help;
-}
-
-static void swap_number_pairs(int *x1, int *y1, int *x2, int *y2)
-{
- int help_x = *x1;
- int help_y = *y1;
-
- *x1 = *x2;
- *x2 = help_x;
+ if (IS_GEM(properties_element))
+ {
+ /* draw checkbutton gadget */
+ i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
+ x = checkbutton_info[i].x + xoffset_right2;
+ y = checkbutton_info[i].y + yoffset_right2;
- *y1 = *y2;
- *y2 = help_y;
+ DrawTextF(x, y, font_color, checkbutton_info[i].text);
+ ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
+ GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
+ MapCheckbuttonGadget(i);
+ }
}
static void DrawLineElement(int sx, int sy, int element, boolean change_level)
to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
- XSetForeground(display, gc, WhitePixel(display, screen));
-
- XDrawLine(display, drawto, gc, from_sx, from_sy, to_sx, from_sy);
- XDrawLine(display, drawto, gc, to_sx, from_sy, to_sx, to_sy);
- XDrawLine(display, drawto, gc, to_sx, to_sy, from_sx, to_sy);
- XDrawLine(display, drawto, gc, from_sx, to_sy, from_sx, from_sy);
-
- XSetForeground(display, gc, BlackPixel(display, screen));
+ DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
+ DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
+ DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
+ DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
if (from_x == to_x && from_y == to_y)
MarkTileDirty(from_x/2, from_y/2);
}
else
{
- DrawMiniGraphicExt(drawto, gc,
+ DrawMiniGraphicExt(drawto,
gi->x + sx * MINI_TILEX,
gi->y + sy * MINI_TILEY,
el2gfx(new_element));
- DrawMiniGraphicExt(window, gc,
+ DrawMiniGraphicExt(window,
gi->x + sx * MINI_TILEX,
gi->y + sy * MINI_TILEY,
el2gfx(new_element));
{
CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
CopyBrushToCursor(sx, sy);
- ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],MB_LEFT);
+ ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
+ MB_LEFTBUTTON);
draw_with_brush = TRUE;
}
else if (drawing_function == GADGET_ID_TEXT)
case GADGET_ID_PICK_ELEMENT:
if (button_release_event)
- ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
+ ClickOnGadget(level_editor_gadget[last_drawing_function],
+ MB_LEFTBUTTON);
else
PickDrawingElement(button, Feld[lx][ly]);
int element = editor_element[element_shift + i];
UnmapGadget(gi);
- getMiniGraphicSource(el2gfx(element), &gd->pixmap, &gd->x, &gd->y);
- ModifyGadget(gi, GDI_INFO_TEXT, element_info[element], GDI_END);
+ getMiniGraphicSource(el2gfx(element), &gd->bitmap, &gd->x, &gd->y);
+ ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
MapGadget(gi);
}
break;
break;
case GADGET_ID_SAVE:
- if (leveldir[leveldir_nr].readonly)
+ if (leveldir_current->readonly)
{
Request("This level is read only !", REQ_CONFIRM);
break;
break;
case GADGET_ID_EXIT:
- if (!LevelChanged() ||
- Request("Level has changed! Exit without saving ?",
- REQ_ASK | REQ_STAY_OPEN))
- {
- CloseDoor(DOOR_CLOSE_1);
-
- /*
- CloseDoor(DOOR_CLOSE_ALL);
- */
-
- game_status = MAINMENU;
- DrawMainMenu();
- }
- else
- {
- CloseDoor(DOOR_CLOSE_1);
- XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc,
- DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
- DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
- OpenDoor(DOOR_OPEN_1);
- }
+ RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
break;
default:
}
if (drawing_function == GADGET_ID_PICK_ELEMENT)
- ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
+ ClickOnGadget(level_editor_gadget[last_drawing_function],
+ MB_LEFTBUTTON);
}
#ifdef DEBUG
else if (gi->event.type == GD_EVENT_PRESSED)
}
}
-void HandleLevelEditorKeyInput(KeySym key)
+void HandleLevelEditorKeyInput(Key key)
{
- char letter = getCharFromKeySym(key);
- int button = MB_LEFT;
+ char letter = getCharFromKey(key);
+ int button = MB_LEFTBUTTON;
if (drawing_function == GADGET_ID_TEXT &&
DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
{
if (letter)
DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
- else if (key == XK_Delete || key == XK_BackSpace)
+ else if (key == KSYM_Delete || key == KSYM_BackSpace)
DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
- else if (key == XK_Return)
+ else if (key == KSYM_Return)
DrawLevelText(0, 0, 0, TEXT_NEWLINE);
+ else if (key == KSYM_Escape)
+ DrawLevelText(0, 0, 0, TEXT_END);
}
else if (button_status == MB_RELEASED)
{
- int i, id;
+ int i, id = GADGET_ID_NONE;
switch (key)
{
- case XK_Left:
+ case KSYM_Left:
id = GADGET_ID_SCROLL_LEFT;
break;
- case XK_Right:
+ case KSYM_Right:
id = GADGET_ID_SCROLL_RIGHT;
break;
- case XK_Up:
+ case KSYM_Up:
id = GADGET_ID_SCROLL_UP;
break;
- case XK_Down:
+ case KSYM_Down:
id = GADGET_ID_SCROLL_DOWN;
break;
- case XK_Page_Up:
+ case KSYM_Page_Up:
id = GADGET_ID_SCROLL_LIST_UP;
- button = 3;
+ button = MB_RIGHTBUTTON;
break;
- case XK_Page_Down:
+ case KSYM_Page_Down:
id = GADGET_ID_SCROLL_LIST_DOWN;
- button = 3;
+ button = MB_RIGHTBUTTON;
break;
+ case KSYM_Escape:
+ if (edit_mode == ED_MODE_DRAWING)
+ {
+ RequestExitLevelEditor(setup.ask_on_escape);
+ }
+ else
+ {
+ DrawDrawingWindow();
+ edit_mode = ED_MODE_DRAWING;
+ }
+ break;
+
default:
- id = GADGET_ID_NONE;
break;
}
ClickOnGadget(level_editor_gadget[id], button);
else if (letter == '.')
ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
+ else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
+ ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
else
for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
if (letter && letter == control_info[i].shortcut)
void ClearEditorGadgetInfoText()
{
- XFillRectangle(display, drawto, gc,
+ ClearRectangle(drawto,
INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
redraw_mask |= REDRAW_FIELD;
}
{
struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
char infotext[MAX_INFOTEXT_LEN + 1];
- char shortcut[20];
+ char shortcut[MAX_INFOTEXT_LEN + 1];
+
+ if (game_status != LEVELED)
+ return;
ClearEditorGadgetInfoText();
+ if (gi->event.type == GD_EVENT_INFO_LEAVING)
+ return;
+
/* misuse this function to delete brush cursor, if needed */
if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
DeleteBrushFromCursor();
if (key)
{
- sprintf(shortcut, " ('%s%c')",
- (key >= 'A' && key <= 'Z' ? "Shift-" :
- gi->custom_id == GADGET_ID_SINGLE_ITEMS ? ".' or '" : ""),
- key);
+ if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
+ sprintf(shortcut, " ('.' or '%c')", key);
+ else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
+ sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
+ else /* normal case */
+ sprintf(shortcut, " ('%s%c')",
+ (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
strcat(infotext, shortcut);
ClearEditorGadgetInfoText();
+ if (gi->event.type == GD_EVENT_INFO_LEAVING)
+ return;
+
/* make sure to stay inside drawing area boundaries */
sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
}
else if (drawing_function == GADGET_ID_PICK_ELEMENT)
DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
- "%s", element_info[Feld[lx][ly]]);
+ "%s", getElementInfoText(Feld[lx][ly]));
else
DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
"Level position: %d, %d", lx, ly);
"Content area %d position: %d, %d",
id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);
}
+
+void RequestExitLevelEditor(boolean ask_if_level_has_changed)
+{
+ if (!ask_if_level_has_changed ||
+ !LevelChanged() ||
+ Request("Level has changed! Exit without saving ?",
+ REQ_ASK | REQ_STAY_OPEN))
+ {
+ CloseDoor(DOOR_CLOSE_1);
+ /*
+ CloseDoor(DOOR_CLOSE_ALL);
+ */
+ game_status = MAINMENU;
+ DrawMainMenu();
+ }
+ else
+ {
+ CloseDoor(DOOR_CLOSE_1);
+ BlitBitmap(pix[PIX_DB_DOOR], pix[PIX_DB_DOOR],
+ DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
+ DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
+ OpenDoor(DOOR_OPEN_1);
+ }
+}