{
char *info_text = "unknown";
- if (element < num_element_info)
- info_text = element_info[element];
+ if (element < NUM_LEVEL_ELEMENTS)
+ info_text = element_info[element].editor_description;
else
Error(ERR_WARN, "no element description for element %d", element);
ClickOnGadget(level_editor_gadget[id], button);
else if (letter == '.')
ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
- else if (key == KSYM_space || key == KSYM_Return)
+ else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
else
for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)