FadeSoundsAndMusic();
- /* needed if different viewport properties defined for editor */
- ChangeViewportPropertiesIfNeeded();
-
if (CheckIfGlobalBorderHasChanged())
fade_mask = REDRAW_ALL;
FadeOut(fade_mask);
+ /* needed if different viewport properties defined for editor */
+ ChangeViewportPropertiesIfNeeded();
+
ClearField();
InitZoomLevelSettings();