static int num_editor_hl_boulderdash_native = ARRAY_SIZE(editor_hl_boulderdash_native);
static int num_editor_el_boulderdash_native = ARRAY_SIZE(editor_el_boulderdash_native);
+static int editor_hl_boulderdash_effects[] =
+{
+ EL_INTERNAL_CASCADE_BD_EFFECTS_ACTIVE,
+ EL_CHAR('B'),
+ EL_CHAR('D'),
+ EL_CHAR('E'),
+};
+
+static int editor_el_boulderdash_effects[] =
+{
+ EL_BD_DIAMOND_FALLING,
+ EL_BD_ROCK_FALLING,
+ EL_BD_MEGA_ROCK_FALLING,
+ EL_BD_FLYING_DIAMOND_FLYING,
+
+ EL_BD_FLYING_ROCK_FLYING,
+ EL_BD_FALLING_WALL_FALLING,
+ EL_BD_NITRO_PACK_FALLING,
+ EL_BD_NUT_FALLING,
+
+ EL_BD_PLAYER_GROWING_1,
+ EL_BD_PLAYER_GROWING_2,
+ EL_BD_PLAYER_GROWING_3,
+ EL_BD_PLAYER,
+
+ EL_BD_PLAYER_WITH_BOMB,
+ EL_BD_PLAYER_STIRRING,
+ EL_BD_EXIT_OPEN,
+ EL_BD_INVISIBLE_EXIT_OPEN,
+
+ EL_BD_BLADDER_1,
+ EL_BD_BLADDER_2,
+ EL_BD_BLADDER_3,
+ EL_BD_BLADDER_4,
+
+ EL_BD_BLADDER_5,
+ EL_BD_BLADDER_6,
+ EL_BD_BLADDER_7,
+ EL_BD_BLADDER_8,
+
+ EL_BD_SAND_2,
+ EL_BD_COW_ENCLOSED_1,
+ EL_BD_COW_ENCLOSED_2,
+ EL_BD_COW_ENCLOSED_3,
+
+ EL_BD_COW_ENCLOSED_4,
+ EL_BD_COW_ENCLOSED_5,
+ EL_BD_COW_ENCLOSED_6,
+ EL_BD_COW_ENCLOSED_7,
+
+ EL_BD_WATER_1,
+ EL_BD_WATER_2,
+ EL_BD_WATER_3,
+ EL_BD_WATER_4,
+
+ EL_BD_WATER_5,
+ EL_BD_WATER_6,
+ EL_BD_WATER_7,
+ EL_BD_WATER_8,
+
+ EL_BD_WATER_9,
+ EL_BD_WATER_10,
+ EL_BD_WATER_11,
+ EL_BD_WATER_12,
+
+ EL_BD_WATER_13,
+ EL_BD_WATER_14,
+ EL_BD_WATER_15,
+ EL_BD_WATER_16,
+
+ EL_BD_BOMB_TICKING_1,
+ EL_BD_BOMB_TICKING_2,
+ EL_BD_BOMB_TICKING_3,
+ EL_BD_BOMB_TICKING_4,
+
+ EL_BD_BOMB_TICKING_5,
+ EL_BD_BOMB_TICKING_6,
+ EL_BD_BOMB_TICKING_7,
+ EL_EMPTY,
+
+ EL_BD_BOMB_EXPLODING_1,
+ EL_BD_BOMB_EXPLODING_2,
+ EL_BD_BOMB_EXPLODING_3,
+ EL_BD_BOMB_EXPLODING_4,
+
+ EL_BD_NUT_BREAKING_1,
+ EL_BD_NUT_BREAKING_2,
+ EL_BD_NUT_BREAKING_3,
+ EL_BD_NUT_BREAKING_4,
+
+ EL_BD_EXPLODING_1,
+ EL_BD_EXPLODING_2,
+ EL_BD_EXPLODING_3,
+ EL_BD_EXPLODING_4,
+
+ EL_BD_EXPLODING_5,
+ EL_BD_TIME_PENALTY,
+ EL_BD_DIAMOND_GROWING_1,
+ EL_BD_DIAMOND_GROWING_2,
+
+ EL_BD_DIAMOND_GROWING_3,
+ EL_BD_DIAMOND_GROWING_4,
+ EL_BD_DIAMOND_GROWING_5,
+ EL_BD_NITRO_PACK_EXPLODING,
+
+ EL_BD_NITRO_PACK_EXPLODING_1,
+ EL_BD_NITRO_PACK_EXPLODING_2,
+ EL_BD_NITRO_PACK_EXPLODING_3,
+ EL_BD_NITRO_PACK_EXPLODING_4,
+
+ EL_BD_ROCK_GROWING_1,
+ EL_BD_ROCK_GROWING_2,
+ EL_BD_ROCK_GROWING_3,
+ EL_BD_ROCK_GROWING_4,
+
+ EL_BD_STEELWALL_GROWING_1,
+ EL_BD_STEELWALL_GROWING_2,
+ EL_BD_STEELWALL_GROWING_3,
+ EL_BD_STEELWALL_GROWING_4,
+
+ EL_BD_CLOCK_GROWING_1,
+ EL_BD_CLOCK_GROWING_2,
+ EL_BD_CLOCK_GROWING_3,
+ EL_BD_CLOCK_GROWING_4,
+
+ EL_BD_GHOST_EXPLODING_1,
+ EL_BD_GHOST_EXPLODING_2,
+ EL_BD_GHOST_EXPLODING_3,
+ EL_BD_GHOST_EXPLODING_4,
+};
+static int *editor_hl_boulderdash_effects_ptr = editor_hl_boulderdash_effects;
+static int *editor_el_boulderdash_effects_ptr = editor_el_boulderdash_effects;
+static int num_editor_hl_boulderdash_effects = ARRAY_SIZE(editor_hl_boulderdash_effects);
+static int num_editor_el_boulderdash_effects = ARRAY_SIZE(editor_el_boulderdash_effects);
+
static int editor_hl_emerald_mine[] =
{
EL_INTERNAL_CASCADE_EM_ACTIVE,
static boolean setup_editor_el_players = TRUE;
static boolean setup_editor_el_boulderdash = TRUE;
static boolean setup_editor_el_boulderdash_native = TRUE;
+static boolean setup_editor_el_boulderdash_effects = TRUE;
static boolean setup_editor_el_emerald_mine = TRUE;
static boolean setup_editor_el_emerald_mine_club = TRUE;
static boolean setup_editor_el_more = TRUE;
&editor_hl_boulderdash_native_ptr, &num_editor_hl_boulderdash_native,
&editor_el_boulderdash_native_ptr, &num_editor_el_boulderdash_native
},
+ {
+ &setup_editor_el_boulderdash_effects,
+ &setup.editor_cascade.el_bd_effects,
+ &editor_hl_boulderdash_effects_ptr, &num_editor_hl_boulderdash_effects,
+ &editor_el_boulderdash_effects_ptr, &num_editor_el_boulderdash_effects
+ },
{
&setup_editor_el_emerald_mine,
&setup.editor_cascade.el_em,
setup_editor_el_players = TRUE;
setup_editor_el_boulderdash = TRUE;
setup_editor_el_boulderdash_native = TRUE;
+ setup_editor_el_boulderdash_effects = TRUE;
setup_editor_el_emerald_mine = TRUE;
setup_editor_el_emerald_mine_club = TRUE;
setup_editor_el_more = TRUE;
setup_editor_el_players = FALSE;
setup_editor_el_boulderdash = FALSE;
setup_editor_el_boulderdash_native = FALSE;
+ setup_editor_el_boulderdash_effects = FALSE;
setup_editor_el_emerald_mine = FALSE;
setup_editor_el_emerald_mine_club = FALSE;
setup_editor_el_more = FALSE;
if (level.game_engine_type == GAME_ENGINE_TYPE_RND)
{
setup_editor_el_boulderdash_native = FALSE;
+ setup_editor_el_boulderdash_effects = FALSE;
setup_editor_el_mirror_magic = FALSE;
setup_editor_el_deflektor = FALSE;
}
{
setup_editor_el_boulderdash = FALSE;
setup_editor_el_boulderdash_native = FALSE;
+ setup_editor_el_boulderdash_effects = FALSE;
setup_editor_el_more = FALSE;
setup_editor_el_sokoban = FALSE;
setup_editor_el_supaplex = FALSE;
setup_editor_el_players = FALSE;
setup_editor_el_boulderdash = FALSE;
setup_editor_el_boulderdash_native = FALSE;
+ setup_editor_el_boulderdash_effects = FALSE;
setup_editor_el_emerald_mine = FALSE;
setup_editor_el_emerald_mine_club = FALSE;
setup_editor_el_more = FALSE;
setup_editor_el_players = FALSE;
setup_editor_el_boulderdash = FALSE;
setup_editor_el_boulderdash_native = FALSE;
+ setup_editor_el_boulderdash_effects = FALSE;
setup_editor_el_emerald_mine = FALSE;
setup_editor_el_emerald_mine_club = FALSE;
setup_editor_el_more = FALSE;