GADGET_ID_BD_VOODOO_DIES_BY_ROCK,
GADGET_ID_BD_VOODOO_VANISH_BY_EXPLOSION,
GADGET_ID_BD_SLIME_IS_PREDICTABLE,
+ GADGET_ID_BD_CHANGE_EXPANDING_WALL,
+ GADGET_ID_BD_REPLICATORS_ACTIVE,
+ GADGET_ID_BD_CONVEYOR_BELTS_ACTIVE,
+ GADGET_ID_BD_CONVEYOR_BELTS_CHANGED,
+ GADGET_ID_BD_WATER_CANNOT_FLOW_DOWN,
GADGET_ID_ENVELOPE_AUTOWRAP,
GADGET_ID_ENVELOPE_CENTERED,
GADGET_ID_MM_LASER_RED,
ED_CHECKBUTTON_ID_BD_VOODOO_DIES_BY_ROCK,
ED_CHECKBUTTON_ID_BD_VOODOO_VANISH_BY_EXPLOSION,
ED_CHECKBUTTON_ID_BD_SLIME_IS_PREDICTABLE,
+ ED_CHECKBUTTON_ID_BD_CHANGE_EXPANDING_WALL,
+ ED_CHECKBUTTON_ID_BD_REPLICATORS_ACTIVE,
+ ED_CHECKBUTTON_ID_BD_CONVEYOR_BELTS_ACTIVE,
+ ED_CHECKBUTTON_ID_BD_CONVEYOR_BELTS_CHANGED,
+ ED_CHECKBUTTON_ID_BD_WATER_CANNOT_FLOW_DOWN,
ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP,
ED_CHECKBUTTON_ID_ENVELOPE_CENTERED,
ED_CHECKBUTTON_ID_MM_LASER_RED,
NULL, NULL,
"Slime is predictable", "Use predictable random numbers"
},
+ {
+ ED_CHECKBUTTON_ID_BD_CHANGE_EXPANDING_WALL,
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
+ GADGET_ID_BD_CHANGE_EXPANDING_WALL, GADGET_ID_NONE,
+ &level.bd_change_expanding_wall,
+ NULL, NULL,
+ "Change direction", "Switch horizontal/vertical direction"
+ },
+ {
+ ED_CHECKBUTTON_ID_BD_REPLICATORS_ACTIVE,
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
+ GADGET_ID_BD_REPLICATORS_ACTIVE, GADGET_ID_NONE,
+ &level.bd_replicators_active,
+ NULL, NULL,
+ "Active at start", "Replicators start in active state"
+ },
+ {
+ ED_CHECKBUTTON_ID_BD_CONVEYOR_BELTS_ACTIVE,
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
+ GADGET_ID_BD_CONVEYOR_BELTS_ACTIVE, GADGET_ID_NONE,
+ &level.bd_conveyor_belts_active,
+ NULL, NULL,
+ "Active at start", "Conveyor belts start in active state"
+ },
+ {
+ ED_CHECKBUTTON_ID_BD_CONVEYOR_BELTS_CHANGED,
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
+ GADGET_ID_BD_CONVEYOR_BELTS_CHANGED, GADGET_ID_NONE,
+ &level.bd_conveyor_belts_changed,
+ NULL, NULL,
+ "Change direction", "Switch conveyor belt direction"
+ },
+ {
+ ED_CHECKBUTTON_ID_BD_WATER_CANNOT_FLOW_DOWN,
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
+ GADGET_ID_BD_WATER_CANNOT_FLOW_DOWN, GADGET_ID_NONE,
+ &level.bd_water_cannot_flow_down,
+ NULL, NULL,
+ "Does not flow downwards", "Water can only flow up, left and right"
+ },
{
ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP,
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
EL_BD_CONVEYOR_LEFT,
EL_BD_CONVEYOR_RIGHT,
EL_BD_CONVEYOR_SWITCH,
- EL_BD_CONVEYOR_DIR_SWITCH_RIGHT,
+ EL_BD_CONVEYOR_DIR_SWITCH_NORMAL,
EL_BD_CLOCK,
EL_BD_TIME_PENALTY,
static int num_editor_hl_boulderdash_native = ARRAY_SIZE(editor_hl_boulderdash_native);
static int num_editor_el_boulderdash_native = ARRAY_SIZE(editor_el_boulderdash_native);
+static int editor_hl_boulderdash_effects[] =
+{
+ EL_INTERNAL_CASCADE_BD_EFFECTS_ACTIVE,
+ EL_CHAR('B'),
+ EL_CHAR('D'),
+ EL_CHAR('E'),
+};
+
+static int editor_el_boulderdash_effects[] =
+{
+ EL_BD_DIAMOND_FALLING,
+ EL_BD_ROCK_FALLING,
+ EL_BD_MEGA_ROCK_FALLING,
+ EL_BD_FLYING_DIAMOND_FLYING,
+
+ EL_BD_FLYING_ROCK_FLYING,
+ EL_BD_FALLING_WALL_FALLING,
+ EL_BD_NITRO_PACK_FALLING,
+ EL_BD_NUT_FALLING,
+
+ EL_BD_PLAYER_GROWING_1,
+ EL_BD_PLAYER_GROWING_2,
+ EL_BD_PLAYER_GROWING_3,
+ EL_BD_PLAYER,
+
+ EL_BD_PLAYER_WITH_BOMB,
+ EL_BD_PLAYER_STIRRING,
+ EL_BD_EXIT_OPEN,
+ EL_BD_INVISIBLE_EXIT_OPEN,
+
+ EL_BD_BLADDER_1,
+ EL_BD_BLADDER_2,
+ EL_BD_BLADDER_3,
+ EL_BD_BLADDER_4,
+
+ EL_BD_BLADDER_5,
+ EL_BD_BLADDER_6,
+ EL_BD_BLADDER_7,
+ EL_BD_BLADDER_8,
+
+ EL_BD_SAND_2,
+ EL_BD_COW_ENCLOSED_1,
+ EL_BD_COW_ENCLOSED_2,
+ EL_BD_COW_ENCLOSED_3,
+
+ EL_BD_COW_ENCLOSED_4,
+ EL_BD_COW_ENCLOSED_5,
+ EL_BD_COW_ENCLOSED_6,
+ EL_BD_COW_ENCLOSED_7,
+
+ EL_BD_WATER_1,
+ EL_BD_WATER_2,
+ EL_BD_WATER_3,
+ EL_BD_WATER_4,
+
+ EL_BD_WATER_5,
+ EL_BD_WATER_6,
+ EL_BD_WATER_7,
+ EL_BD_WATER_8,
+
+ EL_BD_WATER_9,
+ EL_BD_WATER_10,
+ EL_BD_WATER_11,
+ EL_BD_WATER_12,
+
+ EL_BD_WATER_13,
+ EL_BD_WATER_14,
+ EL_BD_WATER_15,
+ EL_BD_WATER_16,
+
+ EL_BD_BOMB_TICKING_1,
+ EL_BD_BOMB_TICKING_2,
+ EL_BD_BOMB_TICKING_3,
+ EL_BD_BOMB_TICKING_4,
+
+ EL_BD_BOMB_TICKING_5,
+ EL_BD_BOMB_TICKING_6,
+ EL_BD_BOMB_TICKING_7,
+ EL_EMPTY,
+
+ EL_BD_BOMB_EXPLODING_1,
+ EL_BD_BOMB_EXPLODING_2,
+ EL_BD_BOMB_EXPLODING_3,
+ EL_BD_BOMB_EXPLODING_4,
+
+ EL_BD_NUT_BREAKING_1,
+ EL_BD_NUT_BREAKING_2,
+ EL_BD_NUT_BREAKING_3,
+ EL_BD_NUT_BREAKING_4,
+
+ EL_BD_EXPLODING_1,
+ EL_BD_EXPLODING_2,
+ EL_BD_EXPLODING_3,
+ EL_BD_EXPLODING_4,
+
+ EL_BD_EXPLODING_5,
+ EL_BD_TIME_PENALTY,
+ EL_BD_DIAMOND_GROWING_1,
+ EL_BD_DIAMOND_GROWING_2,
+
+ EL_BD_DIAMOND_GROWING_3,
+ EL_BD_DIAMOND_GROWING_4,
+ EL_BD_DIAMOND_GROWING_5,
+ EL_BD_NITRO_PACK_EXPLODING,
+
+ EL_BD_NITRO_PACK_EXPLODING_1,
+ EL_BD_NITRO_PACK_EXPLODING_2,
+ EL_BD_NITRO_PACK_EXPLODING_3,
+ EL_BD_NITRO_PACK_EXPLODING_4,
+
+ EL_BD_ROCK_GROWING_1,
+ EL_BD_ROCK_GROWING_2,
+ EL_BD_ROCK_GROWING_3,
+ EL_BD_ROCK_GROWING_4,
+
+ EL_BD_STEELWALL_GROWING_1,
+ EL_BD_STEELWALL_GROWING_2,
+ EL_BD_STEELWALL_GROWING_3,
+ EL_BD_STEELWALL_GROWING_4,
+
+ EL_BD_CLOCK_GROWING_1,
+ EL_BD_CLOCK_GROWING_2,
+ EL_BD_CLOCK_GROWING_3,
+ EL_BD_CLOCK_GROWING_4,
+
+ EL_BD_GHOST_EXPLODING_1,
+ EL_BD_GHOST_EXPLODING_2,
+ EL_BD_GHOST_EXPLODING_3,
+ EL_BD_GHOST_EXPLODING_4,
+};
+static int *editor_hl_boulderdash_effects_ptr = editor_hl_boulderdash_effects;
+static int *editor_el_boulderdash_effects_ptr = editor_el_boulderdash_effects;
+static int num_editor_hl_boulderdash_effects = ARRAY_SIZE(editor_hl_boulderdash_effects);
+static int num_editor_el_boulderdash_effects = ARRAY_SIZE(editor_el_boulderdash_effects);
+
static int editor_hl_emerald_mine[] =
{
EL_INTERNAL_CASCADE_EM_ACTIVE,
static boolean setup_editor_el_players = TRUE;
static boolean setup_editor_el_boulderdash = TRUE;
static boolean setup_editor_el_boulderdash_native = TRUE;
+static boolean setup_editor_el_boulderdash_effects = TRUE;
static boolean setup_editor_el_emerald_mine = TRUE;
static boolean setup_editor_el_emerald_mine_club = TRUE;
static boolean setup_editor_el_more = TRUE;
&editor_hl_boulderdash_native_ptr, &num_editor_hl_boulderdash_native,
&editor_el_boulderdash_native_ptr, &num_editor_el_boulderdash_native
},
+ {
+ &setup_editor_el_boulderdash_effects,
+ &setup.editor_cascade.el_bd_effects,
+ &editor_hl_boulderdash_effects_ptr, &num_editor_hl_boulderdash_effects,
+ &editor_el_boulderdash_effects_ptr, &num_editor_el_boulderdash_effects
+ },
{
&setup_editor_el_emerald_mine,
&setup.editor_cascade.el_em,
setup_editor_el_players = TRUE;
setup_editor_el_boulderdash = TRUE;
setup_editor_el_boulderdash_native = TRUE;
+ setup_editor_el_boulderdash_effects = TRUE;
setup_editor_el_emerald_mine = TRUE;
setup_editor_el_emerald_mine_club = TRUE;
setup_editor_el_more = TRUE;
setup_editor_el_players = FALSE;
setup_editor_el_boulderdash = FALSE;
setup_editor_el_boulderdash_native = FALSE;
+ setup_editor_el_boulderdash_effects = FALSE;
setup_editor_el_emerald_mine = FALSE;
setup_editor_el_emerald_mine_club = FALSE;
setup_editor_el_more = FALSE;
if (level.game_engine_type == GAME_ENGINE_TYPE_RND)
{
setup_editor_el_boulderdash_native = FALSE;
+ setup_editor_el_boulderdash_effects = FALSE;
setup_editor_el_mirror_magic = FALSE;
setup_editor_el_deflektor = FALSE;
}
{
setup_editor_el_boulderdash = FALSE;
setup_editor_el_boulderdash_native = FALSE;
+ setup_editor_el_boulderdash_effects = FALSE;
setup_editor_el_more = FALSE;
setup_editor_el_sokoban = FALSE;
setup_editor_el_supaplex = FALSE;
setup_editor_el_players = FALSE;
setup_editor_el_boulderdash = FALSE;
setup_editor_el_boulderdash_native = FALSE;
+ setup_editor_el_boulderdash_effects = FALSE;
setup_editor_el_emerald_mine = FALSE;
setup_editor_el_emerald_mine_club = FALSE;
setup_editor_el_more = FALSE;
setup_editor_el_players = FALSE;
setup_editor_el_boulderdash = FALSE;
setup_editor_el_boulderdash_native = FALSE;
+ setup_editor_el_boulderdash_effects = FALSE;
setup_editor_el_emerald_mine = FALSE;
setup_editor_el_emerald_mine_club = FALSE;
setup_editor_el_more = FALSE;
#define TEXT_RANDOM_SEED "slime random number seed"
#define TEXT_ACID_SPREAD_RATE "Spread rate (percent)"
#define TEXT_BITER_MOVE_DELAY "Move delay (BD frames)"
+#define TEXT_REPLICATION_DELAY "Create delay (BD frames)"
static struct
{
0, 3 },
{ EL_BD_BITER_DOWN, &level.bd_biter_move_delay, TEXT_BITER_MOVE_DELAY,
0, 3 },
+ { EL_BD_REPLICATOR, &level.bd_replicator_create_delay, TEXT_REPLICATION_DELAY,
+ 0, 100 },
{ EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
{ EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
{ EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1,0,8 },
IS_DF_LASER(element) ||
IS_PLAYER_ELEMENT(element) ||
IS_BD_PLAYER_ELEMENT(element) ||
+ IS_BD_EXPANDABLE_WALL(properties_element) ||
+ IS_BD_CONVEYOR_BELT(properties_element) ||
+ IS_BD_CONVEYOR_BELT_SWITCH(properties_element) ||
IS_SOKOBAN_OBJECT_OR_FIELD(element) ||
HAS_EDITOR_CONTENT(element) ||
CAN_GROW(element) ||
element == EL_BD_ROCK ||
element == EL_BD_MEGA_ROCK ||
element == EL_BD_SWEET ||
- element == EL_BD_VOODOO_DOLL)
+ element == EL_BD_VOODOO_DOLL ||
+ element == EL_BD_WATER)
{
return TRUE;
}
(properties_element == EL_BD_VOODOO_DOLL ? 4 : 0) +
(properties_element == EL_BD_SLIME ? 1 : 0) +
(properties_element == EL_BD_ACID ? 1 : 0) +
+ (properties_element == EL_BD_REPLICATOR ? 1 : 0) +
(properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
num_element_counters);
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BD_MAGIC_WALL_STOPS_AMOEBA);
}
+ if (IS_BD_EXPANDABLE_WALL(properties_element))
+ {
+ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BD_CHANGE_EXPANDING_WALL);
+ }
+
+ if (properties_element == EL_BD_REPLICATOR)
+ {
+ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BD_REPLICATORS_ACTIVE);
+ }
+
+ if (IS_BD_CONVEYOR_BELT(properties_element) ||
+ IS_BD_CONVEYOR_BELT_SWITCH(properties_element))
+ {
+ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BD_CONVEYOR_BELTS_ACTIVE);
+ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BD_CONVEYOR_BELTS_CHANGED);
+ }
+
+ if (properties_element == EL_BD_WATER)
+ {
+ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BD_WATER_CANNOT_FLOW_DOWN);
+ }
+
// special case: slippery walls option for gems only available in R'n'D game engine
if (IS_GEM(properties_element) && level.game_engine_type == GAME_ENGINE_TYPE_RND)
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);