{
-1, ED_COUNTER_YPOS(6) - MINI_TILEY,
GADGET_ID_GRAVITY, GADGET_ID_DOUBLE_SPEED,
- &level.gravity,
+ &level.initial_gravity,
" ", "gravity", "set level gravity"
},
{
int screen_line = 0;
int i, x, y;
+#if DEBUG
+ if (IS_CUSTOM_ELEMENT(properties_element))
+ {
+ DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
+ "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
+ screen_line++;
+ }
+#endif
+
/* ----- print number of elements / percentage of this element in level */
num_elements_in_level = 0;