#include "tape.h"
+#define INFOTEXT_UNKNOWN_ELEMENT "unknown"
+
+
/*
-----------------------------------------------------------------------------
screen and artwork graphic pixel position definitions
#define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(12) + \
ED_GADGET_DISTANCE - MINI_TILEY)
/* custom change trigger element */
-#define ED_AREA_ELEM_CONTENT5_YPOS (ED_SETTINGS_YPOS(7) + \
+#define ED_AREA_ELEM_CONTENT5_YPOS (ED_SETTINGS_YPOS(6) + \
ED_GADGET_DISTANCE)
/* extended custom change target */
#define ED_AREA_ELEM_CONTENT6_XPOS (29 * MINI_TILEX)
#define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 8)
#define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 9)
#define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 10)
-#define GADGET_ID_CHANGE_PLAYER_ACTION (GADGET_ID_SELECTBOX_FIRST + 11)
-#define GADGET_ID_CHANGE_COLLIDE_ACTION (GADGET_ID_SELECTBOX_FIRST + 12)
-#define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 13)
+#define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 11)
+#define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 12)
+#define GADGET_ID_CHANGE_SIDES (GADGET_ID_SELECTBOX_FIRST + 13)
#define GADGET_ID_CHANGE_POWER (GADGET_ID_SELECTBOX_FIRST + 14)
#define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 15)
#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 23)
#define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 24)
#define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 25)
-#define GADGET_ID_CHANGE_BY_PLAYER (GADGET_ID_CHECKBUTTON_FIRST + 26)
-#define GADGET_ID_CHANGE_BY_COLLISION (GADGET_ID_CHECKBUTTON_FIRST + 27)
-#define GADGET_ID_CHANGE_BY_OTHER (GADGET_ID_CHECKBUTTON_FIRST + 28)
+#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 26)
+#define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
/* gadgets for buttons in element list */
-#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 29)
+#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 28)
#define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
ED_NUM_ELEMENTLIST_BUTTONS - 1)
#define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 8
#define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 9
#define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 10
-#define ED_SELECTBOX_ID_CHANGE_PLAYER_ACTION 11
-#define ED_SELECTBOX_ID_CHANGE_COLLIDE_ACTION 12
-#define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 13
+#define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 11
+#define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 12
+#define ED_SELECTBOX_ID_CHANGE_SIDES 13
#define ED_SELECTBOX_ID_CHANGE_POWER 14
#define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 15
#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 16
#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 17
#define ED_CHECKBUTTON_ID_CHANGE_DELAY 18
-#define ED_CHECKBUTTON_ID_CHANGE_BY_PLAYER 19
-#define ED_CHECKBUTTON_ID_CHANGE_BY_COLLISION 20
-#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER 21
-#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 22
-#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 23
-#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 24
-#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 25
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 26
+#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 19
+#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 20
+#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 21
+#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 22
+#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 23
+#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 24
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 25
-#define ED_NUM_CHECKBUTTONS 27
+#define ED_NUM_CHECKBUTTONS 26
#define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
#define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
- &level.envelope_xsize,
+ NULL,
NULL, NULL, "width",
},
{
MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
- &level.envelope_ysize,
+ NULL,
NULL, " ", "height",
},
GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
&custom_element_change.random,
- NULL, "use random change:", "(%)"
+ NULL, "use random replace:", "%"
},
};
ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
GADGET_ID_ENVELOPE_INFO,
MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
- level.envelope,
+ NULL,
"Envelope Info:", "Envelope Info"
}
};
{ MV_ALONG_RIGHT_SIDE, "along right side" },
{ MV_TURNING_LEFT, "turning left" },
{ MV_TURNING_RIGHT, "turning right" },
+ { MV_WHEN_PUSHED, "when pushed" },
{ -1, NULL }
};
static struct ValueTextInfo options_time_units[] =
{
- { FRAMES_PER_SECOND, "seconds" },
{ 1, "frames" },
+ { FRAMES_PER_SECOND, "seconds" },
{ -1, NULL }
};
-static struct ValueTextInfo options_change_player_action[] =
-{
- { CE_TOUCHED_BY_PLAYER, "touched" },
- { CE_PRESSED_BY_PLAYER, "pressed" },
- { CE_PUSHED_BY_PLAYER, "pushed" },
- { CE_DROPPED_BY_PLAYER, "dropped" },
+static struct ValueTextInfo options_change_direct_action[] =
+{
+ { CE_TOUCHED_BY_PLAYER, "touched by player ..." },
+ { CE_PRESSED_BY_PLAYER, "pressed by player ..." },
+ { CE_PUSHED_BY_PLAYER, "pushed by player ..." },
+ { CE_ENTERED_BY_PLAYER, "entered by player ..." },
+ { CE_LEFT_BY_PLAYER, "left by player ..." },
+ { CE_DROPPED_BY_PLAYER, "dropped by player" },
+ { CE_SWITCHED, "switched ..." },
+ { CE_COLLISION, "collision ..." },
+ { CE_IMPACT, "impact" },
+ { CE_SMASHED, "smashed" },
{ -1, NULL }
};
-static struct ValueTextInfo options_change_collide_action[] =
+static struct ValueTextInfo options_change_other_action[] =
{
- { CE_COLLISION, "on collision" },
- { CE_IMPACT, "on impact" },
- { CE_SMASHED, "when smashed" },
+ { CE_OTHER_GETS_TOUCHED, "player touches ..." },
+ { CE_OTHER_GETS_PRESSED, "player presses ..." },
+ { CE_OTHER_GETS_PUSHED, "player pushes ..." },
+ { CE_OTHER_GETS_ENTERED, "player enters ..." },
+ { CE_OTHER_GETS_LEFT, "player leaves ..." },
+ { CE_OTHER_GETS_DIGGED, "player digs" },
+ { CE_OTHER_GETS_COLLECTED, "player collects" },
+ { CE_OTHER_GETS_DROPPED, "player drops" },
+ { CE_OTHER_IS_TOUCHING, "touching ..." },
+ { CE_OTHER_IS_SWITCHING, "switch of ..." },
+ { CE_OTHER_IS_CHANGING, "change of" },
+ { CE_OTHER_IS_EXPLODING, "explosion of" },
{ -1, NULL }
};
-static struct ValueTextInfo options_change_other_action[] =
+static struct ValueTextInfo options_change_sides[] =
{
- { CE_OTHER_IS_TOUCHING, "touching" },
- { CE_OTHER_IS_CHANGING, "change of" },
- { CE_OTHER_IS_EXPLODING, "explosion of" },
- { CE_OTHER_GETS_TOUCHED, "player touches" },
- { CE_OTHER_GETS_PRESSED, "player presses" },
- { CE_OTHER_GETS_PUSHED, "player pushes" },
- { CE_OTHER_GETS_COLLECTED, "player collects" },
- { CE_OTHER_GETS_DROPPED, "player drops" },
+ { CH_SIDE_LEFT, "left side" },
+ { CH_SIDE_RIGHT, "right side" },
+ { CH_SIDE_TOP, "top side" },
+ { CH_SIDE_BOTTOM, "bottom side" },
+ { CH_SIDE_LEFT_RIGHT, "left/right side" },
+ { CH_SIDE_TOP_BOTTOM, "top/bottom side" },
+ { CH_SIDE_ANY, "all sides" },
{ -1, NULL }
};
static struct ValueTextInfo options_change_power[] =
{
- { CP_NON_DESTRUCTIVE, "non-destructive" },
- { CP_HALF_DESTRUCTIVE, "half-destructive" },
- { CP_FULL_DESTRUCTIVE, "full-destructive" },
+ { CP_NON_DESTRUCTIVE, "empty" },
+ { CP_HALF_DESTRUCTIVE, "diggable" },
+ { CP_FULL_DESTRUCTIVE, "destructible" },
{ -1, NULL }
};
-1,
options_access_type,
&custom_element.access_type,
- "player can", NULL, "type of access to this field"
+ "player can", NULL, "type of access to this field"
},
{
-1, ED_SETTINGS_YPOS(1),
-1,
options_access_layer,
&custom_element.access_layer,
- NULL, NULL, "layer of access for this field"
+ NULL, NULL, "layer of access for this field"
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2),
-1,
options_walk_to_action,
&custom_element.walk_to_action,
- NULL, NULL, "diggable/collectible/pushable"
+ NULL, NULL, "diggable/collectible/pushable"
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
-1,
options_move_pattern,
&custom_element.move_pattern,
- "can move", NULL, "element move direction"
+ "can move", NULL, "element move direction"
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
-1,
options_move_direction,
&custom_element.move_direction_initial,
- "starts moving", NULL, "initial element move direction"
+ "starts moving", NULL, "initial element move direction"
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
-1,
options_move_stepsize,
&custom_element.move_stepsize,
- "move/fall speed", NULL, "speed of element movement"
+ "move/fall speed", NULL, "speed of element movement"
},
{
-1, ED_SETTINGS_YPOS(9),
-1,
options_smash_targets,
&custom_element.smash_targets,
- "can smash", NULL, "elements that can be smashed"
+ "can smash", NULL, "elements that can be smashed"
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(10),
-1,
options_slippery_type,
&custom_element.slippery_type,
- "slippery", NULL, "where other elements fall down"
+ "slippery", NULL, "where other elements fall down"
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(11),
-1,
options_deadliness,
&custom_element.deadliness,
- "deadly when", NULL, "deadliness of element"
+ "deadly when", NULL, "deadliness of element"
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12),
-1,
options_consistency,
&custom_element.consistency,
- NULL, NULL, "consistency/destructibility"
+ NULL, NULL, "consistency/destructibility"
},
/* ---------- element settings: advanced (custom elements) --------------- */
-1,
options_time_units,
&custom_element_change.delay_frames,
- "delay time given in", NULL, "delay time units for change"
+ "delay time given in", NULL, "delay time units for change"
},
{
ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(5),
- GADGET_ID_CHANGE_PLAYER_ACTION, GADGET_ID_NONE,
+ GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
-1,
- options_change_player_action,
- &custom_element_change.player_action,
- NULL, "by player", "type of player contact"
+ options_change_direct_action,
+ &custom_element_change.direct_action,
+ NULL, NULL, "type of direct action"
},
{
ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(6),
- GADGET_ID_CHANGE_COLLIDE_ACTION, GADGET_ID_NONE,
+ GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
-1,
- options_change_collide_action,
- &custom_element_change.collide_action,
- NULL, NULL, "change after impact or smash"
+ options_change_other_action,
+ &custom_element_change.other_action,
+ NULL, "element:", "type of other element action"
},
{
ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7),
- GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
+ GADGET_ID_CHANGE_SIDES, GADGET_ID_NONE,
-1,
- options_change_other_action,
- &custom_element_change.other_action,
- NULL, "element:", "type of other element action"
+ options_change_sides,
+ &custom_element_change.sides,
+ "... at", NULL, "element side that causes change"
},
{
ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(10),
-1,
options_change_power,
&custom_element_change.power,
- "power:", NULL, "power of extended change"
+ "replace when", NULL, "which elements can be replaced"
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(14),
3,
options_change_page,
&custom_element.current_change_page,
- NULL, NULL, "element config page"
+ NULL, NULL, "element config page"
},
};
{
-1, ED_COUNTER_YPOS(6) - MINI_TILEY,
GADGET_ID_GRAVITY, GADGET_ID_DOUBLE_SPEED,
- &level.gravity,
+ &level.initial_gravity,
" ", "gravity", "set level gravity"
},
{
{
ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
- &custom_element_properties[EP_CAN_CHANGE],
+ &custom_element_change.can_change,
NULL, "element changes to:", "element can change to other element"
},
{
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
- GADGET_ID_CHANGE_BY_PLAYER, GADGET_ID_NONE,
- &custom_element_change_events[CE_BY_PLAYER],
- NULL, NULL, "element changes by player contact"
+ GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
+ &custom_element_change_events[CE_BY_DIRECT_ACTION],
+ NULL, NULL, "element changes by direct action"
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
- GADGET_ID_CHANGE_BY_COLLISION, GADGET_ID_NONE,
- &custom_element_change_events[CE_BY_COLLISION],
- NULL, NULL, "element changes by impact or smash"
- },
- {
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
- GADGET_ID_CHANGE_BY_OTHER, GADGET_ID_NONE,
- &custom_element_change_events[CE_BY_OTHER],
+ GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
+ &custom_element_change_events[CE_BY_OTHER_ACTION],
NULL, NULL, "element changes by other element"
},
{
ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(11),
GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
&custom_element_change.only_complete,
- NULL, "only use complete change", "only use complete extended content"
+ NULL, "replace all or nothing", "only replace when all can be changed"
},
{
ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(12),
GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
&custom_element_change.use_random_change,
- NULL, NULL, "use random value for new content"
+ NULL, NULL, "use percentage for random replace"
},
{
ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(13),
static int element_shift = 0;
-static int editor_el_boulderdash[] =
+static int editor_hl_boulderdash[] =
{
EL_CHAR('B'),
EL_CHAR('O'),
EL_CHAR('A'),
EL_CHAR('S'),
EL_CHAR('H'),
+};
+static int editor_el_boulderdash[] =
+{
EL_PLAYER_1,
EL_EMPTY,
EL_SAND,
EL_BD_FIREFLY_DOWN,
EL_EMPTY,
};
+static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
-static int editor_el_emerald_mine[] =
+static int editor_hl_emerald_mine[] =
{
EL_CHAR('E'),
EL_CHAR('M'),
EL_CHAR('I'),
EL_CHAR('N'),
EL_CHAR('E'),
+};
+static int editor_el_emerald_mine[] =
+{
EL_PLAYER_1,
EL_PLAYER_2,
EL_PLAYER_3,
EL_AMOEBA_WET,
EL_AMOEBA_DRY,
+#if 1
+ EL_EM_KEY_1,
+ EL_EM_KEY_2,
+ EL_EM_KEY_3,
+ EL_EM_KEY_4,
+#else
EL_EM_KEY_1_FILE,
EL_EM_KEY_2_FILE,
EL_EM_KEY_3_FILE,
EL_EM_KEY_4_FILE,
+#endif
EL_EM_GATE_1,
EL_EM_GATE_2,
EL_EM_GATE_3_GRAY,
EL_EM_GATE_4_GRAY,
};
-static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
+static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
+static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
-static int editor_el_more[] =
+static int editor_hl_more[] =
{
EL_CHAR('M'),
EL_CHAR('O'),
EL_CHAR('R'),
EL_CHAR('E'),
+};
+static int editor_el_more[] =
+{
EL_KEY_1,
EL_KEY_2,
EL_KEY_3,
EL_PIG,
EL_DRAGON,
- EL_EMPTY,
+ EL_BUG,
EL_MOLE_UP,
- EL_EMPTY,
- EL_EMPTY,
+ EL_BD_BUTTERFLY,
+ EL_BD_FIREFLY,
EL_MOLE_LEFT,
EL_EMPTY,
EL_MOLE_RIGHT,
- EL_EMPTY,
+ EL_PACMAN,
- EL_EMPTY,
+ EL_SPACESHIP,
EL_MOLE_DOWN,
EL_BALLOON,
EL_BALLOON_SWITCH_ANY,
EL_EMC_WALL_6,
EL_EMC_WALL_7,
};
+static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
-static int editor_el_sokoban[] =
+static int editor_hl_sokoban[] =
{
EL_CHAR('S'),
EL_CHAR('O'),
EL_CHAR('B'),
EL_CHAR('A'),
EL_CHAR('N'),
+};
+static int editor_el_sokoban[] =
+{
EL_SOKOBAN_OBJECT,
EL_SOKOBAN_FIELD_EMPTY,
EL_SOKOBAN_FIELD_FULL,
EL_STEELWALL,
};
+static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
-static int editor_el_supaplex[] =
+static int editor_hl_supaplex[] =
{
EL_CHAR('S'),
EL_CHAR('U'),
EL_CHAR('L'),
EL_CHAR('E'),
EL_CHAR('X'),
+};
+static int editor_el_supaplex[] =
+{
+#if 1
+ EL_EMPTY,
+#else
EL_SP_EMPTY,
+#endif
EL_SP_ZONK,
EL_SP_BASE,
EL_SP_MURPHY,
EL_SP_CHIP_TOP,
EL_SP_CHIP_BOTTOM,
};
+static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
-static int editor_el_diamond_caves[] =
+static int editor_hl_diamond_caves[] =
{
EL_CHAR('D'),
EL_CHAR('I'),
EL_CHAR(' '),
EL_CHAR('I'),
EL_CHAR('I'),
+};
+static int editor_el_diamond_caves[] =
+{
EL_PEARL,
EL_CRYSTAL,
EL_WALL_PEARL,
EL_SWITCHGATE_OPEN,
EL_SWITCHGATE_CLOSED,
EL_SWITCHGATE_SWITCH_UP,
- EL_ENVELOPE,
+ EL_EMPTY,
+
+ EL_ENVELOPE_1,
+ EL_ENVELOPE_2,
+ EL_ENVELOPE_3,
+ EL_ENVELOPE_4,
EL_TIMEGATE_CLOSED,
EL_TIMEGATE_OPEN,
EL_EXTRA_TIME,
EL_EMPTY,
};
+static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
-static int editor_el_dx_boulderdash[] =
+static int editor_hl_dx_boulderdash[] =
{
EL_CHAR('D'),
EL_CHAR('X'),
EL_CHAR('A'),
EL_CHAR('S'),
EL_CHAR('H'),
+};
+static int editor_el_dx_boulderdash[] =
+{
EL_SPRING,
EL_TUBE_RIGHT_DOWN,
EL_TUBE_HORIZONTAL_DOWN,
EL_EMPTY,
EL_EMPTY
};
+static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
-static int editor_el_chars[] =
+static int editor_hl_chars[] =
{
EL_CHAR('T'),
EL_CHAR('E'),
EL_CHAR('X'),
EL_CHAR('T'),
+};
+static int editor_el_chars[] =
+{
EL_CHAR(' '),
EL_CHAR('!'),
EL_CHAR('"'),
EL_CHAR(FONT_ASCII_CURSOR),
EL_CHAR(' ')
};
+static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
-static int editor_el_custom[] =
+static int editor_hl_custom[] =
{
EL_CHAR('C'),
EL_CHAR('U'),
EL_CHAR('N'),
EL_CHAR('T'),
EL_CHAR('S'),
+};
+static int editor_el_custom[] =
+{
EL_CUSTOM_START + 0,
EL_CUSTOM_START + 1,
EL_CUSTOM_START + 2,
EL_CUSTOM_START + 126,
EL_CUSTOM_START + 127
};
+static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
+static int editor_hl_custom_more[] =
+{
+};
+
static int editor_el_custom_more[] =
{
EL_CUSTOM_START + 128,
EL_CUSTOM_START + 254,
EL_CUSTOM_START + 255
};
+static int num_editor_hl_custom_more = SIZEOF_ARRAY_INT(editor_hl_custom_more);
static int num_editor_el_custom_more = SIZEOF_ARRAY_INT(editor_el_custom_more);
static int *editor_elements = NULL; /* dynamically allocated */
static struct
{
boolean *setup_value;
+
+ int *headline_list;
+ int *headline_list_size;
+
int *element_list;
int *element_list_size;
}
editor_elements_info[] =
{
- { &setup.editor.el_boulderdash, editor_el_boulderdash,
- &num_editor_el_boulderdash },
- { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
- &num_editor_el_emerald_mine },
- { &setup.editor.el_more, editor_el_more,
- &num_editor_el_more },
- { &setup.editor.el_sokoban, editor_el_sokoban,
- &num_editor_el_sokoban },
- { &setup.editor.el_supaplex, editor_el_supaplex,
- &num_editor_el_supaplex },
- { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
- &num_editor_el_diamond_caves },
- { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
- &num_editor_el_dx_boulderdash },
- { &setup.editor.el_chars, editor_el_chars,
- &num_editor_el_chars },
- { &setup.editor.el_custom, editor_el_custom,
- &num_editor_el_custom },
- { &setup.editor.el_custom_more, editor_el_custom_more,
- &num_editor_el_custom_more },
- { NULL, NULL,
- NULL }
+ {
+ &setup.editor.el_boulderdash,
+ editor_hl_boulderdash, &num_editor_hl_boulderdash,
+ editor_el_boulderdash, &num_editor_el_boulderdash
+ },
+ {
+ &setup.editor.el_emerald_mine,
+ editor_hl_emerald_mine, &num_editor_hl_emerald_mine,
+ editor_el_emerald_mine, &num_editor_el_emerald_mine
+ },
+ {
+ &setup.editor.el_more,
+ editor_hl_more, &num_editor_hl_more,
+ editor_el_more, &num_editor_el_more
+ },
+ {
+ &setup.editor.el_sokoban,
+ editor_hl_sokoban, &num_editor_hl_sokoban,
+ editor_el_sokoban, &num_editor_el_sokoban
+ },
+ {
+ &setup.editor.el_supaplex,
+ editor_hl_supaplex, &num_editor_hl_supaplex,
+ editor_el_supaplex, &num_editor_el_supaplex
+ },
+ {
+ &setup.editor.el_diamond_caves,
+ editor_hl_diamond_caves, &num_editor_hl_diamond_caves,
+ editor_el_diamond_caves, &num_editor_el_diamond_caves
+ },
+ {
+ &setup.editor.el_dx_boulderdash,
+ editor_hl_dx_boulderdash, &num_editor_hl_dx_boulderdash,
+ editor_el_dx_boulderdash, &num_editor_el_dx_boulderdash
+ },
+ {
+ &setup.editor.el_chars,
+ editor_hl_chars, &num_editor_hl_chars,
+ editor_el_chars, &num_editor_el_chars
+ },
+ {
+ &setup.editor.el_custom,
+ editor_hl_custom, &num_editor_hl_custom,
+ editor_el_custom, &num_editor_el_custom
+ },
+ {
+ &setup.editor.el_custom_more,
+ editor_hl_custom_more, &num_editor_hl_custom_more,
+ editor_el_custom_more, &num_editor_el_custom_more
+ },
+ {
+ NULL,
+ NULL, NULL,
+ NULL, NULL
+ }
};
-----------------------------------------------------------------------------
*/
+static int getMaxInfoTextLength()
+{
+ return (SXSIZE / getFontWidth(FONT_TEXT_2));
+}
+
+static int getTextWidthForGadget(char *text)
+{
+ if (text == NULL)
+ return 0;
+
+ return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
+}
+
+static int getTextWidthForDrawingArea(char *text)
+{
+ if (text == NULL)
+ return 0;
+
+ return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
+}
+
+static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
+{
+ return (gi->x + gi->width + getTextWidthForGadget(text));
+}
+
+static char *getElementInfoText(int element)
+{
+ char *info_text = NULL;
+
+ if (element < NUM_FILE_ELEMENTS)
+ {
+ if (strlen(element_info[element].description) > 0)
+ info_text = element_info[element].description;
+ else if (element_info[element].custom_description != NULL)
+ info_text = element_info[element].custom_description;
+ else if (element_info[element].editor_description != NULL)
+ info_text = element_info[element].editor_description;
+ }
+
+ if (info_text == NULL)
+ info_text = INFOTEXT_UNKNOWN_ELEMENT;
+
+ return info_text;
+}
+
static void ReinitializeElementList()
{
+ static boolean initialized = FALSE;
int pos = 0;
int i, j;
if (editor_elements != NULL)
free(editor_elements);
+ /* do some sanity check for each element from element list at startup */
+ if (!initialized)
+ {
+ for (i=0; editor_elements_info[i].setup_value != NULL; i++)
+ {
+ for (j=0; j < *editor_elements_info[i].element_list_size; j++)
+ {
+ int element = editor_elements_info[i].element_list[j];
+
+ if (element >= NUM_FILE_ELEMENTS)
+ Error(ERR_WARN, "editor element %d is runtime element", element);
+
+ if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
+ Error(ERR_WARN, "no element description for element %d", element);
+ }
+ }
+
+ initialized = TRUE;
+ }
+
num_editor_elements = 0;
/* determine size of element list */
for (i=0; editor_elements_info[i].setup_value != NULL; i++)
+ {
if (*editor_elements_info[i].setup_value)
+ {
+ if (setup.editor.el_headlines)
+ num_editor_elements += *editor_elements_info[i].headline_list_size;
+
num_editor_elements += *editor_elements_info[i].element_list_size;
+ }
+ }
if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
{
/* fill element list */
for (i=0; editor_elements_info[i].setup_value != NULL; i++)
+ {
if (*editor_elements_info[i].setup_value)
- for (j=0; j<*editor_elements_info[i].element_list_size; j++)
+ {
+ if (setup.editor.el_headlines)
+ for (j=0; j < *editor_elements_info[i].headline_list_size; j++)
+ editor_elements[pos++] = editor_elements_info[i].headline_list[j];
+
+ for (j=0; j < *editor_elements_info[i].element_list_size; j++)
editor_elements[pos++] = editor_elements_info[i].element_list[j];
+ }
+ }
/* correct position of element list scrollbar */
if (element_shift < 0)
static void ReinitializeElementListButtons()
{
+ static boolean last_setup_value_headlines = FALSE;
static boolean initialization_needed = TRUE;
int i;
if (!initialization_needed) /* check if editor element setup has changed */
+ {
+ if (last_setup_value_headlines != setup.editor.el_headlines)
+ initialization_needed = TRUE;
+
for (i=0; editor_elements_info[i].setup_value != NULL; i++)
if (editor_elements_info[i].last_setup_value !=
*editor_elements_info[i].setup_value)
initialization_needed = TRUE;
+ }
if (!initialization_needed)
return;
CreateLevelEditorGadgets();
/* store current setup values for next invocation of this function */
+ last_setup_value_headlines = setup.editor.el_headlines;
for (i=0; editor_elements_info[i].setup_value != NULL; i++)
editor_elements_info[i].last_setup_value =
*editor_elements_info[i].setup_value;
initialization_needed = FALSE;
}
-static int getMaxInfoTextLength()
-{
- return (SXSIZE / getFontWidth(FONT_TEXT_2));
-}
-
-static int getTextWidthForGadget(char *text)
-{
- if (text == NULL)
- return 0;
-
- return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
-}
-
-static int getTextWidthForDrawingArea(char *text)
-{
- if (text == NULL)
- return 0;
-
- return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
-}
-
-static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
-{
- return (gi->x + gi->width + getTextWidthForGadget(text));
-}
-
-static char *getElementInfoText(int element)
-{
- char *info_text = NULL;
-
- if (element < NUM_FILE_ELEMENTS)
- {
- if (strlen(element_info[element].description) > 0)
- info_text = element_info[element].description;
- else if (element_info[element].custom_description != NULL)
- info_text = element_info[element].custom_description;
- else if (element_info[element].editor_description != NULL)
- info_text = element_info[element].editor_description;
- }
-
- if (info_text == NULL)
- {
- info_text = "unknown";
-
- Error(ERR_WARN, "no element description for element %d", element);
- }
-
- return info_text;
-}
-
static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
boolean input)
{
}
/* create buttons for element list */
- for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
+ for (i=0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
{
Bitmap *deco_bitmap;
int deco_x, deco_y, deco_xpos, deco_ypos;
/* ---------- element settings: advanced (custom elements) --------------- */
- /* set change by player selectbox help value */
- custom_element_change.player_action =
- (HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
- HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
+ /* set "change by direct action" selectbox help value */
+ custom_element_change.direct_action =
+ (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
- HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
- custom_element_change.player_action);
-
- /* set change by collision selectbox help value */
- custom_element_change.collide_action =
- (HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
- HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
+ HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
+ HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
+ HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
+ HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
+ HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
HAS_CHANGE_EVENT(element, CE_COLLISION) ? CE_COLLISION :
- custom_element_change.collide_action);
+ HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
+ HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
+ custom_element_change.direct_action);
- /* set change by other element action selectbox help value */
+ /* set "change by other element action" selectbox help value */
custom_element_change.other_action =
- (HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DROPPED) ? CE_OTHER_GETS_DROPPED :
- HAS_CHANGE_EVENT(element, CE_OTHER_GETS_COLLECTED) ? CE_OTHER_GETS_COLLECTED :
- HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PUSHED) ? CE_OTHER_GETS_PUSHED :
+ (HAS_CHANGE_EVENT(element, CE_OTHER_GETS_TOUCHED) ? CE_OTHER_GETS_TOUCHED :
HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PRESSED) ? CE_OTHER_GETS_PRESSED :
- HAS_CHANGE_EVENT(element, CE_OTHER_GETS_TOUCHED) ? CE_OTHER_GETS_TOUCHED :
- HAS_CHANGE_EVENT(element, CE_OTHER_IS_EXPLODING) ? CE_OTHER_IS_EXPLODING :
- HAS_CHANGE_EVENT(element, CE_OTHER_IS_CHANGING) ? CE_OTHER_IS_CHANGING :
+ HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PUSHED) ? CE_OTHER_GETS_PUSHED :
+ HAS_CHANGE_EVENT(element, CE_OTHER_GETS_ENTERED) ? CE_OTHER_GETS_ENTERED :
+ HAS_CHANGE_EVENT(element, CE_OTHER_GETS_LEFT) ? CE_OTHER_GETS_LEFT :
+ HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DIGGED) ? CE_OTHER_GETS_DIGGED :
+ HAS_CHANGE_EVENT(element, CE_OTHER_GETS_COLLECTED) ? CE_OTHER_GETS_COLLECTED :
+ HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DROPPED) ? CE_OTHER_GETS_DROPPED :
HAS_CHANGE_EVENT(element, CE_OTHER_IS_TOUCHING) ? CE_OTHER_IS_TOUCHING :
+ HAS_CHANGE_EVENT(element, CE_OTHER_IS_SWITCHING) ? CE_OTHER_IS_SWITCHING :
+ HAS_CHANGE_EVENT(element, CE_OTHER_IS_CHANGING) ? CE_OTHER_IS_CHANGING :
+ HAS_CHANGE_EVENT(element, CE_OTHER_IS_EXPLODING) ? CE_OTHER_IS_EXPLODING :
custom_element_change.other_action);
}
custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
+ custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
+ custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
- custom_element_change_events[custom_element_change.player_action] =
- custom_element_change_events[CE_BY_PLAYER];
-
- /* set collision change event from checkbox and selectbox */
+ custom_element_change_events[CE_SWITCHED] = FALSE;
custom_element_change_events[CE_COLLISION] = FALSE;
custom_element_change_events[CE_IMPACT] = FALSE;
custom_element_change_events[CE_SMASHED] = FALSE;
- custom_element_change_events[custom_element_change.collide_action] =
- custom_element_change_events[CE_BY_COLLISION];
+ custom_element_change_events[custom_element_change.direct_action] =
+ custom_element_change_events[CE_BY_DIRECT_ACTION];
/* set other element action change event from checkbox and selectbox */
- custom_element_change_events[CE_OTHER_IS_TOUCHING] = FALSE;
- custom_element_change_events[CE_OTHER_IS_CHANGING] = FALSE;
- custom_element_change_events[CE_OTHER_IS_EXPLODING] = FALSE;
custom_element_change_events[CE_OTHER_GETS_TOUCHED] = FALSE;
custom_element_change_events[CE_OTHER_GETS_PRESSED] = FALSE;
custom_element_change_events[CE_OTHER_GETS_PUSHED] = FALSE;
+ custom_element_change_events[CE_OTHER_GETS_ENTERED] = FALSE;
+ custom_element_change_events[CE_OTHER_GETS_LEFT] = FALSE;
+ custom_element_change_events[CE_OTHER_GETS_DIGGED] = FALSE;
custom_element_change_events[CE_OTHER_GETS_COLLECTED] = FALSE;
custom_element_change_events[CE_OTHER_GETS_DROPPED] = FALSE;
+ custom_element_change_events[CE_OTHER_IS_TOUCHING] = FALSE;
+ custom_element_change_events[CE_OTHER_IS_SWITCHING] = FALSE;
+ custom_element_change_events[CE_OTHER_IS_CHANGING] = FALSE;
+ custom_element_change_events[CE_OTHER_IS_EXPLODING] = FALSE;
custom_element_change_events[custom_element_change.other_action] =
- custom_element_change_events[CE_BY_OTHER];
+ custom_element_change_events[CE_BY_OTHER_ACTION];
for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
SET_PROPERTY(element, i, custom_element_properties[i]);
DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
}
-static void DrawEnvelopeTextArea()
+static void DrawEnvelopeTextArea(int envelope_nr)
{
int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
UnmapGadget(gi);
DrawBackground(gi->x, gi->y, gi->width, gi->height);
- ModifyGadget(gi, GDI_AREA_SIZE, level.envelope_xsize, level.envelope_ysize,
+ if (envelope_nr != -1)
+ textarea_info[id].value = level.envelope_text[envelope_nr];
+
+ ModifyGadget(gi, GDI_AREA_SIZE,
+ *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
+ *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
GDI_END);
+
MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
}
{ EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
{ EP_DONT_TOUCH, "- deadly when touching" },
- { EP_INDESTRUCTIBLE, "- undestructible" },
+ { EP_INDESTRUCTIBLE, "- indestructible" },
{ EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
{ EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
int screen_line = 0;
int i, x, y;
+#if DEBUG
+ if (IS_CUSTOM_ELEMENT(properties_element))
+ {
+ DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
+ "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
+ screen_line++;
+ }
+#endif
+
/* ----- print number of elements / percentage of this element in level */
num_elements_in_level = 0;
{ EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
{ EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
{ EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
+#if 1
+ { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
+ { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
+ { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
+ { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
+#else
{ EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
{ EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
{ EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
{ EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
+#endif
{ EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
{ EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
{ EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
if (IS_GEM(properties_element) ||
IS_CUSTOM_ELEMENT(properties_element) ||
- HAS_CONTENT(properties_element) ||
- properties_element == EL_ENVELOPE)
+ IS_ENVELOPE(properties_element) ||
+ HAS_CONTENT(properties_element))
return TRUE;
else
for (i=0; elements_with_counter[i].element != -1; i++)
if (IS_GEM(properties_element))
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
- if (properties_element == EL_ENVELOPE)
+ if (IS_ENVELOPE(properties_element))
{
+ int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
+ int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
+ int envelope_nr = properties_element - EL_ENVELOPE_1;
+
+ counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
+ counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
+
/* display counter to choose size of envelope text area */
MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
- DrawEnvelopeTextArea();
+ DrawEnvelopeTextArea(envelope_nr);
}
if (IS_CUSTOM_ELEMENT(properties_element))
case ED_COUNTER_ID_ENVELOPE_XSIZE:
case ED_COUNTER_ID_ENVELOPE_YSIZE:
- DrawEnvelopeTextArea();
+ DrawEnvelopeTextArea(-1);
break;
case ED_COUNTER_ID_LEVEL_XSIZE:
{
int type_id = gi->custom_type_id;
- if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE)
+ if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
+ type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
{
- if (element_info[properties_element].current_change_page > 0)
- element_info[properties_element].current_change_page--;
+ struct ElementInfo *ei = &element_info[properties_element];
+ int step = BUTTON_STEPSIZE(gi->event.button);
- DrawPropertiesWindow();
- }
- else if (type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
- {
- if (element_info[properties_element].current_change_page <
- element_info[properties_element].num_change_pages - 1)
- element_info[properties_element].current_change_page++;
+ step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
+ ei->current_change_page += step;
+
+ if (ei->current_change_page < 0)
+ ei->current_change_page = 0;
+ else if (ei->current_change_page >= ei->num_change_pages)
+ ei->current_change_page = ei->num_change_pages - 1;
DrawPropertiesWindow();
}
Request("Level has changed! Exit without saving ?",
REQ_ASK | REQ_STAY_OPEN))
{
+#if 1
CloseDoor(DOOR_CLOSE_1);
- /*
+ SetDoorState(DOOR_CLOSE_2);
+#else
CloseDoor(DOOR_CLOSE_ALL);
- */
+#endif
game_status = GAME_MODE_MAIN;
DrawMainMenu();
}