#define ED_CTRL1_BUTTONS_GFX_YPOS 236
#define ED_CTRL2_BUTTONS_GFX_YPOS 236
#define ED_CTRL3_BUTTONS_GFX_YPOS 324
+#define ED_CTRL4_BUTTONS_GFX_XPOS 44
+#define ED_CTRL4_BUTTONS_GFX_YPOS 214
#define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
#define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
#define ED_CTRL3_BUTTON_YSIZE 22
#define ED_CTRL3_BUTTONS_XPOS 6
#define ED_CTRL3_BUTTONS_YPOS 6
+#define ED_CTRL4_BUTTON_XSIZE 22
+#define ED_CTRL4_BUTTON_YSIZE 22
+#define ED_CTRL4_BUTTONS_XPOS 6
+#define ED_CTRL4_BUTTONS_YPOS 6
#define ED_CTRL1_BUTTONS_HORIZ 4
#define ED_CTRL1_BUTTONS_VERT 4
#define ED_CTRL2_BUTTONS_VERT 2
#define ED_CTRL3_BUTTONS_HORIZ 3
#define ED_CTRL3_BUTTONS_VERT 1
+#define ED_CTRL4_BUTTONS_HORIZ 2
+#define ED_CTRL4_BUTTONS_VERT 1
#define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
#define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
#define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
-#define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
+#define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
+#define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
+#define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
#define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
ED_NUM_CTRL2_BUTTONS + \
- ED_NUM_CTRL3_BUTTONS)
+ ED_NUM_CTRL3_BUTTONS + \
+ ED_NUM_CTRL4_BUTTONS)
/* values for the element list */
#define ED_ELEMENTLIST_XPOS 5
ED_GADGET_DISTANCE)
/* extended custom change target */
#define ED_AREA_ELEM_CONTENT6_XPOS (29 * MINI_TILEX)
-#define ED_AREA_ELEM_CONTENT6_YPOS (ED_SETTINGS_YPOS(9) + \
+#define ED_AREA_ELEM_CONTENT6_YPOS (ED_SETTINGS_YPOS(10) + \
ED_GADGET_DISTANCE - MINI_TILEY)
/* group element content */
#define ED_AREA_GROUP_CONTENT_XPOS ED_SETTINGS_XPOS(0)
#define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
#define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
-/* some positions in the editor control window */
+/* values for some special graphic buttons */
#define ED_BUTTON_ELEM_XPOS 6
#define ED_BUTTON_ELEM_YPOS 30
#define ED_BUTTON_ELEM_XSIZE 22
#define ED_BUTTON_ELEM_YSIZE 22
+
/* some values for text input, selectbox and counter gadgets */
#define ED_BUTTON_COUNT_YPOS 60
#define ED_BUTTON_COUNT_XSIZE 20
#define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
#define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
#define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
+#define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
+#define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
/* counter button identifiers */
-#define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 25)
+#define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
#define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
#define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
/* selectbox identifiers */
#define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
-#define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
-#define GADGET_ID_CUSTOM_CONSISTENCY (GADGET_ID_SELECTBOX_FIRST + 1)
-#define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 2)
-#define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 3)
-#define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 4)
-#define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 5)
-#define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 6)
-#define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 7)
-#define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 8)
-#define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 9)
-#define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 10)
-#define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 11)
-#define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 12)
-#define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 13)
-#define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 14)
-#define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 15)
-#define GADGET_ID_CHANGE_SIDES (GADGET_ID_SELECTBOX_FIRST + 16)
-#define GADGET_ID_CHANGE_POWER (GADGET_ID_SELECTBOX_FIRST + 17)
-#define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 18)
-#define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 19)
+#define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
+#define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 1)
+#define GADGET_ID_CUSTOM_CONSISTENCY (GADGET_ID_SELECTBOX_FIRST + 2)
+#define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 3)
+#define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 4)
+#define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 5)
+#define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 6)
+#define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 7)
+#define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 8)
+#define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 9)
+#define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
+#define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 11)
+#define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 12)
+#define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 13)
+#define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 14)
+#define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 15)
+#define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 16)
+#define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 17)
+#define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 18)
+#define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 19)
+#define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 20)
+#define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 21)
+#define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 22)
/* textbutton identifiers */
-#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 20)
+#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 23)
#define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
#define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
#define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
#define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
+#define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
+#define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
/* gadgets for scrolling of drawing area */
-#define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
+#define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
#define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
#define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
#define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
#define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 8)
#define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 9)
-#define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 10)
-#define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 11)
-#define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 12)
-#define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 13)
-#define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 14)
-#define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 15)
-#define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 16)
-#define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 17)
-#define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 18)
-#define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 19)
-#define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 20)
-#define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 21)
-#define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 22)
-#define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 23)
-#define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 24)
-#define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 25)
-#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 26)
-#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 27)
-#define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 28)
-#define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 29)
-#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 30)
-#define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 31)
+#define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 10)
+#define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 11)
+#define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 12)
+#define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 13)
+#define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 14)
+#define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 15)
+#define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 16)
+#define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 17)
+#define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 18)
+#define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 19)
+#define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 20)
+#define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 21)
+#define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 22)
+#define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 23)
+#define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 24)
+#define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 25)
+#define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 26)
+#define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 27)
+#define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 28)
+#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 29)
+#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 30)
+#define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 31)
+#define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 32)
+#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 33)
+#define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 34)
/* gadgets for buttons in element list */
-#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 32)
+#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 35)
#define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
ED_NUM_ELEMENTLIST_BUTTONS - 1)
#define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
/* values for selectbox gadgets */
-#define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 0
-#define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 1
-#define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 2
-#define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 3
-#define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 4
-#define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 5
-#define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 6
-#define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 7
-#define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 8
-#define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 9
-#define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 10
-#define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 11
-#define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 12
-#define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 13
-#define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 14
-#define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 15
-#define ED_SELECTBOX_ID_CHANGE_SIDES 16
-#define ED_SELECTBOX_ID_CHANGE_POWER 17
-#define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 18
-#define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 19
-
-#define ED_NUM_SELECTBOX 20
+#define ED_SELECTBOX_ID_TIME_OR_STEPS 0
+#define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 1
+#define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 2
+#define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 3
+#define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 4
+#define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 5
+#define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 6
+#define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 7
+#define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 8
+#define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 9
+#define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 10
+#define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 11
+#define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 12
+#define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 13
+#define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 14
+#define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 15
+#define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 16
+#define ED_SELECTBOX_ID_CHANGE_SIDE 17
+#define ED_SELECTBOX_ID_CHANGE_PLAYER 18
+#define ED_SELECTBOX_ID_CHANGE_PAGE 19
+#define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 20
+#define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 21
+#define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 22
+
+#define ED_NUM_SELECTBOX 23
+
+#define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
+#define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_TIME_OR_STEPS
#define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
#define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE
/* values for graphicbutton gadgets */
#define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
#define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
+#define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
+#define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
-#define ED_NUM_GRAPHICBUTTONS 2
+#define ED_NUM_GRAPHICBUTTONS 4
-#define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
-#define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE
+#define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
+#define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
/* values for checkbutton gadgets */
#define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
#define ED_CHECKBUTTON_ID_USE_SPRING_BUG 5
#define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 6
#define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 7
-#define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 8
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 9
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 10
-#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 11
-#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 12
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 13
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 14
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 15
-#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 16
-#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 17
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 18
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 19
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 20
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 21
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 22
-#define ED_CHECKBUTTON_ID_CHANGE_DELAY 23
-#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 24
-#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 25
-#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 26
-#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 27
-#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 28
-#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 29
-
-#define ED_NUM_CHECKBUTTONS 30
+#define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 8
+#define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 9
+#define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 10
+#define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 11
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 12
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 13
+#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 14
+#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 15
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 16
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 17
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 18
+#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 19
+#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 20
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 21
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 22
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 23
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 24
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 25
+#define ED_CHECKBUTTON_ID_CHANGE_DELAY 26
+#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 27
+#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 28
+#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 29
+#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 30
+#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 31
+#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 32
+
+#define ED_NUM_CHECKBUTTONS 33
#define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
#define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
{ '\0', "copy settings from other element" },
{ '\0', "copy settings to other element" },
- { '\0', "exchange settings with other element" },
+ { '\0', "exchange element with other element" },
+
+ { '\0', "copy settings from this element" },
+ { '\0', "paste settings to this element" },
};
static int random_placement_value = 10;
GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
&level.gems_needed,
- "number of emeralds to collect:", NULL, NULL
+ "number of gems to collect:", NULL, NULL
},
{
ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
- 0, 999,
+ 0, 9999,
GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
&level.time,
- "time available to solve level:", NULL, "(0 => no time limit)"
+ "time or step limit to solve level:", NULL, NULL
},
{
ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5),
GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
&level.score[SC_TIME_BONUS],
- "score for each 10 seconds left:", NULL, NULL
+ "score for each 10 sec/steps left:", NULL, NULL
},
{
ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
NULL, "+random", NULL
},
{
- ED_SETTINGS_XPOS(3), ED_SETTINGS_YPOS(11),
+ ED_SETTINGS_XPOS(3), ED_SETTINGS_YPOS(12),
0, 100,
GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
- &custom_element_change.random,
+ &custom_element_change.random_percentage,
NULL, "use random replace:", "%"
},
};
}
};
+static struct ValueTextInfo options_time_or_steps[] =
+{
+ { 0, "seconds" },
+ { 1, "steps" },
+
+ { -1, NULL }
+};
+
static struct ValueTextInfo options_access_type[] =
{
{ EP_WALKABLE, "walkable" },
{ EP_PASSABLE, "passable" },
+
{ -1, NULL }
};
{ EP_ACCESSIBLE_OVER, "over" },
{ EP_ACCESSIBLE_INSIDE, "inside" },
{ EP_ACCESSIBLE_UNDER, "under" },
+
{ -1, NULL }
};
{
{ 0, "unprotected" },
{ 1, "protected" },
+
{ -1, NULL }
};
{ MV_VERTICAL | MV_LEFT, "vertical + left" },
{ MV_VERTICAL | MV_RIGHT, "vertical + right" },
{ MV_ALL_DIRECTIONS, "all directions" },
+
{ -1, NULL }
};
{ EP_COLLECTIBLE_ONLY, "collectible" },
{ EP_DROPPABLE, "collectible & droppable" },
{ EP_PUSHABLE, "pushable" },
+
{ -1, NULL }
};
{ MV_WHEN_DROPPED, "when dropped" },
{ MV_MAZE_RUNNER, "maze runner style" },
{ MV_MAZE_HUNTER, "maze hunter style" },
+
{ -1, NULL }
};
{ MV_START_DOWN, "down" },
{ MV_START_RANDOM, "random" },
{ MV_START_PREVIOUS, "previous" },
+
{ -1, NULL }
};
{ 4, "normal" },
{ 8, "fast" },
{ 16, "very fast" },
+#if 1
+ { 32, "even faster" },
+#endif
+
{ -1, NULL }
};
{
{ LEAVE_TYPE_UNLIMITED, "leave behind" },
{ LEAVE_TYPE_LIMITED, "change it to" },
+
{ -1, NULL }
};
{ EP_CAN_SMASH_ENEMIES, "enemies" },
#endif
{ EP_CAN_SMASH_EVERYTHING, "everything" },
+
{ -1, NULL }
};
{ SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
{ SLIPPERY_ONLY_LEFT, "only left" },
{ SLIPPERY_ONLY_RIGHT, "only right" },
+
{ -1, NULL }
};
{ EP_DONT_RUN_INTO, "running into" },
{ EP_DONT_COLLIDE_WITH, "colliding with" },
{ EP_DONT_TOUCH, "touching" },
+
{ -1, NULL }
};
static struct ValueTextInfo options_consistency[] =
{
{ EP_CAN_EXPLODE_3X3, "can explode 3x3" },
- { EP_CAN_EXPLODE_DYNA, "can explode 3+3" },
+ { EP_CAN_EXPLODE_CROSS, "can explode 3+3" },
{ EP_CAN_EXPLODE_1X1, "can explode 1x1" },
{ EP_INDESTRUCTIBLE, "indestructible" },
+
{ -1, NULL }
};
{
{ 1, "frames" },
{ FRAMES_PER_SECOND, "seconds" },
+
{ -1, NULL }
};
#endif
{ CE_IMPACT, "impact (on something)" },
{ CE_SMASHED, "smashed (from above)" },
+
{ -1, NULL }
};
{ CE_OTHER_GETS_HIT, "hit by ..." },
#endif
{ CE_OTHER_IS_SWITCHING, "switch of ..." },
- { CE_OTHER_IS_CHANGING, "change of" },
+ { CE_OTHER_IS_CHANGING, "change by page of" },
{ CE_OTHER_IS_EXPLODING, "explosion of" },
+
+ { -1, NULL }
+};
+
+static struct ValueTextInfo options_change_trigger_side[] =
+{
+ { CH_SIDE_LEFT, "left" },
+ { CH_SIDE_RIGHT, "right" },
+ { CH_SIDE_TOP, "top" },
+ { CH_SIDE_BOTTOM, "bottom" },
+ { CH_SIDE_LEFT_RIGHT, "left/right" },
+ { CH_SIDE_TOP_BOTTOM, "top/bottom" },
+ { CH_SIDE_ANY, "any" },
+
{ -1, NULL }
};
-static struct ValueTextInfo options_change_sides[] =
+static struct ValueTextInfo options_change_trigger_player[] =
{
- { CH_SIDE_LEFT, "left side" },
- { CH_SIDE_RIGHT, "right side" },
- { CH_SIDE_TOP, "top side" },
- { CH_SIDE_BOTTOM, "bottom side" },
- { CH_SIDE_LEFT_RIGHT, "left/right side" },
- { CH_SIDE_TOP_BOTTOM, "top/bottom side" },
- { CH_SIDE_ANY, "any side" },
+ { CH_PLAYER_1, "1" },
+ { CH_PLAYER_2, "2" },
+ { CH_PLAYER_3, "3" },
+ { CH_PLAYER_4, "4" },
+ { CH_PLAYER_ANY, "any" },
+
+ { -1, NULL }
+};
+
+static struct ValueTextInfo options_change_trigger_page[] =
+{
+ { (1 << 0), "1" },
+ { (1 << 1), "2" },
+ { (1 << 2), "3" },
+ { (1 << 3), "4" },
+ { (1 << 4), "5" },
+ { (1 << 5), "6" },
+ { (1 << 6), "7" },
+ { (1 << 7), "8" },
+ { (1 << 8), "9" },
+ { (1 << 9), "10" },
+ { (1 << 10), "11" },
+ { (1 << 11), "12" },
+ { (1 << 12), "13" },
+ { (1 << 13), "14" },
+ { (1 << 14), "15" },
+ { (1 << 15), "16" },
+ { (1 << 16), "17" },
+ { (1 << 17), "18" },
+ { (1 << 18), "19" },
+ { (1 << 19), "20" },
+ { (1 << 20), "21" },
+ { (1 << 21), "22" },
+ { (1 << 22), "23" },
+ { (1 << 23), "24" },
+ { (1 << 24), "25" },
+ { (1 << 25), "26" },
+ { (1 << 26), "27" },
+ { (1 << 27), "28" },
+ { (1 << 28), "29" },
+ { (1 << 29), "30" },
+ { (1 << 30), "31" },
+ { (1 << 31), "32" },
+ { CH_PAGE_ANY, "any" },
+
{ -1, NULL }
};
-static struct ValueTextInfo options_change_power[] =
+static struct ValueTextInfo options_change_replace_when[] =
{
- { CP_NON_DESTRUCTIVE, "empty" },
- { CP_HALF_DESTRUCTIVE, "diggable" },
- { CP_FULL_DESTRUCTIVE, "destructible" },
+ { CP_WHEN_EMPTY, "empty" },
+ { CP_WHEN_DIGGABLE, "diggable" },
+ { CP_WHEN_DESTRUCTIBLE, "destructible" },
+
{ -1, NULL }
};
{ ANIM_LINEAR, "linear" },
{ ANIM_PINGPONG, "pingpong" },
{ ANIM_PINGPONG2, "pingpong 2" },
+
{ -1, NULL }
};
char *text_left, *text_right, *infotext;
} selectbox_info[ED_NUM_SELECTBOX] =
{
+ /* ---------- level and editor settings ---------------------------------- */
+
+ {
+ -1, ED_COUNTER_YPOS(4),
+ GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
+ -1,
+ options_time_or_steps,
+ &level.use_step_counter,
+ NULL, "(0 => no limit)", "time or step limit"
+ },
+
/* ---------- element settings: configure 1 (custom elements) ----------- */
{
},
{
ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(6),
- GADGET_ID_CHANGE_SIDES, GADGET_ID_NONE,
+ GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
+ -1,
+ options_change_trigger_side,
+ &custom_element_change.trigger_side,
+ "... at", "side", "element side that causes change"
+ },
+ {
+ ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7),
+ GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
+ -1,
+ options_change_trigger_player,
+ &custom_element_change.trigger_player,
+ "player:", " ", "player that causes change"
+ },
+ {
+ ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7),
+ GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
-1,
- options_change_sides,
- &custom_element_change.sides,
- "... at", NULL, "element side that causes change"
+ options_change_trigger_page,
+ &custom_element_change.trigger_page,
+ "page:", NULL, "change page that causes change"
},
{
- ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(9),
- GADGET_ID_CHANGE_POWER, GADGET_ID_NONE,
+ ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(10),
+ GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
-1,
- options_change_power,
- &custom_element_change.power,
+ options_change_replace_when,
+ &custom_element_change.replace_when,
"replace when", NULL, "which elements can be replaced"
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(13),
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(14),
GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
3,
options_change_page,
" ", "As Template", "Save current settings as new template"
},
{
- -1, ED_SETTINGS_YPOS(13),
+ -1, ED_SETTINGS_YPOS(14),
GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
-1, "New",
" ", NULL, "Add new change page"
},
{
- -1, ED_SETTINGS_YPOS(13),
+ -1, ED_SETTINGS_YPOS(14),
GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
-1, "Delete",
NULL, NULL, "Delete current change page"
{
{
ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(13),
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(14),
ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
NULL, NULL, "select previous change page"
},
{
ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
- -1, ED_SETTINGS_YPOS(13),
+ -1, ED_SETTINGS_YPOS(14),
ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
NULL, "change page", "select next change page"
},
+ {
+ ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
+ -1, ED_SETTINGS_YPOS(14),
+ ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
+ GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
+ NULL, NULL, "copy settings from this change page"
+ },
+ {
+ ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
+ -1, ED_SETTINGS_YPOS(14),
+ ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
+ GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
+ NULL, NULL, "paste settings to this change page"
+ },
};
static struct
"slip down from certain flat walls","use EM style slipping behaviour"
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
&level.use_spring_bug,
NULL,
"use spring pushing bug", "use odd spring pushing behaviour"
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
&level.block_last_field,
NULL,
"block last field when moving", "player blocks last field when moving"
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
&level.sp_block_last_field,
NULL,
"block last field when moving", "player blocks last field when moving"
},
+ {
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
+ GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
+ &level.instant_relocation,
+ NULL,
+ "no scrolling when relocating", "player gets relocated without delay"
+ },
+ {
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
+ GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
+ &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
+ NULL,
+ "can fall into acid (with gravity)","player can fall into acid pool"
+ },
{
ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
NULL,
"can move into acid", "element can move into acid pool"
},
+ {
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
+ GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
+ &custom_element_properties[EP_DONT_COLLIDE_WITH],
+ NULL,
+ "deadly when colliding with", "element is deadly when hitting player"
+ },
/* ---------- element settings: configure 1 (custom elements) ----------- */
NULL, NULL, "element changes by other element"
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
&custom_element_change.explode,
NULL, "explode instead of change", "element explodes instead of change"
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9),
GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
- &custom_element_change.use_content,
+ &custom_element_change.use_target_content,
NULL, "use extended change target:","element changes to more elements"
},
{
- ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(10),
+ ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(11),
GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
- &custom_element_change.only_complete,
+ &custom_element_change.only_if_complete,
NULL, "replace all or nothing", "only replace when all can be changed"
},
{
- ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(11),
+ ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(12),
GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
- &custom_element_change.use_random_change,
+ &custom_element_change.use_random_replace,
NULL, NULL, "use percentage for random replace"
},
};
EL_CUSTOM_START + 252,
EL_CUSTOM_START + 253,
EL_CUSTOM_START + 254,
- EL_CUSTOM_START + 255
+ EL_CUSTOM_START + 255,
+
+ EL_TRIGGER_ELEMENT,
+ EL_TRIGGER_PLAYER,
+ EL_EMPTY,
+ EL_EMPTY
};
static int *editor_hl_custom_more_ptr = editor_hl_custom_more;
static int *editor_el_custom_more_ptr = editor_el_custom_more;
}
};
+#if 0
+
static struct
{
short element;
{ -1, NULL }
};
+#endif
+
/*
-----------------------------------------------------------------------------
for (x = 0; x < 3; x++)
DrawMiniGraphicExt(drawto,
gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
- el2edimg(custom_element_change.content[x][y]));
+ el2edimg(custom_element_change.target_content[x][y]));
else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER)
DrawMiniGraphicExt(drawto, gi->x, gi->y,
el2edimg(custom_element_change.trigger_element));
gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
- width = ED_CTRL1_BUTTON_XSIZE;
+ width = ED_CTRL1_BUTTON_XSIZE;
height = ED_CTRL1_BUTTON_YSIZE;
gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
- width = ED_CTRL2_BUTTON_XSIZE;
+ width = ED_CTRL2_BUTTON_XSIZE;
height = ED_CTRL2_BUTTON_YSIZE;
gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
gd_y2 = 0; /* no alternative graphic for these buttons */
}
- else
+ else if (id < ED_NUM_CTRL1_3_BUTTONS)
{
int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
- width = ED_CTRL3_BUTTON_XSIZE;
+ width = ED_CTRL3_BUTTON_XSIZE;
height = ED_CTRL3_BUTTON_YSIZE;
gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
}
+ else
+ {
+ int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
+ int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
+
+ gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
+ gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
+ width = ED_CTRL4_BUTTON_XSIZE;
+ height = ED_CTRL4_BUTTON_YSIZE;
+
+ gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
+ gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
+ gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
+ gd_y2 = 0; /* no alternative graphic for these buttons */
+ }
gi = CreateGadget(GDI_CUSTOM_ID, id,
GDI_CUSTOM_TYPE_ID, i,
GDI_NUMBER_VALUE, 0,
GDI_NUMBER_MIN, counterbutton_info[i].min_value,
GDI_NUMBER_MAX, counterbutton_info[i].max_value,
- GDI_TEXT_SIZE, 3,
+ GDI_TEXT_SIZE, 3, /* minimal counter text size */
GDI_TEXT_FONT, font_type,
GDI_TEXT_FONT_ACTIVE, font_type_active,
GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
int y; /* set after gadget position was modified */
/* set position for "stickybutton" and "can move into acid" gadgets */
- if (id == ED_CHECKBUTTON_ID_STICK_ELEMENT ||
- id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID)
+ if (id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID)
ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
y = gi->y + yoffset;
{
if (i == GADGET_ID_CUSTOM_COPY_FROM ||
i == GADGET_ID_CUSTOM_COPY_TO ||
- i == GADGET_ID_CUSTOM_EXCHANGE)
+ i == GADGET_ID_CUSTOM_EXCHANGE ||
+ i == GADGET_ID_CUSTOM_COPY ||
+ i == GADGET_ID_CUSTOM_PASTE)
{
if (map)
MapGadget(level_editor_gadget[i]);
static void copy_custom_element_settings(int element_from, int element_to)
{
-#if 1
+#if 0
struct ElementInfo ei_to_old = element_info[element_to];
struct ElementInfo *ei_from = &element_info[element_from];
struct ElementInfo *ei_to = &element_info[element_to];
for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
ei_to->description[i] = ei_from->description[i];
- /* ---------- copy element properties ---------- */
+ /* ---------- copy element base properties ---------- */
Properties[element_to][EP_BITFIELD_BASE] =
Properties[element_from][EP_BITFIELD_BASE];
ei_to->use_gfx_element = ei_from->use_gfx_element;
ei_to->gfx_element = ei_from->gfx_element;
+ ei_to->access_direction = ei_from->access_direction;
+
ei_to->collect_score = ei_from->collect_score;
ei_to->collect_count = ei_from->collect_count;
ei_to->move_direction_initial = ei_from->move_direction_initial;
ei_to->move_stepsize = ei_from->move_stepsize;
+ ei_to->move_enter_element = ei_from->move_enter_element;
+ ei_to->move_leave_element = ei_from->move_leave_element;
+ ei_to->move_leave_type = ei_from->move_leave_type;
+
ei_to->slippery_type = ei_from->slippery_type;
for (y = 0; y < 3; y++)
for (x = 0; x < 3; x++)
ei_to->content[x][y] = ei_from->content[x][y];
- ei_to->num_change_pages = ei_from->num_change_pages;
- setElementChangePages(ei_to, ei_to->num_change_pages);
-
- for (i=0; i < ei_to->num_change_pages; i++)
- {
- struct ElementChangeInfo *change_to = &ei_to->change_page[i];
- struct ElementChangeInfo *change_from = &ei_from->change_page[i];
-
- /* always start with reliable default values */
- setElementChangeInfoToDefaults(change_to);
-
- change_to->events = change_from->events;
+ ei_to->explosion_delay = ei_from->explosion_delay;
+ ei_to->ignition_delay = ei_from->ignition_delay;
- change_to->target_element = change_from->target_element;
-
- change_to->delay_fixed = change_from->delay_fixed;
- change_to->delay_random = change_from->delay_random;
- change_to->delay_frames = change_from->delay_frames;
-
- change_to->trigger_element = change_from->trigger_element;
+ /* ---------- reinitialize and copy change pages ---------- */
- change_to->explode = change_from->explode;
- change_to->use_content = change_from->use_content;
- change_to->only_complete = change_from->only_complete;
- change_to->use_random_change = change_from->use_random_change;
+ ei_to->num_change_pages = ei_from->num_change_pages;
+ ei_to->current_change_page = ei_from->current_change_page;
- change_to->random = change_from->random;
- change_to->power = change_from->power;
+ setElementChangePages(ei_to, ei_to->num_change_pages);
- for (y = 0; y < 3; y++)
- for (x = 0; x < 3; x++)
- change_to->content[x][y] = change_from->content[x][y];
+ for (i=0; i < ei_to->num_change_pages; i++)
+ ei_to->change_page[i] = ei_from->change_page[i];
- change_to->can_change = change_from->can_change;
+ /* ---------- copy group element info ---------- */
+ if (ei_from->group != NULL && ei_to->group != NULL) /* group or internal */
+ *ei_to->group = *ei_from->group;
- change_to->sides = change_from->sides;
- }
#endif
/* mark this custom element as modified */
for (y = 0; y < 3; y++)
for (x = 0; x < 3; x++)
- if (change->content[x][y] == element_from)
- change->content[x][y] = element_to;
+ if (change->target_content[x][y] == element_from)
+ change->target_content[x][y] = element_to;
}
if (ei->group != NULL) /* group or internal */
static boolean CopyCustomElement(int element_old, int element_new,
int copy_mode)
{
- if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
+ if (copy_mode == GADGET_ID_CUSTOM_COPY)
+ {
+ element_new = (IS_CUSTOM_ELEMENT(element_old) ?
+ EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
+ copy_mode = GADGET_ID_CUSTOM_COPY_TO;
+ }
+ else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
+ {
+ element_old = (IS_CUSTOM_ELEMENT(element_new) ?
+ EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
+ copy_mode = GADGET_ID_CUSTOM_COPY_TO;
+ }
+ else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
{
Request("Please choose custom element !", REQ_CONFIRM);
}
else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
{
- copy_custom_element_settings(element_old, EL_INTERNAL_EDITOR);
+ copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
copy_custom_element_settings(element_new, element_old);
- copy_custom_element_settings(EL_INTERNAL_EDITOR, element_new);
+ copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
- replace_custom_element_in_settings(element_old, EL_INTERNAL_EDITOR);
+ replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
replace_custom_element_in_settings(element_new, element_old);
- replace_custom_element_in_settings(EL_INTERNAL_EDITOR, element_new);
+ replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
- replace_custom_element_in_playfield(element_old, EL_INTERNAL_EDITOR);
+ replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
replace_custom_element_in_playfield(element_new, element_old);
- replace_custom_element_in_playfield(EL_INTERNAL_EDITOR, element_new);
+ replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
}
UpdateCustomElementGraphicGadgets();
(IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
CAN_EXPLODE_1X1(element) ? EP_CAN_EXPLODE_1X1 :
CAN_EXPLODE_3X3(element) ? EP_CAN_EXPLODE_3X3 :
- CAN_EXPLODE_DYNA(element) ? EP_CAN_EXPLODE_DYNA :
+ CAN_EXPLODE_CROSS(element) ? EP_CAN_EXPLODE_CROSS :
custom_element.consistency);
custom_element_properties[EP_EXPLODE_RESULT] =
(IS_INDESTRUCTIBLE(element) ||
CAN_EXPLODE_1X1(element) ||
CAN_EXPLODE_3X3(element) ||
- CAN_EXPLODE_DYNA(element));
+ CAN_EXPLODE_CROSS(element));
/* special case: sub-settings dependent from main setting */
if (CAN_EXPLODE_BY_FIRE(element))
static void CopyClassicElementPropertiesToEditor(int element)
{
#if 1
- if (COULD_MOVE_INTO_ACID(element))
+ if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
getMoveIntoAcidProperty(&level, element);
+ if (MAYBE_DONT_COLLIDE_WITH(element))
+ custom_element_properties[EP_DONT_COLLIDE_WITH] =
+ getDontCollideWithProperty(&level, element);
#else
if (COULD_MOVE_INTO_ACID(element))
if (bit_nr > -1)
custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
- ((level.can_move_into_acid & (1 << bit_nr)) != 0);
+ ((level.can_move_into_acid_bits & (1 << bit_nr)) != 0);
}
#endif
}
custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
custom_element_properties[EP_CAN_EXPLODE_1X1] = FALSE;
custom_element_properties[EP_CAN_EXPLODE_3X3] = FALSE;
- custom_element_properties[EP_CAN_EXPLODE_DYNA] = FALSE;
+ custom_element_properties[EP_CAN_EXPLODE_CROSS] = FALSE;
custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = FALSE;
custom_element_properties[EP_CAN_EXPLODE_SMASHED] = FALSE;
custom_element_properties[EP_CAN_EXPLODE_IMPACT] = FALSE;
/* special case: sub-settings dependent from main setting */
if (custom_element_properties[EP_CAN_EXPLODE_1X1] ||
custom_element_properties[EP_CAN_EXPLODE_3X3] ||
- custom_element_properties[EP_CAN_EXPLODE_DYNA])
+ custom_element_properties[EP_CAN_EXPLODE_CROSS])
{
custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] =
custom_element.can_explode_by_fire;
static void CopyClassicElementPropertiesToGame(int element)
{
#if 1
- if (COULD_MOVE_INTO_ACID(element))
+ if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
setMoveIntoAcidProperty(&level, element,
custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
+
+ if (MAYBE_DONT_COLLIDE_WITH(element))
+ setDontCollideWithProperty(&level, element,
+ custom_element_properties[EP_DONT_COLLIDE_WITH]);
#else
if (COULD_MOVE_INTO_ACID(element))
if (bit_nr > -1)
{
- level.can_move_into_acid &= ~(1 << bit_nr);
+ level.can_move_into_acid_bits &= ~(1 << bit_nr);
if (custom_element_properties[EP_CAN_MOVE_INTO_ACID])
- level.can_move_into_acid |= (1 << bit_nr);
+ level.can_move_into_acid_bits |= (1 << bit_nr);
}
}
#endif
for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
MapCounterButtons(i);
+ /* draw selectbox gadgets */
+ for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
+ MapSelectboxGadget(i);
+
/* draw checkbutton gadgets */
for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
MapCheckbuttonGadget(i);
int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
- int x2 = right_gadget_border[GADGET_ID_CHANGE_POWER];
+ int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
ELEM_IS_PLAYER(element) ||
HAS_CONTENT(element) ||
COULD_MOVE_INTO_ACID(element) ||
- element == EL_SPRING)
+ MAYBE_DONT_COLLIDE_WITH(element))
return TRUE;
else
for (i = 0; elements_with_counter[i].element != -1; i++)
counterbutton_info[counter_id].y =
ED_SETTINGS_YPOS((HAS_CONTENT(properties_element) ? 1 : 0) +
+ (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0)+
(COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0));
counterbutton_info[counter_id].value = elements_with_counter[i].value;
}
if (ELEM_IS_PLAYER(properties_element))
+ {
+ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
+ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
+ }
if (IS_GEM(properties_element))
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
(!IS_CUSTOM_ELEMENT(properties_element) ||
edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
{
+ /* set position for special checkbutton for "can move into acid" */
checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
ED_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
HAS_CONTENT(properties_element) ? 1 : 0);
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
}
+ if (MAYBE_DONT_COLLIDE_WITH(properties_element))
+ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
+
if (properties_element == EL_SPRING)
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
}
else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
{
- /* set position for special checkbutton for "can move into acid" */
-
/* draw checkbutton gadgets */
for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
{
int element = brush_buffer[x][y];
int element_mapped = element;
+
+#if 0
char *element_string = "?";
int k;
}
printf("`%s", element_string);
+
+#else
+
+ if (IS_CUSTOM_ELEMENT(element))
+ element_mapped = EL_CUSTOM_START;
+ else if (element > EL_ENVELOPE_4)
+ element_mapped = EL_CHAR_QUESTION; /* change to EL_UNKNOWN ... */
+
+ printf("`%03d", element_mapped);
+#endif
}
printf("\n");
}
else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
{
- custom_element_change.content[sx][sy] = new_element;
+ custom_element_change.target_content[sx][sy] = new_element;
CopyCustomElementPropertiesToGame(properties_element);
}
else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
PickDrawingElement(button, custom_element_change.target_element);
else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
- PickDrawingElement(button, custom_element_change.content[sx][sy]);
+ PickDrawingElement(button, custom_element_change.target_content[sx][sy]);
else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
PickDrawingElement(button, custom_element_change.trigger_element);
else if (id == GADGET_ID_GROUP_CONTENT)
*checkbutton_info[type_id].value ^= TRUE;
- if (type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
+ if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
+ type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
+ type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
(((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
(type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
last_drawing_function = drawing_function;
break;
+ case GADGET_ID_CUSTOM_COPY:
+ CopyCustomElement(properties_element, -1, id);
+ break;
+
+ case GADGET_ID_CUSTOM_PASTE:
+ CopyCustomElement(-1, properties_element, id);
+ break;
+
case GADGET_ID_UNDO:
if (undo_buffer_steps == 0)
{
else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
element = custom_element_change.target_element;
else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
- element = custom_element_change.content[sx][sy];
+ element = custom_element_change.target_content[sx][sy];
else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
element = custom_element_change.trigger_element;
else if (id == GADGET_ID_GROUP_CONTENT)