ED_GADGET_DISTANCE - MINI_TILEY)
/* movement enter/leave element */
#define ED_AREA_ELEM_CONTENT4a_XPOS (29 * MINI_TILEX)
-#define ED_AREA_ELEM_CONTENT4a_YPOS (ED_SETTINGS_YPOS(9) + \
+#define ED_AREA_ELEM_CONTENT4a_YPOS (ED_SETTINGS_YPOS(10) + \
ED_GADGET_DISTANCE)
#define ED_AREA_ELEM_CONTENT4b_XPOS (29 * MINI_TILEX)
-#define ED_AREA_ELEM_CONTENT4b_YPOS (ED_SETTINGS_YPOS(9) + \
+#define ED_AREA_ELEM_CONTENT4b_YPOS (ED_SETTINGS_YPOS(10) + \
ED_GADGET_DISTANCE)
/* custom change trigger element */
#define ED_AREA_ELEM_CONTENT5_YPOS (ED_SETTINGS_YPOS(5) + \
#define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 9)
#define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 10)
#define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 11)
-#define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 12)
-#define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 13)
-#define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 14)
-#define GADGET_ID_CHANGE_SIDES (GADGET_ID_SELECTBOX_FIRST + 15)
-#define GADGET_ID_CHANGE_POWER (GADGET_ID_SELECTBOX_FIRST + 16)
-#define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 17)
-#define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 18)
+#define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 12)
+#define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 13)
+#define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 14)
+#define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 15)
+#define GADGET_ID_CHANGE_SIDES (GADGET_ID_SELECTBOX_FIRST + 16)
+#define GADGET_ID_CHANGE_POWER (GADGET_ID_SELECTBOX_FIRST + 17)
+#define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 18)
+#define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 19)
/* textbutton identifiers */
-#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 19)
+#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 20)
#define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
#define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
#define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 0
#define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 1
#define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 2
-#define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 3
-#define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 4
-#define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 5
-#define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 6
-#define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 7
-#define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 8
-#define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 9
-#define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 10
-#define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 11
-#define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 12
-#define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 13
-#define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 14
-#define ED_SELECTBOX_ID_CHANGE_SIDES 15
-#define ED_SELECTBOX_ID_CHANGE_POWER 16
-#define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 17
-#define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 18
-
-#define ED_NUM_SELECTBOX 19
+#define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 3
+#define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 4
+#define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 5
+#define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 6
+#define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 7
+#define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 8
+#define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 9
+#define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 10
+#define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 11
+#define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 12
+#define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 13
+#define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 14
+#define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 15
+#define ED_SELECTBOX_ID_CHANGE_SIDES 16
+#define ED_SELECTBOX_ID_CHANGE_POWER 17
+#define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 18
+#define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 19
+
+#define ED_NUM_SELECTBOX 20
#define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
#define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE
/* ---------- element settings: configure 1 (custom elements) ------------ */
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
MIN_SCORE, MAX_SCORE,
GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
NULL, "score", " "
},
{
- -1, ED_SETTINGS_YPOS(5),
+ -1, ED_SETTINGS_YPOS(6),
MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
NULL, "count", NULL
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
0, 999,
GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
NULL, "push delay", NULL
},
{
- -1, ED_SETTINGS_YPOS(6),
+ -1, ED_SETTINGS_YPOS(7),
0, 999,
GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
NULL, "+random", NULL
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(11),
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12),
0, 999,
GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
NULL, "move delay", NULL
},
{
- -1, ED_SETTINGS_YPOS(11),
+ -1, ED_SETTINGS_YPOS(12),
0, 999,
GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
&custom_element.ignition_delay,
- NULL, "ignition delay", NULL
+ NULL, "ignition delay", "(by fire)"
},
/* ---------- element settings: configure (group elements) --------------- */
{ -1, NULL }
};
+static struct ValueTextInfo options_access_direction[] =
+{
+ { MV_LEFT, "left" },
+ { MV_RIGHT, "right" },
+ { MV_UP, "up" },
+ { MV_DOWN, "down" },
+ { MV_LEFT | MV_UP, "left + up" },
+ { MV_LEFT | MV_DOWN, "left + down" },
+ { MV_RIGHT | MV_UP, "right + up" },
+ { MV_RIGHT | MV_DOWN, "right + down" },
+ { MV_HORIZONTAL, "horizontal" },
+ { MV_VERTICAL, "vertical" },
+ { MV_HORIZONTAL | MV_UP, "horizontal + up" },
+ { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
+ { MV_VERTICAL | MV_LEFT, "vertical + left" },
+ { MV_VERTICAL | MV_RIGHT, "vertical + right" },
+ { MV_ALL_DIRECTIONS, "all directions" },
+ { -1, NULL }
+};
+
static struct ValueTextInfo options_walk_to_action[] =
{
{ EP_DIGGABLE, "diggable" },
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
+ GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
+ -1,
+ options_access_direction,
+ &custom_element.access_direction,
+ "from", NULL, "access direction for this field"
+ },
+ {
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
-1,
options_walk_to_action,
NULL, NULL, "diggable/collectible/pushable"
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
-1,
options_move_pattern,
"can move", NULL, "element move direction"
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9),
GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
-1,
options_move_direction,
"starts moving", NULL, "initial element move direction"
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(10),
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(11),
GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
-1,
options_move_stepsize,
"move/fall speed", NULL, "speed of element movement"
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9),
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(10),
GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
-1,
options_move_leave_type,
"can dig: can", ":", "leave behind or change element"
},
{
- -1, ED_SETTINGS_YPOS(12),
+ -1, ED_SETTINGS_YPOS(13),
GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
-1,
options_smash_targets,
"can smash", NULL, "elements that can be smashed"
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(13),
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(14),
GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
-1,
options_slippery_type,
NULL, NULL, "player can walk to or pass this field"
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(4),
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(5),
GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
&custom_element_properties[EP_WALK_TO_OBJECT],
NULL, NULL, "player can dig/collect/push element"
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(7),
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(8),
GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
&custom_element_properties[EP_CAN_MOVE],
NULL, NULL, "element can move in some direction"
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(13),
GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
&custom_element_properties[EP_CAN_FALL],
NULL, "can fall", "element can fall down"
},
{
- -1, ED_SETTINGS_YPOS(12),
+ -1, ED_SETTINGS_YPOS(13),
GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
&custom_element_properties[EP_CAN_SMASH],
" ", NULL, "element can smash other elements"
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(13),
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(14),
GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
&custom_element_properties[EP_SLIPPERY],
NULL, NULL, "other elements can fall down from it"