#define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
#define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \
- n * ED_SETTINGS_XOFFSET)
+ (n) * ED_SETTINGS_XOFFSET)
#define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \
- n * ED_SETTINGS_YOFFSET)
+ (n) * ED_SETTINGS_YOFFSET)
#define ED_SETTINGS1_YPOS MINI_TILEY
#define ED_SETTINGS2_XPOS MINI_TILEX
#define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
#define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
#define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
- n * ED_COUNTER_YDISTANCE)
+ (n) * ED_COUNTER_YDISTANCE)
#define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
- n * ED_COUNTER_YDISTANCE - 2)
+ (n) * ED_COUNTER_YDISTANCE - 2)
/* values for element content drawing areas */
/* amoeba content */
-#define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
-#define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
+#define ED_AREA_AMOEBA_CONTENT_XPOS ED_SETTINGS_XPOS(0)
+#define ED_AREA_AMOEBA_CONTENT_YPOS (ED_SETTINGS_YPOS(2) + \
+ ED_GADGET_DISTANCE)
/* yamyam content */
-#define ED_AREA_YAMYAM_CONTENT_XPOS(n) (ED_AREA_ELEM_CONTENT_XPOS + \
- 5 * (n % 4) * MINI_TILEX)
-#define ED_AREA_YAMYAM_CONTENT_YPOS(n) (ED_AREA_ELEM_CONTENT_YPOS + \
- 6 * (n / 4) * MINI_TILEY)
+#define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
+ 5 * ((n) % 4) * MINI_TILEX)
+#define ED_AREA_YAMYAM_CONTENT_YPOS(n) (17 * MINI_TILEY + \
+ 6 * ((n) / 4) * MINI_TILEY)
/* custom change target */
#define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(1) + \
ED_GADGET_DISTANCE - MINI_TILEY)
/* movement enter/leave element */
#define ED_AREA_ELEM_CONTENT4a_XPOS (29 * MINI_TILEX)
-#define ED_AREA_ELEM_CONTENT4a_YPOS (ED_SETTINGS_YPOS(9) + \
+#define ED_AREA_ELEM_CONTENT4a_YPOS (ED_SETTINGS_YPOS(10) + \
ED_GADGET_DISTANCE)
#define ED_AREA_ELEM_CONTENT4b_XPOS (29 * MINI_TILEX)
-#define ED_AREA_ELEM_CONTENT4b_YPOS (ED_SETTINGS_YPOS(9) + \
+#define ED_AREA_ELEM_CONTENT4b_YPOS (ED_SETTINGS_YPOS(10) + \
ED_GADGET_DISTANCE)
/* custom change trigger element */
#define ED_AREA_ELEM_CONTENT5_YPOS (ED_SETTINGS_YPOS(5) + \
#define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 48)
#define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 49)
#define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 50)
-#define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 51)
-#define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 52)
-#define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 53)
-#define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 54)
-#define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 55)
-#define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 56)
-#define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
-#define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
-#define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 59)
-#define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 60)
-#define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 61)
-#define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 62)
+#define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 51)
+#define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 52)
+#define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 53)
+#define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 54)
+#define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 55)
+#define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 56)
+#define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 57)
+#define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 58)
+#define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 59)
+#define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 60)
+#define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 61)
+#define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 62)
+#define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
+#define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
+#define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
+#define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 66)
+#define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 67)
+#define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 68)
/* drawing area identifiers */
-#define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 63)
+#define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 69)
#define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
#define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
#define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 9)
#define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 10)
#define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 11)
-#define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 12)
-#define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 13)
-#define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 14)
-#define GADGET_ID_CHANGE_SIDES (GADGET_ID_SELECTBOX_FIRST + 15)
-#define GADGET_ID_CHANGE_POWER (GADGET_ID_SELECTBOX_FIRST + 16)
-#define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 17)
-#define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 18)
+#define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 12)
+#define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 13)
+#define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 14)
+#define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 15)
+#define GADGET_ID_CHANGE_SIDES (GADGET_ID_SELECTBOX_FIRST + 16)
+#define GADGET_ID_CHANGE_POWER (GADGET_ID_SELECTBOX_FIRST + 17)
+#define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 18)
+#define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 19)
/* textbutton identifiers */
-#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 19)
+#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 20)
#define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
#define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
#define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
#define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
#define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
-#define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 7)
-#define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 8)
-#define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 9)
-#define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 10)
-#define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 11)
-#define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 12)
-#define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 13)
-#define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 14)
-#define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 15)
-#define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 16)
-#define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 17)
-#define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 18)
-#define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 19)
-#define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 20)
-#define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 21)
-#define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 22)
-#define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 23)
-#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 24)
-#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 25)
-#define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 26)
-#define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 27)
-#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 28)
-#define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 29)
+#define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
+#define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 8)
+#define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 9)
+#define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 10)
+#define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 11)
+#define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 12)
+#define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 13)
+#define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 14)
+#define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 15)
+#define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 16)
+#define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 17)
+#define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 18)
+#define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 19)
+#define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 20)
+#define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 21)
+#define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 22)
+#define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 23)
+#define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 24)
+#define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 25)
+#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 26)
+#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 27)
+#define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 28)
+#define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 29)
+#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 30)
+#define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 31)
/* gadgets for buttons in element list */
-#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 30)
+#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 32)
#define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
ED_NUM_ELEMENTLIST_BUTTONS - 1)
#define ED_COUNTER_ID_PUSH_DELAY_RND 14
#define ED_COUNTER_ID_MOVE_DELAY_FIX 15
#define ED_COUNTER_ID_MOVE_DELAY_RND 16
-#define ED_COUNTER_ID_GROUP_CONTENT 17
-#define ED_COUNTER_ID_CHANGE_DELAY_FIX 18
-#define ED_COUNTER_ID_CHANGE_DELAY_RND 19
-#define ED_COUNTER_ID_CHANGE_CONT_RND 20
+#define ED_COUNTER_ID_EXPLOSION_DELAY 17
+#define ED_COUNTER_ID_IGNITION_DELAY 18
+#define ED_COUNTER_ID_GROUP_CONTENT 19
+#define ED_COUNTER_ID_CHANGE_DELAY_FIX 20
+#define ED_COUNTER_ID_CHANGE_DELAY_RND 21
+#define ED_COUNTER_ID_CHANGE_CONT_RND 22
-#define ED_NUM_COUNTERBUTTONS 21
+#define ED_NUM_COUNTERBUTTONS 23
#define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
#define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
-#define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM_SCORE
-#define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_MOVE_DELAY_RND
+#define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
+#define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_MOVE_DELAY_RND
+#define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_EXPLOSION_DELAY
+#define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
+#define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
+#define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
#define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
#define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
#define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 0
#define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 1
#define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 2
-#define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 3
-#define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 4
-#define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 5
-#define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 6
-#define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 7
-#define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 8
-#define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 9
-#define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 10
-#define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 11
-#define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 12
-#define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 13
-#define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 14
-#define ED_SELECTBOX_ID_CHANGE_SIDES 15
-#define ED_SELECTBOX_ID_CHANGE_POWER 16
-#define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 17
-#define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 18
-
-#define ED_NUM_SELECTBOX 19
+#define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 3
+#define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 4
+#define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 5
+#define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 6
+#define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 7
+#define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 8
+#define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 9
+#define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 10
+#define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 11
+#define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 12
+#define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 13
+#define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 14
+#define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 15
+#define ED_SELECTBOX_ID_CHANGE_SIDES 16
+#define ED_SELECTBOX_ID_CHANGE_POWER 17
+#define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 18
+#define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 19
+
+#define ED_NUM_SELECTBOX 20
#define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
#define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE
#define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_DEADLINESS
#define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_CONSISTENCY
+#define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
+#define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
#define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
#define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
#define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
#define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
-#define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 5
-#define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 6
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 7
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 8
-#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 9
-#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 10
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 11
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 12
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 13
-#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 14
-#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 15
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 16
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 17
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 18
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 19
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 20
-#define ED_CHECKBUTTON_ID_CHANGE_DELAY 21
-#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 22
-#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 23
-#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 24
-#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 25
-#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 26
-#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 27
-
-#define ED_NUM_CHECKBUTTONS 28
+#define ED_CHECKBUTTON_ID_USE_SPRING_BUG 5
+#define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 6
+#define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 7
+#define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 8
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 9
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 10
+#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 11
+#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 12
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 13
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 14
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 15
+#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 16
+#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 17
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 18
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 19
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 20
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 21
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 22
+#define ED_CHECKBUTTON_ID_CHANGE_DELAY 23
+#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 24
+#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 25
+#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 26
+#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 27
+#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 28
+#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 29
+
+#define ED_NUM_CHECKBUTTONS 30
#define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
#define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
#define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY
#define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_DEADLY
#define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
+#define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
+#define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
#define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
#define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM
},
{
ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
- 0, 999,
+ 0, 9999,
GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
&level.time,
NULL, NULL, NULL
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(3),
MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP,
GADGET_ID_ELEMENT_CONTENT_TEXT, GADGET_ID_NONE,
NULL, " ", "height",
},
- /* ---------- element settings: configure (custom elements) -------------- */
+ /* ---------- element settings: configure 1 (custom elements) ------------ */
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
MIN_SCORE, MAX_SCORE,
GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
NULL, "score", " "
},
{
- -1, ED_SETTINGS_YPOS(5),
+ -1, ED_SETTINGS_YPOS(6),
MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
NULL, "count", NULL
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
0, 999,
GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
NULL, "push delay", NULL
},
{
- -1, ED_SETTINGS_YPOS(6),
+ -1, ED_SETTINGS_YPOS(7),
0, 999,
GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
NULL, "+random", NULL
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(11),
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12),
0, 999,
GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
NULL, "move delay", NULL
},
{
- -1, ED_SETTINGS_YPOS(11),
+ -1, ED_SETTINGS_YPOS(12),
0, 999,
GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
NULL, "+random", NULL
},
+ /* ---------- element settings: configure 2 (custom elements) ------------ */
+
+ {
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
+ 0, 255,
+ GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
+ GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
+ &custom_element.explosion_delay,
+ NULL, "explosion delay", NULL
+ },
+ {
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
+ 0, 255,
+ GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
+ GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
+ &custom_element.ignition_delay,
+ NULL, "ignition delay", "(by fire)"
+ },
+
/* ---------- element settings: configure (group elements) --------------- */
{
{ -1, NULL }
};
+static struct ValueTextInfo options_access_direction[] =
+{
+ { MV_LEFT, "left" },
+ { MV_RIGHT, "right" },
+ { MV_UP, "up" },
+ { MV_DOWN, "down" },
+ { MV_LEFT | MV_UP, "left + up" },
+ { MV_LEFT | MV_DOWN, "left + down" },
+ { MV_RIGHT | MV_UP, "right + up" },
+ { MV_RIGHT | MV_DOWN, "right + down" },
+ { MV_HORIZONTAL, "horizontal" },
+ { MV_VERTICAL, "vertical" },
+ { MV_HORIZONTAL | MV_UP, "horizontal + up" },
+ { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
+ { MV_VERTICAL | MV_LEFT, "vertical + left" },
+ { MV_VERTICAL | MV_RIGHT, "vertical + right" },
+ { MV_ALL_DIRECTIONS, "all directions" },
+ { -1, NULL }
+};
+
static struct ValueTextInfo options_walk_to_action[] =
{
{ EP_DIGGABLE, "diggable" },
static struct ValueTextInfo options_move_direction[] =
{
- { MV_AUTOMATIC, "automatic" },
- { MV_LEFT, "left" },
- { MV_RIGHT, "right" },
- { MV_UP, "up" },
- { MV_DOWN, "down" },
- { MV_RANDOM, "random" },
- { MV_PREVIOUS, "previous" },
+ { MV_START_AUTOMATIC, "automatic" },
+ { MV_START_LEFT, "left" },
+ { MV_START_RIGHT, "right" },
+ { MV_START_UP, "up" },
+ { MV_START_DOWN, "down" },
+ { MV_START_RANDOM, "random" },
+ { MV_START_PREVIOUS, "previous" },
{ -1, NULL }
};
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
+ GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
+ -1,
+ options_access_direction,
+ &custom_element.access_direction,
+ "from", NULL, "access direction for this field"
+ },
+ {
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
-1,
options_walk_to_action,
NULL, NULL, "diggable/collectible/pushable"
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
-1,
options_move_pattern,
"can move", NULL, "element move direction"
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9),
GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
-1,
options_move_direction,
"starts moving", NULL, "initial element move direction"
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(10),
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(11),
GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
-1,
options_move_stepsize,
"move/fall speed", NULL, "speed of element movement"
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9),
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(10),
GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
-1,
options_move_leave_type,
"can dig: can", ":", "leave behind or change element"
},
{
- -1, ED_SETTINGS_YPOS(12),
+ -1, ED_SETTINGS_YPOS(13),
GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
-1,
options_smash_targets,
"can smash", NULL, "elements that can be smashed"
},
{
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(13),
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(14),
GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
-1,
options_slippery_type,
/* ---------- element settings: configure (various elements) ------------- */
{
- ED_SETTINGS_XPOS(0), 0, /* set at runtime */
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
&stick_element_properties_window,
NULL,
"stick this screen to edit content","stick this screen to edit content"
},
{
- ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
&level.em_slippery_gems,
NULL,
"slip down from certain flat walls","use EM style slipping behaviour"
},
{
- ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
+ GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
+ &level.use_spring_bug,
+ NULL,
+ "use spring pushing bug", "use odd spring pushing behaviour"
+ },
+ {
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
&level.block_last_field,
NULL,
"block last field when moving", "player blocks last field when moving"
},
{
- ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
&level.sp_block_last_field,
NULL,
"block last field when moving", "player blocks last field when moving"
},
+ {
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
+ GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
+ &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
+ NULL,
+ "can move into acid", "element can move into acid pool"
+ },
/* ---------- element settings: configure 1 (custom elements) ----------- */
NULL, NULL, "player can walk to or pass this field"
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(4),
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(5),
GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
&custom_element_properties[EP_WALK_TO_OBJECT],
NULL, NULL, "player can dig/collect/push element"
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(7),
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(8),
GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
&custom_element_properties[EP_CAN_MOVE],
NULL, NULL, "element can move in some direction"
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(13),
GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
&custom_element_properties[EP_CAN_FALL],
NULL, "can fall", "element can fall down"
},
{
- -1, ED_SETTINGS_YPOS(12),
+ -1, ED_SETTINGS_YPOS(13),
GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
&custom_element_properties[EP_CAN_SMASH],
" ", NULL, "element can smash other elements"
},
{
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(13),
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(14),
GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
&custom_element_properties[EP_SLIPPERY],
NULL, NULL, "other elements can fall down from it"
/* ---------- amoeba content --------------------------------------------- */
{
- ED_AREA_ELEM_CONTENT_XPOS, ED_AREA_ELEM_CONTENT_YPOS,
+ ED_AREA_AMOEBA_CONTENT_XPOS, ED_AREA_AMOEBA_CONTENT_YPOS,
1, 1,
GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
- NULL, "content of amoeba", NULL
+ "content:", NULL, NULL
},
/* ---------- custom graphic --------------------------------------------- */
static void DrawLevelInfoWindow();
static void DrawPropertiesWindow();
static void UpdateCustomElementGraphicGadgets();
-static boolean checkPropertiesConfig();
+static boolean checkPropertiesConfig(int);
static void CopyLevelToUndoBuffer(int);
static void HandleDrawingAreas(struct GadgetInfo *);
static void HandleCounterButtons(struct GadgetInfo *);
}
};
+#if 0
+
static struct
{
short element;
{ -1, NULL }
};
+#endif
+
/*
-----------------------------------------------------------------------------
GDI_NUMBER_VALUE, 0,
GDI_NUMBER_MIN, counterbutton_info[i].min_value,
GDI_NUMBER_MAX, counterbutton_info[i].max_value,
- GDI_TEXT_SIZE, 3,
+ GDI_TEXT_SIZE, 3, /* minimal counter text size */
GDI_TEXT_FONT, font_type,
GDI_TEXT_FONT_ACTIVE, font_type_active,
GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
static void MapCounterButtons(int id)
{
int gadget_id_down = counterbutton_info[id].gadget_id_down;
+ int gadget_id_text = counterbutton_info[id].gadget_id_text;
int gadget_id_up = counterbutton_info[id].gadget_id_up;
struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
+ struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
#if 0
char infotext[MAX_OUTPUT_LINESIZE + 1];
int x_right = gi_up->x + gi_up->width + xoffset_right;
int y_above = gi_down->y - yoffset_above;
int x = gi_down->x;
- int y = gi_up->y + yoffset;
+ int y; /* set after gadget position was modified */
#endif
+ /* set position for "score" counter gadget */
+ if (id == ED_COUNTER_ID_ELEMENT_SCORE)
+ {
+ ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
+ ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
+ ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
+ }
+
+ y = gi_up->y + yoffset;
+
if (counterbutton_info[id].text_above)
DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
ModifyEditorCounter(id, *counterbutton_info[id].value);
- MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
- MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
- MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
+ MapGadget(gi_down);
+ MapGadget(gi_text);
+ MapGadget(gi_up);
}
static void MapControlButtons()
int yoffset = ED_BORDER_SIZE;
int x_left = gi->x - xoffset_left;
int x_right = gi->x + gi->width + xoffset_right;
- int y = gi->y + yoffset;
+ int y; /* set after gadget position was modified */
+
+ /* set position for "stickybutton" and "can move into acid" gadgets */
+ if (id == ED_CHECKBUTTON_ID_STICK_ELEMENT ||
+ id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID)
+ ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
- /* special case needed for "sticky" gadget */
- ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value,
- GDI_Y, SY + checkbutton_info[id].y, GDI_END);
y = gi->y + yoffset;
if (checkbutton_info[id].text_left)
if (checkbutton_info[id].text_right)
DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
+ ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
+
MapGadget(gi);
}
custom_element = element_info[element]; /* needed for description */
}
+static void CopyClassicElementPropertiesToEditor(int element)
+{
+#if 1
+ if (COULD_MOVE_INTO_ACID(element))
+ custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
+ getMoveIntoAcidProperty(&level, element);
+
+#else
+
+ if (COULD_MOVE_INTO_ACID(element))
+ {
+ int bit_nr = get_special_property_bit(element, EP_CAN_MOVE_INTO_ACID);
+
+ if (bit_nr > -1)
+ custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
+ ((level.can_move_into_acid & (1 << bit_nr)) != 0);
+ }
+#endif
+}
+
static void CopyElementPropertiesToEditor(int element)
{
if (IS_CUSTOM_ELEMENT(element))
CopyCustomElementPropertiesToEditor(element);
else if (IS_GROUP_ELEMENT(element))
CopyGroupElementPropertiesToEditor(element);
+ else
+ CopyClassicElementPropertiesToEditor(element);
}
static void CopyCustomElementPropertiesToGame(int element)
element_info[element].modified_settings = TRUE;
}
+static void CopyClassicElementPropertiesToGame(int element)
+{
+#if 1
+ if (COULD_MOVE_INTO_ACID(element))
+ setMoveIntoAcidProperty(&level, element,
+ custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
+
+#else
+
+ if (COULD_MOVE_INTO_ACID(element))
+ {
+ int bit_nr = get_special_property_bit(element, EP_CAN_MOVE_INTO_ACID);
+
+ if (bit_nr > -1)
+ {
+ level.can_move_into_acid &= ~(1 << bit_nr);
+
+ if (custom_element_properties[EP_CAN_MOVE_INTO_ACID])
+ level.can_move_into_acid |= (1 << bit_nr);
+ }
+ }
+#endif
+}
+
static void CopyElementPropertiesToGame(int element)
{
if (IS_CUSTOM_ELEMENT(element))
CopyCustomElementPropertiesToGame(element);
else if (IS_GROUP_ELEMENT(element))
CopyGroupElementPropertiesToGame(element);
+ else
+ CopyClassicElementPropertiesToGame(element);
}
void DrawLevelEd()
{ EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
{ EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
{ EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
+ { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
{ EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
{ EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
{ EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
{ EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
+ { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
{ EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
{ EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
{ EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
{ EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
{ EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
+ { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
{ EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
{ EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
{ EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
{ EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
+ { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
{ EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
{ EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
{ EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
{ EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
{ EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
{ EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
+ { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
{ EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
{ EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
{ EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
{ -1, NULL, NULL }
};
-static boolean checkPropertiesConfig()
+static boolean checkPropertiesConfig(int element)
{
int i;
- if (IS_GEM(properties_element) ||
- IS_CUSTOM_ELEMENT(properties_element) ||
- IS_GROUP_ELEMENT(properties_element) ||
- IS_ENVELOPE(properties_element) ||
- ELEM_IS_PLAYER(properties_element) ||
- HAS_CONTENT(properties_element))
+ if (IS_GEM(element) ||
+ IS_CUSTOM_ELEMENT(element) ||
+ IS_GROUP_ELEMENT(element) ||
+ IS_ENVELOPE(element) ||
+ ELEM_IS_PLAYER(element) ||
+ HAS_CONTENT(element) ||
+ COULD_MOVE_INTO_ACID(element) ||
+ element == EL_SPRING)
return TRUE;
else
for (i = 0; elements_with_counter[i].element != -1; i++)
- if (elements_with_counter[i].element == properties_element)
+ if (elements_with_counter[i].element == element)
return TRUE;
return FALSE;
{
int i;
- if (!checkPropertiesConfig())
+ if (!checkPropertiesConfig(properties_element))
{
PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
{
int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
+ counterbutton_info[counter_id].y =
+ ED_SETTINGS_YPOS((HAS_CONTENT(properties_element) ? 1 : 0) +
+ (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0));
+
counterbutton_info[counter_id].value = elements_with_counter[i].value;
counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
+
MapCounterButtons(counter_id);
break;
if (HAS_CONTENT(properties_element))
{
/* draw stickybutton gadget */
- i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
- checkbutton_info[i].y = ED_COUNTER_YPOS(4);
- MapCheckbuttonGadget(i);
+ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
if (IS_AMOEBOID(properties_element))
MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
DrawElementContentAreas();
}
- if (IS_GEM(properties_element))
- MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
-
if (ELEM_IS_PLAYER(properties_element))
MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
+ if (IS_GEM(properties_element))
+ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
+
+ if (COULD_MOVE_INTO_ACID(properties_element) &&
+ (!IS_CUSTOM_ELEMENT(properties_element) ||
+ edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
+ {
+ checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
+ ED_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
+ HAS_CONTENT(properties_element) ? 1 : 0);
+
+ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
+ }
+
+ if (properties_element == EL_SPRING)
+ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
+
if (IS_ENVELOPE(properties_element))
{
int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
if (IS_CUSTOM_ELEMENT(properties_element))
{
/* draw stickybutton gadget */
- i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
- checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
- MapCheckbuttonGadget(i);
+ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
{
MapCheckbuttonGadget(i);
/* draw counter gadgets */
- for (i = ED_COUNTER_ID_CUSTOM_FIRST; i <= ED_COUNTER_ID_CUSTOM_LAST; i++)
+ for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
+ i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
MapCounterButtons(i);
/* draw selectbox gadgets */
}
else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
{
+ /* set position for special checkbutton for "can move into acid" */
+
/* draw checkbutton gadgets */
for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
MapCheckbuttonGadget(i);
+ /* draw counter gadgets */
+ for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
+ i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
+ MapCounterButtons(i);
+
/* draw selectbox gadgets */
for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
else if (IS_GROUP_ELEMENT(properties_element))
{
/* draw stickybutton gadget */
- i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
- checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
- MapCheckbuttonGadget(i);
+ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
/* draw checkbutton gadgets */
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
int i;
/* draw stickybutton gadget */
- i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
- checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
- MapCheckbuttonGadget(i);
+ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
/* draw checkbutton gadgets */
for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
static void UpdateCustomElementGraphicGadgets()
{
+ int i;
+
ModifyEditorElementList();
RedrawDrawingElements();
- if (edit_mode == ED_MODE_PROPERTIES &&
- edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
- DrawPropertiesChangeDrawingAreas();
+ /* force redraw of all mapped drawing area gadgets */
+ for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
+ {
+ struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
+
+ if (gi->mapped)
+ MapDrawingArea(i);
+ }
}
static void DrawLineElement(int sx, int sy, int element, boolean change_level)
{
int element = brush_buffer[x][y];
int element_mapped = element;
+
+#if 0
char *element_string = "?";
int k;
}
printf("`%s", element_string);
+
+#else
+
+ if (IS_CUSTOM_ELEMENT(element))
+ element_mapped = EL_CUSTOM_START;
+ else if (element > EL_ENVELOPE_4)
+ element_mapped = EL_CHAR_QUESTION; /* change to EL_UNKNOWN ... */
+
+ printf("`%03d", element_mapped);
+#endif
}
printf("\n");
DrawPropertiesWindow();
}
- else if ((type_id >= ED_SELECTBOX_ID_CUSTOM1_FIRST &&
- type_id <= ED_SELECTBOX_ID_CUSTOM1_LAST) ||
- (type_id >= ED_SELECTBOX_ID_CUSTOM2_FIRST &&
- type_id <= ED_SELECTBOX_ID_CUSTOM2_LAST) ||
+ else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
+ type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
(type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
(type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
*checkbutton_info[type_id].value ^= TRUE;
+ if (type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
+ (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
+ type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
+ (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
+ type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
+ type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
+ {
+ CopyElementPropertiesToGame(properties_element);
+ }
+
if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
{
UpdateCustomElementGraphicGadgets();
DrawEditModeWindow();
}
- else if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM1_FIRST &&
- type_id <= ED_CHECKBUTTON_ID_CUSTOM1_LAST) ||
- (type_id >= ED_CHECKBUTTON_ID_CUSTOM2_FIRST &&
- type_id <= ED_CHECKBUTTON_ID_CUSTOM2_LAST) ||
- (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
- type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST))
- {
- CopyElementPropertiesToGame(properties_element);
- }
}
static void HandleControlButtons(struct GadgetInfo *gi)