rnd-20040407-1-src
[rocksndiamonds.git] / src / editor.c
index 7852895b4d85797be41f155461ec36116a7c21ae..400804796e50e25853d8d24a6320efb9f7960f8d 100644 (file)
@@ -84,9 +84,9 @@
 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
-#define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS + \
-                               ED_NUM_CTRL2_BUTTONS + \
-                               ED_NUM_CTRL3_BUTTONS + \
+#define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS + \
+                               ED_NUM_CTRL2_BUTTONS +  \
+                               ED_NUM_CTRL3_BUTTONS +  \
                                ED_NUM_CTRL4_BUTTONS)
 
 /* values for the element list */
@@ -96,7 +96,7 @@
 #define ED_ELEMENTLIST_YSIZE           20
 #define ED_ELEMENTLIST_BUTTONS_HORIZ   4
 #define ED_ELEMENTLIST_BUTTONS_VERT    11
-#define ED_NUM_ELEMENTLIST_BUTTONS     (ED_ELEMENTLIST_BUTTONS_HORIZ * \
+#define ED_NUM_ELEMENTLIST_BUTTONS     (ED_ELEMENTLIST_BUTTONS_HORIZ * \
                                         ED_ELEMENTLIST_BUTTONS_VERT)
 
 /* standard distances */
 
 #define ED_GADGET_DISTANCE             2
 #define ED_GADGET_TEXT_DISTANCE                (2 * ED_GADGET_DISTANCE)
-#define ED_DRAWINGAREA_TEXT_DISTANCE   (ED_GADGET_TEXT_DISTANCE + \
+#define ED_DRAWINGAREA_TEXT_DISTANCE   (ED_GADGET_TEXT_DISTANCE +      \
                                         MINI_TILEX / 2)
 
-/* values for the setting windows */
+/* values for the settings windows */
 #define ED_SETTINGS_XSTART             (3 * MINI_TILEX / 2)
 #define ED_SETTINGS_YSTART             (MINI_TILEY * 10)
 
-#define ED_XOFFSET_CHECKBOX            (ED_CHECKBUTTON_XSIZE + \
+#define ED_XOFFSET_CHECKBOX            (ED_CHECKBUTTON_XSIZE +         \
                                         2 * ED_GADGET_DISTANCE)
 
 #define ED_SETTINGS_XOFFSET            ED_XOFFSET_CHECKBOX
 #define ED_SETTINGS_YOFFSET            (3 * MINI_TILEY / 2)
 
-#define ED_SETTINGS_XPOS(n)            (ED_SETTINGS_XSTART + \
+#define ED_SETTINGS_XPOS(n)            (ED_SETTINGS_XSTART +           \
                                         (n) * ED_SETTINGS_XOFFSET)
-#define ED_SETTINGS_YPOS(n)            (ED_SETTINGS_YSTART + \
+#define ED_SETTINGS_YPOS(n)            (ED_SETTINGS_YSTART +           \
                                         (n) * ED_SETTINGS_YOFFSET)
 
 #define ED_SETTINGS1_YPOS              MINI_TILEY
 /* values for counter gadgets */
 #define ED_COUNTER_YSTART              (ED_SETTINGS1_YPOS + 2 * TILEY)
 #define ED_COUNTER_YDISTANCE           (3 * MINI_TILEY)
-#define ED_COUNTER_YPOS(n)             (ED_COUNTER_YSTART + \
+#define ED_COUNTER_YPOS(n)             (ED_COUNTER_YSTART +            \
                                         (n) * ED_COUNTER_YDISTANCE)
-#define ED_COUNTER2_YPOS(n)            (ED_COUNTER_YSTART + \
+#define ED_COUNTER2_YPOS(n)            (ED_COUNTER_YSTART +            \
                                         (n) * ED_COUNTER_YDISTANCE - 2)
 
 /* values for element content drawing areas */
-/* amoeba content */
-#define ED_AREA_AMOEBA_CONTENT_XPOS    ED_SETTINGS_XPOS(0)
-#define ED_AREA_AMOEBA_CONTENT_YPOS    (ED_SETTINGS_YPOS(2) + \
+#define ED_AREA_1X1_SETTINGS_XPOS(n)   (ED_SETTINGS_XPOS(n))
+#define ED_AREA_1X1_SETTINGS_YPOS(n)   (ED_SETTINGS_YPOS(n) +          \
                                         ED_GADGET_DISTANCE)
 
+#define ED_AREA_3X3_SETTINGS_XPOS(n)   (ED_SETTINGS_XPOS(n))
+#define ED_AREA_3X3_SETTINGS_YPOS(n)   (ED_SETTINGS_YPOS(n) +          \
+                                        ED_GADGET_DISTANCE - MINI_TILEY)
+
 /* yamyam content */
-#define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
+#define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX +               \
                                         5 * ((n) % 4) * MINI_TILEX)
-#define ED_AREA_YAMYAM_CONTENT_YPOS(n) (17 * MINI_TILEY + \
+#define ED_AREA_YAMYAM_CONTENT_YPOS(n) (17 * MINI_TILEY +              \
                                         6 * ((n) / 4) * MINI_TILEY)
 
-/* custom change target */
-#define ED_AREA_ELEM_CONTENT2_YPOS     (ED_SETTINGS_YPOS(1) + \
-                                        ED_GADGET_DISTANCE)
-/* optional custom graphic */
-#define ED_AREA_ELEM_CONTENT3_YPOS     (ED_SETTINGS_YPOS(1) + \
-                                        ED_GADGET_DISTANCE)
-/* custom element content */
-#define ED_AREA_ELEM_CONTENT4_XPOS     (29 * MINI_TILEX)
-#define ED_AREA_ELEM_CONTENT4_YPOS     (ED_SETTINGS_YPOS(2) + \
-                                        ED_GADGET_DISTANCE - MINI_TILEY)
-/* movement enter/leave element */
-#define ED_AREA_ELEM_CONTENT4a_XPOS    (29 * MINI_TILEX)
-#define ED_AREA_ELEM_CONTENT4a_YPOS    (ED_SETTINGS_YPOS(11) + \
-                                        ED_GADGET_DISTANCE)
-#define ED_AREA_ELEM_CONTENT4b_XPOS    (29 * MINI_TILEX)
-#define ED_AREA_ELEM_CONTENT4b_YPOS    (ED_SETTINGS_YPOS(11) + \
-                                        ED_GADGET_DISTANCE)
-/* custom change trigger element */
-#define ED_AREA_ELEM_CONTENT5_YPOS     (ED_SETTINGS_YPOS(5) + \
-                                        ED_GADGET_DISTANCE)
-/* extended custom change target */
-#define ED_AREA_ELEM_CONTENT6_XPOS     (29 * MINI_TILEX)
-#define ED_AREA_ELEM_CONTENT6_YPOS     (ED_SETTINGS_YPOS(10) + \
-                                        ED_GADGET_DISTANCE - MINI_TILEY)
-/* group element content */
-#define ED_AREA_GROUP_CONTENT_XPOS     ED_SETTINGS_XPOS(0)
-#if 1
-#define ED_AREA_GROUP_CONTENT_YPOS     (ED_SETTINGS_YPOS(4) + \
-                                        ED_GADGET_DISTANCE)
-#else
-#define ED_AREA_GROUP_CONTENT_YPOS     (22 * MINI_TILEY)
-#endif
-
-/* values for random placement background drawing area */
-#define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
-
 /* values for scrolling gadgets for drawing area */
 #define ED_SCROLLBUTTON_XPOS           24
 #define ED_SCROLLBUTTON_YPOS           0
 #define ED_SCROLL_LEFT_YPOS            (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
 #define ED_SCROLL_RIGHT_XPOS           (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
 #define ED_SCROLL_RIGHT_YPOS           ED_SCROLL_LEFT_YPOS
-#define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
+#define ED_SCROLL_HORIZONTAL_XPOS      (ED_SCROLL_LEFT_XPOS +          \
+                                        ED_SCROLLBUTTON_XSIZE)
 #define ED_SCROLL_HORIZONTAL_YPOS      ED_SCROLL_LEFT_YPOS
 #define ED_SCROLL_HORIZONTAL_XSIZE     (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
 #define ED_SCROLL_HORIZONTAL_YSIZE     ED_SCROLLBUTTON_YSIZE
 #define ED_SCROLL_VERTICAL_XPOS                ED_SCROLL_UP_XPOS
-#define ED_SCROLL_VERTICAL_YPOS          (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
+#define ED_SCROLL_VERTICAL_YPOS                (ED_SCROLL_UP_YPOS +            \
+                                        ED_SCROLLBUTTON_YSIZE)
 #define ED_SCROLL_VERTICAL_XSIZE       ED_SCROLLBUTTON_XSIZE
 #define ED_SCROLL_VERTICAL_YSIZE       (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
 
 #define ED_SCROLL2_UP_XPOS             85
 #define ED_SCROLL2_UP_YPOS             30
 #define ED_SCROLL2_DOWN_XPOS           ED_SCROLL2_UP_XPOS
-#define ED_SCROLL2_DOWN_YPOS           (ED_SCROLL2_UP_YPOS + \
-                                        ED_ELEMENTLIST_BUTTONS_VERT * \
-                                        ED_ELEMENTLIST_YSIZE - \
+#define ED_SCROLL2_DOWN_YPOS           (ED_SCROLL2_UP_YPOS +           \
+                                        ED_ELEMENTLIST_BUTTONS_VERT *  \
+                                        ED_ELEMENTLIST_YSIZE -         \
                                         ED_SCROLLBUTTON2_YSIZE)
 #define ED_SCROLL2_VERTICAL_XPOS       ED_SCROLL2_UP_XPOS
-#define ED_SCROLL2_VERTICAL_YPOS       (ED_SCROLL2_UP_YPOS + \
+#define ED_SCROLL2_VERTICAL_YPOS       (ED_SCROLL2_UP_YPOS +           \
                                         ED_SCROLLBUTTON2_YSIZE)
 #define ED_SCROLL2_VERTICAL_XSIZE      ED_SCROLLBUTTON2_XSIZE
-#define ED_SCROLL2_VERTICAL_YSIZE      (ED_ELEMENTLIST_BUTTONS_VERT * \
-                                        ED_ELEMENTLIST_YSIZE - \
+#define ED_SCROLL2_VERTICAL_YSIZE      (ED_ELEMENTLIST_BUTTONS_VERT *  \
+                                        ED_ELEMENTLIST_YSIZE -         \
                                         2 * ED_SCROLLBUTTON2_YSIZE)
 
 /* values for checkbutton gadgets */
 #define ED_BUTTON_MINUS_YPOS           ED_BUTTON_COUNT_YPOS
 #define ED_BUTTON_MINUS_XSIZE          ED_BUTTON_COUNT_XSIZE
 #define ED_BUTTON_MINUS_YSIZE          ED_BUTTON_COUNT_YSIZE
-#define ED_BUTTON_PLUS_XPOS            (ED_WIN_COUNT_XPOS + \
+#define ED_BUTTON_PLUS_XPOS            (ED_WIN_COUNT_XPOS +            \
                                         ED_WIN_COUNT_XSIZE + 2)
 #define ED_BUTTON_PLUS_YPOS            ED_BUTTON_COUNT_YPOS
 #define ED_BUTTON_PLUS_XSIZE           ED_BUTTON_COUNT_XSIZE
 #define ED_BUTTON_PLUS_YSIZE           ED_BUTTON_COUNT_YSIZE
 
 #define ED_SELECTBOX_XPOS              ED_WIN_COUNT_XPOS
-#define ED_SELECTBOX_YPOS              (ED_WIN_COUNT_YPOS + \
+#define ED_SELECTBOX_YPOS              (ED_WIN_COUNT_YPOS +            \
                                         2 + ED_WIN_COUNT_YSIZE)
 #define ED_SELECTBOX_XSIZE             ED_WIN_COUNT_XSIZE
 #define ED_SELECTBOX_YSIZE             ED_WIN_COUNT_YSIZE
 #define ED_SELECTBOX_BUTTON_XSIZE      14
 
 #define ED_TEXTBUTTON_XPOS             ED_WIN_COUNT_XPOS
-#define ED_TEXTBUTTON_YPOS             (ED_WIN_COUNT_YPOS + \
+#define ED_TEXTBUTTON_YPOS             (ED_WIN_COUNT_YPOS +            \
                                         4 * (2 + ED_WIN_COUNT_YSIZE))
 #define ED_TEXTBUTTON_INACTIVE_YPOS    ED_TEXTBUTTON_YPOS
 
 #define ED_TEXTBUTTON_TAB_XPOS         ED_WIN_COUNT_XPOS
-#define ED_TEXTBUTTON_TAB_YPOS         (ED_WIN_COUNT_YPOS + \
+#define ED_TEXTBUTTON_TAB_YPOS         (ED_WIN_COUNT_YPOS +            \
                                         2 * (2 + ED_WIN_COUNT_YSIZE))
-#define ED_TEXTBUTTON_TAB_INACTIVE_YPOS        (ED_WIN_COUNT_YPOS + \
+#define ED_TEXTBUTTON_TAB_INACTIVE_YPOS        (ED_WIN_COUNT_YPOS +            \
                                         3 * (2 + ED_WIN_COUNT_YSIZE))
 
 #define ED_TEXTBUTTON_XSIZE            ED_WIN_COUNT_XSIZE
 #define GADGET_ID_STICK_ELEMENT                (GADGET_ID_CHECKBUTTON_FIRST + 5)
 #define GADGET_ID_EM_SLIPPERY_GEMS     (GADGET_ID_CHECKBUTTON_FIRST + 6)
 #define GADGET_ID_USE_SPRING_BUG       (GADGET_ID_CHECKBUTTON_FIRST + 7)
-#define GADGET_ID_BLOCK_LAST_FIELD     (GADGET_ID_CHECKBUTTON_FIRST + 8)
-#define GADGET_ID_SP_BLOCK_LAST_FIELD  (GADGET_ID_CHECKBUTTON_FIRST + 9)
-#define GADGET_ID_INSTANT_RELOCATION   (GADGET_ID_CHECKBUTTON_FIRST + 10)
-#define GADGET_ID_CAN_FALL_INTO_ACID   (GADGET_ID_CHECKBUTTON_FIRST + 11)
-#define GADGET_ID_CAN_MOVE_INTO_ACID   (GADGET_ID_CHECKBUTTON_FIRST + 12)
-#define GADGET_ID_DONT_COLLIDE_WITH    (GADGET_ID_CHECKBUTTON_FIRST + 13)
-#define GADGET_ID_CUSTOM_EXPLODE_RESULT        (GADGET_ID_CHECKBUTTON_FIRST + 14)
-#define GADGET_ID_CUSTOM_EXPLODE_FIRE  (GADGET_ID_CHECKBUTTON_FIRST + 15)
-#define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 16)
-#define GADGET_ID_CUSTOM_EXPLODE_IMPACT        (GADGET_ID_CHECKBUTTON_FIRST + 17)
-#define GADGET_ID_CUSTOM_WALK_TO_OBJECT        (GADGET_ID_CHECKBUTTON_FIRST + 18)
-#define GADGET_ID_CUSTOM_DEADLY                (GADGET_ID_CHECKBUTTON_FIRST + 19)
-#define GADGET_ID_CUSTOM_CAN_MOVE      (GADGET_ID_CHECKBUTTON_FIRST + 20)
-#define GADGET_ID_CUSTOM_CAN_FALL      (GADGET_ID_CHECKBUTTON_FIRST + 21)
-#define GADGET_ID_CUSTOM_CAN_SMASH     (GADGET_ID_CHECKBUTTON_FIRST + 22)
-#define GADGET_ID_CUSTOM_SLIPPERY      (GADGET_ID_CHECKBUTTON_FIRST + 23)
-#define GADGET_ID_CUSTOM_ACCESSIBLE    (GADGET_ID_CHECKBUTTON_FIRST + 24)
-#define GADGET_ID_CUSTOM_USE_GRAPHIC   (GADGET_ID_CHECKBUTTON_FIRST + 25)
-#define GADGET_ID_CUSTOM_USE_TEMPLATE  (GADGET_ID_CHECKBUTTON_FIRST + 26)
-#define GADGET_ID_CUSTOM_CAN_CHANGE    (GADGET_ID_CHECKBUTTON_FIRST + 27)
-#define GADGET_ID_CHANGE_USE_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 28)
-#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 29)
-#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 30)
-#define GADGET_ID_CHANGE_USE_RANDOM    (GADGET_ID_CHECKBUTTON_FIRST + 31)
-#define GADGET_ID_CHANGE_DELAY         (GADGET_ID_CHECKBUTTON_FIRST + 32)
-#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 33)
-#define GADGET_ID_CHANGE_BY_OTHER_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 34)
+#define GADGET_ID_GROW_INTO_DIGGABLE   (GADGET_ID_CHECKBUTTON_FIRST + 8)
+#define GADGET_ID_BLOCK_LAST_FIELD     (GADGET_ID_CHECKBUTTON_FIRST + 9)
+#define GADGET_ID_SP_BLOCK_LAST_FIELD  (GADGET_ID_CHECKBUTTON_FIRST + 10)
+#define GADGET_ID_INSTANT_RELOCATION   (GADGET_ID_CHECKBUTTON_FIRST + 11)
+#define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 12)
+#define GADGET_ID_CAN_FALL_INTO_ACID   (GADGET_ID_CHECKBUTTON_FIRST + 13)
+#define GADGET_ID_CAN_MOVE_INTO_ACID   (GADGET_ID_CHECKBUTTON_FIRST + 14)
+#define GADGET_ID_DONT_COLLIDE_WITH    (GADGET_ID_CHECKBUTTON_FIRST + 15)
+#define GADGET_ID_CUSTOM_EXPLODE_RESULT        (GADGET_ID_CHECKBUTTON_FIRST + 16)
+#define GADGET_ID_CUSTOM_EXPLODE_FIRE  (GADGET_ID_CHECKBUTTON_FIRST + 17)
+#define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 18)
+#define GADGET_ID_CUSTOM_EXPLODE_IMPACT        (GADGET_ID_CHECKBUTTON_FIRST + 19)
+#define GADGET_ID_CUSTOM_WALK_TO_OBJECT        (GADGET_ID_CHECKBUTTON_FIRST + 20)
+#define GADGET_ID_CUSTOM_DEADLY                (GADGET_ID_CHECKBUTTON_FIRST + 21)
+#define GADGET_ID_CUSTOM_CAN_MOVE      (GADGET_ID_CHECKBUTTON_FIRST + 22)
+#define GADGET_ID_CUSTOM_CAN_FALL      (GADGET_ID_CHECKBUTTON_FIRST + 23)
+#define GADGET_ID_CUSTOM_CAN_SMASH     (GADGET_ID_CHECKBUTTON_FIRST + 24)
+#define GADGET_ID_CUSTOM_SLIPPERY      (GADGET_ID_CHECKBUTTON_FIRST + 25)
+#define GADGET_ID_CUSTOM_ACCESSIBLE    (GADGET_ID_CHECKBUTTON_FIRST + 26)
+#define GADGET_ID_CUSTOM_USE_GRAPHIC   (GADGET_ID_CHECKBUTTON_FIRST + 27)
+#define GADGET_ID_CUSTOM_USE_TEMPLATE  (GADGET_ID_CHECKBUTTON_FIRST + 28)
+#define GADGET_ID_CUSTOM_CAN_CHANGE    (GADGET_ID_CHECKBUTTON_FIRST + 29)
+#define GADGET_ID_CHANGE_USE_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 30)
+#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 31)
+#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 32)
+#define GADGET_ID_CHANGE_USE_RANDOM    (GADGET_ID_CHECKBUTTON_FIRST + 33)
+#define GADGET_ID_CHANGE_DELAY         (GADGET_ID_CHECKBUTTON_FIRST + 34)
+#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 35)
+#define GADGET_ID_CHANGE_BY_OTHER_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 36)
 
 /* gadgets for buttons in element list */
-#define GADGET_ID_ELEMENTLIST_FIRST    (GADGET_ID_CHECKBUTTON_FIRST + 35)
+#define GADGET_ID_ELEMENTLIST_FIRST    (GADGET_ID_CHECKBUTTON_FIRST + 37)
 #define GADGET_ID_ELEMENTLIST_LAST     (GADGET_ID_ELEMENTLIST_FIRST +  \
                                        ED_NUM_ELEMENTLIST_BUTTONS - 1)
 
 #define ED_CHECKBUTTON_ID_STICK_ELEMENT                3
 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS     4
 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG       5
-#define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD     6
-#define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD  7
-#define ED_CHECKBUTTON_ID_INSTANT_RELOCATION   8
-#define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID   9
-#define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID   10
-#define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH    11
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC   12
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE  13
-#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE    14
-#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT        15
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE      16
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL      17
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH     18
-#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY      19
-#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY                20
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT        21
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE  22
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 23
-#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT        24
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE    25
-#define ED_CHECKBUTTON_ID_CHANGE_DELAY         26
-#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 27
-#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT  28
-#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 29
-#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT   30
-#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 31
-#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM    32
-
-#define ED_NUM_CHECKBUTTONS                    33
+#define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE   6
+#define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD     7
+#define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD  8
+#define ED_CHECKBUTTON_ID_INSTANT_RELOCATION   9
+#define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 10
+#define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID   11
+#define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID   12
+#define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH    13
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC   14
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE  15
+#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE    16
+#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT        17
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE      18
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL      19
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH     20
+#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY      21
+#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY                22
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT        23
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE  24
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 25
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT        26
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE    27
+#define ED_CHECKBUTTON_ID_CHANGE_DELAY         28
+#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 29
+#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT  30
+#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 31
+#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT   32
+#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 33
+#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM    34
+
+#define ED_NUM_CHECKBUTTONS                    35
 
 #define ED_CHECKBUTTON_ID_LEVEL_FIRST  ED_CHECKBUTTON_ID_DOUBLE_SPEED
 #define ED_CHECKBUTTON_ID_LEVEL_LAST   ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
@@ -1990,6 +1963,13 @@ static struct
     NULL,
     "use spring pushing bug",          "use odd spring pushing behaviour"
   },
+  {
+    ED_SETTINGS_XPOS(0),               ED_SETTINGS_YPOS(0),
+    GADGET_ID_GROW_INTO_DIGGABLE,      GADGET_ID_NONE,
+    &level.grow_into_diggable,
+    NULL,
+    "can grow into anything diggable", "grow into more than just sand"
+  },
   {
     ED_SETTINGS_XPOS(0),               ED_SETTINGS_YPOS(1),
     GADGET_ID_BLOCK_LAST_FIELD,                GADGET_ID_NONE,
@@ -2011,6 +1991,13 @@ static struct
     NULL,
     "no scrolling when relocating",    "player gets relocated without delay"
   },
+  {
+    ED_SETTINGS_XPOS(0),               ED_SETTINGS_YPOS(3),
+    GADGET_ID_CAN_PASS_TO_WALKABLE,    GADGET_ID_NONE,
+    &level.can_pass_to_walkable,
+    NULL,
+    "can pass to walkable element",    "player can pass to empty or walkable"
+  },
   {
     ED_SETTINGS_XPOS(0),               ED_SETTINGS_YPOS(0),
     GADGET_ID_CAN_FALL_INTO_ACID,      GADGET_ID_NONE,
@@ -2241,7 +2228,7 @@ static struct
   /* ---------- amoeba content --------------------------------------------- */
 
   {
-    ED_AREA_AMOEBA_CONTENT_XPOS,       ED_AREA_AMOEBA_CONTENT_YPOS,
+    ED_AREA_1X1_SETTINGS_XPOS(0),      ED_AREA_1X1_SETTINGS_YPOS(3),
     1, 1,
     GADGET_ID_AMOEBA_CONTENT,          GADGET_ID_NONE,
     "content:", NULL,                  NULL
@@ -2250,7 +2237,7 @@ static struct
   /* ---------- custom graphic --------------------------------------------- */
 
   {
-    -1,                                        ED_AREA_ELEM_CONTENT3_YPOS,
+    -1,                                        ED_AREA_1X1_SETTINGS_YPOS(1),
     1, 1,
     GADGET_ID_CUSTOM_GRAPHIC,          GADGET_ID_CUSTOM_USE_GRAPHIC,
     NULL, NULL,                                NULL
@@ -2259,7 +2246,7 @@ static struct
   /* ---------- custom content (when exploding) ---------------------------- */
 
   {
-    ED_AREA_ELEM_CONTENT4_XPOS,                ED_AREA_ELEM_CONTENT4_YPOS,
+    -1,                                        ED_AREA_3X3_SETTINGS_YPOS(2),
     3, 3,
     GADGET_ID_CUSTOM_CONTENT,          GADGET_ID_NONE, /* align three rows */
     "content:", NULL,                  NULL
@@ -2268,13 +2255,13 @@ static struct
   /* ---------- custom enter and leave element (when moving) --------------- */
 
   {
-    ED_SETTINGS_XPOS(1),               ED_AREA_ELEM_CONTENT4a_YPOS,
+    ED_AREA_1X1_SETTINGS_XPOS(1),      ED_AREA_1X1_SETTINGS_YPOS(11),
     1, 1,
     GADGET_ID_CUSTOM_MOVE_ENTER,       GADGET_ID_NONE,
     "can dig:", " ",                   NULL
   },
   {
-    -1,                                        ED_AREA_ELEM_CONTENT4b_YPOS,
+    -1,                                        ED_AREA_1X1_SETTINGS_YPOS(11),
     1, 1,
     GADGET_ID_CUSTOM_MOVE_LEAVE,       GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
     NULL, NULL,                                NULL
@@ -2283,7 +2270,7 @@ static struct
   /* ---------- custom change target --------------------------------------- */
 
   {
-    -1,                                        ED_AREA_ELEM_CONTENT2_YPOS,
+    -1,                                        ED_AREA_1X1_SETTINGS_YPOS(1),
     1, 1,
     GADGET_ID_CUSTOM_CHANGE_TARGET,    GADGET_ID_CUSTOM_CAN_CHANGE,
     NULL, "after/when:",               NULL
@@ -2292,7 +2279,7 @@ static struct
   /* ---------- custom change content (extended change target) ------------- */
 
   {
-    ED_AREA_ELEM_CONTENT6_XPOS,                ED_AREA_ELEM_CONTENT6_YPOS,
+    -1,                                        ED_AREA_3X3_SETTINGS_YPOS(10),
     3, 3,
     GADGET_ID_CUSTOM_CHANGE_CONTENT,   GADGET_ID_NONE, /* align three rows */
     NULL, NULL,                                NULL
@@ -2301,7 +2288,7 @@ static struct
   /* ---------- custom change trigger (element causing change) ------------- */
 
   {
-    -1,                                        ED_AREA_ELEM_CONTENT5_YPOS,
+    -1,                                        ED_AREA_1X1_SETTINGS_YPOS(5),
     1, 1,
     GADGET_ID_CUSTOM_CHANGE_TRIGGER,   GADGET_ID_CHANGE_OTHER_ACTION,
     NULL, NULL,                                NULL
@@ -2310,7 +2297,7 @@ static struct
   /* ---------- group element content -------------------------------------- */
 
   {
-    ED_AREA_GROUP_CONTENT_XPOS,                ED_AREA_GROUP_CONTENT_YPOS,
+    ED_AREA_1X1_SETTINGS_XPOS(0),      ED_AREA_1X1_SETTINGS_YPOS(4),
     MAX_ELEMENTS_IN_GROUP, 1,
     GADGET_ID_GROUP_CONTENT,           GADGET_ID_NONE,
     "content:", NULL,                  NULL
@@ -2319,7 +2306,7 @@ static struct
   /* ---------- random background (for random painting) -------------------- */
 
   {
-    -1,                                        ED_AREA_RANDOM_BACKGROUND_YPOS,
+    -1,                                        ED_SETTINGS_YPOS(14),
     1, 1,
     GADGET_ID_RANDOM_BACKGROUND,       GADGET_ID_RANDOM_RESTRICTED,
     NULL, NULL,                                NULL
@@ -5341,9 +5328,8 @@ static void MapCheckbuttonGadget(int id)
   int x_right = gi->x + gi->width + xoffset_right;
   int y;       /* set after gadget position was modified */
 
-  /* set position for "stickybutton" and "can move into acid" gadgets */
-  if (id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID)
-    ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
+  /* set position for gadgets with dynamically determined vertical position */
+  ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
 
   y = gi->y + yoffset;
 
@@ -6170,7 +6156,7 @@ void DrawLevelEd()
 
   redraw_mask |= REDRAW_ALL;
 
-  ReinitializeElementListButtons();    /* only needed after setup changes */
+  ReinitializeElementListButtons();    /* custom element may look different */
 #if 0
   ModifyEditorElementList();           /* may be needed for custom elements */
 #endif
@@ -6967,6 +6953,7 @@ static boolean checkPropertiesConfig(int element)
       IS_ENVELOPE(element) ||
       ELEM_IS_PLAYER(element) ||
       HAS_CONTENT(element) ||
+      CAN_GROW(element) ||
       COULD_MOVE_INTO_ACID(element) ||
       MAYBE_DONT_COLLIDE_WITH(element))
     return TRUE;
@@ -6998,8 +6985,9 @@ static void DrawPropertiesConfig()
 
       counterbutton_info[counter_id].y =
        ED_SETTINGS_YPOS((HAS_CONTENT(properties_element) ? 1 : 0) +
-                        (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0)+
-                        (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0));
+                        (CAN_GROW(properties_element) ? 1 : 0) +
+                        (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
+                        (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 :0));
 
       counterbutton_info[counter_id].value = elements_with_counter[i].value;
       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
@@ -7028,6 +7016,7 @@ static void DrawPropertiesConfig()
                         ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
                         ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
+    MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
   }
 
   if (IS_GEM(properties_element))
@@ -7038,7 +7027,7 @@ static void DrawPropertiesConfig()
       (!IS_CUSTOM_ELEMENT(properties_element) ||
        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
   {
-    /* set position for special checkbutton for "can move into acid" */
+    /* set position for checkbutton for "can move into acid" */
     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
       ED_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
                       HAS_CONTENT(properties_element) ? 1 : 0);
@@ -7052,6 +7041,14 @@ static void DrawPropertiesConfig()
   if (properties_element == EL_SPRING)
     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
 
+  if (CAN_GROW(properties_element))
+  {
+    checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
+      ED_SETTINGS_YPOS(HAS_CONTENT(properties_element) ? 1 : 0);
+
+    MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
+  }
+
   if (IS_ENVELOPE(properties_element))
   {
     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;