rnd-20020321-1-src
[rocksndiamonds.git] / src / editor.c
index 6003fc91245c9eb892cddbf5bfc51894c39453a4..388083eeaa3ba06accf70853e39221c724c83963 100644 (file)
@@ -1,14 +1,14 @@
 /***********************************************************
-*  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
+* Rocks'n'Diamonds -- McDuffin Strikes Back!               *
 *----------------------------------------------------------*
-*  (c) 1995-98 Artsoft Entertainment                       *
-*              Holger Schemel                              *
-*              Oststrasse 11a                              *
-*              33604 Bielefeld                             *
-*              phone: ++49 +521 290471                     *
-*              email: aeglos@valinor.owl.de                *
+* (c) 1995-2001 Artsoft Entertainment                      *
+*               Holger Schemel                             *
+*               Detmolder Strasse 189                      *
+*               33604 Bielefeld                            *
+*               Germany                                    *
+*               e-mail: info@artsoft.org                   *
 *----------------------------------------------------------*
-*  editor.c                                                *
+* editor.c                                                 *
 ***********************************************************/
 
 #include <math.h>
 #define GADGET_ID_DOUBLE_SPEED         73
 #define GADGET_ID_GRAVITY              74
 #define GADGET_ID_STICK_ELEMENT                75
+#define GADGET_ID_EM_SLIPPERY_GEMS     76
 
 /* another drawing area for random placement */
-#define GADGET_ID_RANDOM_BACKGROUND    76
+#define GADGET_ID_RANDOM_BACKGROUND    77
 
 /* gadgets for buttons in element list */
-#define GADGET_ID_ELEMENTLIST_FIRST    77
-#define GADGET_ID_ELEMENTLIST_LAST     (77 + ED_NUM_ELEMENTLIST_BUTTONS - 1)
+#define GADGET_ID_ELEMENTLIST_FIRST    78
+#define GADGET_ID_ELEMENTLIST_LAST     (78 + ED_NUM_ELEMENTLIST_BUTTONS - 1)
 
 #define NUM_EDITOR_GADGETS             (GADGET_ID_ELEMENTLIST_LAST + 1)
 
 #define ED_CHECKBUTTON_ID_GRAVITY              1
 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED    2
 #define ED_CHECKBUTTON_ID_STICK_ELEMENT                3
+#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS     4
 
-#define ED_NUM_CHECKBUTTONS                    4
+#define ED_NUM_CHECKBUTTONS                    5
 
 #define ED_CHECKBUTTON_ID_LEVEL_FIRST  ED_CHECKBUTTON_ID_DOUBLE_SPEED
 #define ED_CHECKBUTTON_ID_LEVEL_LAST   ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
@@ -670,6 +672,12 @@ static struct
     GADGET_ID_STICK_ELEMENT,
     &stick_element_properties_window,
     "stick window to edit content",    "stick window to edit content"
+  },
+  {
+    ED_SETTINGS_XPOS,                  ED_COUNTER_YPOS(4),
+    GADGET_ID_EM_SLIPPERY_GEMS,
+    &level.em_slippery_gems,
+    "slip down from certain flat walls","use EM style slipping behaviour"
   }
 };
 
@@ -2732,6 +2740,19 @@ static void DrawPropertiesWindow()
     else
       DrawElementContentAreas();
   }
+
+  if (IS_GEM(properties_element))
+  {
+    /* draw checkbutton gadget */
+    i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
+    x = checkbutton_info[i].x + xoffset_right2;
+    y = checkbutton_info[i].y + yoffset_right2;
+
+    DrawTextF(x, y, font_color, checkbutton_info[i].text);
+    ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
+                GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
+    MapCheckbuttonGadget(i);
+  }
 }
 
 static void DrawLineElement(int sx, int sy, int element, boolean change_level)