GADGET_ID_BD_ACID_EATS_ELEMENT,
GADGET_ID_BD_ACID_TURNS_TO_ELEMENT,
GADGET_ID_BD_BITER_EATS_ELEMENT,
+ GADGET_ID_BD_BLADDER_CONVERTS_BY_ELEMENT,
GADGET_ID_START_ELEMENT,
GADGET_ID_ARTWORK_ELEMENT,
GADGET_ID_EXPLOSION_ELEMENT,
ED_DRAWING_ID_BD_ACID_EATS_ELEMENT,
ED_DRAWING_ID_BD_ACID_TURNS_TO_ELEMENT,
ED_DRAWING_ID_BD_BITER_EATS_ELEMENT,
+ ED_DRAWING_ID_BD_BLADDER_CONVERTS_BY_ELEMENT,
ED_DRAWING_ID_START_ELEMENT,
ED_DRAWING_ID_ARTWORK_ELEMENT,
ED_DRAWING_ID_EXPLOSION_ELEMENT,
&level.bd_biter_eats_element, 1, 1,
"Can eat:", NULL, NULL, NULL, "Eats this element when moving"
},
+ {
+ ED_DRAWING_ID_BD_BLADDER_CONVERTS_BY_ELEMENT,
+ ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(1),
+ ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
+ GADGET_ID_BD_BLADDER_CONVERTS_BY_ELEMENT, GADGET_ID_NONE,
+ &level.bd_bladder_converts_by_element, 1, 1,
+ "Turns to clock by touching:", NULL, NULL, NULL, "Turns to clock by touching element"
+ },
// ---------- level start element -------------------------------------------
{
MapDrawingArea(ED_DRAWING_ID_BD_BITER_EATS_ELEMENT);
}
+ else if (properties_element == EL_BD_BLADDER)
+ {
+ MapDrawingArea(ED_DRAWING_ID_BD_BLADDER_CONVERTS_BY_ELEMENT);
+ }
else if (properties_element == EL_YAMYAM ||
properties_element == EL_YAMYAM_LEFT ||
properties_element == EL_YAMYAM_RIGHT ||