return NULL;
}
-char *getElementDescriptionFilename(int element)
+static char *getElementDescriptionFilename(int element)
{
char basename[MAX_FILENAME_LEN];
char *filename;
BackToFront();
}
-void getEditorGraphicSource(int element, int tile_size, Bitmap **bitmap,
- int *x, int *y)
+static void getEditorGraphicSource(int element, int tile_size, Bitmap **bitmap,
+ int *x, int *y)
{
getSizedGraphicSource(el2edimg(element), 0, tile_size, bitmap, x, y);
}
CopyClassicElementPropertiesToGame(element);
}
-void CheckElementDescriptions(void)
+static void CheckElementDescriptions(void)
{
int i;
return max_ed_fieldy;
}
-void InitZoomLevelSettings(int zoom_tilesize)
+static void InitZoomLevelSettings(int zoom_tilesize)
{
static int last_game_engine_type = GAME_ENGINE_TYPE_UNKNOWN;
return (door_1_viewport_unchanged && door_1_contains_toolbox);
}
-void DrawEditorDoorContent(void)
+static void DrawEditorDoorContent(void)
{
/* needed for gadgets drawn on background (like palette scrollbar) */
SetDoorBackgroundImage(IMG_UNDEFINED);
CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
}
-void WrapLevel(int dx, int dy)
+static void WrapLevel(int dx, int dy)
{
int wrap_dx = lev_fieldx - dx;
int wrap_dy = lev_fieldy - dy;