rnd-20050724-1-src
[rocksndiamonds.git] / src / editor.c
index 75c92d391f8c4ddc7897f0256cb66abe7492daef..1ff0015f889c41ee87b02bc6794cf8b70e7a6189 100644 (file)
@@ -1256,6 +1256,7 @@ static struct ValueTextInfo options_access_protected[] =
 
 static struct ValueTextInfo options_access_direction[] =
 {
+  { MV_NO_DIRECTIONS,          "no direction"                  },
   { MV_LEFT,                   "left"                          },
   { MV_RIGHT,                  "right"                         },
   { MV_UP,                     "up"                            },
@@ -1327,6 +1328,7 @@ static struct ValueTextInfo options_move_direction[] =
 
 static struct ValueTextInfo options_move_stepsize[] =
 {
+  { 0,                         "not moving"                    },
   { 1,                         "very slow"                     },
   { 2,                         "slow"                          },
   { 4,                         "normal"                        },
@@ -1426,22 +1428,22 @@ static struct ValueTextInfo options_change_direct_action[] =
 
 static struct ValueTextInfo options_change_other_action[] =
 {
-  { CE_OTHER_GETS_TOUCHED,     "player touches"                },
-  { CE_OTHER_GETS_PRESSED,     "player presses"                },
-  { CE_OTHER_GETS_PUSHED,      "player pushes"                 },
-  { CE_OTHER_GETS_ENTERED,     "player enters"                 },
-  { CE_OTHER_GETS_LEFT,                "player leaves"                 },
-  { CE_OTHER_GETS_DIGGED,      "player digs"                   },
-  { CE_OTHER_GETS_COLLECTED,   "player collects"               },
-  { CE_OTHER_GETS_DROPPED,     "player drops/throws"           },
-  { CE_OTHER_IS_TOUCHING,      "touching"                      },
+  { CE_PLAYER_TOUCHES_X,       "player touches"                },
+  { CE_PLAYER_PRESSES_X,       "player presses"                },
+  { CE_PLAYER_PUSHES_X,                "player pushes"                 },
+  { CE_PLAYER_ENTERS_X,                "player enters"                 },
+  { CE_PLAYER_LEAVES_X,                "player leaves"                 },
+  { CE_PLAYER_DIGS_X,          "player digs"                   },
+  { CE_PLAYER_COLLECTS_X,      "player collects"               },
+  { CE_PLAYER_DROPS_X,         "player drops/throws"           },
+  { CE_TOUCHING_X,             "touching"                      },
 #if 1
-  { CE_OTHER_IS_HITTING,       "hitting"                       },
-  { CE_OTHER_GETS_HIT,         "hit by"                        },
+  { CE_HITTING_X,              "hitting"                       },
+  { CE_HIT_BY_X,               "hit by"                        },
 #endif
-  { CE_OTHER_IS_SWITCHING,     "switch of"                     },
-  { CE_OTHER_IS_CHANGING,      "change by page of"             },
-  { CE_OTHER_IS_EXPLODING,     "explosion of"                  },
+  { CE_SWITCH_OF_X,            "switch of"                     },
+  { CE_CHANGE_OF_X,            "change by page of"             },
+  { CE_EXPLOSION_OF_X,         "explosion of"                  },
 
   { -1,                                NULL                            }
 };
@@ -2718,20 +2720,20 @@ static int editor_hl_emerald_mine_club[] =
 
 static int editor_el_emerald_mine_club[] =
 {
-  EL_EM_KEY_5,
-  EL_EM_KEY_6,
-  EL_EM_KEY_7,
-  EL_EM_KEY_8,
+  EL_EMC_KEY_5,
+  EL_EMC_KEY_6,
+  EL_EMC_KEY_7,
+  EL_EMC_KEY_8,
 
-  EL_EM_GATE_5,
-  EL_EM_GATE_6,
-  EL_EM_GATE_7,
-  EL_EM_GATE_8,
+  EL_EMC_GATE_5,
+  EL_EMC_GATE_6,
+  EL_EMC_GATE_7,
+  EL_EMC_GATE_8,
 
-  EL_EM_GATE_5_GRAY,
-  EL_EM_GATE_6_GRAY,
-  EL_EM_GATE_7_GRAY,
-  EL_EM_GATE_8_GRAY,
+  EL_EMC_GATE_5_GRAY,
+  EL_EMC_GATE_6_GRAY,
+  EL_EMC_GATE_7_GRAY,
+  EL_EMC_GATE_8_GRAY,
 
   EL_EMC_STEELWALL_1,
   EL_EMC_STEELWALL_2,
@@ -2784,7 +2786,7 @@ static int editor_el_emerald_mine_club[] =
   EL_EMC_SPRING_BUMPER,
 
   EL_EMC_DRIPPER,
-  EL_EMPTY,
+  EL_EMC_FAKE_GRASS,
   EL_EMPTY,
   EL_EMPTY,
 };
@@ -4096,7 +4098,11 @@ static void ReinitializeElementList()
 
   checked_free(editor_elements);
 
+#if 0
   if (!initialized)
+#else
+  /* reload user defined element list for each invocation of level editor */
+#endif
   {
     /* initialize optional user defined element list */
     LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
@@ -6168,20 +6174,20 @@ static void CopyCustomElementPropertiesToEditor(int element)
 
   /* set "change by other element action" selectbox help value */
   custom_element_change.other_action =
-    (HAS_CHANGE_EVENT(element, CE_OTHER_GETS_TOUCHED) ? CE_OTHER_GETS_TOUCHED :
-     HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PRESSED) ? CE_OTHER_GETS_PRESSED :
-     HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PUSHED) ? CE_OTHER_GETS_PUSHED :
-     HAS_CHANGE_EVENT(element, CE_OTHER_GETS_ENTERED) ? CE_OTHER_GETS_ENTERED :
-     HAS_CHANGE_EVENT(element, CE_OTHER_GETS_LEFT) ? CE_OTHER_GETS_LEFT :
-     HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DIGGED) ? CE_OTHER_GETS_DIGGED :
-     HAS_CHANGE_EVENT(element, CE_OTHER_GETS_COLLECTED) ? CE_OTHER_GETS_COLLECTED :
-     HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DROPPED) ? CE_OTHER_GETS_DROPPED :
-     HAS_CHANGE_EVENT(element, CE_OTHER_IS_TOUCHING) ? CE_OTHER_IS_TOUCHING :
-     HAS_CHANGE_EVENT(element, CE_OTHER_IS_HITTING) ? CE_OTHER_IS_HITTING :
-     HAS_CHANGE_EVENT(element, CE_OTHER_GETS_HIT) ? CE_OTHER_GETS_HIT :
-     HAS_CHANGE_EVENT(element, CE_OTHER_IS_SWITCHING) ? CE_OTHER_IS_SWITCHING :
-     HAS_CHANGE_EVENT(element, CE_OTHER_IS_CHANGING) ? CE_OTHER_IS_CHANGING :
-     HAS_CHANGE_EVENT(element, CE_OTHER_IS_EXPLODING) ? CE_OTHER_IS_EXPLODING :
+    (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
+     HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
+     HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
+     HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
+     HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
+     HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
+     HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
+     HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
+     HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
+     HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
+     HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
+     HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
+     HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
+     HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
      custom_element_change.other_action);
 }
 
@@ -6357,20 +6363,20 @@ static void CopyCustomElementPropertiesToGame(int element)
     custom_element_change_events[CE_BY_DIRECT_ACTION];
 
   /* set other element action change event from checkbox and selectbox */
-  custom_element_change_events[CE_OTHER_GETS_TOUCHED] = FALSE;
-  custom_element_change_events[CE_OTHER_GETS_PRESSED] = FALSE;
-  custom_element_change_events[CE_OTHER_GETS_PUSHED] = FALSE;
-  custom_element_change_events[CE_OTHER_GETS_ENTERED] = FALSE;
-  custom_element_change_events[CE_OTHER_GETS_LEFT] = FALSE;
-  custom_element_change_events[CE_OTHER_GETS_DIGGED] = FALSE;
-  custom_element_change_events[CE_OTHER_GETS_COLLECTED] = FALSE;
-  custom_element_change_events[CE_OTHER_GETS_DROPPED] = FALSE;
-  custom_element_change_events[CE_OTHER_IS_TOUCHING] = FALSE;
-  custom_element_change_events[CE_OTHER_IS_HITTING] = FALSE;
-  custom_element_change_events[CE_OTHER_GETS_HIT] = FALSE;
-  custom_element_change_events[CE_OTHER_IS_SWITCHING] = FALSE;
-  custom_element_change_events[CE_OTHER_IS_CHANGING] = FALSE;
-  custom_element_change_events[CE_OTHER_IS_EXPLODING] = FALSE;
+  custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
+  custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
+  custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
+  custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
+  custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
+  custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
+  custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
+  custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
+  custom_element_change_events[CE_TOUCHING_X] = FALSE;
+  custom_element_change_events[CE_HITTING_X] = FALSE;
+  custom_element_change_events[CE_HIT_BY_X] = FALSE;
+  custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
+  custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
+  custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
   custom_element_change_events[custom_element_change.other_action] =
     custom_element_change_events[CE_BY_OTHER_ACTION];
 
@@ -7275,10 +7281,10 @@ static struct
   { EL_EM_KEY_3_FILE,  &level.score[SC_KEY],           TEXT_COLLECTING },
   { EL_EM_KEY_4_FILE,  &level.score[SC_KEY],           TEXT_COLLECTING },
 #endif
-  { EL_EM_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
-  { EL_EM_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
-  { EL_EM_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
-  { EL_EM_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
+  { EL_EMC_KEY_5,      &level.score[SC_KEY],           TEXT_COLLECTING },
+  { EL_EMC_KEY_6,      &level.score[SC_KEY],           TEXT_COLLECTING },
+  { EL_EMC_KEY_7,      &level.score[SC_KEY],           TEXT_COLLECTING },
+  { EL_EMC_KEY_8,      &level.score[SC_KEY],           TEXT_COLLECTING },
   { EL_AMOEBA_WET,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
   { EL_AMOEBA_DRY,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
   { EL_AMOEBA_FULL,    &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
@@ -8708,7 +8714,7 @@ static void HandleCounterButtons(struct GadgetInfo *gi)
     if ((level_changed && pressed) || (!level_changed && released))
       return;
 
-    if (level_changed && !Request("Level has changed! Discard changes ?",
+    if (level_changed && !Request("Level has changed ! Discard changes ?",
                                  REQ_ASK))
     {
       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
@@ -9724,7 +9730,7 @@ void RequestExitLevelEditor(boolean ask_if_level_has_changed)
 {
   if (!ask_if_level_has_changed ||
       !LevelChanged() ||
-      Request("Level has changed! Exit without saving ?",
+      Request("Level has changed ! Exit without saving ?",
              REQ_ASK | REQ_STAY_OPEN))
   {
 #if 1