/***********************************************************
-* Rocks'n'Diamonds -- McDuffin Strikes Back! *
+* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
-* (c) 1995-98 Artsoft Entertainment *
-* Holger Schemel *
-* Oststrasse 11a *
-* 33604 Bielefeld *
-* phone: ++49 +521 290471 *
-* email: aeglos@valinor.owl.de *
+* (c) 1995-2001 Artsoft Entertainment *
+* Holger Schemel *
+* Detmolder Strasse 189 *
+* 33604 Bielefeld *
+* Germany *
+* e-mail: info@artsoft.org *
*----------------------------------------------------------*
-* editor.c *
+* editor.c *
***********************************************************/
+#include <math.h>
+
+#include "libgame/libgame.h"
+
#include "editor.h"
#include "screens.h"
#include "tools.h"
-#include "misc.h"
-#include "buttons.h"
#include "files.h"
+#include "game.h"
+#include "tape.h"
/* positions in the level editor */
-#define ED_WIN_MB_LEFT_XPOS 7
-#define ED_WIN_MB_LEFT_YPOS 6
-#define ED_WIN_LEVELNR_XPOS 77
-#define ED_WIN_LEVELNR_YPOS 7
-#define ED_WIN_MB_MIDDLE_XPOS 7
-#define ED_WIN_MB_MIDDLE_YPOS 258
-#define ED_WIN_MB_RIGHT_XPOS 77
-#define ED_WIN_MB_RIGHT_YPOS 258
+#define ED_WIN_MB_LEFT_XPOS 6
+#define ED_WIN_MB_LEFT_YPOS 258
+#define ED_WIN_MB_MIDDLE_XPOS 42
+#define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
+#define ED_WIN_MB_RIGHT_XPOS 78
+#define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
/* other constants for the editor */
-#define ED_SCROLL_NO 0
-#define ED_SCROLL_LEFT 1
-#define ED_SCROLL_RIGHT 2
-#define ED_SCROLL_UP 4
-#define ED_SCROLL_DOWN 8
-
-/* delay value to avoid too fast scrolling etc. */
-#define CHOICE_DELAY_VALUE 100
-
-static int level_xpos,level_ypos;
-static boolean edit_mode;
-static boolean name_typing;
+#define ED_SCROLL_NO 0
+#define ED_SCROLL_LEFT 1
+#define ED_SCROLL_RIGHT 2
+#define ED_SCROLL_UP 4
+#define ED_SCROLL_DOWN 8
+
+/* screens in the level editor */
+#define ED_MODE_DRAWING 0
+#define ED_MODE_INFO 1
+#define ED_MODE_PROPERTIES 2
+
+/* how many steps can be cancelled */
+#define NUM_UNDO_STEPS (10 + 1)
+
+/* values for elements with score */
+#define MIN_SCORE 0
+#define MAX_SCORE 255
+
+/* values for the control window */
+#define ED_CTRL_BUTTONS_GFX_YPOS 236
+#define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
+
+#define ED_CTRL1_BUTTONS_HORIZ 4
+#define ED_CTRL1_BUTTONS_VERT 4
+#define ED_CTRL1_BUTTON_XSIZE 22
+#define ED_CTRL1_BUTTON_YSIZE 22
+#define ED_CTRL1_BUTTONS_XPOS 6
+#define ED_CTRL1_BUTTONS_YPOS 6
+#define ED_CTRL2_BUTTONS_HORIZ 3
+#define ED_CTRL2_BUTTONS_VERT 2
+#define ED_CTRL2_BUTTON_XSIZE 30
+#define ED_CTRL2_BUTTON_YSIZE 20
+#define ED_CTRL2_BUTTONS_XPOS 5
+#define ED_CTRL2_BUTTONS_YPOS 99
+#define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
+#define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
+#define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
+
+/* values for the element list */
+#define ED_ELEMENTLIST_XPOS 5
+#define ED_ELEMENTLIST_YPOS 30
+#define ED_ELEMENTLIST_XSIZE 20
+#define ED_ELEMENTLIST_YSIZE 20
+#define ED_ELEMENTLIST_BUTTONS_HORIZ 4
+#define ED_ELEMENTLIST_BUTTONS_VERT 11
+#define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
+ ED_ELEMENTLIST_BUTTONS_VERT)
+
+/* values for the setting windows */
+#define ED_SETTINGS_XPOS (MINI_TILEX + 8)
+#define ED_SETTINGS2_XPOS MINI_TILEX
+#define ED_SETTINGS_YPOS MINI_TILEY
+#define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
+
+/* values for counter gadgets */
+#define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
+#define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
+#define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
+#define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
+
+#define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
+#define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
+#define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
+ n * ED_COUNTER_YDISTANCE)
+#define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
+ n * ED_COUNTER_YDISTANCE - 2)
+/* standard distances */
+#define ED_BORDER_SIZE 3
+#define ED_GADGET_DISTANCE 2
+
+/* values for element content drawing areas */
+#define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
+#define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
+
+/* values for random placement background drawing area */
+#define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
+#define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
+
+/* values for scrolling gadgets for drawing area */
+#define ED_SCROLLBUTTON_XPOS 24
+#define ED_SCROLLBUTTON_YPOS 0
+#define ED_SCROLLBAR_XPOS 24
+#define ED_SCROLLBAR_YPOS 64
+
+#define ED_SCROLLBUTTON_XSIZE 16
+#define ED_SCROLLBUTTON_YSIZE 16
+
+#define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
+#define ED_SCROLL_UP_YPOS (0)
+#define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
+#define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
+#define ED_SCROLL_LEFT_XPOS (0)
+#define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
+#define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
+#define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
+#define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
+#define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
+#define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
+#define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
+#define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
+#define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
+#define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
+#define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
+
+/* values for scrolling gadgets for element list */
+#define ED_SCROLLBUTTON2_XPOS 50
+#define ED_SCROLLBUTTON2_YPOS 0
+#define ED_SCROLLBAR2_XPOS 50
+#define ED_SCROLLBAR2_YPOS 20
+
+#define ED_SCROLLBUTTON2_XSIZE 10
+#define ED_SCROLLBUTTON2_YSIZE 10
+
+#define ED_SCROLL2_UP_XPOS 85
+#define ED_SCROLL2_UP_YPOS 30
+#define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
+#define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
+ ED_ELEMENTLIST_BUTTONS_VERT * \
+ ED_ELEMENTLIST_YSIZE - \
+ ED_SCROLLBUTTON2_YSIZE)
+#define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
+#define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
+ ED_SCROLLBUTTON2_YSIZE)
+#define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
+#define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
+ ED_ELEMENTLIST_YSIZE - \
+ 2 * ED_SCROLLBUTTON2_YSIZE)
+
+/* values for checkbutton gadgets */
+#define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
+#define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
+#define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
+#define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
+#define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
+#define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
+#define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
+
+/* some positions in the editor control window */
+#define ED_BUTTON_ELEM_XPOS 6
+#define ED_BUTTON_ELEM_YPOS 30
+#define ED_BUTTON_ELEM_XSIZE 22
+#define ED_BUTTON_ELEM_YSIZE 22
+
+/* some values for text input and counter gadgets */
+#define ED_BUTTON_COUNT_YPOS 60
+#define ED_BUTTON_COUNT_XSIZE 20
+#define ED_BUTTON_COUNT_YSIZE 20
+#define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
+#define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
+#define ED_WIN_COUNT_XSIZE 52
+#define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
+#define ED_WIN_COUNT2_XPOS 27
+#define ED_WIN_COUNT2_YPOS 3
+#define ED_WIN_COUNT2_XSIZE 46
+#define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
+
+#define ED_BUTTON_MINUS_XPOS 2
+#define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
+#define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
+#define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
+#define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + ED_WIN_COUNT_XSIZE + 2)
+#define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
+#define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
+#define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
+
+/* editor gadget identifiers */
+
+/* drawing toolbox buttons */
+#define GADGET_ID_NONE -1
+#define GADGET_ID_SINGLE_ITEMS 0
+#define GADGET_ID_CONNECTED_ITEMS 1
+#define GADGET_ID_LINE 2
+#define GADGET_ID_ARC 3
+#define GADGET_ID_RECTANGLE 4
+#define GADGET_ID_FILLED_BOX 5
+#define GADGET_ID_WRAP_UP 6
+#define GADGET_ID_TEXT 7
+#define GADGET_ID_FLOOD_FILL 8
+#define GADGET_ID_WRAP_LEFT 9
+#define GADGET_ID_PROPERTIES 10
+#define GADGET_ID_WRAP_RIGHT 11
+#define GADGET_ID_RANDOM_PLACEMENT 12
+#define GADGET_ID_GRAB_BRUSH 13
+#define GADGET_ID_WRAP_DOWN 14
+#define GADGET_ID_PICK_ELEMENT 15
+#define GADGET_ID_UNDO 16
+#define GADGET_ID_INFO 17
+#define GADGET_ID_SAVE 18
+#define GADGET_ID_CLEAR 19
+#define GADGET_ID_TEST 20
+#define GADGET_ID_EXIT 21
+
+/* counter button identifiers */
+#define GADGET_ID_ELEM_SCORE_DOWN 22
+#define GADGET_ID_ELEM_SCORE_TEXT 23
+#define GADGET_ID_ELEM_SCORE_UP 24
+#define GADGET_ID_ELEM_CONTENT_DOWN 25
+#define GADGET_ID_ELEM_CONTENT_TEXT 26
+#define GADGET_ID_ELEM_CONTENT_UP 27
+#define GADGET_ID_LEVEL_XSIZE_DOWN 28
+#define GADGET_ID_LEVEL_XSIZE_TEXT 29
+#define GADGET_ID_LEVEL_XSIZE_UP 30
+#define GADGET_ID_LEVEL_YSIZE_DOWN 31
+#define GADGET_ID_LEVEL_YSIZE_TEXT 32
+#define GADGET_ID_LEVEL_YSIZE_UP 33
+#define GADGET_ID_LEVEL_RANDOM_DOWN 34
+#define GADGET_ID_LEVEL_RANDOM_TEXT 35
+#define GADGET_ID_LEVEL_RANDOM_UP 36
+#define GADGET_ID_LEVEL_COLLECT_DOWN 37
+#define GADGET_ID_LEVEL_COLLECT_TEXT 38
+#define GADGET_ID_LEVEL_COLLECT_UP 39
+#define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
+#define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
+#define GADGET_ID_LEVEL_TIMELIMIT_UP 42
+#define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
+#define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
+#define GADGET_ID_LEVEL_TIMESCORE_UP 45
+#define GADGET_ID_SELECT_LEVEL_DOWN 46
+#define GADGET_ID_SELECT_LEVEL_TEXT 47
+#define GADGET_ID_SELECT_LEVEL_UP 48
+
+/* drawing area identifiers */
+#define GADGET_ID_DRAWING_LEVEL 49
+#define GADGET_ID_ELEM_CONTENT_0 50
+#define GADGET_ID_ELEM_CONTENT_1 51
+#define GADGET_ID_ELEM_CONTENT_2 52
+#define GADGET_ID_ELEM_CONTENT_3 53
+#define GADGET_ID_ELEM_CONTENT_4 54
+#define GADGET_ID_ELEM_CONTENT_5 55
+#define GADGET_ID_ELEM_CONTENT_6 56
+#define GADGET_ID_ELEM_CONTENT_7 57
+#define GADGET_ID_AMOEBA_CONTENT 58
+
+/* text input identifiers */
+#define GADGET_ID_LEVEL_NAME 59
+#define GADGET_ID_LEVEL_AUTHOR 60
+
+/* gadgets for scrolling of drawing area */
+#define GADGET_ID_SCROLL_UP 61
+#define GADGET_ID_SCROLL_DOWN 62
+#define GADGET_ID_SCROLL_LEFT 63
+#define GADGET_ID_SCROLL_RIGHT 64
+#define GADGET_ID_SCROLL_HORIZONTAL 65
+#define GADGET_ID_SCROLL_VERTICAL 66
+
+/* gadgets for scrolling element list */
+#define GADGET_ID_SCROLL_LIST_UP 67
+#define GADGET_ID_SCROLL_LIST_DOWN 68
+#define GADGET_ID_SCROLL_LIST_VERTICAL 69
+
+/* buttons for level settings */
+#define GADGET_ID_RANDOM_PERCENTAGE 70
+#define GADGET_ID_RANDOM_QUANTITY 71
+#define GADGET_ID_RANDOM_RESTRICTED 72
+#define GADGET_ID_DOUBLE_SPEED 73
+#define GADGET_ID_GRAVITY 74
+#define GADGET_ID_STICK_ELEMENT 75
+#define GADGET_ID_EM_SLIPPERY_GEMS 76
+
+/* another drawing area for random placement */
+#define GADGET_ID_RANDOM_BACKGROUND 77
+
+/* gadgets for buttons in element list */
+#define GADGET_ID_ELEMENTLIST_FIRST 78
+#define GADGET_ID_ELEMENTLIST_LAST (78 + ED_NUM_ELEMENTLIST_BUTTONS - 1)
+
+#define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
+
+/* radio button numbers */
+#define RADIO_NR_NONE 0
+#define RADIO_NR_DRAWING_TOOLBOX 1
+#define RADIO_NR_RANDOM_ELEMENTS 2
+
+/* values for counter gadgets */
+#define ED_COUNTER_ID_ELEM_SCORE 0
+#define ED_COUNTER_ID_ELEM_CONTENT 1
+#define ED_COUNTER_ID_LEVEL_XSIZE 2
+#define ED_COUNTER_ID_LEVEL_YSIZE 3
+#define ED_COUNTER_ID_LEVEL_COLLECT 4
+#define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
+#define ED_COUNTER_ID_LEVEL_TIMESCORE 6
+#define ED_COUNTER_ID_LEVEL_RANDOM 7
+#define ED_COUNTER_ID_SELECT_LEVEL 8
+
+#define ED_NUM_COUNTERBUTTONS 9
+
+#define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
+#define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
+
+/* values for scrollbutton gadgets */
+#define ED_SCROLLBUTTON_ID_AREA_UP 0
+#define ED_SCROLLBUTTON_ID_AREA_DOWN 1
+#define ED_SCROLLBUTTON_ID_AREA_LEFT 2
+#define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
+#define ED_SCROLLBUTTON_ID_LIST_UP 4
+#define ED_SCROLLBUTTON_ID_LIST_DOWN 5
+
+#define ED_NUM_SCROLLBUTTONS 6
+
+#define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
+#define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
+
+/* values for scrollbar gadgets */
+#define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
+#define ED_SCROLLBAR_ID_AREA_VERTICAL 1
+#define ED_SCROLLBAR_ID_LIST_VERTICAL 2
+
+#define ED_NUM_SCROLLBARS 3
+
+#define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
+#define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
+
+/* values for text input gadgets */
+#define ED_TEXTINPUT_ID_LEVEL_NAME 0
+#define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
+
+#define ED_NUM_TEXTINPUT 2
+
+#define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
+#define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
+
+/* values for checkbutton gadgets */
+#define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
+#define ED_CHECKBUTTON_ID_GRAVITY 1
+#define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
+#define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
+#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
+
+#define ED_NUM_CHECKBUTTONS 5
+
+#define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
+#define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
+
+/* values for radiobutton gadgets */
+#define ED_RADIOBUTTON_ID_PERCENTAGE 0
+#define ED_RADIOBUTTON_ID_QUANTITY 1
+
+#define ED_NUM_RADIOBUTTONS 2
+
+#define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
+#define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
+
+/* values for CopyLevelToUndoBuffer() */
+#define UNDO_IMMEDIATE 0
+#define UNDO_ACCUMULATE 1
+
+/* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
+#define INFOTEXT_XPOS SX
+#define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
+#define INFOTEXT_XSIZE SXSIZE
+#define INFOTEXT_YSIZE MINI_TILEX
+#define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE)
+
+static struct
+{
+ char shortcut;
+ char *text;
+} control_info[ED_NUM_CTRL_BUTTONS] =
+{
+ { 's', "draw single items" },
+ { 'd', "draw connected items" },
+ { 'l', "draw lines" },
+ { 'a', "draw arcs" },
+ { 'r', "draw outline rectangles" },
+ { 'R', "draw filled rectangles" },
+ { '\0', "wrap (rotate) level up" },
+ { 't', "enter text elements" },
+ { 'f', "flood fill" },
+ { '\0', "wrap (rotate) level left" },
+ { '?', "properties of drawing element" },
+ { '\0', "wrap (rotate) level right" },
+ { '\0', "random element placement" },
+ { 'b', "grab brush" },
+ { '\0', "wrap (rotate) level down" },
+ { ',', "pick drawing element" },
+ { 'U', "undo last operation" },
+ { 'I', "level properties" },
+ { 'S', "save level" },
+ { 'C', "clear level" },
+ { 'T', "test level" },
+ { 'E', "exit level editor" }
+};
+
+/* values for random placement */
+#define RANDOM_USE_PERCENTAGE 0
+#define RANDOM_USE_QUANTITY 1
+
+static int random_placement_value = 10;
+static int random_placement_method = RANDOM_USE_QUANTITY;
+static int random_placement_background_element = EL_ERDREICH;
+static boolean random_placement_background_restricted = FALSE;
+static boolean stick_element_properties_window = FALSE;
+
+static struct
+{
+ int x, y;
+ int min_value, max_value;
+ int gadget_id_down, gadget_id_up;
+ int gadget_id_text;
+ int *value;
+ char *infotext_above, *infotext_right;
+} counterbutton_info[ED_NUM_COUNTERBUTTONS] =
+{
+ {
+ ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
+ MIN_SCORE, MAX_SCORE,
+ GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
+ GADGET_ID_ELEM_SCORE_TEXT,
+ NULL, /* will be set when used */
+ "element score", NULL
+ },
+ {
+ ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
+ MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
+ GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
+ GADGET_ID_ELEM_CONTENT_TEXT,
+ &level.num_yam_contents,
+ "element content", NULL
+ },
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
+ MIN_LEV_FIELDX, MAX_LEV_FIELDX,
+ GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
+ GADGET_ID_LEVEL_XSIZE_TEXT,
+ &level.fieldx,
+ "playfield size", "width",
+ },
+ {
+ ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
+ MIN_LEV_FIELDY, MAX_LEV_FIELDY,
+ GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
+ GADGET_ID_LEVEL_YSIZE_TEXT,
+ &level.fieldy,
+ NULL, "height",
+ },
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
+ 0, 999,
+ GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
+ GADGET_ID_LEVEL_COLLECT_TEXT,
+ &level.gems_needed,
+ "number of emeralds to collect", NULL
+ },
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
+ 0, 999,
+ GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
+ GADGET_ID_LEVEL_TIMELIMIT_TEXT,
+ &level.time,
+ "time available to solve level", "(0 => no time limit)"
+ },
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
+ 0, 255,
+ GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
+ GADGET_ID_LEVEL_TIMESCORE_TEXT,
+ &level.score[SC_ZEITBONUS],
+ "score for each 10 seconds left", NULL
+ },
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
+ 1, 100,
+ GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
+ GADGET_ID_LEVEL_RANDOM_TEXT,
+ &random_placement_value,
+ "random element placement", "in"
+ },
+ {
+ DX + 5 - SX, DY + 3 - SY,
+ 1, 100,
+ GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
+ GADGET_ID_SELECT_LEVEL_TEXT,
+ &level_nr,
+ NULL, NULL
+ }
+};
+
+static struct
+{
+ int x, y;
+ int gadget_id;
+ int size;
+ char *value;
+ char *infotext;
+} textinput_info[ED_NUM_TEXTINPUT] =
+{
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
+ GADGET_ID_LEVEL_NAME,
+ MAX_LEVEL_NAME_LEN,
+ level.name,
+ "Title"
+ },
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
+ GADGET_ID_LEVEL_AUTHOR,
+ MAX_LEVEL_AUTHOR_LEN,
+ level.author,
+ "Author"
+ }
+};
+
+static struct
+{
+ int xpos, ypos;
+ int x, y;
+ int gadget_id;
+ char *infotext;
+} scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
+{
+ {
+ ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
+ ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
+ GADGET_ID_SCROLL_UP,
+ "scroll level editing area up"
+ },
+ {
+ ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
+ ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
+ GADGET_ID_SCROLL_DOWN,
+ "scroll level editing area down"
+ },
+ {
+ ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
+ ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
+ GADGET_ID_SCROLL_LEFT,
+ "scroll level editing area left"
+ },
+ {
+ ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
+ ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
+ GADGET_ID_SCROLL_RIGHT,
+ "scroll level editing area right"
+ },
+ {
+ ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
+ ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
+ GADGET_ID_SCROLL_LIST_UP,
+ "scroll element list up ('Page Up')"
+ },
+ {
+ ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
+ ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
+ GADGET_ID_SCROLL_LIST_DOWN,
+ "scroll element list down ('Page Down')"
+ }
+};
+
+static struct
+{
+ int xpos, ypos;
+ int x, y;
+ int width, height;
+ int type;
+ int gadget_id;
+ char *infotext;
+} scrollbar_info[ED_NUM_SCROLLBARS] =
+{
+ {
+ ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
+ SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
+ ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
+ GD_TYPE_SCROLLBAR_HORIZONTAL,
+ GADGET_ID_SCROLL_HORIZONTAL,
+ "scroll level editing area horizontally"
+ },
+ {
+ ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
+ SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
+ ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
+ GD_TYPE_SCROLLBAR_VERTICAL,
+ GADGET_ID_SCROLL_VERTICAL,
+ "scroll level editing area vertically"
+ },
+ {
+ ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
+ DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
+ ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
+ GD_TYPE_SCROLLBAR_VERTICAL,
+ GADGET_ID_SCROLL_LIST_VERTICAL,
+ "scroll element list vertically"
+ }
+};
+
+static struct
+{
+ int x, y;
+ int gadget_id;
+ int radio_button_nr;
+ int *value;
+ int checked_value;
+ char *text, *infotext;
+} radiobutton_info[ED_NUM_RADIOBUTTONS] =
+{
+ {
+ ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
+ GADGET_ID_RANDOM_PERCENTAGE,
+ RADIO_NR_RANDOM_ELEMENTS,
+ &random_placement_method, RANDOM_USE_PERCENTAGE,
+ "percentage", "use percentage for random elements"
+ },
+ {
+ ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
+ GADGET_ID_RANDOM_QUANTITY,
+ RADIO_NR_RANDOM_ELEMENTS,
+ &random_placement_method, RANDOM_USE_QUANTITY,
+ "quantity", "use quantity for random elements"
+ }
+};
+
+static struct
+{
+ int x, y;
+ int gadget_id;
+ boolean *value;
+ char *text, *infotext;
+} checkbutton_info[ED_NUM_CHECKBUTTONS] =
+{
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
+ GADGET_ID_DOUBLE_SPEED,
+ &level.double_speed,
+ "double speed movement", "set movement speed of player"
+ },
+ {
+ ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
+ GADGET_ID_GRAVITY,
+ &level.gravity,
+ "gravity", "set level gravity"
+ },
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
+ GADGET_ID_RANDOM_RESTRICTED,
+ &random_placement_background_restricted,
+ "restrict random placement to", "set random placement restriction"
+ },
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
+ GADGET_ID_STICK_ELEMENT,
+ &stick_element_properties_window,
+ "stick window to edit content", "stick window to edit content"
+ },
+ {
+ ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
+ GADGET_ID_EM_SLIPPERY_GEMS,
+ &level.em_slippery_gems,
+ "slip down from certain flat walls","use EM style slipping behaviour"
+ }
+};
+
+/* maximal size of level editor drawing area */
+#define MAX_ED_FIELDX (2 * SCR_FIELDX)
+#define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
+
+/* actual size of level editor drawing area */
+static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
+
+/* actual position of level editor drawing area in level playfield */
+static int level_xpos = -1, level_ypos = -1;
+
+#define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
+
+/* drawing elements on the three mouse buttons */
static int new_element1 = EL_MAUERWERK;
static int new_element2 = EL_LEERRAUM;
static int new_element3 = EL_ERDREICH;
-int element_shift;
+#define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
+ (button) == 2 ? new_element2 : \
+ (button) == 3 ? new_element3 : EL_LEERRAUM)
+#define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
+
+/* forward declaration for internal use */
+static void ModifyEditorCounter(int, int);
+static void ModifyEditorCounterLimits(int, int, int);
+static void DrawDrawingWindow();
+static void DrawLevelInfoWindow();
+static void DrawPropertiesWindow();
+static void CopyLevelToUndoBuffer(int);
+static void HandleDrawingAreas(struct GadgetInfo *);
+static void HandleCounterButtons(struct GadgetInfo *);
+static void HandleTextInputGadgets(struct GadgetInfo *);
+static void HandleRadiobuttons(struct GadgetInfo *);
+static void HandleCheckbuttons(struct GadgetInfo *);
+static void HandleControlButtons(struct GadgetInfo *);
+static void HandleDrawingAreaInfo(struct GadgetInfo *);
+
+static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
+
+static int drawing_function = GADGET_ID_SINGLE_ITEMS;
+static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
+static boolean draw_with_brush = FALSE;
+static int properties_element = 0;
+
+static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
+static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+static int undo_buffer_position = 0;
+static int undo_buffer_steps = 0;
+
+static int edit_mode;
+
+static int counter_xsize = DXSIZE + FONT2_XSIZE - 2 * ED_GADGET_DISTANCE;
+
+int element_shift = 0;
+
int editor_element[] =
{
- EL_CHAR_A + ('B' - 'A'),
- EL_CHAR_A + ('O' - 'A'),
- EL_CHAR_A + ('U' - 'A'),
- EL_CHAR_A + ('L' - 'A'),
+ EL_CHAR('B'),
+ EL_CHAR('O'),
+ EL_CHAR('U'),
+ EL_CHAR('L'),
- EL_CHAR_MINUS,
- EL_CHAR_A + ('D' - 'A'),
- EL_CHAR_A + ('E' - 'A'),
- EL_CHAR_A + ('R' - 'A'),
+ EL_CHAR('-'),
+ EL_CHAR('D'),
+ EL_CHAR('E'),
+ EL_CHAR('R'),
- EL_CHAR_A + ('D' - 'A'),
- EL_CHAR_A + ('A' - 'A'),
- EL_CHAR_A + ('S' - 'A'),
- EL_CHAR_A + ('H' - 'A'),
+ EL_CHAR('D'),
+ EL_CHAR('A'),
+ EL_CHAR('S'),
+ EL_CHAR('H'),
EL_SPIELFIGUR,
EL_LEERRAUM,
EL_ERDREICH,
EL_BETON,
- EL_FELSBODEN,
- EL_SIEB2_LEER,
+ EL_BD_WALL,
+ EL_MAGIC_WALL_BD_OFF,
EL_AUSGANG_ZU,
EL_AUSGANG_AUF,
EL_EDELSTEIN_BD,
- EL_BUTTERFLY_O,
- EL_FIREFLY_O,
- EL_FELSBROCKEN,
+ EL_BUTTERFLY_UP,
+ EL_FIREFLY_UP,
+ EL_BD_ROCK,
- EL_BUTTERFLY_L,
- EL_FIREFLY_L,
- EL_BUTTERFLY_R,
- EL_FIREFLY_R,
+ EL_BUTTERFLY_LEFT,
+ EL_FIREFLY_LEFT,
+ EL_BUTTERFLY_RIGHT,
+ EL_FIREFLY_RIGHT,
EL_AMOEBE_BD,
- EL_BUTTERFLY_U,
- EL_FIREFLY_U,
+ EL_BUTTERFLY_DOWN,
+ EL_FIREFLY_DOWN,
EL_LEERRAUM,
- EL_CHAR_A + ('E' - 'A'),
- EL_CHAR_A + ('M' - 'A'),
- EL_CHAR_A + ('E' - 'A'),
- EL_CHAR_MINUS,
+ EL_CHAR('E'),
+ EL_CHAR('M'),
+ EL_CHAR('E'),
+ EL_CHAR('-'),
- EL_CHAR_A + ('R' - 'A'),
- EL_CHAR_A + ('A' - 'A'),
- EL_CHAR_A + ('L' - 'A'),
- EL_CHAR_A + ('D' - 'A'),
+ EL_CHAR('R'),
+ EL_CHAR('A'),
+ EL_CHAR('L'),
+ EL_CHAR('D'),
- EL_CHAR_A + ('M' - 'A'),
- EL_CHAR_A + ('I' - 'A'),
- EL_CHAR_A + ('N' - 'A'),
- EL_CHAR_A + ('E' - 'A'),
+ EL_CHAR('M'),
+ EL_CHAR('I'),
+ EL_CHAR('N'),
+ EL_CHAR('E'),
EL_SPIELER1,
EL_SPIELER2,
EL_BETON,
EL_MAUERWERK,
EL_FELSBODEN,
- EL_SIEB_LEER,
+ EL_MAGIC_WALL_OFF,
EL_EDELSTEIN,
EL_DIAMANT,
EL_MORAST_LEER,
EL_MORAST_VOLL,
- EL_DYNAMIT_AUS,
- EL_DYNAMIT,
+ EL_DYNAMITE_INACTIVE,
+ EL_DYNAMITE_ACTIVE,
EL_AUSGANG_ZU,
EL_AUSGANG_AUF,
EL_MAMPFER,
- EL_KAEFER_O,
- EL_FLIEGER_O,
+ EL_KAEFER_UP,
+ EL_FLIEGER_UP,
EL_ROBOT,
- EL_KAEFER_L,
- EL_FLIEGER_L,
- EL_KAEFER_R,
- EL_FLIEGER_R,
+ EL_KAEFER_LEFT,
+ EL_FLIEGER_LEFT,
+ EL_KAEFER_RIGHT,
+ EL_FLIEGER_RIGHT,
EL_ABLENK_AUS,
- EL_KAEFER_U,
- EL_FLIEGER_U,
+ EL_KAEFER_DOWN,
+ EL_FLIEGER_DOWN,
EL_UNSICHTBAR,
EL_BADEWANNE1,
EL_AMOEBE_NASS,
EL_AMOEBE_NORM,
+ EL_EM_KEY_1_FILE,
+ EL_EM_KEY_2_FILE,
+ EL_EM_KEY_3_FILE,
+ EL_EM_KEY_4_FILE,
+
+ EL_EM_GATE_1,
+ EL_EM_GATE_2,
+ EL_EM_GATE_3,
+ EL_EM_GATE_4,
+
+ EL_EM_GATE_1X,
+ EL_EM_GATE_2X,
+ EL_EM_GATE_3X,
+ EL_EM_GATE_4X,
+
+ EL_CHAR('M'),
+ EL_CHAR('O'),
+ EL_CHAR('R'),
+ EL_CHAR('E'),
+
EL_SCHLUESSEL1,
EL_SCHLUESSEL2,
EL_SCHLUESSEL3,
EL_PFORTE3X,
EL_PFORTE4X,
- EL_CHAR_A + ('M' - 'A'),
- EL_CHAR_A + ('O' - 'A'),
- EL_CHAR_A + ('R' - 'A'),
- EL_CHAR_A + ('E' - 'A'),
-
- EL_PFEIL_L,
- EL_PFEIL_R,
- EL_PFEIL_O,
- EL_PFEIL_U,
+ EL_PFEIL_LEFT,
+ EL_PFEIL_RIGHT,
+ EL_PFEIL_UP,
+ EL_PFEIL_DOWN,
EL_AMOEBE_VOLL,
EL_EDELSTEIN_GELB,
EL_ERZ_EDEL_LILA,
EL_LIFE,
- EL_PACMAN_O,
+ EL_PACMAN_UP,
EL_ZEIT_VOLL,
EL_ZEIT_LEER,
- EL_PACMAN_L,
+ EL_PACMAN_LEFT,
EL_MAMPFER2,
- EL_PACMAN_R,
+ EL_PACMAN_RIGHT,
EL_MAUER_LEBT,
EL_LIFE_ASYNC,
- EL_PACMAN_U,
+ EL_PACMAN_DOWN,
EL_BIRNE_AUS,
EL_BIRNE_EIN,
EL_DYNABOMB_XL,
EL_BADEWANNE,
- EL_MAULWURF,
+ EL_MOLE,
EL_PINGUIN,
EL_SCHWEIN,
EL_DRACHE,
+ EL_LEERRAUM,
+ EL_MOLE_UP,
+ EL_LEERRAUM,
+ EL_LEERRAUM,
+
+ EL_MOLE_LEFT,
+ EL_LEERRAUM,
+ EL_MOLE_RIGHT,
+ EL_LEERRAUM,
+
+ EL_LEERRAUM,
+ EL_MOLE_DOWN,
+ EL_BALLOON,
+ EL_BALLOON_SEND_ANY,
+
+ EL_BALLOON_SEND_LEFT,
+ EL_BALLOON_SEND_RIGHT,
+ EL_BALLOON_SEND_UP,
+ EL_BALLOON_SEND_DOWN,
+
EL_SONDE,
EL_MAUER_X,
EL_MAUER_Y,
EL_MAUER_XY,
- EL_CHAR_A + ('S' - 'A'),
- EL_CHAR_A + ('O' - 'A'),
- EL_CHAR_A + ('K' - 'A'),
- EL_CHAR_A + ('O' - 'A'),
+ EL_INVISIBLE_STEEL,
+ EL_UNSICHTBAR,
+ EL_SPEED_PILL,
+ EL_BLACK_ORB,
- EL_CHAR_MINUS,
- EL_CHAR_A + ('B' - 'A'),
- EL_CHAR_A + ('A' - 'A'),
- EL_CHAR_A + ('N' - 'A'),
+ EL_EMC_STEEL_WALL_1,
+ EL_EMC_WALL_1,
+ EL_EMC_WALL_2,
+ EL_EMC_WALL_3,
+
+ EL_EMC_WALL_4,
+ EL_EMC_WALL_5,
+ EL_EMC_WALL_6,
+ EL_EMC_WALL_7,
+
+
+ EL_CHAR('S'),
+ EL_CHAR('O'),
+ EL_CHAR('K'),
+ EL_CHAR('O'),
+
+ EL_CHAR('-'),
+ EL_CHAR('B'),
+ EL_CHAR('A'),
+ EL_CHAR('N'),
EL_SOKOBAN_OBJEKT,
EL_SOKOBAN_FELD_LEER,
EL_SOKOBAN_FELD_VOLL,
EL_BETON,
-/*
- EL_CHAR_A + ('D' - 'A'),
- EL_CHAR_A + ('Y' - 'A'),
- EL_CHAR_A + ('N' - 'A'),
- EL_CHAR_A + ('A' - 'A'),
+ EL_CHAR('S'),
+ EL_CHAR('U'),
+ EL_CHAR('P'),
+ EL_CHAR('A'),
+
+ EL_CHAR('P'),
+ EL_CHAR('L'),
+ EL_CHAR('E'),
+ EL_CHAR('X'),
+
+ EL_SP_EMPTY,
+ EL_SP_ZONK,
+ EL_SP_BASE,
+ EL_SP_MURPHY,
+
+ EL_SP_INFOTRON,
+ EL_SP_CHIP_SINGLE,
+ EL_SP_HARD_GRAY,
+ EL_SP_EXIT,
+
+ EL_SP_DISK_ORANGE,
+ EL_SP_PORT1_RIGHT,
+ EL_SP_PORT1_DOWN,
+ EL_SP_PORT1_LEFT,
+
+ EL_SP_PORT1_UP,
+ EL_SP_PORT2_RIGHT,
+ EL_SP_PORT2_DOWN,
+ EL_SP_PORT2_LEFT,
+
+ EL_SP_PORT2_UP,
+ EL_SP_SNIKSNAK,
+ EL_SP_DISK_YELLOW,
+ EL_SP_TERMINAL,
+
+ EL_SP_DISK_RED,
+ EL_SP_PORT_Y,
+ EL_SP_PORT_X,
+ EL_SP_PORT_XY,
+
+ EL_SP_ELECTRON,
+ EL_SP_BUG,
+ EL_SP_CHIP_LEFT,
+ EL_SP_CHIP_RIGHT,
+
+ EL_SP_HARD_BASE1,
+ EL_SP_HARD_GREEN,
+ EL_SP_HARD_BLUE,
+ EL_SP_HARD_RED,
+
+ EL_SP_HARD_YELLOW,
+ EL_SP_HARD_BASE2,
+ EL_SP_HARD_BASE3,
+ EL_SP_HARD_BASE4,
+
+ EL_SP_HARD_BASE5,
+ EL_SP_HARD_BASE6,
+ EL_SP_CHIP_UPPER,
+ EL_SP_CHIP_LOWER,
+
+ EL_CHAR('D'),
+ EL_CHAR('I'),
+ EL_CHAR('A'),
+ EL_CHAR('-'),
+
+ EL_CHAR('M'),
+ EL_CHAR('O'),
+ EL_CHAR('N'),
+ EL_CHAR('D'),
+
+ EL_CHAR('C'),
+ EL_CHAR('A'),
+ EL_CHAR('V'),
+ EL_CHAR('E'),
+
+ EL_CHAR('S'),
+ EL_CHAR(' '),
+ EL_CHAR('I'),
+ EL_CHAR('I'),
+
+ EL_PEARL,
+ EL_CRYSTAL,
+ EL_WALL_PEARL,
+ EL_WALL_CRYSTAL,
+
+ EL_BELT1_LEFT,
+ EL_BELT1_MIDDLE,
+ EL_BELT1_RIGHT,
+ EL_BELT1_SWITCH_MIDDLE,
+
+ EL_BELT2_LEFT,
+ EL_BELT2_MIDDLE,
+ EL_BELT2_RIGHT,
+ EL_BELT2_SWITCH_MIDDLE,
+
+ EL_BELT3_LEFT,
+ EL_BELT3_MIDDLE,
+ EL_BELT3_RIGHT,
+ EL_BELT3_SWITCH_MIDDLE,
+
+ EL_BELT4_LEFT,
+ EL_BELT4_MIDDLE,
+ EL_BELT4_RIGHT,
+ EL_BELT4_SWITCH_MIDDLE,
+
+ EL_BELT1_SWITCH_LEFT,
+ EL_BELT2_SWITCH_LEFT,
+ EL_BELT3_SWITCH_LEFT,
+ EL_BELT4_SWITCH_LEFT,
+
+ EL_BELT1_SWITCH_RIGHT,
+ EL_BELT2_SWITCH_RIGHT,
+ EL_BELT3_SWITCH_RIGHT,
+ EL_BELT4_SWITCH_RIGHT,
+
+ EL_SWITCHGATE_OPEN,
+ EL_SWITCHGATE_CLOSED,
+ EL_SWITCHGATE_SWITCH_1,
+ EL_ENVELOPE,
+
+ EL_TIMEGATE_CLOSED,
+ EL_TIMEGATE_OPEN,
+ EL_TIMEGATE_SWITCH_OFF,
+ EL_LEERRAUM,
- EL_CHAR_A + ('B' - 'A'),
- EL_CHAR_A + ('L' - 'A'),
- EL_CHAR_A + ('A' - 'A'),
- EL_CHAR_A + ('S' - 'A'),
+ EL_LANDMINE,
+ EL_SAND_INVISIBLE,
+ EL_STEEL_SLANTED,
+ EL_LEERRAUM,
- EL_CHAR_MINUS,
- EL_CHAR_A + ('T' - 'A'),
- EL_CHAR_A + ('E' - 'A'),
- EL_CHAR_A + ('R' - 'A'),
-*/
+ EL_SIGN_EXCLAMATION,
+ EL_SIGN_STOP,
+ EL_LIGHT_SWITCH_OFF,
+ EL_LIGHT_SWITCH_ON,
+ EL_SHIELD_PASSIVE,
+ EL_SHIELD_ACTIVE,
+ EL_EXTRA_TIME,
EL_LEERRAUM,
- EL_LEERRAUM,
+
+ EL_CHAR('D'),
+ EL_CHAR('X'),
+ EL_CHAR('-'),
+ EL_CHAR(' '),
+
+ EL_CHAR('B'),
+ EL_CHAR('O'),
+ EL_CHAR('U'),
+ EL_CHAR('L'),
+
+ EL_CHAR('-'),
+ EL_CHAR('D'),
+ EL_CHAR('E'),
+ EL_CHAR('R'),
+
+ EL_CHAR('D'),
+ EL_CHAR('A'),
+ EL_CHAR('S'),
+ EL_CHAR('H'),
+
+ EL_SPRING,
+ EL_TUBE_RIGHT_DOWN,
+ EL_TUBE_HORIZ_DOWN,
+ EL_TUBE_LEFT_DOWN,
+
+ EL_TUBE_HORIZONTAL,
+ EL_TUBE_VERT_RIGHT,
+ EL_TUBE_CROSS,
+ EL_TUBE_VERT_LEFT,
+
+ EL_TUBE_VERTICAL,
+ EL_TUBE_RIGHT_UP,
+ EL_TUBE_HORIZ_UP,
+ EL_TUBE_LEFT_UP,
+
+ EL_TRAP_INACTIVE,
+ EL_DX_SUPABOMB,
EL_LEERRAUM,
EL_LEERRAUM,
- EL_CHAR_AUSRUF,
- EL_CHAR_ZOLL,
- EL_CHAR_DOLLAR,
- EL_CHAR_PROZ,
+ /*
+ EL_CHAR('D'),
+ EL_CHAR('Y'),
+ EL_CHAR('N'),
+ EL_CHAR('A'),
- EL_CHAR_APOSTR,
- EL_CHAR_KLAMM1,
- EL_CHAR_KLAMM2,
- EL_CHAR_PLUS,
+ EL_CHAR('B'),
+ EL_CHAR('L'),
+ EL_CHAR('A'),
+ EL_CHAR('S'),
- EL_CHAR_KOMMA,
EL_CHAR_MINUS,
- EL_CHAR_PUNKT,
- EL_CHAR_SLASH,
-
- EL_CHAR_0 + 0,
- EL_CHAR_0 + 1,
- EL_CHAR_0 + 2,
- EL_CHAR_0 + 3,
-
- EL_CHAR_0 + 4,
- EL_CHAR_0 + 5,
- EL_CHAR_0 + 6,
- EL_CHAR_0 + 7,
-
- EL_CHAR_0 + 8,
- EL_CHAR_0 + 9,
- EL_CHAR_DOPPEL,
- EL_CHAR_SEMIKL,
-
- EL_CHAR_LT,
- EL_CHAR_GLEICH,
- EL_CHAR_GT,
- EL_CHAR_FRAGE,
-
- EL_CHAR_AT,
- EL_CHAR_A + 0,
- EL_CHAR_A + 1,
- EL_CHAR_A + 2,
-
- EL_CHAR_A + 3,
- EL_CHAR_A + 4,
- EL_CHAR_A + 5,
- EL_CHAR_A + 6,
-
- EL_CHAR_A + 7,
- EL_CHAR_A + 8,
- EL_CHAR_A + 9,
- EL_CHAR_A + 10,
-
- EL_CHAR_A + 11,
- EL_CHAR_A + 12,
- EL_CHAR_A + 13,
- EL_CHAR_A + 14,
-
- EL_CHAR_A + 15,
- EL_CHAR_A + 16,
- EL_CHAR_A + 17,
- EL_CHAR_A + 18,
-
- EL_CHAR_A + 19,
- EL_CHAR_A + 20,
- EL_CHAR_A + 21,
- EL_CHAR_A + 22,
-
- EL_CHAR_A + 23,
- EL_CHAR_A + 24,
- EL_CHAR_A + 25,
- EL_CHAR_AE,
-
- EL_CHAR_OE,
- EL_CHAR_UE,
- EL_CHAR_COPY
+ EL_CHAR('T'),
+ EL_CHAR('E'),
+ EL_CHAR('R'),
+ */
+
+ EL_LEERRAUM,
+ EL_LEERRAUM,
+ EL_LEERRAUM,
+ EL_LEERRAUM,
+
+ EL_CHAR(' '),
+ EL_CHAR('!'),
+ EL_CHAR('"'),
+ EL_CHAR('#'),
+
+ EL_CHAR('$'),
+ EL_CHAR('%'),
+ EL_CHAR('&'),
+ EL_CHAR('\''),
+
+ EL_CHAR('('),
+ EL_CHAR(')'),
+ EL_CHAR('*'),
+ EL_CHAR('+'),
+
+ EL_CHAR(','),
+ EL_CHAR('-'),
+ EL_CHAR('.'),
+ EL_CHAR('/'),
+
+ EL_CHAR('0'),
+ EL_CHAR('1'),
+ EL_CHAR('2'),
+ EL_CHAR('3'),
+
+ EL_CHAR('4'),
+ EL_CHAR('5'),
+ EL_CHAR('6'),
+ EL_CHAR('7'),
+
+ EL_CHAR('8'),
+ EL_CHAR('9'),
+ EL_CHAR(':'),
+ EL_CHAR(';'),
+
+ EL_CHAR('<'),
+ EL_CHAR('='),
+ EL_CHAR('>'),
+ EL_CHAR('?'),
+
+ EL_CHAR('@'),
+ EL_CHAR('A'),
+ EL_CHAR('B'),
+ EL_CHAR('C'),
+
+ EL_CHAR('D'),
+ EL_CHAR('E'),
+ EL_CHAR('F'),
+ EL_CHAR('G'),
+
+ EL_CHAR('H'),
+ EL_CHAR('I'),
+ EL_CHAR('J'),
+ EL_CHAR('K'),
+
+ EL_CHAR('L'),
+ EL_CHAR('M'),
+ EL_CHAR('N'),
+ EL_CHAR('O'),
+
+ EL_CHAR('P'),
+ EL_CHAR('Q'),
+ EL_CHAR('R'),
+ EL_CHAR('S'),
+
+ EL_CHAR('T'),
+ EL_CHAR('U'),
+ EL_CHAR('V'),
+ EL_CHAR('W'),
+
+ EL_CHAR('X'),
+ EL_CHAR('Y'),
+ EL_CHAR('Z'),
+ EL_CHAR('Ä'),
+
+ EL_CHAR('Ö'),
+ EL_CHAR('Ü'),
+ EL_CHAR('^'),
+ EL_CHAR(' ')
};
int elements_in_list = sizeof(editor_element)/sizeof(int);
-void DrawLevelEd()
+static char *getElementInfoText(int element)
{
- int i, graphic;
-
- level_xpos=-1;
- level_ypos=-1;
- edit_mode = TRUE;
- name_typing = FALSE;
- element_shift = 0;
-
- CloseDoor(DOOR_CLOSE_2);
-
- DrawMiniLevel(level_xpos,level_ypos);
- FadeToFront();
+ char *info_text = "unknown";
- XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
- DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY1,
- DXSIZE,DYSIZE,
- DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1);
- XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
- DOOR_GFX_PAGEX6+ED_BUTTON_ELEM_XPOS,
- DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS,
- 4*ED_BUTTON_ELEM_XSIZE,5*ED_BUTTON_ELEM_YSIZE,
- DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS,
- DOOR_GFX_PAGEY1+ED_BUTTON_EUP_Y2POS);
-
- for(i=0;i<MAX_ELEM_X*MAX_ELEM_Y;i++)
- {
- if (i < elements_in_list)
- graphic = el2gfx(editor_element[i]);
- else
- graphic = GFX_LEERRAUM;
-
- DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
- DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS+3 +
- (i%MAX_ELEM_X)*ED_BUTTON_ELEM_XSIZE,
- DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS+3 +
- (i/MAX_ELEM_X)*ED_BUTTON_ELEM_YSIZE,
- graphic);
- }
-
- DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
- DOOR_GFX_PAGEX1+ED_WIN_MB_LEFT_XPOS,
- DOOR_GFX_PAGEY1+ED_WIN_MB_LEFT_YPOS,
- el2gfx(new_element1));
- DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
- DOOR_GFX_PAGEX1+ED_WIN_MB_MIDDLE_XPOS,
- DOOR_GFX_PAGEY1+ED_WIN_MB_MIDDLE_YPOS,
- el2gfx(new_element2));
- DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
- DOOR_GFX_PAGEX1+ED_WIN_MB_RIGHT_XPOS,
- DOOR_GFX_PAGEY1+ED_WIN_MB_RIGHT_YPOS,
- el2gfx(new_element3));
- DrawTextExt(pix[PIX_DB_DOOR],gc,
- DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS,
- DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
- int2str(level_nr,2),FS_SMALL,FC_SPECIAL1);
- XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
- DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+3,
- DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
- 7,FONT3_YSIZE,
- DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS,
- DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
- XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
- DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+14,
- DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
- 7,FONT3_YSIZE,
- DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS+9,
- DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
-
- XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
- DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2,
- VXSIZE,VYSIZE,
- DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
+ if (element < num_element_info)
+ info_text = element_info[element];
+ else
+ Error(ERR_WARN, "no element description for element %d", element);
- OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
+ return info_text;
}
-void DrawControlWindow()
-{
- int i,x,y;
-
- ClearWindow();
-
- /* Inhalt der Mampfer */
- DrawText(ED_COUNT_GADGET_XPOS+1,SY+6,
- "Contents of a smashed cruncher:",FS_SMALL,FC_YELLOW);
- for(i=0;i<4;i++) for(y=0;y<4;y++) for(x=0;x<4;x++)
- {
- DrawMiniElement(1+5*i+x,2+y,EL_ERDREICH);
- XFillRectangle(display,drawto,gc,
- SX+(1+5*i)*MINI_TILEX+MINI_TILEX/2-1,
- SY+(2)*MINI_TILEY+MINI_TILEY/2-1,
- 3*MINI_TILEX+2,3*MINI_TILEY+2);
- }
- XCopyArea(display,drawto,drawto,gc,
- SX+1*MINI_TILEX,SY+2*MINI_TILEY,
- 4*5*MINI_TILEX,5*MINI_TILEY,
- SX+1*MINI_TILEX-MINI_TILEX/2,SY+2*MINI_TILEY-MINI_TILEY/2);
- for(i=0;i<4;i++)
- {
- for(y=0;y<3;y++) for(x=0;x<3;x++)
- DrawMiniElement(1+5*i+x,2+y,level.mampfer_inhalt[i][x][y]);
-
- DrawText(SX+MINI_TILEX+(5*i+1)*MINI_TILEX+1,
- SY+2*MINI_TILEY+(4)*MINI_TILEY-4,
- int2str(i+1,1),FS_SMALL,FC_YELLOW);
- }
-
- /* Inhalt der Amöbe */
- for(y=0;y<2;y++) for(x=0;x<2;x++)
- {
- DrawMiniElement(29+x,26+y,EL_ERDREICH);
- XFillRectangle(display,drawto,gc,
- SX+29*MINI_TILEX+MINI_TILEX/2-1,
- SY+26*MINI_TILEY+MINI_TILEY/2-1,
- MINI_TILEX+2,MINI_TILEY+2);
- }
- XCopyArea(display,drawto,drawto,gc,
- SX+29*MINI_TILEX,SY+26*MINI_TILEY,
- 3*MINI_TILEX,3*MINI_TILEY,
- SX+29*MINI_TILEX-MINI_TILEX/2,SY+26*MINI_TILEY-MINI_TILEY/2);
- DrawMiniElement(29,26,level.amoebe_inhalt);
-
- for(i=0;i<11+3+2;i++)
- {
- XCopyArea(display,pix[PIX_DOOR],drawto,gc,
- DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
- DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
- DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
- ED_COUNT_GADGET_XPOS,
- ED_COUNT_GADGET_YPOS+i*ED_COUNT_GADGET_YSIZE);
-
- if (i<11)
- DrawText(ED_COUNT_VALUE_XPOS,
- ED_COUNT_VALUE_YPOS+i*ED_COUNT_GADGET_YSIZE,
- int2str(level.score[i],3),FS_SMALL,FC_YELLOW);
- else if (i==11)
- DrawText(ED_COUNT_VALUE_XPOS,
- ED_COUNT_VALUE_YPOS+11*ED_COUNT_GADGET_YSIZE,
- int2str(level.tempo_amoebe,3),FS_SMALL,FC_YELLOW);
- else if (i==12)
- DrawText(ED_COUNT_VALUE_XPOS,
- ED_COUNT_VALUE_YPOS+12*ED_COUNT_GADGET_YSIZE,
- int2str(level.dauer_sieb,3),FS_SMALL,FC_YELLOW);
- else if (i==13)
- DrawText(ED_COUNT_VALUE_XPOS,
- ED_COUNT_VALUE_YPOS+13*ED_COUNT_GADGET_YSIZE,
- int2str(level.dauer_ablenk,3),FS_SMALL,FC_YELLOW);
- else if (i==14)
- DrawText(ED_COUNT_VALUE_XPOS,
- ED_COUNT_VALUE_YPOS+14*ED_COUNT_GADGET_YSIZE,
- int2str(level.edelsteine,3),FS_SMALL,FC_YELLOW);
- else if (i==15)
- DrawText(ED_COUNT_VALUE_XPOS,
- ED_COUNT_VALUE_YPOS+15*ED_COUNT_GADGET_YSIZE,
- int2str(level.time,3),FS_SMALL,FC_YELLOW);
- }
-
- DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+0*ED_COUNT_TEXT_YSIZE,
- "Score for Emerald",FS_SMALL,FC_YELLOW);
- DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+1*ED_COUNT_TEXT_YSIZE,
- "Score for Diamond",FS_SMALL,FC_YELLOW);
- DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+2*ED_COUNT_TEXT_YSIZE,
- "Score for smashing a Bug",FS_SMALL,FC_YELLOW);
- DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+3*ED_COUNT_TEXT_YSIZE,
- "Score for smashing a Spaceship",FS_SMALL,FC_YELLOW);
- DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+4*ED_COUNT_TEXT_YSIZE,
- "Score for smashing a Cruncher",FS_SMALL,FC_YELLOW);
- DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+5*ED_COUNT_TEXT_YSIZE,
- "Score for smashing an Alien",FS_SMALL,FC_YELLOW);
- DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+6*ED_COUNT_TEXT_YSIZE,
- "Score for smashing a Pacman",FS_SMALL,FC_YELLOW);
- DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+7*ED_COUNT_TEXT_YSIZE,
- "Score for cracking a nut",FS_SMALL,FC_YELLOW);
- DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+8*ED_COUNT_TEXT_YSIZE,
- "Score for dynamite",FS_SMALL,FC_YELLOW);
- DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+9*ED_COUNT_TEXT_YSIZE,
- "Score for key",FS_SMALL,FC_YELLOW);
- DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+10*ED_COUNT_TEXT_YSIZE,
- "Score for each 10 seconds left",FS_SMALL,FC_YELLOW);
- DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+11*ED_COUNT_TEXT_YSIZE,
- "Speed of the amoeba / Content",FS_SMALL,FC_YELLOW);
- DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+12*ED_COUNT_TEXT_YSIZE,
- "Time for magic wall",FS_SMALL,FC_YELLOW);
- DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+13*ED_COUNT_TEXT_YSIZE,
- "Time for wheel",FS_SMALL,FC_YELLOW);
- DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+14*ED_COUNT_TEXT_YSIZE,
- "Emeralds needed in this level",FS_SMALL,FC_YELLOW);
- DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+15*ED_COUNT_TEXT_YSIZE,
- "Time available for this level",FS_SMALL,FC_YELLOW);
-
- XCopyArea(display,pix[PIX_DOOR],drawto,gc,
- DOOR_GFX_PAGEX4+ED_WIN_COUNT_XPOS,
- DOOR_GFX_PAGEY1+ED_WIN_COUNT_YPOS,
- ED_WIN_COUNT_XSIZE,ED_WIN_COUNT_YSIZE,
- ED_COUNT_GADGET_XPOS,
- ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE);
- for(i=1;i<31;i++)
- XCopyArea(display,pix[PIX_DOOR],drawto,gc,
- DOOR_GFX_PAGEX4+ED_WIN_COUNT_XPOS+3+2*FONT2_XSIZE,
- DOOR_GFX_PAGEY1+ED_WIN_COUNT_YPOS,
- ED_WIN_COUNT_XSIZE-3-2*FONT2_XSIZE,ED_WIN_COUNT_YSIZE,
- ED_COUNT_GADGET_XPOS+3+i*FONT2_XSIZE,
- ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE);
- DrawText(ED_COUNT_GADGET_XPOS+5,
- ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
- level.name,FS_SMALL,FC_YELLOW);
- DrawText(ED_COUNT_GADGET_XPOS+(30+3)*FONT2_XSIZE-5,
- ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
- "Title",FS_SMALL,FC_YELLOW);
-
- DrawText(ED_SIZE_GADGET_XPOS,ED_SIZE_GADGET_YPOS-18,
- "Playfield size:",FS_SMALL,FC_YELLOW);
- XCopyArea(display,pix[PIX_DOOR],drawto,gc,
- DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
- DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
- DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
- ED_SIZE_GADGET_XPOS,
- ED_SIZE_GADGET_YPOS+0*ED_COUNT_GADGET_YSIZE);
- XCopyArea(display,pix[PIX_DOOR],drawto,gc,
- DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
- DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
- DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
- ED_SIZE_GADGET_XPOS,
- ED_SIZE_GADGET_YPOS+1*ED_COUNT_GADGET_YSIZE);
- DrawText(ED_SIZE_TEXT_XPOS,ED_SIZE_TEXT_YPOS+0*ED_SIZE_TEXT_YSIZE,
- "Width",FS_SMALL,FC_YELLOW);
- DrawText(ED_SIZE_TEXT_XPOS,ED_SIZE_TEXT_YPOS+1*ED_SIZE_TEXT_YSIZE,
- "Height",FS_SMALL,FC_YELLOW);
- DrawText(ED_SIZE_VALUE_XPOS,ED_SIZE_VALUE_YPOS+0*ED_SIZE_GADGET_YSIZE,
- int2str(level.fieldx,3),FS_SMALL,FC_YELLOW);
- DrawText(ED_SIZE_VALUE_XPOS,ED_SIZE_VALUE_YPOS+1*ED_SIZE_GADGET_YSIZE,
- int2str(level.fieldy,3),FS_SMALL,FC_YELLOW);
-}
-
-void ScrollMiniLevel(int from_x, int from_y, int scroll)
+static void ScrollMiniLevel(int from_x, int from_y, int scroll)
{
int x,y;
- int dx = (scroll==ED_SCROLL_LEFT ? -1 : scroll==ED_SCROLL_RIGHT ? 1 : 0);
- int dy = (scroll==ED_SCROLL_UP ? -1 : scroll==ED_SCROLL_DOWN ? 1 : 0);
-
- XCopyArea(display,drawto,drawto,gc,
- SX+MINI_TILEX*(dx==-1),SY+MINI_TILEY*(dy==-1),
- SXSIZE-MINI_TILEX*ABS(dx),SYSIZE-MINI_TILEY*ABS(dy),
- SX+MINI_TILEX*(dx==+1),SY+MINI_TILEY*(dy==+1));
+ int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
+ int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
+
+ BlitBitmap(drawto, drawto,
+ SX + (dx == -1 ? MINI_TILEX : 0),
+ SY + (dy == -1 ? MINI_TILEY : 0),
+ (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
+ (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
+ SX + (dx == +1 ? MINI_TILEX : 0),
+ SY + (dy == +1 ? MINI_TILEY : 0));
if (dx)
{
- x = (dx==1 ? 0 : 2*SCR_FIELDX-1);
- for(y=0;y<2*SCR_FIELDY;y++)
- DrawMiniElementOrWall(x,y,from_x,from_y);
+ x = (dx == 1 ? 0 : ed_fieldx - 1);
+ for(y=0; y<ed_fieldy; y++)
+ DrawMiniElementOrWall(x, y, from_x, from_y);
}
else if (dy)
{
- y = (dy==1 ? 0 : 2*SCR_FIELDY-1);
- for(x=0;x<2*SCR_FIELDX;x++)
- DrawMiniElementOrWall(x,y,from_x,from_y);
+ y = (dy == 1 ? 0 : ed_fieldy - 1);
+ for(x=0; x<ed_fieldx; x++)
+ DrawMiniElementOrWall(x, y, from_x, from_y);
}
redraw_mask |= REDRAW_FIELD;
BackToFront();
}
-void AdjustLevelScrollPosition()
+static void CreateControlButtons()
{
- if (level_xpos<-1)
- level_xpos = -1;
- if (level_xpos>lev_fieldx-2*SCR_FIELDX+1)
- level_xpos = lev_fieldx-2*SCR_FIELDX+1;
- if (lev_fieldx<2*SCR_FIELDX-2)
- level_xpos = -1;
-
- if (level_ypos<-1)
- level_ypos = -1;
- if (level_ypos>lev_fieldy-2*SCR_FIELDY+1)
- level_ypos = lev_fieldy-2*SCR_FIELDY+1;
- if (lev_fieldy<2*SCR_FIELDY-2)
- level_ypos = -1;
-}
+ Bitmap *gd_bitmap = pix[PIX_DOOR];
+ struct GadgetInfo *gi;
+ unsigned long event_mask;
+ int i;
-void FloodFill(int from_x, int from_y, int fill_element)
-{
- int i,x,y;
- int old_element;
- static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
- static int safety = 0;
+ /* create toolbox buttons */
+ for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
+ {
+ int id = i;
+ int width, height;
+ int gd_xoffset, gd_yoffset;
+ int gd_x1, gd_x2, gd_y1, gd_y2;
+ int button_type;
+ int radio_button_nr;
+ boolean checked;
+
+ if (id == GADGET_ID_SINGLE_ITEMS ||
+ id == GADGET_ID_CONNECTED_ITEMS ||
+ id == GADGET_ID_LINE ||
+ id == GADGET_ID_ARC ||
+ id == GADGET_ID_TEXT ||
+ id == GADGET_ID_RECTANGLE ||
+ id == GADGET_ID_FILLED_BOX ||
+ id == GADGET_ID_FLOOD_FILL ||
+ id == GADGET_ID_GRAB_BRUSH ||
+ id == GADGET_ID_PICK_ELEMENT)
+ {
+ button_type = GD_TYPE_RADIO_BUTTON;
+ radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
+ checked = (id == drawing_function ? TRUE : FALSE);
+ event_mask = GD_EVENT_PRESSED;
+ }
+ else
+ {
+ button_type = GD_TYPE_NORMAL_BUTTON;
+ radio_button_nr = RADIO_NR_NONE;
+ checked = FALSE;
+
+ if (id == GADGET_ID_WRAP_LEFT ||
+ id == GADGET_ID_WRAP_RIGHT ||
+ id == GADGET_ID_WRAP_UP ||
+ id == GADGET_ID_WRAP_DOWN)
+ event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
+ else
+ event_mask = GD_EVENT_RELEASED;
+ }
- /* check if starting field still has the desired content */
- if (Feld[from_x][from_y] == fill_element)
- return;
+ if (id < ED_NUM_CTRL1_BUTTONS)
+ {
+ int x = i % ED_CTRL1_BUTTONS_HORIZ;
+ int y = i / ED_CTRL1_BUTTONS_HORIZ;
- safety++;
+ gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
+ gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
+ width = ED_CTRL1_BUTTON_XSIZE;
+ height = ED_CTRL1_BUTTON_YSIZE;
+ }
+ else
+ {
+ int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
+ int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
- if (safety > lev_fieldx*lev_fieldy)
- Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
+ gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
+ gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
+ width = ED_CTRL2_BUTTON_XSIZE;
+ height = ED_CTRL2_BUTTON_YSIZE;
+ }
- old_element = Feld[from_x][from_y];
- Feld[from_x][from_y] = fill_element;
+ gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
+ gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
+ gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
+ gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, control_info[i].text,
+ GDI_X, EX + gd_xoffset,
+ GDI_Y, EY + gd_yoffset,
+ GDI_WIDTH, width,
+ GDI_HEIGHT, height,
+ GDI_TYPE, button_type,
+ GDI_STATE, GD_BUTTON_UNPRESSED,
+ GDI_RADIO_NR, radio_button_nr,
+ GDI_CHECKED, checked,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
+ GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
+ GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleControlButtons,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ }
- for(i=0;i<4;i++)
+ /* create buttons for scrolling of drawing area and element list */
+ for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
{
- x = from_x + check[i][0];
- y = from_y + check[i][1];
+ int id = scrollbutton_info[i].gadget_id;
+ int x, y, width, height;
+ int gd_x1, gd_x2, gd_y1, gd_y2;
- if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
- FloodFill(x, y, fill_element);
+ x = scrollbutton_info[i].x;
+ y = scrollbutton_info[i].y;
+
+ event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
+
+ if (id == GADGET_ID_SCROLL_LIST_UP ||
+ id == GADGET_ID_SCROLL_LIST_DOWN)
+ {
+ x += DX;
+ y += DY;
+ width = ED_SCROLLBUTTON2_XSIZE;
+ height = ED_SCROLLBUTTON2_YSIZE;
+ gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
+ gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
+ gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
+ gd_y2 = gd_y1;
+ }
+ else
+ {
+ x += SX;
+ y += SY;
+ width = ED_SCROLLBUTTON_XSIZE;
+ height = ED_SCROLLBUTTON_YSIZE;
+ gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
+ gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
+ gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
+ gd_y2 = gd_y1;
+ }
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, scrollbutton_info[i].infotext,
+ GDI_X, x,
+ GDI_Y, y,
+ GDI_WIDTH, width,
+ GDI_HEIGHT, height,
+ GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
+ GDI_STATE, GD_BUTTON_UNPRESSED,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleControlButtons,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
}
- safety--;
+ /* create buttons for element list */
+ for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
+ {
+ Bitmap *deco_bitmap;
+ int deco_x, deco_y, deco_xpos, deco_ypos;
+ int gd_xoffset, gd_yoffset;
+ int gd_x1, gd_x2, gd_y;
+ int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
+ int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
+ int id = GADGET_ID_ELEMENTLIST_FIRST + i;
+
+ event_mask = GD_EVENT_RELEASED;
+
+ gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
+ gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
+
+ gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
+ gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
+ gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
+
+ getMiniGraphicSource(el2gfx(editor_element[i]),
+ &deco_bitmap, &deco_x, &deco_y);
+ deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
+ deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, getElementInfoText(editor_element[i]),
+ GDI_X, DX + gd_xoffset,
+ GDI_Y, DY + gd_yoffset,
+ GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
+ GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
+ GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
+ GDI_STATE, GD_BUTTON_UNPRESSED,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
+ GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
+ GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
+ GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
+ GDI_DECORATION_SHIFTING, 1, 1,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleControlButtons,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ }
}
-void LevelEd(int mx, int my, int button)
+static void CreateCounterButtons()
{
- static int last_button = 0;
- static int in_field_pressed = FALSE;
- static boolean use_floodfill = FALSE;
- int x = (mx-SX)/MINI_TILEX;
- int y = (my-SY)/MINI_TILEY;
+ int i;
- if (use_floodfill) /********** FLOOD FILL **********/
+ for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
{
- if (button)
+ int j;
+ int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
+ int ypos = SY + counterbutton_info[i].y;
+
+ for (j=0; j<2; j++)
{
- if (mx>=SX && mx<SX+SXSIZE && my>=SY && my<SY+SYSIZE)
+ Bitmap *gd_bitmap = pix[PIX_DOOR];
+ struct GadgetInfo *gi;
+ int id = (j == 0 ?
+ counterbutton_info[i].gadget_id_down :
+ counterbutton_info[i].gadget_id_up);
+ int gd_xoffset;
+ int gd_x, gd_x1, gd_x2, gd_y;
+ int x_size, y_size;
+ unsigned long event_mask;
+ char infotext[MAX_INFOTEXT_LEN + 1];
+
+ event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
+
+ if (i == ED_COUNTER_ID_SELECT_LEVEL)
{
- int from_x, from_y;
- int fill_element;
-
- if (x>lev_fieldx || y>lev_fieldy ||
- (x==0 && level_xpos<0) ||
- (x==2*SCR_FIELDX-1 && level_xpos>lev_fieldx-2*SCR_FIELDX) ||
- (y==0 && level_ypos<0) ||
- (y==2*SCR_FIELDY-1 && level_ypos>lev_fieldy-2*SCR_FIELDY))
- return;
-
- from_x = x+level_xpos;
- from_y = y+level_ypos;
- fill_element = (button==1 ? new_element1 :
- button==2 ? new_element2 :
- button==3 ? new_element3 : 0);
-
- FloodFill(from_x,from_y,fill_element);
- DrawMiniLevel(level_xpos,level_ypos);
- }
+ int sid = (j == 0 ?
+ ED_SCROLLBUTTON_ID_AREA_LEFT :
+ ED_SCROLLBUTTON_ID_AREA_RIGHT);
- use_floodfill = FALSE;
- CloseDoor(DOOR_CLOSE_1);
- OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
- }
- return;
- }
- else /********** EDIT/CTRL-FENSTER **********/
- {
- static long choice_delay = 0;
- int choice = CheckElemButtons(mx,my,button);
- int elem_pos = choice-ED_BUTTON_ELEM;
+ event_mask |= GD_EVENT_RELEASED;
- if (((choice == ED_BUTTON_EUP && element_shift>0) ||
- (choice == ED_BUTTON_EDOWN &&
- element_shift<elements_in_list-MAX_ELEM_X*MAX_ELEM_Y)) &&
- DelayReached(&choice_delay, CHOICE_DELAY_VALUE))
- {
- int i, step;
-
- step = (button==1 ? MAX_ELEM_X : button==2 ? 5*MAX_ELEM_X :
- elements_in_list);
- element_shift += (choice==ED_BUTTON_EUP ? -step : step);
- if (element_shift<0)
- element_shift = 0;
- if (element_shift>elements_in_list-MAX_ELEM_X*MAX_ELEM_Y)
- element_shift = elements_in_list-MAX_ELEM_X*MAX_ELEM_Y;
- if (element_shift % MAX_ELEM_X)
- element_shift += MAX_ELEM_X-(element_shift % MAX_ELEM_X);
-
- for(i=0;i<MAX_ELEM_X*MAX_ELEM_Y;i++)
- DrawElemButton(i+2,ED_BUTTON_RELEASED);
- }
- else if (elem_pos>=0 && elem_pos<MAX_ELEM_X*MAX_ELEM_Y)
- {
- int new_element;
+ if (j == 1)
+ xpos += 2 * ED_GADGET_DISTANCE;
+ ypos += ED_GADGET_DISTANCE;
- if (elem_pos+element_shift < elements_in_list)
- new_element = editor_element[elem_pos+element_shift];
+ gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
+ gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
+ gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
+ x_size = ED_SCROLLBUTTON_XSIZE;
+ y_size = ED_SCROLLBUTTON_YSIZE;
+ }
else
- new_element = EL_LEERRAUM;
-
- if (last_button==1)
- new_element1 = new_element;
- else if (last_button==2)
- new_element2 = new_element;
- else if (last_button==3)
- new_element3 = new_element;
-
- DrawMiniGraphicExt(drawto,gc,
- DX+ED_WIN_MB_LEFT_XPOS,
- DY+ED_WIN_MB_LEFT_YPOS,
- el2gfx(new_element1));
- DrawMiniGraphicExt(drawto,gc,
- DX+ED_WIN_MB_MIDDLE_XPOS,
- DY+ED_WIN_MB_MIDDLE_YPOS,
- el2gfx(new_element2));
- DrawMiniGraphicExt(drawto,gc,
- DX+ED_WIN_MB_RIGHT_XPOS,
- DY+ED_WIN_MB_RIGHT_YPOS,
- el2gfx(new_element3));
- redraw_mask |= REDRAW_DOOR_1;
- }
-
- if (edit_mode) /********** EDIT-FENSTER **********/
- {
- switch(CheckEditButtons(mx,my,button))
{
- case ED_BUTTON_CTRL:
- CloseDoor(DOOR_CLOSE_2);
- DrawControlWindow();
- XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
- DOOR_GFX_PAGEX4,DOOR_GFX_PAGEY1+80,
- VXSIZE,VYSIZE,
- DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
- OpenDoor(DOOR_OPEN_2);
- edit_mode = FALSE;
- break;
- case ED_BUTTON_FILL:
- Request("Caution ! Flood fill mode ! Choose area !",REQ_OPEN);
- use_floodfill = TRUE;
- return;
- break;
- case ED_BUTTON_LEFT:
- if (level_xpos>=0)
- {
- if (!DelayReached(&choice_delay, CHOICE_DELAY_VALUE))
- break;
- if (lev_fieldx<2*SCR_FIELDX-2)
- break;
-
- level_xpos -= (button==1 ? 1 : button==2 ? 5 : lev_fieldx);
- if (level_xpos<-1)
- level_xpos = -1;
- if (button==1)
- ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_RIGHT);
- else
- DrawMiniLevel(level_xpos,level_ypos);
- }
- break;
- case ED_BUTTON_RIGHT:
- if (level_xpos<=lev_fieldx-2*SCR_FIELDX)
- {
- if (!DelayReached(&choice_delay, CHOICE_DELAY_VALUE))
- break;
- if (lev_fieldx<2*SCR_FIELDX-2)
- break;
-
- level_xpos += (button==1 ? 1 : button==2 ? 5 : lev_fieldx);
- if (level_xpos>lev_fieldx-2*SCR_FIELDX+1)
- level_xpos = lev_fieldx-2*SCR_FIELDX+1;
- if (button==1)
- ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_LEFT);
- else
- DrawMiniLevel(level_xpos,level_ypos);
- }
- break;
- case ED_BUTTON_UP:
- if (level_ypos>=0)
- {
- if (!DelayReached(&choice_delay, CHOICE_DELAY_VALUE))
- break;
- if (lev_fieldy<2*SCR_FIELDY-2)
- break;
-
- level_ypos -= (button==1 ? 1 : button==2 ? 5 : lev_fieldy);
- if (level_ypos<-1)
- level_ypos = -1;
- if (button==1)
- ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_DOWN);
- else
- DrawMiniLevel(level_xpos,level_ypos);
- }
- break;
- case ED_BUTTON_DOWN:
- if (level_ypos<=lev_fieldy-2*SCR_FIELDY)
- {
- if (!DelayReached(&choice_delay, CHOICE_DELAY_VALUE))
- break;
- if (lev_fieldy<2*SCR_FIELDY-2)
- break;
-
- level_ypos += (button==1 ? 1 : button==2 ? 5 : lev_fieldy);
- if (level_ypos>lev_fieldy-2*SCR_FIELDY+1)
- level_ypos = lev_fieldy-2*SCR_FIELDY+1;
- if (button==1)
- ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_UP);
- else
- DrawMiniLevel(level_xpos,level_ypos);
- }
- break;
- default:
- break;
+ gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
+ gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
+ gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
+ gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
+ x_size = ED_BUTTON_COUNT_XSIZE;
+ y_size = ED_BUTTON_COUNT_YSIZE;
}
- if (mx>=SX && mx<SX+SXSIZE && my>=SY && my<SY+SYSIZE)
+ sprintf(infotext, "%s counter value by 1, 5 or 10",
+ (j == 0 ? "decrease" : "increase"));
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, infotext,
+ GDI_X, xpos,
+ GDI_Y, ypos,
+ GDI_WIDTH, x_size,
+ GDI_HEIGHT, y_size,
+ GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
+ GDI_STATE, GD_BUTTON_UNPRESSED,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleCounterButtons,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
+
+ if (j == 0)
{
- int new_element;
-
- if (button && !motion_status)
- in_field_pressed = TRUE;
+ int font_type = FC_YELLOW;
+ int gd_width = ED_WIN_COUNT_XSIZE;
- if (!button || !in_field_pressed || button<1 || button>3 ||
- (y==0 && level_ypos<0) ||
- (y==2*SCR_FIELDY-1 && level_ypos>lev_fieldy-2*SCR_FIELDY) ||
- (x==0 && level_xpos<0) ||
- (x==2*SCR_FIELDX-1 && level_xpos>lev_fieldx-2*SCR_FIELDX) ||
- x>lev_fieldx || y>lev_fieldy)
- return;
+ id = counterbutton_info[i].gadget_id_text;
+ event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
- new_element = (button==1 ? new_element1 :
- button==2 ? new_element2 :
- button==3 ? new_element3 : 0);
-
- if (new_element != Feld[x+level_xpos][y+level_ypos])
+ if (i == ED_COUNTER_ID_SELECT_LEVEL)
{
- if (new_element==EL_SPIELFIGUR) /* Jeder nur EINE Figur bitte... */
- {
- int x,y;
+ font_type = FC_SPECIAL3;
- for(x=0;x<lev_fieldx;x++) for(y=0;y<lev_fieldy;y++)
- {
- if (Feld[x][y]==EL_SPIELFIGUR || Feld[x][y]==EL_SPIELER1)
- {
- Feld[x][y] = EL_LEERRAUM;
- if (x-level_xpos>=0 && x-level_xpos<2*SCR_FIELDX &&
- y-level_ypos>=0 && y-level_ypos<2*SCR_FIELDY)
- DrawMiniElement(x-level_xpos,y-level_ypos,EL_LEERRAUM);
- }
- }
- }
+ xpos += 2 * ED_GADGET_DISTANCE;
+ ypos -= ED_GADGET_DISTANCE;
- Feld[x+level_xpos][y+level_ypos] = new_element;
- DrawMiniElement(x,y,new_element);
+ gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
+ gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
+ gd_width = ED_WIN_COUNT2_XSIZE;
+ }
+ else
+ {
+ gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
+ gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
}
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, "enter counter value",
+ GDI_X, xpos,
+ GDI_Y, ypos,
+ GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
+ GDI_NUMBER_VALUE, 0,
+ GDI_NUMBER_MIN, counterbutton_info[i].min_value,
+ GDI_NUMBER_MAX, counterbutton_info[i].max_value,
+ GDI_TEXT_SIZE, 3,
+ GDI_TEXT_FONT, font_type,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
+ GDI_BORDER_SIZE, ED_BORDER_SIZE,
+ GDI_TEXTINPUT_DESIGN_WIDTH, gd_width,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleCounterButtons,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
}
- else if (!motion_status) /* Mauszeiger nicht im Level-Feld */
- in_field_pressed = FALSE;
}
- else /********** KONTROLL-FENSTER **********/
- {
- int choice = CheckCountButtons(mx,my,button);
- int step = (button==1 ? 1 : button==2 ? 5 : button==3 ? 10 : 0);
+ }
+}
- if (choice >= 0 && choice < 36 &&
- DelayReached(&choice_delay, CHOICE_DELAY_VALUE))
- {
- if (!(choice % 2))
- step = -step;
+static void CreateDrawingAreas()
+{
+ struct GadgetInfo *gi;
+ unsigned long event_mask;
+ int id;
+ int i;
+
+ event_mask =
+ GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
+ GD_EVENT_OFF_BORDERS;
+
+ /* one for the level drawing area ... */
+ id = GADGET_ID_DRAWING_LEVEL;
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_X, SX,
+ GDI_Y, SY,
+ GDI_TYPE, GD_TYPE_DRAWING_AREA,
+ GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
+ GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
+ GDI_CALLBACK_ACTION, HandleDrawingAreas,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+
+ /* ... up to eight areas for element content ... */
+ for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
+ {
+ int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
+ int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
+
+ id = GADGET_ID_ELEM_CONTENT_0 + i;
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_X, gx,
+ GDI_Y, gy,
+ GDI_WIDTH, 3 * MINI_TILEX,
+ GDI_HEIGHT, 3 * MINI_TILEY,
+ GDI_TYPE, GD_TYPE_DRAWING_AREA,
+ GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
+ GDI_CALLBACK_ACTION, HandleDrawingAreas,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ }
- choice /= 2;
+ /* ... one for the amoeba content */
+ id = GADGET_ID_AMOEBA_CONTENT;
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
+ GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
+ GDI_WIDTH, MINI_TILEX,
+ GDI_HEIGHT, MINI_TILEY,
+ GDI_TYPE, GD_TYPE_DRAWING_AREA,
+ GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
+ GDI_CALLBACK_ACTION, HandleDrawingAreas,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+
+ /* ... and one for random placement background restrictions */
+
+ id = GADGET_ID_RANDOM_BACKGROUND;
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
+ GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
+ GDI_WIDTH, MINI_TILEX,
+ GDI_HEIGHT, MINI_TILEY,
+ GDI_TYPE, GD_TYPE_DRAWING_AREA,
+ GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
+ GDI_CALLBACK_ACTION, HandleDrawingAreas,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+}
- if (choice<11)
- {
- level.score[choice] += step;
- if (level.score[choice]<0)
- level.score[choice] = 0;
- else if (level.score[choice]>255)
- level.score[choice] = 255;
- }
- else if (choice==11)
- {
- level.tempo_amoebe += step;
- if (level.tempo_amoebe<0)
- level.tempo_amoebe = 0;
- else if (level.tempo_amoebe>255)
- level.tempo_amoebe = 255;
- }
- else if (choice==12)
- {
- level.dauer_sieb += step;
- if (level.dauer_sieb<0)
- level.dauer_sieb = 0;
- else if (level.dauer_sieb>255)
- level.dauer_sieb = 255;
- }
- else if (choice==13)
- {
- level.dauer_ablenk += step;
- if (level.dauer_ablenk<0)
- level.dauer_ablenk = 0;
- else if (level.dauer_ablenk>255)
- level.dauer_ablenk = 255;
- }
- else if (choice==14)
- {
- level.edelsteine += step;
- if (level.edelsteine<0)
- level.edelsteine = 0;
- else if (level.edelsteine>999)
- level.edelsteine = 999;
- }
- else if (choice==15)
- {
- level.time += step;
- if (level.time<0)
- level.time = 0;
- else if (level.time>999)
- level.time = 999;
- }
- else if (choice==16)
- {
- lev_fieldx += step;
- if (lev_fieldx<MIN_LEV_FIELDX)
- lev_fieldx = MIN_LEV_FIELDX;
- else if (lev_fieldx>MAX_LEV_FIELDX)
- lev_fieldx = MAX_LEV_FIELDX;
- level.fieldx = lev_fieldx;
- }
- else if (choice==17)
- {
- lev_fieldy += step;
- if (lev_fieldy<MIN_LEV_FIELDY)
- lev_fieldy = MIN_LEV_FIELDY;
- else if (lev_fieldy>MAX_LEV_FIELDY)
- lev_fieldy = MAX_LEV_FIELDY;
- level.fieldy = lev_fieldy;
- }
+static void CreateTextInputGadgets()
+{
+ int i;
- if (choice<11)
- DrawText(ED_COUNT_VALUE_XPOS,
- ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE,
- int2str(level.score[choice],3),FS_SMALL,FC_YELLOW);
- else if (choice==11)
- DrawText(ED_COUNT_VALUE_XPOS,
- ED_COUNT_VALUE_YPOS+11*ED_COUNT_GADGET_YSIZE,
- int2str(level.tempo_amoebe,3),FS_SMALL,FC_YELLOW);
- else if (choice==12)
- DrawText(ED_COUNT_VALUE_XPOS,
- ED_COUNT_VALUE_YPOS+12*ED_COUNT_GADGET_YSIZE,
- int2str(level.dauer_sieb,3),FS_SMALL,FC_YELLOW);
- else if (choice==13)
- DrawText(ED_COUNT_VALUE_XPOS,
- ED_COUNT_VALUE_YPOS+13*ED_COUNT_GADGET_YSIZE,
- int2str(level.dauer_ablenk,3),FS_SMALL,FC_YELLOW);
- else if (choice==14)
- DrawText(ED_COUNT_VALUE_XPOS,
- ED_COUNT_VALUE_YPOS+14*ED_COUNT_GADGET_YSIZE,
- int2str(level.edelsteine,3),FS_SMALL,FC_YELLOW);
- else if (choice==15)
- DrawText(ED_COUNT_VALUE_XPOS,
- ED_COUNT_VALUE_YPOS+15*ED_COUNT_GADGET_YSIZE,
- int2str(level.time,3),FS_SMALL,FC_YELLOW);
- else if (choice==16)
- DrawText(ED_SIZE_VALUE_XPOS,
- ED_SIZE_VALUE_YPOS+0*ED_SIZE_GADGET_YSIZE,
- int2str(level.fieldx,3),FS_SMALL,FC_YELLOW);
- else if (choice==17)
- DrawText(ED_SIZE_VALUE_XPOS,
- ED_SIZE_VALUE_YPOS+1*ED_SIZE_GADGET_YSIZE,
- int2str(level.fieldy,3),FS_SMALL,FC_YELLOW);
-
- redraw_mask &= ~REDRAW_FIELD;
- if (choice<16)
- XCopyArea(display,drawto,window,gc,
- ED_COUNT_VALUE_XPOS,
- ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE,
- 3*FONT2_XSIZE,FONT2_YSIZE,
- ED_COUNT_VALUE_XPOS,
- ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE);
- else
- XCopyArea(display,drawto,window,gc,
- ED_SIZE_VALUE_XPOS,
- ED_SIZE_VALUE_YPOS+(choice-16)*ED_SIZE_GADGET_YSIZE,
- 3*FONT2_XSIZE,FONT2_YSIZE,
- ED_SIZE_VALUE_XPOS,
- ED_SIZE_VALUE_YPOS+(choice-16)*ED_SIZE_GADGET_YSIZE);
- XFlush(display);
- }
+ for (i=0; i<ED_NUM_TEXTINPUT; i++)
+ {
+ Bitmap *gd_bitmap = pix[PIX_DOOR];
+ int gd_x, gd_y;
+ struct GadgetInfo *gi;
+ unsigned long event_mask;
+ char infotext[1024];
+ int id = textinput_info[i].gadget_id;
+
+ event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
+
+ gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
+ gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
+
+ sprintf(infotext, "Enter %s", textinput_info[i].infotext);
+ infotext[MAX_INFOTEXT_LEN] = '\0';
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, infotext,
+ GDI_X, SX + textinput_info[i].x,
+ GDI_Y, SY + textinput_info[i].y,
+ GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
+ GDI_TEXT_VALUE, textinput_info[i].value,
+ GDI_TEXT_SIZE, textinput_info[i].size,
+ GDI_TEXT_FONT, FC_YELLOW,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
+ GDI_BORDER_SIZE, ED_BORDER_SIZE,
+ GDI_TEXTINPUT_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleTextInputGadgets,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ }
+}
- switch(CheckCtrlButtons(mx,my,button))
- {
- case ED_BUTTON_EDIT:
- CloseDoor(DOOR_CLOSE_2);
- AdjustLevelScrollPosition();
- DrawMiniLevel(level_xpos,level_ypos);
- XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
- DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2,
- VXSIZE,VYSIZE,
- DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
- OpenDoor(DOOR_OPEN_2);
- edit_mode = TRUE;
- break;
- case ED_BUTTON_CLEAR:
- if (Request("Are you sure to clear this level ?",REQ_ASK))
- {
- for(x=0;x<MAX_LEV_FIELDX;x++)
- for(y=0;y<MAX_LEV_FIELDY;y++)
- Feld[x][y] = EL_ERDREICH;
- DrawMiniLevel(level_xpos,level_ypos);
- }
- break;
- case ED_BUTTON_UNDO:
- if (leveldir[leveldir_nr].readonly ||
- Request("Exit without saving ?",REQ_ASK | REQ_STAY_OPEN))
- {
- CloseDoor(DOOR_CLOSE_BOTH);
- game_status=MAINMENU;
- DrawMainMenu();
- }
- else
- {
- CloseDoor(DOOR_CLOSE_1);
- OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
- }
- break;
- case ED_BUTTON_EXIT:
- {
- int figur_vorhanden = FALSE;
+static void CreateScrollbarGadgets()
+{
+ int i;
+
+ for (i=0; i<ED_NUM_SCROLLBARS; i++)
+ {
+ int id = scrollbar_info[i].gadget_id;
+ Bitmap *gd_bitmap = pix[PIX_DOOR];
+ int gd_x1, gd_x2, gd_y1, gd_y2;
+ struct GadgetInfo *gi;
+ int items_max, items_visible, item_position;
+ unsigned long event_mask;
+
+ if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
+ {
+ items_max = elements_in_list / ED_ELEMENTLIST_BUTTONS_HORIZ;
+ items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
+ item_position = 0;
+ }
+ else /* drawing area scrollbars */
+ {
+ if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
+ {
+ items_max = MAX(lev_fieldx + 2, ed_fieldx);
+ items_visible = ed_fieldx;
+ item_position = 0;
+ }
+ else
+ {
+ items_max = MAX(lev_fieldy + 2, ed_fieldy);
+ items_visible = ed_fieldy;
+ item_position = 0;
+ }
+ }
+
+ event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
+
+ gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
+ gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
+ scrollbar_info[i].height : scrollbar_info[i].width));
+ gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
+ gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, scrollbar_info[i].infotext,
+ GDI_X, scrollbar_info[i].x,
+ GDI_Y, scrollbar_info[i].y,
+ GDI_WIDTH, scrollbar_info[i].width,
+ GDI_HEIGHT, scrollbar_info[i].height,
+ GDI_TYPE, scrollbar_info[i].type,
+ GDI_SCROLLBAR_ITEMS_MAX, items_max,
+ GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
+ GDI_SCROLLBAR_ITEM_POSITION, item_position,
+ GDI_STATE, GD_BUTTON_UNPRESSED,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
+ GDI_BORDER_SIZE, ED_BORDER_SIZE,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleControlButtons,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ }
+}
+
+static void CreateCheckbuttonGadgets()
+{
+ Bitmap *gd_bitmap = pix[PIX_DOOR];
+ struct GadgetInfo *gi;
+ unsigned long event_mask;
+ int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
+ boolean checked;
+ int i;
+
+ event_mask = GD_EVENT_PRESSED;
+
+ gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
+ gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
+ gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
+ gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
+ gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
+
+ for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
+ {
+ int id = radiobutton_info[i].gadget_id;
+
+ checked =
+ (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, radiobutton_info[i].infotext,
+ GDI_X, SX + radiobutton_info[i].x,
+ GDI_Y, SY + radiobutton_info[i].y,
+ GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
+ GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
+ GDI_TYPE, GD_TYPE_RADIO_BUTTON,
+ GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
+ GDI_CHECKED, checked,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
+ GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
+ GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleRadiobuttons,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ }
+
+ for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
+ {
+ int id = checkbutton_info[i].gadget_id;
+
+ if (id == GADGET_ID_STICK_ELEMENT)
+ gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
+ else
+ gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_INFO_TEXT, checkbutton_info[i].infotext,
+ GDI_X, SX + checkbutton_info[i].x,
+ GDI_Y, SY + checkbutton_info[i].y,
+ GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
+ GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
+ GDI_TYPE, GD_TYPE_CHECK_BUTTON,
+ GDI_CHECKED, *checkbutton_info[i].value,
+ GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
+ GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
+ GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
+ GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
+ GDI_CALLBACK_ACTION, HandleCheckbuttons,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+ }
+}
+
+void CreateLevelEditorGadgets()
+{
+ CreateControlButtons();
+ CreateCounterButtons();
+ CreateDrawingAreas();
+ CreateTextInputGadgets();
+ CreateScrollbarGadgets();
+ CreateCheckbuttonGadgets();
+}
+
+static void MapCounterButtons(int id)
+{
+ MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
+ MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
+ MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
+}
+
+static void MapControlButtons()
+{
+ int counter_id;
+ int i;
+
+ /* map toolbox buttons */
+ for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
+ MapGadget(level_editor_gadget[i]);
+
+ /* map buttons to select elements */
+ for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
+ MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
+ MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
+ MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
+ MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
+
+ /* map buttons to select level */
+ counter_id = ED_COUNTER_ID_SELECT_LEVEL;
+ ModifyEditorCounterLimits(counter_id,
+ leveldir_current->first_level,
+ leveldir_current->last_level);
+ ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
+ MapCounterButtons(counter_id);
+}
+
+static void MapDrawingArea(int id)
+{
+ MapGadget(level_editor_gadget[id]);
+}
+
+static void MapTextInputGadget(int id)
+{
+ MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
+}
+
+static void MapRadiobuttonGadget(int id)
+{
+ MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
+}
+
+static void MapCheckbuttonGadget(int id)
+{
+ MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
+}
+
+static void MapMainDrawingArea()
+{
+ boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
+ boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
+ int i;
+
+ for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
+ {
+ if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
+ i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
+ no_horizontal_scrollbar) ||
+ ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
+ i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
+ no_vertical_scrollbar))
+ continue;
+
+ MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
+ }
+
+ for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
+ {
+ if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
+ (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
+ continue;
+
+ MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
+ }
+
+ MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
+}
+
+static void UnmapDrawingArea(int id)
+{
+ UnmapGadget(level_editor_gadget[id]);
+}
+
+void UnmapLevelEditorWindowGadgets()
+{
+ int i;
+
+ for (i=0; i<NUM_EDITOR_GADGETS; i++)
+ if (level_editor_gadget[i]->x < SX + SXSIZE)
+ UnmapGadget(level_editor_gadget[i]);
+}
+
+void UnmapLevelEditorGadgets()
+{
+ int i;
+
+ for (i=0; i<NUM_EDITOR_GADGETS; i++)
+ UnmapGadget(level_editor_gadget[i]);
+}
+
+static void ResetUndoBuffer()
+{
+ undo_buffer_position = -1;
+ undo_buffer_steps = -1;
+ CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
+}
+
+static void DrawEditModeWindow()
+{
+ if (edit_mode == ED_MODE_INFO)
+ DrawLevelInfoWindow();
+ else if (edit_mode == ED_MODE_PROPERTIES)
+ DrawPropertiesWindow();
+ else /* edit_mode == ED_MODE_DRAWING */
+ DrawDrawingWindow();
+}
+
+static boolean LevelChanged()
+{
+ boolean level_changed = FALSE;
+ int x, y;
+
+ for(y=0; y<lev_fieldy; y++)
+ for(x=0; x<lev_fieldx; x++)
+ if (Feld[x][y] != Ur[x][y])
+ level_changed = TRUE;
+
+ return level_changed;
+}
+
+static boolean LevelContainsPlayer()
+{
+ boolean player_found = FALSE;
+ int x, y;
+
+ for(y=0; y<lev_fieldy; y++)
+ for(x=0; x<lev_fieldx; x++)
+ if (Feld[x][y] == EL_SPIELFIGUR ||
+ Feld[x][y] == EL_SPIELER1 ||
+ Feld[x][y] == EL_SP_MURPHY)
+ player_found = TRUE;
+
+ return player_found;
+}
+
+void DrawLevelEd()
+{
+ CloseDoor(DOOR_CLOSE_ALL);
+ OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
+
+ if (level_editor_test_game)
+ {
+ int x, y;
+
+ for(x=0; x<lev_fieldx; x++)
+ for(y=0; y<lev_fieldy; y++)
+ Feld[x][y] = Ur[x][y];
+
+ for(x=0; x<lev_fieldx; x++)
+ for(y=0; y<lev_fieldy; y++)
+ Ur[x][y] = FieldBackup[x][y];
+
+ level_editor_test_game = FALSE;
+ }
+ else
+ {
+ edit_mode = ED_MODE_DRAWING;
+
+ ResetUndoBuffer();
+ level_xpos = -1;
+ level_ypos = -1;
+ }
+
+ /* copy default editor door content to main double buffer */
+ BlitBitmap(pix[PIX_DOOR], drawto,
+ DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
+
+ /* draw mouse button brush elements */
+ DrawMiniGraphicExt(drawto,
+ DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
+ el2gfx(new_element1));
+ DrawMiniGraphicExt(drawto,
+ DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
+ el2gfx(new_element2));
+ DrawMiniGraphicExt(drawto,
+ DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
+ el2gfx(new_element3));
+
+ /* draw bigger door */
+ DrawSpecialEditorDoor();
+
+ /* draw new control window */
+ BlitBitmap(pix[PIX_DOOR], drawto,
+ DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
+
+ redraw_mask |= REDRAW_ALL;
+
+ MapControlButtons();
+
+ /* copy actual editor door content to door double buffer for OpenDoor() */
+ BlitBitmap(drawto, pix[PIX_DB_DOOR],
+ DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
+
+ DrawEditModeWindow();
+
+ /*
+ FadeToFront();
+ */
+
+
+ OpenDoor(DOOR_OPEN_1);
+
+ /*
+ OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
+ */
+}
+
+static void AdjustDrawingAreaGadgets()
+{
+ int ed_xsize = lev_fieldx + 2;
+ int ed_ysize = lev_fieldy + 2;
+ int max_ed_fieldx = MAX_ED_FIELDX;
+ int max_ed_fieldy = MAX_ED_FIELDY;
+ boolean horizontal_scrollbar_needed;
+ boolean vertical_scrollbar_needed;
+ int x, y, width, height;
+ int xoffset, yoffset;
+
+ /* check if we need any scrollbars */
+ horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
+ vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
+
+ /* check if we have a smaller editor field because of scrollbars */
+ if (horizontal_scrollbar_needed)
+ max_ed_fieldy = MAX_ED_FIELDY - 1;
+ if (vertical_scrollbar_needed)
+ max_ed_fieldx = MAX_ED_FIELDX - 1;
+
+ /* check again if we now need more scrollbars because of less space */
+ horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
+ vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
+
+ /* check if editor field gets even smaller after adding new scrollbars */
+ if (horizontal_scrollbar_needed)
+ max_ed_fieldy = MAX_ED_FIELDY - 1;
+ if (vertical_scrollbar_needed)
+ max_ed_fieldx = MAX_ED_FIELDX - 1;
+
+ ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
+ ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
+
+ ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
+ GDI_WIDTH, ed_fieldx * MINI_TILEX,
+ GDI_HEIGHT, ed_fieldy * MINI_TILEY,
+ GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
+ GDI_END);
+
+ xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
+ yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
+
+ x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
+ y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
+
+ ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
+ ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
+
+ width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
+ height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
+
+ ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
+ GDI_WIDTH, width,
+ GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
+ GDI_END);
+ ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
+ GDI_HEIGHT, height,
+ GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
+ GDI_END);
+}
+
+static void AdjustLevelScrollPosition()
+{
+ if (level_xpos < -1)
+ level_xpos = -1;
+ if (level_xpos > lev_fieldx - ed_fieldx + 1)
+ level_xpos = lev_fieldx - ed_fieldx + 1;
+ if (lev_fieldx < ed_fieldx - 2)
+ level_xpos = -1;
+
+ if (level_ypos < -1)
+ level_ypos = -1;
+ if (level_ypos > lev_fieldy - ed_fieldy + 1)
+ level_ypos = lev_fieldy - ed_fieldy + 1;
+ if (lev_fieldy < ed_fieldy - 2)
+ level_ypos = -1;
+}
+
+static void AdjustEditorScrollbar(int id)
+{
+ struct GadgetInfo *gi = level_editor_gadget[id];
+ int items_max, items_visible, item_position;
+
+ if (id == GADGET_ID_SCROLL_HORIZONTAL)
+ {
+ items_max = MAX(lev_fieldx + 2, ed_fieldx);
+ items_visible = ed_fieldx;
+ item_position = level_xpos + 1;
+ }
+ else
+ {
+ items_max = MAX(lev_fieldy + 2, ed_fieldy);
+ items_visible = ed_fieldy;
+ item_position = level_ypos + 1;
+ }
+
+ if (item_position > items_max - items_visible)
+ item_position = items_max - items_visible;
+
+ ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
+ GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
+}
+
+static void ModifyEditorTextInput(int textinput_id, char *new_text)
+{
+ int gadget_id = textinput_info[textinput_id].gadget_id;
+ struct GadgetInfo *gi = level_editor_gadget[gadget_id];
+
+ ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
+}
+
+static void ModifyEditorCounter(int counter_id, int new_value)
+{
+ int *counter_value = counterbutton_info[counter_id].value;
+ int gadget_id = counterbutton_info[counter_id].gadget_id_text;
+ struct GadgetInfo *gi = level_editor_gadget[gadget_id];
+
+ ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
+
+ if (counter_value != NULL)
+ *counter_value = gi->text.number_value;
+}
+
+static void ModifyEditorCounterLimits(int counter_id, int min, int max)
+{
+ int gadget_id = counterbutton_info[counter_id].gadget_id_text;
+ struct GadgetInfo *gi = level_editor_gadget[gadget_id];
+
+ ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
+}
+
+static void PickDrawingElement(int button, int element)
+{
+ if (button < 1 || button > 3)
+ return;
+
+ if (button == 1)
+ {
+ new_element1 = element;
+ DrawMiniGraphicExt(drawto,
+ DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
+ el2gfx(new_element1));
+ }
+ else if (button == 2)
+ {
+ new_element2 = element;
+ DrawMiniGraphicExt(drawto,
+ DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
+ el2gfx(new_element2));
+ }
+ else
+ {
+ new_element3 = element;
+ DrawMiniGraphicExt(drawto,
+ DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
+ el2gfx(new_element3));
+ }
+
+ redraw_mask |= REDRAW_DOOR_1;
+}
+
+static void DrawDrawingWindow()
+{
+ ClearWindow();
+ UnmapLevelEditorWindowGadgets();
+ AdjustDrawingAreaGadgets();
+ AdjustLevelScrollPosition();
+ AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
+ AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
+ DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+ MapMainDrawingArea();
+}
+
+static void DrawRandomPlacementBackgroundArea()
+{
+ int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
+ int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
+ int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
+ int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
+ int x, y;
+
+ ElementContent[0][0][0] = random_placement_background_element;
+
+ /* draw decorative border for the object */
+ for (y=0; y<2; y++)
+ for (x=0; x<2; x++)
+ DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
+
+ ClearRectangle(drawto,
+ area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
+ MINI_TILEX + 2, MINI_TILEY + 2);
+
+ /* copy border to the right location */
+ BlitBitmap(drawto, drawto,
+ area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
+ area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
+
+ DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
+
+ MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
+}
+
+static void DrawLevelInfoWindow()
+{
+ char infotext[1024];
+ int xoffset_above = 0;
+ int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
+ int xoffset_right = counter_xsize;
+ int yoffset_right = ED_BORDER_SIZE;
+ int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
+ int yoffset_right2 = ED_BORDER_SIZE;
+ int font_color = FC_GREEN;
+ int i, x, y;
+
+ ClearWindow();
+ UnmapLevelEditorWindowGadgets();
+
+ DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
+ "Level Settings", FS_BIG, FC_YELLOW);
+ DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
+ "Editor Settings", FS_BIG, FC_YELLOW);
+
+ /* draw counter gadgets */
+ for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
+ {
+ if (counterbutton_info[i].infotext_above)
+ {
+ x = counterbutton_info[i].x + xoffset_above;
+ y = counterbutton_info[i].y + yoffset_above;
+
+ sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
+ infotext[MAX_INFOTEXT_LEN] = '\0';
+ DrawTextF(x, y, font_color, infotext);
+ }
+
+ if (counterbutton_info[i].infotext_right)
+ {
+ x = counterbutton_info[i].x + xoffset_right;
+ y = counterbutton_info[i].y + yoffset_right;
+
+ sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
+ infotext[MAX_INFOTEXT_LEN] = '\0';
+ DrawTextF(x, y, font_color, infotext);
+ }
+
+ ModifyEditorCounter(i, *counterbutton_info[i].value);
+ MapCounterButtons(i);
+ }
+
+ /* draw text input gadgets */
+ for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
+ {
+ x = textinput_info[i].x + xoffset_above;
+ y = textinput_info[i].y + yoffset_above;
+
+ sprintf(infotext, "%s:", textinput_info[i].infotext);
+ infotext[MAX_INFOTEXT_LEN] = '\0';
+
+ DrawTextF(x, y, font_color, infotext);
+ ModifyEditorTextInput(i, textinput_info[i].value);
+ MapTextInputGadget(i);
+ }
+
+ /* draw radiobutton gadgets */
+ for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
+ {
+ boolean checked =
+ (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
+
+ x = radiobutton_info[i].x + xoffset_right2;
+ y = radiobutton_info[i].y + yoffset_right2;
+
+ DrawTextF(x, y, font_color, radiobutton_info[i].text);
+ ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
+ GDI_CHECKED, checked, GDI_END);
+ MapRadiobuttonGadget(i);
+ }
+
+ /* draw checkbutton gadgets */
+ for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
+ {
+ x = checkbutton_info[i].x + xoffset_right2;
+ y = checkbutton_info[i].y + yoffset_right2;
+
+ DrawTextF(x, y, font_color, checkbutton_info[i].text);
+ ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
+ GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
+ MapCheckbuttonGadget(i);
+ }
+
+ /* draw drawing area */
+ DrawRandomPlacementBackgroundArea();
+}
+
+static void DrawAmoebaContentArea()
+{
+ int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
+ int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
+ int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
+ int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
+ int font_color = FC_GREEN;
+ int x, y;
+
+ ElementContent[0][0][0] = level.amoeba_content;
+
+ /* draw decorative border for the object */
+ for (y=0; y<2; y++)
+ for (x=0; x<2; x++)
+ DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
+
+ ClearRectangle(drawto,
+ area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
+ MINI_TILEX + 2, MINI_TILEY + 2);
+
+ /* copy border to the right location */
+ BlitBitmap(drawto, drawto,
+ area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
+ area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
+
+ DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
+ FS_SMALL, font_color);
+
+ DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
+
+ MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
+}
+
+static void DrawElementContentAreas()
+{
+ int counter_id = ED_COUNTER_ID_ELEM_CONTENT;
+ int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
+ int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
+ int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
+ int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
+ int xoffset_right = counter_xsize;
+ int yoffset_right = ED_BORDER_SIZE;
+ int font_color = FC_GREEN;
+ int i, x, y;
+
+ for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
+ for (y=0; y<3; y++)
+ for (x=0; x<3; x++)
+ ElementContent[i][x][y] = level.yam_content[i][x][y];
+
+ for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
+ UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
+
+ /* display counter to choose number of element content areas */
+ x = counterbutton_info[counter_id].x + xoffset_right;
+ y = counterbutton_info[counter_id].y + yoffset_right;
+ DrawTextF(x, y, font_color, "number of content areas");
+
+ ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
+ MapCounterButtons(counter_id);
+
+ /* delete content areas in case of reducing number of them */
+ ClearRectangle(backbuffer,
+ SX, area_sy - MINI_TILEX,
+ SXSIZE, 12 * MINI_TILEY);
+
+ /* draw some decorative border for the objects */
+ for (i=0; i<level.num_yam_contents; i++)
+ {
+ for (y=0; y<4; y++)
+ for (x=0; x<4; x++)
+ DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
+ EL_ERDREICH);
+
+ ClearRectangle(drawto,
+ area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
+ area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
+ 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
+ }
+
+ /* copy border to the right location */
+ BlitBitmap(drawto, drawto,
+ area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 11 * MINI_TILEY,
+ area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
+
+ DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
+ "Content", FS_SMALL, font_color);
+ DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
+ "when", FS_SMALL, font_color);
+ DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
+ "smashed", FS_SMALL, font_color);
+
+ for (i=0; i<level.num_yam_contents; i++)
+ {
+ for (y=0; y<3; y++)
+ for (x=0; x<3; x++)
+ DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
+ ElementContent[i][x][y]);
+
+ DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
+ area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
+ font_color, "%d", i + 1);
+ }
+
+ for (i=0; i<level.num_yam_contents; i++)
+ MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
+}
+
+#define TEXT_COLLECTING "Score for collecting"
+#define TEXT_SMASHING "Score for smashing"
+#define TEXT_CRACKING "Score for cracking"
+#define TEXT_SPEED "Speed of amoeba growth"
+#define TEXT_DURATION "Duration when activated"
+
+static void DrawPropertiesWindow()
+{
+ int counter_id = ED_COUNTER_ID_ELEM_SCORE;
+ int num_elements_in_level;
+ float percentage;
+ int xoffset_right = counter_xsize;
+ int yoffset_right = ED_BORDER_SIZE;
+ int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
+ int yoffset_right2 = ED_BORDER_SIZE;
+ int xstart = 2;
+ int ystart = 4;
+ int font_color = FC_GREEN;
+ int i, x, y;
+ static struct
+ {
+ int element;
+ int *value;
+ char *text;
+ } elements_with_counter[] =
+ {
+ { EL_EDELSTEIN, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
+ { EL_EDELSTEIN_BD, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
+ { EL_EDELSTEIN_GELB,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
+ { EL_EDELSTEIN_ROT, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
+ { EL_EDELSTEIN_LILA,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
+ { EL_DIAMANT, &level.score[SC_DIAMANT], TEXT_COLLECTING },
+ { EL_KAEFER_RIGHT, &level.score[SC_KAEFER], TEXT_SMASHING },
+ { EL_KAEFER_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
+ { EL_KAEFER_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
+ { EL_KAEFER_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
+ { EL_BUTTERFLY_RIGHT,&level.score[SC_KAEFER], TEXT_SMASHING },
+ { EL_BUTTERFLY_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
+ { EL_BUTTERFLY_LEFT,&level.score[SC_KAEFER], TEXT_SMASHING },
+ { EL_BUTTERFLY_DOWN,&level.score[SC_KAEFER], TEXT_SMASHING },
+ { EL_FLIEGER_RIGHT, &level.score[SC_FLIEGER], TEXT_SMASHING },
+ { EL_FLIEGER_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
+ { EL_FLIEGER_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
+ { EL_FLIEGER_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
+ { EL_FIREFLY_RIGHT, &level.score[SC_FLIEGER], TEXT_SMASHING },
+ { EL_FIREFLY_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
+ { EL_FIREFLY_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
+ { EL_FIREFLY_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
+ { EL_MAMPFER, &level.score[SC_MAMPFER], TEXT_SMASHING },
+ { EL_MAMPFER2, &level.score[SC_MAMPFER], TEXT_SMASHING },
+ { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
+ { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
+ { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
+ { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
+ { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
+ { EL_KOKOSNUSS, &level.score[SC_KOKOSNUSS], TEXT_CRACKING },
+ { EL_DYNAMITE_INACTIVE,&level.score[SC_DYNAMIT], TEXT_COLLECTING },
+ { EL_SCHLUESSEL1, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
+ { EL_SCHLUESSEL2, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
+ { EL_SCHLUESSEL3, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
+ { EL_SCHLUESSEL4, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
+ { EL_EM_KEY_1_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
+ { EL_EM_KEY_2_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
+ { EL_EM_KEY_3_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
+ { EL_EM_KEY_4_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
+ { EL_AMOEBE_NASS, &level.amoeba_speed, TEXT_SPEED },
+ { EL_AMOEBE_NORM, &level.amoeba_speed, TEXT_SPEED },
+ { EL_AMOEBE_VOLL, &level.amoeba_speed, TEXT_SPEED },
+ { EL_AMOEBE_BD, &level.amoeba_speed, TEXT_SPEED },
+ { EL_MAGIC_WALL_OFF,&level.time_magic_wall, TEXT_DURATION },
+ { EL_ABLENK_AUS, &level.time_wheel, TEXT_DURATION },
+ { -1, NULL, NULL }
+ };
+
+ ClearWindow();
+ UnmapLevelEditorWindowGadgets();
+
+ DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
+ "Element Settings", FS_BIG, FC_YELLOW);
+
+ /* draw some decorative border for the object */
+ for (y=0; y<3; y++)
+ for (x=0; x<3; x++)
+ DrawMiniElement(xstart + x , ystart + y, EL_ERDREICH);
+
+ ClearRectangle(drawto,
+ SX + xstart * MINI_TILEX + MINI_TILEX/2 - 1,
+ SY + ystart * MINI_TILEY + MINI_TILEY/2 - 1,
+ TILEX + 2, TILEY + 2);
+
+ /* copy border to the right location */
+ BlitBitmap(drawto, drawto,
+ SX + xstart * MINI_TILEX,
+ SY + ystart * MINI_TILEY,
+ 2 * TILEX, 2 * TILEY,
+ SX + xstart * MINI_TILEX - MINI_TILEX/2,
+ SY + ystart * MINI_TILEY - MINI_TILEY/2);
+
+ DrawGraphic(xstart/2, ystart/2, el2gfx(properties_element));
+
+ /* copy the whole stuff to the definitive location */
+ BlitBitmap(drawto, drawto,
+ SX + xstart * MINI_TILEX - MINI_TILEX/2,
+ SY + ystart * MINI_TILEY - MINI_TILEY,
+ 2 * TILEX, 2 * TILEY,
+ SX + xstart * MINI_TILEX - MINI_TILEX/2,
+ SY + ystart * MINI_TILEY - MINI_TILEY/2);
+
+ DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
+ font_color, getElementInfoText(properties_element));
+
+ num_elements_in_level = 0;
+ for (y=0; y<lev_fieldy; y++)
+ for (x=0; x<lev_fieldx; x++)
+ if (Feld[x][y] == properties_element)
+ num_elements_in_level++;
+ percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
+
+ DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, font_color, "In this level:");
+ DrawTextF(ED_SETTINGS_XPOS + 15 * FONT2_XSIZE, 5 * TILEY, FC_YELLOW,
+ "%d (%.2f%%)", num_elements_in_level, percentage);
+
+ /* check if there are elements where a score can be chosen for */
+ for (i=0; elements_with_counter[i].element != -1; i++)
+ {
+ if (elements_with_counter[i].element == properties_element)
+ {
+ int x = counterbutton_info[counter_id].x + xoffset_right;
+ int y = counterbutton_info[counter_id].y + yoffset_right;
+
+ counterbutton_info[counter_id].value = elements_with_counter[i].value;
+ DrawTextF(x, y, font_color, elements_with_counter[i].text);
+
+ ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
+ MapCounterButtons(counter_id);
+ break;
+ }
+ }
+
+ if (HAS_CONTENT(properties_element))
+ {
+ /* draw stickybutton gadget */
+ i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
+ x = checkbutton_info[i].x + xoffset_right2;
+ y = checkbutton_info[i].y + yoffset_right2;
+
+ DrawTextF(x, y, font_color, checkbutton_info[i].text);
+ ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
+ GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
+ MapCheckbuttonGadget(i);
+
+ if (IS_AMOEBOID(properties_element))
+ DrawAmoebaContentArea();
+ else
+ DrawElementContentAreas();
+ }
+
+ if (IS_GEM(properties_element))
+ {
+ /* draw checkbutton gadget */
+ i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
+ x = checkbutton_info[i].x + xoffset_right2;
+ y = checkbutton_info[i].y + yoffset_right2;
+
+ DrawTextF(x, y, font_color, checkbutton_info[i].text);
+ ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
+ GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
+ MapCheckbuttonGadget(i);
+ }
+}
+
+static void DrawLineElement(int sx, int sy, int element, boolean change_level)
+{
+ int lx = sx + level_xpos;
+ int ly = sy + level_ypos;
+
+ DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
+
+ if (change_level)
+ Feld[lx][ly] = element;
+}
+
+static void DrawLine(int from_x, int from_y, int to_x, int to_y,
+ int element, boolean change_level)
+{
+ if (from_y == to_y) /* horizontal line */
+ {
+ int x;
+ int y = from_y;
+
+ if (from_x > to_x)
+ swap_numbers(&from_x, &to_x);
+
+ for (x=from_x; x<=to_x; x++)
+ DrawLineElement(x, y, element, change_level);
+ }
+ else if (from_x == to_x) /* vertical line */
+ {
+ int x = from_x;
+ int y;
+
+ if (from_y > to_y)
+ swap_numbers(&from_y, &to_y);
+
+ for (y=from_y; y<=to_y; y++)
+ DrawLineElement(x, y, element, change_level);
+ }
+ else /* diagonal line */
+ {
+ int len_x = ABS(to_x - from_x);
+ int len_y = ABS(to_y - from_y);
+ int x, y;
+
+ if (len_y < len_x) /* a < 1 */
+ {
+ float a = (float)len_y / (float)len_x;
+
+ if (from_x > to_x)
+ swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
+
+ for (x=0; x<=len_x; x++)
+ {
+ y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
+ DrawLineElement(from_x + x, from_y + y, element, change_level);
+ }
+ }
+ else /* a >= 1 */
+ {
+ float a = (float)len_x / (float)len_y;
+
+ if (from_y > to_y)
+ swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
+
+ for (y=0; y<=len_y; y++)
+ {
+ x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
+ DrawLineElement(from_x + x, from_y + y, element, change_level);
+ }
+ }
+ }
+}
+
+static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
+ int element, boolean change_level)
+{
+ DrawLine(from_x, from_y, from_x, to_y, element, change_level);
+ DrawLine(from_x, to_y, to_x, to_y, element, change_level);
+ DrawLine(to_x, to_y, to_x, from_y, element, change_level);
+ DrawLine(to_x, from_y, from_x, from_y, element, change_level);
+}
+
+static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
+ int element, boolean change_level)
+{
+ int y;
+
+ if (from_y > to_y)
+ swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
+
+ for (y=from_y; y<=to_y; y++)
+ DrawLine(from_x, y, to_x, y, element, change_level);
+}
+
+static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
+ int element, boolean change_level)
+{
+ int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
+ int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
+ int len_x = ABS(to_x - from_x);
+ int len_y = ABS(to_y - from_y);
+ int radius, x, y;
+
+ radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
+
+ /* not optimal (some points get drawn twice) but simple,
+ and fast enough for the few points we are drawing */
+
+ for (x=0; x<=radius; x++)
+ {
+ int sx, sy, lx, ly;
+
+ y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
+
+ sx = from_x + x * (from_x < to_x2 ? +1 : -1);
+ sy = from_y + y * (from_y < to_y2 ? +1 : -1);
+ lx = sx + level_xpos;
+ ly = sy + level_ypos;
+
+ if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
+ DrawLineElement(sx, sy, element, change_level);
+ }
+
+ for (y=0; y<=radius; y++)
+ {
+ int sx, sy, lx, ly;
+
+ x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
+
+ sx = from_x + x * (from_x < to_x2 ? +1 : -1);
+ sy = from_y + y * (from_y < to_y2 ? +1 : -1);
+ lx = sx + level_xpos;
+ ly = sy + level_ypos;
+
+ if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
+ DrawLineElement(sx, sy, element, change_level);
+ }
+}
+
+static void DrawArc(int from_x, int from_y, int to_x, int to_y,
+ int element, boolean change_level)
+{
+ int to_x2 = to_x + (to_x < from_x ? -1 : +1);
+ int to_y2 = to_y + (to_y > from_y ? +1 : -1);
+
+ DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
+}
+
+#define DRAW_CIRCLES_BUTTON_AVAILABLE 0
+#if DRAW_CIRCLES_BUTTON_AVAILABLE
+static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
+ int element, boolean change_level)
+{
+ int to_x2 = to_x + (to_x < from_x ? -1 : +1);
+ int to_y2 = to_y + (to_y > from_y ? +1 : -1);
+ int mirror_to_x2 = from_x - (to_x2 - from_x);
+ int mirror_to_y2 = from_y - (to_y2 - from_y);
+
+ DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
+ DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
+ DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
+ DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
+}
+#endif
+
+static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
+{
+ int from_sx, from_sy;
+ int to_sx, to_sy;
+
+ if (from_x > to_x)
+ swap_numbers(&from_x, &to_x);
+
+ if (from_y > to_y)
+ swap_numbers(&from_y, &to_y);
+
+ from_sx = SX + from_x * MINI_TILEX;
+ from_sy = SY + from_y * MINI_TILEY;
+ to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
+ to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
+
+ DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
+ DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
+ DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
+ DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
+
+ if (from_x == to_x && from_y == to_y)
+ MarkTileDirty(from_x/2, from_y/2);
+ else
+ redraw_mask |= REDRAW_FIELD;
+}
+
+static void SelectArea(int from_x, int from_y, int to_x, int to_y,
+ int element, boolean change_level)
+{
+ if (element == -1 || change_level)
+ DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
+ else
+ DrawAreaBorder(from_x, from_y, to_x, to_y);
+}
+
+/* values for CopyBrushExt() */
+#define CB_AREA_TO_BRUSH 0
+#define CB_BRUSH_TO_CURSOR 1
+#define CB_BRUSH_TO_LEVEL 2
+#define CB_DELETE_OLD_CURSOR 3
+
+static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
+ int button, int mode)
+{
+ static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
+ static int brush_width, brush_height;
+ static int last_cursor_x = -1, last_cursor_y = -1;
+ static boolean delete_old_brush;
+ int new_element = BUTTON_ELEMENT(button);
+ int x, y;
+
+ if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
+ return;
+
+ if (mode == CB_AREA_TO_BRUSH)
+ {
+ int from_lx, from_ly;
+
+ if (from_x > to_x)
+ swap_numbers(&from_x, &to_x);
+
+ if (from_y > to_y)
+ swap_numbers(&from_y, &to_y);
+
+ brush_width = to_x - from_x + 1;
+ brush_height = to_y - from_y + 1;
+
+ from_lx = from_x + level_xpos;
+ from_ly = from_y + level_ypos;
+
+ for (y=0; y<brush_height; y++)
+ {
+ for (x=0; x<brush_width; x++)
+ {
+ brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
+
+ if (button != 1)
+ DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
+ }
+ }
+
+ if (button != 1)
+ CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
+
+ delete_old_brush = FALSE;
+ }
+ else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
+ mode == CB_BRUSH_TO_LEVEL)
+ {
+ int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
+ int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
+ int cursor_from_x = cursor_x - brush_width / 2;
+ int cursor_from_y = cursor_y - brush_height / 2;
+ int border_from_x = cursor_x, border_from_y = cursor_y;
+ int border_to_x = cursor_x, border_to_y = cursor_y;
+
+ if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
+ CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
+
+ if (!IN_ED_FIELD(cursor_x, cursor_y) ||
+ !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
+ {
+ delete_old_brush = FALSE;
+ return;
+ }
+
+ for (y=0; y<brush_height; y++)
+ {
+ for (x=0; x<brush_width; x++)
+ {
+ int sx = cursor_from_x + x;
+ int sy = cursor_from_y + y;
+ int lx = sx + level_xpos;
+ int ly = sy + level_ypos;
+ boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
+ int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
+ mode == CB_BRUSH_TO_CURSOR || button == 1 ?
+ brush_buffer[x][y] : new_element);
+
+ if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
+ {
+ if (sx < border_from_x)
+ border_from_x = sx;
+ else if (sx > border_to_x)
+ border_to_x = sx;
+ if (sy < border_from_y)
+ border_from_y = sy;
+ else if (sy > border_to_y)
+ border_to_y = sy;
+
+ DrawLineElement(sx, sy, element, change_level);
+ }
+ }
+ }
+
+ if (mode != CB_DELETE_OLD_CURSOR)
+ DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
+
+ last_cursor_x = cursor_x;
+ last_cursor_y = cursor_y;
+ delete_old_brush = TRUE;
+ }
+}
+
+static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
+ int button)
+{
+ CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
+}
+
+static void CopyBrushToLevel(int x, int y, int button)
+{
+ CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
+}
+
+static void CopyBrushToCursor(int x, int y)
+{
+ CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
+}
+
+static void DeleteBrushFromCursor()
+{
+ CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
+}
+
+static void FloodFill(int from_x, int from_y, int fill_element)
+{
+ int i,x,y;
+ int old_element;
+ static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
+ static int safety = 0;
+
+ /* check if starting field still has the desired content */
+ if (Feld[from_x][from_y] == fill_element)
+ return;
+
+ safety++;
+
+ if (safety > lev_fieldx*lev_fieldy)
+ Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
+
+ old_element = Feld[from_x][from_y];
+ Feld[from_x][from_y] = fill_element;
+
+ for(i=0;i<4;i++)
+ {
+ x = from_x + check[i][0];
+ y = from_y + check[i][1];
+
+ if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
+ FloodFill(x, y, fill_element);
+ }
+
+ safety--;
+}
+
+/* values for DrawLevelText() modes */
+#define TEXT_INIT 0
+#define TEXT_SETCURSOR 1
+#define TEXT_WRITECHAR 2
+#define TEXT_BACKSPACE 3
+#define TEXT_NEWLINE 4
+#define TEXT_END 5
+#define TEXT_QUERY_TYPING 6
+
+static int DrawLevelText(int sx, int sy, char letter, int mode)
+{
+ static short delete_buffer[MAX_LEV_FIELDX];
+ static int start_sx, start_sy;
+ static int last_sx, last_sy;
+ static boolean typing = FALSE;
+ int letter_element = EL_CHAR_ASCII0 + letter;
+ int lx = 0, ly = 0;
+
+ /* map lower case letters to upper case and convert special characters */
+ if (letter >= 'a' && letter <= 'z')
+ letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
+ else if (letter == 'ä' || letter == 'Ä')
+ letter_element = EL_CHAR_AE;
+ else if (letter == 'ö' || letter == 'Ö')
+ letter_element = EL_CHAR_OE;
+ else if (letter == 'ü' || letter == 'Ü')
+ letter_element = EL_CHAR_UE;
+ else if (letter == '^')
+ letter_element = EL_CHAR_COPY;
+ else
+ letter_element = EL_CHAR_ASCII0 + letter;
+
+ if (mode != TEXT_INIT)
+ {
+ if (!typing)
+ return FALSE;
+
+ if (mode != TEXT_SETCURSOR)
+ {
+ sx = last_sx;
+ sy = last_sy;
+ }
+
+ lx = last_sx + level_xpos;
+ ly = last_sy + level_ypos;
+ }
+
+ switch (mode)
+ {
+ case TEXT_INIT:
+ if (typing)
+ DrawLevelText(0, 0, 0, TEXT_END);
+
+ typing = TRUE;
+ start_sx = last_sx = sx;
+ start_sy = last_sy = sy;
+ DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
+ break;
+
+ case TEXT_SETCURSOR:
+ DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
+ DrawAreaBorder(sx, sy, sx, sy);
+ last_sx = sx;
+ last_sy = sy;
+ break;
+
+ case TEXT_WRITECHAR:
+ if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
+ {
+ delete_buffer[sx - start_sx] = Feld[lx][ly];
+ Feld[lx][ly] = letter_element;
+
+ if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
+ DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
+ else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
+ DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
+ else
+ DrawLevelText(0, 0, 0, TEXT_END);
+ }
+ break;
+
+ case TEXT_BACKSPACE:
+ if (sx > start_sx)
+ {
+ Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
+ DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
+ DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
+ }
+ break;
+
+ case TEXT_NEWLINE:
+ if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
+ DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
+ else
+ DrawLevelText(0, 0, 0, TEXT_END);
+ break;
+
+ case TEXT_END:
+ CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
+ DrawMiniElement(sx, sy, Feld[lx][ly]);
+ typing = FALSE;
+ break;
+
+ case TEXT_QUERY_TYPING:
+ break;
+
+ default:
+ break;
+ }
+
+ return typing;
+}
+
+static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
+ int element, boolean change_level)
+{
+ int lx = sx + level_xpos;
+ int ly = sy + level_ypos;
+
+ if (element == -1)
+ DrawMiniElement(sx, sy, Feld[lx][ly]);
+ else
+ DrawAreaBorder(sx, sy, sx, sy);
+}
+
+static void CopyLevelToUndoBuffer(int mode)
+{
+ static boolean accumulated_undo = FALSE;
+ boolean new_undo_buffer_position = TRUE;
+ int last_border_element;
+ int x, y;
+
+ switch (mode)
+ {
+ case UNDO_IMMEDIATE:
+ accumulated_undo = FALSE;
+ break;
+
+ case UNDO_ACCUMULATE:
+ if (accumulated_undo)
+ new_undo_buffer_position = FALSE;
+ accumulated_undo = TRUE;
+ break;
+
+ default:
+ break;
+ }
- if (leveldir[leveldir_nr].readonly)
- {
- Request("This level is read only !",REQ_CONFIRM);
- break;
- }
+ if (new_undo_buffer_position)
+ {
+ /* new position in undo buffer ring */
+ undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
+
+ if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
+ undo_buffer_steps++;
+ }
+
+ for(x=0; x<lev_fieldx; x++)
+ for(y=0; y<lev_fieldy; y++)
+ UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
+
+ /* check if drawing operation forces change of border style */
+ last_border_element = BorderElement;
+ SetBorderElement();
+ if (BorderElement != last_border_element)
+ DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+
+#if 0
+#ifdef DEBUG
+ printf("level saved to undo buffer\n");
+#endif
+#endif
+}
+
+static void RandomPlacement(int new_element)
+{
+ static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+ int num_free_positions;
+ int num_percentage;
+ int num_elements;
+ int x, y;
+
+ /* determine number of free positions for the new elements */
+ /* (maybe this statement should be formatted a bit more readable...) */
+ num_free_positions = 0;
+ for (x=0; x<lev_fieldx; x++)
+ for (y=0; y<lev_fieldy; y++)
+ if ((free_position[x][y] =
+ ((random_placement_background_restricted &&
+ Feld[x][y] == random_placement_background_element) ||
+ (!random_placement_background_restricted &&
+ Feld[x][y] != new_element))) == TRUE)
+ num_free_positions++;
+
+ /* determine number of new elements to place there */
+ num_percentage = num_free_positions * random_placement_value / 100;
+ num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
+ num_percentage : random_placement_value);
+
+ /* if not more free positions than elements to place, fill whole level */
+ if (num_elements >= num_free_positions)
+ {
+ for (x=0; x<lev_fieldx; x++)
+ for (y=0; y<lev_fieldy; y++)
+ Feld[x][y] = new_element;
+
+ DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+ CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
+ return;
+ }
+
+ while (num_elements > 0)
+ {
+ x = RND(lev_fieldx);
+ y = RND(lev_fieldy);
+
+ /* don't place element at the same position twice */
+ if (free_position[x][y])
+ {
+ free_position[x][y] = FALSE;
+ Feld[x][y] = new_element;
+ num_elements--;
+ }
+ }
+
+ DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+ CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
+}
+
+void WrapLevel(int dx, int dy)
+{
+ int wrap_dx = lev_fieldx - dx;
+ int wrap_dy = lev_fieldy - dy;
+ int x, y;
+
+ for(x=0; x<lev_fieldx; x++)
+ for(y=0; y<lev_fieldy; y++)
+ FieldBackup[x][y] = Feld[x][y];
+
+ for(x=0; x<lev_fieldx; x++)
+ for(y=0; y<lev_fieldy; y++)
+ Feld[x][y] =
+ FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
+
+ DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+ CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
+}
- for(y=0;y<lev_fieldy;y++)
- for(x=0;x<lev_fieldx;x++)
- if (Feld[x][y]==EL_SPIELFIGUR || Feld[x][y]==EL_SPIELER1)
- figur_vorhanden = TRUE;
+static void HandleDrawingAreas(struct GadgetInfo *gi)
+{
+ static boolean started_inside_drawing_area = FALSE;
+ int id = gi->custom_id;
+ boolean button_press_event;
+ boolean button_release_event;
+ boolean inside_drawing_area = !gi->event.off_borders;
+ boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
+ int actual_drawing_function;
+ int button = gi->event.button;
+ int new_element = BUTTON_ELEMENT(button);
+ int sx = gi->event.x, sy = gi->event.y;
+ int min_sx = 0, min_sy = 0;
+ int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
+ int lx = 0, ly = 0;
+ int min_lx = 0, min_ly = 0;
+ int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
+ int x, y;
+
+ /* handle info callback for each invocation of action callback */
+ gi->callback_info(gi);
+
+ button_press_event = (gi->event.type == GD_EVENT_PRESSED);
+ button_release_event = (gi->event.type == GD_EVENT_RELEASED);
+
+ /* make sure to stay inside drawing area boundaries */
+ sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
+ sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
+
+ if (draw_level)
+ {
+ /* get positions inside level field */
+ lx = sx + level_xpos;
+ ly = sy + level_ypos;
+
+ if (!IN_LEV_FIELD(lx, ly))
+ inside_drawing_area = FALSE;
+
+ /* make sure to stay inside level field boundaries */
+ lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
+ ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
+
+ /* correct drawing area positions accordingly */
+ sx = lx - level_xpos;
+ sy = ly - level_ypos;
+ }
+
+ if (button_press_event)
+ started_inside_drawing_area = inside_drawing_area;
+
+ if (!started_inside_drawing_area)
+ return;
+
+ if (!button && !button_release_event)
+ return;
+
+ /* automatically switch to 'single item' drawing mode, if needed */
+ actual_drawing_function =
+ (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
+
+ switch (actual_drawing_function)
+ {
+ case GADGET_ID_SINGLE_ITEMS:
+ if (draw_level)
+ {
+ if (button_release_event)
+ {
+ CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
- if (!figur_vorhanden)
- Request("No Level without Gregor Mc Duffin please !",
- REQ_CONFIRM);
- else
+ if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
+ !inside_drawing_area)
+ DeleteBrushFromCursor();
+ }
+
+ if (!button)
+ break;
+
+ if (draw_with_brush)
+ {
+ if (!button_release_event)
+ CopyBrushToLevel(sx, sy, button);
+ }
+ else if (new_element != Feld[lx][ly])
+ {
+ if (new_element == EL_SPIELFIGUR)
+ {
+ /* remove player at old position */
+ for(y=0; y<lev_fieldy; y++)
{
- if (Request("Save this level and kill the old ?",
- REQ_ASK | REQ_STAY_OPEN))
+ for(x=0; x<lev_fieldx; x++)
{
- for(x=0;x<lev_fieldx;x++)
- for(y=0;y<lev_fieldy;y++)
- Ur[x][y]=Feld[x][y];
- SaveLevel(level_nr);
+ if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
+ {
+ Feld[x][y] = EL_LEERRAUM;
+ if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
+ y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
+ DrawMiniElement(x - level_xpos, y - level_ypos,
+ EL_LEERRAUM);
+ }
}
- CloseDoor(DOOR_CLOSE_BOTH);
- game_status=MAINMENU;
- DrawMainMenu();
}
}
- break;
- default:
- break;
+
+ Feld[lx][ly] = new_element;
+ DrawMiniElement(sx, sy, new_element);
+ }
}
+ else
+ {
+ DrawMiniGraphicExt(drawto,
+ gi->x + sx * MINI_TILEX,
+ gi->y + sy * MINI_TILEY,
+ el2gfx(new_element));
+ DrawMiniGraphicExt(window,
+ gi->x + sx * MINI_TILEX,
+ gi->y + sy * MINI_TILEY,
+ el2gfx(new_element));
+
+ if (id == GADGET_ID_AMOEBA_CONTENT)
+ level.amoeba_content = new_element;
+ else if (id == GADGET_ID_RANDOM_BACKGROUND)
+ random_placement_background_element = new_element;
+ else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
+ id <= GADGET_ID_ELEM_CONTENT_7)
+ level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
+ new_element;
+ }
+ break;
- if (mx>=ED_COUNT_GADGET_XPOS &&
- mx<ED_COUNT_GADGET_XPOS+31*FONT2_XSIZE+10 &&
- my>=ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE &&
- my<ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE+ED_WIN_COUNT_YSIZE)
+ case GADGET_ID_CONNECTED_ITEMS:
{
- if (!name_typing)
+ static int last_sx = -1;
+ static int last_sy = -1;
+
+ if (button_release_event)
+ CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
+
+ if (button)
{
- name_typing = TRUE;
- DrawText(ED_COUNT_GADGET_XPOS+5,
- ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
- level.name,FS_SMALL,FC_GREEN);
- DrawText(ED_COUNT_GADGET_XPOS+5+strlen(level.name)*FONT2_XSIZE,
- ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
- "<",FS_SMALL,FC_RED);
+ if (!button_press_event)
+ DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
+
+ last_sx = sx;
+ last_sy = sy;
}
}
- else
+ break;
+
+ case GADGET_ID_LINE:
+ case GADGET_ID_ARC:
+ case GADGET_ID_RECTANGLE:
+ case GADGET_ID_FILLED_BOX:
+ case GADGET_ID_GRAB_BRUSH:
+ case GADGET_ID_TEXT:
{
- if (name_typing)
+ static int last_sx = -1;
+ static int last_sy = -1;
+ static int start_sx = -1;
+ static int start_sy = -1;
+ void (*draw_func)(int, int, int, int, int, boolean);
+
+ if (drawing_function == GADGET_ID_LINE)
+ draw_func = DrawLine;
+ else if (drawing_function == GADGET_ID_ARC)
+ draw_func = DrawArc;
+ else if (drawing_function == GADGET_ID_RECTANGLE)
+ draw_func = DrawRectangle;
+ else if (drawing_function == GADGET_ID_FILLED_BOX)
+ draw_func = DrawFilledBox;
+ else if (drawing_function == GADGET_ID_GRAB_BRUSH)
+ draw_func = SelectArea;
+ else /* (drawing_function == GADGET_ID_TEXT) */
+ draw_func = SetTextCursor;
+
+ if (button_press_event)
+ {
+ draw_func(sx, sy, sx, sy, new_element, FALSE);
+ start_sx = last_sx = sx;
+ start_sy = last_sy = sy;
+
+ if (drawing_function == GADGET_ID_TEXT)
+ DrawLevelText(0, 0, 0, TEXT_END);
+ }
+ else if (button_release_event)
+ {
+ draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
+ if (drawing_function == GADGET_ID_GRAB_BRUSH)
+ {
+ CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
+ CopyBrushToCursor(sx, sy);
+ ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
+ MB_LEFTBUTTON);
+ draw_with_brush = TRUE;
+ }
+ else if (drawing_function == GADGET_ID_TEXT)
+ DrawLevelText(sx, sy, 0, TEXT_INIT);
+ else
+ CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
+ }
+ else if (last_sx != sx || last_sy != sy)
{
- name_typing = FALSE;
- DrawText(ED_COUNT_GADGET_XPOS+5,
- ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
- level.name,FS_SMALL,FC_YELLOW);
- DrawText(ED_COUNT_GADGET_XPOS+5+strlen(level.name)*FONT2_XSIZE,
- ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
- " ",FS_SMALL,FC_RED);
+ draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
+ draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
+ last_sx = sx;
+ last_sy = sy;
}
}
+ break;
+
+ case GADGET_ID_FLOOD_FILL:
+ if (button_press_event && Feld[lx][ly] != new_element)
+ {
+ FloodFill(lx, ly, new_element);
+ DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+ CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
+ }
+ break;
+
+ case GADGET_ID_PICK_ELEMENT:
+ if (button_release_event)
+ ClickOnGadget(level_editor_gadget[last_drawing_function],
+ MB_LEFTBUTTON);
+ else
+ PickDrawingElement(button, Feld[lx][ly]);
+
+ break;
+
+ default:
+ break;
+ }
+}
+
+static void HandleCounterButtons(struct GadgetInfo *gi)
+{
+ int gadget_id = gi->custom_id;
+ int counter_id = gi->custom_type_id;
+ int button = gi->event.button;
+ int *counter_value = counterbutton_info[counter_id].value;
+ int step = BUTTON_STEPSIZE(button) *
+ (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
+
+ if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
+ {
+ boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
+ boolean released = (gi->event.type == GD_EVENT_RELEASED);
+ boolean level_changed = LevelChanged();
+
+ if ((level_changed && pressed) || (!level_changed && released))
+ return;
+
+ if (level_changed && !Request("Level has changed! Discard changes ?",
+ REQ_ASK))
+ {
+ if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
+ ModifyEditorCounter(counter_id, *counter_value);
+ return;
+ }
+ }
+
+ if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
+ *counter_value = gi->text.number_value;
+ else
+ ModifyEditorCounter(counter_id, *counter_value + step);
+
+ switch (counter_id)
+ {
+ case ED_COUNTER_ID_ELEM_CONTENT:
+ DrawElementContentAreas();
+ break;
+
+ case ED_COUNTER_ID_LEVEL_XSIZE:
+ case ED_COUNTER_ID_LEVEL_YSIZE:
+ lev_fieldx = level.fieldx;
+ lev_fieldy = level.fieldy;
+ break;
+
+ case ED_COUNTER_ID_SELECT_LEVEL:
+ LoadLevel(level_nr);
+ ResetUndoBuffer();
+ DrawEditModeWindow();
+ break;
+
+ default:
+ break;
+ }
+}
+
+static void HandleTextInputGadgets(struct GadgetInfo *gi)
+{
+ strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
+}
+
+static void HandleRadiobuttons(struct GadgetInfo *gi)
+{
+ *radiobutton_info[gi->custom_type_id].value =
+ radiobutton_info[gi->custom_type_id].checked_value;
+}
+
+static void HandleCheckbuttons(struct GadgetInfo *gi)
+{
+ *checkbutton_info[gi->custom_type_id].value ^= TRUE;
+}
+
+static void HandleControlButtons(struct GadgetInfo *gi)
+{
+ int id = gi->custom_id;
+ int button = gi->event.button;
+ int step = BUTTON_STEPSIZE(button);
+ int new_element = BUTTON_ELEMENT(button);
+ int i, x, y;
+
+ if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
+ DrawLevelText(0, 0, 0, TEXT_END);
+
+ if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
+ edit_mode != ED_MODE_DRAWING)
+ {
+ DrawDrawingWindow();
+ edit_mode = ED_MODE_DRAWING;
+ }
+
+ switch (id)
+ {
+ case GADGET_ID_SCROLL_LEFT:
+ if (level_xpos >= 0)
+ {
+ if (lev_fieldx < ed_fieldx - 2)
+ break;
+
+ level_xpos -= step;
+ if (level_xpos < -1)
+ level_xpos = -1;
+ if (button == 1)
+ ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
+ else
+ DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+
+ ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
+ GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
+ }
+ break;
+
+ case GADGET_ID_SCROLL_RIGHT:
+ if (level_xpos <= lev_fieldx - ed_fieldx)
+ {
+ if (lev_fieldx < ed_fieldx - 2)
+ break;
+
+ level_xpos += step;
+ if (level_xpos > lev_fieldx - ed_fieldx + 1)
+ level_xpos = lev_fieldx - ed_fieldx + 1;
+ if (button == 1)
+ ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
+ else
+ DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+
+ ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
+ GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
+ }
+ break;
+
+ case GADGET_ID_SCROLL_UP:
+ if (level_ypos >= 0)
+ {
+ if (lev_fieldy < ed_fieldy - 2)
+ break;
+
+ level_ypos -= step;
+ if (level_ypos < -1)
+ level_ypos = -1;
+ if (button == 1)
+ ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
+ else
+ DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+
+ ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
+ GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
+ }
+ break;
+
+ case GADGET_ID_SCROLL_DOWN:
+ if (level_ypos <= lev_fieldy - ed_fieldy)
+ {
+ if (lev_fieldy < ed_fieldy - 2)
+ break;
+
+ level_ypos += step;
+ if (level_ypos > lev_fieldy - ed_fieldy + 1)
+ level_ypos = lev_fieldy - ed_fieldy + 1;
+ if (button == 1)
+ ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
+ else
+ DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+
+ ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
+ GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
+ }
+ break;
+
+ case GADGET_ID_SCROLL_HORIZONTAL:
+ level_xpos = gi->event.item_position - 1;
+ DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+ break;
+
+ case GADGET_ID_SCROLL_VERTICAL:
+ level_ypos = gi->event.item_position - 1;
+ DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+ break;
+
+ case GADGET_ID_SCROLL_LIST_UP:
+ case GADGET_ID_SCROLL_LIST_DOWN:
+ case GADGET_ID_SCROLL_LIST_VERTICAL:
+ if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
+ element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
+ else
+ {
+ step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
+ element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
+
+ if (element_shift < 0)
+ element_shift = 0;
+ if (element_shift > elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS)
+ element_shift = elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS;
+
+ ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
+ GDI_SCROLLBAR_ITEM_POSITION,
+ element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
+ }
+
+ for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
+ {
+ int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
+ struct GadgetInfo *gi = level_editor_gadget[gadget_id];
+ struct GadgetDesign *gd = &gi->deco.design;
+ int element = editor_element[element_shift + i];
+
+ UnmapGadget(gi);
+ getMiniGraphicSource(el2gfx(element), &gd->bitmap, &gd->x, &gd->y);
+ ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
+ MapGadget(gi);
+ }
+ break;
+
+ case GADGET_ID_WRAP_LEFT:
+ WrapLevel(-step, 0);
+ break;
+
+ case GADGET_ID_WRAP_RIGHT:
+ WrapLevel(step, 0);
+ break;
+
+ case GADGET_ID_WRAP_UP:
+ WrapLevel(0, -step);
+ break;
+
+ case GADGET_ID_WRAP_DOWN:
+ WrapLevel(0, step);
+ break;
+
+ case GADGET_ID_SINGLE_ITEMS:
+ case GADGET_ID_CONNECTED_ITEMS:
+ case GADGET_ID_LINE:
+ case GADGET_ID_ARC:
+ case GADGET_ID_TEXT:
+ case GADGET_ID_RECTANGLE:
+ case GADGET_ID_FILLED_BOX:
+ case GADGET_ID_FLOOD_FILL:
+ case GADGET_ID_GRAB_BRUSH:
+ case GADGET_ID_PICK_ELEMENT:
+ last_drawing_function = drawing_function;
+ drawing_function = id;
+ draw_with_brush = FALSE;
+ break;
+
+ case GADGET_ID_RANDOM_PLACEMENT:
+ RandomPlacement(new_element);
+ break;
+
+ case GADGET_ID_PROPERTIES:
+ if (edit_mode != ED_MODE_PROPERTIES)
+ {
+ properties_element = new_element;
+ DrawPropertiesWindow();
+ edit_mode = ED_MODE_PROPERTIES;
+ }
+ else
+ {
+ DrawDrawingWindow();
+ edit_mode = ED_MODE_DRAWING;
+ }
+ break;
+
+ case GADGET_ID_UNDO:
+ if (undo_buffer_steps == 0)
+ {
+ Request("Undo buffer empty !", REQ_CONFIRM);
+ break;
+ }
+
+ undo_buffer_position =
+ (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
+ undo_buffer_steps--;
- if (mx>=SX+29*MINI_TILEX && mx<SX+30*MINI_TILEX &&
- my>=SY+26*MINI_TILEY && my<SY+27*MINI_TILEY)
+ for(x=0; x<lev_fieldx; x++)
+ for(y=0; y<lev_fieldy; y++)
+ Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
+ DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
+ break;
+
+ case GADGET_ID_INFO:
+ if (edit_mode != ED_MODE_INFO)
+ {
+ DrawLevelInfoWindow();
+ edit_mode = ED_MODE_INFO;
+ }
+ else
{
- int new_element;
+ DrawDrawingWindow();
+ edit_mode = ED_MODE_DRAWING;
+ }
+ break;
+
+ case GADGET_ID_CLEAR:
+ for(x=0; x<MAX_LEV_FIELDX; x++)
+ for(y=0; y<MAX_LEV_FIELDY; y++)
+ Feld[x][y] = (button == 1 ? EL_LEERRAUM : new_element);
+ CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
- if (!button || button<1 || button>3)
- return;
+ DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
+ break;
- new_element = (button==1 ? new_element1 :
- button==2 ? new_element2 :
- button==3 ? new_element3 : 0);
+ case GADGET_ID_SAVE:
+ if (leveldir_current->readonly)
+ {
+ Request("This level is read only !", REQ_CONFIRM);
+ break;
+ }
- if (new_element != level.amoebe_inhalt)
+ if (!LevelContainsPlayer)
+ Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
+ else
+ {
+ if (Request("Save this level and kill the old ?", REQ_ASK))
{
- level.amoebe_inhalt = new_element;
- DrawMiniElement(29,26,new_element);
+ for(x=0; x<lev_fieldx; x++)
+ for(y=0; y<lev_fieldy; y++)
+ Ur[x][y] = Feld[x][y];
+ SaveLevel(level_nr);
}
}
+ break;
- if (mx>=SX+1*MINI_TILEX && mx<SX+(1+4*5)*MINI_TILEX &&
- my>=SY+2*MINI_TILEY && my<SY+(2+3)*MINI_TILEY)
+ case GADGET_ID_TEST:
+ if (!LevelContainsPlayer)
+ Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
+ else
{
- int x = (mx-SX-1*MINI_TILEX)/MINI_TILEX;
- int y = (my-SY-2*MINI_TILEY)/MINI_TILEY;
- int i = x/5;
- int new_element;
+ for(x=0; x<lev_fieldx; x++)
+ for(y=0; y<lev_fieldy; y++)
+ FieldBackup[x][y] = Ur[x][y];
- x = x-i*5;
- if (i>=0 && i<43 && x>=0 && x<3 && y>=0 && y<3)
- {
- if (button && !motion_status)
- in_field_pressed = TRUE;
+ for(x=0; x<lev_fieldx; x++)
+ for(y=0; y<lev_fieldy; y++)
+ Ur[x][y] = Feld[x][y];
- if (!button || !in_field_pressed || button<1 || button>3)
- return;
+ UnmapLevelEditorGadgets();
+ UndrawSpecialEditorDoor();
- new_element = (button==1 ? new_element1 :
- button==2 ? new_element2 :
- button==3 ? new_element3 : 0);
+ CloseDoor(DOOR_CLOSE_ALL);
- if (new_element != level.mampfer_inhalt[i][x][y])
- {
- level.mampfer_inhalt[i][x][y] = new_element;
- DrawMiniElement(1+5*i+x,2+y,new_element);
- }
+ DrawCompleteVideoDisplay();
+
+ if (setup.autorecord)
+ TapeStartRecording();
+
+ level_editor_test_game = TRUE;
+ game_status = PLAYING;
+
+ InitGame();
+ }
+ break;
+
+ case GADGET_ID_EXIT:
+ if (!LevelChanged() ||
+ Request("Level has changed! Exit without saving ?",
+ REQ_ASK | REQ_STAY_OPEN))
+ {
+ CloseDoor(DOOR_CLOSE_1);
+
+ /*
+ CloseDoor(DOOR_CLOSE_ALL);
+ */
+
+ game_status = MAINMENU;
+ DrawMainMenu();
+ }
+ else
+ {
+ CloseDoor(DOOR_CLOSE_1);
+ BlitBitmap(pix[PIX_DB_DOOR], pix[PIX_DB_DOOR],
+ DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
+ DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
+ OpenDoor(DOOR_OPEN_1);
+ }
+ break;
+
+ default:
+ if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
+ id <= GADGET_ID_ELEMENTLIST_LAST)
+ {
+ int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
+ int new_element = editor_element[element_position + element_shift];
+
+ PickDrawingElement(button, new_element);
+
+ if (!HAS_CONTENT(properties_element) ||
+ !stick_element_properties_window)
+ {
+ properties_element = new_element;
+ if (edit_mode == ED_MODE_PROPERTIES)
+ DrawPropertiesWindow();
}
- else if (!motion_status)/* Mauszeiger nicht im Cruncher-Feld */
- in_field_pressed = FALSE;
+
+ if (drawing_function == GADGET_ID_PICK_ELEMENT)
+ ClickOnGadget(level_editor_gadget[last_drawing_function],
+ MB_LEFTBUTTON);
}
- else if (!motion_status) /* Mauszeiger nicht im Cruncher-Feld */
- in_field_pressed = FALSE;
- }
+#ifdef DEBUG
+ else if (gi->event.type == GD_EVENT_PRESSED)
+ printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
+ else if (gi->event.type == GD_EVENT_RELEASED)
+ printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
+ else if (gi->event.type == GD_EVENT_MOVING)
+ printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
+ else
+ printf("default: HandleControlButtons: ? (id == %d)\n", id);
+#endif
+ break;
}
+}
- last_button = button;
+void HandleLevelEditorKeyInput(Key key)
+{
+ char letter = getCharFromKey(key);
+ int button = MB_LEFTBUTTON;
- BackToFront();
+ if (drawing_function == GADGET_ID_TEXT &&
+ DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
+ {
+ if (letter)
+ DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
+ else if (key == KSYM_Delete || key == KSYM_BackSpace)
+ DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
+ else if (key == KSYM_Return)
+ DrawLevelText(0, 0, 0, TEXT_NEWLINE);
+ else if (key == KSYM_Escape)
+ DrawLevelText(0, 0, 0, TEXT_END);
+ }
+ else if (button_status == MB_RELEASED)
+ {
+ int i, id = GADGET_ID_NONE;
+
+ switch (key)
+ {
+ case KSYM_Left:
+ id = GADGET_ID_SCROLL_LEFT;
+ break;
+ case KSYM_Right:
+ id = GADGET_ID_SCROLL_RIGHT;
+ break;
+ case KSYM_Up:
+ id = GADGET_ID_SCROLL_UP;
+ break;
+ case KSYM_Down:
+ id = GADGET_ID_SCROLL_DOWN;
+ break;
+ case KSYM_Page_Up:
+ id = GADGET_ID_SCROLL_LIST_UP;
+ button = MB_RIGHTBUTTON;
+ break;
+ case KSYM_Page_Down:
+ id = GADGET_ID_SCROLL_LIST_DOWN;
+ button = MB_RIGHTBUTTON;
+ break;
+
+ case KSYM_Escape:
+ if (edit_mode == ED_MODE_DRAWING)
+ {
+ game_status = MAINMENU;
+ DrawMainMenu();
+ }
+ else
+ {
+ DrawDrawingWindow();
+ edit_mode = ED_MODE_DRAWING;
+ }
+ break;
+
+ default:
+ break;
+ }
+
+ if (id != GADGET_ID_NONE)
+ ClickOnGadget(level_editor_gadget[id], button);
+ else if (letter == '.')
+ ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
+ else if (key == KSYM_space || key == KSYM_Return)
+ ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
+ else
+ for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
+ if (letter && letter == control_info[i].shortcut)
+ if (!anyTextGadgetActive())
+ ClickOnGadget(level_editor_gadget[i], button);
+ }
+}
+
+void ClearEditorGadgetInfoText()
+{
+ ClearRectangle(drawto,
+ INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
+ redraw_mask |= REDRAW_FIELD;
}
-void LevelNameTyping(KeySym key)
+void HandleEditorGadgetInfoText(void *ptr)
{
- unsigned char ascii = 0;
- int len = strlen(level.name);
+ struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
+ char infotext[MAX_INFOTEXT_LEN + 1];
+ char shortcut[MAX_INFOTEXT_LEN + 1];
- if (!name_typing)
+ if (game_status != LEVELED)
return;
- if (key>=XK_A && key<=XK_Z)
- ascii = 'A'+(char)(key-XK_A);
- else if (key>=XK_a && key<=XK_z)
- ascii = 'a'+(char)(key-XK_a);
- else if (key>=XK_0 && key<=XK_9)
- ascii = '0'+(char)(key-XK_0);
-#ifdef XK_LATIN1
- else if (key>=XK_space && key<=XK_at)
- ascii = ' '+(char)(key-XK_space);
- else if (key==XK_Adiaeresis)
- ascii = 'Ä';
- else if (key==XK_Odiaeresis)
- ascii = 'Ö';
- else if (key==XK_Udiaeresis)
- ascii = 'Ü';
- else if (key==XK_adiaeresis)
- ascii = 'ä';
- else if (key==XK_odiaeresis)
- ascii = 'ö';
- else if (key==XK_udiaeresis)
- ascii = 'ü';
- else if (key==XK_underscore)
- ascii = '_';
-#endif
+ ClearEditorGadgetInfoText();
- if (ascii && len<MAX_LEVNAMLEN-2)
- {
- level.name[len] = ascii;
- level.name[len+1] = 0;
- len++;
-
- DrawTextExt(drawto,gc,
- ED_COUNT_GADGET_XPOS+5,
- ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
- level.name,FS_SMALL,FC_GREEN);
- DrawTextExt(window,gc,
- ED_COUNT_GADGET_XPOS+5,
- ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
- level.name,FS_SMALL,FC_GREEN);
- DrawTextExt(drawto,gc,
- ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
- ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
- "<",FS_SMALL,FC_RED);
- DrawTextExt(window,gc,
- ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
- ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
- "<",FS_SMALL,FC_RED);
- }
- else if ((key==XK_Delete || key==XK_BackSpace) && len>0)
- {
- level.name[len-1] = 0;
- len--;
-
- DrawTextExt(drawto,gc,
- ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
- ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
- "< ",FS_SMALL,FC_GREEN);
- DrawTextExt(window,gc,
- ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
- ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
- "< ",FS_SMALL,FC_GREEN);
+ if (gi->event.type == GD_EVENT_INFO_LEAVING)
+ return;
+
+ /* misuse this function to delete brush cursor, if needed */
+ if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
+ DeleteBrushFromCursor();
+
+ if (gi == NULL || gi->info_text == NULL)
+ return;
+
+ strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN);
+ infotext[MAX_INFOTEXT_LEN] = '\0';
+
+ if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
+ {
+ int key = control_info[gi->custom_id].shortcut;
+
+ if (key)
+ {
+ if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
+ sprintf(shortcut, " ('.' or '%c')", key);
+ else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
+ sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
+ else /* normal case */
+ sprintf(shortcut, " ('%s%c')",
+ (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
+
+ if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
+ strcat(infotext, shortcut);
+ }
}
- else if (key==XK_Return)
- {
- DrawTextExt(drawto,gc,
- ED_COUNT_GADGET_XPOS+5,
- ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
- level.name,FS_SMALL,FC_YELLOW);
- DrawTextExt(window,gc,
- ED_COUNT_GADGET_XPOS+5,
- ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
- level.name,FS_SMALL,FC_YELLOW);
- DrawTextExt(drawto,gc,
- ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
- ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
- " ",FS_SMALL,FC_YELLOW);
- DrawTextExt(window,gc,
- ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
- ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
- " ",FS_SMALL,FC_YELLOW);
-
- name_typing = FALSE;
+
+ DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW);
+}
+
+static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
+{
+ static int start_lx, start_ly;
+ char *infotext;
+ int id = gi->custom_id;
+ int sx = gi->event.x;
+ int sy = gi->event.y;
+ int lx = sx + level_xpos;
+ int ly = sy + level_ypos;
+ int min_sx = 0, min_sy = 0;
+ int max_sx = gi->drawing.area_xsize - 1;
+ int max_sy = gi->drawing.area_ysize - 1;
+
+ ClearEditorGadgetInfoText();
+
+ if (gi->event.type == GD_EVENT_INFO_LEAVING)
+ return;
+
+ /* make sure to stay inside drawing area boundaries */
+ sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
+ sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
+
+ if (id == GADGET_ID_DRAWING_LEVEL)
+ {
+ if (button_status)
+ {
+ int min_lx = 0, min_ly = 0;
+ int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
+
+ /* get positions inside level field */
+ lx = sx + level_xpos;
+ ly = sy + level_ypos;
+
+ /* make sure to stay inside level field boundaries */
+ lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
+ ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
+
+ /* correct drawing area positions accordingly */
+ sx = lx - level_xpos;
+ sy = ly - level_ypos;
+ }
+
+ if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
+ {
+ if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
+ {
+ if (gi->event.type == GD_EVENT_PRESSED)
+ {
+ start_lx = lx;
+ start_ly = ly;
+ }
+
+ switch (drawing_function)
+ {
+ case GADGET_ID_SINGLE_ITEMS:
+ infotext = "Drawing single items";
+ break;
+ case GADGET_ID_CONNECTED_ITEMS:
+ infotext = "Drawing connected items";
+ break;
+ case GADGET_ID_LINE:
+ infotext = "Drawing line";
+ break;
+ case GADGET_ID_ARC:
+ infotext = "Drawing arc";
+ break;
+ case GADGET_ID_TEXT:
+ infotext = "Setting text cursor";
+ break;
+ case GADGET_ID_RECTANGLE:
+ infotext = "Drawing rectangle";
+ break;
+ case GADGET_ID_FILLED_BOX:
+ infotext = "Drawing filled box";
+ break;
+ case GADGET_ID_FLOOD_FILL:
+ infotext = "Flood fill";
+ break;
+ case GADGET_ID_GRAB_BRUSH:
+ infotext = "Grabbing brush";
+ break;
+ case GADGET_ID_PICK_ELEMENT:
+ infotext = "Picking element";
+ break;
+
+ default:
+ infotext = "Drawing position";
+ break;
+ }
+
+ if (drawing_function == GADGET_ID_PICK_ELEMENT)
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
+ "%s: %d, %d", infotext, lx, ly);
+ else
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
+ "%s: %d, %d", infotext,
+ ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
+ }
+ else if (drawing_function == GADGET_ID_PICK_ELEMENT)
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
+ "%s", getElementInfoText(Feld[lx][ly]));
+ else
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
+ "Level position: %d, %d", lx, ly);
+ }
+
+ /* misuse this function to draw brush cursor, if needed */
+ if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
+ {
+ if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
+ CopyBrushToCursor(sx, sy);
+ else
+ DeleteBrushFromCursor();
+ }
}
+ else if (id == GADGET_ID_AMOEBA_CONTENT)
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
+ "Amoeba content");
+ else if (id == GADGET_ID_RANDOM_BACKGROUND)
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
+ "Random placement background");
+ else
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
+ "Content area %d position: %d, %d",
+ id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);
}