{ ANIM_LINEAR, "linear" },
{ ANIM_PINGPONG, "pingpong" },
{ ANIM_PINGPONG2, "pingpong 2" },
+ { ANIM_LEVEL_NR, "level number" },
{ -1, NULL }
};
if (suppressBorderElement())
{
- ed_xsize = max_ed_fieldx;
- ed_ysize = max_ed_fieldy;
+ ed_xsize = lev_fieldx;
+ ed_ysize = lev_fieldy;
}
// check if we need any scrollbars