#define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
ED_ELEMENTLIST_BUTTONS_VERT)
+/* standard distances */
+#define ED_BORDER_SIZE 3
+#define ED_BORDER2_SIZE 5
+#define ED_GADGET_DISTANCE 2
+
/* values for the setting windows */
-#define ED_SETTINGS_XPOS (MINI_TILEX + 8)
+#define ED_SETTINGS_XSTART (3 * MINI_TILEX / 2)
+#define ED_SETTINGS_YSTART (MINI_TILEY * 10)
+
+#define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
+ 2 * ED_GADGET_DISTANCE)
+
+#define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
+#define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
+
+#define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \
+ n * ED_SETTINGS_XOFFSET)
+#define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \
+ n * ED_SETTINGS_YOFFSET)
+
+#define ED_SETTINGS1_YPOS MINI_TILEY
#define ED_SETTINGS2_XPOS MINI_TILEX
-#define ED_SETTINGS_YPOS MINI_TILEY
-#define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
+#define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
/* values for counter gadgets */
-#define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
-#define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
-#define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
-#define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
+#define ED_COUNT_PUSH_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 16 * MINI_TILEX)
+#define ED_COUNT_MOVE_DELAY_RND_XPOS ED_COUNT_PUSH_DELAY_RND_XPOS
+#define ED_COUNT_CHANGE_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 13 * MINI_TILEX)
-#define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
+#define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
#define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
#define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
n * ED_COUNTER_YDISTANCE)
-#define ED_COUNTER_YPOS2(n) (ED_COUNTER_YSTART + \
- n * ED_COUNTER_YDISTANCE / 2)
#define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
n * ED_COUNTER_YDISTANCE - 2)
-/* standard distances */
-#define ED_BORDER_SIZE 3
-#define ED_BORDER2_SIZE 5
-#define ED_GADGET_DISTANCE 2
-
/* values for element content drawing areas */
#define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
#define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
-#define ED_AREA_ELEM_CONTENT2_XPOS ( 2 * MINI_TILEX)
-#define ED_AREA_ELEM_CONTENT2_YPOS (28 * MINI_TILEY)
+#define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX)
+#define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(2) + \
+ ED_GADGET_DISTANCE)
+
+#define ED_AREA_ELEM_CONTENT3_XPOS (24 * MINI_TILEX)
+#define ED_AREA_ELEM_CONTENT3_YPOS (ED_SETTINGS_YPOS(1) + \
+ ED_GADGET_DISTANCE)
+
+#if 1
+#define ED_AREA_ELEM_CONTENT4_XPOS (29 * MINI_TILEX)
+#define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(3) + \
+ ED_GADGET_DISTANCE - MINI_TILEY)
+#else
+#define ED_AREA_ELEM_CONTENT4_XPOS (17 * MINI_TILEX)
+#define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(11) + \
+ ED_GADGET_DISTANCE - MINI_TILEY)
+#endif
/* values for random placement background drawing area */
#define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
#define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
#define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
+ 4 * (2 + ED_WIN_COUNT_YSIZE))
+#define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
+
+#define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
+#define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
2 * (2 + ED_WIN_COUNT_YSIZE))
-#define ED_TEXTBUTTON_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
+#define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
3 * (2 + ED_WIN_COUNT_YSIZE))
+
#define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
#define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
/* counter button identifiers */
#define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
-#define GADGET_ID_ELEM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 0)
-#define GADGET_ID_ELEM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 1)
-#define GADGET_ID_ELEM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 2)
-#define GADGET_ID_ELEM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 3)
-#define GADGET_ID_ELEM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 4)
-#define GADGET_ID_ELEM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 5)
-#define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
-#define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
-#define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
-#define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 9)
-#define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 10)
-#define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 11)
-#define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 12)
-#define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 13)
-#define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 14)
-#define GADGET_ID_LEVEL_COLLECT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
-#define GADGET_ID_LEVEL_COLLECT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
-#define GADGET_ID_LEVEL_COLLECT_UP (GADGET_ID_COUNTER_FIRST + 17)
-#define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 18)
-#define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 19)
-#define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 20)
-#define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
-#define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
-#define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
-#define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 24)
-#define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 25)
-#define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 26)
+#define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
+#define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
+#define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
+#define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
+#define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
+#define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
+#define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
+#define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
+#define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
+#define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
+#define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
+#define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
+#define GADGET_ID_LEVEL_COLLECT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
+#define GADGET_ID_LEVEL_COLLECT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
+#define GADGET_ID_LEVEL_COLLECT_UP (GADGET_ID_COUNTER_FIRST + 14)
+#define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
+#define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
+#define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
+#define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
+#define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
+#define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
+#define GADGET_ID_ELEMENT_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
+#define GADGET_ID_ELEMENT_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
+#define GADGET_ID_ELEMENT_SCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
+#define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24)
+#define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25)
+#define GADGET_ID_ELEMENT_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 26)
+#define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 27)
+#define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 28)
+#define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 29)
+#define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 30)
+#define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 31)
+#define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 32)
+#define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 33)
+#define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 34)
+#define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 35)
+#define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 36)
+#define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 37)
+#define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 38)
+#define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 39)
+#define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 40)
+#define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 41)
+#define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 42)
+#define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 43)
+#define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 44)
+#define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 45)
+#define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 46)
+#define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 47)
/* drawing area identifiers */
-#define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 27)
+#define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 48)
#define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
-#define GADGET_ID_ELEM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
-#define GADGET_ID_ELEM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
-#define GADGET_ID_ELEM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
-#define GADGET_ID_ELEM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
-#define GADGET_ID_ELEM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
-#define GADGET_ID_ELEM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
-#define GADGET_ID_ELEM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
-#define GADGET_ID_ELEM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
+#define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
+#define GADGET_ID_ELEMENT_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
+#define GADGET_ID_ELEMENT_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
+#define GADGET_ID_ELEMENT_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
+#define GADGET_ID_ELEMENT_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
+#define GADGET_ID_ELEMENT_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
+#define GADGET_ID_ELEMENT_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
+#define GADGET_ID_ELEMENT_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
#define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
-#define GADGET_ID_CUSTOM_CHANGED (GADGET_ID_DRAWING_AREA_FIRST + 10)
-#define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 11)
+#define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 10)
+#define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 11)
+#define GADGET_ID_CUSTOM_CHANGED (GADGET_ID_DRAWING_AREA_FIRST + 12)
+#define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 13)
/* text input identifiers */
-#define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 12)
+#define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 14)
#define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
#define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
/* selectbox identifiers */
#define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 2)
-#define GADGET_ID_CUSTOM_CHANGE_CAUSE (GADGET_ID_SELECTBOX_FIRST + 0)
+#define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
+#define GADGET_ID_CUSTOM_CONSISTENCY (GADGET_ID_SELECTBOX_FIRST + 1)
+#define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 2)
+#define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 3)
+#define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 4)
+#define GADGET_ID_CUSTOM_WALKABLE_LAYER (GADGET_ID_SELECTBOX_FIRST + 5)
+#define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 6)
+#define GADGET_ID_CHANGE_PLAYER_ACTION (GADGET_ID_SELECTBOX_FIRST + 7)
+#define GADGET_ID_CHANGE_CAUSE (GADGET_ID_SELECTBOX_FIRST + 8)
/* textbutton identifiers */
-#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 1)
+#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 9)
#define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
#define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
#define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
+#define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 3)
/* gadgets for scrolling of drawing area */
-#define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 3)
+#define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 4)
#define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
#define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
#define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
#define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
-/* buttons for level/element properties */
+/* checkbuttons for level/element properties */
#define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
#define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
#define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
#define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
#define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
-#define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 7)
-#define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 8)
-#define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 9)
-#define GADGET_ID_CUSTOM_PUSHABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
-#define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 11)
+#define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 7)
+#define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 8)
+#define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 9)
+#define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 10)
+#define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 11)
+#define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 12)
+#define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 13)
+#define GADGET_ID_CUSTOM_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 14)
+#define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 15)
+#define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 16)
+#define GADGET_ID_CUSTOM_CHANGEABLE (GADGET_ID_CHECKBUTTON_FIRST + 17)
+#define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 18)
+#define GADGET_ID_CHANGE_BY_PLAYER (GADGET_ID_CHECKBUTTON_FIRST + 19)
/* gadgets for buttons in element list */
-#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 12)
+#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 20)
#define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
ED_NUM_ELEMENTLIST_BUTTONS - 1)
#define RADIO_NR_RANDOM_ELEMENTS 2
/* values for counter gadgets */
-#define ED_COUNTER_ID_ELEM_SCORE 0
-#define ED_COUNTER_ID_ELEM_CONTENT 1
-#define ED_COUNTER_ID_LEVEL_XSIZE 2
-#define ED_COUNTER_ID_LEVEL_YSIZE 3
-#define ED_COUNTER_ID_LEVEL_COLLECT 4
-#define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
-#define ED_COUNTER_ID_LEVEL_TIMESCORE 6
-#define ED_COUNTER_ID_LEVEL_RANDOM 7
-#define ED_COUNTER_ID_SELECT_LEVEL 8
-
-#define ED_NUM_COUNTERBUTTONS 9
+#define ED_COUNTER_ID_SELECT_LEVEL 0
+#define ED_COUNTER_ID_LEVEL_XSIZE 1
+#define ED_COUNTER_ID_LEVEL_YSIZE 2
+#define ED_COUNTER_ID_LEVEL_COLLECT 3
+#define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
+#define ED_COUNTER_ID_LEVEL_TIMESCORE 5
+#define ED_COUNTER_ID_LEVEL_RANDOM 6
+#define ED_COUNTER_ID_ELEMENT_SCORE 7
+#define ED_COUNTER_ID_ELEMENT_CONTENT 8
+#define ED_COUNTER_ID_CUSTOM_SCORE 9
+#define ED_COUNTER_ID_PUSH_DELAY_FIX 10
+#define ED_COUNTER_ID_PUSH_DELAY_RND 11
+#define ED_COUNTER_ID_MOVE_DELAY_FIX 12
+#define ED_COUNTER_ID_MOVE_DELAY_RND 13
+#define ED_COUNTER_ID_CHANGE_DELAY_FIX 14
+#define ED_COUNTER_ID_CHANGE_DELAY_RND 15
+
+#define ED_NUM_COUNTERBUTTONS 16
#define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
#define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
+#define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM_SCORE
+#define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_MOVE_DELAY_RND
+
+#define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
+#define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_DELAY_RND
+
/* values for scrollbutton gadgets */
#define ED_SCROLLBUTTON_ID_AREA_UP 0
#define ED_SCROLLBUTTON_ID_AREA_DOWN 1
#define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
/* values for selectbox gadgets */
-#define ED_SELECTBOX_ID_CUSTOM_CHANGE_CAUSE 0
+#define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 0
+#define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 1
+#define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 2
+#define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 3
+#define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 4
+#define ED_SELECTBOX_ID_CUSTOM_WALKABLE_LAYER 5
+#define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 6
+#define ED_SELECTBOX_ID_CHANGE_PLAYER_ACTION 7
+#define ED_SELECTBOX_ID_CHANGE_CAUSE 8
+
+#define ED_NUM_SELECTBOX 9
-#define ED_NUM_SELECTBOX 1
+#define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
+#define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM_WALKABLE_LAYER
+
+#define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
+#define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_CAUSE
/* values for textbutton gadgets */
#define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
#define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
#define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
+#define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 3
-#define ED_NUM_TEXTBUTTON 3
+#define ED_NUM_TEXTBUTTON 4
/* values for checkbutton gadgets */
#define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
#define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
#define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
-#define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 5
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 6
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 7
-#define ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE 8
-#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 9
-
-#define ED_NUM_CHECKBUTTONS 10
+#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 5
+#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 6
+#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 7
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 8
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 9
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 10
+#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 11
+#define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE 12
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 13
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 14
+#define ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE 15
+#define ED_CHECKBUTTON_ID_CHANGE_DELAY 16
+#define ED_CHECKBUTTON_ID_CHANGE_BY_PLAYER 17
+
+#define ED_NUM_CHECKBUTTONS 18
#define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
#define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
-#define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
-#define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY
+#define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT
+#define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_WALKABLE
+
+#define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
+#define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_BY_PLAYER
/* values for radiobutton gadgets */
#define ED_RADIOBUTTON_ID_PERCENTAGE 0
static boolean random_placement_background_restricted = FALSE;
static boolean stick_element_properties_window = FALSE;
static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
+static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
+static struct ElementInfo custom_element;
static struct
{
int gadget_id_down, gadget_id_up;
int gadget_id_text;
int *value;
- char *infotext_above, *infotext_right;
+ char *text_above, *text_left, *text_right;
} counterbutton_info[ED_NUM_COUNTERBUTTONS] =
{
{
- ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
- MIN_SCORE, MAX_SCORE,
- GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
- GADGET_ID_ELEM_SCORE_TEXT,
- NULL, /* will be set when used */
- "element score", NULL
- },
- {
- ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
- MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
- GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
- GADGET_ID_ELEM_CONTENT_TEXT,
- &level.num_yam_contents,
- "element content", NULL
+ DX + 5 - SX, DY + 3 - SY,
+ 1, 100,
+ GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
+ GADGET_ID_SELECT_LEVEL_TEXT,
+ &level_nr,
+ NULL, NULL, NULL
},
{
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
+ ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(2),
MIN_LEV_FIELDX, MAX_LEV_FIELDX,
GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
GADGET_ID_LEVEL_XSIZE_TEXT,
&level.fieldx,
- "playfield size", "width",
+ "playfield size", NULL, "width",
},
{
- ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
+ ED_SETTINGS_XPOS(0) + 2 * DXSIZE, ED_COUNTER_YPOS(2),
MIN_LEV_FIELDY, MAX_LEV_FIELDY,
GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
GADGET_ID_LEVEL_YSIZE_TEXT,
&level.fieldy,
- NULL, "height",
+ NULL, NULL, "height",
},
{
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
+ ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(3),
0, 999,
GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
GADGET_ID_LEVEL_COLLECT_TEXT,
&level.gems_needed,
- "number of emeralds to collect", NULL
+ "number of emeralds to collect", NULL, NULL
},
{
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
+ ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
0, 999,
GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
GADGET_ID_LEVEL_TIMELIMIT_TEXT,
&level.time,
- "time available to solve level", "(0 => no time limit)"
+ "time available to solve level", NULL, "(0 => no time limit)"
},
{
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
+ ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5),
0, 255,
GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
GADGET_ID_LEVEL_TIMESCORE_TEXT,
&level.score[SC_TIME_BONUS],
- "score for each 10 seconds left", NULL
+ "score for each 10 seconds left", NULL, NULL
},
{
- ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
+ ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
1, 100,
GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
GADGET_ID_LEVEL_RANDOM_TEXT,
&random_placement_value,
- "random element placement", "in"
+ "random element placement", NULL, "in"
},
{
- DX + 5 - SX, DY + 3 - SY,
- 1, 100,
- GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
- GADGET_ID_SELECT_LEVEL_TEXT,
- &level_nr,
- NULL, NULL
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
+ MIN_SCORE, MAX_SCORE,
+ GADGET_ID_ELEMENT_SCORE_DOWN, GADGET_ID_ELEMENT_SCORE_UP,
+ GADGET_ID_ELEMENT_SCORE_TEXT,
+ NULL, /* will be set when used */
+ NULL, NULL, NULL
+ },
+ {
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
+ MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
+ GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP,
+ GADGET_ID_ELEMENT_CONTENT_TEXT,
+ &level.num_yamyam_contents,
+ NULL, NULL, "number of content areas"
+ },
+ {
+ ED_SETTINGS_XPOS(9), ED_SETTINGS_YPOS(4),
+ MIN_SCORE, MAX_SCORE,
+ GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
+ GADGET_ID_CUSTOM_SCORE_TEXT,
+ &custom_element.score,
+ NULL, "score", NULL
+ },
+ {
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
+ 0, 999,
+ GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
+ GADGET_ID_PUSH_DELAY_FIX_TEXT,
+ &custom_element.push_delay_fixed,
+ NULL, "push delay", NULL
+ },
+ {
+ ED_COUNT_PUSH_DELAY_RND_XPOS, ED_SETTINGS_YPOS(5),
+ 0, 999,
+ GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
+ GADGET_ID_PUSH_DELAY_RND_TEXT,
+ &custom_element.push_delay_random,
+ NULL, "+random", NULL
+ },
+ {
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
+ 0, 999,
+ GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
+ GADGET_ID_MOVE_DELAY_FIX_TEXT,
+ &custom_element.move_delay_fixed,
+ NULL, "move delay", NULL
+ },
+ {
+ ED_COUNT_MOVE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(8),
+ 0, 999,
+ GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
+ GADGET_ID_MOVE_DELAY_RND_TEXT,
+ &custom_element.move_delay_random,
+ NULL, "+random", NULL
+ },
+ {
+ ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(3),
+ 0, 999,
+ GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
+ GADGET_ID_CHANGE_DELAY_FIX_TEXT,
+ &custom_element.change.delay_fixed,
+ NULL, "delay", NULL,
+ },
+ {
+ ED_COUNT_CHANGE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(3),
+ 0, 999,
+ GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
+ GADGET_ID_CHANGE_DELAY_RND_TEXT,
+ &custom_element.change.delay_random,
+ NULL, "+random", NULL
}
};
} textinput_info[ED_NUM_TEXTINPUT] =
{
{
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
+ ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(0),
GADGET_ID_LEVEL_NAME,
MAX_LEVEL_NAME_LEN,
level.name,
"Title"
},
{
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
+ ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
GADGET_ID_LEVEL_AUTHOR,
MAX_LEVEL_AUTHOR_LEN,
level.author,
}
};
+static struct ValueTextInfo options_walk_to_action[] =
+{
+ { EP_DIGGABLE, "diggable" },
+ { EP_COLLECTIBLE, "collectible" },
+ { EP_PUSHABLE, "pushable" },
+ { -1, NULL }
+};
+static int index_walk_to_action = 0;
+
+static struct ValueTextInfo options_move_pattern[] =
+{
+ { MV_LEFT, "left" },
+ { MV_RIGHT, "right" },
+ { MV_UP, "up" },
+ { MV_DOWN, "down" },
+ { MV_HORIZONTAL, "horizontal" },
+ { MV_VERTICAL, "vertical" },
+ { MV_ALL_DIRECTIONS, "all directions" },
+ { MV_TOWARDS_PLAYER, "towards player" },
+ { MV_AWAY_FROM_PLAYER, "away from player" },
+ { MV_ALONG_LEFT_SIDE, "along left side" },
+ { MV_ALONG_RIGHT_SIDE, "along right side" },
+ { -1, NULL }
+};
+static int index_move_pattern = 0;
+
+static struct ValueTextInfo options_move_direction[] =
+{
+ { MV_NO_MOVING, "automatic" },
+ { MV_LEFT, "left" },
+ { MV_RIGHT, "right" },
+ { MV_UP, "up" },
+ { MV_DOWN, "down" },
+ { -1, NULL }
+};
+static int index_move_direction = 0;
+
+static struct ValueTextInfo options_consistency[] =
+{
+ { EP_INDESTRUCTIBLE, "indestructible" },
+ { EP_CAN_EXPLODE_BY_FIRE, "can explode by fire" },
+ { EP_CAN_EXPLODE_SMASHED, "can explode when smashed" },
+ { EP_CAN_EXPLODE_IMPACT, "can explode on impact" },
+ { -1, NULL }
+};
+static int index_consistency = 0;
+
+static struct ValueTextInfo options_deadliness[] =
+{
+ { EP_DONT_RUN_INTO, "running into" },
+ { EP_DONT_COLLIDE_WITH, "colliding with" },
+ { EP_DONT_TOUCH, "touching" },
+ { -1, NULL }
+};
+static int index_deadliness = 0;
+
+static struct ValueTextInfo options_walkable_layer[] =
+{
+ { EP_WALKABLE_OVER, "over" },
+ { EP_WALKABLE_INSIDE, "inside" },
+ { EP_WALKABLE_UNDER, "under" },
+ { -1, NULL }
+};
+static int index_walkable_layer = 0;
+
+static struct ValueTextInfo options_time_units[] =
+{
+ { 50, "seconds" },
+ { 1, "frames" },
+ { -1, NULL }
+};
+static int index_time_units = 0;
+
+static struct ValueTextInfo options_change_player_action[] =
+{
+ { CE_PRESSED_BY_PLAYER, "pressed" },
+ { CE_TOUCHED_BY_PLAYER, "touched" },
+ { -1, NULL }
+};
+static int index_change_player_action = 0, value_change_player_action = 0;
+
static struct ValueTextInfo options_change_cause[] =
{
- { 1, "specified delay" },
- { 2, "impact (active)" },
- { 3, "impact (passive)" },
- { 4, "touched by player" },
- { 5, "pressed by player" },
- { -1, NULL }
+ { 1, "specified delay" },
+ { 2, "impact (active)" },
+ { 3, "impact (passive)" },
+ { 4, "touched by player" },
+ { 5, "pressed by player" },
+ { -1, NULL }
};
-static int index_change_cause = 0;
+static int index_change_cause = 0, value_change_cause = 0;
static struct
{
int x, y;
int gadget_id;
- int size;
+ int size; /* char size of selectbox or '-1' (dynamically determined) */
struct ValueTextInfo *options;
- int *index;
- char *text, *infotext;
+ int *index, *value;
+ char *text_left, *text_right, *infotext;
} selectbox_info[ED_NUM_SELECTBOX] =
{
{
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
- GADGET_ID_CUSTOM_CHANGE_CAUSE,
- 17,
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
+ GADGET_ID_CUSTOM_WALK_TO_ACTION,
+ -1,
+ options_walk_to_action, &index_walk_to_action,
+ &custom_element.walk_to_action,
+ NULL, NULL, "diggable/collectible/pushable"
+ },
+ {
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
+ GADGET_ID_CUSTOM_CONSISTENCY,
+ -1,
+ options_consistency, &index_consistency,
+ &custom_element.consistency,
+ NULL, "to", "consistency/destructibility"
+ },
+ {
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2),
+ GADGET_ID_CUSTOM_DEADLINESS,
+ -1,
+ options_deadliness, &index_deadliness,
+ &custom_element.deadliness,
+ "deadly when", NULL, "deadliness of element"
+ },
+ {
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
+ GADGET_ID_CUSTOM_MOVE_PATTERN,
+ -1,
+ options_move_pattern, &index_move_pattern,
+ &custom_element.move_pattern,
+ "can move", NULL, "element move direction"
+ },
+ {
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
+ GADGET_ID_CUSTOM_MOVE_DIRECTION,
+ -1,
+ options_move_direction, &index_move_direction,
+ &custom_element.move_direction_initial,
+ "starts moving", NULL, "initial element move direction"
+ },
+ {
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(13),
+ GADGET_ID_CUSTOM_WALKABLE_LAYER,
+ -1,
+ options_walkable_layer, &index_walkable_layer,
+ &custom_element.walkable_layer,
+ "player can walk", NULL, "layer where player can walk"
+ },
+ {
+ ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(4),
+ GADGET_ID_CHANGE_TIME_UNITS,
+ -1,
+ options_time_units, &index_time_units,
+ &custom_element.change.delay_frames,
+ "delay time given in", NULL, "delay time units for change"
+ },
+ {
+ ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(5),
+ GADGET_ID_CHANGE_PLAYER_ACTION,
+ -1,
+ options_change_player_action, &index_change_player_action,
+ &value_change_player_action,
+ NULL, "by player", "type of player contact"
+ },
+ {
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
+ GADGET_ID_CHANGE_CAUSE,
+ -1,
options_change_cause, &index_change_cause,
- "test:", "test-selectbox entry"
+ &value_change_cause,
+ "test:", NULL, "test-selectbox entry"
},
};
int x, y;
int gadget_id;
int size;
- char *value;
- char *infotext;
+ char *text, *infotext;
} textbutton_info[ED_NUM_TEXTBUTTON] =
{
{
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
+ ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
GADGET_ID_PROPERTIES_INFO,
- 11, "Information",
- "Show information about element"
+ 11, "Information", "Show information about element"
},
{
- ED_SETTINGS_XPOS + 166, ED_COUNTER_YPOS(1),
+ ED_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1),
GADGET_ID_PROPERTIES_CONFIG,
- 11, "Configure",
- "Configure element properties"
+ 11, "Configure", "Configure element properties"
},
{
- ED_SETTINGS_XPOS + 332, ED_COUNTER_YPOS(1),
+ ED_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1),
GADGET_ID_PROPERTIES_ADVANCED,
- 11, "Advanced",
- "Advanced element configuration"
+ 11, "Advanced", "Advanced element configuration"
+ },
+ {
+ ED_SETTINGS_XPOS(0) + 262, ED_SETTINGS_YPOS(12),
+ GADGET_ID_SAVE_AS_TEMPLATE,
+ -1, "Save as template", "Save current settings as new template"
},
};
static struct
{
- int xpos, ypos;
+ int gd_x, gd_y;
int x, y;
int gadget_id;
char *infotext;
static struct
{
- int xpos, ypos;
+ int gd_x, gd_y;
int x, y;
int width, height;
int type;
int radio_button_nr;
int *value;
int checked_value;
- char *text, *infotext;
+ char *text_right, *infotext;
} radiobutton_info[ED_NUM_RADIOBUTTONS] =
{
{
- ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
+ ED_SETTINGS_XPOS(0) + 160, ED_COUNTER2_YPOS(8),
GADGET_ID_RANDOM_PERCENTAGE,
RADIO_NR_RANDOM_ELEMENTS,
&random_placement_method, RANDOM_USE_PERCENTAGE,
"percentage", "use percentage for random elements"
},
{
- ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
+ ED_SETTINGS_XPOS(0) + 340, ED_COUNTER2_YPOS(8),
GADGET_ID_RANDOM_QUANTITY,
RADIO_NR_RANDOM_ELEMENTS,
&random_placement_method, RANDOM_USE_QUANTITY,
int x, y;
int gadget_id;
boolean *value;
- char *text, *infotext;
+ char *text_right, *infotext;
} checkbutton_info[ED_NUM_CHECKBUTTONS] =
{
{
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
+ ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) - MINI_TILEY,
GADGET_ID_DOUBLE_SPEED,
&level.double_speed,
"double speed movement", "set movement speed of player"
},
{
- ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
+ ED_SETTINGS_XPOS(0) + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
GADGET_ID_GRAVITY,
&level.gravity,
"gravity", "set level gravity"
},
{
- ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
+ ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
GADGET_ID_RANDOM_RESTRICTED,
&random_placement_background_restricted,
"restrict random placement to", "set random placement restriction"
},
{
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
+ ED_SETTINGS_XPOS(0), 0, /* set at runtime */
GADGET_ID_STICK_ELEMENT,
&stick_element_properties_window,
- "stick window to edit content", "stick window to edit content"
+ "stick this screen to edit content","stick this screen to edit content"
},
{
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
+ ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
GADGET_ID_EM_SLIPPERY_GEMS,
&level.em_slippery_gems,
"slip down from certain flat walls","use EM style slipping behaviour"
},
{
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(10),
- GADGET_ID_CUSTOM_INDESTRUCTIBLE,
- &custom_element_properties[EP_INDESTRUCTIBLE],
- "indestructible", "element cannot be destroyed"
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(3),
+ GADGET_ID_CUSTOM_EXPLODE_RESULT,
+ &custom_element_properties[EP_EXPLODE_RESULT],
+ NULL, "set consistency/destructibility"
+ },
+ {
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(4),
+ GADGET_ID_CUSTOM_WALK_TO_OBJECT,
+ &custom_element_properties[EP_WALK_TO_OBJECT],
+ NULL, "player can dig/collect/push element"
+ },
+ {
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
+ GADGET_ID_CUSTOM_DEADLY,
+ &custom_element_properties[EP_DEADLY],
+ NULL, "element can kill the player"
+ },
+ {
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
+ GADGET_ID_CUSTOM_CAN_MOVE,
+ &custom_element_properties[EP_CAN_MOVE],
+ NULL, "element can move in some direction"
},
{
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(11),
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9),
GADGET_ID_CUSTOM_CAN_FALL,
&custom_element_properties[EP_CAN_FALL],
"can fall", "element can fall down"
},
{
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(12),
+ ED_SETTINGS_XPOS(6), ED_SETTINGS_YPOS(9),
GADGET_ID_CUSTOM_CAN_SMASH,
&custom_element_properties[EP_CAN_SMASH],
- "can smash", "element can smash other elements"
- },
- {
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(13),
- GADGET_ID_CUSTOM_PUSHABLE,
- &custom_element_properties[EP_PUSHABLE],
- "pushable", "element can be pushed"
+ "can smash on impact", "element can smash other elements"
},
{
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(14),
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
GADGET_ID_CUSTOM_SLIPPERY,
&custom_element_properties[EP_SLIPPERY],
"slippery", "other elements can fall down from it"
- }
+ },
+ {
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(13),
+ GADGET_ID_CUSTOM_WALKABLE,
+ &custom_element_properties[EP_WALKABLE],
+ NULL, "player can walk on the same field"
+ },
+ {
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
+ GADGET_ID_CUSTOM_USE_GRAPHIC,
+ &custom_element.use_gfx_element,
+ "use graphic of element:", "use graphic for custom element"
+ },
+ {
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
+ GADGET_ID_CUSTOM_USE_TEMPLATE,
+ &custom_element.use_template,
+ "use template", "use template for custom properties"
+ },
+ {
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
+ GADGET_ID_CUSTOM_CHANGEABLE,
+ &custom_element_properties[EP_CHANGEABLE],
+ "element changes to after/when:","element can change to other element"
+ },
+ {
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
+ GADGET_ID_CHANGE_DELAY,
+ &custom_element_change_events[CE_DELAY],
+ NULL, "element changes after delay"
+ },
+ {
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
+ GADGET_ID_CHANGE_BY_PLAYER,
+ &custom_element_change_events[CE_BY_PLAYER],
+ NULL, "element changes by player contact"
+ },
};
/* forward declaration for internal use */
static void ModifyEditorCounter(int, int);
static void ModifyEditorCounterLimits(int, int, int);
+static void ModifyEditorSelectbox(int, int);
+static void ModifyEditorElementList();
static void DrawDrawingWindow();
static void DrawLevelInfoWindow();
static void DrawPropertiesWindow();
+static boolean checkPropertiesConfig();
static void CopyLevelToUndoBuffer(int);
static void HandleDrawingAreas(struct GadgetInfo *);
static void HandleCounterButtons(struct GadgetInfo *);
static boolean draw_with_brush = FALSE;
static int properties_element = 0;
-static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
static int undo_buffer_position = 0;
y += DY;
width = ED_SCROLLBUTTON2_XSIZE;
height = ED_SCROLLBUTTON2_YSIZE;
- gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
- gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
+ gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
+ gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
gd_y2 = gd_y1;
}
y += SY;
width = ED_SCROLLBUTTON_XSIZE;
height = ED_SCROLLBUTTON_YSIZE;
- gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
- gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
+ gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
+ gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
gd_y2 = gd_y1;
}
int j;
int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
int ypos = SY + counterbutton_info[i].y;
+ int xoffset = 0;
+
+ /* determine horizontal offset for leading counter text */
+ if (counterbutton_info[i].text_left != NULL)
+ xoffset = (getFontWidth(FONT_TEXT_1) *
+ strlen(counterbutton_info[i].text_left) +
+ 2 * ED_GADGET_DISTANCE);
for (j=0; j<2; j++)
{
xpos += 2 * ED_GADGET_DISTANCE;
ypos += ED_GADGET_DISTANCE;
- gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
+ gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
- gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
+ gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
x_size = ED_SCROLLBUTTON_XSIZE;
y_size = ED_SCROLLBUTTON_YSIZE;
}
gi = CreateGadget(GDI_CUSTOM_ID, id,
GDI_CUSTOM_TYPE_ID, i,
GDI_INFO_TEXT, infotext,
- GDI_X, xpos,
+ GDI_X, xpos + xoffset,
GDI_Y, ypos,
GDI_WIDTH, x_size,
GDI_HEIGHT, y_size,
gi = CreateGadget(GDI_CUSTOM_ID, id,
GDI_CUSTOM_TYPE_ID, i,
GDI_INFO_TEXT, "enter counter value",
- GDI_X, xpos,
+ GDI_X, xpos + xoffset,
GDI_Y, ypos,
GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
GDI_NUMBER_VALUE, 0,
int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
- id = GADGET_ID_ELEM_CONTENT_0 + i;
+ id = GADGET_ID_ELEMENT_CONTENT_0 + i;
gi = CreateGadget(GDI_CUSTOM_ID, id,
GDI_CUSTOM_TYPE_ID, i,
GDI_X, gx,
level_editor_gadget[id] = gi;
+ /* ... one for each custom element optional graphic element ... */
+ id = GADGET_ID_CUSTOM_GRAPHIC;
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_X, SX + ED_AREA_ELEM_CONTENT3_XPOS,
+ GDI_Y, SY + ED_AREA_ELEM_CONTENT3_YPOS,
+ GDI_WIDTH, MINI_TILEX,
+ GDI_HEIGHT, MINI_TILEY,
+ GDI_TYPE, GD_TYPE_DRAWING_AREA,
+ GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
+ GDI_CALLBACK_ACTION, HandleDrawingAreas,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+
+ /* ... one areas for custom element explosion content ... */
+ id = GADGET_ID_CUSTOM_CONTENT;
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_CUSTOM_TYPE_ID, i,
+ GDI_X, SX + ED_AREA_ELEM_CONTENT4_XPOS,
+ GDI_Y, SX + ED_AREA_ELEM_CONTENT4_YPOS,
+ GDI_WIDTH, 3 * MINI_TILEX,
+ GDI_HEIGHT, 3 * MINI_TILEY,
+ GDI_TYPE, GD_TYPE_DRAWING_AREA,
+ GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
+ GDI_EVENT_MASK, event_mask,
+ GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
+ GDI_CALLBACK_ACTION, HandleDrawingAreas,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ level_editor_gadget[id] = gi;
+
/* ... one for each custom element change target element ... */
id = GADGET_ID_CUSTOM_CHANGED;
gi = CreateGadget(GDI_CUSTOM_ID, id,
static void CreateSelectboxGadgets()
{
int max_infotext_len = getMaxInfoTextLength();
- int i;
+ int i, j;
for (i=0; i<ED_NUM_SELECTBOX; i++)
{
Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
int gd_x, gd_y;
+ int xoffset = 0;
struct GadgetInfo *gi;
unsigned long event_mask;
char infotext[MAX_OUTPUT_LINESIZE + 1];
int id = selectbox_info[i].gadget_id;
+ if (selectbox_info[i].size == -1) /* dynamically determine size */
+ {
+ /* (we cannot use -1 for uninitialized values if we directly compare
+ with results from strlen(), because the '<' and '>' operation will
+ implicitely cast -1 to an unsigned integer value!) */
+ selectbox_info[i].size = 0;
+
+ for (j=0; selectbox_info[i].options[j].text != NULL; j++)
+ if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
+ selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
+
+ selectbox_info[i].size++; /* add one character empty space */
+ }
+
event_mask = GD_EVENT_RELEASED |
GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
+ /* determine horizontal offset for leading selectbox text */
+ if (selectbox_info[i].text_left != NULL)
+ xoffset = (getFontWidth(FONT_TEXT_1) *
+ strlen(selectbox_info[i].text_left) +
+ 2 * ED_GADGET_DISTANCE);
+
sprintf(infotext, "Select %s", selectbox_info[i].infotext);
infotext[max_infotext_len] = '\0';
gi = CreateGadget(GDI_CUSTOM_ID, id,
GDI_CUSTOM_TYPE_ID, i,
GDI_INFO_TEXT, infotext,
- GDI_X, SX + selectbox_info[i].x,
+ GDI_X, SX + selectbox_info[i].x + xoffset,
GDI_Y, SY + selectbox_info[i].y,
GDI_TYPE, GD_TYPE_SELECTBOX,
GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
char infotext[MAX_OUTPUT_LINESIZE + 1];
int id = textbutton_info[i].gadget_id;
+ if (textbutton_info[i].size == -1) /* dynamically determine size */
+ textbutton_info[i].size = strlen(textbutton_info[i].text);
+
event_mask = GD_EVENT_RELEASED;
- gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
- gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
- gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
- gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
+ if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_ADVANCED)
+ {
+ gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
+ gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
+ gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
+ gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
+ }
+ else
+ {
+ gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
+ gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
+ gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
+ gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
+ }
sprintf(infotext, "%s", textbutton_info[i].infotext);
infotext[max_infotext_len] = '\0';
GDI_X, SX + textbutton_info[i].x,
GDI_Y, SY + textbutton_info[i].y,
GDI_TYPE, GD_TYPE_TEXT_BUTTON,
- GDI_TEXT_VALUE, textbutton_info[i].value,
+ GDI_TEXT_VALUE, textbutton_info[i].text,
GDI_TEXT_SIZE, textbutton_info[i].size,
GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
- gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
+ gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
scrollbar_info[i].height : scrollbar_info[i].width));
- gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
- gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
+ gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
+ gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
gi = CreateGadget(GDI_CUSTOM_ID, id,
GDI_CUSTOM_TYPE_ID, i,
int old_game_status = game_status;
/* setting 'game_status' is needed to get the right fonts for the editor */
- game_status = LEVELED;
+ game_status = GAME_MODE_EDITOR;
ReinitializeElementList();
static void MapCounterButtons(int id)
{
+ char infotext[MAX_OUTPUT_LINESIZE + 1];
+ int max_infotext_len = getMaxInfoTextLength();
+ int xoffset_above = 0;
+ int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
+ int xoffset_left = 0;
+ int yoffset_left = ED_BORDER_SIZE;
+ int xoffset_right = getCounterGadgetWidth();
+ int yoffset_right = ED_BORDER_SIZE;
+ int x, y;
+
+ if (counterbutton_info[id].text_above)
+ {
+ x = SX + counterbutton_info[id].x + xoffset_above;
+ y = SY + counterbutton_info[id].y + yoffset_above;
+
+ sprintf(infotext, "%s:", counterbutton_info[id].text_above);
+ infotext[max_infotext_len] = '\0';
+ DrawText(x, y, infotext, FONT_TEXT_1);
+ }
+
+ if (counterbutton_info[id].text_left)
+ {
+ x = SX + counterbutton_info[id].x + xoffset_left;
+ y = SY + counterbutton_info[id].y + yoffset_left;
+
+ sprintf(infotext, "%s", counterbutton_info[id].text_left);
+ infotext[max_infotext_len] = '\0';
+ DrawText(x, y, infotext, FONT_TEXT_1);
+ }
+
+ if (counterbutton_info[id].text_right)
+ {
+ int gadget_id = counterbutton_info[id].gadget_id_down;
+
+ x = level_editor_gadget[gadget_id]->x + xoffset_right;
+ y = SY + counterbutton_info[id].y + yoffset_right;
+
+ sprintf(infotext, "%s", counterbutton_info[id].text_right);
+ infotext[max_infotext_len] = '\0';
+ DrawText(x, y, infotext, FONT_TEXT_1);
+ }
+
+ ModifyEditorCounter(id, *counterbutton_info[id].value);
+
MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
ModifyEditorCounterLimits(counter_id,
leveldir_current->first_level,
leveldir_current->last_level);
- ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
MapCounterButtons(counter_id);
}
static void MapTextInputGadget(int id)
{
+ char infotext[MAX_OUTPUT_LINESIZE + 1];
+ int max_infotext_len = getMaxInfoTextLength();
+ int xoffset_above = 0;
+ int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
+ int x = textinput_info[id].x + xoffset_above;
+ int y = textinput_info[id].y + yoffset_above;
+
+ sprintf(infotext, "%s:", textinput_info[id].infotext);
+ infotext[max_infotext_len] = '\0';
+ DrawTextF(x, y, FONT_TEXT_1, infotext);
+
+ ModifyGadget(level_editor_gadget[textinput_info[id].gadget_id],
+ GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
+
MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
}
static void MapSelectboxGadget(int id)
{
+ int xoffset_left = 0;
+ int yoffset_left = ED_BORDER_SIZE;
+ int xoffset_right = ED_BORDER_SIZE;
+ int yoffset_right = ED_BORDER_SIZE;
+ int x = selectbox_info[id].x + xoffset_left;
+ int y = selectbox_info[id].y + yoffset_left;
+
+ DrawTextF(x, y, FONT_TEXT_1, selectbox_info[id].text_left);
+
+ if (selectbox_info[id].text_right)
+ {
+ struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
+
+ x = gi->x + gi->width + xoffset_right;
+ y = SY + selectbox_info[id].y + yoffset_right;
+
+ DrawText(x, y, selectbox_info[id].text_right, FONT_TEXT_1);
+ }
+
+ ModifyEditorSelectbox(id, *selectbox_info[id].value);
+
MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
}
static void MapRadiobuttonGadget(int id)
{
+ int xoffset_right = ED_XOFFSET_CHECKBOX;
+ int yoffset_right = ED_BORDER_SIZE;
+ int x = radiobutton_info[id].x + xoffset_right;
+ int y = radiobutton_info[id].y + yoffset_right;
+ boolean checked =
+ (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
+
+ DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[id].text_right);
+ ModifyGadget(level_editor_gadget[radiobutton_info[id].gadget_id],
+ GDI_CHECKED, checked, GDI_END);
+
MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
}
static void MapCheckbuttonGadget(int id)
{
+ int xoffset_right = ED_XOFFSET_CHECKBOX;
+ int yoffset_right = ED_BORDER_SIZE;
+ int x = checkbutton_info[id].x + xoffset_right;
+ int y = checkbutton_info[id].y + yoffset_right;
+
+ DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[id].text_right);
+ ModifyGadget(level_editor_gadget[checkbutton_info[id].gadget_id],
+ GDI_CHECKED, *checkbutton_info[id].value,
+ GDI_Y, SY + checkbutton_info[id].y, GDI_END);
+
MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
}
{
int i;
+ custom_element = element_info[properties_element];
+
for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
custom_element_properties[i] = HAS_PROPERTY(element, i);
+
+ for (i=0; i < NUM_CHANGE_EVENTS; i++)
+ custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
+
+ /* set walk-to-object action selectbox help value */
+ custom_element.walk_to_action =
+ (IS_DIGGABLE(element) ? EP_DIGGABLE :
+ IS_COLLECTIBLE(element) ? EP_COLLECTIBLE :
+ IS_PUSHABLE(element) ? EP_PUSHABLE :
+ EP_DIGGABLE);
+ custom_element_properties[EP_WALK_TO_OBJECT] =
+ (IS_DIGGABLE(element) ||
+ IS_COLLECTIBLE(element) ||
+ IS_PUSHABLE(element));
+
+ /* set consistency selectbox help value */
+ custom_element.consistency =
+ (IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
+ CAN_EXPLODE_BY_FIRE(element) ? EP_CAN_EXPLODE_BY_FIRE :
+ EP_INDESTRUCTIBLE);
+ custom_element_properties[EP_EXPLODE_RESULT] =
+ (IS_INDESTRUCTIBLE(element) ||
+ CAN_EXPLODE_BY_FIRE(element));
+
+ /* set deadliness selectbox help value */
+ custom_element.deadliness =
+ (DONT_TOUCH(element) ? EP_DONT_TOUCH :
+ DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
+ DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
+ EP_DONT_RUN_INTO);
+ custom_element_properties[EP_DEADLY] =
+ (DONT_TOUCH(element) ||
+ DONT_COLLIDE_WITH(element) ||
+ DONT_RUN_INTO(element));
+
+ /* set walkable layer selectbox help value */
+ custom_element.walkable_layer =
+ (IS_WALKABLE_OVER(element) ? EP_WALKABLE_OVER :
+ IS_WALKABLE_INSIDE(element) ? EP_WALKABLE_INSIDE :
+ IS_WALKABLE_UNDER(element) ? EP_WALKABLE_UNDER :
+ EP_WALKABLE_OVER);
+ custom_element_properties[EP_WALKABLE] =
+ (IS_WALKABLE_OVER(element) ||
+ IS_WALKABLE_INSIDE(element) ||
+ IS_WALKABLE_UNDER(element));
+
+ /* set change by player selectbox help value */
+ value_change_player_action =
+ (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
+ HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
+ CE_PRESSED_BY_PLAYER);
}
static void CopyCustomElementPropertiesToGame(int element)
{
int i;
+ element_info[properties_element] = custom_element;
+
+ /* set walk-to-object property from checkbox and selectbox */
+ custom_element_properties[EP_DIGGABLE] = FALSE;
+ custom_element_properties[EP_COLLECTIBLE] = FALSE;
+ custom_element_properties[EP_PUSHABLE] = FALSE;
+ custom_element_properties[custom_element.walk_to_action] =
+ custom_element_properties[EP_WALK_TO_OBJECT];
+
+ /* set consistency property from checkbox and selectbox */
+ custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
+ custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = FALSE;
+ custom_element_properties[custom_element.consistency] =
+ custom_element_properties[EP_EXPLODE_RESULT];
+
+ /* set deadliness property from checkbox and selectbox */
+ custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
+ custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
+ custom_element_properties[EP_DONT_TOUCH] = FALSE;
+ custom_element_properties[custom_element.deadliness] =
+ custom_element_properties[EP_DEADLY];
+
+ /* set walkable property from checkbox and selectbox */
+ custom_element_properties[EP_WALKABLE_OVER] = FALSE;
+ custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
+ custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
+ custom_element_properties[custom_element.walkable_layer] =
+ custom_element_properties[EP_WALKABLE];
+
+ /* set player change event from checkbox and selectbox */
+ custom_element.change.events &= ~CE_PRESSED_BY_PLAYER;
+ custom_element.change.events &= ~CE_TOUCHED_BY_PLAYER;
+ custom_element.change.events |= value_change_player_action;
+
for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
SET_PROPERTY(element, i, custom_element_properties[i]);
+
+ for (i=0; i < NUM_CHANGE_EVENTS; i++)
+ SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
+
+ /* copy change events also to special level editor variable */
+ custom_element = element_info[properties_element];
}
void DrawLevelEd()
GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
}
-static void ModifyEditorTextInput(int textinput_id, char *new_text)
-{
- int gadget_id = textinput_info[textinput_id].gadget_id;
- struct GadgetInfo *gi = level_editor_gadget[gadget_id];
-
- ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
-}
-
static void ModifyEditorCounter(int counter_id, int new_value)
{
int *counter_value = counterbutton_info[counter_id].value;
ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
}
-static void PickDrawingElement(int button, int element)
+static void ModifyEditorSelectbox(int selectbox_id, int new_value)
{
- if (button < 1 || button > 3)
- return;
+ int gadget_id = selectbox_info[selectbox_id].gadget_id;
+ struct GadgetInfo *gi = level_editor_gadget[gadget_id];
+ int new_index_value = 0;
+ int i;
- if (button == 1)
+ for(i=0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
+ if (selectbox_info[selectbox_id].options[i].value == new_value)
+ new_index_value = i;
+
+ *selectbox_info[selectbox_id].value =
+ selectbox_info[selectbox_id].options[new_index_value].value;
+
+ ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
+}
+
+static void ModifyEditorElementList()
+{
+ int i;
+
+ for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
{
- new_element1 = element;
- DrawMiniGraphicExt(drawto,
+ int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
+ struct GadgetInfo *gi = level_editor_gadget[gadget_id];
+ struct GadgetDesign *gd = &gi->deco.design;
+ int element = editor_elements[element_shift + i];
+
+ UnmapGadget(gi);
+ getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
+ ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
+ MapGadget(gi);
+ }
+}
+
+static void PickDrawingElement(int button, int element)
+{
+ if (button < 1 || button > 3)
+ return;
+
+ if (button == 1)
+ {
+ new_element1 = element;
+ DrawMiniGraphicExt(drawto,
DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
el2edimg(new_element1));
}
redraw_mask |= REDRAW_DOOR_1;
}
+static void RedrawDrawingElements()
+{
+ PickDrawingElement(1, new_element1);
+ PickDrawingElement(2, new_element2);
+ PickDrawingElement(3, new_element3);
+}
+
static void DrawDrawingWindow()
{
+ stick_element_properties_window = FALSE;
+
SetMainBackgroundImage(IMG_UNDEFINED);
ClearWindow();
UnmapLevelEditorWindowGadgets();
MapMainDrawingArea();
}
-static void DrawElementBorder(int dest_x, int dest_y, int width, int height)
+static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
+ boolean input)
{
- int border_graphic = IMG_EDITOR_ELEMENT_BORDER;
+ int border_graphic =
+ (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
Bitmap *src_bitmap;
int src_x, src_y;
int num_mini_tilex = width / MINI_TILEX + 1;
int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
- ElementContent[0][0][0] = random_placement_background_element;
-
- DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
- DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
+ DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
+ DrawMiniElement(area_x, area_y, random_placement_background_element);
MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
}
static void DrawLevelInfoWindow()
{
- char infotext[MAX_OUTPUT_LINESIZE + 1];
- int max_infotext_len = getMaxInfoTextLength();
- int xoffset_above = 0;
- int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
- int xoffset_right = getCounterGadgetWidth();
- int yoffset_right = ED_BORDER_SIZE;
- int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
- int yoffset_right2 = ED_BORDER_SIZE;
- int i, x, y;
+ int i;
+
+ stick_element_properties_window = FALSE;
SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
ClearWindow();
UnmapLevelEditorWindowGadgets();
- DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
+ DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
"Level Settings", FONT_TITLE_1);
DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
"Editor Settings", FONT_TITLE_1);
/* draw counter gadgets */
for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
- {
- if (counterbutton_info[i].infotext_above)
- {
- x = counterbutton_info[i].x + xoffset_above;
- y = counterbutton_info[i].y + yoffset_above;
-
- sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
- infotext[max_infotext_len] = '\0';
- DrawTextF(x, y, FONT_TEXT_1, infotext);
- }
-
- if (counterbutton_info[i].infotext_right)
- {
- x = counterbutton_info[i].x + xoffset_right;
- y = counterbutton_info[i].y + yoffset_right;
-
- sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
- infotext[max_infotext_len] = '\0';
- DrawTextF(x, y, FONT_TEXT_1, infotext);
- }
-
- ModifyEditorCounter(i, *counterbutton_info[i].value);
MapCounterButtons(i);
- }
-
- /* draw text input gadgets */
- for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
- {
- x = textinput_info[i].x + xoffset_above;
- y = textinput_info[i].y + yoffset_above;
-
- sprintf(infotext, "%s:", textinput_info[i].infotext);
- infotext[max_infotext_len] = '\0';
- DrawTextF(x, y, FONT_TEXT_1, infotext);
- ModifyEditorTextInput(i, textinput_info[i].value);
- MapTextInputGadget(i);
- }
+ /* draw checkbutton gadgets */
+ for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
+ MapCheckbuttonGadget(i);
/* draw radiobutton gadgets */
for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
- {
- boolean checked =
- (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
-
- x = radiobutton_info[i].x + xoffset_right2;
- y = radiobutton_info[i].y + yoffset_right2;
-
- DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[i].text);
- ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
- GDI_CHECKED, checked, GDI_END);
MapRadiobuttonGadget(i);
- }
-
- /* draw checkbutton gadgets */
- for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
- {
- x = checkbutton_info[i].x + xoffset_right2;
- y = checkbutton_info[i].y + yoffset_right2;
- DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
- ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
- GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
- MapCheckbuttonGadget(i);
- }
+ /* draw text input gadgets */
+ for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
+ MapTextInputGadget(i);
/* draw drawing area */
DrawRandomPlacementBackgroundArea();
int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
- ElementContent[0][0][0] = level.amoeba_content;
-
- DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
- DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
+ DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
+ DrawMiniElement(area_x, area_y, level.amoeba_content);
DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
}
-static void DrawCustomChangedArea()
+static void DrawCustomGraphicElementArea()
{
- int area_x = ED_AREA_ELEM_CONTENT2_XPOS / MINI_TILEX;
- int area_y = ED_AREA_ELEM_CONTENT2_YPOS / MINI_TILEY;
- int area_sx = SX + ED_AREA_ELEM_CONTENT2_XPOS;
- int area_sy = SY + ED_AREA_ELEM_CONTENT2_YPOS;
- int i = properties_element - EL_CUSTOM_START;
+ struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_GRAPHIC];
+ int xpos = ED_AREA_ELEM_CONTENT3_XPOS;
+ int ypos = ED_AREA_ELEM_CONTENT3_YPOS;
+ int area_sx = SX + xpos;
+ int area_sy = SY + ypos;
if (!IS_CUSTOM_ELEMENT(properties_element))
{
return;
}
- ElementContent[0][0][0] = level.custom_element_successor[i];
+ DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
+ DrawMiniGraphicExt(drawto, gi->x, gi->y,
+ el2edimg(custom_element.gfx_element));
- DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
- DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
+ MapDrawingArea(GADGET_ID_CUSTOM_GRAPHIC);
+}
- DrawText(area_sx + TILEX, area_sy + 1, "Element after change", FONT_TEXT_1);
+static void DrawCustomContentArea()
+{
+ struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CONTENT];
+ int area_sx = SX + ED_AREA_ELEM_CONTENT4_XPOS;
+ int area_sy = SY + ED_AREA_ELEM_CONTENT4_YPOS;
+ int x, y;
+
+ if (!IS_CUSTOM_ELEMENT(properties_element))
+ {
+ /* this should never happen */
+ Error(ERR_WARN, "element %d is no custom element", properties_element);
+
+ return;
+ }
+
+ DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
+
+ for (y=0; y<3; y++)
+ for (x=0; x<3; x++)
+ DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
+ el2edimg(custom_element.content[x][y]));
+
+ MapDrawingArea(GADGET_ID_CUSTOM_CONTENT);
+}
+
+static void DrawCustomChangedArea()
+{
+ struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGED];
+ int xpos = ED_AREA_ELEM_CONTENT2_XPOS;
+ int ypos = ED_AREA_ELEM_CONTENT2_YPOS;
+ int area_sx = SX + xpos;
+ int area_sy = SY + ypos;
+
+ if (!IS_CUSTOM_ELEMENT(properties_element))
+ {
+ /* this should never happen */
+ Error(ERR_WARN, "element %d is no custom element", properties_element);
+
+ return;
+ }
+
+ DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
+ DrawMiniGraphicExt(drawto, gi->x, gi->y,
+ el2edimg(custom_element.change.successor));
MapDrawingArea(GADGET_ID_CUSTOM_CHANGED);
}
static void DrawElementContentAreas()
{
- int counter_id = ED_COUNTER_ID_ELEM_CONTENT;
int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
- int xoffset_right = getCounterGadgetWidth();
- int yoffset_right = ED_BORDER_SIZE;
int i, x, y;
for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
- for (y=0; y<3; y++)
- for (x=0; x<3; x++)
- ElementContent[i][x][y] = level.yam_content[i][x][y];
-
- for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
- UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
+ UnmapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
/* display counter to choose number of element content areas */
- x = counterbutton_info[counter_id].x + xoffset_right;
- y = counterbutton_info[counter_id].y + yoffset_right;
- DrawTextF(x, y, FONT_TEXT_1, "number of content areas");
-
- ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
- MapCounterButtons(counter_id);
+ MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
/* delete content areas in case of reducing number of them */
DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
- for (i=0; i<level.num_yam_contents; i++)
+ for (i=0; i<level.num_yamyam_contents; i++)
DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
area_sy + 6 * (i / 4) * MINI_TILEY,
- 3 * MINI_TILEX, 3 * MINI_TILEY);
+ 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
"Content", FONT_TEXT_1);
DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
"smashed", FONT_TEXT_1);
- for (i=0; i<level.num_yam_contents; i++)
+ for (i=0; i<level.num_yamyam_contents; i++)
{
for (y=0; y<3; y++)
for (x=0; x<3; x++)
DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
- ElementContent[i][x][y]);
+ level.yamyam_content[i][x][y]);
DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
FONT_TEXT_1, "%d", i + 1);
}
- for (i=0; i<level.num_yam_contents; i++)
- MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
-}
-
-#define TEXT_COLLECTING "Score for collecting"
-#define TEXT_SMASHING "Score for smashing"
-#define TEXT_CRACKING "Score for cracking"
-#define TEXT_SPEED "Speed of amoeba growth"
-#define TEXT_DURATION "Duration when activated"
-
-static struct
-{
- int element;
- int *value;
- char *text;
-} elements_with_counter[] =
-{
- { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
- { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
- { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
- { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
- { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
- { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
- { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
- { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
- { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
- { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
- { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
- { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
- { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
- { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
- { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
- { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
- { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
- { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
- { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
- { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
- { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
- { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
- { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
- { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
- { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
- { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
- { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
- { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
- { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
- { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
- { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
- { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
- { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
- { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
- { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
- { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
- { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
- { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
- { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
- { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
- { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
- { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
- { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
- { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
- { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
- { -1, NULL, NULL }
-};
-
-static boolean checkPropertiesConfig()
-{
- int i;
-
- if (IS_GEM(properties_element) ||
- IS_CUSTOM_ELEMENT(properties_element) ||
- HAS_CONTENT(properties_element))
- return TRUE;
- else
- for (i=0; elements_with_counter[i].element != -1; i++)
- if (elements_with_counter[i].element == properties_element)
- return TRUE;
-
- return FALSE;
-}
-
-static void DrawPropertiesConfig()
-{
- int counter_id = ED_COUNTER_ID_ELEM_SCORE;
- int xoffset_right = getCounterGadgetWidth();
- int yoffset_right = ED_BORDER_SIZE;
- int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
- int yoffset_right2 = ED_BORDER_SIZE;
- int i, x, y;
-
- /* check if there are elements where a score can be chosen for */
- for (i=0; elements_with_counter[i].element != -1; i++)
- {
- if (elements_with_counter[i].element == properties_element)
- {
- int x = counterbutton_info[counter_id].x + xoffset_right;
- int y = counterbutton_info[counter_id].y + yoffset_right;
-
- counterbutton_info[counter_id].value = elements_with_counter[i].value;
- DrawTextF(x, y, FONT_TEXT_1, elements_with_counter[i].text);
-
- ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
- MapCounterButtons(counter_id);
- break;
- }
- }
-
- if (HAS_CONTENT(properties_element) ||
- IS_CUSTOM_ELEMENT(properties_element))
- {
- /* draw stickybutton gadget */
- i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
- x = checkbutton_info[i].x + xoffset_right2;
- y = checkbutton_info[i].y + yoffset_right2;
-
- DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
- ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
- GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
- MapCheckbuttonGadget(i);
-
- if (HAS_CONTENT(properties_element))
- {
- if (IS_AMOEBOID(properties_element))
- DrawAmoebaContentArea();
- else
- DrawElementContentAreas();
- }
- else if (IS_CUSTOM_ELEMENT(properties_element))
- DrawCustomChangedArea();
- }
-
- if (IS_GEM(properties_element))
- {
- /* draw checkbutton gadget */
- i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
- x = checkbutton_info[i].x + xoffset_right2;
- y = checkbutton_info[i].y + yoffset_right2;
-
- DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
- ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
- GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
- MapCheckbuttonGadget(i);
- }
-
- if (IS_CUSTOM_ELEMENT(properties_element))
- {
- CopyCustomElementPropertiesToEditor(properties_element);
-
- for (i = ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE;
- i <= ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY; i++)
- {
- /* draw checkbutton gadget */
- x = checkbutton_info[i].x + xoffset_right2;
- y = checkbutton_info[i].y + yoffset_right2;
-
- DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
- ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
- GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
- MapCheckbuttonGadget(i);
- }
-
- /* draw selectbox gadget */
- i = ED_SELECTBOX_ID_CUSTOM_CHANGE_CAUSE;
- x = selectbox_info[i].x + xoffset_right2;
- y = selectbox_info[i].y + yoffset_right2;
-
- selectbox_info[i].index = &index_change_cause;
-
- DrawTextF(x, y, FONT_TEXT_1, selectbox_info[i].text);
- ModifyGadget(level_editor_gadget[selectbox_info[i].gadget_id],
- GDI_SELECTBOX_INDEX, *selectbox_info[i].index, GDI_END);
- MapSelectboxGadget(i);
- }
+ for (i=0; i<level.num_yamyam_contents; i++)
+ MapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
}
char *getElementDescriptionFilename(int element)
static boolean PrintInfoText(char *text, int font_nr, int screen_line)
{
int font_height = getFontHeight(font_nr);
- int pad_x = ED_SETTINGS_XPOS;
- int pad_y = 5 * TILEY;
+ int pad_x = ED_SETTINGS_XPOS(0);
+ int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
int sx = SX + pad_x;
int sy = SY + pad_y;
int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
{
int font_nr = FONT_TEXT_2;
int font_width = getFontWidth(font_nr);
- int pad_x = ED_SETTINGS_XPOS;
+ int pad_x = ED_SETTINGS_XPOS(0);
int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
char line[MAX_LINE_LEN];
char buffer[max_chars_per_line + 1];
struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
int gd_x = gd->x + gd_gi->border.width / 2;
int gd_y = gd->y + gd_gi->height - 1;
- Pixel line_color = GetPixel(gd->bitmap, gd_x, gd_y);
+ Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
+#if 1
+ int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
+#else
int id_last = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
+#endif
int i;
+#if 0
/* draw additional "configure" tabulator for configurable elements */
if (checkPropertiesConfig())
id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
+#endif
/* draw additional "advanced" tabulator for custom elements */
if (IS_CUSTOM_ELEMENT(properties_element))
int gadget_id = textbutton_info[i].gadget_id;
struct GadgetInfo *gi = level_editor_gadget[gadget_id];
boolean active = (i != edit_mode_properties);
- Pixel color = (active ? BLACK_PIXEL : line_color);
- /* draw solid or black line below tabulator button */
- FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, color);
+ /* draw background line below tabulator button */
+ ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
+
+ /* draw solid line below inactive tabulator buttons */
+ if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
+ FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
MapTextbuttonGadget(i);
}
/* draw little border line below tabulator buttons */
- FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
- 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE, ED_GADGET_DISTANCE,
- line_color);
+ if (tab_color != BLACK_PIXEL) /* black => transparent */
+ FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
+ 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
+ ED_GADGET_DISTANCE, tab_color);
}
static void DrawPropertiesInfo()
}
properties[] =
{
- { EP_AMOEBALIVE, "- living amoeba" },
- { EP_AMOEBOID, "- amoeboid" },
- { EP_PFORTE, "- pforte" },
- { EP_SOLID, "- solid" },
- { EP_INDESTRUCTIBLE, "- undestructible" },
- { EP_SLIPPERY, "- slippery" },
- { EP_ENEMY, "- enemy" },
- { EP_MAUER, "- mauer" },
- { EP_CAN_FALL, "- can fall" },
- { EP_CAN_SMASH, "- can smash" },
- { EP_CAN_CHANGE, "- can change" },
- { EP_CAN_MOVE, "- can move" },
- { EP_COULD_MOVE, "- could move" },
- { EP_DONT_TOUCH, "- don't touch" },
- { EP_DONT_GO_TO, "- don't go to" },
- { EP_FOOD_DARK_YAMYAM, "- food for dark yamyam" },
- { EP_BD_ELEMENT, "- BD style" },
- { EP_SB_ELEMENT, "- SB style" },
- { EP_GEM, "- gem" },
- { EP_INACTIVE, "- inactive" },
- { EP_EXPLOSIVE, "- explosive" },
- { EP_FOOD_PENGUIN, "- food for penguin" },
- { EP_PUSHABLE, "- pushable" },
- { EP_PLAYER, "- player" },
- { EP_HAS_CONTENT, "- has content" },
- { EP_DIGGABLE, "- diggable" },
- { EP_SP_ELEMENT, "- SB style" },
- { EP_WALKABLE_THROUGH, "- walkable through" },
- { EP_OVER_PLAYER, "- over player" },
- { EP_ACTIVE_BOMB, "- active bomb" },
- { EP_BELT, "- belt" },
- { EP_BELT_ACTIVE, "- active belt" },
- { EP_BELT_SWITCH, "- belt switch" },
- { EP_WALKABLE_UNDER, "- walkable under" },
- { EP_EM_SLIPPERY_WALL, "- EM style slippery wall" },
- { EP_CAN_BE_CRUMBLED, "- can be crumbled" },
- { -1, NULL }
+ /* configurable properties */
+ { EP_INDESTRUCTIBLE, "- undestructible" },
+ { EP_SLIPPERY, "- slippery for falling objects" },
+ { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
+
+ { EP_DIGGABLE, "- diggable" },
+ { EP_COLLECTIBLE, "- collectible" },
+ { EP_PUSHABLE, "- pushable" },
+
+ { EP_CAN_MOVE, "- can move" },
+ { EP_CAN_FALL, "- can fall" },
+ { EP_CAN_SMASH, "- can smash other objects" },
+ { EP_CAN_EXPLODE_BY_FIRE, "- can explode (by fire/explosion)" },
+
+ { EP_DONT_RUN_INTO, "- deadly when running into" },
+ { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
+ { EP_DONT_TOUCH, "- deadly when touching" },
+
+ { EP_WALKABLE_OVER, "- player can walk over it" },
+ { EP_WALKABLE_INSIDE, "- player can walk inside it" },
+ { EP_WALKABLE_UNDER, "- player can walk under it" },
+ { EP_PASSABLE_OVER, "- player can pass over it" },
+ { EP_PASSABLE_INSIDE, "- player can pass through it" },
+ { EP_PASSABLE_UNDER, "- player can pass under it" },
+
+ /* pre-defined properties */
+ { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
+ { EP_HAS_CONTENT, "- can contain other elements" },
+
+ { -1, NULL }
};
char *filename = getElementDescriptionFilename(properties_element);
char *percentage_text = "In this level:";
int font2_nr = FONT_TEXT_2;
int font1_width = getFontWidth(font1_nr);
int font2_height = getFontHeight(font2_nr);
- int pad_x = ED_SETTINGS_XPOS;
- int pad_y = 5 * TILEY;
- int screen_line = 2;
+ int pad_x = ED_SETTINGS_XPOS(0);
+ int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
+ int screen_line = 0;
int i, x, y;
+ /* ----- print number of elements / percentage of this element in level */
+
num_elements_in_level = 0;
for (y=0; y<lev_fieldy; y++)
for (x=0; x<lev_fieldx; x++)
num_elements_in_level++;
percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
- DrawTextF(pad_x, pad_y, font1_nr, percentage_text);
- DrawTextF(pad_x + strlen(percentage_text) * font1_width, pad_y,
- font2_nr, "%d (%.2f%%)", num_elements_in_level, percentage);
+ DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
+ percentage_text);
+ DrawTextF(pad_x + strlen(percentage_text) * font1_width,
+ pad_y + screen_line++ * font2_height, font2_nr,
+ "%d (%.2f%%)", num_elements_in_level, percentage);
+
+ screen_line++;
+
+ /* ----- print standard properties of this element */
+
+ DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
+ properties_text);
for (i=0; properties[i].value != -1; i++)
- if (HAS_PROPERTY(properties_element, properties[i].value))
- num_standard_properties++;
+ {
+ if (!HAS_PROPERTY(properties_element, properties[i].value))
+ continue;
+
+ DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
+ properties[i].text);
+ num_standard_properties++;
+ }
+
+ if (num_standard_properties == 0)
+ DrawTextF(pad_x + strlen(properties_text) * font1_width,
+ pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
+
+ screen_line++;
+
+ /* ----- print special description of this element */
+
+ PrintInfoText("Description:", FONT_TEXT_1, screen_line);
+ if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
+ PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
+}
+
+#define TEXT_COLLECTING "Score for collecting"
+#define TEXT_SMASHING "Score for smashing"
+#define TEXT_CRACKING "Score for cracking"
+#define TEXT_SPEED "Speed of amoeba growth"
+#define TEXT_DURATION "Duration when activated"
+
+static struct
+{
+ int element;
+ int *value;
+ char *text;
+} elements_with_counter[] =
+{
+ { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
+ { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
+ { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
+ { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
+ { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
+ { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
+ { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
+ { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
+ { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
+ { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
+ { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
+ { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
+ { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
+ { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
+ { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
+ { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
+ { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
+ { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
+ { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
+ { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
+ { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
+ { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
+ { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
+ { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
+ { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
+ { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
+ { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
+ { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
+ { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
+ { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
+ { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
+ { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
+ { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
+ { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
+ { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
+ { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
+ { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
+ { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
+ { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
+ { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
+ { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
+ { EL_EXTRA_TIME, &level.score[SC_TIME_BONUS], TEXT_COLLECTING },
+ { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
+ { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
+ { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
+ { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
+ { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
+ { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
+ { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
+ { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
+ { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
+ { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
+ { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
+ { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
+ { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
+ { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
+ { -1, NULL, NULL }
+};
- if (num_standard_properties > 0)
+static boolean checkPropertiesConfig()
+{
+ int i;
+
+ if (IS_GEM(properties_element) ||
+ IS_CUSTOM_ELEMENT(properties_element) ||
+ HAS_CONTENT(properties_element))
+ return TRUE;
+ else
+ for (i=0; elements_with_counter[i].element != -1; i++)
+ if (elements_with_counter[i].element == properties_element)
+ return TRUE;
+
+ return FALSE;
+}
+
+static void DrawPropertiesConfig()
+{
+ int i;
+
+ if (!checkPropertiesConfig())
{
- DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
- properties_text);
- screen_line++;
+ PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
- for (i=0; properties[i].value != -1; i++)
+ return;
+ }
+
+ /* check if there are elements where a score can be chosen for */
+ for (i=0; elements_with_counter[i].element != -1; i++)
+ {
+ if (elements_with_counter[i].element == properties_element)
{
- if (!HAS_PROPERTY(properties_element, properties[i].value))
- continue;
+ int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
+
+ counterbutton_info[counter_id].value = elements_with_counter[i].value;
+ counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
+ MapCounterButtons(counter_id);
- DrawTextF(pad_x, pad_y + screen_line * font2_height, font2_nr,
- properties[i].text);
- screen_line++;
+ break;
}
+ }
+
+ if (HAS_CONTENT(properties_element))
+ {
+ /* draw stickybutton gadget */
+ i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
+ checkbutton_info[i].y = ED_COUNTER_YPOS(4);
+ MapCheckbuttonGadget(i);
- screen_line++;
+ if (IS_AMOEBOID(properties_element))
+ DrawAmoebaContentArea();
+ else
+ DrawElementContentAreas();
}
- PrintInfoText("Description:", FONT_TEXT_1, screen_line);
- if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
- PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
+ if (IS_GEM(properties_element))
+ MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
+
+ if (IS_CUSTOM_ELEMENT(properties_element))
+ {
+ /* draw stickybutton gadget */
+ i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
+ checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
+ MapCheckbuttonGadget(i);
+
+ /* draw checkbutton gadgets */
+ for (i = ED_CHECKBUTTON_ID_CUSTOM_FIRST;
+ i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
+ MapCheckbuttonGadget(i);
+
+ /* draw counter gadgets */
+ for (i=ED_COUNTER_ID_CUSTOM_FIRST; i<=ED_COUNTER_ID_CUSTOM_LAST; i++)
+ MapCounterButtons(i);
+
+ /* draw selectbox gadgets */
+ for (i=ED_SELECTBOX_ID_CUSTOM_FIRST; i <= ED_SELECTBOX_ID_CUSTOM_LAST; i++)
+ MapSelectboxGadget(i);
+
+ /* draw drawing area gadgets */
+ DrawCustomContentArea();
+ }
}
static void DrawPropertiesAdvanced()
{
- DrawText(SX + ED_SETTINGS_XPOS, SY + 5 * TILEY, "Coming soon!", FONT_TEXT_1);
+ int i;
+
+ /* draw stickybutton gadget */
+ i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
+ checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
+ MapCheckbuttonGadget(i);
+
+ /* draw checkbutton gadgets */
+ for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
+ i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
+ MapCheckbuttonGadget(i);
+
+ /* draw counter gadgets */
+ for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
+ MapCounterButtons(i);
+
+ /* draw selectbox gadgets */
+ for (i=ED_SELECTBOX_ID_CHANGE_FIRST; i<=ED_SELECTBOX_ID_CHANGE_LAST; i++)
+ MapSelectboxGadget(i);
+
+ /* draw textbutton gadgets */
+ MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
+
+ /* draw drawing area gadgets */
+ DrawCustomGraphicElementArea();
+ DrawCustomChangedArea();
+}
+
+static void DrawElementName(int x, int y, int element)
+{
+ char *element_name = getElementInfoText(element);
+ int font_nr = FONT_TEXT_1;
+ int font_width = getFontWidth(font_nr);
+ int font_height = getFontHeight(font_nr);
+ int max_text_width = SXSIZE - x - ED_SETTINGS_XPOS(0);
+ int max_chars_per_line = max_text_width / font_width;
+ char buffer[max_chars_per_line + 1];
+
+ if (strlen(element_name) <= max_chars_per_line)
+ DrawTextF(x, y, font_nr, element_name);
+ else
+ {
+ int next_pos = max_chars_per_line;
+
+ strncpy(buffer, element_name, max_chars_per_line);
+ buffer[max_chars_per_line] = '\0';
+
+ if (element_name[max_chars_per_line] == ' ')
+ next_pos++;
+ else
+ {
+ int i;
+
+ for (i = max_chars_per_line - 1; i >= 0; i--)
+ if (buffer[i] == ' ')
+ break;
+
+ if (strlen(&element_name[i + 1]) <= max_chars_per_line)
+ {
+ buffer[i] = '\0';
+ next_pos = i + 1;
+ }
+ }
+
+ DrawTextF(x, y - font_height / 2, font_nr, buffer);
+
+ strncpy(buffer, &element_name[next_pos], max_chars_per_line);
+ buffer[max_chars_per_line] = '\0';
+
+ DrawTextF(x, y + font_height / 2, font_nr, buffer);
+ }
}
static void DrawPropertiesWindow()
int xstart = 2;
int ystart = 4;
+ stick_element_properties_window = FALSE;
+
/* make sure that previous properties edit mode exists for this element */
if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
!IS_CUSTOM_ELEMENT(properties_element))
edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
+#if 0
if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
!checkPropertiesConfig())
edit_mode_properties = ED_MODE_PROPERTIES_INFO;
+#endif
+
+ if (IS_CUSTOM_ELEMENT(properties_element))
+ CopyCustomElementPropertiesToEditor(properties_element);
UnmapLevelEditorWindowGadgets();
SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
ClearWindow();
- DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
+ DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
"Element Settings", FONT_TITLE_1);
DrawElementBorder(SX + xstart * MINI_TILEX,
SY + ystart * MINI_TILEY + MINI_TILEY / 2,
- TILEX, TILEY);
+ TILEX, TILEY, FALSE);
DrawGraphicAnimationExt(drawto,
SX + xstart * MINI_TILEX,
SY + ystart * MINI_TILEY + MINI_TILEY / 2,
FrameCounter = 0; /* restart animation frame counter */
- DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
- FONT_TEXT_1, getElementInfoText(properties_element));
+ DrawElementName((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
+ properties_element);
DrawPropertiesTabulatorGadgets();
SetBorderElement();
if (BorderElement != last_border_element)
DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
-
-#if 0
-#ifdef DEBUG
- printf("level saved to undo buffer\n");
-#endif
-#endif
}
static void RandomPlacement(int new_element)
int sx = gi->event.x, sy = gi->event.y;
int min_sx = 0, min_sy = 0;
int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
+ int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
int lx = 0, ly = 0;
int min_lx = 0, min_ly = 0;
int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
/* automatically switch to 'single item' drawing mode, if needed */
actual_drawing_function =
- (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
+ (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
+ drawing_function : GADGET_ID_SINGLE_ITEMS);
switch (actual_drawing_function)
{
}
else
{
- DrawMiniGraphicExt(drawto,
- gi->x + sx * MINI_TILEX,
- gi->y + sy * MINI_TILEY,
- el2edimg(new_element));
- DrawMiniGraphicExt(window,
- gi->x + sx * MINI_TILEX,
- gi->y + sy * MINI_TILEY,
- el2edimg(new_element));
+ if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
+ DrawMiniGraphicExt(drawto,
+ gi->x + sx * MINI_TILEX,
+ gi->y + sy * MINI_TILEY,
+ el2edimg(new_element));
+ else
+ DrawGraphicExt(drawto,
+ gi->x + sx * TILEX,
+ gi->y + sy * TILEY,
+ el2img(new_element), 0);
if (id == GADGET_ID_AMOEBA_CONTENT)
level.amoeba_content = new_element;
- else if (id == GADGET_ID_CUSTOM_CHANGED &&
- IS_CUSTOM_ELEMENT(properties_element))
+ else if (id == GADGET_ID_CUSTOM_GRAPHIC)
{
- int i = properties_element - EL_CUSTOM_START;
+ new_element = GFX_ELEMENT(new_element);
+ custom_element.gfx_element = new_element;
+ element_info[properties_element] = custom_element;
- level.custom_element_successor[i] = new_element;
+ ModifyEditorElementList();
+ RedrawDrawingElements();
+
+ FrameCounter = 0; /* restart animation frame counter */
+ }
+ else if (id == GADGET_ID_CUSTOM_CONTENT)
+ {
+ custom_element.content[sx][sy] = new_element;
+ element_info[properties_element] = custom_element;
+ }
+ else if (id == GADGET_ID_CUSTOM_CHANGED)
+ {
+ custom_element.change.successor = new_element;
+ element_info[properties_element] = custom_element;
}
else if (id == GADGET_ID_RANDOM_BACKGROUND)
random_placement_background_element = new_element;
- else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
- id <= GADGET_ID_ELEM_CONTENT_7)
- level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
+ else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
+ id <= GADGET_ID_ELEMENT_CONTENT_7)
+ level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
new_element;
}
break;
if (button_release_event)
ClickOnGadget(level_editor_gadget[last_drawing_function],
MB_LEFTBUTTON);
- else
+ else if (draw_level)
PickDrawingElement(button, Feld[lx][ly]);
+ else if (id == GADGET_ID_AMOEBA_CONTENT)
+ PickDrawingElement(button, level.amoeba_content);
+ else if (id == GADGET_ID_CUSTOM_GRAPHIC)
+ PickDrawingElement(button, custom_element.gfx_element);
+ else if (id == GADGET_ID_CUSTOM_CONTENT)
+ PickDrawingElement(button, custom_element.content[sx][sy]);
+ else if (id == GADGET_ID_CUSTOM_CHANGED)
+ PickDrawingElement(button, custom_element.change.successor);
+ else if (id == GADGET_ID_RANDOM_BACKGROUND)
+ PickDrawingElement(button, random_placement_background_element);
+ else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
+ id <= GADGET_ID_ELEMENT_CONTENT_7)
+ {
+ int i = id - GADGET_ID_ELEMENT_CONTENT_0;
+
+ PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
+ }
break;
switch (counter_id)
{
- case ED_COUNTER_ID_ELEM_CONTENT:
+ case ED_COUNTER_ID_ELEMENT_CONTENT:
DrawElementContentAreas();
break;
default:
break;
}
+
+ if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
+ counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
+ (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
+ counter_id <= ED_COUNTER_ID_CHANGE_LAST))
+ CopyCustomElementPropertiesToGame(properties_element);
}
static void HandleTextInputGadgets(struct GadgetInfo *gi)
int type_id = gi->custom_type_id;
*selectbox_info[type_id].index = gi->selectbox.index;
+ *selectbox_info[type_id].value =
+ selectbox_info[type_id].options[gi->selectbox.index].value;
-#if 0
- printf("Selected text value: '%s' [%d]\n",
- selectbox_info[type_id].options[gi->selectbox.index].text,
- selectbox_info[type_id].options[gi->selectbox.index].value);
-#endif
+ if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
+ type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
+ (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
+ type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
+ CopyCustomElementPropertiesToGame(properties_element);
}
static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
*checkbutton_info[type_id].value ^= TRUE;
- if (type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
- type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST)
+ if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
+ type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
+ (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
+ type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST))
CopyCustomElementPropertiesToGame(properties_element);
+
+ if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
+ {
+ ModifyEditorElementList();
+ RedrawDrawingElements();
+ }
}
static void HandleControlButtons(struct GadgetInfo *gi)
int button = gi->event.button;
int step = BUTTON_STEPSIZE(button);
int new_element = BUTTON_ELEMENT(button);
- int i, x, y;
+ int x, y;
if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
DrawLevelText(0, 0, 0, TEXT_END);
if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
- edit_mode != ED_MODE_DRAWING)
+ id != GADGET_ID_PICK_ELEMENT && edit_mode != ED_MODE_DRAWING &&
+ drawing_function != GADGET_ID_PICK_ELEMENT)
{
DrawDrawingWindow();
edit_mode = ED_MODE_DRAWING;
element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
}
- for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
- {
- int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
- struct GadgetInfo *gi = level_editor_gadget[gadget_id];
- struct GadgetDesign *gd = &gi->deco.design;
- int element = editor_elements[element_shift + i];
-
- UnmapGadget(gi);
- getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
- ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
- MapGadget(gi);
- }
+ ModifyEditorElementList();
+
break;
case GADGET_ID_WRAP_LEFT:
case GADGET_ID_FLOOD_FILL:
case GADGET_ID_GRAB_BRUSH:
case GADGET_ID_PICK_ELEMENT:
- last_drawing_function = drawing_function;
+ if (drawing_function != GADGET_ID_PICK_ELEMENT)
+ last_drawing_function = drawing_function;
drawing_function = id;
draw_with_brush = FALSE;
break;
break;
}
+ if (edit_mode != ED_MODE_DRAWING)
+ {
+ DrawDrawingWindow();
+ edit_mode = ED_MODE_DRAWING;
+ }
+
undo_buffer_position =
(undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
undo_buffer_steps--;
break;
case GADGET_ID_CLEAR:
+ if (edit_mode != ED_MODE_DRAWING)
+ {
+ DrawDrawingWindow();
+ edit_mode = ED_MODE_DRAWING;
+ }
+
for(x=0; x<MAX_LEV_FIELDX; x++)
for(y=0; y<MAX_LEV_FIELDY; y++)
Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
TapeStartRecording();
level_editor_test_game = TRUE;
- game_status = PLAYING;
+ game_status = GAME_MODE_PLAYING;
InitGame();
}
PickDrawingElement(button, new_element);
-#if 1
- if (!stick_element_properties_window)
-#else
- if (!HAS_CONTENT(properties_element) ||
- !stick_element_properties_window)
-#endif
+ if (!stick_element_properties_window &&
+ drawing_function != GADGET_ID_PICK_ELEMENT)
{
properties_element = new_element;
if (edit_mode == ED_MODE_PROPERTIES)
char shortcut[MAX_OUTPUT_LINESIZE + 1];
int max_infotext_len = getMaxInfoTextLength();
- if (game_status != LEVELED)
+ if (game_status != GAME_MODE_EDITOR)
return;
ClearEditorGadgetInfoText();
DeleteBrushFromCursor();
}
}
- else if (id == GADGET_ID_AMOEBA_CONTENT)
- DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
- "Amoeba content");
- else if (id == GADGET_ID_CUSTOM_CHANGED)
- DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
- "Next element after change");
- else if (id == GADGET_ID_RANDOM_BACKGROUND)
- DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
- "Random placement background");
+ else if (drawing_function == GADGET_ID_PICK_ELEMENT)
+ {
+ if (id == GADGET_ID_AMOEBA_CONTENT)
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
+ "%s", getElementInfoText(level.amoeba_content));
+ else if (id == GADGET_ID_CUSTOM_GRAPHIC)
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
+ "%s", getElementInfoText(custom_element.use_gfx_element));
+ else if (id == GADGET_ID_CUSTOM_CONTENT)
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
+ "%s", getElementInfoText(custom_element.content[sx][sy]));
+ else if (id == GADGET_ID_CUSTOM_CHANGED)
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
+ "%s", getElementInfoText(custom_element.change.successor));
+ else if (id == GADGET_ID_RANDOM_BACKGROUND)
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
+ "%s", getElementInfoText(random_placement_background_element));
+ else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
+ id <= GADGET_ID_ELEMENT_CONTENT_7)
+ {
+ int i = id - GADGET_ID_ELEMENT_CONTENT_0;
+
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
+ "%s", getElementInfoText(level.yamyam_content[i][sx][sy]));
+ }
+ }
else
- DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
- "Content area %d position: %d, %d",
- id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);
+ {
+ if (id == GADGET_ID_AMOEBA_CONTENT)
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
+ "Amoeba content");
+ else if (id == GADGET_ID_CUSTOM_GRAPHIC)
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
+ "Custom graphic element");
+ else if (id == GADGET_ID_CUSTOM_CONTENT)
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
+ "Custom element content position: %d, %d", sx, sy);
+ else if (id == GADGET_ID_CUSTOM_CHANGED)
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
+ "New element after change");
+ else if (id == GADGET_ID_RANDOM_BACKGROUND)
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
+ "Random placement background");
+ else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
+ id <= GADGET_ID_ELEMENT_CONTENT_7)
+ DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
+ "Content area %d position: %d, %d",
+ id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
+ }
}
void RequestExitLevelEditor(boolean ask_if_level_has_changed)
/*
CloseDoor(DOOR_CLOSE_ALL);
*/
- game_status = MAINMENU;
+ game_status = GAME_MODE_MAIN;
DrawMainMenu();
}
else