#define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
#define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
#define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
-#define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
-#define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
-#define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
-#define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
-#define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
-#define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
-#define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
-#define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
-#define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
-#define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
-#define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
-#define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
-#define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
-#define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
-#define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
-#define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
-#define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
-#define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
-#define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
-#define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
-#define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
-#define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
-#define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
-#define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
-#define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
-#define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
-#define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
-#define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
-#define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
-#define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
-#define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
-#define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
-#define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
-#define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
-#define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
-#define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
-#define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
-#define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
-#define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
-#define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
-#define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
-#define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
-#define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
-#define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
-#define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
-#define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
-#define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
-#define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
-#define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
-#define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
-#define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
-#define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
-#define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
-#define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
-#define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
-#define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
-#define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
-#define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
-#define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
-#define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
-#define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
-#define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
-#define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
-#define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
-#define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
-#define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
-#define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
-#define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
-#define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
-#define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
-#define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
-#define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
-#define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
-#define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
-#define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
-#define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
-#define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
-#define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
+#define GADGET_ID_LEVELSET_NUM_LEVELS_DOWN (GADGET_ID_COUNTER_FIRST + 24)
+#define GADGET_ID_LEVELSET_NUM_LEVELS_TEXT (GADGET_ID_COUNTER_FIRST + 25)
+#define GADGET_ID_LEVELSET_NUM_LEVELS_UP (GADGET_ID_COUNTER_FIRST + 26)
+#define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 27)
+#define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 28)
+#define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 29)
+#define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 30)
+#define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 31)
+#define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 32)
+#define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 33)
+#define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 34)
+#define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 35)
+#define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 36)
+#define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 37)
+#define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 38)
+#define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
+#define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
+#define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
+#define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
+#define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
+#define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
+#define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 45)
+#define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 46)
+#define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 47)
+#define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
+#define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
+#define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
+#define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
+#define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
+#define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
+#define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
+#define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
+#define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 56)
+#define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 57)
+#define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 58)
+#define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 59)
+#define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 60)
+#define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 61)
+#define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 62)
+#define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 63)
+#define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 64)
+#define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 65)
+#define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 66)
+#define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 67)
+#define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 68)
+#define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 69)
+#define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 70)
+#define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 71)
+#define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 72)
+#define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 73)
+#define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 74)
+#define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 75)
+#define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 76)
+#define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 77)
+#define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 78)
+#define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 79)
+#define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 80)
+#define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 81)
+#define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 82)
+#define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 83)
+#define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 84)
+#define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 85)
+#define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 86)
+#define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
+#define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
+#define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
+#define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 90)
+#define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 91)
+#define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 92)
+#define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 93)
+#define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 94)
+#define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 95)
+#define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
+#define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
+#define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
+#define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 99)
+#define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 100)
+#define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 101)
+#define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 102)
+#define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 103)
+#define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 104)
/* drawing area identifiers */
-#define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
+#define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 105)
#define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
#define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
#define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
#define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
-#define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
+#define GADGET_ID_LEVELSET_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
+#define GADGET_ID_LEVELSET_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 3)
+#define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 4)
/* text area identifiers */
-#define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
+#define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 5)
#define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
#define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
#define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
-#define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
-#define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
-#define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
-#define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
-#define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
-#define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
-#define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
-#define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
-#define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
-#define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
-#define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
-#define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
-#define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
-#define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
-#define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
-#define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
-#define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
-#define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
-#define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
-#define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
-#define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
-#define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
-#define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
-#define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
-#define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
-#define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
-#define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
+#define GADGET_ID_LEVELSET_SAVE_MODE (GADGET_ID_SELECTBOX_FIRST + 2)
+#define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 3)
+#define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 4)
+#define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 5)
+#define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 6)
+#define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 7)
+#define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 8)
+#define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 9)
+#define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 10)
+#define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 11)
+#define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 12)
+#define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
+#define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 14)
+#define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 15)
+#define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 16)
+#define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 17)
+#define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 18)
+#define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
+#define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 20)
+#define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 21)
+#define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 22)
+#define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 23)
+#define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 24)
+#define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 25)
+#define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 26)
+#define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 27)
+#define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 28)
+#define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 29)
/* textbutton identifiers */
-#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
+#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 30)
#define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
-#define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
-#define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
-#define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
-#define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
-#define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
-#define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
-#define GADGET_ID_SAVE_AS_TEMPLATE_1 (GADGET_ID_TEXTBUTTON_FIRST + 7)
-#define GADGET_ID_SAVE_AS_TEMPLATE_2 (GADGET_ID_TEXTBUTTON_FIRST + 8)
-#define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
-#define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 10)
+#define GADGET_ID_LEVELINFO_LEVELSET (GADGET_ID_TEXTBUTTON_FIRST + 1)
+#define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 2)
+#define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 3)
+#define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 4)
+#define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 5)
+#define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 6)
+#define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 7)
+#define GADGET_ID_SAVE_AS_TEMPLATE_1 (GADGET_ID_TEXTBUTTON_FIRST + 8)
+#define GADGET_ID_SAVE_AS_TEMPLATE_2 (GADGET_ID_TEXTBUTTON_FIRST + 9)
+#define GADGET_ID_SAVE_LEVELSET (GADGET_ID_TEXTBUTTON_FIRST + 10)
+#define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 11)
+#define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 12)
/* graphicbutton identifiers */
-#define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 11)
+#define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 13)
#define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
#define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
#define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
#define ED_COUNTER_ID_LEVEL_TIMESCORE 5
#define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
-#define ED_COUNTER_ID_LEVEL_RANDOM 7
-#define ED_COUNTER_ID_ELEMENT_VALUE1 8
-#define ED_COUNTER_ID_ELEMENT_VALUE2 9
-#define ED_COUNTER_ID_ELEMENT_VALUE3 10
-#define ED_COUNTER_ID_ELEMENT_VALUE4 11
-#define ED_COUNTER_ID_YAMYAM_CONTENT 12
-#define ED_COUNTER_ID_BALL_CONTENT 13
-#define ED_COUNTER_ID_ANDROID_CONTENT 14
-#define ED_COUNTER_ID_ENVELOPE_XSIZE 15
-#define ED_COUNTER_ID_ENVELOPE_YSIZE 16
-#define ED_COUNTER_ID_INVENTORY_SIZE 17
-#define ED_COUNTER_ID_CUSTOM_SCORE 18
-#define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
-#define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
-#define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
-#define ED_COUNTER_ID_PUSH_DELAY_FIX 22
-#define ED_COUNTER_ID_PUSH_DELAY_RND 23
-#define ED_COUNTER_ID_DROP_DELAY_FIX 24
-#define ED_COUNTER_ID_DROP_DELAY_RND 25
-#define ED_COUNTER_ID_MOVE_DELAY_FIX 26
-#define ED_COUNTER_ID_MOVE_DELAY_RND 27
-#define ED_COUNTER_ID_EXPLOSION_DELAY 28
-#define ED_COUNTER_ID_IGNITION_DELAY 29
-#define ED_COUNTER_ID_GROUP_CONTENT 30
-#define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
-#define ED_COUNTER_ID_CHANGE_DELAY_RND 32
-#define ED_COUNTER_ID_CHANGE_CONT_RND 33
-
-#define ED_NUM_COUNTERBUTTONS 34
+#define ED_COUNTER_ID_LEVELSET_NUM_LEVELS 7
+#define ED_COUNTER_ID_LEVEL_RANDOM 8
+#define ED_COUNTER_ID_ELEMENT_VALUE1 9
+#define ED_COUNTER_ID_ELEMENT_VALUE2 10
+#define ED_COUNTER_ID_ELEMENT_VALUE3 11
+#define ED_COUNTER_ID_ELEMENT_VALUE4 12
+#define ED_COUNTER_ID_YAMYAM_CONTENT 13
+#define ED_COUNTER_ID_BALL_CONTENT 14
+#define ED_COUNTER_ID_ANDROID_CONTENT 15
+#define ED_COUNTER_ID_ENVELOPE_XSIZE 16
+#define ED_COUNTER_ID_ENVELOPE_YSIZE 17
+#define ED_COUNTER_ID_INVENTORY_SIZE 18
+#define ED_COUNTER_ID_CUSTOM_SCORE 19
+#define ED_COUNTER_ID_CUSTOM_GEMCOUNT 20
+#define ED_COUNTER_ID_CUSTOM_VALUE_FIX 21
+#define ED_COUNTER_ID_CUSTOM_VALUE_RND 22
+#define ED_COUNTER_ID_PUSH_DELAY_FIX 23
+#define ED_COUNTER_ID_PUSH_DELAY_RND 24
+#define ED_COUNTER_ID_DROP_DELAY_FIX 25
+#define ED_COUNTER_ID_DROP_DELAY_RND 26
+#define ED_COUNTER_ID_MOVE_DELAY_FIX 27
+#define ED_COUNTER_ID_MOVE_DELAY_RND 28
+#define ED_COUNTER_ID_EXPLOSION_DELAY 29
+#define ED_COUNTER_ID_IGNITION_DELAY 30
+#define ED_COUNTER_ID_GROUP_CONTENT 31
+#define ED_COUNTER_ID_CHANGE_DELAY_FIX 32
+#define ED_COUNTER_ID_CHANGE_DELAY_RND 33
+#define ED_COUNTER_ID_CHANGE_CONT_RND 34
+
+#define ED_NUM_COUNTERBUTTONS 35
#define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
#define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
+#define ED_COUNTER_ID_LEVELSET_FIRST ED_COUNTER_ID_LEVELSET_NUM_LEVELS
+#define ED_COUNTER_ID_LEVELSET_LAST ED_COUNTER_ID_LEVELSET_NUM_LEVELS
#define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
#define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
/* values for text input gadgets */
#define ED_TEXTINPUT_ID_LEVEL_NAME 0
#define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
-#define ED_TEXTINPUT_ID_ELEMENT_NAME 2
+#define ED_TEXTINPUT_ID_LEVELSET_NAME 2
+#define ED_TEXTINPUT_ID_LEVELSET_AUTHOR 3
+#define ED_TEXTINPUT_ID_ELEMENT_NAME 4
-#define ED_NUM_TEXTINPUT 3
+#define ED_NUM_TEXTINPUT 5
#define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
#define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
+#define ED_TEXTINPUT_ID_LEVELSET_FIRST ED_TEXTINPUT_ID_LEVELSET_NAME
+#define ED_TEXTINPUT_ID_LEVELSET_LAST ED_TEXTINPUT_ID_LEVELSET_AUTHOR
+
/* values for text area gadgets */
#define ED_TEXTAREA_ID_ENVELOPE_INFO 0
/* values for selectbox gadgets */
#define ED_SELECTBOX_ID_TIME_OR_STEPS 0
#define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
-#define ED_SELECTBOX_ID_WIND_DIRECTION 2
-#define ED_SELECTBOX_ID_PLAYER_SPEED 3
-#define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
-#define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
-#define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
-#define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
-#define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
-#define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
-#define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
-#define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
-#define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
-#define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
-#define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
-#define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
-#define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
-#define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
-#define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
-#define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
-#define ED_SELECTBOX_ID_CHANGE_SIDE 20
-#define ED_SELECTBOX_ID_CHANGE_PLAYER 21
-#define ED_SELECTBOX_ID_CHANGE_PAGE 22
-#define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
-#define ED_SELECTBOX_ID_ACTION_TYPE 24
-#define ED_SELECTBOX_ID_ACTION_MODE 25
-#define ED_SELECTBOX_ID_ACTION_ARG 26
-#define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
-#define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
-
-#define ED_NUM_SELECTBOX 29
+#define ED_SELECTBOX_ID_LEVELSET_SAVE_MODE 2
+#define ED_SELECTBOX_ID_WIND_DIRECTION 3
+#define ED_SELECTBOX_ID_PLAYER_SPEED 4
+#define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 5
+#define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 6
+#define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 7
+#define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 8
+#define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 9
+#define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 10
+#define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 11
+#define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 12
+#define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 13
+#define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 14
+#define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 15
+#define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 16
+#define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 17
+#define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 18
+#define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 19
+#define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 20
+#define ED_SELECTBOX_ID_CHANGE_SIDE 21
+#define ED_SELECTBOX_ID_CHANGE_PLAYER 22
+#define ED_SELECTBOX_ID_CHANGE_PAGE 23
+#define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 24
+#define ED_SELECTBOX_ID_ACTION_TYPE 25
+#define ED_SELECTBOX_ID_ACTION_MODE 26
+#define ED_SELECTBOX_ID_ACTION_ARG 27
+#define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 28
+#define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 29
+
+#define ED_NUM_SELECTBOX 30
#define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
#define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_GAME_ENGINE_TYPE
+#define ED_SELECTBOX_ID_LEVELSET_FIRST ED_SELECTBOX_ID_LEVELSET_SAVE_MODE
+#define ED_SELECTBOX_ID_LEVELSET_LAST ED_SELECTBOX_ID_LEVELSET_SAVE_MODE
+
#define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
#define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
#define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
/* values for textbutton gadgets */
#define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
-#define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
-#define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
-#define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
-#define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
-#define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
-#define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
-#define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2 7
-#define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 8
-#define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 9
-#define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 10
-
-#define ED_NUM_TEXTBUTTONS 11
+#define ED_TEXTBUTTON_ID_LEVELINFO_LEVELSET 1
+#define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 2
+#define ED_TEXTBUTTON_ID_PROPERTIES_INFO 3
+#define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 4
+#define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 5
+#define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 6
+#define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 7
+#define ED_TEXTBUTTON_ID_SAVE_LEVELSET 8
+#define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2 9
+#define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 10
+#define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 11
+#define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 12
+
+#define ED_NUM_TEXTBUTTONS 13
#define ED_TAB_BUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
#define ED_TAB_BUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
/* sub-screens in the global settings section */
#define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
+#define ED_MODE_LEVELINFO_LEVELSET ED_TEXTBUTTON_ID_LEVELINFO_LEVELSET
#define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
/* sub-screens in the element properties section */
#define RANDOM_USE_PERCENTAGE 0
#define RANDOM_USE_QUANTITY 1
+/* values for level set save mode */
+#define LEVELSET_SAVE_MODE_UPDATE 0
+#define LEVELSET_SAVE_MODE_CREATE 1
+
/* default value for element tile size in drawing area */
#define DEFAULT_EDITOR_TILESIZE MINI_TILESIZE
static struct ElementGroupInfo group_element_info;
static struct ElementInfo custom_element;
+static char levelset_name[MAX_LEVEL_NAME_LEN + 1];
+static char levelset_author[MAX_LEVEL_AUTHOR_LEN + 1];
+static int levelset_num_levels = 100;
+static int levelset_save_mode = LEVELSET_SAVE_MODE_UPDATE;
+
static struct
{
int x, y;
&level.random_seed,
NULL, "random seed:", "(0 => random)"
},
+ {
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
+ 1, MAX_LEVELS,
+ GADGET_ID_LEVELSET_NUM_LEVELS_DOWN, GADGET_ID_LEVELSET_NUM_LEVELS_UP,
+ GADGET_ID_LEVELSET_NUM_LEVELS_TEXT, GADGET_ID_NONE,
+ &levelset_num_levels,
+ "number of levels:", NULL, NULL,
+ },
{
ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1, 100,
GADGET_ID_LEVEL_NAME,
MAX_LEVEL_NAME_LEN,
level.name,
- "Title:", "Title"
+ "Title:", "Title for this level"
},
{
ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
GADGET_ID_LEVEL_AUTHOR,
MAX_LEVEL_AUTHOR_LEN,
level.author,
- "Author:", "Author"
+ "Author:", "Author for this level"
+ },
+ {
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
+ GADGET_ID_LEVELSET_NAME,
+ MAX_LEVEL_NAME_LEN,
+ levelset_name,
+ "Title:", "Title for this or new level set"
+ },
+ {
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
+ GADGET_ID_LEVELSET_AUTHOR,
+ MAX_LEVEL_AUTHOR_LEN,
+ levelset_author,
+ "Author:", "Author for this or new level set"
},
{
-1, -1, /* these values are not constant, but can change at runtime */
{ -1, NULL }
};
+static struct ValueTextInfo options_levelset_save_mode[] =
+{
+ { LEVELSET_SAVE_MODE_UPDATE, "Update this level set" },
+ { LEVELSET_SAVE_MODE_CREATE, "Create new level set" },
+
+ { -1, NULL }
+};
+
static struct ValueTextInfo options_wind_direction[] =
{
{ MV_START_NONE, "none" },
int size; /* char size of selectbox or '-1' (dynamically determined) */
struct ValueTextInfo *options;
int *value;
- char *text_left, *text_right, *infotext;
+ char *text_above, *text_left, *text_right, *infotext;
} selectbox_info[ED_NUM_SELECTBOX] =
{
/* ---------- level and editor settings ---------------------------------- */
-1,
options_time_or_steps,
&level.use_step_counter,
- NULL, "(0 => no limit)", "time or step limit"
+ NULL, NULL, "(0 => no limit)", "time or step limit"
},
{
ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
-1,
options_game_engine_type,
&level.game_engine_type,
- "game engine:", NULL, "game engine"
+ NULL, "game engine:", NULL, "game engine"
+ },
+ {
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
+ GADGET_ID_LEVELSET_SAVE_MODE, GADGET_ID_NONE,
+ -1,
+ options_levelset_save_mode,
+ &levelset_save_mode,
+ "Action:", NULL, NULL, "action when saving level set"
},
/* ---------- element settings: configure (several elements) ------------- */
-1,
options_wind_direction,
&level.wind_direction_initial,
- "initial wind direction:", NULL, "initial wind direction"
+ NULL, "initial wind direction:", NULL, "initial wind direction"
},
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
-1,
options_player_speed,
&level.initial_player_stepsize[0],
- "initial player speed:", NULL, "initial player speed"
+ NULL, "initial player speed:", NULL, "initial player speed"
},
/* ---------- element settings: configure 1 (custom elements) ------------ */
-1,
options_access_type,
&custom_element.access_type,
- NULL, NULL, "type of access to this field"
+ NULL, NULL, NULL, "type of access to this field"
},
{
-1, ED_ELEMENT_SETTINGS_YPOS(2),
-1,
options_access_layer,
&custom_element.access_layer,
- NULL, NULL, "layer of access for this field"
+ NULL, NULL, NULL, "layer of access for this field"
},
{
-1, ED_ELEMENT_SETTINGS_YPOS(2),
-1,
options_access_protected,
&custom_element.access_protected,
- NULL, NULL, "protected access for this field"
+ NULL, NULL, NULL, "protected access for this field"
},
{
ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
-1,
options_access_direction,
&custom_element.access_direction,
- "from", NULL, "access direction for this field"
+ NULL, "from", NULL, "access direction for this field"
},
{
ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
-1,
options_walk_to_action,
&custom_element.walk_to_action,
- NULL, NULL, "diggable/collectible/pushable"
+ NULL, NULL, NULL, "diggable/collectible/pushable"
},
/* ---------- element settings: configure 2 (custom elements) ------------ */
-1,
options_move_pattern,
&custom_element.move_pattern,
- "can move", NULL, "element move pattern"
+ NULL, "can move", NULL, "element move pattern"
},
{
ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
-1,
options_move_direction,
&custom_element.move_direction_initial,
- "starts moving", NULL, "initial element move direction"
+ NULL, "starts moving", NULL, "initial element move direction"
},
{
ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
-1,
options_move_stepsize,
&custom_element.move_stepsize,
- "move/fall speed", NULL, "speed of element movement"
+ NULL, "move/fall speed", NULL, "speed of element movement"
},
{
ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
&custom_element.move_leave_type,
// left text with leading spaces to place gadget next to "can dig" gadget
// (needed because drawing area gadgets created after selectbox gadgets)
- // "can dig: can", ":", "leave behind or change element"
- " can", ":", "leave behind or change element"
+ // NULL, "can dig: can", ":", "leave behind or change element"
+ NULL, " can", ":", "leave behind or change element"
},
{
-1, ED_ELEMENT_SETTINGS_YPOS(7),
-1,
options_smash_targets,
&custom_element.smash_targets,
- "can smash", NULL, "elements that can be smashed"
+ NULL, "can smash", NULL, "elements that can be smashed"
},
{
ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
-1,
options_slippery_type,
&custom_element.slippery_type,
- "slippery", NULL, "where other elements fall down"
+ NULL, "slippery", NULL, "where other elements fall down"
},
{
ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
-1,
options_deadliness,
&custom_element.deadliness,
- "deadly when", NULL, "deadliness of element"
+ NULL, "deadly when", NULL, "deadliness of element"
},
{
ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
-1,
options_explosion_type,
&custom_element.explosion_type,
- "can explode", NULL, "explosion type"
+ NULL, "can explode", NULL, "explosion type"
},
/* ---------- element settings: advanced (custom elements) --------------- */
-1,
options_time_units,
&custom_element_change.delay_frames,
- "delay time given in", NULL, "delay time units for change"
+ NULL, "delay time given in", NULL, "delay time units for change"
},
{
ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
-1,
options_change_direct_action,
&custom_element_change.direct_action,
- NULL, NULL, "type of direct action"
+ NULL, NULL, NULL, "type of direct action"
},
{
ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
-1,
options_change_other_action,
&custom_element_change.other_action,
- NULL, "element:", "type of other element action"
+ NULL, NULL, "element:", "type of other element action"
},
{
ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
-1,
options_change_trigger_side,
&custom_element_change.trigger_side,
- "at", "side", "element side triggering change"
+ NULL, "at", "side", "element side triggering change"
},
{
ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
-1,
options_change_trigger_player,
&custom_element_change.trigger_player,
- "player:", " ", "player that causes change"
+ NULL, "player:", " ", "player that causes change"
},
{
ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
-1,
options_change_trigger_page,
&custom_element_change.trigger_page,
- "page:", NULL, "change page that causes change"
+ NULL, "page:", NULL, "change page that causes change"
},
{
ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
-1,
options_change_replace_when,
&custom_element_change.replace_when,
- "replace when", NULL, "which elements can be replaced"
+ NULL, "replace when", NULL, "which elements can be replaced"
},
{
ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
-1,
options_action_type,
&custom_element_change.action_type,
- NULL, NULL, "action on specified condition"
+ NULL, NULL, NULL, "action on specified condition"
},
{
-1, ED_ELEMENT_SETTINGS_YPOS(13),
-1,
options_action_mode_none,
&custom_element_change.action_mode,
- NULL, NULL, "action operator"
+ NULL, NULL, NULL, "action operator"
},
{
-1, ED_ELEMENT_SETTINGS_YPOS(13),
-1,
options_action_arg_none,
&custom_element_change.action_arg,
- NULL, NULL, "action parameter"
+ NULL, NULL, NULL, "action parameter"
},
{
ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
3,
options_change_page,
&custom_element.current_change_page,
- NULL, NULL, "element change page"
+ NULL, NULL, NULL, "element change page"
},
/* ---------- element settings: configure (group elements) --------------- */
-1,
options_group_choice_mode,
&group_element_info.choice_mode,
- "choice type:", NULL, "type of group element choice"
+ NULL, "choice type:", NULL, "type of group element choice"
},
};
{
ED_LEVEL_TABS_XPOS(0), ED_LEVEL_TABS_YPOS(0),
GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
- 8, "Level",
+ 8, "Level",
NULL, NULL, NULL, "Configure level properties"
},
{
-1, -1,
- GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVEL,
- 8, "Editor",
+ GADGET_ID_LEVELINFO_LEVELSET, GADGET_ID_LEVELINFO_LEVEL,
+ 8, "Levelset",
+ NULL, NULL, NULL, "Update this or create new level set"
+ },
+ {
+ -1, -1,
+ GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVELSET,
+ 8, "Editor",
NULL, NULL, NULL, "Configure editor properties"
},
{
ED_ELEMENT_TABS_XPOS(0), ED_ELEMENT_TABS_YPOS(0),
GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
- 8, "Info",
+ 8, "Info",
NULL, NULL, NULL, "Show information about element"
},
{
/* ---------- level and editor settings (buttons) ------------------------ */
+ {
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
+ GADGET_ID_SAVE_LEVELSET, GADGET_ID_LEVELSET_SAVE_MODE,
+ -1, "Save",
+ NULL, NULL, NULL, "Update or create level set"
+ },
{
ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
GADGET_ID_SAVE_AS_TEMPLATE_2, GADGET_ID_NONE,
static void HandleDrawingAreaInfo(struct GadgetInfo *);
static void PrintEditorGadgetInfoText(struct GadgetInfo *);
static boolean AskToCopyAndModifyLevelTemplate();
+static boolean getDrawModeHiRes();
static int num_editor_gadgets = 0; /* dynamically determined */
setup_editor_el_more = FALSE;
setup_editor_el_sokoban = FALSE;
setup_editor_el_supaplex = FALSE;
+ setup_editor_el_diamond_caves = FALSE;
setup_editor_el_dx_boulderdash = FALSE;
setup_editor_el_mirror_magic = FALSE;
setup_editor_el_deflektor = FALSE;
num_editor_elements += num_editor_el_empty;
}
+ else
+ {
+ num_editor_el_empty = 0;
+ }
editor_elements = checked_malloc(num_editor_elements * sizeof(int));
struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
int xoffset_right = ED_GADGET_TEXT_DISTANCE;
+ int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
int yoffset = (gi->height - font_height) / 2;
int x_left = gi->x - xoffset_left;
int x_right = gi->x + gi->width + xoffset_right;
+ int y_above = gi->y - yoffset_above;
+ int x = gi->x;
int y = gi->y + yoffset;
+ if (selectbox_info[id].text_above)
+ DrawText(x, y_above, selectbox_info[id].text_above, font_nr);
+
if (selectbox_info[id].text_left)
DrawText(x_left, y, selectbox_info[id].text_left, font_nr);
}
if (level_nr > leveldir_current->last_level)
- {
- static char *temp_levelinfo = NULL;
- FILE *temp_file = NULL;
- char line[MAX_LINE_LEN];
-
- setString(&temp_levelinfo,
- getPath2(getCurrentLevelDir(),
- getStringCat2(LEVELINFO_FILENAME, ".new")));
-
- if ((file = fopen(filename_levelinfo, MODE_READ)) &&
- (temp_file = fopen(temp_levelinfo, MODE_WRITE)))
- {
- while (fgets(line, MAX_LINE_LEN, file))
- {
- if (!strPrefix(line, "levels:"))
- fputs(line, temp_file);
- else
- fprintf(temp_file, "%-32s%d\n", "levels:", level_nr + 9);
- }
- }
-
- if (temp_file)
- fclose(temp_file);
-
- if (file)
- fclose(file);
-
- // needs error handling; also, ok on dos/win?
- unlink(filename_levelinfo);
- rename(temp_levelinfo, filename_levelinfo);
- }
+ UpdateUserLevelSet(getLoginName(), NULL, NULL, level_nr + 9);
// else: allow the save even if annotation failed
MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
}
+static void InitLevelSetInfo()
+{
+ snprintf(levelset_name, MAX_LEVEL_NAME_LEN + 1,
+ "%s", leveldir_current->name);
+ snprintf(levelset_author, MAX_LEVEL_AUTHOR_LEN + 1,
+ "%s", leveldir_current->author);
+
+ levelset_num_levels = leveldir_current->levels;
+
+ levelset_save_mode = LEVELSET_SAVE_MODE_UPDATE;
+}
+
+static void ChangeEditorToLevelSet(char *levelset_subdir)
+{
+ leveldir_current = getTreeInfoFromIdentifier(leveldir_first, levelset_subdir);
+
+ // the previous level set might have used custom artwork
+ ReloadCustomArtwork(0);
+
+ LoadLevelSetup_SeriesInfo();
+
+ SaveLevelSetup_LastSeries();
+ SaveLevelSetup_SeriesInfo();
+
+ TapeErase();
+
+ LoadLevel(level_nr);
+ LoadScore(level_nr);
+
+ DrawLevelEd();
+}
+
void DrawLevelEd()
{
int fade_mask = REDRAW_FIELD;
ClearField();
InitZoomLevelSettings(-1);
+ InitLevelSetInfo();
OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
}
+static void PrintInfoText(char *text, int font_nr, int xpos, int ypos)
+{
+ DrawText(SX + xpos, SY + ypos, text, font_nr);
+}
+
+static int PrintElementDescriptionFromFile(char *filename, int font_nr,
+ int xpos, int ypos)
+{
+ int font_width = getFontWidth(font_nr);
+ int font_height = getFontHeight(font_nr);
+ int max_chars_per_line = (SXSIZE - 2 * xpos) / font_width;
+ int max_lines_drawable = (SYSIZE - ypos) / font_height - 1;
+
+ return DrawTextFile(SX + xpos, SY + ypos, filename, font_nr,
+ max_chars_per_line, -1, max_lines_drawable, 0, -1,
+ TRUE, FALSE, FALSE);
+}
+
static void DrawLevelInfoLevel()
{
int i;
MapTextInputGadget(i);
}
+static char *getLevelSubdirFromSaveMode(int save_mode)
+{
+ if (save_mode == LEVELSET_SAVE_MODE_CREATE)
+ return getNewUserLevelSubdir();
+
+ return leveldir_current->subdir;
+}
+
+static void DrawLevelInfoLevelSet_DirectoryInfo()
+{
+ char *directory_text = "Level set directory:";
+ char *directory_name = getLevelSubdirFromSaveMode(levelset_save_mode);
+ int font1_nr = FONT_TEXT_1;
+ int font2_nr = FONT_TEXT_2;
+ int font1_height = getFontHeight(font1_nr);
+ int yoffset_above = font1_height + ED_GADGET_LINE_DISTANCE;
+ int x = ED_LEVEL_SETTINGS_X(0);
+ int y = ED_LEVEL_SETTINGS_Y(6);
+
+ PrintInfoText(directory_text, font1_nr, x, y - yoffset_above);
+ PrintInfoText(directory_name, font2_nr, x, y);
+}
+
+static void DrawLevelInfoLevelSet()
+{
+ int i;
+
+ /* draw counter gadgets */
+ for (i = ED_COUNTER_ID_LEVELSET_FIRST; i <= ED_COUNTER_ID_LEVELSET_LAST; i++)
+ MapCounterButtons(i);
+
+ /* draw selectbox gadgets */
+ for (i = ED_SELECTBOX_ID_LEVELSET_FIRST; i <= ED_SELECTBOX_ID_LEVELSET_LAST; i++)
+ MapSelectboxGadget(i);
+
+ /* draw text input gadgets */
+ for (i = ED_TEXTINPUT_ID_LEVELSET_FIRST; i <= ED_TEXTINPUT_ID_LEVELSET_LAST; i++)
+ MapTextInputGadget(i);
+
+ /* draw textbutton gadgets */
+ MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_LEVELSET);
+
+ /* draw info text */
+ DrawLevelInfoLevelSet_DirectoryInfo();
+}
+
static void DrawLevelInfoEditor()
{
int i;
if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
DrawLevelInfoLevel();
- else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
+ else if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVELSET)
+ DrawLevelInfoLevelSet();
+ else if (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR)
DrawLevelInfoEditor();
}
MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
}
-static void PrintInfoText(char *text, int font_nr, int xpos, int ypos)
-{
- DrawText(SX + xpos, SY + ypos, text, font_nr);
-}
-
-static int PrintElementDescriptionFromFile(char *filename, int font_nr,
- int xpos, int ypos)
-{
- int font_width = getFontWidth(font_nr);
- int font_height = getFontHeight(font_nr);
- int max_chars_per_line = (SXSIZE - 2 * xpos) / font_width;
- int max_lines_drawable = (SYSIZE - ypos) / font_height - 1;
-
- return DrawTextFile(SX + xpos, SY + ypos, filename, font_nr,
- max_chars_per_line, -1, max_lines_drawable, 0, -1,
- TRUE, FALSE, FALSE);
-}
-
static void DrawPropertiesInfo()
{
static struct
int sx = x - level_xpos;
int sy = y - level_ypos;
int old_element = Feld[x][y];
- unsigned int new_bitmask = (dx + 1) << (dy * 2);
+ int new_element = element;
+ unsigned int new_bitmask = (getDrawModeHiRes() ? (dx + 1) << (dy * 2) : 0x0f);
boolean draw_masked = FALSE;
if (IS_MM_WALL_EDITOR(element))
if (IN_ED_FIELD(sx, sy))
{
- if (draw_masked)
+ if (IS_MM_WALL(old_element) && new_element == EL_EMPTY)
+ DrawSizedWallParts_MM(sx, sy, EL_EMPTY, ed_tilesize, FALSE, new_bitmask);
+ else if (draw_masked)
DrawEditorElementThruMask(sx, sy, element);
else
DrawEditorElement(sx, sy, element);
}
else
{
+ SetDrawModeHiRes(new_element);
+
if (new_element == EL_PLAYER_1)
{
/* remove player at old position */
/* do not mark level as modified for certain non-level-changing gadgets */
if ((type_id >= ED_DRAWING_ID_EDITOR_FIRST &&
type_id <= ED_DRAWING_ID_EDITOR_LAST) ||
+ actual_drawing_function == GADGET_ID_GRAB_BRUSH ||
actual_drawing_function == GADGET_ID_PICK_ELEMENT)
return;
CopyElementPropertiesToGame(properties_element);
/* do not mark level as modified for certain non-level-changing gadgets */
- if (counter_id >= ED_COUNTER_ID_EDITOR_FIRST &&
- counter_id <= ED_COUNTER_ID_EDITOR_LAST)
+ if ((counter_id >= ED_COUNTER_ID_LEVELSET_FIRST &&
+ counter_id <= ED_COUNTER_ID_LEVELSET_LAST) ||
+ (counter_id >= ED_COUNTER_ID_EDITOR_FIRST &&
+ counter_id <= ED_COUNTER_ID_EDITOR_LAST))
return;
level.changed = TRUE;
ModifyEditorElementList(); /* update changed button info text */
}
+ /* do not mark level as modified for certain non-level-changing gadgets */
+ if (type_id >= ED_TEXTINPUT_ID_LEVELSET_FIRST &&
+ type_id <= ED_TEXTINPUT_ID_LEVELSET_LAST)
+ return;
+
level.changed = TRUE;
}
*selectbox_info[type_id].value = value_new;
- if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
+ if (type_id == ED_SELECTBOX_ID_LEVELSET_SAVE_MODE)
+ {
+ DrawLevelInfoWindow();
+ }
+ else if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
{
element_info[properties_element].current_change_page = gi->selectbox.index;
}
CopyElementPropertiesToGame(properties_element);
-
- level.changed = TRUE;
}
else if (type_id == ED_SELECTBOX_ID_GAME_ENGINE_TYPE)
{
ReinitializeElementList();
ModifyEditorElementList();
}
+
+ /* do not mark level as modified for certain non-level-changing gadgets */
+ if (type_id == ED_SELECTBOX_ID_LEVELSET_SAVE_MODE ||
+ type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
+ return;
+
+ level.changed = TRUE;
}
static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
/* restore original "level.field" (needed to track playfield changes) */
CopyPlayfield(FieldBackup, level.field);
}
+ else if (type_id == ED_TEXTBUTTON_ID_SAVE_LEVELSET)
+ {
+ char *levelset_subdir = getLevelSubdirFromSaveMode(levelset_save_mode);
+
+ if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE &&
+ leveldir_current->readonly)
+ {
+ Request("This level set is read only!", REQ_CONFIRM);
+
+ return;
+ }
+
+ if (strEqual(levelset_name, ""))
+ {
+ Request("Please enter level set title!", REQ_CONFIRM);
+
+ return;
+ }
+
+ if (strEqual(levelset_author, ""))
+ {
+ Request("Please enter level set author!", REQ_CONFIRM);
+
+ return;
+ }
+
+ if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE)
+ {
+ if (UpdateUserLevelSet(levelset_subdir,
+ levelset_name,
+ levelset_author,
+ levelset_num_levels))
+ {
+ Request("Level set updated!", REQ_CONFIRM);
+ }
+ else
+ {
+ Request("Updating level set failed!", REQ_CONFIRM);
+ }
+ }
+ else
+ {
+ if (CreateUserLevelSet(levelset_subdir,
+ levelset_name,
+ levelset_author,
+ levelset_num_levels))
+ {
+ Request("New level set created!", REQ_CONFIRM);
+
+ AddUserLevelSetToLevelInfo(levelset_subdir);
+ ChangeEditorToLevelSet(levelset_subdir);
+ }
+ else
+ {
+ Request("Creating new level set failed!", REQ_CONFIRM);
+ }
+ }
+ }
else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
custom_element.num_change_pages < MAX_CHANGE_PAGES)
{