added correcting random numbers for predictable slime in BD engine
[rocksndiamonds.git] / src / editor.c
index 9f917b4325b1c77332eb30fef73d7b02c4498b4e..025de3a70c1fb5d643c6bdeb8d0c7ea55fd83ea6 100644 (file)
@@ -556,6 +556,7 @@ enum
   GADGET_ID_MAGIC_BALL_CONTENT_7,
   GADGET_ID_ANDROID_CONTENT,
   GADGET_ID_AMOEBA_CONTENT,
+  GADGET_ID_BD_SNAP_ELEMENT,
   GADGET_ID_BD_AMOEBA_CONTENT_TOO_BIG,
   GADGET_ID_BD_AMOEBA_CONTENT_ENCLOSED,
   GADGET_ID_BD_AMOEBA_2_CONTENT_TOO_BIG,
@@ -719,6 +720,11 @@ enum
   GADGET_ID_BD_AMOEBA_WAIT_FOR_HATCHING,
   GADGET_ID_BD_AMOEBA_START_IMMEDIATELY,
   GADGET_ID_BD_AMOEBA_2_EXPLODE_BY_AMOEBA,
+  GADGET_ID_BD_VOODOO_COLLECTS_DIAMONDS,
+  GADGET_ID_BD_VOODOO_HURT_KILLS_PLAYER,
+  GADGET_ID_BD_VOODOO_DIES_BY_ROCK,
+  GADGET_ID_BD_VOODOO_VANISH_BY_EXPLOSION,
+  GADGET_ID_BD_SLIME_IS_PREDICTABLE,
   GADGET_ID_ENVELOPE_AUTOWRAP,
   GADGET_ID_ENVELOPE_CENTERED,
   GADGET_ID_MM_LASER_RED,
@@ -1059,6 +1065,11 @@ enum
   ED_CHECKBUTTON_ID_BD_AMOEBA_WAIT_FOR_HATCHING,
   ED_CHECKBUTTON_ID_BD_AMOEBA_START_IMMEDIATELY,
   ED_CHECKBUTTON_ID_BD_AMOEBA_2_EXPLODE_BY_AMOEBA,
+  ED_CHECKBUTTON_ID_BD_VOODOO_COLLECTS_DIAMONDS,
+  ED_CHECKBUTTON_ID_BD_VOODOO_HURT_KILLS_PLAYER,
+  ED_CHECKBUTTON_ID_BD_VOODOO_DIES_BY_ROCK,
+  ED_CHECKBUTTON_ID_BD_VOODOO_VANISH_BY_EXPLOSION,
+  ED_CHECKBUTTON_ID_BD_SLIME_IS_PREDICTABLE,
   ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP,
   ED_CHECKBUTTON_ID_ENVELOPE_CENTERED,
   ED_CHECKBUTTON_ID_MM_LASER_RED,
@@ -1154,6 +1165,7 @@ enum
   ED_DRAWING_ID_MAGIC_BALL_CONTENT_7,
   ED_DRAWING_ID_ANDROID_CONTENT,
   ED_DRAWING_ID_AMOEBA_CONTENT,
+  ED_DRAWING_ID_BD_SNAP_ELEMENT,
   ED_DRAWING_ID_BD_AMOEBA_CONTENT_TOO_BIG,
   ED_DRAWING_ID_BD_AMOEBA_CONTENT_ENCLOSED,
   ED_DRAWING_ID_BD_AMOEBA_2_CONTENT_TOO_BIG,
@@ -3750,6 +3762,46 @@ static struct
     NULL, NULL,
     "explodes if touched by amoeba",   "amoeba 2 explodes if touched by amoeba"
   },
+  {
+    ED_CHECKBUTTON_ID_BD_VOODOO_COLLECTS_DIAMONDS,
+    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(0),
+    GADGET_ID_BD_VOODOO_COLLECTS_DIAMONDS, GADGET_ID_NONE,
+    &level.bd_voodoo_collects_diamonds,
+    NULL, NULL,
+    "can collect diamonds",            "can collect diamonds for the player"
+  },
+  {
+    ED_CHECKBUTTON_ID_BD_VOODOO_HURT_KILLS_PLAYER,
+    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(1),
+    GADGET_ID_BD_VOODOO_HURT_KILLS_PLAYER, GADGET_ID_NONE,
+    &level.bd_voodoo_hurt_kills_player,
+    NULL, NULL,
+    "player is killed if hurt",                "if hurt in any way, player is killed"
+  },
+  {
+    ED_CHECKBUTTON_ID_BD_VOODOO_DIES_BY_ROCK,
+    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(2),
+    GADGET_ID_BD_VOODOO_DIES_BY_ROCK,  GADGET_ID_NONE,
+    &level.bd_voodoo_dies_by_rock,
+    NULL, NULL,
+    "killed by falling rock",          "can be killed by a falling rock"
+  },
+  {
+    ED_CHECKBUTTON_ID_BD_VOODOO_VANISH_BY_EXPLOSION,
+    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(3),
+    GADGET_ID_BD_VOODOO_VANISH_BY_EXPLOSION, GADGET_ID_NONE,
+    &level.bd_voodoo_vanish_by_explosion,
+    NULL, NULL,
+    "disappears in explosions",                "can be destroyed by explosions"
+  },
+  {
+    ED_CHECKBUTTON_ID_BD_SLIME_IS_PREDICTABLE,
+    ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(0),
+    GADGET_ID_BD_SLIME_IS_PREDICTABLE, GADGET_ID_NONE,
+    &level.bd_slime_is_predictable,
+    NULL, NULL,
+    "slime is predictable",            "use predictable random numbers"
+  },
   {
     ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP,
     ED_ELEMENT_SETTINGS_XPOS(0),       ED_ELEMENT_SETTINGS_YPOS(1),
@@ -4221,7 +4273,18 @@ static struct
     "content:", NULL, NULL, NULL,      "amoeba content"
   },
 
-  // ---------- BD amoeba content ------------------------------------------------
+  // ---------- BD snap element -----------------------------------------------
+
+  {
+    ED_DRAWING_ID_BD_SNAP_ELEMENT,
+    ED_AREA_1X1_SETTINGS_XPOS(0),      ED_AREA_1X1_SETTINGS_YPOS(5),
+    ED_AREA_1X1_SETTINGS_XOFF,         ED_AREA_1X1_SETTINGS_YOFF,
+    GADGET_ID_BD_SNAP_ELEMENT,         GADGET_ID_NONE,
+    &level.bd_snap_element,            1, 1,
+    "snap element:", NULL, NULL, NULL, "element created when snapping"
+  },
+
+  // ---------- BD amoeba content ---------------------------------------------
 
   {
     ED_DRAWING_ID_BD_AMOEBA_CONTENT_TOO_BIG,
@@ -4240,7 +4303,7 @@ static struct
     "if enclosed, changes to:", NULL, NULL, NULL,      "BD amoeba content if enclosed"
   },
 
-  // ---------- BD amoeba 2 content ------------------------------------------------
+  // ---------- BD amoeba 2 content -------------------------------------------
 
   {
     ED_DRAWING_ID_BD_AMOEBA_2_CONTENT_TOO_BIG,
@@ -10787,6 +10850,10 @@ static void DrawPropertiesInfo(void)
 #define TEXT_GAME_OF_LIFE_3    "Min neighbours to create"
 #define TEXT_GAME_OF_LIFE_4    "Max neighbours to create"
 #define TEXT_TIME_BONUS                "Extra time to solve level"
+#define TEXT_TIME_PENALTY      "Time penalty if destroyed"
+#define TEXT_PERMEABILITY_RATE "slime permeability rate"
+#define TEXT_PERMEABILITY_BITS "slime permeability bits"
+#define TEXT_RANDOM_SEED       "slime random number seed"
 
 static struct
 {
@@ -10901,6 +10968,14 @@ static struct
   { EL_SHIELD_DEADLY,          &level.shield_deadly_time,              TEXT_DURATION           },
   { EL_BD_CLOCK,               &level.bd_clock_extra_time,             TEXT_TIME_BONUS,
                                -100, 100                                                       },
+  { EL_BD_VOODOO_DOLL,         &level.bd_voodoo_penalty_time,          TEXT_TIME_PENALTY,
+                               0, 100                                                          },
+  { EL_BD_SLIME,               &level.bd_slime_permeability_rate,      TEXT_PERMEABILITY_RATE,
+                               0, 100                                                          },
+  { EL_BD_SLIME,               &level.bd_slime_permeability_bits_c64,  TEXT_PERMEABILITY_BITS,
+                               0, 255                                                          },
+  { EL_BD_SLIME,               &level.bd_slime_random_seed_c64,        TEXT_RANDOM_SEED,
+                               -1, 65535                                                       },
   { EL_EXTRA_TIME,             &level.extra_time,                      TEXT_TIME_BONUS         },
   { EL_TIME_ORB_FULL,          &level.time_orb_time,                   TEXT_TIME_BONUS         },
   { EL_GAME_OF_LIFE,           &level.game_of_life[0],                 TEXT_GAME_OF_LIFE_1,0,8 },
@@ -10960,7 +11035,8 @@ static boolean checkPropertiesConfig(int element)
       MAYBE_DONT_COLLIDE_WITH(element) ||
       element == EL_BD_ROCK ||
       element == EL_BD_MEGA_ROCK ||
-      element == EL_BD_SWEET)
+      element == EL_BD_SWEET ||
+      element == EL_BD_VOODOO_DOLL)
   {
     return TRUE;
   }
@@ -11080,6 +11156,8 @@ static void DrawPropertiesConfig(void)
                               (CAN_GROW(properties_element)                ? 1 : 0) +
                               (COULD_MOVE_INTO_ACID(properties_element)    ? 1 : 0) +
                               (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
+                              (properties_element == EL_BD_VOODOO_DOLL     ? 4 : 0) +
+                              (properties_element == EL_BD_SLIME           ? 1 : 0) +
                               (properties_element == EL_EMC_MAGIC_BALL     ? 2 : 0) +
                               num_element_counters);
 
@@ -11246,6 +11324,9 @@ static void DrawPropertiesConfig(void)
     // draw counter gadgets
     MapCounterButtons(ED_COUNTER_ID_BD_PUSHING_PROB);
     MapCounterButtons(ED_COUNTER_ID_BD_PUSHING_PROB_WITH_SWEET);
+
+    // draw drawing area gadgets
+    MapDrawingArea(ED_DRAWING_ID_BD_SNAP_ELEMENT);
   }
 
   if (properties_element == EL_BD_ROCK && level.game_engine_type == GAME_ENGINE_TYPE_BD)
@@ -11271,6 +11352,19 @@ static void DrawPropertiesConfig(void)
     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BD_PUSH_MEGA_ROCK_WITH_SWEET);
   }
 
+  if (properties_element == EL_BD_VOODOO_DOLL)
+  {
+    MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BD_VOODOO_COLLECTS_DIAMONDS);
+    MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BD_VOODOO_HURT_KILLS_PLAYER);
+    MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BD_VOODOO_DIES_BY_ROCK);
+    MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BD_VOODOO_VANISH_BY_EXPLOSION);
+  }
+
+  if (properties_element == EL_BD_SLIME)
+  {
+    MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BD_SLIME_IS_PREDICTABLE);
+  }
+
   if (properties_element == EL_BD_MAGIC_WALL)
   {
     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BD_MAGIC_WALL_WAIT_HATCHING);