fixed some bugs and added some speed when scaling in-game tile size
[rocksndiamonds.git] / src / conftime.h
index eb9a7af8c5b5ac9e4b2cbf76c45b07e2ba1ae639..6e813d9bd96c913eaf083c4f9abd737d79357856 100644 (file)
@@ -1 +1 @@
-#define COMPILE_DATE_STRING "2014-03-31 21:28"
+#define COMPILE_DATE_STRING "2014-09-10 22:28"