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{
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{
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&game.panel.robot_wheel.y
},
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{
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{
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},
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},
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+ &game.panel.conveyor_belt_switch[3].y
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{
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&game.panel.magic_wall.y
},
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+ &game.panel.magic_wall.size
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{
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&game.panel.magic_wall_time.x
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},
{
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- &game.panel.magic_wall_time.chars
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},
{
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&game.panel.magic_wall_time.font
},
{
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- &game.panel.bd_magic_wall.x
+ "game.panel.gravity_state.x",
+ &game.panel.gravity_state.x
+ },
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+ &game.panel.gravity_state.valign
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+ &game.panel.gravity_state.font
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+ &game.panel.ce_score[0].valign
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{
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},
{
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},
{
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},
{
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},
{
"game.panel.player_name.chars",
- &game.panel.player_name.chars
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},
{
"game.panel.player_name.font",
},
{
"game.panel.level_name.chars",
- &game.panel.level_name.chars
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},
{
"game.panel.level_name.font",
},
{
"game.panel.level_author.chars",
- &game.panel.level_author.chars
+ &game.panel.level_author.size
},
{
"game.panel.level_author.font",